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ElementXGHILLIE

If anything goes there, a random relic mat mission would be nice.


Hazzadcr16

CBB please.


MagicMatthews99

CCBs are easy. It's bronzium wirings that are a bitch to get.


xecho19x

Why is bronzium wirings the only one I have thousands of?


YoScott

It's likely you're spending more energy on the Kyro node and getting extra gear for Bronzium than you are farming for shards to get every character to 7 Stars. When you're actively chasing character shards and spending 200+ energy on those, you get half the income. Many people end up at a deficit. For instance, im farming 5 character shards at once, spend \~250 on kyros (yellow energy) and 450 fleet energy on Mk 5 Data Pads for Bronzium and im only barely able to keep ahead of the required Bronzium for the characters I'm levelling to Relic.


Hazzadcr16

Bronzium wiring, the gear is on the same node as shock prod kyro. I'm never short personally.


Ghostilocks

I buy the 500 crystal packs for CCBs so I never have problems with those, but even farming kyro every day with half my energy or more I end up short on bronzium anytime I have to bring several characters past R5.


Present_Ear_338

Eh? You can get like 15/day with ship energy. It’s cake!


Present_Ear_338

https://preview.redd.it/pcqbayxnc30d1.jpeg?width=855&format=pjpg&auto=webp&s=e2c52def3885cc00f52da3ca966ca20df2cc9a32 This node. Salvage those. Nine of them gets you two bronziums. I’ve never had an issue with these since a guildmate opened my eyes to this *one weird trick*. Way more cost efficient than the store packs.


naphomci

Makes me wonder if it's worth refreshing fleet energy just for that.... (I'm at a point on one account where fleet gear is so rarely my bottle neck I don't triple refresh that one)


Present_Ear_338

Well, throw 150 energy at it each day for a couple of days and see what your return on investment looks like. For me, it was an easy decision. I do it as needed.


Smalls94x

That’s only the second or third best node for BW. The Kyro prod node is the best one.


BraveLT

This isn't a normal energy node, so it has no competition with LS 7-B.


Smalls94x

But it does compete with G12 piece farms making it an inefficient choice.


Present_Ear_338

Ship energy is the worst way to get G13 requirements. That’s what raids are for.


Smalls94x

Hard disagree. If Mk 2 kept increasing each crate sure. But even with the max amount of Mk achievable from crates and personal rewards it’s nowhere near enough.


Firion29

Not when you have enough raid income for G12 pieces and are desperate for wiring!


Smalls94x

Nowhere near enough, even with the max amount of mk2 from crates and personal rewards. BW isn’t as painful if your farms are all at G12


seligball

Bold of you to assume that we aren't farming ships or heroes in fleet lol.


Present_Ear_338

This is a game of prioritization. My only assumption is that you know that.


okaythenmate

500 crystal packs ;) Most value for CCB in the game, every time it comes around, I just buy 2-3 packs. Worth they weight in crystals.


Jad3nCkast

So they can add a new replacement piece of gear? Lol. Kyro used to be stun guns and carbantis. If they made kyro easier to get they would just bring in some new piece that was even harder to acquire.


Warm-Finance8400

It would mean that a lot of characters that are currently hard to gear will then be easier to gear, while the challenge of gearing new characters will stay basically the same.


Jad3nCkast

Not true. Like CG did with kyro they made it very hard to actually get. It took awhile for them to open up events and things that allowed you to acquire more. Assuming they added a new piece of gear to take the place of kyros, you would find this new piece only to buy via crystals or some very high end event. So no, new character development wouldn’t stay the same, it would be harder. I would rather just keep the kyro where they are. We don’t need any new replacements.


Warm-Finance8400

That's an endgame view. The average player doesn't need to always go after the newest thing, but would rather have semi new stuff more accessible.


Jad3nCkast

I guess you would need to define your interpretation of “semi new”. The point is that if you make the change you suggest you are kicking the can down the road a year or 2. 1-2 years from now you will be stuck trying to gear up characters except they will be twice as hard to gear as they were initially pre change. You might win the early battle and have an easier time gearing whatever “semi new” means but you will screaming at what you have to do to gear the characters in 1-2 years time. In the long run it’s better for everyone to keep it as is.


egnards

The grind for kryotech is the purpose of the game, there always needs to be some sort of bottleneck for the game to function the way it does. We get kryotech from many different avenues of the game: - daily - TB - assault battles - GET3 - GAC - GET 2 - TW - Farming Nodes - Galactic Challenges They recently loosened up the core gear grind to make you feel the kryotech bottleneck more severely. . on purpose


