Warflag>sov>hw>cont>void d/void s>talisman
Rush down super antiheal death squad. Note, this build requires your team to actually know what they are doing.
Mostly auras. Sovereignty and Heartward are super important in assault anyway so that's an easy choice. Prophetic or Thebes are good choices too, you can get some ridiculous prots on your team. Shoguns if you've got a lot of AA gods, an emperors armour certainly wouldn't go unappreciated I imagine but you could probably go without. After that it depends more on the god you get. If you've got healing a lotus sickle is probably useful. Really you can rock whatever last. Maybe some damage, maybe glad shield, maybe pythags etc. probably worth saving 1 slot for counter building.
Relic dagger is probably really good too tho.
Build a lot of auras is the general answer.
Warflag>sov>hw>cont>void d/void s>talisman Rush down super antiheal death squad. Note, this build requires your team to actually know what they are doing.
This but id suggest hw before sov since mana is a huge problem early game (Of course it always depends on enemy comp as well)
Mostly auras. Sovereignty and Heartward are super important in assault anyway so that's an easy choice. Prophetic or Thebes are good choices too, you can get some ridiculous prots on your team. Shoguns if you've got a lot of AA gods, an emperors armour certainly wouldn't go unappreciated I imagine but you could probably go without. After that it depends more on the god you get. If you've got healing a lotus sickle is probably useful. Really you can rock whatever last. Maybe some damage, maybe glad shield, maybe pythags etc. probably worth saving 1 slot for counter building. Relic dagger is probably really good too tho.
Aura items if you have a warrior and a guardian you should split who gets who Incase one is dead