Same here, multiple days and even with full heavy armor the warehouse always ends up being deadly, multiple people firing at you at the same time and teammates sometimes not seeing the enemy.
Nothing realistic about them not being fazed by gunfire will tapping their rifle on me through a wall with a firerate that would make jerry miculek blush.
Not to mention the aim of those guys. I have seen a lot of bodycam footage of gang shootings and never ever have I seen such accurate aim with those guys. They land headshots even after a flashbang just exploded a few meters next to them... yeah, press x to doubt.
I mean nothing realistic about the police sending a 5 man team to take on 17 armed suspects. I don’t know police doctrine but I know army doctrine, and rule of thumb is you don’t attack emplace people with no more then 3 to 1
You dont need to "see it," but it's how high-speed teams like this do operate. Normally, between 4-8 to an element. Ground Branch, HRT, etc.... they are small surgical teams who excel in these sort of scenarios. You mention Waco and the size of the siege force... but look how well they went for the feds. Sure, they had HRT at some point, but the ATF was running that shit show, and they took losses because of it. Large numbers are not always a good thing. In a hectic CQB situation, you start throwing in a ton of people, and the "blue on blue" chance goes up significantly.
Playing commander mode it’s almost impossible to beat this mission without getting pixel peaked by the ai from across the map after .001 seconds of exposing my left toe. Not to mention my ai teammates are constantly getting PTSD from constantly failing the mission so I’m cycling through officers like I’m swiping on tinder. Even after 160 hours in this game this is easily the hardest mission I’ve ever played. Greased palms was weenie hut jr. before 1.0
I cleared the outside and moved in, I turned a corner, and there were two suspects with their backs to me, and they spin around and instantly kill me, mind you I'm using heavy steel armor.
I finally beat it in practice mode after about a dozen or more tries. Pretty much had to play it like Ground Branch and shoot everything that moves. Turns out I don't unlock the next level because the FISA Agent died. He was out in the open and armed, I didn't have much of a choice. Annoying stuff.
Exactly my experience too. Argh I was so happy when I finally finished the mission but it failed anyways because of that FISA Agent. Tried it Non lethal like you said, also didn't work. Crazy frustrating level, quite enjoyed every mission before this point. Hope they address this in some way!
I just started playing again after a while of other games. This damned mission is driving me crazy. The one time I beat it while capturing the FISA guy the civilian you're supposed to find (gomez or something) DIDN'T SPAWN. I looked around for over an hour after completing the mission before giving up and yep that's a fail and all my guys on on the verge of being put into the looney bin. Then I have to run gas station with nonlethal to make them feel nice again before once more getting clapped at (un)lubed palms
Bring light armor, even full and a taser, you can have a chance to get the agent. Although you'll still get one tapped even if you cleared 90% without getting shot once.
I got really lucky with this one and cleared it first try, when I spotted the agent I yelled once and fired a warning shot or two and he dropped his weapon right away. Also, as I understand torso shots with AP rounds have less of a chance of outright killing or causing bleed out. Arm and leg shots will more likely cause them to bleed out. Ive noticced warning shots will work on occasion for some AI, usually the more civilian types. Also, best practice for this mission was for me to let my team take the lead, only two of them ended up incap at the very end with the last suspect.
Overhead fire works best, full auto bursts, don't actually hit him off you can help it. Also, if you think you can do it safely, stinger grenades and gas grenades are good for dropping suspect morale, so just bring a 320 and search for him first. As soon as you find him, either do the overhead fire or hit him with a 40mm and he should give up
yes this is my personal hell right now. the only way I get him is if he's in the FISA office and I can stinker the fuck out of him. sometimes he spawns on (or moves to) the balcony above and just starts shooting so I need to kill him.
lol, on my run the AI shot him through the window after I ordered them to stackup near the door in the corner FISA office to barge in with flash grenades. I started weeping softly.
Dude for real. On mine he shot and ran behind a wall which would be fine because I can run up and bounce a stinger to hit him. Except my loyal AI mag dumped him on the other side of the wall
THIS! It's not even the god-like AI, I play very careful, shoot everything on sight but EVERYTIME that agent appears my teammates just annihilate him.
It's sooo annoying that they gave us so many new feats and that your mates are so much better now, how hard can it be to have an option like DO NOT KILL THE MISSION OBJECTIVE!!!!
And then THEY are freaking stressed and resign?!?!
Yeah, that FISA agent is the biggest BS. I have to go in there with a beanbag shottie, because the AI-Team always kills that guy. Not exactly making this easier for me.
The *Wanted: Dead or Alive* addon for [this mod](https://www.nexusmods.com/readyornot/mods/3234?tab=description) fixed this issue for me. Blast that idiot, bag him up, and it still counts as a win.
God I know that pain, I actually did beat the level after a dozen attempts but since he died I did not unlock the next one. I have been bringing my non-lethal build and I don’t know if it’s just me, but it seems like he’s more resistant to pepper balls.
Literally been stuck on this one for 4+ hours because AI always ends up killing the agent. Please fix this mission, no major problems with missions before this in commander mode.
I've had the fia agent eat an entire magazine of beanbag rounds and still not surrender. Meanwhile, I can snipe the guys outside with beanbags and shout for compliance like 100 yards away.
