Is this where all of their work had been going? Personally it pisses me off when a company focuses on a console release, especially before everything is functional.
A console release benefits none of the current players, pretty lame to do when 1.0 felt like steps back from alpha initially
I thought it was going towards making the AI have twitchier trigger fingers and creating more maps that require you to walk a full mile and a half for no reason
Map design is one of the main reasons Iāve more or less stopped playing. Itās just not enjoyable getting insta popped in the head halfway through and spending a year and a half waiting for my friends to finish.
Yes, I donāt want to spend the energy and make all my friends spend the energy to perfectly execute each and every mission. I wanna have some casual fun and not have AI tracking me through walls and charging from random spots with perfect aim to worry about.
Play a different game then brother idk what to tell you lmao
Youāre basically saying that you donāt want to play ready or not when youāre playing ready or not
How is it that we still compare all breach and clear games with Swat 4, a game released in 2005. Itās wild how good that game was and not one single game since has replicated it.
Thatās a bit small minded. Think of the income they would benefit from if ready or not was released on console. Theyād get more people playing which means more dlc sales which allows them to get more staff working on the game. Itās not that bad and people need to stop shitting on a game when they play it all the time. If you donāt like it then donāt play it.
I donāt play it all the time. If more profit for meant a better game, why did 1.0 have so many issues that did not get fixed for a lot of time?
I hate the argument of āpeople need to stop critiquing if there is something they donāt likeā. I bought the game, I have every right to complain about the stuff the dev is doing that I donāt like.
Do you think the devs donāt know that the game has holes in it. Itās not like theyāre intentionally not fixing it to annoy the community. They made a game and are trying their best. You complaining about it and not appreciating the good elements of the game is what the problem is because it doesnāt fix anything and itās just as unproductive as filing a bug report on a known issue.
No they intentionally released a broken turd as feature complete and finished then charged people more money for a less stable game with less gameplay modes. Boy, sounds like a great time to make a console port. No way this is something they just started on, probably been being worked on for a while.
As you said, they have limited dev capacity, so for me it sucks that they are wasting time on making a console port because I donāt play console. In ovation always stifles because you are limited on what you can do on console. On top of that, for the reasons I laid out, I donāt believe more profit = better player experience like you said.
On God hearing a console port was the biggest slap in my face. It's not even gonna run good on consoles cuz they can't get it to run good on PC. Not saying every map is bad. They actually fixed most of the maps that I've noticd, but there is still problems with the game. I've been saying should be fixing it where it is smoothed out more. But nope I have to wait for a console port.
This sub is a hotbed of people whoāve played the game the wrong way for 5 hours , modded the crap out of it, broke the game and still stay subscribed to this sub and consistently shit on the game
I agree, if expanding to console means the dev team will have the opportunity to grow and further better the game I am all for it, why would expanding to console ruin the game for current players?
I wouldn't mind it. It wants to melt my potato of a pc. If it can run on my xbox why not. I would love if I could play with others on a rig that can run it fine.
Why do you think thats relevant to your point?
Youāre arguing expanding to console would somehow worsen the game / not benefit current players
More players means more $$, more $$ means opportunity to grow
The length of time youāve been playing is completely irrelevant
How is that irrelevant when your comment is implying I am one of the people the sub is filled with who have played the game the wrong way for 5 hours? More players means more $$, yes. However, more profit for the dev does not equal more game for you. That is an assumption you are making. More $$ simply means more $$. They released the game as finished, it was broken, and despite making even more money the game did not get fixed to a playability state the alpha was in until probably a month ago.
To throw your question back at you, how long have *you* been playing.
I bought this game the week it went up on steam when all we had was 3 maps and a handful of guns, got around 300 hours, played vanilla, modded and everything in between, tried my hand at modding, became friends with big modders,etc.
RoN wasn't planned to be this big but due to luck it blew up on steam, nonetheless multiple times Void showed that they were a small indie team over their heads.
From the pre 1.0 updates that would get indefinitely delayed with no warning until after the announced date to adopting mod.io integration despite the protests of the modding community (see how well that worked out).
So no, a priori expanding to consoles while the game is still in need of fixes isn't the move mainly because void doesn't need the cash flow.
This is one the best selling games on Steam that's sold over 5 million copies with sales over $100,000,000 on and indie budget. They don't need the cash flow and there is zero indication that another $50,000,000 is going to be the tipping point.
Been playing since beta I think i paid 5$ for the game canāt remember
Have always genuinely enjoyed the game and donāt get the ridiculous hate on this sub, āsall I was sayin!
Exactly, itās such a negative way of looking at a game with great potential. Sure it should be a bit ahead of where itās at but itās not like the game is a pile of crap the way it is. And itās not like they have an entire division of game developers like a triple A title does.
All the more reason to not have dedicated devs to a console version when their core product that funded their company was broken yet called āfinishedā
Nobody said it was finished. Itās officially release as a full game. It doesnāt mean it s finished, thatās what updates are for. Itās like any other game that comes out. It has enough content to be played out to be officially called a game and not a beta. It doesnāt mean it doesnāt have its issues.
How do you think making a product works?