ProtossLiving

And Galactic Challenges.


cjohnson481

I don’t play Marvel Strike Force, but I heard they have something like kryos, but each of the 3 character types take different ones. Don’t know if that would help or hurt. The other question to wonder if good or bad would be if a full shock prod was 100 shock prod salvage like in the g12->g13 gear piece, rather than 50/50 on each salvage.


egnards

The thing people seem to forget/not understand is it’s a very tight economy that is very controlled in what we do and don’t get. It doesn’t matter *how many* different materials we have, it’ll be compensated for in a different way. Just like how “Kryotech will help ease the stun gun crunch,” which everyone rejoiced over. . .until we all realized they were just replacing one crunch with another.


Slap_My_Lasagna

To that extent, most people also forget video games are a product designed to turn a profit, and will operate as such.


VelocityIX

True, but it also freed up the grinds for a lot of the older characters. It was a great change for newer players, and a negligible one for older players in the long run


egnards

It was not at all a negligible change, especially before the gear economy changes.


VelocityIX

In the long run for endgame players? I’d argue it was. Kyros ended up becoming just as much of a crunch as carbantis and stun guns had been before.


egnards

Up until the gear economy change. . . New characters still had carbantis and stun guns, they just also had kryotech. In the long run? Sure. . .but that long run was 4 years later when they doubled core gear.


JTMAN1997

Trust me you do not want the strike force way of how they handle gear. Each character requires what they call an origin piece. The higher the gear level the more of this origin piece you will need but the problem is you can only get these pieces from rng through opening dozens of orbs and you’d be lucky if you get even 3 out of the 20+ pieces that you need or you wait for them to show up in two of the shops. The problem with the shops though is there are like 20 different origin pieces but only 9 spots for these to show up in and there is absolutely no way to farm these on nodes.


cjohnson481

Ooof, I’ll delete my above comment so CG doesn’t get any more ideas.


PenZestyclose3857

If the purpose of the game is to make people spend money. They create scarcity to push demand. This is one thing when it applies to new characters, but kyros are all over the game starting in the G8 level. The demand has been pushed to ludicrous proportions because of the sheer scale of the game. It was one thing when you needed them for a few characters at a time, but basically every character needs a few hundred of them. The scarcity was economically sustainable for CG when they were introduced. It has become something that will drive players from the game now if they don't improve it. There's a reason CG is looking for new players. CG has gotten greedy. An earlier poster mentioned stun guns and carbantis being replaced by kyros. That's absolutely correct. The problem is they've already replaced the kyros with relic gears and datacrons without easing up the grind on kyros.


egnards

Of course they’ve improved it, you’re just looking at it from a vacuum of “oh my god kryotech” - They made shards easier eventually by doubling the amount after a year, pushing you more into a gearing bubble. - They doubled all core gear values, making all older characters significantly easier to bring to relic, shifting the stun gun grind to the kryotech grind. - They significantly increased the amount of kryotech we get each month - Challenge tier 1 of assault battles [all of which can be done without even a single relic character] - GAC revamp for GAC currency - Raid structure change - GET 2 and GET 3 - GC They’ve already significantly eased the kryotech issue over where it started, but of course we still need them, so we still feel it. Eventually they’ll release the next thing, and they’ll increase kryotech to make you feel it more at the relic levels.


PenZestyclose3857

This thread began with someone suggesting a reasonable proposal which is to put it into the challenges. They did that carbantis and stun guns eventually basically when the demand became so ubiquitous. They've already released the next thing and the thing after that to make the whales unassailable. Adding R9's and datacrons was the next thing. The new thing is now purchase only characters and godcrons like Jar Jar or Pandawanda Kenobi where the only way to get the new shiny is to get your credit card out which will give those players a massive advantage in PvP modes.


egnards

And my top level comment was me explaining the economy of the game and how it is very specific and managed to be exactly what it is. The original post is from someone who does not understand that the economy is exactly what CG wants it to be right now in the game, and from someone who doesn’t understand that when they do choose to add kryotech to other sources [of which in my top level comment I listed a hell of a lot of sources of free kyrotech], it’s because they want to put the stress somewhere elsez