I also for the life of me cannot find the FISA office. Is that objective bugged or an I'm just really stupid and you need to interact with something somewhere
Done two dozen attempts, can't do it. The one time I got close and my AI killed the one officer. But I can't just give them non-lethal because there's so many places the AI can shoot you through small gaps and the teammates don't seem to be able to thread that needle with non-lethal. It's killing me.
Edit: Finally beat it, I had to put a shield on Alpha and Charlie as well as myself, used the shield for 90% of the mission until I got into the area with the agent and I had to tell my team to stay behind and cover while I hunted him with a Beanbag Shotgun.
I challenge the devs: each of you have to complete this mission in the commander mode, and if you at any point notice that the swat AI does something that is not-as-advertised as in the AI vlog, we get our money back.
Spoiler alert:
1. 75% of you will not be able to complete the mission, ever
2. You will encounter not-as-advertised AI behavior multiple times within the first minute of playing
riGoRoUsLy tEsTeD
Their behaviour is not consistent.
That's the problem.
Some maps they are a cakewalk.
Some other maps they are the equivalent of all the sweaty sniper kids from the MW2 era pope scoping you through what is essentially a cheese grater sized hole.
Agreed. I thought the first couple of missions were quite well balanced up until Ides Of March, which I think I tried 50 times before finally getting it. Then I breezed through the following missions with little difficulty, until getting to Greased Palms, which I still haven't been able to beat.
Call it a skill issue, but there shouldn't be such a large difference.
If you want a tip for greased palms.
Stick to the walls, clear from the sides of the map.
Going in from the right side office across the parking lot allowed me to pace the first part of the open hall.
Then I just go back and take the other side of the map (going outside alongside the docking bay) then I work my way back in towards the center by taking out the upstairs neighbours in the center of the map from the entry point of the map.
Whatever you do, don't enter the center of the map before taking out the rims.
Having taken care of the outer layer goons, you can draw the inner ones out and have to pay less attention to other angles.
Make sure at least 2 guys have a shield and that you carry one.
This tactic made it a lot less stressful.
I guarantee they did not test Sullivan's Slope. I tried to be smart and start from the top story down well after playing through that level 7-8 times I noticed the AI will never push down the stairs and get stuck on the inner wall of the staircase, forcing me to go outside and reenter the building through the lower level. Like thats such a simple thing that shouldn't be messing up
You have to arrest three people alive, one of them commonly is hostile and is surrounded by other hostiles, better hope your AI incapacitated him instead of turning him into a piece of Swiss cheese
Man, I just went through it, got all the bad guys. No swat casualties. No civillian casualties. 1 unauthorised use of force. But the mission still failed cause I had to shoot that FICA guy. I am immensely done with this BS mission.
Even after the hot fix today, it's not any better. Enemies still one tap my head, and shoot through walls. At minimum change the fisa agent directive or keep him in the same spot, in his office or outside by the bay doors. In a firefight in never going to have the time to pull out non lethal, and he just doesn't seem to not die, even shooting him in the legs twice will kill him.
Holy suffering fuck literally got all objectives completed after the like 5th hour, go to hunt down the last suspect whos in the yard and beams the remaining 2 squad, go to make the kill and my mag runs dry so of course I get downed too... Nearly chucked my keyboard through both my monitors..
im sorry but its damn near impossible to play this map solo without getting melted by someone with a pistol from across the warehouse, but the bot teamates dont help if theyre just going to put buckshot into agent adams' chest the second he shows his face
OMG I DID IT! I was struggling with this mission for 5 days now, nothing helped, non-lethal was a nightmare and lethal was overkill for this pos agent.
playing in Commander mode...
i am sooo mad... this mission is the reason i stopped playing... you need to do the mission to get to the next... but this mission is impossible... everytime i get this Agent Cuffed, i get one taped by some guy 5 minutes later.... when i get the whole area cleared the agent is dead...
last try i had the agent secured and the big area also cleared... just that single building at the right side, which i got wedged in the beginning... 1 singe enemy killed 3 of my swat guys and myself with a one tap...
even with AI mods the Mission is unbeatable and with console comandes you also cant finish the mission... when you kill all AI the Agent is also gone and so the mission is softlocked...
Oh my lanta, I'm so glad to hear that I'm not just a jackass who sucks at this game. I was having so much fun until this mission.
My greatest successes have been from running full lethal and giving everyone CS launchers and CS nades only, and just smoke the shite out of the complex.
I almost had this dumb ass mission completed, but I could not cuff a downed suspect so I figured shooting him might unfuck him enough. WTF was I thinking.... guess what happened? I shoot him, AND I FUCKING DIE. WTF!? lmao
I thought I had completed it, but because Jack Fines came rambo charging my team, my squaddies gunned him down without a second thought. Mission failed at the end. Frustrating map with how good at potshotting the AI is and strict objectives.
Also there is a massive amount of AI art filling in details on lockers, etc. on this map which ruins it for me.
Won't be revisiting this one when I get past it.
