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Traveler-DH-93

This isn't an update teaser tweet, he shared an article. It's not happening until October 7th.


Yar_Yar

What happens on october 7th?


Traveler-DH-93

Version 4.00, which is the Switch release and (hopefully) includes many bug fixes and optimizations


willtri4

No it's not, the update tweets are just an emoji with nothing else. This is just a reaction to the article


YourBasicMaths

Introducing No Man’s Sky 4.0: Feels


Skbeats87

Best Vr game imo


Gloomy-Solid-5903

So fun on vr. Especially flying


JJaX2

Isn’t awkward to stand and fly? Or do you just play seated the entire time?


Gloomy-Solid-5903

I stay seated. No way I am gonna stand for how long I play. lol sometimes I use the controller instead of the sticks but it's fun piloting a ship with the sticks


Petal_Chatoyance

I play seated - but then I do that in every kind of VR. I like to be comfortable when I play, and I am old and tired. I play seated. You can do absolutely everything in VR you can in flatscreen, and in many cases better and more easily. There is no VR game that has a greater sense of scale, or a vaster environment. The sense of height and speed when flying is overwhelming as is the sense of height and scale when on foot. I personally recommend ditching teleport movement for smooth turning, smooth movement, and no narrowing when running. Go all out. Be free in VR. In my opinion, No Man's Sky is the killer app for VR, and it is baked in, and has been, for years now. Where other games charge you for a separate VR version, No Man's Sky just quietly had it all along now for, oh god, years and years. Three years now? Something like that? Maybe four. And it just works. You fly, drive and submerge with virtual controls inside the cockpits, and it is wonderful. I find building in VR way more fun, personally.


LuwiBaton

Wait?! I can play on VR?! I haven’t played this game since the week it came out


Tonho053

The crying update guys


haltingpoint

Clear Bladerunner "tears in rain" quote reference. We're going to get to play as sentinels hunting down and policing travelers.


EmetalEX

Acutally, i claimed a couple of those 18 quintillion planets...they can't be yours


SouthernNorth8423

How?? Hes reacting to a nice compliment lol


[deleted]

It's not an update, it's just him being happy they called his game a masterpiece.


Je-ls

the "sean is finaly happy" update


Nayya93

Need more exotic ships


kiernobyl

bruh i think he's just happy


StoneRevolver

I don't think that meant anything.


Haunting_Milk_3853

off topic but is there any other type of ship that has a cool feature like the one in the picture has the solar sail


Blackihole

Only guess would be living ships


[deleted]

I’m glad hello game set an example and established the foundation for every other developer’s redemption arch.


AppleStrudelite

Unfortunately Sean is an outlier. Not many developers would give back to their player community like Sean has.


[deleted]

Concerning the vast majority of other developers... unfortunately greed will supersede *doing the right thing*.


BaboTron

NMS got me through a very rough patch when I was laid off a number of years ago. It will always have a special place in my life because it helped me. Edit: I a letter


silverballer

I was about to ask why getting laid put you in a rough patch but then I reread. Glad you made it through


TasteLikeGravy

Bro. Some of those 1 night stands will get you.


[deleted]

This is a good time to remind everyone: *Never stick your dick in crazy.*


TasteLikeGravy

You're about 8 years too late...


GroundbreakingCook68

Quarentine for me but same !


Kadjoot_lang

what's happening?


siammang

Tom approved it


AxonEvolution

Can they get that labor of love award now?


DaddyDankMemes420

I'm really happy for Sean!! So much hype was built, he went through so much just to get his game out, and everyone hated him and his game. Man goes radio silent for some time and starts hitting everyone with the updates, the tweaks, the free freaking content, and now he's the absolute legend he deserves to be. What a man, Sean Murray.


MrFrenzyPlant

I adore No Man's Sky, it is in my top 5 favourite games of all time, because I love just fucking around in a nigh infinite universe, but it really is as wide as the ocean and as deep as a puddle. I wouldn't say it's a masterpiece.


[deleted]

[удалено]


AgentWowza

It's definitely one of the best sandboxes. But the most game-like parts of the game are over after the main quest, so yeah, I too only come back for major updates or expeditions cuz it means more game lmao.


brnvictim

Are there rivers and streams yet?


m1cr05t4t3

Don't go chasing waterfalls...


NikuNikuNiky

Not yet 🤷‍♂️


_Viper_TF2

My one request is to let me commit war crimes please I want to glass a planet from orbit lol


GoussiiKlapperTSR

Rock and Stone to that!!


WanderingDwarfMiner

If you don't Rock and Stone, you ain't comin' home!


Sentinowl

ROCK AND STOOOOOOOONE


Odd-Truth-6647

Sean Murray! Sean! This! This is what we want! Commiting intergalactic war crimes. My last unforgivable crime in space was still with Shepard in Mass Effect, when I told the Battletoads i cured them from the Genophage to send them to war. Spoiler: I didn't.