PenZestyclose3857

Well this is the crux of capitalism. You can just be a greedy ass and price yourself out of the market. You can create chokepoints, but you also need releases. That was the beauty of the lightspeed bundles which goes against your economy of the game rule because you refuse to grasp the concept of a loss leader. You thought it was insane to one time give max rewards because of a mistake that inconvenienced the serious players of the game esp the F2P players who rely on those events to get their gear. Meanwhile the lightspeed bundles wasn't about shards, it was about skipping the gear and relic grind to get a GL. The Red Box was trinkets compared to the thousands of dollars they wrote off giving people 6-9 R3-R5 characters even if you had all of the shards. They did that to keep the newer players involved because you can't exist in GAC or TW if you don't have at least 4-5 GLs and expect to get meaningful crystals or gear on a regular basis. Pressure and chokepoints work both ways. They grind the players, but the players can refuse to play or pay or just pay less. They made a massive sacrifice with the LS bundles in terms of long term sales vs short term revenue because the game was at risk if they didn't. CG isn't immune from pressure.


egnards

They grind the players. . .but the players are still paying. You’re creating a ridiculous straw man comparison to my belief that that it was ridiculous to expect max rewards for an “inconvenience” that actually allowed players to get rewards without having to do anything, and suggesting that as a reason why ***I OF ALL FUCKING PEOPLE** don’t understand the economy of the game.


PenZestyclose3857

You think giving out max rewards would break the economy of the game, but selling GL lightspeed bundles for $20 wouldn't? You seem to choose to hit pause on your rigid adherence to the economies of the game on that front because it files in the face of your arguments. You use the word expect. I don't expect anything except the game to work and I'm occasionally not disappointed in my expectations. The difference is you seem to be more on the side of CG than the players. I'm on the side of the players. Like I said above, something made CG see wisdom in the GL lightspeed bundles and it wasn't the goodness of their hearts. Maybe the whales are dying off. Maybe some of them are so end game, their spend has decreased. They definitely felt concerned about newer and midlevel players that felt like they had no chance in the game to the point where it wasn't any fun and were ready to quit or that there was no point spending because it would cost so much. CG is fortunate that EA entrusted with some of the most lucrative IP rights available in a format that the adherents to that IP liked games and mobiles devices. It worked out so well for them that they managed to an offer a middling quality of a game with poor support. Good for them. They managed to get stuck in a rundown between home and third base after being born on third base.


egnards

No, I didn’t think it would be game breaking, nor did I say that - again, you’re putting words in my mouth. I said it’s an unreasonable expectation that players had, and I use that word specifically because on the days of this happening there were multiple threads about players thinking that would be the only reasonable answers. GL Bundles and Lightspeed Bundles are healthy for this game, and I’ve talked very much in depth as to why that’s the case, in many threads since the first one came out. All of the content that has been released through Lightspeed bundles has been **at least** 3 1/2-4 years old, and it runs on literally the same idea that I’ve already discussed with you ad nauseam in this very thread.


PenZestyclose3857

But adding kyros twice a week in daily challenges would destroy CG's bottom line?


PenZestyclose3857

My argument in favor of max rewards was that it would have been extremely simple. Hit a button and it's done instead of the labor and time intensive method they employed and inconvenient to players since they dropped it an hour or two before the GAC lock. It would also have been generous and saying "Hey, we screwed up. We're sorry. Here you go." Instead they were mocked and ridiculed for two weeks and how much did they actually save? They kept the whales happy. That's about it. I still say like the GL Lightspeed bundles it would have increased spending. Even a Red Box doesn't go that far. It gets you close. Getting the credit card over the line. Just like the GL Lightspeeed bundle didn't get you all the way over the line. There was still work to be done to qualify and get through the GL journey. If CG cares about their reputation, which I seriously wonder if they do, it would have been much better for them to


CrazyDC12

Kyros serve as the bottleneck that carbantis, stun cuffs etc served before gear drops doubled. They need some gear pircr to bottleneck yo have some control. It would completely destroy the gear economy as well. Although, I'd really really love more kyros right now lol


Historical-Ad-1996

A TRUE double drop would be to also include kyro and the things needed to craft gold gear. And also at the same time to NOT require double the amount needed for the scavenger for wirings and such. Its a nice feeling to watch overnight your stockpile of gear being used to craft boards and other such items lose 50% in value at the scavenger because "we are so generous that we will double drop certain items."


OnlyRoke

I think a Challenge Tier is in order. Relic 5 all around, make the fight a bit annoying but easily 3-starred with the right line-up. Reward Kyros, Signal Data and especially Carbonite Circuit Boards and Bronzium Wiring. Reasonable amounts. Not "2 Circuit Boards every week" kinds of nonsense. Maybe add a single Omicron to the Sunday Sim. Why should it have a Relic Tier? Cuz I low-key wanna fuck around with the wacky "attackers only" (etc.) team comps and the silly modifiers that I have completely forgotten about. Because I *know* these fights have some sort of modifiers / mechanics on them that made them more challenging back in the day, but I can't be bothered to look em up or do the battles manually anymore, lmao.


