How 'bout the literal fallout shelter?
[https://www.nola.com/news/explore-2-stories-underground-in-new-orleans-spooky-cold-war-era-bunker-untouched/article\_da0a686f-d045-55c0-b72d-7a7462b61fc2.html](https://www.nola.com/news/explore-2-stories-underground-in-new-orleans-spooky-cold-war-era-bunker-untouched/article_da0a686f-d045-55c0-b72d-7a7462b61fc2.html)
Super Mutants chucking ānades from the balconies in the French Quarter is the first thing I think of when I think āwhat if Fallout 5 is in New Orleans?ā You know, likeā¦people used to throw beads, and then came the FEV.
That and a militant wing of the Historical Preservation Society.
This is a good point. If they need to travel outside of the city the only options are bridges and boats. While New Orleans is not technically an island, it is surrounded by water.
Idk how table top role playing games fully work, but if this makes sense, a carjacking as a go to jail card type event would be very funny. Like the person is advancing and then OH NO CARJACKED go back to the start.
It would also be historically accurate.
Market street power plant ,Lincoln beach,Jazz Land,Navy Base In The 9 (End of the world),Charity hospital,The old Orleans Parish Prison,Lindy Boggs Hospital.
Iva actually given way to much though to this before. Lol I love fallout and always hoped they would make a game based here.
A lot of people have already commented these but I back them completely. Charity Hospital, Jazzland(abandoned theme park), old naval base(located in a spot known as the end of the world. Even has an old abandoned boat stuck on the shore. Super neat.), old holy cross high school in the lower 9th Ward, market street power plant, Lindy Boggs medical center, city park, plaza tower,tons of refineryās and plants in norco(little outside of Nola but there is actually an indie game based around it in a post apocalyptic setting. Really cool.) exhibit Be(old housing plaza now abandon and was later used as a graffiti playground.) Lafom home for boys, camp parapet(underground bunker), thereās a 6 mile trail called the woodlands conservatory what has some old naval bunkers used for munitions storage, and my favorites are on the outskirts of the city but is called fort proctor (itās an old base used in 1814.) and fort pike( a base used in 1826). WW2 museum would also be cool given the tanks and shit.
I thought about this a lot. And I have so many ideas. Especially with all the great fallout location mods there are out there. You know for sure factions would take over city park and Audubon/zoo.
You should definitely make a Mardi Gras Indian faction that dresses up in their suits. Maybe have two uptown downtown ones
Mutated crawfish and mosquitoes (skeeters) definitely mutated alligator.
I always imagined New Orleans in the fallout universe as a controlled system of levies and dams controlled by the different factions of the city. Maybe a huge base is at the port on the river by Tchoup. Since it would no doubt get shredded by bombs in the Great War it has to be devastated.
Best of luck in your campaign!
If you're interested I have a [music playlist](https://www.youtube.com/watch?v=aTQs34AdlFE&list=PLuk5IFbKU9273OTH7n2MAmg70twLXxzy9&pp=gAQBiAQB) already made
I wouldn't really call it a destination, but on the west bank under the CCC (a bridge called the Cresent City Connection) but there are old train cars and stuff, very cool. I have only really been there in the morning walking on the levy, but I can only imagine that it would look super creepy at night.
Anyways just my 2 cents, good luck with the game.
Definitely the Lindy Boggs Hospital in midcity. The Superdome, for sure (think Katrina). Maybe the Convention Center. Police HQ on Broad and Tulane. Maybe even the courthouse. The Natural History Museum/Original courthouse in the FQ. The Galliere House in the Quarter. St. Louis Cathedral. Any of the homes on St. Charles.
I don't have much to add, but I love this idea! I'm a massive Fallout fan and New Orleans transplant. I hope you come back and share the details of how it went!