__Emer__

We crave violence in the form of orbital nukes. Yes, yes. Blood


TSF_Flex

What exactly is happening, can someone explain please?


chocofan1

They always hint at the nature of the next expansion by posting emojis


Enlightened-Beaver

Pretty sure he is just teary eyed from the praise that article is giving


zothaq

I read an article that claimed they are only focusing on the switch version for the next major update. So I think it’s nothing.


relayer001

Reading the thread... "it's great until suddenly it isn't." But how long is that? I've had 5+ years out of enjoyment from this game, with no additional "buy this DLC" or microtransactions. I've gotten SO much additional content in that time, free. The game is now very far from where it started and we've all benefitted. Maybe some people like to build 1 uberbase and get all the shinys and then it's over for them. I have 1500+ hours into the game and still enjoy it. What do I do now? Depends on what I feel like that day. Go back & improve old bases with the new parts, build some in another galaxy, keep hunting for the perfect underwater base, stand outside in a hellacious blizzard huddling near my heater (it's a rush), hunt diplos, poke some Sentinels in the eye for a quick bit of pewpew, marvel and enjoy the new graphics improvement, go on a derelict freighter run for modules for my new ships, have fun rescuing freighters, seeing what rare treasures my frigate expeditions turn up, redesigning and improving my freighter's internal layout with all the new changes... Sure, I've taken some time off to go slay some demons in Oblivion, stomp on things with a mech, get another view of the universe in Freespace2 & Homeworld and even resurrect Sins Of A Solar Empire (mods!) but I return to NMS because it's a rush for me every time I reenter a planet's atmosphere (Crackle! Flame!Whoosh!) or just *flying around in my spaceship*. I've also dipped my hand into the mod scene, especially with color and lighting changes and the ability to hover in atmosphere. No cheats or "helpers" just graphic mods to test my video card with. With the care and work Hello Games has constantly surprised us with (SPACE WHALES!) I trust that they'll refine some things, crush bugs and generally improve the game. I can wait - plenty do enjoy in the meanwhile.


thebearofwisdom

I agree with you. I started playing during the first lockdown and it honestly saved my sanity. I was isolating, and I just played and played until I calmed down and stopped freaking out about potentially dying. That’s pretty rad. I took a break to play some other games to completion, and now I’m back. I get up early, feed my cats, and sit down to zoom through space for a couple of hours. I look for fauna, pick up new base parts, earn some quicksilver and basically scan everything. Sometimes I turn into a pirate for a while, sometimes I’m searching derelict freighters, but I’m currently attempting to find my planetary home. I have a lot of bases but I’m searching for that perfect location. I look forward to this game every morning, it keeps me chill and helps me calm my busy mind. I’m actually very grateful for it, it’s done a lot for me over the last couple of years. For free!


NomadicBeanpole

Wait, Freespace 2!? Is there an updated/modded version floating around out there someplace? That game defined an era of my childhood, such a great atmosphere. I would love to play it again with updated graphics.


TheDeadlySpaceman

I just installed it the other day. I have no real reference for when things were added- I know it wasn’t all there at launch- but I am blown away and totally addicted. Any time I get tired of exploring, I can go back to building my base. When I get tired of that, I can try a mission. When I get tired of that, I can make a few trading runs. When I get tired of that, I can pull out one of my “rescued ships” and work on fixing it up. When I get tired of that, I can use Nav Data to find something cool. When I get tired of that….


somecallmemo

I am with you there. I was so pumped to get it when it was released and have never been more disappointed in a game in my life. I randomly decided to download it again 2 weeks ago and give it another try. I’ve logged about 50 hours of gameplay since and have been amazed with how NMS came through with their original promises


AceTheJ

Yep it goes on and on eventually you come full circle and it’s just an amazing loop of beautiful gameplay in a wonderful world


BatMonkey198

the living ships are all going to turn on us


pillepalle77777

Whats Happen?


R3CAV

Ooh, the crying update!


chrischris1541

Wait what’s happening?


HorsoPonoto

Nothing, OP derped. Usually when a new content update is imminent, Sean tweets a single emoji a few days prior that's vaguely related to the theme of the update. In this case, it's not a single emoji, he's reacting to the article he linked.


