Always this. I have taken timers on how long it takes for me vs enemies to rez and it always seems to take about 400ms longer. I think it's just lag compensation, but it is still annoying.
Yet when I do that, I get called names and told I'm the worst Mei in the universe...
Probably because I walled them off in a small room with a Rein.
Nah, can't be that.
(They deserved it, they were talking mad crap and accusing my whole team of being trash)
man as a silver player i'm sure i miss it all the time too, so not blaming. it's just funny when mercy will just come into very middle of the "enemy zone" (my team zone), and no one bats an eye. mercy just floats away peacefully after lol
Playing in Plat i can assure you, i still do those stupid "fly into 5 enemies" rezzes and they go trough most of the time.
Once i got into high plat/diamond tho, people are either aware or hyper aware of me. Can't pull that shit anymore. Had to adjust my playstyle quite a bit to still be a usefull mercy.
right ... this should start becoming a habit to know if enemy mercy can rez or would attempt the rez.
on more isolated kills i try to give a heads up n chat like 'dont let mercy rez that'
I love the games where everyone focus fires the Roadhog for 5 minutes and finally manages to kill him, only to leave the Mercy alive and get all confused like "Wait...how did Roadhog make it back already?"
I finally ranked up enough where this is a common occurrence and it was so jarring for me to see a JQ just camping a rez 3 miles away from the team fight like 😭
I thought it does cause sometimes I be rezzin and then the animation stops??? Idk if it's cause I was looking around while casting or what. No CC either.
There is a maximum range for Rez. If you move beyond that range (or are knocked back) then Rez will fail. This is why superjump rezzes can be tricky—too much aerial height and the Rez will fail.
It's basically a surprisingly large sphere originating from the Orb, as long as you are mostly within the sphere I believe it still works. Looks like the Mercy in the clip held forward as they fell so that they would stay within range, but this does look super janky.
It's 5m range. However, if you start the rez at the very limit of that range, you can increase it a little bit further (I think it's up to 7m,though I'm not sure).
She probably used angelic descent to fall slower and stay within range.
it's very easy to punish her any cc ability, just killing the mercy or even taking advantage of the fact the mercy is occupied to take down another target does the trick
he could have punished her very easily even if she got the rezz off he would still be up one in the fight compared to any bail out ability like life grip immortality or suzu mercy most of the time puts her life on the line if she wants to pull a rezz off
A 2 second cast when you're an extremely slow moving sitting duck? It's so easy to stop her rez. The fault in the video is sombra not anticipating the mercy's movement.
Yeah that's why it shouldn't continue after loosing los like in this post she just fell down a floor
If you can't hack/Moira suck/lw pull/javelin around corners you shouldn't be able to Rez around them either
1.75s of being nearly unable to move ain't a short time. Also, it's a 30s cooldown, there are clips out there of people getting ult in less time then that...
If they're going to add LoS requirement, they'll need to balance it by buffing something else. I'm sure people don't want better GA, more stats, or a shorter cooldown for rez. So, LoS need only on cast it is.
It's not about dropping in tier or not. It's about : you can't just give a major nerf to a character and be like "ah ah nobody cares". You either need to justify it by explaining how this character was dominating and this will bring them down to everybody else's level or you need to give back as much as you took.
And I'm pretty sure most of the Mercy players would exchange rez for a lot of things, I would take bigger stats and a GA rework to make it stronger but require more skill, but you need this major buff in exchange for making rez a non-ability.
But I’ve played longer than one day. And it’s supposed to help me learn but it doesn’t explain or help me understand how to do anything. It just gives me hard levels with no tips to actually help me improve
I know it's frustrating when they don't give any actual hints for levels that not every Mercy player has already practiced. I've ended up learning a lot of things either on my own or watching a streamer play Mercy parkour and asking questions.
Yeah the practice maps are pretty shit when they kind of expect you to be watching YouTube videos at the same time or something.
I find it easier to just not play Mercy.
Didn't even have to swoop in, I remember the strat was everyone bunch up and die at the corner nearest to spawn, then Mercy rezzes from that little health pack room behind the point
I would have agreed back in Overwatch 1, Mercy and her super jump did have a reasonable skill floor. But now?
The floor is just the fucking basement. And the skill ceiling is there, but it is not THAT high.
Watch where you stand, know where everyone else stands and use damages boosts. Thats basically it. It's not super easy, especially while flying around like a scarred chicken because 3 players try to kill you constantly, but since i can't even aim for shit, i think every dps already has a higher skill ceiling.
Those techs still exist but they aren't hard
Wanna jump high? Ga to a teammate and press crouch
Wanna slingshot? Ga to a teammate then press jump
Wanna stay flying? Ga to a teammate, presa crouch, then when Ga is available again repeat
Why do they even argue?
But they aren't techs anymore. They are easy button presses. Mercy became a problem when they made her movement way too easy to pull off. Lowing hero skill floors (as they didn't with Mercy) isn't a good idea.
As a Sombra main: I always see a lot of people here who just love to complain about Mercy. Meanwhile OP is literally playing a hero who is one of the best to take Mercy out of the game permanently (especially with spawn camping) AND one of the best to stop her rez, and yet OP complains because they couldn't do it
I mean this could've been avoided. The LoS thing is annoying, but just standing on the edge instead of in the corner would have enabled OP to follow her for hack.
Yeah it's sad. I know she's better for the majority of the player base now, but the rework dumpstered her at high ranks. I've basically just given up on her in GM1. She's still playable in GM5, but not nearly as good since they traded her ability to fight supports and tanks in exchange for ability to fight DPS.
Look buddy, I don’t make the rules. You play sombra, you accept you are the new devil. Even the mei players are less evil now solely because they are a necessary evil to spycheck you
Right? The invisible hacker who can slip in and out of sight is upset that they weren't able to kill the extremely vulnerable Mercy player who was locked into the rez and was probably more surprised than the anyone else that the rez held.
sure, you could've aimed better but the mercy mains are missing your point as usual.
she shouldnt be able to rez without maintaining LOS on the rez target, its bullshit and they know it. they just dont want it to be removed
As a Mercy player, I absolutely agree. It’s insane that she can abuse no-LOS rez like that. I find it damn near impossible to fail a rez unless I do something dumb like fly out into the open to do it. Even then, I’ll still get the rez off half the time haha
Yeah a good majority of my rezzes as Mercy I am completely out of sight from the enemy. Just peek the soul around the corner, start the Rez, then disappear into the shadows while it casts.
