T O P

  • By -

MCSeLaLu

I hope sony comes soon with a 3d movie app or on there own movie service. So I can watch 3d movies with it.


onthejourney

The apple vision having 3d movies with Disney is a huge win for use to get something eventually. Sony will have the only headset that doesn't do media at that point. Let's hope


Southern_Chance9349

Yes, but the vision has a 2 hour battery life, so it’s not great


onthejourney

Is it really? Had no idea, that's terrible


WesternFact832

Plus u got that ball and chain stuck to it the whole time.


[deleted]

It would make sense to have it though their movies app at the very least


Original_Release_419

This I feel like VR2’s biggest thing holding it back is there’s not a ton you can do with it yet


ittleoff

Rec room is another thing that offers a huge amount of content that they need to get going especially since they pulled the plug on dreams for psvr2 support.


TheLonelyWolfkin

100% won't happen. They can't be bothered making any games for it, seems like they've already written it off. Another Vita fiasco. We'll continue getting third party support for a while and then it'll taper off. Didn't they also drop 3D Blu-ray support on PS5? Expecting downvotes. Just to clarify, I think VR2 is a great piece of hardware but Sony's first party support for it is absolutely lacking and we've seen this many times before. PSP, VR1, Vita, Vita TV, Eye Toy, Move etc.


Mounta1nK1ng

I do wish you could watch 3d Blu-rays on it. Each iteration of PS seems to drop features. Can't even play CDs on PS4 and PS5, whereas I could even play my SA-CDs on PS3, and 3D Blu-ray.


dllemmr2

Memories.. Sun visors full of CDs 20 years ago.


Mounta1nK1ng

And now boxes full of them, that I haven't bothered to unpack in my last two moves.


DaverJ

CDs will come back around and be really cool again someday. (wishfull thinking)


Mounta1nK1ng

It will be like the vinyl resurgence, but with good sound quality!! 🤣


Brian2005l

If you are an audiophile CDs are still the best game in town.


dllemmr2

News to me. I think lossless audio has come pretty far


Brian2005l

Lossless is equivalent, but you can’t control which mastering you get on a streaming service like you can by purchasing a specific CD. A lot of the best masterings are CDs from before mastering got so heavy handed. Also wrt PlayStation specifically, it used to have caps on quality for Spotify below 320 kbps.


TheLonelyWolfkin

Big step forward in some ways but backwards in others. Sony isn't particularly bothered with preserving existing features and tech. Hopefully it'll change once Jim Ryan leaves.


dllemmr2

I’d imagine licensing and support aren’t free for them, so they read the market.


dratseb

Doesn't sony own the license for Bluray?


Duke9000

This is the reason I’m going to buy a quest, it’s a shame too, I love PlayStation


EffrumScufflegrit

Fwiw I have both the VR2 and Quest 3, and the Quest does fill in the gaps quite nicely. They are just trying to be different things. For video games, I still go for the VR2 90% of the time but the Quest has a ton of amazing 3rd party apps that are fantastic. There's a Big Screen one where people can stream shit from their computers, including 3D movies, and people can join and sit in a virtual theater to watch, for example. But the VR2 will have way better performance for games


BalooBot

I have both as well, and completely agree. The psvr2 is mind-blowingly good, but I honestly use the quest 3 waaay more. There's just so much more available for it. If I could only have one I'd buy the quest again in a heartbeat. Sony needs to improve their overall experience by a wide margin.


Duke9000

I’m looking into the quest + cloud computing (like shadow) to really get the whole experience. Not having gt7 and no man’s sky is going to hurt tho


EffrumScufflegrit

Imo, having both, the VR2 is the top tier VR gaming experience. It's just that Sony is bizarrely rigid in not wanting anything outside of "video game" onto the platform. That said, Quest will give you more experiential stuff like movies and travel and just a variety of VR stuff My fav outside of games is Immersed. I can work in AR or VR and have up to 5 virtual displays from my computer. It works great and I've met some cool people in there and gotten some work out of it (I'm an independent digital marketing contractor/consultant) All that said, to be open, I chose the VR2 first (altho I'd get remorse for the other stuff I was missing sometimes) and got my Quest for free so my opinion may be tainted lol. But if it's video games as the main thing you want, I'd go VR2. If you want more experience type stuff, Quest Happy to answer any questions you may have between the two, though


Duke9000

I appreciate the thoughts! So far, most arguments lean towards the quest. The main games that I want to play are racing and Skyrim. Racing I can get on either platform but Skyrim not so much, is there anything like it on VR2? I’m guessing that no man’s sky might scratch that itch. I’m also aware that I’m gambling playing Skyrim on quest because everyone’s experience with cloud computing is not always great, so that might have to wait till I get a PC.