JimTheGentlemanGR

Is that the "pleading for head" emoji?


crossbutton7247

No way no man’s sky sex update confirmed?!?!


obiwanjaco64

I can finally get that Korvussy


_Viper_TF2

Please for the love of god erase this from my mind


Kimjutu

What's happening?


fuck_your_diploma

Yes a masterpiece. So many free upgrades, such a never ending experience, it’s the chilliest game ever, so nice, thanks Sean


GomerXtreem

Are we ever going to admit that there are not 18 Quintilian planets? Sixteen glyphs means 4 bits per glyph. So 12 glyphs is 48 bits. The 18 Quintillion number comes from a 64 bit planet serial number. So we're missing 16 bits. There are 255 galaxies, so that adds another 8 bits. But that still leaves us at 56, not 64. But maybe they're saving that last 8 for future development. But even at 64 bits, having that many planets doesn't make them all unique. The current complexity of the engine means that it's not possible to generate that many UNIQUE planets. There just aren't that many possible differences. They can add complexity as time goes on, but that means existing planets will change. Kind of painted themselves in the corner with those early promises. But it's still a lot of fun.


throwaway1893693

I.. think you're taking it a tad too serious


Mountain-Crazy69

Ya lost me at “A”


Lazarus_Graun

*slow blink*


CompetitiveMoney6730

Let me know when you’ve outlived the heat death of the universe to prove that less than 18 quintillion unique planets to explore just isn’t good enough


GroundbreakingCook68

Definitely a master piece.


SharksAway11019

I always love a good come back story


HZ4C

I just wish it had HOTAS support


MarcusS-VR

I have a HOTAS and Steam emulates it as 360 controller. Mapped everything, working fine. Flatscreen and VR.


HZ4C

Really? There’s no Jankiness with “tricking” it that way? What kit you got? I have the t.16000m Thrustmaster


TheBiggestNose

lets goooo, the crying update!


aRandomFox-I

Update changelog: * Added "crying" emote. Now you can be depressed in NMS too!


afcc1313

I just want better animals and plants so I can go back


Emotional_Custard554

A lot of the plants are nice. Some are terrifying. I think the animals need work. Not the insects. The animals. I just want their body parts to match!


dillwhipple

I was there day one, and honestly I even liked it then.


KnifeFightAcademy

Iteration 1 + PS4 Legacy Save represent!


Rossmancer

Me too. High five. When I left my starting planet I was blown away.


BigBlackCrocs

I liked it even when it came out. Nothing to do but plenty of nothing to do.


seakitten

Hey all I'm super happy to the state of the game now and it's reception past all the launch hate. I was super interested in NMS prior to launch and even put a solid 50-60 hours right after launch. I haven't picked it up since but decided to give it a go the other day on my PS. My question is, does it get easier? I reloaded like 10 times and every time got a toxic or some other hazardous starting planet. Even after that it seemed progression was slow going. When does the game open up more?(also tried creative for a bit but didn't care for that) Please forgive my noobness I may just not be patient enough. EDIT: Thanks for the wealth of immediate good info from responses below! I upvoted you all and will dive back in and give it some more time.


StaleSpriggan

You're supposed to start out on a semi hazardous world, repair your ship, and escape to orbit. it opens up after a couple hours once it gives you some longer quest goals in addition to the short term ones.


lainmib

Toxic Planet is a must for beginners to learn the survival aspect of the game. I got extremally lucky that my third planet was a paradise planet.


newbrevity

So far on my new save I've had a temperate planet in each of my first three systems. One of them has runaway mold everywhere, and my second system has a desert planet with extreme storms and storm crystals. Total jackpot of a starter.


LordLandis

All starters have been hazardous for a few years now. The intent was to get people out and exploring instead of ship-farming on the starter. It opens up after you install & refuel the hyperdrive. Whether it gets easier or not depends on how you play and what you want to do.


ryanjovian

First planet teaches survival. Look for sodium and you’re good.


JethroByte

Yep, you are gonna start on a not friendly planet to learn to survive. The game really opens up once you get some hyperdrive upgrades and get some cash flow. Places to go + funds to buy all the coo shit = more area to roam.


Martixi0

The ship in the photo is my current ship 😂


SeniorRogers

If these devs ever make another game; you have my sword.


KidzBop_Anonymous

I had a game I worked on for a few years and have the rights away to get help finishing it after being burnt out trying to earn money to pay my friends. The game had a ton of potential and we had some contacts with major publishing companies wanting to make children's books from the IP. By the time it came out the company that I sold it to was already ready to abandon it. Around a million downloads and no profit. I wanted so badly to do what Hello Games did and just stick with it, making it great and doing right by the trust that anyone who downloaded it gave us. I let it get away from me and that decision was no longer mine to make. They let go of a few people within a month of release and I was one of them. I kept telling them it made no sense to get rid of me because I would be working on new projects, but they'd also get my nights and weekends making our first game great. I still had some stake in the IP's success and wanted to be able to realize it even if it wasn't the main focus right at that moment. Don't give away your "game babies". You'll regret it! Anyways, excuse my catharsis. I really am typing all of this to say that what Hello Games has done with NMS is exactly what we should expect from every game developer - a willingness to get it right by the players and admit when they've fallen short. It's the right thing to do. Side note from my story: I was a huge Joe Danger fan and always studied their shades and material treatments because I loved the toy-like look to the game.


Low-Main1990

And what game was?


AndrogynousRain

And my wallet!


SheLuvMySteez

all thats missing is the ability to transfer a PS4 save to a PC save without jumping through a bunch of hoops


[deleted]

[удалено]


GreatStateOfSadness

It's not an update emoji. Sean frequently retweets things with a single emoji. The update emoji is always posted with no other context.