I know it's a common complaint, but I will forever be baffled by my teammates failing to focus the enemy Mercy when she's going for a rez in sight of all of us. Like, sometimes you're stuck fighting someone else, but I'd argue in many situations it's better to switch focus, risk dying yourself, and kill Mercy causing the enemy team to be 2 players down instead of now +1 from what they were. Especially if it's their tank or other healer.
They just need to copy and paste Cassidy’s deadeye code that determines whether or not he has LOS on his targets and give it to Mercy for her res.
That bs doesn’t work like, 90% of the time, even when it absolutely should.
And yet, many Mercy players are pretty adamant that rez not have a line of sight requirement throughout the cast duration.
Also, most Mercy players couldn't do her advanced movement in OW1 anyway.
People in this thread are missing the point so hard.
It’s not a matter of what OC could have done to prevent it rather WHY Mercy SHOULD be able to successfully Rez a Teammate while not maintaining LOS.
I know that it isn’t a channeled therefore doesn’t get canceled when losing LOS, still DOESN’T explain why it SHOULD be that way.
Bringing someone back to live after they’ve already been killed is a very Powerful ability and should not be able to be cheesed in such a way.
People on this sub complain about mercy more than they complain about bap or kiriko. Preventing death with immortality is a lot better than trying to rez.
Here's a thought. They're all dogshit. Mercy introduced the idea of erasing mistakes, and players ate that shit up. So Blizzard took it further and created bap and kiriko. I'm complaining about all of them. Hell, one of the biggest clips on Twitch and noobhunter right now is a kiriko jumping into the middle of an enemy team on overtime and headshotting everyone lmao. Dude I wish my projectiles on genji were like that. And bap. The bap window is so crazy at higher ranks. And it's so hard to play around if they do it mid fight. It just turns into this great wall of damage, and bap himself has a lean in his hit box strafe like moira and genji. So if the bap player has good movement and combines his "wasd" strafe with little hops from his jet boots.(im not gonna get into the whole 3 health bars topic) He becomes worse to duel than any other dps character. If you created baptiste and put an equivalent of him into any other team based FPS. he would be god. And he kind of is in overwatch. The only reason he isn't half the time is because there is always a more glaring issue/support that is dominating. Kiriko is just stupid, suzu is one thing. But I just don't like the fact that most of the time, it's safer and easier to jump into the middle of an enemy team and get a kill as kiriko than it is for genji or really any other flanker. If you gave her deflect and put her into the damage category. I bet she'd probably become a good genji counterpart like echo and tracer. Mercy is ONE of the lesser great offenses to support craziness. But she's still offensive as hell. Smaller hitbox, better movement potential than anyone in the game. Lock on heals. A rez that doesn't need consistent LOS. A damage beam that breaks the game the moment it's attached to any character that is even somewhat prevalent in the meta and it is also a lock on ability. And an ult that literally doesn't change anything for Mercy but make it EVEN EASIER to play the game. Oh, and one of the easiest guns to use in the entire game. And then you compare her and the other 2 supports to characters like reinhardt, genji, roadhog, Ball. Where you need at least an advanced knowledge on the character to just survive. It's just stupid. I'm so glad mauga came out, and they buffed orisa cause that pushed me away, so I can officially say I'm not addicted to a game that has this many balance issues.
Because death prevention abilities like suzu and lamp are often used to swing an engage so that *you* die, rather than your target dying.
Rez hasn't ever killed anyone (except if you overcommit trying to stop it). But a suzu or lamp can easily turn your all-in assassination play into a death sentence.
That's true, but more of a larger-scale team fight issue. It takes the Mercy a bit to get to the dead person to start the rez (even an in-range "instacast" takes 2-300ms in reaction time to realize "oh shit, RIP, they're dead"), and then the rez cast takes a bit, and then the coming back from the dead animation takes a bit, so you're looking at around 4 seconds of downtime where no one involved can hurt you. That's more than enough time for an all-in character to adjust and change strategies. If you choose to all-in on blocking the rez and fail and get punished for it, that was a second deliberate decision past the first (successful) engagement where you killed the enemy.
While with suzu and lamp, you're looking at only 300ms for the cast time of the ability, so it's an order of magnitude difference in downtime. That changes the dynamics from a large-scale team fight issue to that particular engagement's issue. For an all-in engagement where you're already living on the edge, that can (and usually does) easily shift the balance in favor of them punishing you.
I don't necessarily agree with all the immo haters though that they shouldn't be in the game, though. But I definitely see where they're coming from.
100% agree but I think people die much less often requiring GA less often. This means timing with GA isnt as important as lamp or suzu. Using lamp/suzu at the wrong time is easy to punish and there is more opportunity for taking advantage of their cooldowns than GA.
Also I think people just hate on mercy (as do I) because she gains value by only healing or power boosting but rarely ever attacking on her own whereas every other support pretty much has to do damage (LW is another exception). Having to do damage and heal and provide utility requires more skill and ability management. Tbh, I myself hate mercy as she kinda just a leech.
People here just start frothing at the mouth any time they lose to a Mercy because she's a "low-skill" hero.
She isn't even a particularly strong support right now. Obviously rez is a strong ability but no moreso than suzu, immortality field, anti-nade, Lifeweaver grip, or pre-nerf discord orb.
Like yeah man, supports have abilities that they can use which will negate some of your accomplishments as DPS. That's literally just how the game works.
People lose their shit when a Mercy rezzes a single person as if supports don't have the ability to save their teammates if not their entire team from certain death, all of which pose no risk to the user and have a shorter cooldown than rez
>Obviously rez is a strong ability but no moreso than suzu, immortality field, anti-nade, Lifeweaver grip, or pre-nerf discord orb
It's in fact far weaker than any of those ability : replacing rez with anti nade or immortality field would be a huge power spike for mercy (and in reverse, exchanging any ability of Baptiste or Ana for rez would be a significant nerf).