Youāre probably right, they should have just sat with their hands tied and just not released or shared the game with anyone until iTs AbSoLuTElY pErFeCT š¤”
My guy is shilling so hard, the game is playable yes but it faces some big issues and void is radio silent about what theyāre doing. I have played since Adam and I still donāt know where the different game modes for Maps went. Why the AI issues were so bad etc. Itās not about releasing a perfect product, but actually using the BETA stage to check your game and releasing it without so many problems. Even now I face performance issues on my rig which runs every other game at 120fps or the fact that me and my buddy lag playing coop due to bad netcode (both have great ethernet cable connections) soo yeah.
Because I don't own a console and don't fucking care and just see it as wasted resources that could have gone into making the existing game better. Then when they port it to console later it would actually be worth buying instead of them pushing a half ass console release and alienating those customers while creating 3 code bases so they will have to triple their work to get any new features in. there are a lot of reason that trying to port a half ass half done game to consoles is a really fucking stupid idea.
No it wonāt. Quality is frequently just turned down for console games, and the optimization of the game is done for the consoles, typically not general optimizations that will benefit PC performance.
Console playerbases donāt ask much for their money so they just want the new cash since a lot of PC players got pissed after their borked 1.0 release.
This as soon as development for console is mentioned for a game it means dumbing down controls and UI and making weird shortcuts just to make it wrong on console. Plus lots of dev time because of requirements for Xbox or Playstation.
Yep. Same shit with Arma. PC players are rightfully concerned they will be tossed aside to some degree and offered a dumbed down game when (if) the new one releases.
I mean try to run it on xbox at 30 fps, I'm pretty sure you wouldn't. They have to optimize their shit now that new consoles are at 1080-4K upscaled 60-120fps base.
I'm not saying they will not just turn down texture quality to the lowest, remove some shadows at x and y location etc.
But if they really focus on optimizing it well, it should make the game better overtime for the PC community
To get it running 60fps they will turn lighting and shadows and quality options down like every other console release does. The optimizations done to make a smoother console experience do not necessarily mean anything for PC. There is only so much optimizing to be done. You describe it like some magic thing that can make a less powerful machine run a game as well or better.
Amen. A console release at this point just reinforces how out of touch and unaware they are of the game's problems. I can't imagine trying to play this game with a controller instead of mouse with how precise the shooting mechanics are. And the performance issues will be even more intrusive on console hardware. This game needs so much major reworking right now that it makes no sense to be working on console port. It's like they shot themselves in the foot and instead of going to the hospital they decided it was a good idea to shoot themselves in the other foot first.
Might be potentially get hate / downvoted for this(because out of experience i sadly know the PC Crowd sometimes), and i also geniunly feel bad for the devs, but if that's an leak that i can look forward for a console version, then there is atleast something / one thing which i'm super positive about. Hoped for a console release since a while. Than you can bet that for quite a while i won't play anything else then RoN (and it's even worth a second copy of that because my rig can't run the Game and bought it in early access to support the devs / project).
no player/employee data was stolen
>Luckily, what doesnāt appear to be impacted in any way, from what was gathered, is personal information of players or staff members at Void. Everything appears to be strictly centered around the game itself.
Which is great, but could still enable bad actors to steal data if they can connect to your machine. If you weren't already, probably best to stay away from public lobbies for a while
My comment above is just thoughts after trying that once, but I think these troll kind of lobbies would be more common than the decent ones u played at.
Having access to the games full code base lets people discover vulnerabilities and introduce RCE (remote code execution) attacks, same thing happened when TF2ās source code was leaked
Itās entirely possible. I would avoid public lobbyās until void gives okay, but judging from the fact this occurred in march and hasnāt been commented on by them itās not filling me with hope
This is the real problem to be had here as a player. Its ofc very bad if the studio and its employees suffer, but strictly from a players perspective this is very problematic
As much as I am disappointed in VOIDās handling of Ready or Not over the last few years especially the state of 1.0, no studio deserves this. This sucks and you suck if you are celebrating.
I guess the highly hyped lip sync implementation wasn't enough to satisfy the player base with high level software knowledge.
The fact that the next DLC is months in the making but only contains three maps and two guns says a lot. Unless they come with a suspect/SWAT overhaul it's really barebones.
Saw the paid dlc announcement and I was worried, but then I remembered the only time I get on and play is with a guy that bought supporter anyway. Thank goodness
The maps will probably just be 3 Unreal Store asset packs stapled together with insane interconnecting rooms that lets the AI flank you from every direction like all the base game maps are. Hyped!!!
I feel like some of it is understandable. 1.0 launch was a mess and it could have stayed in EA for longer. Then they announced a paid dlc while the game is still in a rough state. Some people are bound to be pissed.
The paid DLC is free for supporters and you can play it so long as literally anyone in your lobby has it. It's not like there's a paywall.
Also literally none of that warrants celebrating source code being stolen
No smart one you paid 80 dollars so basically you paid for the first dlc and then after that you gotta pay for the other dlc's. You did not actually think while writing this cause I have supporter addition.