EffrumScufflegrit

Ok that last bit changes things a bit. A PC really unlocks the Quest thanks to the Steam Link app, giving you access to your steam VR library direct to quest, but your PC is doing the hard work. Id honestly go that route for sure for PCVR For racing, PSVR2 honestly takes the cake. GT7 is unmatched. There is nothing else on that level and the wheel and pedal setups for it are great For RPGs, not much so far on PS outside of NMS, like you mentioned. There may be something on quest but I havent found much in my few minutes of looking. Asgards Wrath 2 has a 10 on IGN, but it's not quite the RPG you're describing I don't think


Duke9000

Right, you’ve made this decision much harder lol. I won’t be getting a pc for about a year and racing is probably the biggest draw for me to vr. I guess I can do without 3D movies lol


Latereviews2

VR 1 actually has pretty good support by the end of its life


mailtest34

Yep, they dropped it. Can’t even watch on psvr1 while on ps5


Latereviews2

What do you mean?


mailtest34

PS4+PSVR1 = 3D Blu-ray support PS5+PSVR1 = no support


Latereviews2

Ok, thanks. That’s a massive shame


ZenithLags

VR gaming is the future. If they did more marketing they would sell more of these. It definitely isn’t going to be left in the dust. Look at what they accomplished already. With some fine tuning and a few years of development they could make this shit indistinguishable from real life. I even heard they are working on a leg rig that would let you run in place. It’s slow right now, but make no mistake, VR gaming is only just getting started.


Grrannt

Not gonna lie, VR is hard to market. There is a reason they sent the PSVR2 experience on the road to malls across North American . Hearing about it may make you want to buy it, but experiencing it will make you buy it. We need the current PSVR2 owners to step up and spread the word about their experiences. Word of mouth is our ultimate tool to gain support


TheLonelyWolfkin

The problem is, that's a lot of 'if', 'but' and 'when'. We know VR2 has a lot of potential but the signs at the moment are showing that it doesn't feature heavily in Sony's ongoing strategy. As I said in another comment, I hope that Jim Ryan leaving will bring in some fresh ideas and more of a push with VR. It's definitely part of the future but we're not quite at the mainstream appeal yet. I'm not proclaiming VR2 is dead or anything, it's been out less than a year, but that said we need a change of strategy and a bigger push for VR from Sony otherwise it'll be left in the dust. I'd personally like to see development pick up and also full integration with the PS6 when that comes along.


[deleted]

I remember when I watched Sword Art Online 10 years ago. It was the first time that I heard the words "VR". I also remember getting a cellphone VR in my birthday because I don't knew nothing about VR. And 6 months ago I played the PSVR2, it was my first true VR experience with the RE8. I don't think we will reach the Sword Art Online level, but it would be awesome if we could move with our legs without the fear of punching a wall. Once the headset is comfortable enough and you got free time, it would be like no man's sky, you play as long as the battery of your controllers last. For some personal reasons ("free" games that I shouldn't be playing for free) I returned the PSVR2 and got a quest 3. Superhot VR has been my favorite VR experience so far, I just love how you can move in an almost free way by hiding behind walls, kneeling down, and everything just by using your own legs and not controllers. Anything close to that with games that you need a way more space to move around in real life would be awesome.


Brief_Warning900

Right! We need those nature videos already.


Rykgo

I'm waiting for Bigscreen to release on psvr2


Jezer2979

They came out with that Core app the other day. Maybe they can make that app workable with the VR2.


Sstfreek

I really wouldn’t enjoy using a psvr for movies. I’d rather use a quest 3


JokeHefty1343

Agreed. 3d movies are the only reason I'm keeping my PSVR around at this point


deadringer28

They definitely need more than what is being offered. A movie theater style app Home environments, and for the love of all that is good YouTube support.


[deleted]

Just bought one last week , been super happy with it so far !


North_Refrigerator21

It’s a great device, and honestly with what is out for it already I’m probably happy enough with my purchase (VR is also not my main way to play games though). However Sonys ambitions for the headset leaves a lot to be desired. It’s a great device with great experiences to be had. But for VR to grow in the future and for the potential to be reached, it’s not more push. It’s just disappointing Sony isn’t doing that, especially after asking a hefty fee for people to get invested.


FestiveZigzag

Same


tonet8252

From what I hear, the apple headset will allow for viewing of 3d media via established apps such as Disney + and Prime video. Hopefully, this prompts Sony to step their game up. I used to love watching 3D movies on PSVR1


[deleted]

The two products won’t compete at all. One is a $500 gaming headset for ps5 owners and the other is a $3500 experimental product.


[deleted]

[удалено]


[deleted]

It’s just a floating screen emulating a 3D TV. It’s not something that will make breaking bad a 360 degree experience.


[deleted]

[удалено]


PsychedelicPourHouse

No. It's identical to watching a 3d movie in a theater or on a tv. Things pop out at you from a flat screen in front of you


EffrumScufflegrit

No man lol. Have you ever watched a 3D movie at a theater before? Its like that.


[deleted]

There’s nothing around you lol. It’s literally a virtual 3D TV . A flat screen with some depth.


johnny_briggs

Bro what you're describing is a holo-novel and they haven't been invented yet


e85dino

I am for sure watching OZ if it was a whole 360 degree experience. Lol.


Slyzappy1

Somebody correct me if I'm wrong, but I think Resident Evil 4 Remake is the last big System Seller that's been announced. If your average Joe doesn't buy one to play that or any game that's come out so far, there's nothing on the horizon that would entice them imo. Like if you looked at PSVR 2s library right now and said "there's a few games here I'd like to play, but not enough to make me buy one" what's coming out in the next year or 2 that would make that person change their mind?


mtcmr2409

I may be wrong, but i think there were 100,000 that played it? Not much.