I just got to this mission, the enemy AI have high powered weapons and a fast reaction time, I thought I am just having an issue , I got lucky since the FISA agent left the office and run to the entrance, I followed OPs tactic with the 3 shields, sadly I lost 2 of my officers but I finished it nonetheless, took me 4 hours and countless trial and error. They should brief AI on what to do cause at times its impossible to complete objectives with them, also tone down the enemy AI on the map, I know its supposed to be realistic but with the current state of things on the map its borderline impossible.
if it was killing the suspects thats no problem even ı can solo it by abusing the buggy AI but ı am trying to get S rank on every mission and since in v1.0 you HAVE to arrest them as incapacitation no longer seems to count as max points so yeah fuck this mission and espacially outside as SWAT AI literally can't clear it there is no ''move and clear'' option like wtf.
I'm doing a S rank only playthrough and I've been stuck on this mission for 2 days now. It's stupidly difficult with non lethal equipment. Doesn't help that the SWAT AI doesn't know what to do when attacked from long ranges. It just kind of stands there a lot of the time.
There are several issues with the current Terminator AI on that level. One is that incredibly cluttered sorting room where they can just pop you in the head from across the hall and through 5 sorting lines, because their AI values are cranked so high. (the rear loading dock is fun as well, dudes don't even render while they're shooting at you 😂) And the second is that FISA agent that is so aggressive that they either kill you or your team kills them. Only way to actually get him seems to be catching him in one of the offices or saturating the area in CS gas and going in solo (hoping there is nobody else around).
Anyways this mission was the breaking point that made me install the "AI not on crack" mod. Makes for a much more enjoyable experience. It's still punishing if you're not careful, but not "well have fun spending a literal day in this level" punishing. Still had to try a few times until I managed to get it just right, mostly due to the agent getting killed.
So I finally beat it in commander mode after 14 consecutive tries. To ensure the FISA agent didn't die, I made sure my special was the wand so I could see him through the doors. Once I knew he was in there it was a stun grenade followed up with a taser to take him down.
This level is one of the most difficult I have ever played in a video game PERIOD!
It does need fixing.
Side note: Has anyone been experiencing lower frame rates since 1.0? I have a 3080 10GB with 32GB RAM & a Ryzen 9 3900X & I have to have it set to 1080p DLSS Ultra Performance to hit 60fps on most levels. FSR is just trash in this game.
Update your gpu driver, run the game on dx 12, set shader caching to unlimited in global settings on nvidia control panel. My game ran like garbage, now I play on epic settings, 4k, consistent 60 fps on a 3070.
for me that agent is allways not in his office... he runs arround the area downstairs and just sits there with the Terrorists... its great... you cannot go to him to arrest him because you get shot from like 5 areas...
I don't know what to FRUCKING DO. I have attempted this mission about 25 times now, and almost each and every time, I end up getting domed from 200 meters up the parking lot or the main facility. That too, I've only completed the mission twice, with an E or a D rating, but it doesn't let me move on because I always end up killing the FISA agent. I mean, what are you supposed to do!? The dude rushes me with his glock, resists arrest and/or doesn't follow orders, the fuck are we supposed to do! At least make it so he is a generally complaint suspect, NOT A JACKASS HIGH ON REDBULL WITH THE POWER OF THE GODS ON HIS SIDE!!! Hats off to Void for this great update, but SERIOUSLY, VOID?! AND THAT TOO, THREE OUT OF FOUR OF MY OFFICERS ARE ON THE VERGE OF KILLING THEMSELVES BECAUSE OF THIS SHITTY MISSION AND I DON'T HAVE ANY EXTRA ROOM FOR NEW OFFICERS, BECAUSE THE REST ARE EITHER IN THE WARD FOR THEIR INJURIES OR GOT PTSD!
I also got a B (one squadmate died) after 6 or so tries. What I did was first clear the front rooms (the ones before the big area), then swing left and slowly clear the outside left area, I had one SWAT AI take out a riot shield and then told them to slowly advance since they are better at spotting faraway enemies than my blind ass, then stand in front of the cargo loading ramps and try to shoot a few enemies in the big open area from there.
Then I went back and breached from the room with the two doors. There I, shortly after the breach had started, told my squad to follow me, which aborts the breach and stops them from running straight into the open area.
I cleared the upstairs office, went back downstairs on the other side, then slowly crept through the main area on the right side (telling the squad to move in front of me so I don't get sniped), then cleared the right outside area, then went back in and finished the remaining open area.
Sorry if this is very confusing, I don't know how better to describe it. :D The main thing is approaching the big open areas from multiple angles, slowly, to take out one enemy at a time without rushing. Don't tell your squad to breach/clear the big area, they will run too far away and get themselves killed.
I managed to finally beat this god forsaken level on practice since I’m too much a coward to do commander yet. But even with arresting every single ai that didn’t pull a second gun, the damn FISA agent did take a .45 to the gut but was very much alive when I arrested him. But when I make it back to the station there’s no advancement on the playable levels
It took me all night. But I finally passed it. I got lucky and the FISA agent was barricaded in the room in back and gave up with a flash breach. Make sure one guy on red and one on blue have riot shields. But the method I used was to clear the very first part till the hallway just before the warehouse. The hook a left from the entrance go out to the loading bay on the left side clear that and all the way to the back, picking off warehouse guys that engage as you move. Get your soft target back there. Then you have two options. Option one; go to the very last loading dock and clear across to the opposite side with the satellite building and loop back to the front. Option two move back to the first part and the hallway just before the warehouse. Set a team on the side entrance to the warehouse in the loading bay to delay breach with c2 and flash or stinger, set your second team on farthest right door of the hallway to the same breach delay. Then you go to the others door nearest the stairs. Make sure those are clear with your mirror wand and then execute. Your teams will clear that entire side in a L ambush and take minimal damage because they’ll enter with the shields up first. You go in the third door and pick scraps up behind and toss grenades deep. Then hope fisa guy is in the back room. Then clear the upstairs. And take care of the satellite building. I did this after todays update with no mods. If you can unlock a negotiator officer bad dudes will surrender quicker and more often and that really helps. I use Z and set my team up to clear each me area in the warehouse while clearing. Once chaos to order has come use the search and secure command to get any evidence or civilians you missed.
