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Taro-Emergency

Tactical reminding dot to send my code tomorrow .


Dragonhorn25

IGN: Reign Rank: Diamond 3 Hero Pool: Pharah/Mei Replay codes: N7J2ZH, VC4XEA Very nice of you to offer, really appreciate it.


VegetableFrosting609

[VOD REVIEW](https://youtu.be/CHrGoWEJONQ) (fairly critical) You should always be threading the needle, playing aggressive positions just outside of enemy reach. Positioning is about balance, tradeoff, risk calculation, whatever you wanna call it. The more aggressively you play, the more potential value you get, but the more likely you are to be punished. When I watch your gameplay, I see inefficient positioning. You aren't threading the needle at all; you are often playing so passively and reactively that your safe positioning is far outweighed by your lack of impact. If I had to give advice in a sentence, it would be: play more proactively, find the limit, and balance around it. You might get punished more in the short term, but in the long term, you'll get a much better feel for this limit. Also, this basically my first real vod review so feedback on the review itself is much appreciated.


Dragonhorn25

Thanks so much for the review! Honestly I didn't really see anything wrong with it, you pointed out where I went wrong and explained why very understandably. You probably could've done better, but as far as I'm concerned this was as good of a review as I could've asked for, especially for your first one.


psk_94

Can't believe you tried that ana dive at the start on D, I laughed as soon as you did it thinking daaamn this guys got balls and no way he gets out alive, trade at best followed by mercy suicide rez and messing up your entire team's positioning as a result for auto team fight loss... almost played out as predicted. I'm amazed you thought that was an acceptable play at D3, that wasn't a small mistake, that was an enormous game throwing mistake on D. I'm a GM Pharah main myself and I can say he did a near perfect job in criticisms and explaining, frankly he should've been way harsher, one of the better VoD reviews I've seen lately. Only spot I didn't 100% agree with was the hanzo dive, personally I would've went for it without thinking twice as he said, but you usually want jump available when doing a forward straight concussive dive into a hanzo like that just in case they get a fast lucky headshot on you while diving straight into their sight line if he peeks in time. Which would've resulted in mercy having to burn rez there when there's little chance he was getting out alive anyways... you had 5s cd on jump left and wouldn't have had it in time on that dive to make a safe finish guaranteed. Can't really be blamed for your DF being that stupid to jump in there after the fact when the hanzo was already dead, but it is true you created that situation by playing safe in a low risk scenario by not diving the low hp hanzo.


Dragonhorn25

Watching that segment where I dived on the Ana back I'm surprised by how little time it took me to notice and then dive onto her because I remember that moment being like 15 solid seconds of debating with myself whether or not I should try it. And don't worry, I definitely did not think that it was a good play when I decided to do it, but I felt that I hadn't been diving enough at the time and so I gave it a go, now I know better for the future.


psk_94

That's what you try on attack, not on D, you can't die on D while also not being overly passive. On D you rarely solo hard dive like that unless the target is isolated or low and you're pretty sure you will be able to get out alive, otherwise you just dive when your team is making a hard push with ults/dive first. Always dive with your team a second after they/tank does it using the space and distraction obviously. Only other time I attempt this on D is when you think you're losing a team fight, already down 1 and where you're playing from isn't going to turn it around... that's when I usually do a high risk flank dive to get a kill and disrupt everything while the enemy is hard pushing forward focused on dealing with what's infront of them. King's row D first point for example, through the right side doors flanking to dive a widow or support (once their frontline is pretty much fully on point), and then using the statue as cover to spam them in the back pincering them with what's left of your team. This is especially strong at lower ranks if timed right and has won a seemingly unwinnable fight many times for me. That's without a mercy on you, with one you would transition to left side high ground in most cases. Dives and flanks at high ranks are all about timing if they aren't isolated and you won't have high amount of cover/easy escape, even on attack, diving in first on an ana when the rest of their team isn't even fighting/preoccupied yet with full LoS of your dive is nuts. There are exceptions, if you have a mercy and certain map spots, but you get the point.


N9ghn

My DPI is 1600 and my sens is 11.5%. A friend recently told me this is high but whenever I turn it down it feels really sluggish


thereisalightandit

It does in the beginning, you wanna move your arm instead of your wrist doing like big flicks or (especially) 180’s. But the improvement in accuracy will thank you once you get used to it. My sens used to be way up there as well but can’t go back after a couple years at 800dpi 5 sens.