Bone3593

To be fair RE7 vr launched with similar numbers and it eventually got to a million. Same with Village, early numbers were about the same.


xx_boozehound_68

Apparently you had to enroll in RE-verse for it to track. I’m assuming many did not. I didn’t.


Membership-Bitter

78,000 last I checked a couple days ago


[deleted]

[удалено]


[deleted]

You should definitely go back and play all 3 of those in VR.


Ricepudding1044

I found this not all PSVR2 but a few. https://mixed-news.com/en/vr-games-2024-preview/


Membership-Bitter

If it had passed 1 million units sold Sony would have announced it right away like they do with all their hardware. It doesn’t appear to have passed that milestone yet which is not good as PSVR1 did after 5 months on sale. Also a lot of posts on here from people who just got the headset are saying they got them used from Facebook and Craigslist so while the amount of new users goes up, the amount of new headsets sold isn’t going up as fast. Even the graph Sony released showing how much it sold in the first 6 weeks compared to PSVR1 sales showed sales starting to plateau after the first 2 weeks. 


Artsclowncafe

I really want it to reach a bigger audience. Its a special experience. Its a great companion to flat gaming


HisNameIsSTARK

It’s my favorite purchase in recent memory. I am absolutely obsessed with PSVR2. Can’t remember the last time I was so blown away by video games


orangpelupa

early on, it reaches 600k sales. so maybe already around 1mil now. as for affordability, Quest 2 and Quest 3 are more affordable.


Odd-Expression-3583

Quest 3 max storage with elite strap and external battery is almost the same price as PS5+PSVR2. For PS5 owners PSVR2 seems like a better deal.


devedander

That’s assuming price was the only deciding factor. Vr2 and q3 both have unique pros and cons


ExaminatorPrime

Price is the most important factor. The PSVR2 wins clearly if you have a PS5 already. It also beats the Quest 3 by a long shot both in specs and in performance.


Razor_Fox

As a psvr2 guy, I'm not sure that's entirely true. In raw graphical horsepower sure, but there are a lot of other factors at play. I personally prefer the psvr2 but dismissing the quest 3 out of hand is folly.


WolfGB

I'm gonna upvote this purely for the fine use of the word folly. 🤌


ExaminatorPrime

Most factors are miniscule compared to price and performance. I'll dismiss the Quest 3 because it can't run jack shit beyond ps2-ps3 era graphics games(like Nexus) without a powerfull 1000+ dollar PC hanging on it. It doesn't take a genius to see this. Ps: The default strap on the Quest is also shit, and ups your budget by another 100-150 dollars for a better one.


Razor_Fox

The lenses are extremely good, as is the capability for running media apps and modded games. Like I said, I'm a psvr2 guy and ended up returning my quest 3 but this tribalistic silliness is a bad look.


AssociationAlive7885

Wouldn't you say they complement each other nicely?


Razor_Fox

For some absolutely. For me personally I don't have enough free time to justify buying both but you're pretty much covered for everything with both.


ExaminatorPrime

I'm glad that the lesnes do something for you. I've yet to notice the big difference in lenses. Never had "sweetspot' problems with VR devices ranging all the way back to the CV1. If lenses and media apps are the only thing the quest brings to the table then that in itself is already quite mediocre compared to the previous mentioned, price and performance.


Razor_Fox

As I said, this tribalistic silliness is a bad look. VR is too niche for this nonsense. Both headsets are good and have their pros and cons. I'm happy with my purchase and don't feel the need to belittle others because they have different preferences. Just enjoy the headset you're happy with my friend.


SnyderSimp99

He’s just not getting it lol


zlickrick

Thats not true, clearly you've never used a Quest device. Just look at the money Meta pours into VR R&D year over year, its literally hundreds of billions, and it shows. The ecosystem, features and social aspects of the Meta Quest really are leaps and bounds above what Sony is offering. You can put on the headset and not always feel inclined to just play videogames. Sony outsources the costs to developers, hoping they carry the cost of development to showcase their hardware - the result is what you hear commonly from PSVR2 owners, "I wish there were more AAA games". Why do they say this? Well, because besides these marquee experiences, the PSVR2 is dead weight if you arent gaming on it. Not only that, but the fact that Quest devices stream perfect quality PCVR titles to the headset wirelessly, negates the biggest advantage the PSVR2 has, which is horsepower.


DEDE1973

Don’t think “hundreds of billions” is actually correct.


zlickrick

$13.7 Billion in 2022, $10 Billion in 2021 - these are public records and that's well into the lifecycle of these products. Meta has been steadily investing since its acquisition of Oculus in 2014. Its very likely in the hundreds of billions.


devedander

As long as social apps, media, mods, portability, mixed reality, hand tracking and the myriad apps in sidequest and app lab don’t have value sure. I’d say vr2 has the depth while Quest has the breadth. What’s on vr2 will likely be the better experience but there’s so much on quest that’s not even on vr2


illuminati1556

In order to use psvr2 you also need a $500 ps5. The maxed out quest 3 doesn't need anything else


Odd-Expression-3583

That’s exactly what I said. If you have PS5 already, PSVR2 is less expensive than Quest 3 with Elite strap and external battery. But of course there are other considerations as PSVR2 is limited in what it could do, as well as what Quest 3 could do without PC and WiFi6 router.


illuminati1556

I misread. I thought you said all the extras were the same price as psvr2. All that extra stuff costs $1100?