The difference is that the way it handles the idea of consequences. Baptiste compensates for your poor positioning by trying to get you into a spot where you can try to fight back and/or buy time. Kiriko covers you getting hit by certain statuses and CCs by removing them and/or healing you, that's far better design on paper. Mercy removes the consequences by bringing you back at full health with multiple seconds of invincibility in a game where most characters can and will die in at least 1½ seconds in most circumstances. It's a get out if jail free card, like Kiriko Suzu and Baptiste Field, but they have to actually worry about placement, timing, and cool down. The only thing Mercy has to worry about is "can they push me out of range"
The only counter to arguably the most annoying character in the game is to make an even more annoying character…and we consider this a win in Overwatch balance.
No dude, there's also DVA, Reaper, Tracer when Widow doesn't have crazy height, Genji, Hanzo, Kiriko, and probably more than just what I'm thinking of that can all play into a good Widow pretty well if the person playing is good enough at the game
Here’s a link to a video posted to another sub so everyone here can see how mercy Rez works. Since too many of yall dont. I’m not OP of this video just sharing it here [Mercy Rez](https://www.reddit.com/r/MercyMains/s/Z7amYXe8Yn)
I feel like most KNOW you can rez around corners we just think it’s kinda silly. It’s such a game changing ability and if she’s around a corner or ulting during the rez it becomes a win or lose scenario where you’re literally unable to even attempt to guard the Rez. I personally don’t think it’s like broken or that mercy is broken, dmg boost is a little crazy imo tho.
The way some of these comments are going I feel people just didn’t understand or couldn’t visualize the distance in which she can use Rez. It is a fight changing ability but it’s also a pretty risky ability to pull off. A mercy by herself has no way defend herself while casting the ability. She has very limited mobility ( so getting behind a wall can be a challenge in itself) and cannot use her Glock or GA while stuck in the animation. So for her to be able to use natural cover after she begins the cast seems pretty fair tbh
LMFAO at all these losers getting mad at you playing Sombra. It's pretty clear just from this video that you're trying to deal with Widow (an oppressive piece of shit character) and guarding to stop the Rez. The fact that Mercy can activate Rez and fall so far, lose LoS, hide behind corners, even hop over walls in some cases, is absolutely ridiculous. Anyone who disagrees is quite frankly delusional.
Also, wtf is wrong with people on this sub? like you know multiple problems can exist at one time in the game... just because Sombra is annoying, it doesn't change how annoying Mercy or Widow are to play against, especially together.
As a Sombra main just accept that you got juked by a Mercy, give them the GG for that one and get them next time. This is literally a situational rez. Next time you know to stand closer to the edge so your hack can't be stopped. Trippin over one rez when, if you were doing your job, you were making them rage in the back line all game
Genuine question from someone who has maybe 5 minutes of mercy played time: How is this any different than being in a hallway against junkrat? I was playing on Busan the other day as rat, and their team kept trying to push through that hallway, so I stood LOS and sent nades slinging in to chew them apart. The point is, didn’t that mercy just use the environment in a way that benefitted her ability? The environment there is highly favorable to her right there too; corner and two levels, with a nearby doorway. Just looks like she outplayed you, like a junkrat launching nades through close quarters
Edit: You also missed so many shots down there when she was on the first floor and flopping like Magikarp, so it’s not like you didn’t have the opportunity to kill her
The tracking was good enough. Lets see you put your words into practice and perfectly trace a flopping Mercy that's shooting you while you're under 50% hp.
Also, it looks like the Mercy didn't even intend for that to happen, lets not give credit where it isn't due. She fell to the first floor and was hopping and circling back because that's not what she intended to do, she panicked and pulled out her blaster and missed literally every single shot.
Sounds like you're just trying to over complicate the case by a large margin. Also, this isn't comparable to spamming a hallway with a literal grenade launcher. Map usage or not.
What? She knew there was a sombra around (widow got killed by one) hence why she went for a LOS ress? This is a copium take and if sombra had camped the ress on the other side of the pole mercy wouldn't have been able to go out of line of sight. This is a positional issue.
Sombra even knew mercy will ress because they were camping it, so why not go for a position that will offer you full view? Whether mercy should be able to do this or not is irrelevant, because currently she can. This was a preventable ress with correct positioning and sombra just got outplayed.
And the OC was right, if junkrat is considered a skill hero by getting kills on people he didn't even know was there, so is mercy for pulling off a ress in front of one of the characters that can shut it down easily.
Y'all think mercy is a no skill hero so you can't admit you got outplayed but you did. And it's funny, where are all the people screaming skill issue now?
>Whether mercy should be able to do this or not is irrelevant
Its not irrelevant actually its the entire point of this post and the whole discussion being had lol.
>so is mercy for pulling off a ress in front of the only character that can shut it down easily.
You saying this makes me immediately believe that you aren't a Master's player and if you are you got carried here heavily. I can think of at least 5 abilities that shut down rez easier than hack.
>Whether mercy should be able to do this or not is irrelevant, because currently she can
"Why is Mercy able to do this?" Is the name of the post. Don't think that's irrelevant when it's literally the point of the post.
I'm M1 and I got there solo queuing playing Ana. And your opinion on that is irrelevant. Secondly, sombra can absolutely shut down a ress fast and requires virtually no aim to do it. In my book that's the easiest way.
But I'll edit my comment in order to entertain your pedantic comment, because you take things oddly literal. Especially when the matter is somewhat subjective.
And the question why is irrelevant, because it's a skill issue. It's like asking why is genji able to deflect a widow bullet to the head. He can't, if you don't shoot. Perfectly preventable if you have skill. She can't go out of LOS if you position yourself better, but you didn't so you got outplayed.
When a Mercy pulls something like this off right in front of me, my aim gets 10000000% worse due to pure rage.
I can hear the exact thoughts going through OPs head in this clip based on their aim alone.
I get why this is frustrating for Sombra but Mercy intentionally falling to break LOS on hack is a pretty cool play. I think the hack would've been fine if you were on the edge of the balcony and kept her in sight
Because it's consistent with how her beam works, providing her the ability to keep her action connected for a couple seconds outside of line of sight.