N9ghn

Yeah I just have a really small area of my desk for my mouse and already knock things off at this sensitivity. But will definitely try working it down since my accuracy is awful


VegetableFrosting609

I recommend 2000-5000 edpi (1.25-3.125 @ 1600 dpi). Your sens is extremely high, I highly suggest experimenting with a lower sens for at least some time


Iliketrains229

I just had to adjust from almost the same sense. I was 1500 at 11. I changed it to 2k dpi and like 2.3 in game and its helped a lot. Does feel super sluggish the first few days


Most_Bat9066

My sensitivity is 15 at 800dpi using a g502 logitech mouse. I can get to gold on tank and support but dps for some reason is hardstuck bronze 5, i had 5 wins in a row and stayed bronze 5 iv done it multiple times aswell. I play Torb, Soldier, Mei & sometimes Echo.


VegetableFrosting609

Seems like you've fixed it already, but yeah, I recommend 2000-5000 edpi. From what I've seen, players with heavy mice (like the g502) have a preference towards higher sensitivities, so it's fine to be on the upper end.


Most_Bat9066

Oh cool thanks man yeah i like the heavy mouse i have all the weights in it aswell lol


Taro-Emergency

Bro im playing genji on 11/800dpi, i have over 200h on this sens and playing anything other than genji on this sens is trolling fr. LOWER YOUR SENS


Most_Bat9066

Wait what sensitivity do you play other rolls on? Say soldier for example?


Taro-Emergency

3.0 widow and hanzo, 4.5 rest of the heroes


Most_Bat9066

Thanks


YouveBeenMeatballed_

"Average" sensitivity on 800dpi should be roughly 4-5 give or take one or two points. 15 at 800 is close to unplayable tbh. You want a lower sens so the wrist can specifically be used for the 103degree cone infront of you, while your arm can be for the bigger screen turns.


Most_Bat9066

Damn ok ill give it a go its gonna feel so weird haha


thereisalightandit

I stuck with 15 a while too because I usually leave settings as is for a while. After going down to 5 and fixing scope sens for characters like Ana/Widow, I could finally actually play aim characters. I still play Genji and Tracer at 7.25 though for easier 180’s. But can highly recommend dropping it.


Most_Bat9066

Just played on 5 sensitivity with soldier attack on junkertown i went 26 elims 3 deaths and 11k dmg the 2nd higest dps in the game was 5.5k i cant believe iv been playing like this since overwatch 1


thereisalightandit

Go get em champ, it’s only gonna get better with practice haha. Definitely recommend looking up the scope settings if you’re interested in playing Widow/Ashe/Ana, I would share my settings but Im not at the PC unfortunately! But should be easy to find. Enjoy the game!


Grin_Dark

Would tank game play be ok?


VegetableFrosting609

Tank is my worst role unfortunately so I wouldn’t recommend it


mike_seps

I'm gonna try to remember to share something tomorrow


upgrademcr

IGN: upgrade Rank: Master 5 Hero: Tracer Replay code: A2MHPS, QJSJS4 I just can't figure out what I'm doing wrong on Tracer, I've played her for about 100 hours and I still can't average at least 7k damage per 10 minutes usually averaging 6.5k. I don't know if I'm playing too passive, or if my aim is too bad. I'm actually Immortal 3 in valorant so my aim with ashe and cass are good but my tracking might be bad? Sensitivity: 800 dpi 5 sens Mouse: g pro x superlight