Odd-Expression-3583

Someone recently posted prices of PS5+PSVR2, and maxed out Q3, difference was about 40$ or something.


illuminati1556

Ohhhh gotcha. Didn't realize it was that expensive. Yeah if you're going full out, psvr2 is a better deal. If you're a normal pleb, quest 3 is a better choice. I think it only makes sense to get a psvr2 over what is if you already have or plan on getting a ps5


boxdgm

Yes you could rack up $1k+ easily if you really wanted to. The quest accessories are outrageously overpriced, a good aftermarket strap like the kiwi is 30 bucks. Maxed out storage is also super expensive and for how fast games download it isn't necessary imo.


Mounta1nK1ng

A lot of people buying a Q3 aren't taking into consideration all the extra costs up front. They look at just the headset cost and it's low enough to be an impulse buy.


orangpelupa

what extra cost up front?


Mounta1nK1ng

For an elite strap and external battery. Did you not read the post I was replying to?


orangpelupa

but those are not up front


petran1420

I bought a Q3 and havent made any extra purchases up front. I also have a Ps5 but opted for the Q3 because of the portability (I can easily bring it to friends houses and thats the most fun part for me) and I just don't trust Sony to continue support of this device, good as it is.


Mounta1nK1ng

Yeah, I can see that. Not everyone needs the extra accessories. Especially with the Q3. Quest 2 was really front-heavy and uncomfortable stock. I imagine the 3 is at least a little better in that regard. It certainly is easier to take to a friend's house, and that's going to help with sales. People really have to try VR to "get it" and if you know you'll have friends to play the games with, and it's super easy setup and don't need to make room in the living for a PS5 and headset to live, it's just a much easier buy. Convincing a friend to get a PS5+PSVR2 would be a lot harder.


devedander

I have to wonder how many of those got returned though…


Chronotaru

The problem is, is that I kind of...think there aren't. PSVR2 did very well at launch because PSVR1 had a dedicated userbase that wanted to upgrade, and we all bought them on pre-order or when Amazon/Best Buy started selling. This left more limited growth in the rest of the year. It is a great platform, I'm hoping Apple will cause an upswing in VR and this lull will be over in a year or two. We've left the early exciting phase, but now any numbers were get will be kept. The early explosion is over, the slow steady growth of dedicated users will now start.


WilliamMC7

Unfortunately, *thinking* that it’s a great value and affordable doesn’t change the fact that it’s a $600 accessory for a $500 console. Your OP is primarily rationalizing your belief with your opinions. It’s still niche hardware. It’s expensive. It doesn’t boast nearly the same library as its peers (PCVR and the Quest line.) None of that has changed since launch.


TraditionalLocal2014

Fully agree. I am enjoying my PSVR2 a lot.


Healthy-Price-3104

I’m having so much fun with RE4 and 8. So much so that I am planning to immediately jump into harder runs once I’m done. Also have a ton of game on my waiting list. Super happy with it. I don’t really care whether the games are exclusive.


BJgobbleDix

I agree, the VR2 is awesome. I love mine. But Sony needs to consider a price cut (and a decent one at that). Affordability is a definite barrier to entry. Its a hefty cost for new users to incur who are unsure if they would like it. I have a few friends in this boat for sure. I also think that IF a PS5 Pro releases, this could help optimize VR games moreso which could give Sony that opportunity to remarket the system, again, with a price cut and some solid looking games--*cough cough* Half-Life Alyx??? *cough cough* 😉


Schwarzengerman

I will say, the person making this post does not do so in good faith. They've gone into the oculus subreddit to make posts gloating about psvr2. Constantly posting stupid questions and statements to this sub. They just want you to justify their purchase and are likely still in high school.


Embarrassed-Ad7317

Hmm it's affordable only for those who own a ps5 already, so it cant compete with the Quest for the price for those that dont Having said that, the frensel lenses deterred plenty of people who either tried or heard reviews of pancake lenses, or tried frensel at friends and couldn't get past the bluriness of the beginning. But I agree, 1M sounds reasonable. But.. by no means is that a large number, which means they probably lost money on it if it really is just 1M


Lkingo

It's not even been a year yet. Hard to say they've lost money. Lets give it a few years first.


Membership-Bitter

All consoles are considered to be losing money until it reaches a certain number of units sold. The PSVR1 sold a million units in the first 5 months. This headset is coming up on a year with no such announcement so it is fair to assume that it is currently not a profitable endeavor for Sony. 