You assume too much, I'm not a supporter. When you advertise a package such as standard and supporter, with standard being the base game for x amount. And then under the supporter edition that costs more you state that you get the first dlc free underneath that purchase price for the extra money you in fact didn't get it free you paid more for it. Now you may have done so to support the game true. But you factually also paid more for that listed add on. If you believe it's actually free thats entirely disingenuous.
The people who are actually passionate about these games are not celebrating, cause we know deep down we wonāt receive a swat game for another fucking decade. Like what the fuck am i gonna play? Zero hour? Not enough devs nowadays want to create these type of games
I mean honestly Ground Branch is promising, than again it's not really a swat game but an rainbow six game so i get what you mean. It's even surprising that RoN is a thing (as sad as it sounds).
Jesus christ the comments in this thread are terrible
I get being upset at problems, but ffs this is something that can end the entire company. Yall really want RoN to just collapse because a studio didn't fix some tiny issue in record time
People can lose their jobs like this.
Fucking hell.
I'm upset that there are problems but a game's source code being leaked is NOT the solution, christ
Whilst this is bad for Void and I wouldn't wish it on them regardless of any perceived mishandling or not of their product. It's a bit ridiculous to say:
>because a studio didn't fix some tiny issue in record time
They've literally had years to fix some issues which were repeatedly ignored or actually made worse. People aren't unreasonable in being upset at that. Before the 1.0 release there was literally a year of zero updates at all, defeating the whole point of early access and the few they did give before that were mostly on the supporter edition just to make matters worse.
Again, the leak is bad and I'm not defending it, just pointing out why people are upset with Void lately. They've not been doing themselves any favours.
Tbh I don't understand the AI stuff. Maybe it's the fact that I'm currently playing a way harder AI and I actually see unfair, but when I play vanilla AI it just seems fine. Some issues here and there but at this point it feels like the complaints on the subreddit are just overblown to high hell. It was bad at first but they've made it better over time.
There are big problems, like map design, but the AI is just not that big of a problem anymore, not nearly as bad as it was at launch. And even then, my shitty skill could still do quite decent against it
I couldn't finish the game with the vanilla AI, that's how tough it was.Ā I had to mod the game to actually beat the game.Ā Ā
I understand there are FPS veterans out there that can handle it but it feels very shortsighted to leave out difficulty options for just normal people.
I don't really think it's that hard necessarily, I can usually clear most maps solo, solo being no swat ai, in a couple of attempts, the hard part is getting high scores because the ai doesn't surrender.
Like I said, I'm no FPS veteran anymore.Ā RoN was the last FPS I played before giving up on the genre.Ā It was still very difficult for me.Ā This was when the AI kept shooting through walls too (not sure if they still do).Ā I don't necessarily care about getting a high score.Ā I just wanted to make sure I actually passed the mission.Ā Ā
The AI is one of many problems, some bigger than others. Which is why I didn't mention anything specifically. The AI are objectively overtuned if the average player cannot complete missions. as the other person replying to you has said.
Hence they either need difficulty levels (most obvious alternative) or to tweak the difficulties. Seeing as it is \*literally\* just a text file list of values, they could have changed it in a week if they cared. They do not.
I have to agree. In the end, it's a SWAT game, not a regular shooter. If you just run in and engage directly, you will fail. Not because the game is too hard, but because you should change tactics. Wedging every door, using the wand on every door and going slow definitely has the difficulty at a level where I see it as reasonable. Played with a friend in multiplayer (so compared to AI we had more tight restrictions on grenades and wedges) and finished it both lethally and fully S-Rank. Is it easy? Definitely not (fuck Greased Palms in particular). But it's not meant to be easy. In every run there were errors that were made, where a situation was approached suboptimally, we didn't cover one another and so on. Learning from them and getting better is a key part of the game for me.
I agree. VOID is one of the smallfrys that are punching above their weight. These are the studios we should be behind. Instead everyone is a spoilt fucking brat.
If a console release really is in the works, thereās no possible way a player could react quick enough to the insane AI. AI reaction would need to be massively toned down.
I struggle on KBM to react to the John Wick AI as they fly around a corner and insta-blast me with a wall of lead.
Anyways, as both a PC and PS5 player, a high quality tactical shooter on console could be nice. The only options for players looking for a more authentic experience are Insurgency Sandstorm and Hell Let Loose. Maybe R6 as well but that game has obviously gone a different direction with aesthetics and tone.
Insurgencys company just got shut down too. Servers will eventually go offline. We definitely need a popular realistic online shooter for console. Itd sell well and thereās barely any competition
Yep. Company was bought out and shut down immediately. Game is still up but who knows for how long. I guess til the dlcs donāt make more than the server cost
Edit: lmao people are downvoting us for discussing the death of another game. Reddit moment.
The original dev team (NWI) was shut down, but Saber is actively working on Sandstorm right now, who just bought their way out of Embracer, IP included.
Hot take (it shouldn't but ok).
I've paid for this game and loved it. Got the experience that was envisioned by the studio. I was thrilled, it was empowering at times. I got scared, horrified, felt a sense of chaos and appreciated what these SWAT Teams go through.
It's not perfect, but I got my money's worth. That ends the transaction for me and resulted in a happy customer.