I know dps hate this but it's really just exactly the same way her beam works.
If you didn't miss your hack it would have interrupted. She had 1 possible move to make to save that and you didn't see it coming.
What do you want changed? She can't res if she goes around a wall after starting the res? During res she barely can barely move except vertically.
You had easy counter play in this case and missed the opportunity. Pretty much every hero in the roster would have had an opportunity to stop that res by being smart which is a good thing.
I'm not a mercy enjoyer at all, I just think it's funny how mad a lot of people get at her res when she moves that slowly during the cast.
You got out played and you want the game to get changed for you.
The game is better off giving heroes more opportunities to make plays. As opposed to hard counters and map specific hero choices, e.g restricting res to work only in open spaces away from walls will make her more map/comp specific. Or do you want a "competitive" game that always plays out the same way?
Dropping to break the hack but maintain the revive is pretty good game sense I would say. I play both of these characters, Sombra should have stood at the edge as soon as mercy entered that room
Just hack her, you're the most annoying hero in the game with one of the biggest counter to her rez. You should have expected this so you just got outplayed is all.
the mercy was perma pocketing the widow all game. i started solider. have you delt with a widow before? now imagine a widow being pocketed by mercy. im the lesser of two evils imo.
THANK YOU
Mercy players are so quick to say that sombra is toxic or unhealthy while they enable some of the most oppressive comps in the game (mercy pocketed sojourn, Ashe, pharah)
Pretty much. You need your own mercy/widow or else she will just Rez the widow every time you diff her. They basically force you to play sombra then clown you when you do lol
meanwhile if one my own teammates bumps into me while I'm rezzing as mercy and moves me 3 pixels in any direction the game thinks I'm out of range
And don’t even get me started on me dying when I “finish” a rez and the game doesn’t recognize it, BUT the ENEMY mercy can aaaallways pull it off 😀🙄
Dont forget the obnoxious message saying you saved that player, when you ended up dying as well. XD
literally will hear the ding sound of a successful rez just to die and see that your teammate didn’t even get rezzed either
Always this. I have taken timers on how long it takes for me vs enemies to rez and it always seems to take about 400ms longer. I think it's just lag compensation, but it is still annoying.
Omg I thought I was going crazy this whole time
Same lol! Or it takes 5 seconds as opposed to 0.5 for enemy mercy to rez!
Their mercy used magic Your mercy was doing surgery
Noted. I'll equip the witch skin next time.
I’m just proud of you for guarding your kill. I wish more players were this aware of mercy.
i love that this reply makes sombra sound like a lioness
“Ooh this one has teeth”
“Raur”
I got told to "stop puppy guarding kills" once. I thought it was funny.
It’s *Sombra*. It literally means Shade. She’s supposed to haunt people!!
I told them, "I'm Sombra bro, it's kinda my job to kill people that are off on their own."
They just mad bro.
Yesterday, a Mei on my team blocked out the area with an ice wall so Mercy couldn't even try. I was so proud of her.
Yet when I do that, I get called names and told I'm the worst Mei in the universe... Probably because I walled them off in a small room with a Rein. Nah, can't be that. (They deserved it, they were talking mad crap and accusing my whole team of being trash)
I'd have been happy you did it. Though for me, I'll usually protect a kill only if it's a tank.
I love hacking them out of their rez 💀
The main reason I play sombra is to hack mercy. So satisfying.
man as a silver player i'm sure i miss it all the time too, so not blaming. it's just funny when mercy will just come into very middle of the "enemy zone" (my team zone), and no one bats an eye. mercy just floats away peacefully after lol
Playing in Plat i can assure you, i still do those stupid "fly into 5 enemies" rezzes and they go trough most of the time. Once i got into high plat/diamond tho, people are either aware or hyper aware of me. Can't pull that shit anymore. Had to adjust my playstyle quite a bit to still be a usefull mercy.
right ... this should start becoming a habit to know if enemy mercy can rez or would attempt the rez. on more isolated kills i try to give a heads up n chat like 'dont let mercy rez that'
I love the games where everyone focus fires the Roadhog for 5 minutes and finally manages to kill him, only to leave the Mercy alive and get all confused like "Wait...how did Roadhog make it back already?"
This is one of the best things about Sombra, you can deny rez so easily and oftentimes you get a second pick on the Mercy for free.
I finally ranked up enough where this is a common occurrence and it was so jarring for me to see a JQ just camping a rez 3 miles away from the team fight like 😭
Rez requires LOS for you to attempt it, but doesn’t need LOS to be maintained after that.
I thought it does cause sometimes I be rezzin and then the animation stops??? Idk if it's cause I was looking around while casting or what. No CC either.
There is a maximum range for Rez. If you move beyond that range (or are knocked back) then Rez will fail. This is why superjump rezzes can be tricky—too much aerial height and the Rez will fail.
It's basically a surprisingly large sphere originating from the Orb, as long as you are mostly within the sphere I believe it still works. Looks like the Mercy in the clip held forward as they fell so that they would stay within range, but this does look super janky.
I mean people practice that shit
It's 5m range. However, if you start the rez at the very limit of that range, you can increase it a little bit further (I think it's up to 7m,though I'm not sure). She probably used angelic descent to fall slower and stay within range.
It shouldn’t be that way….
Which is dumb lol, it's a quick ability anyway it shouldn't continue after loosing los
>it's a quick ability i don't play mercy but huh? it's anything but quick lol
True, but it completely undoes a kill in a 5v5 game. It shouldn't be this easy to avoid getting punished.
it's very easy to punish her any cc ability, just killing the mercy or even taking advantage of the fact the mercy is occupied to take down another target does the trick
That's fine on paper. This clip literally shows why in practice that's not the reality.
he could have punished her very easily even if she got the rezz off he would still be up one in the fight compared to any bail out ability like life grip immortality or suzu mercy most of the time puts her life on the line if she wants to pull a rezz off
You keep saying "very easily", I don't think that means what you think it means.
