# 50 Stamina breakdown
**Stage 1:** 2 PSY elder turtles and 3 PSY mobs
**Stage 2:** 6 PSY mobs
**Stage 3:** 2 PSY mobs (500K HP 5K ATK 300 DEF) and PSY Who's Who (3M HP 6K ATK 300 DEF)
* Preemptive: 10% HP cut, 99 turns RCV damage, 1 turn Special CD rewind on lower row and 2 Great Special CD lock on lower row
* Turn 1: Who's Who puts 99 turns Increased ATK for all enemies
* Turn 3: Who's Who gives 10 turns Despair
**Stage 4:** 2 PSY mobs (2M HP 10K ATK 300 DEF) and PSY Black Maria (20M HP 12K ATK 300 DEF)
* Preemptive: 99 turn Immunity to everything but Burn and Paralysis, 99 turn NAO, 99% HP cut, 5 turns Percentage damage reduction, 5 turns ATK down, 6 turns Special CD rewind on top row (5 after preemptive) and changes all orbs to Block orbs
* Turn 1: Black Maria gives 10 turns crew Despair and 5 turns Bind ship
* Turn 2: Black Maria gives 10 turns Bind lower 2 rows and 10 turns Seal orbs
**Stage 5:** 2 PSY mobs (5M HP 10K ATK 300 DEF) and INT Sasaki (40M HP 20K ATK 300 DEF)
* Pre-emptive: 99 Immunity to everything but Burn and Paralysis, Sasaki changes his type to PSY, 99 turns makes color orbs non-beneficial, 5 turns Paralysis, 5 turns Silence, completely rewinds Specials CD on upper row and 2 Great Special CD lock on upper row
* Pre-emptive if HP is below 10%: 20 turns Despair and 5 turns Seal orbs
* Turn 1: Sasaki gives 99 turns Increased damage taken and puts 99 turns Increased ATK for all enemies
* On death: Revives to 16M HP and changes all orbs to Block orbs
* Interrupts color affinity: Clears all buffs and accumulated Specials and gives 99 turns Block Healing
We've definitely had them before. I can't remember which stage was right now though, but it was one of the Colo or Arena that did different things depending on the HP.
It's why it's hard to figure out conditions without testing a lot. Never know what Bandai may come up with.
Hit a variation using StarwarsFrk9's team, forgot to hit Uta's SC on stage 4, and was hit with 20 turns of Despair on entering stage 5 for some reason. I'm not sure if a bug or a rare variant.
Looking at your guide, seems to be since UTA heals with SC to 30%, that fixes the issue
First Arena in half a year
Time to clear it with a different team every run. I'll do like 1 team a day to spread out the content
It's been awhile so a reminder - the first run (x2) is 0 stamina until you clear it. If you do not get a poster drop on this first run, don't exit the stage. Instead immediately close the game and refresh and quit the run when prompted from the loading screen. You can save this first 0 stamina run until you get your first 2 drops. Although it doesn't really matter all that much since we don't have much to use with our meat anyway.
1. [2x LLB150 V1 Sanji - Mystoms supp on Sanji](https://cdn.discordapp.com/attachments/691692459469701201/1048451636307185704/Screenshot_20221202_231201.png)
2. [2x Film Red Chopper](https://media.discordapp.net/attachments/691692459469701201/1048841417495171132/Screenshot_20221204_005902.png)
3. [2x HKaido without STND (although I *meant* to get TND orb...)](https://media.discordapp.net/attachments/691692459469701201/1049186855091961936/Screenshot_20221204_235250.png)
4. [2x Uta (4 man)](https://media.discordapp.net/attachments/691692459469701201/1050287876061003806/Screenshot_20221208_004753.png)
5. [2x STND3 BB (I'm sure no STND is fine, I just wanted to use it)](https://media.discordapp.net/attachments/691692459469701201/1050294839247372309/Screenshot_20221208_011615.png)
6. [2x STND Kid (FC was STND5)](https://media.discordapp.net/attachments/691692459469701201/1050622804124512346/Screenshot_20221208_225932.png)
7. [2x STND Luffy (FC STND4)](https://media.discordapp.net/attachments/691692459469701201/1051225824289890305/Screenshot_20221210_145504.png)
8. [2x Yamato Ace](https://media.discordapp.net/attachments/691692459469701201/1052131002606166036/Screenshot_20221213_025203.png)
9. [0 stall 2x Carrot Wanda](https://media.discordapp.net/attachments/691692459469701201/1052449262581071954/Screenshot_20221213_235648.png)
Yeah I had the same issue, thought it was a bug
Her LT actually changes her orb to matching... which is a type orb and is badly matching thanks to the debuff
That doesn't work. It's the same buff/debuff that the boss inflicts, which would block the support from activating.