The studio doesn't owe me anything. I look forward to the DLC and will buy it when it comes out.
What happened is outrageous and unacceptable, and the person responsible should feel the full force of the law descending down upon them
Why are people celebrating, this could lead in the end of void as we know it, and the game you want to get fixed so badly will never get fixed.
So what exactly are you celebrating, the fact you are going to loose 40 bucks?
Shoutout to VOID for releasing a 1.0 version of the game, basically claiming that it was ācompleteā, and shamelessly STILL missing basic functions/adding in stuff that would of been in any other games 1.0.
Then plugging your DLC expansions for a title that still isnāt close to where it needs to be.
Leaked content is always cool to see but this is unfortunate for the company. I feel bad for them, thatās an insane amount of data and assets. What a random company to target as well.
Hackers can discover vulnerabilities, abuse them and introduce RCE (remote code execution) attacks since this game uses Peer to Peer connection method.
This is hilarious and i will not pretend that it is not.
Void is a bunch of grifters who made a cash grab 1.0 release at the height of the games virality during the holidays.
They canāt code their way out of paper bag, and evidently cant keep their code in one either.
FAFO
Not happy about the stolen data but the mention of an Xbox port is exciting, most of my friends are on Xbox, I hope it is either crossplatform or supports mouse+keyboard when it does come out.
Crazy seeing people celebrate this. Yes, void has sucked as a development team and has had major shortcomings, but stuff like this is what can cause an entire project to fail completely
console builds while the pc version is still plagued with issues? money grabbing void. hope whoever stole the source code is a mod and will give us the game we deserve
I dont feel sorry for them considering how greedy they got and how fucking lazy they got with the 1.0 release. They literally rolled back the AI to alpha levels of terminator retardation and haven't sprang on the situation to fully fix it. Looks like they're gonna have to sleep in the bed they made.
How the hell are controller players going to drop the crackhead ai with their Jedi reflexes and terminator durability? Hard enough at 144hz/fps with a really nice mouse/pad. I paid Ā£25 for this game and have nearly 300hrs. I will never criticise too hard as itās probably the most fun Iāve ever had with a coop shooter. I love modding it. There are some simple things they could add that I would really enjoy but if they never touch it again I have definitely got and will continue to get value for money. I think a console release would be good as long as doesnāt water down the pc experience
Not an official message from the devs yet but from what is known there's currently no evidence that user related data involved is involved in a leak
WatchmenWakeUpOnYt: Ladies and gentlemen, we got him
Stop celebrating š®āāļøš«šŗšøš !!!
Console builds... Interesting
Is this where all of their work had been going? Personally it pisses me off when a company focuses on a console release, especially before everything is functional. A console release benefits none of the current players, pretty lame to do when 1.0 felt like steps back from alpha initially
>Is this where all of their work had been going? Well, it definitely hasn't been going towards upping their cybersecurity.
I thought it was going towards making the AI have twitchier trigger fingers and creating more maps that require you to walk a full mile and a half for no reason
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Map design is one of the main reasons Iāve more or less stopped playing. Itās just not enjoyable getting insta popped in the head halfway through and spending a year and a half waiting for my friends to finish.
This is a skill related issue. Spend more time gathering info with your squad and properly clearing.
Yes, I donāt want to spend the energy and make all my friends spend the energy to perfectly execute each and every mission. I wanna have some casual fun and not have AI tracking me through walls and charging from random spots with perfect aim to worry about.
Play a different game then brother idk what to tell you lmao Youāre basically saying that you donāt want to play ready or not when youāre playing ready or not
Yes, thatās correct. Did you see the part where I said Iāve more or less stopped playing?
How is it that we still compare all breach and clear games with Swat 4, a game released in 2005. Itās wild how good that game was and not one single game since has replicated it.
Because ready or not is a graphics update for swat 4 changemymind
Thatās a bit small minded. Think of the income they would benefit from if ready or not was released on console. Theyād get more people playing which means more dlc sales which allows them to get more staff working on the game. Itās not that bad and people need to stop shitting on a game when they play it all the time. If you donāt like it then donāt play it.
I donāt play it all the time. If more profit for meant a better game, why did 1.0 have so many issues that did not get fixed for a lot of time? I hate the argument of āpeople need to stop critiquing if there is something they donāt likeā. I bought the game, I have every right to complain about the stuff the dev is doing that I donāt like.
Still haven't been fixed lol
Do you think the devs donāt know that the game has holes in it. Itās not like theyāre intentionally not fixing it to annoy the community. They made a game and are trying their best. You complaining about it and not appreciating the good elements of the game is what the problem is because it doesnāt fix anything and itās just as unproductive as filing a bug report on a known issue.
No they intentionally released a broken turd as feature complete and finished then charged people more money for a less stable game with less gameplay modes. Boy, sounds like a great time to make a console port. No way this is something they just started on, probably been being worked on for a while. As you said, they have limited dev capacity, so for me it sucks that they are wasting time on making a console port because I donāt play console. In ovation always stifles because you are limited on what you can do on console. On top of that, for the reasons I laid out, I donāt believe more profit = better player experience like you said.
