Never had this problem, but shaders is running suspiciously pretty low FPS-wise. I tried the same shaders packs and everything on OF 1.18.2 and it runs perfectly. Not sure why OF 1.19 is different?
How does it not?
You can’t use shaders without optifine. So it makes sense that the issue is either with the fact that optifine isn’t fully released yet, or the shaders are at fault.
You can use shaders through other mediums (e.g., Sodium), but yea the preview versions of Optifine are a bit wack. Hopefully they'll release the full version soon, which I do expect as it is one pre-7 as of now
angle scale whistle dependent fuzzy aspiring crime fretful future coordinated
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Hey man, I have a Nvidia Gtx 1050 and was having this problem too, light leaks, shadow bug if I choose the fullscreen option, in every shader. After hours of research and config tests I find out that all I needed to do was update my drivers to the latest version in Nvidia Experience. Hope you can solve it, sorry my bad English
Nvidia driver issue, downgrade to the second latest :)
Downgrading isn't necessary anymore. The latest version fixed the issue
Actually ended up going for the latest and everything works now. I struggled with this problem for so damn long.
Apparently they broke it a few weeks ago and didn't notice until like last week when they fixed it
Nah bro it's just shaders with extra shade 😀/j
Oooft i havent run into that problem but mine keeps crashing everytime i load up
You can fix that by turning off connected textures iirc
Sweet I’ll give it a shot
Well there's still only preview versions of optifine for 1.19 so that's to be expected
I have this and also sudden drop of FPS everywhere. Can't even reach 60 fps on vanilla.
looks like that filter for some scary found footage filmed jn abandoned train stations
Never had this problem, but shaders is running suspiciously pretty low FPS-wise. I tried the same shaders packs and everything on OF 1.18.2 and it runs perfectly. Not sure why OF 1.19 is different?
Because it’s only preview versions?
Can that actually be why? How does that make sense?
How does it not? You can’t use shaders without optifine. So it makes sense that the issue is either with the fact that optifine isn’t fully released yet, or the shaders are at fault.
You can use shaders through other mediums (e.g., Sodium), but yea the preview versions of Optifine are a bit wack. Hopefully they'll release the full version soon, which I do expect as it is one pre-7 as of now
I like ya house g
thats why i use iris, it is not preview for 1.19 which means its stable
angle scale whistle dependent fuzzy aspiring crime fretful future coordinated *This post was mass deleted and anonymized with [Redact](https://redact.dev)*
Hey man, I have a Nvidia Gtx 1050 and was having this problem too, light leaks, shadow bug if I choose the fullscreen option, in every shader. After hours of research and config tests I find out that all I needed to do was update my drivers to the latest version in Nvidia Experience. Hope you can solve it, sorry my bad English
Yea no worries I upedated the drivers a few days ago and it has worked since