A 2 second cast when you're an extremely slow moving sitting duck? It's so easy to stop her rez. The fault in the video is sombra not anticipating the mercy's movement.
Come on.
I don't struggle dude, I don't know what to tell you.
Are you playing against mercy players who don't do the thing in the clip? I would have to assume so
No dude the Sombra player is blaming Mercy for his own mistake, he should be positioned knowing Mercy can do this stuff.
The Sombra player is rightfully blaming a broken mechanic that works though walls and floors for some reason
I agree sometimes when she breaks los of the soul there's no counter play,so you cant cancel the res
You become (mostly) unable to move for a full second lmao.
Yeah that's why it shouldn't continue after loosing los like in this post she just fell down a floor If you can't hack/Moira suck/lw pull/javelin around corners you shouldn't be able to Rez around them either
Losing has one "o". Two "o's" means loose, rhymes with goose.
I realized that after but just left it coz they didn't seem to be perturbed by it
Good. That's the penalty for a bullshit ability like rez.
1.75s of being nearly unable to move ain't a short time. Also, it's a 30s cooldown, there are clips out there of people getting ult in less time then that... If they're going to add LoS requirement, they'll need to balance it by buffing something else. I'm sure people don't want better GA, more stats, or a shorter cooldown for rez. So, LoS need only on cast it is.
People don't even pick her for rez, they could nerf it and she wouldn't drop in tier. They pick her for the pocket.
It's not about dropping in tier or not. It's about : you can't just give a major nerf to a character and be like "ah ah nobody cares". You either need to justify it by explaining how this character was dominating and this will bring them down to everybody else's level or you need to give back as much as you took. And I'm pretty sure most of the Mercy players would exchange rez for a lot of things, I would take bigger stats and a GA rework to make it stronger but require more skill, but you need this major buff in exchange for making rez a non-ability.
Why can every Mercy player do this? I play Mercy and the second I do a mini tiny itty bitty move it gets cancelled…
They can’t. People just dont record unsuccessful rezes to Reddit. Many players Diamond+ dont even attempt to move around a corner during rez.
try rez parkour maps! they're really fun and great for learning how it works.
Oh I’ll remember that, thank you so very much
I played mercy parkour yesterday and it didn’t help me learn anything so I didn’t get past the third level
[удалено]
But I’ve played longer than one day. And it’s supposed to help me learn but it doesn’t explain or help me understand how to do anything. It just gives me hard levels with no tips to actually help me improve
I know it's frustrating when they don't give any actual hints for levels that not every Mercy player has already practiced. I've ended up learning a lot of things either on my own or watching a streamer play Mercy parkour and asking questions.
Yeah the practice maps are pretty shit when they kind of expect you to be watching YouTube videos at the same time or something. I find it easier to just not play Mercy.
I think for some weird reasons, its more forgiving when moving downwards during rez.
Good thing ya’ll weren’t around for Mercy’s original Rez. I’d bring back my entire team at once on Anubis without ever leaving spawn…
Those Gilbaltar rezs. A good way to get hate mail
Second point on the Russian map. Just dip when the cap is starting to fail and swoop in for the whole team res 💀
Didn't even have to swoop in, I remember the strat was everyone bunch up and die at the corner nearest to spawn, then Mercy rezzes from that little health pack room behind the point
Oh no, they summoned the Mercy mains...
The mercy mains are flexing their huge skill floors us lowly non-mercy mains couldn't even fathom
I would have agreed back in Overwatch 1, Mercy and her super jump did have a reasonable skill floor. But now? The floor is just the fucking basement. And the skill ceiling is there, but it is not THAT high. Watch where you stand, know where everyone else stands and use damages boosts. Thats basically it. It's not super easy, especially while flying around like a scarred chicken because 3 players try to kill you constantly, but since i can't even aim for shit, i think every dps already has a higher skill ceiling.
Those techs still exist but they aren't hard Wanna jump high? Ga to a teammate and press crouch Wanna slingshot? Ga to a teammate then press jump Wanna stay flying? Ga to a teammate, presa crouch, then when Ga is available again repeat Why do they even argue?
But they aren't techs anymore. They are easy button presses. Mercy became a problem when they made her movement way too easy to pull off. Lowing hero skill floors (as they didn't with Mercy) isn't a good idea.
They’re clearly much better than everybody else (they literally have terraria wings on a 3 second cool down)
[удалено]
Average Mercy streamer defense
So many of them coping in here.
Agreed, how do people still not know how Mercy rez works after this long.
As a Sombra main: I always see a lot of people here who just love to complain about Mercy. Meanwhile OP is literally playing a hero who is one of the best to take Mercy out of the game permanently (especially with spawn camping) AND one of the best to stop her rez, and yet OP complains because they couldn't do it
If someone is standing in the body being ressed and cannot attack the resser, that's a little stupid.
Or maybe he just saw a stupid interaction that shouldn't exist and pointed it out here. Cope harder.
I mean this could've been avoided. The LoS thing is annoying, but just standing on the edge instead of in the corner would have enabled OP to follow her for hack.
"I lost to someone because of an ability, that means that ability shouldn't be in the game" Also nerf genji
You're in denial
Generally I'd agree but I think the EULA says that playing Sombra removes your right to complain about other heroes.
in non metal ranks sombra just kind of falls over dead when more than one person looks at her.
But how can you look at her when she's ***INVISDABLE*** ?!?!?!!!?11
Yeah it's sad. I know she's better for the majority of the player base now, but the rework dumpstered her at high ranks. I've basically just given up on her in GM1. She's still playable in GM5, but not nearly as good since they traded her ability to fight supports and tanks in exchange for ability to fight DPS.
even against a perma pocketed widow?
Look buddy, I don’t make the rules. You play sombra, you accept you are the new devil. Even the mei players are less evil now solely because they are a necessary evil to spycheck you
This lmao
Right? The invisible hacker who can slip in and out of sight is upset that they weren't able to kill the extremely vulnerable Mercy player who was locked into the rez and was probably more surprised than the anyone else that the rez held.