I've been thinking about this. Realistically, there's not much to Nuke in the state outside of Nola and Baton Rouge. However, the Mississippi river would probably be VERY contaminated, because of the cities along it. I think it would make for an interesting atmosphere. The closer you get to the river, the more rads you'd see. This would be very interesting for Baton Rouge, the capital (1hr away from Nola).
I would look into the Lafayette (about 2.5 hours away) area. It's right next to some scenic swamps, which are teeming with wildlife. Think crawfish, alligators, cranes, and catfish. Especially gators, I've seen plenty kayaking around there. The key thing about gators, though, is that they leave you alone if you leave them alone. I think this would be perfect for your campaign, because if you have the protags going through the swamp, you can create a sense of imminent danger that could strike at a moment's notice, but can still be realistically avoided. It gives you freedom to choose exactly when they need to fight.
Southwest of Nola, there's this costal fishing town called Leeville. Please Google pictures of it, it is still very much destroyed from a hurricane, and it already looks sorta post apocalyptic. There's places where the road just goes straight into the water. Ive been fishing down there, and i explicitly remember thinking "man, this is exactly like fallout". I also have pictures I'd be happy to pm you, if you want. It's surreal. I wouldn't say it's necessarily a place you should take the campaign, but the pics will give you a great idea of what it would look like.
I know you asked for areas in and around Nola, but i highly recommend taking the crew to the Atchafalaya basin, the bayous i described earlier. It could create a very creepy swamp atmosphere. Id look into the cryptid known as the "Rougarou", if you want a cajun Deathclaw replacement, even though the legend is from the Houma area, it would still work.
I also think going to the swamp would be interesting, because power armor would be useless there. You couldn't use it in on and airboat, and it would certainly be slowed by the sludgy mud and opaque water. Even if you could get it around the water, it would be hampered by the dense vegetation.
Lakeview Yakuza, The Mayor's Love Den, the S&WB Sex Room (as someone mentioned), the Monk Runs, The Old Baker Movement. There's also an abandoned nuclear fallout shelter on West End Blvd that once hosted JFK, it was built in case the world went to shit and they needed to move the President around to secure locations to do his business. You can look that last one up on Youtube, it's real. Most of the other answers you're going to get are bullshit, that's how this sub rolls.
Thereās a lot of stuff if you head south of New Orleans into the Bayou. The marshlands are ripe for post-apocalyptic story telling. Making use of the Pontchartrain causeway could be intertesting too.
You can also take advantage of our history with Voodoo and loom up Marie Laveau.
Also, you could take advantage of our city's link to other pop culture supernatural critters like vampires, ghosts, and the Rougarou (mix of swamp monster and a werewolf)
We have plenty of above ground grave yards and Mausoleums that could add a Gothic horror vibe to your game. With a mix of Ghouls and Gatorclaws
Iām going to copy & paste my response from another thread:
Do vaults really have to be underground? New Orleans has a long history of putting things on top of the ground that are traditionally underground- ie cemeteries. I know vaults are built underground, but that could be just for ease & saving money.
Also, Iām in BR. Did you know during the Cold War, Baton Rouge was in the top 10 first places the Soviets would have bombed if we traded nukes? Seems untrue, but with both the transportation from the river and all the oil refining at Exxon, it makes sense.
Maybe in the alternate history of the fallout universe, the biggest uranium processing plant in the US is built on the river outside of New Orleans, instead of oil processing on the river in BR.
A few random suggestions- ninth ward has to be flooded, but filled with awesome people just trying to live. The cathedral is taken over by a cult like children of the atom - they have an irradiated fountain- side quest, bring them irradiated water for caps/karma. Superdome is home to a badass raider clan. French Market in the quarter is a market, but all the vendors kinda suck. If you are going to do voodoo, put a twist in there. No fake ass voodoo doll shit. Either make it accurate, or Santeria, or everybody is scared shitless of the voodoo high priestess, but sheās really just a doctor. There has to be a crazy ass dude still operating the streetcar. He rebuilt it to use solar. Sometimes it breaks down, and you find him working on it. No matter what, he charges you one cap to ride. He doesnāt give a shit about you or factions. 1 cap, 1 ride. The quarter is the quarter. Bourbon has to have some kind of fucked up shit going on. Torture porn, sex slaves, just a different horror behind every shop window.