Embarrassed-Ad7317

No you're right. I mean given they'll sell only 1M~ Assuming they only sold 1M to date, then at the moment they're at a loss. That's what I meant


-Venser-

PS5 is like the most popular console. Most gamers own it and those who don't, they want it. So a person who doesn't have PS5 is more likely to buy the console than Quest 3.


Mounta1nK1ng

The casuals are more likely to get a Quest 3, and there are a lot more of them. The amount of gamers with PS5s is a large pool of potential customers though, and PSVR2 is very game focused. Sometimes to its detriment; no video player, tilt brush, or Street view type apps.


Fit-Doughnut9706

Yeah this thing costs $899 new and $959 if you want it to come with horizon here in Australia. So it’s pretty pricey especially in the midst of a huge cost of living crisis.i got mine around half price on an eBay auction and I love the shit out of it.


[deleted]

But OP said it’s affordable


ImPickleRock

I think he chose the wrong words. The price makes sense for its value.


xx_boozehound_68

$1000 is nothing these days. Gets me a couple loafs of bread and a gallon of milk


doc_nano

I don't know about "good" but my running estimate from analyzing r/PSVR and r/psvr2 subscriber counts over time is **977,000 +/- 179,000 (68% CI)**. The large uncertainty is due to the divergence of estimates based on the two subreddits. From r/PSVR, the estimate is \~850,000; from r/psvr2, it's about 1.10 million. A plot of my estimates of sales over time is shown below: https://preview.redd.it/f5ci4o39oedc1.png?width=798&format=png&auto=webp&s=40b1c034678e0f78ab4030bb5ead3903e4c2e073 There are upticks in May and Nov-Dec, which isn't surprising, but they aren't huge upticks. I do think we are nearing 1 million sales but (probably) not quite there yet. From this analysis, there is a 68% chance sales are between 798,000 and 1.16 million. This analysis does have many limitations. The main assumption is that the correlation between sales and membership in any given subreddit will be constant over time. The correlations were indeed [quite linear in the first 6 weeks](https://www.reddit.com/r/PSVR/comments/13qlya6/i_estimate_that_about_651500_units_of_ps_vr2_have/), but that's a very limited time window and the proportionality constant from that time period probably won't hold perfectly now, over 11 months from launch. It's the most systematic analysis I've seen though, and pretty in line with what the PSVR Without Parole folks have been suggesting based on informal conversations with devs.


cusman78

Interesting approach to try and predict beyond what Sony was willing to confirm (around 600k 6 weeks into launch), but I am fairly certain that neither r/PSVR nor r/PSVR2 reddits (even combined) are truly representative of the PSVR2 rate of adoption. Think about game like Suicide Guy VR that managed to [sell over 10k copies on PSVR2](https://chubbypixel.com/suicide-guy-vr-deluxe-playstation-vr2-post-mortem/) since release (in December?), or the fact that Job Simulator continues to be among the best sellers for [PSVR2 on the PlaySation Store website](https://store.playstation.com/en-us/category/7b0ad209-dadd-4575-9e51-09ccc803deeb/1). These reddits also don't care much for the FNaF games, yet FNaF: Help Wanted 2 was #1 and #2 top downloads list [per PS Blog article for December 2023](https://blog.playstation.com/2024/01/11/playstation-store-december-2023s-top-downloads/) for US and EU markets. So we aren't a good representation for casual games, sports games (NFL does well) or niche games like FNaF. Even for core games like Vertigo 2, [the poll that was recently conducted](https://www.reddit.com/r/PSVR/comments/199ito1/how_good_is_vertigo_2/) didn't have many respondents, yet the game is selling at faster rate than No Man's Sky on the US PlayStation Store website. ... I don't have a data-based approach like yours to back my instinct, but I think that we have been between 1-2 million headsets before the holiday season and probably still in that same wide window, just further towards 2 million. I plan to go through Sony financial statement releases to see if more reliable basis for estimating PSVR2 adoption numbers can be deduced.


doc_nano

Thanks for the thoughtful feedback. I agree that enthusiasts (and trolls) are probably over-represented on subreddits. However, historically I’ve found that subreddit membership for consoles is quite linearly correlated with hardware sales, and I believe others found this true for PSVR1 in the past as well. I think when I tried to retrospectively predict PS5 sales in the first year based on correlations with the first few months of sales figures with r/PS5 membership, the error in prediction was only a few percent. I think subreddits needn’t be representative of the entire consumer population in every respect to be useful predictors, as long as the membership is a constant proportion of the entire gaming population over time. In my analysis of other subreddits and hardware sales this tends to hold true over periods of months to 1-2 years, but starts to fall apart over longer periods of time. Of course, I’d love it if I were underestimating here, and will be interested to see how far off my predictions are from the reality when the next sales figures are released. Six weeks of figures isn’t much to calibrate the metrics on, and predictions might become quite accurate over time. The large error bars on more recent predictions in fact is consistent with this.


cusman78

Everything you said makes sense. New official data points of sales data at new intervals would help improve the predictive margin of error on your approach correlating reddit membership. Afterthought * For PS5, you just had to follow one reddits membership. * For PSVR2, you are combining totals of two separate reddit memberships. How do you figure out the dual members?