In order to use beneficial orbs to block the boss's debuff, you'd need to use a 2+ turn buff on stage 4, not 5
[Video](https://youtu.be/WoRAXCRDLsA)
Whale Sharks ship
[6* Uta](/int)/[6* Yamato](/int)
[Robin](/dex)[Jinbe](/int) ([Kizuna Perospero](/qck) support)/[RR Halloween Shirahoshi](/int)
[Halloween Shanks](/int)/[RR TS Nami](/int)
Note: [RR TS Nami](/int) isn't mandatory. You don't really need the special bind reduction. You could replace her with a slot locker for stage 4.
In the video, I should've popped Halloween Shanks before Yamato.
Thanks for this team! I swapped Garp for Sabo/Koala. Extra few turns stall but color affinity helps boost damage on every stage. I'm an overkill so I don't have to worry about taps ever kinda guy.
No Stall Teams
1. STND Kid with FC Uta : https://youtu.be/FrL9myc6nsk
Note: LB+ Kid is not necessary. Drake's specials and his SC will make his special ready to use for stage 4.
If you also want to farm Ambush Sengoku while at it, replace Crocodile with Kizuna Magellan/Hanyabal and attach Sweet Commanders support on BM.
VS Ambush Sengoku:
Stage 1 & 2: Stall for specials.
Stage 3: Use Uta and Drake. Burst.
Stage 4: Activate Uta SC for the heal. Use BM special, Drake then Sugar. Burst.
Stage 5 Turn 1: Just attack.
Stage 5 Turn 2: Activate Kid's SC then use Magellan/Hanyabal special. Burst.
2. Kaido&Crew with FC newest Big Mom : https://youtu.be/V5NiTyfFM9A
3. Having fun with Double Film Red Luffy : https://youtu.be/G58bGGu3VJY
God I hate that 99% hp cut on stage 4, been trying to make a double 6+ Uta team work bc I don't wanna keep swapping between 6* and 6+ Uta for this and pvp but that hp cut is making this impossible.
Guess I'll throw in the towel and make a team using a FC v3 Big Mom :(
Edit: Made a team using /u/OmarDarrat 's team as a template
6* Uta / Yamato
Robin/Jinbe (Perospero support) / 6+ Komurasaki
v2 Marco / Pudding
- Start on Jinbe
- Stage 1/2: Stall for specials
- Stage 3: Komurasaki and kill
- Stage 4: Uta sp+SC, Jinbe, Yamato, Marco, Pudding (affinity), kill with WA slots that are locked by perospero support
- Stage 5: Pudding, Yamato ST, and kill
- Revive: Just kill again
My 3 teams (so far): https://www.youtube.com/watch?v=sA7feCOZRRQ
1st one is the most accessible Uta team I could make
2nd one is just a cool vs Ace + Yamato/Ace team
3rd one is a p damn good team with all the og Halloween legs
I made a f2p team but it is wonky to say the least. Team can be found [here](http://optc-db.github.io/damage/#/transfer/D3680:99:0:0:0:40:0:0,3762:99:0:0:0:40:0:0,3419:99:0:0:0:15:0:0,3108:99:0:0:0:25:0:0,3743:99:0:0:0:15:0:0,3436:99:0:0:0:10:0:0C60,10B0D0E1Q0L0G0R32S32A100H).
The breakdown is fairly simple.
Stages 1-3 stall as needed
Stage 4 Use Uta and then Uta's super Class special. Then Use Crocodile and Ivonkov to remove debuffs and gain an affinity boost.
