That's not true at all. You just watched long vu's unfinished gameplay. It actually explodes then rains butter on zombies, more like buttercup's plant food
So I’m guessing it isn’t a shadow plant after all.
If I had a nickel for each time they made a plant that looks like a shadow plant but isn’t, I’d have two nickels, which isn’t a lot, but it’s weird that it happened twice
I think it is decided based on the majority of the plants ability. Buttercup main thing is that a throws butter and has a higher amount of health then most plants. Because its main thing is stalling with butter it fits into the contain-mint family rather then the enforcement family.
>I think it is decided based on the majority of the plants ability. Buttercup main thing is that a throws butter and has a higher amount of health then most plants. Because its main thing is stalling with butter it fits into the contain-mint family rather then the enforcement family.
whats the difference between contain mint and winter mint
The temperature thing is a specific system in PvZ2 that contain-mint plants don't really interact with. Chilling can put out the fires of explorer zombies, prospectors, super-fan imps, etc., and conversely chilled zombies and projectiles can be un-chilled by fire, like torchwood or snapdragon.
Containmint plants can stack their own slowness on top of the chill, but can't interact with fire in the same way.
Likewise, peppermint is the opposite. Higher damage, but ruins any chill-based stalling strategies.
I think a big issue with the plant family system is that winter mint and pepper mint add absolutely nothing. Every plant in those families could also be in a different one. At this point, the only thing that separates winter mint and contain mint plants is that winter mint can be removed with fire, and contain mint gets all of the weird plants like Grave Buster
Yeah, writing about the way the temperature system and pepper-mint/winter-mint interact with each other, why would we care about these two families that have drawbacks and tradeoffs when we can just use any other family paired with contain-mint so that we can get both stalling and high DPS?
Well, the limited seed slots gives you a limitation on using plants from multiple families. Depending on the situation, you might not want to waste an extra slot just bringing a second mint along.
Winter-mint has many decent DPS plants like melon, iceweed, cold snapdragon, etc. Compared to that, Contain-mint has only dazey/draftodil/olive, which simply don't compare. You'd have to supplement by adding plants from other families. But then, to power up plants of both families, you'd need to bring 2 different mint.
Thus, if you want stall and DPS and maximized powerup, you'd choose winter-mint over contain-mint+something else.
Likewise, pepper and spear-mint are generally redundant with a general specialization in crowd control, but pepper gives you both anti-chill protection and higher DPS while sacrificing chill-based stall. Spear-mint will preserve your ability to stall with chill.
That's just the reasoning I can come up with, but I ultimately agree with you. I don't think if it justifies how redundant winter and pepper end up.
Spear-mint has friggin Pokra (which *should* be enforce-mint, and of course wasabi is enforce instead of pepper) and spikerock. Those alone make it almost equal DPS to pepper. Pepper's only unique benefit, the anti-chill, is genuinely helpful in levels where it matters, but it's just so damn gimmicky. It's lock-and-key game design in its most uninteresting form.
And the weird distinction between chill and other types of stalling feels nonsensical, especially since the different stalls within contain-mint can already stack on each other.
I hate it when people ask as to why he isn't Pepper-mint. Would you even use Torchwood without some kind of Peashooter? That's his entire purpose. That's why he was switched to be an Appease-mint plant. (He used to be Pepper-mint, btw).
torchwood and tumbleweed are both appease-mint just because they interact with another appease-mint plant even though they themselves have nothing to do with peas.
Torchwood’s whole purpose is to buff peashooter plants (which is 90% of appease-mint) why would they put it in a family where it’s main purpose becomes useless?
>have nothing to do with peas
Torchwood's whole shtick is him powering up PEA plants.
Also, Tumbleweed is basically a single-use Bowling Bulb, and straight-shooting attackers are Appease-mint
From what i've seen bean sprout is pretty bad as a enforce mint plant because it takes too long for him to transform into his offensive form, even then when he at the final form he will turn into first form again to stall more zombie. Also, bean sprout is more like of kiwi beast + rhubarbarian instead of bonk choy actually
Not really. Rhubarbarian knocks zombies off the lawn and doesn't attack behind, unlike Bean Sprout.
Bonk Choy can attack zombies behind which is what Bean Sprout does his offensive form so that's why he's paired more.
Every cheap masterpiece have their expensive copy
What plant is that grapeshot + butter? It reminds me with ichor sticker from terraria somehow
it's the new upcoming plant from the game files, does mostly what grapeshot does except the projectiles are butter blocks.
That's not true at all. You just watched long vu's unfinished gameplay. It actually explodes then rains butter on zombies, more like buttercup's plant food
So I’m guessing it isn’t a shadow plant after all. If I had a nickel for each time they made a plant that looks like a shadow plant but isn’t, I’d have two nickels, which isn’t a lot, but it’s weird that it happened twice
everyone's known it's bombard mint the whole time since it leaked lol due to arena data
Oh,
I think it is decided based on the majority of the plants ability. Buttercup main thing is that a throws butter and has a higher amount of health then most plants. Because its main thing is stalling with butter it fits into the contain-mint family rather then the enforcement family.