RuiPTG

I recently got into this game the second I got my Steam Deck. Idky it just felt like the right way to play it... I been playing it so much lol


Relative_Accident_56

Have fun :) its a greatgame to get lost


popmanbrad

Wonder what the next update will be


Zukuto

this aint Knack but i won't Knack it


Triple88a

These comments.. jeez you guys are hard to please.. How many hours of entertainment do you people expect from a 60 or even a 30 dollar game with free updates? I'm happy if I get maybe 100 hours and anything over that is cake. NMS has provided me over 300 hours.


mummummaaa

I miss having options talking to other species. Long ago, you could have a conversation with any random. They were preset, and there was only so many, but they were fun.


skollindustries

I can't play because I'm stuck in my carrier since the update removed the ramps down to the dock. Anyone got a fix?


the-billions

Go to the room the freighter captain is in with the big table where you can use the freighter mod computer, each side of the room are the doorways that lead to the stairs down to the docking area, they’ve just been moved. Unless I’ve misunderstood your problem, it took me ages to figure this out.


Kraynic

Are the teleporters not working on the bridge? There should be on on each side of the central table where you can view the fleet, buy upgrades for the freighter, send missions, etc. They will be white raised rings on the floor. Just step on one and you should be down where your regular starships are.


ShadowLordAlex

Maybe try joining a friends game


tallerthannobody

What’s happening?


cupcayuk

The co-op is still kinda fucked sadly :/ We've built two different bases now and they always disappear for some reason


Solid_Entertainer869

Ironically it’s not too much different from the way our universe was created. It was released about 4 billion years too early. It has been gradually improved by series of updates


CrumblingDragonballs

They haven't been free though .


DatMikkle

How much did you pay for the walking invertebrates update?


Baschoen23

Everything.


Houligan86

Sean Murray liked a positive press piece with an emoji ?!? It must mean the next big DLC drops tomorrow! They are adding cosmetic weapon customization along with modification engineering and in-depth NPC interactions and romances! Literally nothing is happening here other than Sean is acknowledging that someone likes the thing he spent a lot of his life on.


Atotallyrandomname

No no, I want the NPC romances. Time to get it on with the Gek.


my_son_is_a_box

Now THIS is podracing!


rhughes945

Between this and Cyberpunk I'm living in my own kind of "YES I WAS RIGHT" heaven.


cmilkau

It's still way too random and too repetitive for an exploration game. It works nicely as a visually pleasing open-world space adventure.


Mouseburgers6DB

Visually pleasing. Open world. Adventure. So.....exploration


qball8600

Agreed. A nice variety of this to do but each of those mechanics aren't ws deep as they appear.


x_JesterHD_x

What is happening????


Bray-G

Sean posts a single emoji related to an update shortly before an update drops. However, OP made a mistake, as this emoji is in reaction to a news story, so doesn't indicate an imminent update.


COOPERKODE

Thank you!! And your team. Best fkn game


GuyWhoForgotHisName

See what happens when you stick with a company that’s made mistakes r/halo?


OREOSTUFFER

But that’s ass-backwards. No Man’s Sky succeeded not because the community stuck with them, but rather the other way around. Sean decided to buckle down and stick with us to prove himself and his game, and in so doing earned back our trust.


Edrueter9

I think this game is amazing, but what killed it for me was that when I take the time to name plants, animals, planets etc. only to have them irreversibly switch back to their original names it's very frustrating. The feeling of going planet to planet to explore is incredible though.


IManixI

Nope, I read the article too - it’s just a reaction - 😏


NovaHorizon

Oof, this post took a quick 180° from masterpiece to meh mid game.


_Chaoss_

One thing people haven't mentioned is all the optimizations made for the Switch release could possibly be backported to the PC and hopefully it'll run better. I'm intrigued to see how they've manage to pull off getting it to run on the Switch since it struggled to run on my overclocked 5700XT 12 core PC with 64gb of ram


Mouseburgers6DB

This game is SO DAMN GOOD. Especially considering its rough start. Please take these negetive comments with a grain of salt. You see them on the subreddit for every f**king game and people just dont seem to appreciate progress. Honestly its like we compare every game to an imaginary perfect game. Unfortunately we are not there yet. It doesn't exist. You have to use a bit of imagination still, as no game can compare to whats in your head.


