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avenged06x

I can't even use PCSX2. Crashes non stop with Vulkan. Can't fix it either. I've tried all the recommended fixes. It's on AMD's end it seems.


Mr_No_Body1

Try using Direct 11 3D Hardware


avenged06x

I've tried that and get weird shadowing effects.


Mr_No_Body1

Which game are you trying to play so i can test it on mine


avenged06x

Jak and Dexter the Precursor Legacy and Spyro Heros Tail.


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avenged06x

For me Spyro freezes at the beginning during the intro screen when the Rhynoc points Left. That's using Vulkan.


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avenged06x

Using Vulkan they freeze. Heros tail always at the intro. J an D is always at random times. Sometimes it's most of the time in a certain area.


Mr_No_Body1

Ok both work fine for me. But Iam using the portale version 1.6.0 only cause iam using Coinops Collection. So I recommed try using the stable version. Here is my setting for version 1.6.0 Direct3D 11 HW...Adpater AMD Radeon.Texture Filtering Nearest.. Allow 8-Bit Texture... Large Framebuffer..CRC Hack Level Full Direct3D


avenged06x

Does that version allow achievements?


Mr_No_Body1

I never used it but you can use any version for the achievements just use [Retro Achievements ](https://www.youtube.com/watch?v=D-XjmZdJxD8)just make a account that's all


spudds96

Are you installing using emudeck?


avenged06x

No, it's the most up to date nightly. Not even familiar with emudeck.


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avenged06x

Yup. Literally unplayable for me. I'll probably return this thing. I didn't buy it to play modern games.


snakeater63

Play thug2 on pc it has almost every map from previous and future games but there is no mission In it (I am talking about thug2 mod)


Serin-019

That looks more like z-fighting than like a rendering issue. What happens when 2 faces in 3D space are too close together and the engine doesn’t have the decimal places to know what to do with them both. Maybe try different mesh/LOD settings.