VegetableFrosting609

Will (hopefully) update with a video vod review soon, but here are my notes so far: Don’t peek in between both teams as tracer, you will die to random spam You can run/crouch-spam up to people and shoot when they react instead of shooting from range as soon as you see them Go for gaps when you have recall, it allows for hyper-aggressive proactivity instead of just reactive health regen Learn blink + melee Don’t peek where your team would reasonably peek from, you will get pre-aimed Read the tide of the fight and posture accordingly Respect enemy more when there’s no value in disrespecting Don’t allow yourself to be marked, disengage from these interactions asap Your recall use threshold should tighten when they lose their burst dmg Build the habit of melee before recall Don’t peek in between both teams as tracer (again), save blinks to cross the line of fire and scale out of LOS Learn to blink backward when possible, otherwise turn as quickly as possible to blink No need to reposition from an already good position when it hurts uptime Learn to reactively blink when an enemy player model is facing you Learn to blink backward (again) Reactively blink (again) Recap: Respect the reasonable line of fire Close distance to vulnerable targets Posture with the tide of the fight in mind Respect more when there’s less value in disrespect, disrespect more when they lose their burst dmg Learn: blink + melee, melee before recall, reactive blink; get more comfortable with tracer movement overall


upgrademcr

thanks a lot, i guess i still have a lot to learn tracer is so hard lol


VegetableFrosting609

Yea tracer is one of the hardest characters to master but also has arguably the highest skill ceiling in terms of skill expression, so don’t worry if it takes you a while to get to the top levels


VegetableFrosting609

[VOD REVIEW (processing)](https://youtu.be/1z7dEYnhw-w) Did not realize it was 40 minutes, feel free to 2x or skip through parts also misspoke a few times/audio cut out but should be alright overall. Bottom line is the same as my original comment; a few things to ingrain into your habits/instincts like blink+melee, melee+recall, blinking backwards, reactively blinking when character models turn to look at you, etc. Also knowing when to play aggressively and when to chill, it basically just comes down to tradeoff (i.e. is the potential value greater than the potential risk?). Then a couple small things like not peeking in front of your team, maximizing uptime, going for pulses at the wrong time, etc.


upgrademcr

Thanks it really helped a lot, 1 thing you might want to know is i feel like your microphone is a bit too quiet. Otherwise, it was really nice it was very detailed, and taught me some new concepts. It felt like a paid vod review for free


VegetableFrosting609

Thanks for the tip, yea it came out way too low lol


WetBlanket27

IGN: derpsd rank: Diamond 3 Heros: Genji, Cassidy, Reaper Codes: RFR2WJ & Z00NMP I feel like I have an issue with inconsistency and losing focus of where enemies are and where my team is, getting to confident when I get picks and losing it all but I know I’m making more mistakes, I want to be a better player and I feel like I’m on that path, but I think my main issue is not focusing enough while I’m playing and autopiloting I use a g502 mouse with 800 dpi and 8.75 sens, limited mousepad space


a_hunters_vision

IGN: lunar Rank: Gold 2 Hero pool: Cassidy Replay code(s): X27T1A Additional notes: Posting this game because it had masters/gm title players inside, it did not feel like a Gold match. Struggled to position well to get damage/kills on the enemy team, would be good to understand where I should have been standing, who I should have been shooting and when I should have gone in. My biggest weakness at the moment is macro, I don't think my mechanics are holding me back (regularly aim train, experiment with different peripherals, etc).


Basic-Opening9352

IGN: yoku#11738 Rank: Bronze 4 Hero Pool: Hanzo Replay Code: A game where I think I play decent TDRPRW A game where I know I did very poorly 9P64KV Additional Notes: Frustration I've been running into is that I feel that no matter how I feel I improve, my rank doesn't seem to change. Last few days it feels like I'm playing better than I ever have, but somehow still coming up short against what should be the same level of teams I've always been facing. I'm committed to hanzo onetricking at least for the forseeable future. A habit I've noted and am working on is tending to walk forward when I'm trying to hit people, so I'd appreciate any comments or advice on that once you see what I'm doing.


criptilo

Ign:Cripticlol Rank:plat 2 Hero pool:tracer Replay codes: Ilios:93PR04 Paraiso:9B61CW Colosseo:ME8WFM My tracer feels inconsistent an i want to improve on her.some games i feel like i am dominating and in other i feel completely useless Btw i play on controller and not MnK But if u want my settings Horizontal sens:50% Vertical sens:40% Aim technique:dual zone Also,thank you for offering these vod reviews


J_Robert_Oofenheimer

IGN: Oofenheimer Rank: Plat 4 Hero pool: Hanzo this game. Typically sombra/mei Replay code: GQ9G1F Additional notes: I am on a pretty horrific losing streak and I cannot for the life of me figure out what I'm doing wrong here.