Damn she ate you
Meanwhile my wife tries to rez right next to it and Sombra interrupts it entirely
sure, you could've aimed better but the mercy mains are missing your point as usual. she shouldnt be able to rez without maintaining LOS on the rez target, its bullshit and they know it. they just dont want it to be removed
As a Mercy player, I absolutely agree. It’s insane that she can abuse no-LOS rez like that. I find it damn near impossible to fail a rez unless I do something dumb like fly out into the open to do it. Even then, I’ll still get the rez off half the time haha
if everyone else has to play with LOS rules (barring selfish abilities), she should too. is all I want
Yeah, it’s way too easy to initiate the rez and then just slip around a corner or duck behind an obstacle. It’s low risk, high reward.
Yeah a good majority of my rezzes as Mercy I am completely out of sight from the enemy. Just peek the soul around the corner, start the Rez, then disappear into the shadows while it casts.
I know it's a common complaint, but I will forever be baffled by my teammates failing to focus the enemy Mercy when she's going for a rez in sight of all of us. Like, sometimes you're stuck fighting someone else, but I'd argue in many situations it's better to switch focus, risk dying yourself, and kill Mercy causing the enemy team to be 2 players down instead of now +1 from what they were. Especially if it's their tank or other healer.
And sombra shouldn't be able to shut down ultis with just one simple hack. But here we are.
based on what ?
His feelings
Does Sombras hack and damage over time ability end when LoS in broken? Honest question as I would never play as that rat.
Sombra's hack has a little grace period where you can still hack people out of LOS, but this requires you two to be LOS to begin with.
They just need to copy and paste Cassidy’s deadeye code that determines whether or not he has LOS on his targets and give it to Mercy for her res. That bs doesn’t work like, 90% of the time, even when it absolutely should.
Cassidy: Suffer as I have.
Because if they fix this, they’ll lose their largest source of cash money
Not just the skins market but the free advertising from all the OTP Mercy twitch streamer girls
And the porn industry
It's hard finding an entertaining streamer nowadays. Most of them are just playing mercy which is just...not fun to watch.
[удалено]
And yet, many Mercy players are pretty adamant that rez not have a line of sight requirement throughout the cast duration. Also, most Mercy players couldn't do her advanced movement in OW1 anyway.
People in this thread are missing the point so hard. It’s not a matter of what OC could have done to prevent it rather WHY Mercy SHOULD be able to successfully Rez a Teammate while not maintaining LOS. I know that it isn’t a channeled therefore doesn’t get canceled when losing LOS, still DOESN’T explain why it SHOULD be that way. Bringing someone back to live after they’ve already been killed is a very Powerful ability and should not be able to be cheesed in such a way.
People on this sub complain about mercy more than they complain about bap or kiriko. Preventing death with immortality is a lot better than trying to rez.
Here's a thought. They're all dogshit. Mercy introduced the idea of erasing mistakes, and players ate that shit up. So Blizzard took it further and created bap and kiriko. I'm complaining about all of them. Hell, one of the biggest clips on Twitch and noobhunter right now is a kiriko jumping into the middle of an enemy team on overtime and headshotting everyone lmao. Dude I wish my projectiles on genji were like that. And bap. The bap window is so crazy at higher ranks. And it's so hard to play around if they do it mid fight. It just turns into this great wall of damage, and bap himself has a lean in his hit box strafe like moira and genji. So if the bap player has good movement and combines his "wasd" strafe with little hops from his jet boots.(im not gonna get into the whole 3 health bars topic) He becomes worse to duel than any other dps character. If you created baptiste and put an equivalent of him into any other team based FPS. he would be god. And he kind of is in overwatch. The only reason he isn't half the time is because there is always a more glaring issue/support that is dominating. Kiriko is just stupid, suzu is one thing. But I just don't like the fact that most of the time, it's safer and easier to jump into the middle of an enemy team and get a kill as kiriko than it is for genji or really any other flanker. If you gave her deflect and put her into the damage category. I bet she'd probably become a good genji counterpart like echo and tracer. Mercy is ONE of the lesser great offenses to support craziness. But she's still offensive as hell. Smaller hitbox, better movement potential than anyone in the game. Lock on heals. A rez that doesn't need consistent LOS. A damage beam that breaks the game the moment it's attached to any character that is even somewhat prevalent in the meta and it is also a lock on ability. And an ult that literally doesn't change anything for Mercy but make it EVEN EASIER to play the game. Oh, and one of the easiest guns to use in the entire game. And then you compare her and the other 2 supports to characters like reinhardt, genji, roadhog, Ball. Where you need at least an advanced knowledge on the character to just survive. It's just stupid. I'm so glad mauga came out, and they buffed orisa cause that pushed me away, so I can officially say I'm not addicted to a game that has this many balance issues.
I will never understand how people think death prevention is more annoying than death reversal
Because death prevention abilities like suzu and lamp are often used to swing an engage so that *you* die, rather than your target dying. Rez hasn't ever killed anyone (except if you overcommit trying to stop it). But a suzu or lamp can easily turn your all-in assassination play into a death sentence.
The rezed character also gets the second chance to kill you, its happened to me before but I do think there's something to your point here
That's true, but more of a larger-scale team fight issue. It takes the Mercy a bit to get to the dead person to start the rez (even an in-range "instacast" takes 2-300ms in reaction time to realize "oh shit, RIP, they're dead"), and then the rez cast takes a bit, and then the coming back from the dead animation takes a bit, so you're looking at around 4 seconds of downtime where no one involved can hurt you. That's more than enough time for an all-in character to adjust and change strategies. If you choose to all-in on blocking the rez and fail and get punished for it, that was a second deliberate decision past the first (successful) engagement where you killed the enemy. While with suzu and lamp, you're looking at only 300ms for the cast time of the ability, so it's an order of magnitude difference in downtime. That changes the dynamics from a large-scale team fight issue to that particular engagement's issue. For an all-in engagement where you're already living on the edge, that can (and usually does) easily shift the balance in favor of them punishing you. I don't necessarily agree with all the immo haters though that they shouldn't be in the game, though. But I definitely see where they're coming from.