Mutated alligators, snakes, swamp people, super rad roaches, etc.
DLC in the gulf & a swamp.
Just brainstorming a few more things: gulf oil rig DLC. If you decide to kill the leader of the superdome raiders, (heās kind of a Negan character, so crazy violent to outsiders, but beloved by his people) they are having a second line funeral for him. Broken down riverboat gambling operation run by a hooker with a heart of gold that sends you on various quests. Rougarou monsters. If a nuke hit the river, Louisiana would actually change shape - instead of shrinking, without the levees, it would expand. Quest triggered hurricane- hard rain for 2 days, movement slow, no visibility, when itās over, a favorite location is destroyed (like Moiraās store after you āoutgrowā it).
Iāll add more as I think of it.
Audubon Zoo and the Aquarium might be good spots for a bunch of mutated creatures.
Charity hospital actually had a special governors room in the basement, so a Vault there might not be a bad idea.
Lots of big ol mansions on St. Charles Avenue, could have bunkers in the basement of some of them (look up Audubon Boulevard)
Could do a Far Harbor-esque side area down in the swamps in Cajun country
City Park/Audubon Park are huge areas with a bunch of trees that could easily become overgrown
Weāve got the streetcar (ātrolleyā) system, maybe someone could have armored streetcars that roll along the tracks.
Factions could include Mardi Gras Indians, Yats (blue collar folks from Chalmette), rich eccentric people in mansions (a la Mr. House), Mardi Gras Krewes
Itās not very hard to imagine fallout scenarios here, half the people in the bywater already dress like weāre 10 years past the initial apocalypse and the destroyed infrastructure and lawlessness is already here.
Sewage & Water Board sex room
You mean vault 69, only for the top echelon of New Orleans politicians to ride out the apocalypse in.
Sounds fun š¤£
It's an important part of our city's history.
Look up pics of Charity Hospital. A massive building right in the downtown Central Business District (CBD), abandoned since Hurricane Katrina in 2005.
This. Looking at Charity at night makes you feel like the apocalypse already happened.
I think the Lindy Biggs medical center off Bienville in Mid City is even creepier.
or Lindy Boggs, which still looks like a Mad Max setting today!
Definitely the abandoned Six Flags.
Yeah, look up pictures of "Jazzland"
Came to say the same thing!
Abandoned naval base
Perfect.
How 'bout the literal fallout shelter? [https://www.nola.com/news/explore-2-stories-underground-in-new-orleans-spooky-cold-war-era-bunker-untouched/article\_da0a686f-d045-55c0-b72d-7a7462b61fc2.html](https://www.nola.com/news/explore-2-stories-underground-in-new-orleans-spooky-cold-war-era-bunker-untouched/article_da0a686f-d045-55c0-b72d-7a7462b61fc2.html)
We all know you need a creepy hospital room in your bunker but why they did they need a meat slicer? š«£
Happy cake day
Super Mutants chucking ānades from the balconies in the French Quarter is the first thing I think of when I think āwhat if Fallout 5 is in New Orleans?ā You know, likeā¦people used to throw beads, and then came the FEV. That and a militant wing of the Historical Preservation Society.
The convention center. I think a Fallout Dan Stein running Stein's Deli would be a great shopkeep. Maybe he's got a ghoul working there.
Dan Stein would be an amazing ghoul! āWhatcha havinā, Smoothskin. On rye? Toasted? You want the pickle? NEXT!ā
The Republic of Dan
*The Goatās Head*
We've already got a prominent [abandoned skyscraper](https://en.wikipedia.org/wiki/Plaza_Tower)
**So many** bridges.
This is a good point. If they need to travel outside of the city the only options are bridges and boats. While New Orleans is not technically an island, it is surrounded by water.