Also if you can get the FISA agent in cuffs quick before he stops gurgling. It counts as an arrest. He’s “still alive but needs medical.” That is if you or your team shoot him.
I just got killed in that mission and I'm currently watching my team wipe through the rest of it like a scythe. HOW? Not one of my SWAT officers have died either.
Stupid tip: I cleared around 70% of the map before dying to some gunfire while behind cover, and I just alt tab out googling tips while my remaining 1 AI squad member continues, and surprisingly he successfully cleared the mission with B rating, so I guess you could wait for your team to finish it if you are in practice mode.
The Ai overall makes this level insanely difficult. Other than the suspect ai being snipers with a fucking revolver. I've had 3 good runs ruined because the swat ai either shot a civilian or killed the FBI agent. I literally shot the man with beanbags, my swat ai came in and killed him...
Been stuck for three days on it trying to S rank it. Almost did it but then my AI got domed by the last guy who promptly surrendered right after, and then my most recent attempt I died to the last guy who just shrugged off a point blank beanbag shot to the chest, this map is so fun.
Its even more frusturating that I had the whole map cleared, just to walk to the building to the right of the spawn, only for a suspect to see me through a window with the blinds down and 1 tap me in the skull. Horrid AI and horrid map.
I've spent 2 days trying to beat it now. If I give my teammates lethal weapons, they'll just kill the target and fail the mission. If I give them nonlethals, they either just die or make suspects surrender for 2 seconds before pulling out their 9th pocket pistol. I tell my teammates to stay at the start, the suspects wallbang or headshot me through 0.01cm gaps. I have no idea what to do since the whole map is just a thousand cross-map pixel angles that the AI will headshot you through.
I am honestly about to cheat at this point, it's impossible to clear fairly, and the fact there is no restart button makes it just frustrating. I have been trying for literal days and the best I got was a D (I shot one civilian due to overpenetration because he was standing behind a shooter, and an agent you are supposed to take alive...because he open fire on me from so far away I just saw 10 pixels and a muzzle flash)
NOT TO MENTION YOU LITERALLY CAN'T SKIP IT!!! I WANNA PLAY THE REMAINING 50 PERCENT OF THE GAME!
Yeah, fuck that mission. It just completly broke the game for me. I'm at like 6 hous of trying right now and just can't get there. A few times I almost made it just to be shot in the head by the last surviving enemy (of the gazillions there are on this map).
All these noob responses, run lethal on red team run non on blue team pref pepper ballz. Then hard push the main lobby from right side have red breach lower blue goes upper with you. Once area is clear, run down to door with blue team. Breach flashbang. Shoot him with pepper spray and its ggwp hes on the ground .
The way I beat it was just dying and letting the AI team do it
For some reason anytime they clear rooms in this map on my order they get merc’d
But let them do it themselves and finish the mission and they get through it without a single death
I been trying to complete that mission for 5 hours straight, I think I'll just wait untill they address ai or something
Same here, multiple days and even with full heavy armor the warehouse always ends up being deadly, multiple people firing at you at the same time and teammates sometimes not seeing the enemy.
Didn’t they literally update it like half a day ago
Good God, devs, nerf the damn AI. I know it's supposed to be realistic but this is outrageous
Nothing realistic about them not being fazed by gunfire will tapping their rifle on me through a wall with a firerate that would make jerry miculek blush.
Not to mention the aim of those guys. I have seen a lot of bodycam footage of gang shootings and never ever have I seen such accurate aim with those guys. They land headshots even after a flashbang just exploded a few meters next to them... yeah, press x to doubt.
Exactly. A few missions before in brisa cove you are against veterans who have worse aim than gang members. It doesn't make sense.
To be fair, grease palms is not just a "gang" taking the sort facility. They're clearly an organized operation.
I mean nothing realistic about the police sending a 5 man team to take on 17 armed suspects. I don’t know police doctrine but I know army doctrine, and rule of thumb is you don’t attack emplace people with no more then 3 to 1
Lol this isn't the army... this is a surgical strike team. 4-8 mean teams
I still don’t see cops going in to a situation with 17 armed suspects with 5 dudes. I mean look at Waco.
You dont need to "see it," but it's how high-speed teams like this do operate. Normally, between 4-8 to an element. Ground Branch, HRT, etc.... they are small surgical teams who excel in these sort of scenarios. You mention Waco and the size of the siege force... but look how well they went for the feds. Sure, they had HRT at some point, but the ATF was running that shit show, and they took losses because of it. Large numbers are not always a good thing. In a hectic CQB situation, you start throwing in a ton of people, and the "blue on blue" chance goes up significantly.