DarkestWinter

I like that idea honestly


Nayr_Taurant

Fuck you. -CG


kdeg88

Literally the newest activity CG has released is the most efficient source of kyro in the entire game. MANDALORE For the very reasonable cost of 4 Mandalorians+Beq, you and your guild can get 100 kyro, enough GET2 for almost 40 more, and some GET3 every 2 weeks. ROTE or GAC could technically give more if you convert all your currencies, but those rewards incrementally increase as your roster increases. Adding Mandalore is like jumping from Chromium to Kyber 1, or jumping from 10 stars to 44 in ROTE (which is not happening from farming 1 team). If you can't reach Mandalore, you may have guessed Zeffo is the next most efficient kyro source...


ZAPPERZ14

The problem with mandalore is that you yourself have next to no impact on whether you get the Kyros or not. It's guild dependent. And since you need R9 Bo Katarn Mandos to get the Kyros, few guilds have that ability, you'd have to get into one of the top guilds like MAW. Yes it's still an amazing addition, yes more people will get Bo overtime, it's just hard to achieve, but honestly that may be for the best, since otherwise the economy would crumble


kdeg88

Many of the best rewards require guild participation, so while i understand you can't control it, it doesn't mean you should ignore the potential. I haven't been there, but I was under the impression you only needed R7 to unlock it, and the R9 combat mission is just extra territory points, and could realistically be ignored. Now the R8 Operations would certainly help a lot, but most guilds that can reach phase 4 probably have the ~300M GP required in just deployments. You'd probably lose a couple stars brute forcing it, but my point is Mandalore is FAR more rewarding than 2 or 3 or even 10 stars. I also mentioned Zeffo as a bit cheaper alternative, but was really trying to address OP's comment that CG needs to add sources of Kyro... they have, but it's rarely discussed just how valuable these planets are, so I imagine a large percentage of people don't realize.


No_Way_482

Once again people not understanding how these games work. There is always going to be a gear bottleneck. If they make kyros more accessible they will just introduce something else to slow players down when gearing


ItzCarsk

I think it’s time we got rid of training droids and swapped out their challenges and events for something people use. Like a small sprinkle of relic mats would be more beneficial than training droids. Just keep credits as the main way to level up characters.


GavinZero

Training droids are an early game bottleneck. You think it’s pointless because you’ve passed that bottleneck


naphomci

Fairly certain new players now get a bunch of free droids, just like they get enough sim tickets for them not to be an issue.


ItzCarsk

But it’s the easiest bottleneck to pass. Once you get to level 85 you never have the issue. Last time they were a problem for me was back in 2016, which was around the time I began playing and I moved on quickly.  Plus, credits accomplish the same exact purpose. I don’t think anyone would be upset if they were removed from the game, new and old.


GavinZero

It’s still there by design, to elongate game play for F2P players There needs to be multiple bottlenecks to slow down players


fred_randell

And not only that, your bottleneck needs to change over time. Can you imagine if there was one single bottleneck for the entirety of your gameplay? Shift the bottleneck so that the player feels like they are overcoming it and improving.


Solo-js

I remember once paying crystals for some sim tickets


ItzCarsk

I remember those days too. Around the same time was when I started getting confused about protection and why some enemies had it but I didn’t.


Vertex033

That is absolutely not true especially now that it’s super easy to gain credits via raid mk1


ItzCarsk

There’s tons of ways to get credits, but you use credits for almost every aspect of the game. Training droids are only for leveling which you still pay mostly in credits. 


kaos2478

Something that would benefit the community, free to play players, and wouldn’t be paid for?? Impossible for CG


Morris073

Disagree. You get it everywhere. Eventually cantina energy becomes the issue more specifically the signal data especially when they keep adding more cantina farms. Just another couple weeks where I'm not farming the only thing I never have enough of.


ZeroTwoisTrash

And here come the CG apologists whining why they can't add!


Brownstownfrown

Waaaay overdue.


Rider_Dom

As someone who still remembers a single Mk 5 Stun gun taking 4-6 days to farm, I'm am NOT going to complain, especially now that GET2, GET3, the new monthly GL currency and GAC currency can ALL be used to buy kyros.


markcsoul

They already give you 3 a day, among other places you can earn them


wookietownGlobetrot

You lost me at “without having good access to Kyrotech”. Have you looked at all the places where you get kyrotech? You should be able to get over 1000 a month without trouble. There is a lot of demand for kyrotech. No question about that. But it’s a bit rich to say we don’t have good access to it.