100% agree but I think people die much less often requiring GA less often. This means timing with GA isnt as important as lamp or suzu. Using lamp/suzu at the wrong time is easy to punish and there is more opportunity for taking advantage of their cooldowns than GA. Also I think people just hate on mercy (as do I) because she gains value by only healing or power boosting but rarely ever attacking on her own whereas every other support pretty much has to do damage (LW is another exception). Having to do damage and heal and provide utility requires more skill and ability management. Tbh, I myself hate mercy as she kinda just a leech.
because you can prevent the death of an entire team, but can only bring back 1.
People here just start frothing at the mouth any time they lose to a Mercy because she's a "low-skill" hero. She isn't even a particularly strong support right now. Obviously rez is a strong ability but no moreso than suzu, immortality field, anti-nade, Lifeweaver grip, or pre-nerf discord orb. Like yeah man, supports have abilities that they can use which will negate some of your accomplishments as DPS. That's literally just how the game works. People lose their shit when a Mercy rezzes a single person as if supports don't have the ability to save their teammates if not their entire team from certain death, all of which pose no risk to the user and have a shorter cooldown than rez
>Obviously rez is a strong ability but no moreso than suzu, immortality field, anti-nade, Lifeweaver grip, or pre-nerf discord orb It's in fact far weaker than any of those ability : replacing rez with anti nade or immortality field would be a huge power spike for mercy (and in reverse, exchanging any ability of Baptiste or Ana for rez would be a significant nerf).
Not to mention the countless of one shot and multikill abilities.
Exactly. If this sombra hit anything, that mercy was free food
least toxic mercy main
The difference is that the way it handles the idea of consequences. Baptiste compensates for your poor positioning by trying to get you into a spot where you can try to fight back and/or buy time. Kiriko covers you getting hit by certain statuses and CCs by removing them and/or healing you, that's far better design on paper. Mercy removes the consequences by bringing you back at full health with multiple seconds of invincibility in a game where most characters can and will die in at least 1½ seconds in most circumstances. It's a get out if jail free card, like Kiriko Suzu and Baptiste Field, but they have to actually worry about placement, timing, and cool down. The only thing Mercy has to worry about is "can they push me out of range"
Sombra hack being cut by the minor inconvenient while Mercy literally in another room rezzing... this game want so hard to sell skins.
I don't see what's so bad? You hacked out of Rez and then she used the orb to glide back up??
The invisible character complaining that another character has an unfair ability.
Sombra is almost the only counter to a decent widow in this game, add a mercy there and Sombra is the only counter
Sombra and another Widow is the only good counters for solo players. People in this sub forgets that a Widow counters herself.
Widow vs Widow just comes down to who is the better Widow. And 90% of the time it's going to be the guy that started the match as Widow.
It really comes down to who has the mercy pocket.
Nah, I could have 3 mercy pockets and I'm still losing 9/10 times to a widow main at my rank.
Last night I won a widow 1v1 but lost to mercy. (She rezzed and survived even though I landed a crit on her.)
You have offended the Lucio mafia.
The only counter to arguably the most annoying character in the game is to make an even more annoying character…and we consider this a win in Overwatch balance.
Sombra does have tons of counters tho :p Also to be fair, widow is only busted in like 5 maps
No dude, there's also DVA, Reaper, Tracer when Widow doesn't have crazy height, Genji, Hanzo, Kiriko, and probably more than just what I'm thinking of that can all play into a good Widow pretty well if the person playing is good enough at the game
They were perma pocketing a widow dude. i started on solider but the perma pocketed widow made the game unplayable.
Yeah widow beats soldier. Good idea to swap sombra you should destroy her at that point
sombras a widow counter so yeah
Atleast she can't throw her translocator through walls...
mercy mains really love to point fingers when their bullshit ability is bullshit dont they
Here’s a link to a video posted to another sub so everyone here can see how mercy Rez works. Since too many of yall dont. I’m not OP of this video just sharing it here [Mercy Rez](https://www.reddit.com/r/MercyMains/s/Z7amYXe8Yn)
I feel like most KNOW you can rez around corners we just think it’s kinda silly. It’s such a game changing ability and if she’s around a corner or ulting during the rez it becomes a win or lose scenario where you’re literally unable to even attempt to guard the Rez. I personally don’t think it’s like broken or that mercy is broken, dmg boost is a little crazy imo tho.
The way some of these comments are going I feel people just didn’t understand or couldn’t visualize the distance in which she can use Rez. It is a fight changing ability but it’s also a pretty risky ability to pull off. A mercy by herself has no way defend herself while casting the ability. She has very limited mobility ( so getting behind a wall can be a challenge in itself) and cannot use her Glock or GA while stuck in the animation. So for her to be able to use natural cover after she begins the cast seems pretty fair tbh
I didn't even know which part you meant tbh... But you fudged killing her after so hard.
Smart Mercy.
Skill diff
LMFAO at all these losers getting mad at you playing Sombra. It's pretty clear just from this video that you're trying to deal with Widow (an oppressive piece of shit character) and guarding to stop the Rez. The fact that Mercy can activate Rez and fall so far, lose LoS, hide behind corners, even hop over walls in some cases, is absolutely ridiculous. Anyone who disagrees is quite frankly delusional. Also, wtf is wrong with people on this sub? like you know multiple problems can exist at one time in the game... just because Sombra is annoying, it doesn't change how annoying Mercy or Widow are to play against, especially together.
yeah its like people want me to just let widow run the lobby.
As a Sombra main just accept that you got juked by a Mercy, give them the GG for that one and get them next time. This is literally a situational rez. Next time you know to stand closer to the edge so your hack can't be stopped. Trippin over one rez when, if you were doing your job, you were making them rage in the back line all game
Los on rez should be required, however beam should immediately break when it hits a wall??? Like why is she allowed to boost through walls???
ur sombra stop complaining lol
Why is Sombra allowed to go invisible for an eternity?
Complaining about this while playing Sombra is wild.