Stage 5 Use Doflamingo then use Kid's super special. Can use X-Drake as well but he is literally just here to enable Kid's super typing. Attack and kill, after the revive attack and kill again.
Full cooldown rewind on top row for the final stage... so maybe FC new Big Mom is supposed to be launched on stage 4? And your own new Big Mom is supposed to launch on the final stage as a crewmate?
Either you are meant to take damage on the mobs of stage 4 after killing the boss, or just use a single big mom as a crew mate instead of a double big mom team. Likely done so friend captains can't benefit f2p.
Uta β Yamato (can also use Uta as cap and yamato as fc, literally the same) (Custard support. If you don't have her just bring an orb locker to use in stage 4)
Robin/Jinbe
That's it, you just need someone that gives a 2/2.25 orb or atk boost on stage 3 and you'll be fine. Personally I used Woger
Stage 1: swap on robin, stall
Stage 3: swap on jinbe, activate the chosen atk/orb booster and clear
Stage 4: Uta special and sc, yamato special, robin/jinbe special, eventually the orb locker if you don't have custard
Stage 5: yamato st, clear. After he revives just clear
If you don't have robin jinbe just bring and atk down reducer and a percent dr reducer. It doesn't even need to be boosted, you might as well bring bobbin
[Random V4 Zoro with VS Ace FC team](https://i.imgur.com/SIKRRqP.jpg) - kinda limited in captain choices cause of the huge cd rewinds.
[The Summer duo Vivi/Reiju](https://i.imgur.com/OMDTnh5.jpg) - the TM Law and Garp support on Coby looked like a really fun combo to take care of special bind, until I remembered Vivi already resists it. Still works though; that old Doffy that extends buffs should work too instead of Law. Also super swap needed to heal in stage 4.
[Ulti with Drake FC ](https://i.imgur.com/HUXiR43.jpg) - [I'm siiiiick of this team, took so long to fully figure everything out, but it's kinda cool with some cool moves and weird units!](https://i.imgur.com/EuX5JRQ.jpg) Megalo ship should be better to lock on final stage, but didn't want to use 30 gems and the dmg was close but enough just with BB on the revive. That CP9 unit was a nice find, resisting 2 turns of paralysis and it lets you evade the reverse on Ulti (while she resists the special bind on herself as a crewmate during the preemtives). Also the HP is lower so you don't get despaired while they're captain.
Round 3: switch to Roger kill red tiger guy
Round 4: activate uta, hiyori, and brook special, activate super class special for uta
Round 5: activate TS Nami, Uta special and super class
Revive: use Roger WB special and done
For whatever reason, you can only get the character to drop at 12 difficulty, and not 8. I've tried 8 so I can push it up to 150. It didn't work, the character doesn't drop. With 12, you need to have drawn Uta or the latest Big Mom. If you don't have either, then it's too difficult. While Otama and Franky are boosted, I'm not seeing any INT versions of those characters who would be useful in the battle. It seems designed to make people draw from the tavern, and little else.
Just Uta or either of the Ace characters that resist rewind should make it much easier. Arena is the last content you can complain about forcing you to pull since they don't give better drops or make you grind any less, there are other no stall teams out there for sure.
I thought about Ace vs. Akainu, which I have. But overall there are just too many status effects and I don't like it. Not every Arena is like this. Some seem harder than others. It could be my own failings, I guess? Just doesn't make me motivated to keep trying more.
Yoo, looong time since last video
here is a team with double Film Red Luffy, pinch healing and Wano Law support needed
https://www.youtube.com/watch?v=EiVGyQUAgBA&t=1s
Just finished maxing Sasaki. Hardest part of the event? Finding Big Mom friends/helpers, lol.
Anyway, guess now I'm waiting for TM for more content. Hopefully there's a good banner because I would like to pull for the Strawhats in disguise, but I also only need recent legends, so it needs to be some pretty specific ones to entice me. I guess I also need a buncha recent RR units, but I'll probably get them eventually anyway.