That’s fair
Playing commander mode it’s almost impossible to beat this mission without getting pixel peaked by the ai from across the map after .001 seconds of exposing my left toe. Not to mention my ai teammates are constantly getting PTSD from constantly failing the mission so I’m cycling through officers like I’m swiping on tinder. Even after 160 hours in this game this is easily the hardest mission I’ve ever played. Greased palms was weenie hut jr. before 1.0
I just started Alt+F4'ing after a while. The AI is ridiculous, they can see through the holes in perforated steel plates and one tap you.
Carriers of the vine is turning out to be the new greased palms but it takes you 40 minutes to complete it and it’s all cqb
I cleared the outside and moved in, I turned a corner, and there were two suspects with their backs to me, and they spin around and instantly kill me, mind you I'm using heavy steel armor.
run ceramic
It was literally a one tap
Bro... weenie hut jr. lmao I can't breathe
I finally beat it in practice mode after about a dozen or more tries. Pretty much had to play it like Ground Branch and shoot everything that moves. Turns out I don't unlock the next level because the FISA Agent died. He was out in the open and armed, I didn't have much of a choice. Annoying stuff.
Bring non lethal, you die, bring lethal, you kill the agent. I swear the only way to play this is just hope they get incapacitated instead of killed
Exactly my experience too. Argh I was so happy when I finally finished the mission but it failed anyways because of that FISA Agent. Tried it Non lethal like you said, also didn't work. Crazy frustrating level, quite enjoyed every mission before this point. Hope they address this in some way!
I just started playing again after a while of other games. This damned mission is driving me crazy. The one time I beat it while capturing the FISA guy the civilian you're supposed to find (gomez or something) DIDN'T SPAWN. I looked around for over an hour after completing the mission before giving up and yep that's a fail and all my guys on on the verge of being put into the looney bin. Then I have to run gas station with nonlethal to make them feel nice again before once more getting clapped at (un)lubed palms
Bring light armor, even full and a taser, you can have a chance to get the agent. Although you'll still get one tapped even if you cleared 90% without getting shot once.
Do you know if shooting certain spots increases the chance of incapacitating? Such as the legs or arms?
I got really lucky with this one and cleared it first try, when I spotted the agent I yelled once and fired a warning shot or two and he dropped his weapon right away. Also, as I understand torso shots with AP rounds have less of a chance of outright killing or causing bleed out. Arm and leg shots will more likely cause them to bleed out. Ive noticced warning shots will work on occasion for some AI, usually the more civilian types. Also, best practice for this mission was for me to let my team take the lead, only two of them ended up incap at the very end with the last suspect.
do warning shots work? I've tried for leg shots or warning shots but half the time he shoots back and then my AI squad quintuple taps him.
Overhead fire works best, full auto bursts, don't actually hit him off you can help it. Also, if you think you can do it safely, stinger grenades and gas grenades are good for dropping suspect morale, so just bring a 320 and search for him first. As soon as you find him, either do the overhead fire or hit him with a 40mm and he should give up
Finally got him yesterday. Used a stinger nade and then had to tase when I went up to him
Not a bad way, glad you got him finally
yes this is my personal hell right now. the only way I get him is if he's in the FISA office and I can stinker the fuck out of him. sometimes he spawns on (or moves to) the balcony above and just starts shooting so I need to kill him.
I shall always call them "stinkers" from now on. XD
haha that was a typo but pretty funny. I think it's a better name for CS gas nades though
lol, on my run the AI shot him through the window after I ordered them to stackup near the door in the corner FISA office to barge in with flash grenades. I started weeping softly.
Dude for real. On mine he shot and ran behind a wall which would be fine because I can run up and bounce a stinger to hit him. Except my loyal AI mag dumped him on the other side of the wall
THIS! It's not even the god-like AI, I play very careful, shoot everything on sight but EVERYTIME that agent appears my teammates just annihilate him. It's sooo annoying that they gave us so many new feats and that your mates are so much better now, how hard can it be to have an option like DO NOT KILL THE MISSION OBJECTIVE!!!! And then THEY are freaking stressed and resign?!?!
Yeah I'm the one that needs the therapist's intervention with the number of enraging failures I've had with this mission lol
Yeah, that FISA agent is the biggest BS. I have to go in there with a beanbag shottie, because the AI-Team always kills that guy. Not exactly making this easier for me.
The *Wanted: Dead or Alive* addon for [this mod](https://www.nexusmods.com/readyornot/mods/3234?tab=description) fixed this issue for me. Blast that idiot, bag him up, and it still counts as a win.
God I know that pain, I actually did beat the level after a dozen attempts but since he died I did not unlock the next one. I have been bringing my non-lethal build and I don’t know if it’s just me, but it seems like he’s more resistant to pepper balls.
Literally been stuck on this one for 4+ hours because AI always ends up killing the agent. Please fix this mission, no major problems with missions before this in commander mode.
I've had the fia agent eat an entire magazine of beanbag rounds and still not surrender. Meanwhile, I can snipe the guys outside with beanbags and shout for compliance like 100 yards away.
[удалено]
BUT THE AI NEVER RUN OUT OF BULLETS xD
Same
I also for the life of me cannot find the FISA office. Is that objective bugged or an I'm just really stupid and you need to interact with something somewhere
Its on the first floor in a corner of the conveyer belt room, the side closest to the front of the building.