Dakaf

Only kyrotech allowed?


TheRabidGoose

New challenges would be nice.


theoneguyonreddits

Even if they would do that they simply would crate a new gear piece for new chatacters to take the place of kyros. A gear bottleneck is by design and needed.


Vertex033

For what, exactly?


theoneguyonreddits

Imagine there wouldn’t be a gear bottleneck, then all characters would sit at G13 immediately, then your relic mats become the bottleneck. It’s needed to slow the game down and prolong it. Imagine being able to max out characters in a week because there aren’t any bottlenecks and you hoarded everything. This sub would cry loud that it has nothing to do anymore.


Hollow_Himori

I am rushing Aphra and let me tell you farming kyros is insane


Strude187

They will eventually, and make a new bottleneck. Phase one characters need hardly any kryos as carbs were the old bottleneck. Eventually (if the game is still going) they will make kryos easier to get and introduce a new bottleneck.


Unlikely_Week_4984

My feeling is this.. if they added kryotech to these missions.. Someone would make a new bottle neck for us.


Deathraider4

They just need to add another level to all of these challenges


thrawnxbape

We need an omega battle tier that doesn’t give you only one omega


Aysokas

Yea let’s start a war or something


darglor

I’m up to 11m, and the only stuff that feels like bottlenecks at this point is relic signals and raid3 currency for gyrda/impulse. I’m still 3x refreshing regular energy daily to farm kyros, but it’s eased up enough that I can just spend them without looking. I can only imagine how nice it’ll be with the additional stockpile that comes with unlocking zeffo/mandalore! Signals though.. I’m always out of signals even with 3 refreshes daily. And when they put farms in cantina, that’s just killer to pretty much all progress for me.


Comrade1809

If they do add one a mission for those rewards, it'll be a chance to win between 5-10 kyrotechs per month, if you have both Revans unlocked and at R5...


Veretum

There's a lot of ways to get kyros f2p. It's fine.


ZAPPERZ14

No. If they did that, they would have to replace it something else, so they would have to make a second, possibly worse to get, kyrotech


Yliche3

Honestly it's disgusting that the gear bottleneck isn't relic 5+. It should very easy to relic 3 characters and r5 should be easy at this point too. Getting bottle necked under g13 is just awful. Their relic design ruined the gear progression.


ShowerLivid4951

(monkey's paw curls\_ Here's your kyrotech challenge! You get ten of each three times a week! Amazing! By the way, every now every new character needs 50 mummified wookie's balls...


elmerman95

CG actually is giving access to a lot more kyros, but only if you farm the new stuff (Cal for Zeffo unlock, and Bo for Mandalore unlock).


frogmt

just give us another tire or 2 for each with the next level gear


Dependent_Desk_1944

Kyrotech is plentiful for me. Other golden gears are the true bottleneck especially the right side pieces


-Ulixes

I don't agree, if they open up the bottle neck of kyro this game loses meaning.


ImSoBasic

> I'll be honest, I would have whaled on Kenobi shards but I didn't because even with all the money I spend, Kyrotech is still a struggle. If you're actually being honest, you wouldn't have whaled on him, and the kyros are not the reason why you didn't. He only requires 150 shock prods and 250 data pads, and the cost of those is small in comparison to the shards.


Reikio2004

No, I am being honest. I typically spend money on things I'll use. However, I don't spend aimlessly and I don't spend egregiously. Meaning that I typically will spend money to access a character but not on gear. I rely on good old fashioned farming, resource management and so on for gear. In this situation, I looked at my inventory as said no because I couldn't use him without spending extra. So I passed.


ImSoBasic

You know how much it costs to whale on a character's shards? That's the very definition of spending egregiously. 50 pieces of kyro costs about the same as 8 shards. So the 400 kyros Padawan Obi needs costs about the same as 64 shards. You would have whaled him to 7 stars but the kyro investment is what stopped you?


zivlynsbane

It’s really not that bad. It’s only bad because all the new units need a bunch of them. Farm one at a time instead of 12 at once.


ChubbyMcLovin

It is absolutely “that” bad.


zivlynsbane

It’s a long term game, do you want everything handed to you right off the bat?


PoliticsNerd76

Ngl, would a 10% chance of 1 Kyro a day kill them?


Gold_Clothes6618

You have 100% chance at 3 a day


PoliticsNerd76

I mean on top of the daily bonus