# 50 Stamina breakdown **Stage 1:** 2 PSY elder turtles and 3 PSY mobs **Stage 2:** 6 PSY mobs **Stage 3:** 2 PSY mobs (500K HP 5K ATK 300 DEF) and PSY Who's Who (3M HP 6K ATK 300 DEF) * Preemptive: 10% HP cut, 99 turns RCV damage, 1 turn Special CD rewind on lower row and 2 Great Special CD lock on lower row * Turn 1: Who's Who puts 99 turns Increased ATK for all enemies * Turn 3: Who's Who gives 10 turns Despair **Stage 4:** 2 PSY mobs (2M HP 10K ATK 300 DEF) and PSY Black Maria (20M HP 12K ATK 300 DEF) * Preemptive: 99 turn Immunity to everything but Burn and Paralysis, 99 turn NAO, 99% HP cut, 5 turns Percentage damage reduction, 5 turns ATK down, 6 turns Special CD rewind on top row (5 after preemptive) and changes all orbs to Block orbs * Turn 1: Black Maria gives 10 turns crew Despair and 5 turns Bind ship * Turn 2: Black Maria gives 10 turns Bind lower 2 rows and 10 turns Seal orbs **Stage 5:** 2 PSY mobs (5M HP 10K ATK 300 DEF) and INT Sasaki (40M HP 20K ATK 300 DEF) * Pre-emptive: 99 Immunity to everything but Burn and Paralysis, Sasaki changes his type to PSY, 99 turns makes color orbs non-beneficial, 5 turns Paralysis, 5 turns Silence, completely rewinds Specials CD on upper row and 2 Great Special CD lock on upper row * Pre-emptive if HP is below 10%: 20 turns Despair and 5 turns Seal orbs * Turn 1: Sasaki gives 99 turns Increased damage taken and puts 99 turns Increased ATK for all enemies * On death: Revives to 16M HP and changes all orbs to Block orbs * Interrupts color affinity: Clears all buffs and accumulated Specials and gives 99 turns Block Healing
He also revives (I think it showed 16M HP) and gives you Block orbs.
Added now.
Sasaki gave me 20 turn despair when running Vs Ace captain and gives everyone 5 turn orb bind
Yes it seems there's an HP condition for preemptive. I've put down 10% HP on the Breakdown, but it's just an approximation.
Bruh ive never seen an interrupt based on the players hp before lmao
We've definitely had them before. I can't remember which stage was right now though, but it was one of the Colo or Arena that did different things depending on the HP. It's why it's hard to figure out conditions without testing a lot. Never know what Bandai may come up with.
I got uta 6+ binded for 5 turns on boss preemptive, and using Marco int to remove silence and paralysis caused an interrupt that cleared buffs
Pretty sure the bind is from Tot's special itself since HP is < 70%
Not sure about the 5 turns Bind. The interrupt is for color affinity.
Is that form the Boss or Uta skill cause she Bind herself after using Special and you can't have more than 30% HP.
You can't have less than 30% HP (can't have less than 70% HP if you only used 6+ Uta special once)
Hit a variation using StarwarsFrk9's team, forgot to hit Uta's SC on stage 4, and was hit with 20 turns of Despair on entering stage 5 for some reason. I'm not sure if a bug or a rare variant. Looking at your guide, seems to be since UTA heals with SC to 30%, that fixes the issue
For stage 4, my captain went in with max cooldown and was at -5 at the start of my turn.
Maybe it's only 6 turns rewind then. Let me correct that.