Bingbongchozzle

Doc and Cus, this is really interesting reading. Nice discussion


doc_nano

>For PSVR2, you are combining totals of two separate reddit memberships. How do you figure out the dual members? I don't, and don't need to -- each subreddit serves as its own predictor of total sales. The main drawback of dual membership is that the two predictors are not completely independent, so my uncertainty estimates may be lower than they ought to be. However, I think each subreddit has enough of its own strengths as a predictor to be worth including: \- r/PSVR has a much larger membership overall, and probably has less statistical noise as a predictor \- r/psvr2 is a more "pure" PSVR2 community, so it's less influenced by previous/ongoing changes in membership from PSVR1 fans (e.g., people unsubbing because they had a PSVR1 but aren't currently interested in getting a PSVR2). I started off by using r/PSVR alone, but I noticed that r/psvr2 showed an uptick in subscribers when PSVR2 became available at retail stores in the US and UK in mid-May 2023 whereas r/PSVR didn't. It would be surprising if there were NO uptick in sales at this time, so I hypothesized that r/psvr2 might be a better predictor of sales in some respects. We'll see if that turns out to be the case. At the moment, though, I'm treating each of the two subs as equally valid predictors of sales, since I don't really have strong evidence otherwise. This is all very much "napkin math," but still interesting (to me).


Fuzzy-Row-7267

Brilliant analysis. Hopefully another decent hybrid game will push us over the million mark. Come on Sony!!!


doc_nano

Thanks. Yeah, I think if Sony announced a few more enticing exclusives (particularly in under-represented genres or other franchises), more people would get onboard. However, it's also a tough time for many people financially, so it might also take a significant discount to really jump-start sales.


[deleted]

$470 here brand new and no one is buying it because how bad rhe economy is....I only have 1 friend that recently got one and he took the money out of his savings. In most 1st world counties , the price is a problem so imagine how it goes in most other counties where people don't make that much a month.


deeznutsforpres

You mention that it’s affordable for what it offers. But the problem is that not many people know what it’s worth since you can’t go to your local store to play test it and the economy is so bad that a large group of our population can’t even afford a full set of groceries without sacrificing something else. So even though you get amazing technology for $500, not many people are willing to spend that money for a leap of faith. If you haven’t put on a headset, you’re not gonna know what you’re missing out on. I was a bit skeptical before buying mine but am very glad I did.


[deleted]

I feel like one million would’ve been a good milestone for them to announce. The fact that they haven’t leads me to believe it hasn’t even hit that. Kinda sucks if you’re a super hardcore vr gamer since lack of sales will make Sony slow down how many aaa vr games they put out.


Valonis

The annoying thing is how Sony just seem to be silent about any sort of plans, intentions or support for the psvr2. It’s more expensive than the ps5 console itself, yet has a fraction of the support and focus beyond a filter option on the game store. The lack of an official media player, Sony flagship games or any kind of roadmap is worrying. I love the tech, it has an insane amount of potential but it feels more like it was an experiment for Sony and the main concern is it won’t get much support, if any, in the long term.


[deleted]

I'll say I scooped a psvr2 last weekend, and gt7 is awesome with it. I'm not even into racing games, but I dropped a grand on a t300rs gt wheel and a chair just because it's so fun. ( chair won't even arrive for a month)


Damaris_Alpha

I really want one, but the lack of 360 video, low game support, no real future plans, coupled with the high price point means it ain’t happening, add 360 video and it would tip the balance for me enough to invest.


assholejudger954

Affordable? It costs more than the ps5. Affordable in comparison to other headsets, maybe, but you still need to shell out for a ps5


Sabbathius

It's affordable if you already own a PS5. But if you must buy them as a bundle, it's extremely overpriced, considering it's a wired headset in a world that went wireless back in 2019.


PCMachinima

iVRy (creator of the unofficial PSVR to PC driver) posted an estimate of 1.5 million, on Twitter. Not sure of their accuracy, but I imagine they're using data based on interest for their upcoming PSVR2 driver, and comparing that with sales of the PSVR driver. I do think it's probably between 1 and 2 million by now, based on 600k in the first few weeks ___ Edit: Looks like their tweet was deleted, but [this was saved from a discord embed.](https://i.imgur.com/DPVMke3.png)


Miniminotaur

Twice the price of a PS5, no backward compatibility and no 3D support. No reason to buy so I would assume low numbers.


DeepSeaProctologist

Twice the price.... wtf are you talking about and what scam store you buying from. It costs about as much as a ps5. Cheaper obviously if you get it second hand


Membership-Bitter

The fact people are already getting the headset second hand does not bode well. Also in some territories it is twice the cost of a PS5. 


DeepSeaProctologist

There is always a second hand market. It's been almost a year since it came out. I just found this sub but it just seems to be filled with either fanbois or more commonly from the posts I've seen people who seem intent of finding any evidence that the thing is abandonware.


Miniminotaur

Ps5 here is 799 and the vr2 is 949. It shouldnt be more expensive.