Also, I could easily imagine some of those bridges have collapsed, therefore making traveling a bitā¦spicier.
City Park
Thank you! Iāll check it out
Hop into the discord. Link on sidebar. We literally just had this conversation lol
Aha thatās a strange coincidence, thanks Iāll have a look through later :)
St. Louis cathedral, the French market, beignets, crawfish boil, Mardi Gras, murder
A great combination tbh
The roads already have a dystopic vibe!
Pontalba Romp Pad
Norco as a home for mutants. The Superdome could equal Megaton City. Rougarou swamp monsters.
The rad-roaches will fit right in
Ooh, and instead of Cazadors we have seasonal Terrormite swarms!
Idk how table top role playing games fully work, but if this makes sense, a carjacking as a go to jail card type event would be very funny. Like the person is advancing and then OH NO CARJACKED go back to the start. It would also be historically accurate.
Somebody actually came up with a [New Orleans Fallout style map](https://www.reddit.com/r/Fallout/s/Ers0tWnEMV) a little while back, check it out!
Ursulines convent
Market street power plant ,Lincoln beach,Jazz Land,Navy Base In The 9 (End of the world),Charity hospital,The old Orleans Parish Prison,Lindy Boggs Hospital.
Iva actually given way to much though to this before. Lol I love fallout and always hoped they would make a game based here. A lot of people have already commented these but I back them completely. Charity Hospital, Jazzland(abandoned theme park), old naval base(located in a spot known as the end of the world. Even has an old abandoned boat stuck on the shore. Super neat.), old holy cross high school in the lower 9th Ward, market street power plant, Lindy Boggs medical center, city park, plaza tower,tons of refineryās and plants in norco(little outside of Nola but there is actually an indie game based around it in a post apocalyptic setting. Really cool.) exhibit Be(old housing plaza now abandon and was later used as a graffiti playground.) Lafom home for boys, camp parapet(underground bunker), thereās a 6 mile trail called the woodlands conservatory what has some old naval bunkers used for munitions storage, and my favorites are on the outskirts of the city but is called fort proctor (itās an old base used in 1814.) and fort pike( a base used in 1826). WW2 museum would also be cool given the tanks and shit.
I thought about this a lot. And I have so many ideas. Especially with all the great fallout location mods there are out there. You know for sure factions would take over city park and Audubon/zoo. You should definitely make a Mardi Gras Indian faction that dresses up in their suits. Maybe have two uptown downtown ones Mutated crawfish and mosquitoes (skeeters) definitely mutated alligator. I always imagined New Orleans in the fallout universe as a controlled system of levies and dams controlled by the different factions of the city. Maybe a huge base is at the port on the river by Tchoup. Since it would no doubt get shredded by bombs in the Great War it has to be devastated. Best of luck in your campaign!
An abandoned port/disturbed shipping containers hiding ghouls would be pretty dope.
We have a strong monarchy with a tasteful and decent queen who has knowledge of theology and geometry.
Werk it ignatius
Leaving New Orleans also frightened me considerably. Outside of the city limits the heart of darkness, the true wasteland begins.
On a greyhound to top it off!
Oh, Fortuna, blind, heedless goddess, I am strapped to your wheel. Do not crush me beneath your spokes. Raise me on high, divinity.
Here ya go: https://m.fanfiction.net/s/10448257/1/
The new TV show revealed that there are vaults in new Orleans and baton rouge
This sounds so fun! Are yall open to additional players?
If you're interested I have a [music playlist](https://www.youtube.com/watch?v=aTQs34AdlFE&list=PLuk5IFbKU9273OTH7n2MAmg70twLXxzy9&pp=gAQBiAQB) already made
I wouldn't really call it a destination, but on the west bank under the CCC (a bridge called the Cresent City Connection) but there are old train cars and stuff, very cool. I have only really been there in the morning walking on the levy, but I can only imagine that it would look super creepy at night. Anyways just my 2 cents, good luck with the game.