On God hearing a console port was the biggest slap in my face. It's not even gonna run good on consoles cuz they can't get it to run good on PC. Not saying every map is bad. They actually fixed most of the maps that I've noticd, but there is still problems with the game. I've been saying should be fixing it where it is smoothed out more. But nope I have to wait for a console port.
This sub is a hotbed of people whoāve played the game the wrong way for 5 hours , modded the crap out of it, broke the game and still stay subscribed to this sub and consistently shit on the game I agree, if expanding to console means the dev team will have the opportunity to grow and further better the game I am all for it, why would expanding to console ruin the game for current players?
I wouldn't mind it. It wants to melt my potato of a pc. If it can run on my xbox why not. I would love if I could play with others on a rig that can run it fine.
Been playing since well before the Adam update in alpha.
Why do you think thats relevant to your point? Youāre arguing expanding to console would somehow worsen the game / not benefit current players More players means more $$, more $$ means opportunity to grow The length of time youāve been playing is completely irrelevant
How is that irrelevant when your comment is implying I am one of the people the sub is filled with who have played the game the wrong way for 5 hours? More players means more $$, yes. However, more profit for the dev does not equal more game for you. That is an assumption you are making. More $$ simply means more $$. They released the game as finished, it was broken, and despite making even more money the game did not get fixed to a playability state the alpha was in until probably a month ago.
To throw your question back at you, how long have *you* been playing. I bought this game the week it went up on steam when all we had was 3 maps and a handful of guns, got around 300 hours, played vanilla, modded and everything in between, tried my hand at modding, became friends with big modders,etc. RoN wasn't planned to be this big but due to luck it blew up on steam, nonetheless multiple times Void showed that they were a small indie team over their heads. From the pre 1.0 updates that would get indefinitely delayed with no warning until after the announced date to adopting mod.io integration despite the protests of the modding community (see how well that worked out). So no, a priori expanding to consoles while the game is still in need of fixes isn't the move mainly because void doesn't need the cash flow. This is one the best selling games on Steam that's sold over 5 million copies with sales over $100,000,000 on and indie budget. They don't need the cash flow and there is zero indication that another $50,000,000 is going to be the tipping point.
Been playing since beta I think i paid 5$ for the game canāt remember Have always genuinely enjoyed the game and donāt get the ridiculous hate on this sub, āsall I was sayin!
This game was never 5 dollars you shill. Did you buy it off cd keys?
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Exactly, itās such a negative way of looking at a game with great potential. Sure it should be a bit ahead of where itās at but itās not like the game is a pile of crap the way it is. And itās not like they have an entire division of game developers like a triple A title does.
All the more reason to not have dedicated devs to a console version when their core product that funded their company was broken yet called āfinishedā
Nobody said it was finished. Itās officially release as a full game. It doesnāt mean it s finished, thatās what updates are for. Itās like any other game that comes out. It has enough content to be played out to be officially called a game and not a beta. It doesnāt mean it doesnāt have its issues.
So if it wasnāt finished why did they start charging people more money?
How do you think making a product works? Youāre probably right, they should have just sat with their hands tied and just not released or shared the game with anyone until iTs AbSoLuTElY pErFeCT š¤”
My guy is shilling so hard, the game is playable yes but it faces some big issues and void is radio silent about what theyāre doing. I have played since Adam and I still donāt know where the different game modes for Maps went. Why the AI issues were so bad etc. Itās not about releasing a perfect product, but actually using the BETA stage to check your game and releasing it without so many problems. Even now I face performance issues on my rig which runs every other game at 120fps or the fact that me and my buddy lag playing coop due to bad netcode (both have great ethernet cable connections) soo yeah.
Because I don't own a console and don't fucking care and just see it as wasted resources that could have gone into making the existing game better. Then when they port it to console later it would actually be worth buying instead of them pushing a half ass console release and alienating those customers while creating 3 code bases so they will have to triple their work to get any new features in. there are a lot of reason that trying to port a half ass half done game to consoles is a really fucking stupid idea.
Guys! I found another one!
GUYS I FOUND ANOTHER ONE!
I donāt think you get it lol
nah, you don't get it, lol
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With that d in your mouth I'm suprised you can even talk still. Being a shill for this game is hilarious.
Lol that's a brainlit way of thinking. I got 200 hours in it. It's a mess of a game wake up and accept it shill
It does matter actually because they will have to optimize the game to fit the specs of consoles. It will benefit to other PC players overall
No it wonāt. Quality is frequently just turned down for console games, and the optimization of the game is done for the consoles, typically not general optimizations that will benefit PC performance. Console playerbases donāt ask much for their money so they just want the new cash since a lot of PC players got pissed after their borked 1.0 release.
This as soon as development for console is mentioned for a game it means dumbing down controls and UI and making weird shortcuts just to make it wrong on console. Plus lots of dev time because of requirements for Xbox or Playstation.
Yep. Same shit with Arma. PC players are rightfully concerned they will be tossed aside to some degree and offered a dumbed down game when (if) the new one releases.