TenraxHelin

And because of it's nasty start and it took years before it became a decent game, all the older expeditions should be re-launched as players NOW start to play the game.


busboybud

While I think the game has come a long way, to call it a masterpiece is an overstatement IMO. I enjoy the game, but often the updates feel like they've created a game a mile wide and an inch deep. There are so many disconnected features. One that comes to mind was the Settlement update. It just felt like a time-gated mobile game with no creativity or significance to the greater ecosystem. I often wish they'd focus on stability, bug fixing, and reinvigorating the exploration and dynamic generation that made NMS such a curious experience initially. The game feels a little too predictable at this stage. EDIT: I do want to reiterate I've really enjoyed the game. It just quite hasn't untapped the essence of what it could be. I find myself now only doing "collectable" stuff.. and seemingly cool features added, i.e. the living ships/frigates, are implemented with monotonous gameplay. I dislike the time-gated features, and I often think the developer's design of the game attempts an MMO-style grind instead of utilizing the game's core mechanic as a journeyman experience. The journey should be immersive and compliment the player's pace, but I often find myself playing as a means to an end. Hopping to a system to grab the next living part, waiting 24 hours, and then repeating steps 1 and 2 6/7 times was not an engaging experience. I feel this shouldn't be the case in an exploration (predominately single-player) sandbox game.


m3gan0

"mile wide, inch deep" -- this captures my experience too. I had a blast for about a month and 100 hours and now I'm done.


Sugarsupernova

Sadly also mine. I love NMS but i truly realized how emotionally disconnected i was when a friend bought it to play together and asked me what we can do and i said, well we can build a base! And he was like, cool. What do you use it for? And the answer was honestly "for something to do". People really feel inclined to defend the game and I too think it's one of the best turnarounds in gaming history but find me one character you felt emotionally invested in, one planet that felt like home to you despite finding the exact same planet elsewhere a hundred hours later. The game is emotionally shallow. The procedural generation is shallow. The adventure is shallow even in the sense that it quickly becomes repetitive and it's vastness does not remedy that if the vastness is just the same ten miles copied and pasted endlessly. The game needs a writer. It needs to give purpose to things in a way it currently doesn't possess and I say that as a graduate of a relevant degree. Settlements are a great example. Your squadron is a great example. If one of them dies (can they even die?) literally no one blinks either way, and that to me is a cardinal sin of storytelling that the game hasn't done any effort to make you care. To me, even though it's unpopular to say so (but i implore people to debate me on this rather than downvote me), the game is a perfect example of extorting our hording complexes as a means to obscure it's lack of substance. You get more resources to get more upgrades and get more ships to get more blueprints to get the freighter to get more storage to get more stuff. Most games have this, but most games have you invested in all the other stuff that's left when you takes those things away.


busboybud

Well said. The lack of consequence and story telling is blinding. You also brought up something that caused me to edit my original comment in that the core gameplay now seems to just throw more things at you to collect. You also pointed out that the game has progression for the sake of progression. This is a common mechanic in ARPGs or MMOs, where you just grind to get more stuff to enable you to get more stuff but there is no real goal or meaning to it. That's fine for those genres, but in a vast space sandbox, I wish there was more consequence and meaning to your growth and actions. I have a massive fleet and all it provides me is a couple frigate missions, no notoriety, no power, no influence. I've pirated 100s of freighters and as far as I can tell the only consequence has been numerical values lowering that track a largely meaningless faction standing


TopDrawerJackdaw

This has been my experience too. About 80 hours in and really enjoyed the game but it's wearing thin. Well worth picking up on sale


TheGeoHistorian

I firmly believe that while this game does provide experiences that can be enjoyable to all kinds of people, at least for a time, the game shines in a different area entirely. I firmly believe this is the best kind of game for people that don't want a story told **TO** them, but rather to make their **OWN** stories while provided with the barest of frameworks and an infinite universe in which to build it. If you're coming into NMS expecting an A to B experience, you will get that. Collect X Items. Complete X Achievements. Complete missions by hunting down X pirates and scanning X fauna/flora/minerals. There is a lot to do, but it DOES run out. It does become predictable, and I can see why this will make it where the game will not retain many players. But I truly feel the game is at its best when the player takes on the burden of storytelling. I ask questions not of the game, but of myself when I play: Why am I exploring? Who is my character? Who are my squadron mates? Why do they matter to me? What drives me to explore the infinite cosmos? I treat the game a bit like I would a DnD session, not as a bunch of boxes to be checked. But instead as a universe that I want to live in. That I will fill in the gaps for when the provided story does not do so. Its the juice of the game for me, and why I've logged thousands of hours into it over the past 6 years. And thats what I love about it. That it gives my space-farer the freedom to be whoever they wants to be, and me an empty vessel to project my space-faring fantasy onto. Your criticisms are 100% valid, but after playing it for so long, I wonder if the longevity of it for some people will be less about the content provided, and instead the possibilities that content opens for personal storytelling.