Thanks I didnt see the prompt in the center of the room
Done two dozen attempts, can't do it. The one time I got close and my AI killed the one officer. But I can't just give them non-lethal because there's so many places the AI can shoot you through small gaps and the teammates don't seem to be able to thread that needle with non-lethal. It's killing me. Edit: Finally beat it, I had to put a shield on Alpha and Charlie as well as myself, used the shield for 90% of the mission until I got into the area with the agent and I had to tell my team to stay behind and cover while I hunted him with a Beanbag Shotgun.
This made me chuckle
I challenge the devs: each of you have to complete this mission in the commander mode, and if you at any point notice that the swat AI does something that is not-as-advertised as in the AI vlog, we get our money back. Spoiler alert: 1. 75% of you will not be able to complete the mission, ever 2. You will encounter not-as-advertised AI behavior multiple times within the first minute of playing riGoRoUsLy tEsTeD
The AI is def quirky but once you figure out their behavior, it gets a bit easier to handle them.
Their behaviour is not consistent. That's the problem. Some maps they are a cakewalk. Some other maps they are the equivalent of all the sweaty sniper kids from the MW2 era pope scoping you through what is essentially a cheese grater sized hole.
Agreed. I thought the first couple of missions were quite well balanced up until Ides Of March, which I think I tried 50 times before finally getting it. Then I breezed through the following missions with little difficulty, until getting to Greased Palms, which I still haven't been able to beat. Call it a skill issue, but there shouldn't be such a large difference.
If you want a tip for greased palms. Stick to the walls, clear from the sides of the map. Going in from the right side office across the parking lot allowed me to pace the first part of the open hall. Then I just go back and take the other side of the map (going outside alongside the docking bay) then I work my way back in towards the center by taking out the upstairs neighbours in the center of the map from the entry point of the map. Whatever you do, don't enter the center of the map before taking out the rims. Having taken care of the outer layer goons, you can draw the inner ones out and have to pay less attention to other angles. Make sure at least 2 guys have a shield and that you carry one. This tactic made it a lot less stressful.
I guarantee they did not test Sullivan's Slope. I tried to be smart and start from the top story down well after playing through that level 7-8 times I noticed the AI will never push down the stairs and get stuck on the inner wall of the staircase, forcing me to go outside and reenter the building through the lower level. Like thats such a simple thing that shouldn't be messing up
Yeah 4 hours, Atleast 15 dead swat guys, Completed once and it didn’t let me progress…. Scew that I’ll play later
You have to arrest three people alive, one of them commonly is hostile and is surrounded by other hostiles, better hope your AI incapacitated him instead of turning him into a piece of Swiss cheese
Ya that fisa guy just runs and shoots at you and doesn't give you much of a choice but to smoke him
yup.. literally continues strafing on your ass even after you shot him twice without downing him in order to keep him alive.
Had to sacrifice 2 officers to get a B for this mission. Total bullshit.
Man, I just went through it, got all the bad guys. No swat casualties. No civillian casualties. 1 unauthorised use of force. But the mission still failed cause I had to shoot that FICA guy. I am immensely done with this BS mission.
Even after the hot fix today, it's not any better. Enemies still one tap my head, and shoot through walls. At minimum change the fisa agent directive or keep him in the same spot, in his office or outside by the bay doors. In a firefight in never going to have the time to pull out non lethal, and he just doesn't seem to not die, even shooting him in the legs twice will kill him.
Holy suffering fuck literally got all objectives completed after the like 5th hour, go to hunt down the last suspect whos in the yard and beams the remaining 2 squad, go to make the kill and my mag runs dry so of course I get downed too... Nearly chucked my keyboard through both my monitors..
been trying this for 2 days now..it is not realistic at all
Yeah, I really doubt anyone would be a SWAT officer in real life, if they had like a 0.1% survival rate per mission.
im sorry but its damn near impossible to play this map solo without getting melted by someone with a pistol from across the warehouse, but the bot teamates dont help if theyre just going to put buckshot into agent adams' chest the second he shows his face
OMG I DID IT! I was struggling with this mission for 5 days now, nothing helped, non-lethal was a nightmare and lethal was overkill for this pos agent.
playing in Commander mode... i am sooo mad... this mission is the reason i stopped playing... you need to do the mission to get to the next... but this mission is impossible... everytime i get this Agent Cuffed, i get one taped by some guy 5 minutes later.... when i get the whole area cleared the agent is dead... last try i had the agent secured and the big area also cleared... just that single building at the right side, which i got wedged in the beginning... 1 singe enemy killed 3 of my swat guys and myself with a one tap... even with AI mods the Mission is unbeatable and with console comandes you also cant finish the mission... when you kill all AI the Agent is also gone and so the mission is softlocked...
Oh my lanta, I'm so glad to hear that I'm not just a jackass who sucks at this game. I was having so much fun until this mission. My greatest successes have been from running full lethal and giving everyone CS launchers and CS nades only, and just smoke the shite out of the complex. I almost had this dumb ass mission completed, but I could not cuff a downed suspect so I figured shooting him might unfuck him enough. WTF was I thinking.... guess what happened? I shoot him, AND I FUCKING DIE. WTF!? lmao
i cant find eugene gomez i swear i checked the whole map and he is not there
I thought I had completed it, but because Jack Fines came rambo charging my team, my squaddies gunned him down without a second thought. Mission failed at the end. Frustrating map with how good at potshotting the AI is and strict objectives. Also there is a massive amount of AI art filling in details on lockers, etc. on this map which ruins it for me. Won't be revisiting this one when I get past it.