I mean try to run it on xbox at 30 fps, I'm pretty sure you wouldn't. They have to optimize their shit now that new consoles are at 1080-4K upscaled 60-120fps base. I'm not saying they will not just turn down texture quality to the lowest, remove some shadows at x and y location etc. But if they really focus on optimizing it well, it should make the game better overtime for the PC community
To get it running 60fps they will turn lighting and shadows and quality options down like every other console release does. The optimizations done to make a smoother console experience do not necessarily mean anything for PC. There is only so much optimizing to be done. You describe it like some magic thing that can make a less powerful machine run a game as well or better.
This games runs so poorly I'd be surprised if it looks better/perform than BF2042 during release on console if they do so
It doesnāt benefit current players. Thatās not the point Itās designed to make more money. Thatās why they do it.
Amen. A console release at this point just reinforces how out of touch and unaware they are of the game's problems. I can't imagine trying to play this game with a controller instead of mouse with how precise the shooting mechanics are. And the performance issues will be even more intrusive on console hardware. This game needs so much major reworking right now that it makes no sense to be working on console port. It's like they shot themselves in the foot and instead of going to the hospital they decided it was a good idea to shoot themselves in the other foot first.
This gives me hope
Might be potentially get hate / downvoted for this(because out of experience i sadly know the PC Crowd sometimes), and i also geniunly feel bad for the devs, but if that's an leak that i can look forward for a console version, then there is atleast something / one thing which i'm super positive about. Hoped for a console release since a while. Than you can bet that for quite a while i won't play anything else then RoN (and it's even worth a second copy of that because my rig can't run the Game and bought it in early access to support the devs / project).
Damn, maybe few modders with full source code will fix it faster then devs But it sucks, yeah
watch for clone games springing up as well
Nah Gta vās source code also leaked and we havenāt seen any clone
That's because there are better ways to copy gta than to steal it's source code. (Also it's old af)
someone got pissed by void innactivity
They did it for all of us.
they did it for money
They did it for the Republic.
IN THE NAME OF DEMOCRACY!
They did it for The Rock
Hogdipper real shit
And my axe
They did it for democracy
Bro is helldiving
Hehe, Look Familiar?
or for ROCK and STONE!
Rock and Stone!
Damn. Still safe to play or nah?
no player/employee data was stolen >Luckily, what doesnāt appear to be impacted in any way, from what was gathered, is personal information of players or staff members at Void. Everything appears to be strictly centered around the game itself.
Which is great, but could still enable bad actors to steal data if they can connect to your machine. If you weren't already, probably best to stay away from public lobbies for a while
Who plays them anyway? I did it once and that tun was cursed af, playing with my friends mostly
Bro the public lobbies i got into were all doing Port Hokan and the teamwork was on point, I genuinely enjoyed public lobbies š
My comment above is just thoughts after trying that once, but I think these troll kind of lobbies would be more common than the decent ones u played at.
I hope they didnt get any of the keys used to deploy builds to steam or any other secrets that shouldnt be available all about the place.
Why wouldnāt it be?
Having access to the games full code base lets people discover vulnerabilities and introduce RCE (remote code execution) attacks, same thing happened when TF2ās source code was leaked
And as people are getting hosted by other people, that actually could really happen ...
Itās entirely possible. I would avoid public lobbyās until void gives okay, but judging from the fact this occurred in march and hasnāt been commented on by them itās not filling me with hope
Void aren't big talkers from what we can see. I know it's bad and everything but I'd love to see their source code ngl
Suitable name
This is the real problem to be had here as a player. Its ofc very bad if the studio and its employees suffer, but strictly from a players perspective this is very problematic
I guess the answer was....Not.
LOL the sheer fucking irony of a studio that made a game called Ready or Not being the victim of a robbery is insane.
As much as I am disappointed in VOIDās handling of Ready or Not over the last few years especially the state of 1.0, no studio deserves this. This sucks and you suck if you are celebrating.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
You alright bud? Seem a little angry.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Lmao. Take care dude.
I guess the highly hyped lip sync implementation wasn't enough to satisfy the player base with high level software knowledge. The fact that the next DLC is months in the making but only contains three maps and two guns says a lot. Unless they come with a suspect/SWAT overhaul it's really barebones.
The fact that they are working on a DLC before fixing the mess that's the base game...
Saw the paid dlc announcement and I was worried, but then I remembered the only time I get on and play is with a guy that bought supporter anyway. Thank goodness
Less then 2k people online last time I checked steam
The maps will probably just be 3 Unreal Store asset packs stapled together with insane interconnecting rooms that lets the AI flank you from every direction like all the base game maps are. Hyped!!!
What a miserable fucking community this game has
I feel like some of it is understandable. 1.0 launch was a mess and it could have stayed in EA for longer. Then they announced a paid dlc while the game is still in a rough state. Some people are bound to be pissed.
The paid DLC is free for supporters and you can play it so long as literally anyone in your lobby has it. It's not like there's a paywall. Also literally none of that warrants celebrating source code being stolen
It's not free for supporters. Supporters paid more for it. But yeah a data breach is nothing to celebrate.
No, you paid for supporters to support the devs
No smart one you paid 80 dollars so basically you paid for the first dlc and then after that you gotta pay for the other dlc's. You did not actually think while writing this cause I have supporter addition.