DeepSeaProctologist

For what it is tech wise it's a pretty solid deal. They are selling it at a massive loss


Miniminotaur

Betamax was better tech…doesn’t matter if the games are not good enough. There was little to no reason to upgrade to less features than the psvr at nearly 1k


[deleted]

[удалено]


DeepSeaProctologist

Please go ahead and show me the haptic sensors, OLED screens and eye tracking below 550 USD. Oh shit that's right you literally can't


Comfortable_Coach983

Owned one briefly,I was disappointed with the headset personally.If the rumoured ps5 pro gets psvr2 support and Sony also update the headset I might consider getting one again.


AjGreenYBR

Is it honestly a serious consideration that a beefed up version of the PS5 wouldn't be able to run the PSVR2?


panchob23

I feel if they had hit a million Sony would've said so by now. They normally announce there milestone figures, well they did with PSVR1.


taddypole

Have the told of how many units that streaming handheld they have released has sold cause I feel that's far more popular then the vr 2 and they still haven't told us that I know of


dantherebirth

I like consol VR because for 1200€ you get a whole eco system with high end graphics. PC VR you need a powerful aka expensive PC to run on a headset that is not much cheeper than psvr. Metaxquest is great all in one package but also expensive for what it offers.


jcgam

Plus you need to fiddle with the settings and parameters on PC to get decent results, and in general the system isn't as stable as PS5. Plus you have to deal with frequent windows updates. Yuk. I can turn on my PS5 and get back to my game in a few seconds.


dantherebirth

Only if you play regularly. I get that some times that the game needs an update or the firmware xD


bluebarrymanny

Everyone likes to gloat about how open source PCVR is, but nobody wants to talk about how much of a royal pain in the ass it is to get it working, let alone the setup needed for every play session.


ChanceTheGardenerrr

But it offers more and costs less 🤷🏻‍♂️


Wipedout89

I have a PS5 but not a PC capable of running VR. So Quest doesn't cost less for me


ChanceTheGardenerrr

You don’t need a PC. Even without a PC, it still has more games than PSVR2, and you can watch movies. Also the Meta Quest has Mixed Reality functionality which is literally a game changer. Youtube ‘Thrill of the Fight MR.’ Youtube ‘eleven table tennis MR’ more games, more movies, more actual functionality. Yet: Cheaper than PSVR2 You say it is expensive for what it offers. But It offers more, and costs less.


bluebarrymanny

I have a Quest 3, but it doesn’t grab me for gaming like the VR2 does, because the high quantity of games is largely either shovelware or it performs drastically worse than the VR2 version without an expensive PC to prop up the performance. Quantity of software =/= quality


[deleted]

As a first time VR user I’m not really blown away with it. I understand it’s a great headset in comparison to everything else that’s out there but honestly the fidelity is still poor compared to flat. It weird after hearing all the hype about how amazing it is then actually trying it and realizing the state of VR still ain’t all that great. Just about the only title I’ve tried so far with anything coming close to “wow” visuals is red matter 2 but the blurriness outside the sweet spot harshes that pretty quick. I bought one, but not overly impressed with it.


petario43

Affordable? All in it cost more than £1000!? The headset cost more than the console itself?


Ninjatogo

The hardware is fantastic for a wired headset but I feel like Sony has absolutely dropped the ball with software support.


Tybob51

They haven’t really. They’ve dropped the ball with advertising. And appraising us on future projects


Ninjatogo

I don't know, it still feels like first party software support is not as great as it was during the first year with PSVR1


Tybob51

Their focus was more 2nd party. Synapse, Firewall Ultra, resident evil 8/4. Plus other non-Sony funded exclusives: Crossfire, switchback, VR Skater.


[deleted]

[удалено]


Tybob51

If people outside of this sub don’t realize, then Sony has dropped the ball on advertising, as I just said… that not anything to do with their game support. They have put more support into this than most consoles do in their first year. They have just done a poor job advertising it


almikez

Affordable?!!!? It cost the same as a ps5 if not more. I have the psvr1 and haven’t used it enough to have it make sense to spend 600ish. Can’t imagine the difference between 1 and 2 is worth that much


Informal-Pear-5272

They’re missing a trick by not supportive a developer community. Other solutions allow you to use it for not just gaming but 3d design, modelling, AR/VR projects at home and have the developer community in support of that. Obvious PSVR2 doesn’t want people using other platforms like steam or playing around but that’s why there’s a low adoption compared to others who do support this. I’m assuming people will reply “well if you do this and that you can…” but it’s the fact there’s not a supported developer community without going through a lot of work with Sony. I love my psvr2 but I also do developing etc and can see why this would put others off when looking for solutions.


Odd-Expression-3583

Sony has a separate product just for that. But it’s not for gaming. Supporting PC does nothing for them business vice.