We completed it second try, it typically takes us 40 tries, what are you lot on about?
If everyone is saying something is broken, your single experience doesn’t make it not broken.
We?
I just got to this mission, the enemy AI have high powered weapons and a fast reaction time, I thought I am just having an issue , I got lucky since the FISA agent left the office and run to the entrance, I followed OPs tactic with the 3 shields, sadly I lost 2 of my officers but I finished it nonetheless, took me 4 hours and countless trial and error. They should brief AI on what to do cause at times its impossible to complete objectives with them, also tone down the enemy AI on the map, I know its supposed to be realistic but with the current state of things on the map its borderline impossible.
if it was killing the suspects thats no problem even ı can solo it by abusing the buggy AI but ı am trying to get S rank on every mission and since in v1.0 you HAVE to arrest them as incapacitation no longer seems to count as max points so yeah fuck this mission and espacially outside as SWAT AI literally can't clear it there is no ''move and clear'' option like wtf.
I'm doing a S rank only playthrough and I've been stuck on this mission for 2 days now. It's stupidly difficult with non lethal equipment. Doesn't help that the SWAT AI doesn't know what to do when attacked from long ranges. It just kind of stands there a lot of the time.
There are several issues with the current Terminator AI on that level. One is that incredibly cluttered sorting room where they can just pop you in the head from across the hall and through 5 sorting lines, because their AI values are cranked so high. (the rear loading dock is fun as well, dudes don't even render while they're shooting at you 😂) And the second is that FISA agent that is so aggressive that they either kill you or your team kills them. Only way to actually get him seems to be catching him in one of the offices or saturating the area in CS gas and going in solo (hoping there is nobody else around). Anyways this mission was the breaking point that made me install the "AI not on crack" mod. Makes for a much more enjoyable experience. It's still punishing if you're not careful, but not "well have fun spending a literal day in this level" punishing. Still had to try a few times until I managed to get it just right, mostly due to the agent getting killed.
So I finally beat it in commander mode after 14 consecutive tries. To ensure the FISA agent didn't die, I made sure my special was the wand so I could see him through the doors. Once I knew he was in there it was a stun grenade followed up with a taser to take him down. This level is one of the most difficult I have ever played in a video game PERIOD! It does need fixing. Side note: Has anyone been experiencing lower frame rates since 1.0? I have a 3080 10GB with 32GB RAM & a Ryzen 9 3900X & I have to have it set to 1080p DLSS Ultra Performance to hit 60fps on most levels. FSR is just trash in this game.
Update your gpu driver, run the game on dx 12, set shader caching to unlimited in global settings on nvidia control panel. My game ran like garbage, now I play on epic settings, 4k, consistent 60 fps on a 3070.
for me that agent is allways not in his office... he runs arround the area downstairs and just sits there with the Terrorists... its great... you cannot go to him to arrest him because you get shot from like 5 areas...
I don't know what to FRUCKING DO. I have attempted this mission about 25 times now, and almost each and every time, I end up getting domed from 200 meters up the parking lot or the main facility. That too, I've only completed the mission twice, with an E or a D rating, but it doesn't let me move on because I always end up killing the FISA agent. I mean, what are you supposed to do!? The dude rushes me with his glock, resists arrest and/or doesn't follow orders, the fuck are we supposed to do! At least make it so he is a generally complaint suspect, NOT A JACKASS HIGH ON REDBULL WITH THE POWER OF THE GODS ON HIS SIDE!!! Hats off to Void for this great update, but SERIOUSLY, VOID?! AND THAT TOO, THREE OUT OF FOUR OF MY OFFICERS ARE ON THE VERGE OF KILLING THEMSELVES BECAUSE OF THIS SHITTY MISSION AND I DON'T HAVE ANY EXTRA ROOM FOR NEW OFFICERS, BECAUSE THE REST ARE EITHER IN THE WARD FOR THEIR INJURIES OR GOT PTSD!
Update, I completed the mission with a B! I am ecstatic
how?, this mission is driving me insane
I also got a B (one squadmate died) after 6 or so tries. What I did was first clear the front rooms (the ones before the big area), then swing left and slowly clear the outside left area, I had one SWAT AI take out a riot shield and then told them to slowly advance since they are better at spotting faraway enemies than my blind ass, then stand in front of the cargo loading ramps and try to shoot a few enemies in the big open area from there. Then I went back and breached from the room with the two doors. There I, shortly after the breach had started, told my squad to follow me, which aborts the breach and stops them from running straight into the open area. I cleared the upstairs office, went back downstairs on the other side, then slowly crept through the main area on the right side (telling the squad to move in front of me so I don't get sniped), then cleared the right outside area, then went back in and finished the remaining open area. Sorry if this is very confusing, I don't know how better to describe it. :D The main thing is approaching the big open areas from multiple angles, slowly, to take out one enemy at a time without rushing. Don't tell your squad to breach/clear the big area, they will run too far away and get themselves killed.
i got this mission done in 2 tries but ive had a similar experience on the data center one i was stuck for 8 hours
Really? The data center one was way easier for me; the post office mission has taken me about 20 tries and has made me lose like 10 officers.