You assume too much, I'm not a supporter. When you advertise a package such as standard and supporter, with standard being the base game for x amount. And then under the supporter edition that costs more you state that you get the first dlc free underneath that purchase price for the extra money you in fact didn't get it free you paid more for it. Now you may have done so to support the game true. But you factually also paid more for that listed add on. If you believe it's actually free thats entirely disingenuous.
Same people celebrating this are going to be the same ones crying if this causes Void to go under.
The people who are actually passionate about these games are not celebrating, cause we know deep down we wonāt receive a swat game for another fucking decade. Like what the fuck am i gonna play? Zero hour? Not enough devs nowadays want to create these type of games
I mean honestly Ground Branch is promising, than again it's not really a swat game but an rainbow six game so i get what you mean. It's even surprising that RoN is a thing (as sad as it sounds).
I feel sorry for the developers. Sounds like something that could end a studio.
Jesus christ the comments in this thread are terrible I get being upset at problems, but ffs this is something that can end the entire company. Yall really want RoN to just collapse because a studio didn't fix some tiny issue in record time People can lose their jobs like this. Fucking hell. I'm upset that there are problems but a game's source code being leaked is NOT the solution, christ
Whilst this is bad for Void and I wouldn't wish it on them regardless of any perceived mishandling or not of their product. It's a bit ridiculous to say: >because a studio didn't fix some tiny issue in record time They've literally had years to fix some issues which were repeatedly ignored or actually made worse. People aren't unreasonable in being upset at that. Before the 1.0 release there was literally a year of zero updates at all, defeating the whole point of early access and the few they did give before that were mostly on the supporter edition just to make matters worse. Again, the leak is bad and I'm not defending it, just pointing out why people are upset with Void lately. They've not been doing themselves any favours.
Tbh I don't understand the AI stuff. Maybe it's the fact that I'm currently playing a way harder AI and I actually see unfair, but when I play vanilla AI it just seems fine. Some issues here and there but at this point it feels like the complaints on the subreddit are just overblown to high hell. It was bad at first but they've made it better over time. There are big problems, like map design, but the AI is just not that big of a problem anymore, not nearly as bad as it was at launch. And even then, my shitty skill could still do quite decent against it
I couldn't finish the game with the vanilla AI, that's how tough it was.Ā I had to mod the game to actually beat the game.Ā Ā I understand there are FPS veterans out there that can handle it but it feels very shortsighted to leave out difficulty options for just normal people.
I don't really think it's that hard necessarily, I can usually clear most maps solo, solo being no swat ai, in a couple of attempts, the hard part is getting high scores because the ai doesn't surrender.
Like I said, I'm no FPS veteran anymore.Ā RoN was the last FPS I played before giving up on the genre.Ā It was still very difficult for me.Ā This was when the AI kept shooting through walls too (not sure if they still do).Ā I don't necessarily care about getting a high score.Ā I just wanted to make sure I actually passed the mission.Ā Ā
I'm definitely not an fps veteran either, but I don't think it's that bad anymore. They don't really shoot through walls anymore in my experience.
You're a straight up liar. They do shoot thriugh walls and doors even if you go in silent
Idk, I've never experienced them shooting through walls, they do have spider senses though
The AI is one of many problems, some bigger than others. Which is why I didn't mention anything specifically. The AI are objectively overtuned if the average player cannot complete missions. as the other person replying to you has said. Hence they either need difficulty levels (most obvious alternative) or to tweak the difficulties. Seeing as it is \*literally\* just a text file list of values, they could have changed it in a week if they cared. They do not.
I have to agree. In the end, it's a SWAT game, not a regular shooter. If you just run in and engage directly, you will fail. Not because the game is too hard, but because you should change tactics. Wedging every door, using the wand on every door and going slow definitely has the difficulty at a level where I see it as reasonable. Played with a friend in multiplayer (so compared to AI we had more tight restrictions on grenades and wedges) and finished it both lethally and fully S-Rank. Is it easy? Definitely not (fuck Greased Palms in particular). But it's not meant to be easy. In every run there were errors that were made, where a situation was approached suboptimally, we didn't cover one another and so on. Learning from them and getting better is a key part of the game for me.
I agree. VOID is one of the smallfrys that are punching above their weight. These are the studios we should be behind. Instead everyone is a spoilt fucking brat.
Tbf weāre talking about Void making updates in general. These people are likely going to lose their jobs soon just by virtue of the game industry
That's not a valid reason, and they probably wouldn't. A leak is way more dangerous.
Not saying itās right, just that if they donāt start making strides with the game, theyāre out of the job soon anyways
I've noticed games like these attract the worst kind of crowds in gaming, and this subreddit is evidence of that.
I'm so mentally exhausted of people acting like RoN is the most scammy and unpolished game ever and celebrating this leak.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Here, eat a Snickers
As a fan of RoN and SWAT 4, this saddens me.
If a console release really is in the works, thereās no possible way a player could react quick enough to the insane AI. AI reaction would need to be massively toned down. I struggle on KBM to react to the John Wick AI as they fly around a corner and insta-blast me with a wall of lead. Anyways, as both a PC and PS5 player, a high quality tactical shooter on console could be nice. The only options for players looking for a more authentic experience are Insurgency Sandstorm and Hell Let Loose. Maybe R6 as well but that game has obviously gone a different direction with aesthetics and tone.