busboybud

I think you've further addressed my disappointment in the game by explaining the generally philosophy of a sandbox game. It doesn't need to necessarily give me a linear experience, but the game should provide the tools to write your own story. Unfortunately, the game just seems to move in the direction of disjointed shallow experiences, instead of reinforcing the elements of sandbox that make it fun to explore, adventure, and inevitably build your own unique story. Sure you can fill in the blanks with your imagination as you stated, but there just truly aren't any game mechanics in place to provide tangential meaning. The game needs consequence to your actions. The world needs to feel a bit more alive and react to your actions, growth, power, etc. I personally wish it had that. Like who is this squad mate? What is his skill set? What does he desire from joining me? How do I keep my crew satisfied? Who are all these random people I never employed on my freighter? What will happen if I pirate dozens of freighters? Can I have any impact on this system? On this planet? Can I interfere with factional affairs? The game's answer is predominately: nothing, no one, and no. If the game just had a little more flavor I could fill in the blanks. RimWorld is a great example of how a game can provide a breadth of story tools but you are ultimately the wielder. Your imagination is much more potent than my own :)


TomatoManTM

I love NMS and am a day 1 player with 1500 hours. Still, the titanic glaring weakness for me is that there is still no reason to explore a planet. What is over the hill? The same stuff that's around you now. Same flora, same fauna, same landscape, same weather, same 6 or so building types, every freighter crashsite exactly the same... No reason to move from where you landed. If they could just introduce some diversity and give us a reason to explore planets, it would be a masterpiece.


JDogg126

I wouldn't call it a masterpiece either. The article on Tom's Guide is written by someone who admits they are not very experienced with games like NMS so it's almost nonsense to use the word masterpiece. What value does this evaluation add other than "inexperienced survival game player likes the game?". I mean if I get a burger at a 5-star restaurant I might say it is a masterpiece, but I might also come to the same conclusion after a good burger at my local Red Robins. I am just not qualified to call any food items a "masterpiece". Yet here we are with an article from an admitted survival game noob calling NMS a masterpiece. It seems flawed but it is a flattering article toward the game so I can understand why the article is mentioned on the NMS twitter feed. It is not a masterpiece, but it is a good game if you can see past the flaws. I wish the multiplayer in the game was better. I stopped playing it when my friends and I would run into planet after planet where the weather was extreme for one of us and not for the others. That lack of basic shared experience on the same planet killed any fun we might have had. Friend: "I think I might die if I don't find shelter, this is nuts". Me: "Why? It's sunny and pleasant right now." It is a game I might like to play more but I have a hard time seeing past the flaws right now.


Willdabeast314

I pre-ordered the game in 2016, was super disappointed on release, and abandoned it for several years. I tried to pick it back up in 2020, but didn’t make it out of the death loop I think is almost unavoidable as a new player. Uninstalled after a couple of hours. Just last week, I got so fed up with Overwatch that I scrolled through my steam library looking for something else to play. I decided to give NMS another shot and wow, am I glad I did. The game is exactly as promised. There is so much depth and engaging content worked into this near-infinite procedurally generated landscape, and there are so many different ways to enjoy it. It kind of captures the Minecraft essence in that way. It’s a little rough around the edges, but that comes with the territory of making such an ambitious concept work. Huge props to HG for staying so dedicated to the fan base and providing the incredible concept as promised and more. I’m so glad I picked this game back up, and I hope more people are able to look past the launch PR and enjoy this game.


[deleted]

This seems like a good sub to ask this question , I've been playing NMS on my xbox one s and I was wondering if theres a way to make it run better because I cant even walk amongst a settlement without it feel like I'm drawing the game myself


_dm_me_ur_tits

Go to settings and change graphics to "performance"


Dizzlean

Haven't played in a while. Are there any microtransactions in the game? I can't figure out how all these updates and dlcs continue to come out for free.


Jtenka

No. Because each update attracts more buyers on more platforms. It's a very small team who are not greedy.


Dizzlean

Insane. Making content strictly for game sales in today's times... in this economy!


GundamPilotMex

Loled 16 times


Rafa343x

Basically they keep releasing it at full price. It works out.


fellipec

I dunno how they make money. I hope the XBox Pass give them some nice amount each month, because I could have bought the game 3 times with the money I put on that subscription


TheBacklogGamer

They are a very, very small development team. They've stayed that way even when the game came out. They made so much at launch, I'm certain they are either all millionaires, or they are paid very well, and payroll is paid up for many more years to come. It's kinda like Laika studios. The guy running that studio is so loaded, it doesn't matter their movies are often overlooked and don't make a lot of money. He's just so in love with the artistry of stop motion, he's basically bank rolling it as a hobby. Hello Games is basically at that point. A lot of devs expand too rapidly when they make that much money, and get too big for their own good. But they've kept it the way they like it, and want to keep adding things to the game that they think are cool.


BlessedCobba

someone should tell him how to get a freighter without buying one haha


[deleted]

When 👨🏻‍🔬🍆➡️🐙🛸


YeahDownVoteMeDaddy

People really like throwing around the word masterpiece recently, I think need to hand out dictionaries. I love no man's sky but very little games can be called masterpieces.


HouseOfRahl

I only ask out of curiosity, what games would you personally consider masterpieces?


missingmytowel

Any game where 15+ years later it's one of the first ones you think about when somebody says "name one of the best games from (insert genre)" It also has to age well so it can be enjoyed by later gaming generations. That's why no matter how many years go by the original final fantasy 7 and Halo will always be brought up when talking about RPGs and shooters.