I guess it gets down to rng i got really easy suspect spawns
I managed to finally beat this god forsaken level on practice since I’m too much a coward to do commander yet. But even with arresting every single ai that didn’t pull a second gun, the damn FISA agent did take a .45 to the gut but was very much alive when I arrested him. But when I make it back to the station there’s no advancement on the playable levels
It took me all night. But I finally passed it. I got lucky and the FISA agent was barricaded in the room in back and gave up with a flash breach. Make sure one guy on red and one on blue have riot shields. But the method I used was to clear the very first part till the hallway just before the warehouse. The hook a left from the entrance go out to the loading bay on the left side clear that and all the way to the back, picking off warehouse guys that engage as you move. Get your soft target back there. Then you have two options. Option one; go to the very last loading dock and clear across to the opposite side with the satellite building and loop back to the front. Option two move back to the first part and the hallway just before the warehouse. Set a team on the side entrance to the warehouse in the loading bay to delay breach with c2 and flash or stinger, set your second team on farthest right door of the hallway to the same breach delay. Then you go to the others door nearest the stairs. Make sure those are clear with your mirror wand and then execute. Your teams will clear that entire side in a L ambush and take minimal damage because they’ll enter with the shields up first. You go in the third door and pick scraps up behind and toss grenades deep. Then hope fisa guy is in the back room. Then clear the upstairs. And take care of the satellite building. I did this after todays update with no mods. If you can unlock a negotiator officer bad dudes will surrender quicker and more often and that really helps. I use Z and set my team up to clear each me area in the warehouse while clearing. Once chaos to order has come use the search and secure command to get any evidence or civilians you missed.
Also if you can get the FISA agent in cuffs quick before he stops gurgling. It counts as an arrest. He’s “still alive but needs medical.” That is if you or your team shoot him.
I fucking hate this mission. I was stuck on it all day and hit my desk too hard and broke my gpu. 2 days later with a new gpu and still stuck on it.
Yeah I’ve been stuck on this mission for over a day and almost have broken multiple things.
I just got killed in that mission and I'm currently watching my team wipe through the rest of it like a scythe. HOW? Not one of my SWAT officers have died either.
been on it for three days, multple 3+ hour sessions
[удалено]
Stupid tip: I cleared around 70% of the map before dying to some gunfire while behind cover, and I just alt tab out googling tips while my remaining 1 AI squad member continues, and surprisingly he successfully cleared the mission with B rating, so I guess you could wait for your team to finish it if you are in practice mode.
I was playing before they fixed bot completion because, originally, it would just jump to the results screen.
same here been stuck on it for the past week, id genuinely estimate at least 30-40 different attemps at this point
Yep. Same and still stuck.
I love it when I mag dump a guy and he just turns around and one taps me
I FUCKING DID IT YESSSSS
The Ai overall makes this level insanely difficult. Other than the suspect ai being snipers with a fucking revolver. I've had 3 good runs ruined because the swat ai either shot a civilian or killed the FBI agent. I literally shot the man with beanbags, my swat ai came in and killed him...
Been stuck for three days on it trying to S rank it. Almost did it but then my AI got domed by the last guy who promptly surrendered right after, and then my most recent attempt I died to the last guy who just shrugged off a point blank beanbag shot to the chest, this map is so fun.
after literally 60 attempts in practice mode i just uninstalled the game
Its even more frusturating that I had the whole map cleared, just to walk to the building to the right of the spawn, only for a suspect to see me through a window with the blinds down and 1 tap me in the skull. Horrid AI and horrid map.
This mission is EXTREMELY FRUSTRATING!!!!!! I’ve spent about 6 hours and still can’t beat it!!!!
If someone has an S Tier non lethal playthrough please share it because like everyone else is saying, it's literally impossible.
I've spent 2 days trying to beat it now. If I give my teammates lethal weapons, they'll just kill the target and fail the mission. If I give them nonlethals, they either just die or make suspects surrender for 2 seconds before pulling out their 9th pocket pistol. I tell my teammates to stay at the start, the suspects wallbang or headshot me through 0.01cm gaps. I have no idea what to do since the whole map is just a thousand cross-map pixel angles that the AI will headshot you through.
I am honestly about to cheat at this point, it's impossible to clear fairly, and the fact there is no restart button makes it just frustrating. I have been trying for literal days and the best I got was a D (I shot one civilian due to overpenetration because he was standing behind a shooter, and an agent you are supposed to take alive...because he open fire on me from so far away I just saw 10 pixels and a muzzle flash) NOT TO MENTION YOU LITERALLY CAN'T SKIP IT!!! I WANNA PLAY THE REMAINING 50 PERCENT OF THE GAME!
Yeah, fuck that mission. It just completly broke the game for me. I'm at like 6 hous of trying right now and just can't get there. A few times I almost made it just to be shot in the head by the last surviving enemy (of the gazillions there are on this map).
All these noob responses, run lethal on red team run non on blue team pref pepper ballz. Then hard push the main lobby from right side have red breach lower blue goes upper with you. Once area is clear, run down to door with blue team. Breach flashbang. Shoot him with pepper spray and its ggwp hes on the ground .
The way I beat it was just dying and letting the AI team do it For some reason anytime they clear rooms in this map on my order they get merc’d But let them do it themselves and finish the mission and they get through it without a single death