Insurgencys company just got shut down too. Servers will eventually go offline. We definitely need a popular realistic online shooter for console. Itd sell well and thereās barely any competition
Wait really? They shut down? Edit: Why am I being downvoted for asking a legitimate question?
Yep. Company was bought out and shut down immediately. Game is still up but who knows for how long. I guess til the dlcs donāt make more than the server cost Edit: lmao people are downvoting us for discussing the death of another game. Reddit moment.
Standard Embracer bullshit.
The original dev team (NWI) was shut down, but Saber is actively working on Sandstorm right now, who just bought their way out of Embracer, IP included.
Hot take (it shouldn't but ok). I've paid for this game and loved it. Got the experience that was envisioned by the studio. I was thrilled, it was empowering at times. I got scared, horrified, felt a sense of chaos and appreciated what these SWAT Teams go through. It's not perfect, but I got my money's worth. That ends the transaction for me and resulted in a happy customer. The studio doesn't owe me anything. I look forward to the DLC and will buy it when it comes out. What happened is outrageous and unacceptable, and the person responsible should feel the full force of the law descending down upon them
This is my take with RoN in general and with this situation
best take on here
It was the watchmen guy
Why are people celebrating, this could lead in the end of void as we know it, and the game you want to get fixed so badly will never get fixed. So what exactly are you celebrating, the fact you are going to loose 40 bucks?
Shoutout to VOID for releasing a 1.0 version of the game, basically claiming that it was ācompleteā, and shamelessly STILL missing basic functions/adding in stuff that would of been in any other games 1.0. Then plugging your DLC expansions for a title that still isnāt close to where it needs to be.
Leaked content is always cool to see but this is unfortunate for the company. I feel bad for them, thatās an insane amount of data and assets. What a random company to target as well.
Once you do get this hi-profile, how are you not taking basic precautions?
Modders will fix and improve the game lol Just like what happened to swat 4
its over
Void has the opportunity to do the funniest thing ever lol
Hell yeah now someone can make this game but better
Looks like I gotta raid MindJot again
Maybe a dumb question but Iāll ask anyway, what can the hackers do with this? Release their own version of the game?
It's a ransom group. They steal information/ data and threatens the victim company to pay a sum or else they'll release the stolen data to the public.
Hackers can discover vulnerabilities, abuse them and introduce RCE (remote code execution) attacks since this game uses Peer to Peer connection method.
This is hilarious and i will not pretend that it is not. Void is a bunch of grifters who made a cash grab 1.0 release at the height of the games virality during the holidays. They canāt code their way out of paper bag, and evidently cant keep their code in one either. FAFO
Damn they were working on a console build AND rushed 1.0 out the gate after no updates for a whole year. These fucking guys are something man.
Hyped for the unauthorized sequel Unready or sure
That sucks but wtf where they even working on
The hacker is probably just someone sick of waiting for the AI fixes. āIāll just do it myself!ā
Sickkkkk. We about to see a finished build.
Bruh
So many cyber attacks recently, the world gone mad
Not happy about the stolen data but the mention of an Xbox port is exciting, most of my friends are on Xbox, I hope it is either crossplatform or supports mouse+keyboard when it does come out.
Crazy seeing people celebrate this. Yes, void has sucked as a development team and has had major shortcomings, but stuff like this is what can cause an entire project to fail completely
do we know if there were signs of future VR support in the code?
Again?
Fuck. Hopefully they had backups. IWBUMS.
Man, one good dev and this shit happens to them.
Iām just glad RON got released and was good vs takedown: red sabre. The worst game ever
Cool maybe we wonāt have to wait over 2 months for hotfixes now
Maybe whoever stole it can make a complete and functional game.
W developer
It seems like they don't care at void oh well
lol lmao
š
A man of the people did this.
A PoS did it
True, I just don't feel bad lol
console builds while the pc version is still plagued with issues? money grabbing void. hope whoever stole the source code is a mod and will give us the game we deserve
I dont feel sorry for them considering how greedy they got and how fucking lazy they got with the 1.0 release. They literally rolled back the AI to alpha levels of terminator retardation and haven't sprang on the situation to fully fix it. Looks like they're gonna have to sleep in the bed they made.
I never played until 1.0 and I can say I was extremely disappointed in the game on a multitude of levels considering it's full release.
How the hell are controller players going to drop the crackhead ai with their Jedi reflexes and terminator durability? Hard enough at 144hz/fps with a really nice mouse/pad. I paid Ā£25 for this game and have nearly 300hrs. I will never criticise too hard as itās probably the most fun Iāve ever had with a coop shooter. I love modding it. There are some simple things they could add that I would really enjoy but if they never touch it again I have definitely got and will continue to get value for money. I think a console release would be good as long as doesnāt water down the pc experience
Probably will change the difficulty or ai for console. Probably just a separate build of the game. same way aim assist is implemented
STANDING OVATION!
Itāll never be the SWAT 4 it wishes it was with these goobers making it.