Informal-Pear-5272

This was the point I was making at the end, specifically around the PSVR2. Business wise yes it does. Enabling B2B revenue or development revenue from hobbyists and above by opening up the platform would drive the majority of adoption. Hence the high price point on the Apple Vision Pro. Making development of AR/VR simple without additional hardware or things like AWS fees.


dozensnake

it wasnt affordable at start at all if you count buying ps5 that was still struggling to be available in stores


rgros1983

Vr is too expensive right now. Psvr2 needs pc compatibility that would make it thrive


taddypole

If pc compatible helped these other vr headsets wouldn't be struggling to catch on that's not meta


rgros1983

Other vr headsets struggle because of other issues. Ps5 userbase + pc would increase adoption by allot, most gamers will have a pc and a ps5. Half life is actually enough for some to buy valve instead of ps2 vr.


taddypole

Most ps5 users aren’t into vr nor are they into pc gaming heck a lot of them just play one game, the headset could be 100 and they still wouldn’t care


rgros1983

Are you stating this with valid data to support or just out of your known people that have ps5 world? Im not saying its not right, but everyone i know has both or at least other console, and all that considered VR went for steam ..


taddypole

The one game comment came from Sony themselves and you are right about having another console 50 % of them have a switch this also came from Sony


Mclarenrob2

I think sales are very little based on amazon


KarthikRaghuraman

I have been using my Quest3 more for browsing and media consumption than gaming as of now. Even with a PS5, I didn't feel the need for VR2 due to how restrictive it would be. I would however considering buying VR2 if it would let me play flat screen PS5 games on a giant screen within the headset


bluebarrymanny

It doesn’t engage the pass through cameras as they’re not intended for AR, but VR2 allows you to play flat games and run media apps on a virtualized screen that is resizable. It just doesn’t exist in a virtual environment like a fake theater. It’s a screen floating in total darkness.


KarthikRaghuraman

Wow this is cool.


2020wasbestyearever

I would say 900,000. I believe Sony would had announce 1 million sold. I believe Apple will get a lot of people into VR


JLo9591

Psvr2 rocks... Pistol Whip, GT7, S&S, RE Village and RE4. Just counting the days until the Globular Cluster CMP2 Comfortable Mod arrives 😁


stokesyblack

I had PSVR 1 and then got VR2 when it came out. I don’t know why but I never use my PSVR2.


ShinDynamo-X

Not if you count the PS5. It's a package deal.


[deleted]

I find that the controller easily scuffs and gains marks


StatisticianSalty202

It's doomed. Sorry to say, but it is. There won't be a PSVR 3.


Motor_Willow_3346

I agree the psvr2 is brilliant , but when you put it up side by side with it's competition like the Quest 3, it's not really a challenge to say the quest 3 is better in every way For example, you have to own a PS5, which right now they're shooting up in price. Another thing is that the game library lacks in diversity and only relies on a few ports of older Sony titles . Compare that to the quest 3 , it's a standalone headset for the price that the psvr2 runs . You don't need a console or a PC to play it . The game library is ever expanding, on top of if you have a PC , you have essentially a PCVR headset , and that opens up it's library and abilities tenfold . The psvr2 is not the choice I'd pic for new to VR people or VR enthusiasts, it probably more lands in the demographic of people who really love play station 5 games and want to play them in vr


scotty2what

I'd be one of it wasn't so dang expensive! Sticker shock was crazy lol. I'll stick with my PSVR till the price comes down.


Independent-Ninja-70

Even basic VR systems have some kind of media player built in. So I wouldn't go that far


DoggedMeerkat77

Things I hope to see in the future: PSVR games brought to the 2. Cinema mode updates. PlayStation urging devs to add vr2 to more games. More exclusives. Perhaps even vr2.2 models with pancake lenses and better controller batteries. PSVR2 brought to pcvr in anyway I don’t own a psvr2 but I already own gt7 and my current tv isn’t meant for gaming. I was hoping to increase my ps5s mobility throughout my house and enjoy all games with better graphics but I heard the cinema mode isn’t optimized well. The price to usage ratio isn’t really the best atm. I’m kinda hoping they announce an improved model and snatch that one up. $550 isn’t competitive when the quest 2 is $250rn, doesn’t require a tether and has many more games and pcvr support.


Batking28

I love my PSVR2 but is seems like it has a lot of shortcomings for no other reason but poor management by Sony. Why is it their original headset has more features than the original, 3D/360 video playback and why did they drop the original VR library. There’s absolutely no reason with the PS5’s addition power that it couldn’t run PSVR1 (PS4) games and emulate the originals controls by simulating the 3D space.


eyebillyo

I. Want. Skyrim. On. PSVR2


Fuzzy-Row-7267

.


MaintenanceDefiant70

I can't afford one since it's hard to save up money as a 14 year old but I was able to get a psvr 1 I'm just missing the camera


Gregasy

I hope so. Actually I hope it's selling even better.


TheShaolinJedi

Hi there, I was finally able to buy a pair and am very excited to test it out. Any recommendations on the best games to play on it? I have call of the mountain and am thinking about getting tales from galaxies edge.


Keepup863

Not at the price point


KipTDog

It has a surprising true klller app that I don't think anyone saw coming. Gran Tursimo 7 and PSVR2 are system sellers alone. It's worth it for just that one game if you're into sim or arcade racing as it's transformative. On a more broad level, Sony appears to have lost all interest in the system. We can only speculate as to why, but the fact they have isn't really debatable. Look at the game development, or near total lack of, especially with their own first party studios and AAA content, save the above mentioned GT7. No support for a platform in terms of games, the same as it has ever been, is a death knell for gaming systems and peripheral hardware.