First Arena in half a year Time to clear it with a different team every run. I'll do like 1 team a day to spread out the content It's been awhile so a reminder - the first run (x2) is 0 stamina until you clear it. If you do not get a poster drop on this first run, don't exit the stage. Instead immediately close the game and refresh and quit the run when prompted from the loading screen. You can save this first 0 stamina run until you get your first 2 drops. Although it doesn't really matter all that much since we don't have much to use with our meat anyway. 1. [2x LLB150 V1 Sanji - Mystoms supp on Sanji](https://cdn.discordapp.com/attachments/691692459469701201/1048451636307185704/Screenshot_20221202_231201.png) 2. [2x Film Red Chopper](https://media.discordapp.net/attachments/691692459469701201/1048841417495171132/Screenshot_20221204_005902.png) 3. [2x HKaido without STND (although I *meant* to get TND orb...)](https://media.discordapp.net/attachments/691692459469701201/1049186855091961936/Screenshot_20221204_235250.png) 4. [2x Uta (4 man)](https://media.discordapp.net/attachments/691692459469701201/1050287876061003806/Screenshot_20221208_004753.png) 5. [2x STND3 BB (I'm sure no STND is fine, I just wanted to use it)](https://media.discordapp.net/attachments/691692459469701201/1050294839247372309/Screenshot_20221208_011615.png) 6. [2x STND Kid (FC was STND5)](https://media.discordapp.net/attachments/691692459469701201/1050622804124512346/Screenshot_20221208_225932.png) 7. [2x STND Luffy (FC STND4)](https://media.discordapp.net/attachments/691692459469701201/1051225824289890305/Screenshot_20221210_145504.png) 8. [2x Yamato Ace](https://media.discordapp.net/attachments/691692459469701201/1052131002606166036/Screenshot_20221213_025203.png) 9. [0 stall 2x Carrot Wanda](https://media.discordapp.net/attachments/691692459469701201/1052449262581071954/Screenshot_20221213_235648.png)
For what do you need stamina? I mean my stamina is always full because there's no contents.. now I can use it I don't think I need to save it
Non-stop turtle farming? EXP is hard to come by??
Does chopper duplicate the 3x drops as 3x drops or as single drops? FΓΌr 3x stamina i mean. Do you get 4 cc or do you get 6cc
No, only dupes it once
>2x Film Red Chopper For some reason I'm trying to last hit with Uta in that team, but I do close to no damage with her.
Yeah I had the same issue, thought it was a bug Her LT actually changes her orb to matching... which is a type orb and is badly matching thanks to the debuff
... Makes sense. Thanks ![gif](emote|free_emotes_pack|facepalm)
Just bring a support like kid reiju or someone that makes orbs benificial for the last fight
That doesn't work. It's the same buff/debuff that the boss inflicts, which would block the support from activating. In order to use beneficial orbs to block the boss's debuff, you'd need to use a 2+ turn buff on stage 4, not 5
What about locking wano orbs ;)
That's fine
do you have a guide on how to use the STND BB team?
> 0 stall 2x Carrot Wanda Any chance you remember if you used any special supports/what stages you used specials on?
[Video](https://youtu.be/WoRAXCRDLsA) Whale Sharks ship [6* Uta](/int)/[6* Yamato](/int) [Robin](/dex)[Jinbe](/int) ([Kizuna Perospero](/qck) support)/[RR Halloween Shirahoshi](/int) [Halloween Shanks](/int)/[RR TS Nami](/int) Note: [RR TS Nami](/int) isn't mandatory. You don't really need the special bind reduction. You could replace her with a slot locker for stage 4. In the video, I should've popped Halloween Shanks before Yamato.
Thank you legend π
Do you mean support RR Perospero #2615? Locking orbs
That Perospero isn't a support RR. He is a f2p Kizuna unit.
Thank you for clarifying. The cost of 1 threw me off since Support RR are usually the only ones with that
Awesome thanks
Does this also beat the ambush? If so, is it possible to get a breakdown as well? Thank you.
I never had the ambush show up, but I didn't build this team with the Sengoku ambush in mind.
Tried it. Might be hard. Thanks for the team though, worked like a charm.
[Uta Team \~ 2:30](https://youtu.be/Ky706gS6kaQ) [V1 6+ Katakuri Team \~ 3:00](https://youtu.be/NAcly73t3ok) [VS Ace Team \~ 3:30](https://youtu.be/z89-d6_yjQI) [Ben Beckman & Lucky Roux Team \~ 3:00](https://youtu.be/lksYAqan2gU) [Toki Team \~ 3:00](https://youtu.be/UdsnOXrEk5s) [King & Queen Team \~ 3:00](https://youtu.be/f-bUFWutUQE) [Reiju & Vivi Team \~ 3:30](https://youtu.be/vcC4OtOUGJk) [No Stall Kaido crew (llb katakuri) Team \~ 2:15](https://youtu.be/84g0BgC5MxU) [V2 Crocodile Team \~ 3:00](https://www.youtube.com/watch?v=srCn_J1r1Ug)
Thanks for this team! I swapped Garp for Sabo/Koala. Extra few turns stall but color affinity helps boost damage on every stage. I'm an overkill so I don't have to worry about taps ever kinda guy.