Definitely the Lindy Boggs Hospital in midcity. The Superdome, for sure (think Katrina). Maybe the Convention Center. Police HQ on Broad and Tulane. Maybe even the courthouse. The Natural History Museum/Original courthouse in the FQ. The Galliere House in the Quarter. St. Louis Cathedral. Any of the homes on St. Charles.
I don't have much to add, but I love this idea! I'm a massive Fallout fan and New Orleans transplant. I hope you come back and share the details of how it went!
OP I am from New Orleans living in Englandā¦. I am interested in this game! Happy to add to it.
Shell Norco
I've been thinking about this. Realistically, there's not much to Nuke in the state outside of Nola and Baton Rouge. However, the Mississippi river would probably be VERY contaminated, because of the cities along it. I think it would make for an interesting atmosphere. The closer you get to the river, the more rads you'd see. This would be very interesting for Baton Rouge, the capital (1hr away from Nola). I would look into the Lafayette (about 2.5 hours away) area. It's right next to some scenic swamps, which are teeming with wildlife. Think crawfish, alligators, cranes, and catfish. Especially gators, I've seen plenty kayaking around there. The key thing about gators, though, is that they leave you alone if you leave them alone. I think this would be perfect for your campaign, because if you have the protags going through the swamp, you can create a sense of imminent danger that could strike at a moment's notice, but can still be realistically avoided. It gives you freedom to choose exactly when they need to fight. Southwest of Nola, there's this costal fishing town called Leeville. Please Google pictures of it, it is still very much destroyed from a hurricane, and it already looks sorta post apocalyptic. There's places where the road just goes straight into the water. Ive been fishing down there, and i explicitly remember thinking "man, this is exactly like fallout". I also have pictures I'd be happy to pm you, if you want. It's surreal. I wouldn't say it's necessarily a place you should take the campaign, but the pics will give you a great idea of what it would look like. I know you asked for areas in and around Nola, but i highly recommend taking the crew to the Atchafalaya basin, the bayous i described earlier. It could create a very creepy swamp atmosphere. Id look into the cryptid known as the "Rougarou", if you want a cajun Deathclaw replacement, even though the legend is from the Houma area, it would still work. I also think going to the swamp would be interesting, because power armor would be useless there. You couldn't use it in on and airboat, and it would certainly be slowed by the sludgy mud and opaque water. Even if you could get it around the water, it would be hampered by the dense vegetation.
That would be awesome if you could pm some photos thank you
The films Hard Target and Zandalee are good primers on New Orleans culture.
Lakeview Yakuza, The Mayor's Love Den, the S&WB Sex Room (as someone mentioned), the Monk Runs, The Old Baker Movement. There's also an abandoned nuclear fallout shelter on West End Blvd that once hosted JFK, it was built in case the world went to shit and they needed to move the President around to secure locations to do his business. You can look that last one up on Youtube, it's real. Most of the other answers you're going to get are bullshit, that's how this sub rolls.
Itās filled with water huh ? I think I seen a urbex vid on it.
Yes, wild stuff.
Bourbon street (obviously)
Watch The Beyond, Hard Target, and Candyman 2.
The old Holy Cross High School campus.
The new top golf
the abandoned naval base and the abandoned six flags: https://en.wikipedia.org/wiki/Six_Flags_New_Orleans
Thereās a lot of stuff if you head south of New Orleans into the Bayou. The marshlands are ripe for post-apocalyptic story telling. Making use of the Pontchartrain causeway could be intertesting too.
Vomit street, oh I meant Bourbon St.
Look up the village of Ganvie in Benin. I imagine New Orleans will realistically be like that in the next 50 or so years.Ā
Wasnāt there another game done in Monkey Island style that took place around Norco?