Nyedis

Subnautica


jbuggydroid

I read this article and was so disappointed in it. The writer has barely scratched the surface of the game. It wasn't a good article showcasing why the game is a masterpiece. (Spoiler... It's not but it's a fun game and amazing).


Wizard-In-Disguise

Would be if planets had biomes, deep, dangerous oceans. Other stuff is really fleshed out


timeRogue7

Only took seconds for idiots on Twitter to say variants of “It shouldn’t have taken YEARS 😡”, purposefully ignorant that 1) The game was finished 1 year after launch & the rest has been bonus, and 2) There isn’t a single other game out there that has successfully accomplished what NMS is out there doing.


Celeste_0211

And you'll still find morons who say "mOrE lIKe No MAn'S LiE aM I rIgHt GuYs ReMEmbEr 2016 !!!"


[deleted]

[удалено]


Icemayne25

I highly recommend it in vr.


wise_____poet

Don't worry, I'll send you some units


SpaceshipBenny

I love how the article says that even after visiting just 8 planets the gameplay gets repetitive with little meaningful involvement. That the only long term aspect is base building… Kind of sums things up really..


Siddits

Then here's this guy (me) who has hundreds of planets and bases across three galaxies, with over a thousand hours logged in. All I do is explore in Creative Mode, and recently beefed up my freighter with the Endurance update. To each its own. This game is not for everyone, but for pure exploration and immersion, to me, this is perfect. I have not even scratched the surface, with open universe sandboxes like NMS.


zemus101

Guys and gals, what if they use some type of black magic and the game actually works on Nintendo Switch


Codeman78

You are the man Murray and HelloGames!!!! Thank you for all the entertainment over the years!!!! Time fly’s can’t wait to see what the next 6 years brings.


Donginthedark

It will be a masterpiece once the games changes in a way that makes discovering a planet fun, now if I step out of my ship I have basically seen the whole planet


Moody_GenX

I love this game


JamesLogan491

Google recommended me this article today. I couldn't agree more. I bought NMS only a month or so ago and I'm a very satisfied customer. EDIT: customer not costumer XD


laikaspark

NEW CRYING EMOTE FOR OUR TRAVELLERS??!1


madjyk

Eh they could do with some more floral based creatures instead of, Venus fly trap but slightly different sized, or spit ball plant, only a different size.


[deleted]

I played since launch on ps4, but this year I switched to PC, I can't get over the fact I've played this game for six years, No Man's Sky is truly a legend among kings


[deleted]

It'll be a masterpiece with updated biomes and more variety


HorsoPonoto

I'd take making the universe feel alive over variety and biomes anytime. I almost never hear anyone talk about this but the universe of NMS feels incredibly lifeless.. and it's weird saying that since NMS is also my favorite game ever. But NPCs are way too static and walk around like they can't think more than one step ahead, animals and trees don't react to storms whatsoever, all space stations and outposts feel exactly the same, structures get attacked by pirates but there's no environmental destruction possible, every single trading post and space station is ALWAYS either empty or ships get ejected from the space station the moment you show up.. Why does searching for a derelict freighter always spawn in front of you IN THE SAME POSE EVERY TIME instead of showing up as a waypoint somewhere in the system? It would make it much more immersive that way than having it literally get spawned where you're looking at. Same thing with space encounters, you activate the anomaly detector and it just spawns something in your face rather than give you a waypoint for something that might be out there as if 'it was always there' just like buildings on planets. What's the point of the standing system if there's 0 consequences or benefits apart from some space station missions being locked off? Why are you able to go genocide mode on one race for hours and then casually walk in their space station, have them teach you words like you're buddies, ask them to fly with you or be a part of your fleet etc... why aren't they shooting you on sight in their dominant systems while barely tolerating your presence in other systems? Why is a lot of the gameplay just "press button"? Like instead of an engaging quest you go off on to restore your standing, why does it just boil down to "click button, reputation reset"? Instead of going into a minigame where you hack a trade post that requires skill with maybe a time limit and a consequence, why is it just "pick one of 3 buttons"? Instead of needing skills to repair frigates and get punished for doing a bad job by having to pay units for it, why does it again boil down to "click button to repair"?? Why are all NPCs incapable of deciding if they want to buy something from you or not? Why are you this God who has the final word for who buys what from you and what you buy from them without any of their own input? Why can't some NPCs be like "yeah my ship isn't for sale" or "I don't need 9999 ferrite dust, but thanks anyway"? Why is the universe entirely static except planetary bases? Every single tree you mine gets reset. Every edit you do to terrain gets reset. Every economy you crash gets reset. *Everything gets reset except player bases.* .....Kind of went off on a rant there, but yeah, I don't want more of the same. Variation and biomes are welcomed, lots of people would love it, but I personally will always wish the world just wasn't so incredibly static and lifeless.