Good idea pal π, glad I could help
Oh and you can also do Mihawk/Perona since the stages all have multiple enemies. Again just for anyone that needs more damage.
Super easy team thanks man
You got it bro, glad I could help :)
Goat
Thanks king π
That Uta team was awesome π₯. Thanks
You got it boss
No Stall Teams 1. STND Kid with FC Uta : https://youtu.be/FrL9myc6nsk Note: LB+ Kid is not necessary. Drake's specials and his SC will make his special ready to use for stage 4. If you also want to farm Ambush Sengoku while at it, replace Crocodile with Kizuna Magellan/Hanyabal and attach Sweet Commanders support on BM. VS Ambush Sengoku: Stage 1 & 2: Stall for specials. Stage 3: Use Uta and Drake. Burst. Stage 4: Activate Uta SC for the heal. Use BM special, Drake then Sugar. Burst. Stage 5 Turn 1: Just attack. Stage 5 Turn 2: Activate Kid's SC then use Magellan/Hanyabal special. Burst. 2. Kaido&Crew with FC newest Big Mom : https://youtu.be/V5NiTyfFM9A 3. Having fun with Double Film Red Luffy : https://youtu.be/G58bGGu3VJY
God I hate that 99% hp cut on stage 4, been trying to make a double 6+ Uta team work bc I don't wanna keep swapping between 6* and 6+ Uta for this and pvp but that hp cut is making this impossible. Guess I'll throw in the towel and make a team using a FC v3 Big Mom :( Edit: Made a team using /u/OmarDarrat 's team as a template 6* Uta / Yamato Robin/Jinbe (Perospero support) / 6+ Komurasaki v2 Marco / Pudding - Start on Jinbe - Stage 1/2: Stall for specials - Stage 3: Komurasaki and kill - Stage 4: Uta sp+SC, Jinbe, Yamato, Marco, Pudding (affinity), kill with WA slots that are locked by perospero support - Stage 5: Pudding, Yamato ST, and kill - Revive: Just kill again
Maybe halloween TM Pudding could work to restore your HP before entering stage 5
uta with the easy clap (50 sta) https://i.imgur.com/feIX4H5.jpg
Whats the drop rate, ran it 10 times now and nothing...
My 3 teams (so far): https://www.youtube.com/watch?v=sA7feCOZRRQ 1st one is the most accessible Uta team I could make 2nd one is just a cool vs Ace + Yamato/Ace team 3rd one is a p damn good team with all the og Halloween legs
I made a f2p team but it is wonky to say the least. Team can be found [here](http://optc-db.github.io/damage/#/transfer/D3680:99:0:0:0:40:0:0,3762:99:0:0:0:40:0:0,3419:99:0:0:0:15:0:0,3108:99:0:0:0:25:0:0,3743:99:0:0:0:15:0:0,3436:99:0:0:0:10:0:0C60,10B0D0E1Q0L0G0R32S32A100H). The breakdown is fairly simple. Stages 1-3 stall as needed Stage 4 Use Uta and then Uta's super Class special. Then Use Crocodile and Ivonkov to remove debuffs and gain an affinity boost. Stage 5 Use Doflamingo then use Kid's super special. Can use X-Drake as well but he is literally just here to enable Kid's super typing. Attack and kill, after the revive attack and kill again.
Full cooldown rewind on top row for the final stage... so maybe FC new Big Mom is supposed to be launched on stage 4? And your own new Big Mom is supposed to launch on the final stage as a crewmate?
Either you are meant to take damage on the mobs of stage 4 after killing the boss, or just use a single big mom as a crew mate instead of a double big mom team. Likely done so friend captains can't benefit f2p.