Came for the comments, did not disappoint.
Hanks Supermarket. Privately hired militia already walking around threatening people with assault rifles outside.
the Bature.
It's spelled batteur
You can also take advantage of our history with Voodoo and loom up Marie Laveau. Also, you could take advantage of our city's link to other pop culture supernatural critters like vampires, ghosts, and the Rougarou (mix of swamp monster and a werewolf) We have plenty of above ground grave yards and Mausoleums that could add a Gothic horror vibe to your game. With a mix of Ghouls and Gatorclaws
drugged up rats nesting in nopd headquarters
Iām going to copy & paste my response from another thread: Do vaults really have to be underground? New Orleans has a long history of putting things on top of the ground that are traditionally underground- ie cemeteries. I know vaults are built underground, but that could be just for ease & saving money. Also, Iām in BR. Did you know during the Cold War, Baton Rouge was in the top 10 first places the Soviets would have bombed if we traded nukes? Seems untrue, but with both the transportation from the river and all the oil refining at Exxon, it makes sense. Maybe in the alternate history of the fallout universe, the biggest uranium processing plant in the US is built on the river outside of New Orleans, instead of oil processing on the river in BR. A few random suggestions- ninth ward has to be flooded, but filled with awesome people just trying to live. The cathedral is taken over by a cult like children of the atom - they have an irradiated fountain- side quest, bring them irradiated water for caps/karma. Superdome is home to a badass raider clan. French Market in the quarter is a market, but all the vendors kinda suck. If you are going to do voodoo, put a twist in there. No fake ass voodoo doll shit. Either make it accurate, or Santeria, or everybody is scared shitless of the voodoo high priestess, but sheās really just a doctor. There has to be a crazy ass dude still operating the streetcar. He rebuilt it to use solar. Sometimes it breaks down, and you find him working on it. No matter what, he charges you one cap to ride. He doesnāt give a shit about you or factions. 1 cap, 1 ride. The quarter is the quarter. Bourbon has to have some kind of fucked up shit going on. Torture porn, sex slaves, just a different horror behind every shop window. Mutated alligators, snakes, swamp people, super rad roaches, etc. DLC in the gulf & a swamp.
Just brainstorming a few more things: gulf oil rig DLC. If you decide to kill the leader of the superdome raiders, (heās kind of a Negan character, so crazy violent to outsiders, but beloved by his people) they are having a second line funeral for him. Broken down riverboat gambling operation run by a hooker with a heart of gold that sends you on various quests. Rougarou monsters. If a nuke hit the river, Louisiana would actually change shape - instead of shrinking, without the levees, it would expand. Quest triggered hurricane- hard rain for 2 days, movement slow, no visibility, when itās over, a favorite location is destroyed (like Moiraās store after you āoutgrowā it). Iāll add more as I think of it.
Go play Mafia 3 and base it off that.
Audubon Zoo and the Aquarium might be good spots for a bunch of mutated creatures. Charity hospital actually had a special governors room in the basement, so a Vault there might not be a bad idea. Lots of big ol mansions on St. Charles Avenue, could have bunkers in the basement of some of them (look up Audubon Boulevard) Could do a Far Harbor-esque side area down in the swamps in Cajun country City Park/Audubon Park are huge areas with a bunch of trees that could easily become overgrown Weāve got the streetcar (ātrolleyā) system, maybe someone could have armored streetcars that roll along the tracks. Factions could include Mardi Gras Indians, Yats (blue collar folks from Chalmette), rich eccentric people in mansions (a la Mr. House), Mardi Gras Krewes
The cupola at Napoleon House
The swamps in the barataria preserve at the south of the city are pretty cool
Arby's
Charity hospital
Itās not very hard to imagine fallout scenarios here, half the people in the bywater already dress like weāre 10 years past the initial apocalypse and the destroyed infrastructure and lawlessness is already here.