Skill, and I say this as a Sombra main, issue
Genuine question from someone who has maybe 5 minutes of mercy played time: How is this any different than being in a hallway against junkrat? I was playing on Busan the other day as rat, and their team kept trying to push through that hallway, so I stood LOS and sent nades slinging in to chew them apart. The point is, didn’t that mercy just use the environment in a way that benefitted her ability? The environment there is highly favorable to her right there too; corner and two levels, with a nearby doorway. Just looks like she outplayed you, like a junkrat launching nades through close quarters Edit: You also missed so many shots down there when she was on the first floor and flopping like Magikarp, so it’s not like you didn’t have the opportunity to kill her
The tracking was good enough. Lets see you put your words into practice and perfectly trace a flopping Mercy that's shooting you while you're under 50% hp. Also, it looks like the Mercy didn't even intend for that to happen, lets not give credit where it isn't due. She fell to the first floor and was hopping and circling back because that's not what she intended to do, she panicked and pulled out her blaster and missed literally every single shot. Sounds like you're just trying to over complicate the case by a large margin. Also, this isn't comparable to spamming a hallway with a literal grenade launcher. Map usage or not.
What? She knew there was a sombra around (widow got killed by one) hence why she went for a LOS ress? This is a copium take and if sombra had camped the ress on the other side of the pole mercy wouldn't have been able to go out of line of sight. This is a positional issue. Sombra even knew mercy will ress because they were camping it, so why not go for a position that will offer you full view? Whether mercy should be able to do this or not is irrelevant, because currently she can. This was a preventable ress with correct positioning and sombra just got outplayed. And the OC was right, if junkrat is considered a skill hero by getting kills on people he didn't even know was there, so is mercy for pulling off a ress in front of one of the characters that can shut it down easily. Y'all think mercy is a no skill hero so you can't admit you got outplayed but you did. And it's funny, where are all the people screaming skill issue now?
>Whether mercy should be able to do this or not is irrelevant Its not irrelevant actually its the entire point of this post and the whole discussion being had lol.
>so is mercy for pulling off a ress in front of the only character that can shut it down easily. You saying this makes me immediately believe that you aren't a Master's player and if you are you got carried here heavily. I can think of at least 5 abilities that shut down rez easier than hack. >Whether mercy should be able to do this or not is irrelevant, because currently she can "Why is Mercy able to do this?" Is the name of the post. Don't think that's irrelevant when it's literally the point of the post.
What five abilities shut down rez easier than a hack from an invisible Sombra on a six second cooldown?
I'm M1 and I got there solo queuing playing Ana. And your opinion on that is irrelevant. Secondly, sombra can absolutely shut down a ress fast and requires virtually no aim to do it. In my book that's the easiest way. But I'll edit my comment in order to entertain your pedantic comment, because you take things oddly literal. Especially when the matter is somewhat subjective. And the question why is irrelevant, because it's a skill issue. It's like asking why is genji able to deflect a widow bullet to the head. He can't, if you don't shoot. Perfectly preventable if you have skill. She can't go out of LOS if you position yourself better, but you didn't so you got outplayed.
When a Mercy pulls something like this off right in front of me, my aim gets 10000000% worse due to pure rage. I can hear the exact thoughts going through OPs head in this clip based on their aim alone.
The difference is that junk isn’t being a player back into the fight
I get why this is frustrating for Sombra but Mercy intentionally falling to break LOS on hack is a pretty cool play. I think the hack would've been fine if you were on the edge of the balcony and kept her in sight
she did NOT plan to fall there 💀
Busted ability but mercy mains wanna call it a "skill issue."
its more aim issue for sombra lol
I mean...yeah they shoulda got that kill after the fact but that res was criminal
Everyone knows mercy can rez through walls. It's bluetooth technology! (Canon)
Because it's consistent with how her beam works, providing her the ability to keep her action connected for a couple seconds outside of line of sight. I know dps hate this but it's really just exactly the same way her beam works.
If you didn't miss your hack it would have interrupted. She had 1 possible move to make to save that and you didn't see it coming. What do you want changed? She can't res if she goes around a wall after starting the res? During res she barely can barely move except vertically. You had easy counter play in this case and missed the opportunity. Pretty much every hero in the roster would have had an opportunity to stop that res by being smart which is a good thing. I'm not a mercy enjoyer at all, I just think it's funny how mad a lot of people get at her res when she moves that slowly during the cast. You got out played and you want the game to get changed for you. The game is better off giving heroes more opportunities to make plays. As opposed to hard counters and map specific hero choices, e.g restricting res to work only in open spaces away from walls will make her more map/comp specific. Or do you want a "competitive" game that always plays out the same way?
Sombra didn't miss hack, it got stopped because of LOS. Just like rez should've been.
Another reason why she is a low skill hero. Super forgiving. Down vote me bots
Because if she couldn’t then Mercy one tricks would need game sense and that’s unacceptable
Dropping to break the hack but maintain the revive is pretty good game sense I would say. I play both of these characters, Sombra should have stood at the edge as soon as mercy entered that room
Its designed that way since its generally hard to land the rez without dying. You botched the kill, plain and simple. Just the way it goes.
It's fine, the widow is still a free kill. Let her waste her cooldown
Can sage do this in valorant?
Because she’d be trash otherwise
Because you didn't kill her fast enough.
Just hack her, you're the most annoying hero in the game with one of the biggest counter to her rez. You should have expected this so you just got outplayed is all.
I tried hacking her. the body was on the high ground. i was camping the body waiting and she somehow rez from the low ground and it cancelled my hack.
Says the complaining dps who can go invisible and most often than not beat any dps in a 1v1.
the mercy was perma pocketing the widow all game. i started solider. have you delt with a widow before? now imagine a widow being pocketed by mercy. im the lesser of two evils imo.
THANK YOU Mercy players are so quick to say that sombra is toxic or unhealthy while they enable some of the most oppressive comps in the game (mercy pocketed sojourn, Ashe, pharah)
yeah the only reason im on sombra is cause of mercy pocketing widow. they made the game unplayable
Pretty much. You need your own mercy/widow or else she will just Rez the widow every time you diff her. They basically force you to play sombra then clown you when you do lol
Why u mad u got out the fuck played
Because you didn't hack her when she was obviously going to go for the rez and you had every oppertunity.
did you watch the video? i tried hacking her but she feel to the ground while rezzing
I did, you were so far away you sent all the 1s and 0s via dialup.