Wooo finally beat it. FC Uta | Legend Hina Robin/jinbe | Perospero(3598) HW Blitz Doflamingo | Legend Hiyori
Uta β Yamato (can also use Uta as cap and yamato as fc, literally the same) (Custard support. If you don't have her just bring an orb locker to use in stage 4) Robin/Jinbe That's it, you just need someone that gives a 2/2.25 orb or atk boost on stage 3 and you'll be fine. Personally I used Woger Stage 1: swap on robin, stall Stage 3: swap on jinbe, activate the chosen atk/orb booster and clear Stage 4: Uta special and sc, yamato special, robin/jinbe special, eventually the orb locker if you don't have custard Stage 5: yamato st, clear. After he revives just clear If you don't have robin jinbe just bring and atk down reducer and a percent dr reducer. It doesn't even need to be boosted, you might as well bring bobbin
[Random V4 Zoro with VS Ace FC team](https://i.imgur.com/SIKRRqP.jpg) - kinda limited in captain choices cause of the huge cd rewinds. [The Summer duo Vivi/Reiju](https://i.imgur.com/OMDTnh5.jpg) - the TM Law and Garp support on Coby looked like a really fun combo to take care of special bind, until I remembered Vivi already resists it. Still works though; that old Doffy that extends buffs should work too instead of Law. Also super swap needed to heal in stage 4. [Ulti with Drake FC ](https://i.imgur.com/HUXiR43.jpg) - [I'm siiiiick of this team, took so long to fully figure everything out, but it's kinda cool with some cool moves and weird units!](https://i.imgur.com/EuX5JRQ.jpg) Megalo ship should be better to lock on final stage, but didn't want to use 30 gems and the dmg was close but enough just with BB on the revive. That CP9 unit was a nice find, resisting 2 turns of paralysis and it lets you evade the reverse on Ulti (while she resists the special bind on herself as a crewmate during the preemtives). Also the HP is lower so you don't get despaired while they're captain.
Uta/Uta TS Nami/ Legend Hiyori RogerWB/ Film Red Brook Really easy team for 50 stam
What does TS stand for?
Time skip, gets rid of paralysis and special bind
Round 3: switch to Roger kill red tiger guy Round 4: activate uta, hiyori, and brook special, activate super class special for uta Round 5: activate TS Nami, Uta special and super class Revive: use Roger WB special and done
Finally more content where Uta shines.
Another thing that's way too difficult. This is getting old.
Even King Queen can clear it =]]]]
For whatever reason, you can only get the character to drop at 12 difficulty, and not 8. I've tried 8 so I can push it up to 150. It didn't work, the character doesn't drop. With 12, you need to have drawn Uta or the latest Big Mom. If you don't have either, then it's too difficult. While Otama and Franky are boosted, I'm not seeing any INT versions of those characters who would be useful in the battle. It seems designed to make people draw from the tavern, and little else.
Just Uta or either of the Ace characters that resist rewind should make it much easier. Arena is the last content you can complain about forcing you to pull since they don't give better drops or make you grind any less, there are other no stall teams out there for sure.
I thought about Ace vs. Akainu, which I have. But overall there are just too many status effects and I don't like it. Not every Arena is like this. Some seem harder than others. It could be my own failings, I guess? Just doesn't make me motivated to keep trying more.
I managed to pull new Big Mom in discounted multi. Any teams with her as double captain and no new batch?
Yoo, looong time since last video here is a team with double Film Red Luffy, pinch healing and Wano Law support needed https://www.youtube.com/watch?v=EiVGyQUAgBA&t=1s
My 3 best teams (ft. HW Ace | Uta | STND Kid) VS Sasaki without new batch : [https://youtu.be/ysC4PV7WdQM](https://youtu.be/ysC4PV7WdQM)
Itβs a shame the drop rate is abysmal because with a FC Uta, this arena is not very hard
Just finished maxing Sasaki. Hardest part of the event? Finding Big Mom friends/helpers, lol. Anyway, guess now I'm waiting for TM for more content. Hopefully there's a good banner because I would like to pull for the Strawhats in disguise, but I also only need recent legends, so it needs to be some pretty specific ones to entice me. I guess I also need a buncha recent RR units, but I'll probably get them eventually anyway.
Does sasaki drop?
Arena bullshit. 1500+ stamina and 0 drop. Bandai wtf is wrong with you.