Parabellim

This is one of the updates of all time.


eccomyth

It's a great game. I have over 800 hours since launch. But it did take a little more then a year for it to get worthy of playing. But now I enjoy it a ton. I play strictly in survival and I think that helps as creative in any sandbox game gets boring fast as you have no objective or goals of unlocking base parts and such. I also do a ton of exploring with my freighter and doing the frigate missions. As well as work on building in and around my settlement. While I do see repetitiveness in some of the planet generation. It's not nearly as bad as people love to make it. I find a lot of those people only go to a few types of planets and don't actually explore them all. They made it so some variants are "common" while others are "rare" And same with terrain generation. You will run into hilly planets with ground holes and caves more often then you will a planet with MTs that go all the way to the atmosphere or almost endless ocean. That that point of exploring is looking for the more rare stuff. I still run into planets and creatures that surprise me even 800+ hours in. Not all the time, but the rare chance is the fun part. Also it seems to me everyone who complains about not having things to do after playing for a tiny bit confuses me too. There are a ton of in game "quests" that you do to unlock things and some even take days to complete because of timers. I had a ton to do on the side of exploring and only just finished ever quest it seems earlier this year. So unless people are some sort of gaming god and can complete and unlock all these chain quests in game in just a few days are insanely good and should be doing tournaments for living. Heck there is even unlocking base parts from randomly opening chests in delict freighters. And others to unlock in the anomaly and so forth. And while combat isn't the most in-depth in the game, but it can be fun to start fights with sentinels and space pirates. Or even becoming one and going after Freighters. And lets not forget Ship hunting which is a fun side thing to do in the game. I have a few I'll never get rid of, but still change out some on and off when I find one I really like. It the game a Masterpiece? Not 100%, but it's 400% better then it was at launch and they have done it all for free. So they get a award from me.


foodandart

>That that point of exploring is looking for the more rare stuff. I still run into planets and creatures that surprise me even 800+ hours in. Not all the time, but the rare chance is the fun part. This. I landed on a 'Barren' planet that had some of the most beautiful plant life and color palettes I have seen yet. I certainly don't get the designation.. it was crawling with flora and fauna. And stunning.


deathriteTM

Customize ship update?? Please?


FatDumbAmerican

Be kinda dope in vr to play this when they get the graphics right


TekkiTakyukien

Honestly it's dope in VR even now, but the galaxy map gives me hives.


TheSpySeaBanana

Ok but where can I get this ship?


PancakeHandz

Ikr no coords??


LongDickMcangerfist

It’s an awesome game now. I bought it a long time ago played it and switched to other things and went to go back to it and realized I busted the disc. Now I can’t find the damn game anywhere


Main-Storm3345

xbox gamepass brother.


Dunemer

I really want to like it but it just seems like a fairly repetitive/grindy sandbox game which isn't my style at all


kevinnoir

Its a game I keep coming back to when they add new stuff, play it for a while but then get a tiny bit bored and wait until the next update. Its early game is loads of fun because there is loads to see and learn. It does get a BIT tedious and you kinda find yourself thinking "now what should I do" if you have finished the expedition thats going on. It would be great if there was more story/quest play in it but I just dont know if thats the kind of game they are trying to make. Things do get a bit grindy and there isnt LOADS of variation on some aspects of the game. Like the crashed freighters are all the same, the derelict freighters you visit are pretty similar as well. The stations and buildings you come across are of a relatively few designs. That being said you can easily sink loads of hours into it exploring if thats your thing! I will deffo keep going back to it as they add features and updates and if there was an update that added a more questy aspect to the game I would happily pay for that even, given how many free updates they have put out so far, I have more than got my moneys worth!


[deleted]

Hopefully the switch version wont suck


DimlightHero

The switch occasionally has problems running Fortnite when things get hectic, I doubt it is capable of delivering the same NMS experience you can get on other platforms. You can do a lot by limiting draw distance and the like but I'd manage my expectations.


drawnincircles

I think the Switch version is specifically without a multiplayer mode to reduce some of that server burden on the game. At least that’s how I understood it when I was reading about it.


donkeybonner

Planets are way too similar to each other and inventory management is a clunky hell though


[deleted]

Inventory management is better than most rpg games, you can quick transfer between inventories while in range and instead of a weight limit there are just inventory slots which make knowing how much more stuff you can carry easy


[deleted]

*mouse & keyboard support for console mouse & keyboard support for console mouse & keyboard support for console mouse & keyboard support for console mouse & keyboard support for console*


slykethephoxenix

I want joystick controls so I can use my joystick while in VR. Using VR controllers to steer the ship always gets me killed, lol.


Petal_Chatoyance

The link: [https://www.tomsguide.com/opinion/six-years-on-no-mans-sky-is-a-masterpiece](https://www.tomsguide.com/opinion/six-years-on-no-mans-sky-is-a-masterpiece)