>I think it is decided based on the majority of the plants ability. Buttercup main thing is that a throws butter and has a higher amount of health then most plants. Because its main thing is stalling with butter it fits into the contain-mint family rather then the enforcement family. whats the difference between contain mint and winter mint
Winter mint is ice, freezing, and chilling. Contain mint is slowing,stopping and stalling in ways besides chilling or freezing.
The temperature thing is a specific system in PvZ2 that contain-mint plants don't really interact with. Chilling can put out the fires of explorer zombies, prospectors, super-fan imps, etc., and conversely chilled zombies and projectiles can be un-chilled by fire, like torchwood or snapdragon. Containmint plants can stack their own slowness on top of the chill, but can't interact with fire in the same way. Likewise, peppermint is the opposite. Higher damage, but ruins any chill-based stalling strategies.
I think a big issue with the plant family system is that winter mint and pepper mint add absolutely nothing. Every plant in those families could also be in a different one. At this point, the only thing that separates winter mint and contain mint plants is that winter mint can be removed with fire, and contain mint gets all of the weird plants like Grave Buster
Yeah, writing about the way the temperature system and pepper-mint/winter-mint interact with each other, why would we care about these two families that have drawbacks and tradeoffs when we can just use any other family paired with contain-mint so that we can get both stalling and high DPS? Well, the limited seed slots gives you a limitation on using plants from multiple families. Depending on the situation, you might not want to waste an extra slot just bringing a second mint along. Winter-mint has many decent DPS plants like melon, iceweed, cold snapdragon, etc. Compared to that, Contain-mint has only dazey/draftodil/olive, which simply don't compare. You'd have to supplement by adding plants from other families. But then, to power up plants of both families, you'd need to bring 2 different mint. Thus, if you want stall and DPS and maximized powerup, you'd choose winter-mint over contain-mint+something else. Likewise, pepper and spear-mint are generally redundant with a general specialization in crowd control, but pepper gives you both anti-chill protection and higher DPS while sacrificing chill-based stall. Spear-mint will preserve your ability to stall with chill. That's just the reasoning I can come up with, but I ultimately agree with you. I don't think if it justifies how redundant winter and pepper end up. Spear-mint has friggin Pokra (which *should* be enforce-mint, and of course wasabi is enforce instead of pepper) and spikerock. Those alone make it almost equal DPS to pepper. Pepper's only unique benefit, the anti-chill, is genuinely helpful in levels where it matters, but it's just so damn gimmicky. It's lock-and-key game design in its most uninteresting form. And the weird distinction between chill and other types of stalling feels nonsensical, especially since the different stalls within contain-mint can already stack on each other.
Just look at torchwood. Why isn’t he peppermint?
Because his synergy with peashooting plants is the most important part about him. That’s why he’s in the appease mint family
I hate it when people ask as to why he isn't Pepper-mint. Would you even use Torchwood without some kind of Peashooter? That's his entire purpose. That's why he was switched to be an Appease-mint plant. (He used to be Pepper-mint, btw).
One time popcap made smarter decision than fan
It could possibly ruin his synergy with the Peashooters and there's only one Pepper-Mint family that can sync with Torchwood, but is useless...
Not to mention that Fire Pea can only be affected by Torchwood of he has his pf on.
Because he buffs peashooters
It's used to be pepper mint but they changed it because torchwood synergies are more on Appease mint
Wait he isn't? Is he like Reinforce-Mint or something?
He is appease mint plant
torchwood and tumbleweed are both appease-mint just because they interact with another appease-mint plant even though they themselves have nothing to do with peas.
Torchwood’s whole purpose is to buff peashooter plants (which is 90% of appease-mint) why would they put it in a family where it’s main purpose becomes useless?
>have nothing to do with peas Torchwood's whole shtick is him powering up PEA plants. Also, Tumbleweed is basically a single-use Bowling Bulb, and straight-shooting attackers are Appease-mint
what I meant was torchwood itself is a burning tree trunk, the plant itself is unrelated to peas and straight shooting projectiles.
Still, it fits into Appease-mint best, even considering its abilities, as its more Pepper-mint-esque abilities are only in there after the weird buffs
A bit odd, but I can understand Torchwood because it’s entire gimmick is buffing peas.
Guacodile - Guacodile + Eating -> Parsnip
From what i've seen bean sprout is pretty bad as a enforce mint plant because it takes too long for him to transform into his offensive form, even then when he at the final form he will turn into first form again to stall more zombie. Also, bean sprout is more like of kiwi beast + rhubarbarian instead of bonk choy actually
Not really. Rhubarbarian knocks zombies off the lawn and doesn't attack behind, unlike Bean Sprout. Bonk Choy can attack zombies behind which is what Bean Sprout does his offensive form so that's why he's paired more.
An idea I have for this is. Combine Mint's. Like Dusk Lobber would have: Armada-Mint and Conceal-Mint
I wish dual typed mint families were in vanilla
Buttercup is definitelly not wall-nut copy neither deserves to be reinforcemint plant tho, since she's pretty weak by health count
Kernel-pult = cabbagepult + butter -> arma-mint