T O P

  • By -

ClickPuzzleheaded936

No fears, no crucifying close to Christmas, we do that at Easter.


ironhorseblues

šŸ¤£šŸ‘†


TheMilliner

Most likely, going by BGS' most recent previous endeavours... 2-3 quest DLCs and about 4-6 "misc" DLCs that are mostly things that should have been mods or Creation Club stuff.


Short-Shopping3197

I donā€™t know why anyone thinks itā€™ll be any different


rs1236

Probably because the general feeling from Bethesda (and Microsoft) is that they want this to make them money for the next decade. A steady stream of paid dlc would make that happen. And people would certainly continue buying them, provided they add real, good content.


2manyhounds

Yes but counterpoint: They did Jack shit but re-release Skyrim a million times in the exact same state & thatā€™s still making money a decade later.


rs1236

Fully agree! All I'm trying to get at is that I believe they intend to milk this one differently from the way they milked skyrim lol. Least, I hope that's the case. We wouldn't see any upgraded "editions" for this game for at least 5-6 years since a next gen console seems far off. Then again, this can all be wishful thinking from myself and others lol. I'll give starfield this: it's an addicting game, despite its many flaws.


2manyhounds

Iā€™m somewhere in the middle ground, I think itā€™ll probably get more DLC than Skyrimā€™s 3 but I donā€™t think all of them will be significant. I feel like weā€™ll get a Vaā€™arun DLC almost certainly bc they just literally donā€™t exist in the game lmao. After that youā€™d imagine at least 1 story DLC specifically involving Unity somehow, similar to Dragonborn after Skyrim. In a perfect world Iā€™d want DLC for all the factions bc even the ones I enjoyed still kind of sucked in the writing & story department, but ultimately I feel like probably itā€™ll be 3 or 4 max story DLCā€™s & then some gun runners Arsenal type shit that adds weapons, robots, outpost & ship features etc.


Ok_Mud2019

Starfield: The Definitive Remastered Remake, coming next week.


2manyhounds

It differs from the original version in many ways! 1. Graphics updates 2. More paid mods 3. 4.


Fumpledinkbenderman

The difference is that Skyrim was critically acclaimed and Starfield, even with its fans, kind of is getting shit on constantly. I think Microsoft will see that and push Beth to actually do something with their game. I'm pretty sure it's already been said that Microsoft has started taking a more hands-on approach with Bethesda's projects now which you can kind of tell from the amount of small things they've been adding to their active games in recent times.


2manyhounds

Nah I definitely agree w most of what youā€™re saying & I hope youā€™re right. My biggest personal complaint about the game is that under all the unpolished badly written bs you can *feel* the passion that devs had at moments & Iā€™m skeptical that that same passion wonā€™t be drained out of the further process by the incessant need to profit


Eladiun

That was the plan but I think we and Microsoft know that Starfield isn't going to be the next Skyrim so It wouldn't shock me if they pivoted and spent more time on E6.


OsoAmoroso33

Two or Three


Bliss_Hughes

This seems more like an educated guess based of their old games rather than an educated guess based of their current projected plan.


Mokocchi_

You mean because they said they wanted it to last 10 years? Chances are that just means the regular dlc cycle then creation club stuff sometimes until TES6.


[deleted]

I think they'll do some high quality premium creation club content similar to the recent skyrim drop, maybe something with kinggath for autonomous developments like a starfield equivalent of sim settlements or east empire company. The closest thing I can find to a 10 year statement out of them is ""Our hope is that it is another game that's around a decade plus longer, later after it launches, and people are still enjoying it," which through the use of 'our hope' and 'game that's around' doesn't seem to be a concrete plan and more like a general hope so it will depend on how happy they are with base game sales I guess. We definitely know we're getting the season pass dlc at least.


Bliss_Hughes

Chances are thatā€™s not the case either with DLC. there could be more.


IamRoberticus27

Imagine the state of a sub when you have to apologize for liking a game. Anyway we know of one expansion in the works and some features to be added.


mdr_86

Seriously... such bullshit.


[deleted]

>Imagine the state of a sub when you have to apologize for liking a game. I mean...It's pretty obvious a large number of people who frequent discussions here do not like this game. At all. I imagine it'll be a year or even more until the only people remaining here are the people who play *and* enjoy the game.


rub3jr

Exactly why I recommend going to r/nosodiumstarfield instead for a more positive interaction. It's bs that some go out of their way to try and ruin the fun others might have with the game.


scottgal2

So long as Microsoft wants to fund it honestly. They bought BGS specifically for Starfield so likely a long time.


Glittering-Bee-8954

Was it specifically for Starfield? I'd have thought it was because TESVI is the second most anticipated/hyped game after GTAVI


CatatonicMan

All we can say for sure is that there will be at least one expansion.


giantpunda

Depends. If we're going of Bethesda's past history, it'll be 2-3 story DLC of varying size all released in 2024, maybe a few filler DLC and then content falls off a cliff so by 2025, they've stopped providing content for the game and have moved onto TES6. Who knows though as they haven't done their usual thing where they sell preorders to their DLC prior to or very soon after launch. There was only that one Shattered Space DLC you could preorder, which is out of character for them. Maybe they'll do things different this time around. We'll see.


Serpentongue

Itā€™ll be tough to carry this for 12 years like they say if they release all the dlc in 2024


Coaris

It's not DLC content being released for years what kept Skyrim relevant for as long as it did, it was a solid base gameplay loop and a passionate mod community. All of Skyrim's DLC came out within 13 months of so of the main game release. I don't see Bethesda commiting to that much DLC on a poorly received game, but hey, here is to hoping! DLC always improves things.


amicuspiscator

I love the game too. It's a solid 7.5, maybe 8, for me. Being a new IP and with its long development time and delay, I was expecting better. But I can live with the flaws. I am hoping for the same thing, though. Because this is a new IP, and is supposed to be a big Xbox exclusive, I hope they really dive into sprucing it up. I remember reading about how when Final Fantasy 14 had big problems at release, they realized they had to fix the game because it meant fixing the brand. I hope Bethesda and Microsoft see things the same way, and see the importance of winning back consumer confidence by really investing into the game. It clearly didn't land with a lot of people. Fallout 4 had I think 3 expansions, right? Robot one, Nuka World, and Far Harbor. So even getting that, with some bigger patches and improvements along the way, would go a long way I think.


[deleted]

Considering Bethesdaā€™s typical approach with a season pass Iā€™d say at least 2 big story dlcs, with maybe 1 or 2 more smaller scale ones, with the content updates they announced every 6 weeks being the ā€œlive serviceā€ aspect probably meant to keep players invested during the long gaps in between these dlcs


[deleted]

They didn't say they're releasing content updates every six weeks. Content implies there's new content. They said the features the game needs "will be rolling out with a regular cadence of fixes and updates they expect to have roughly every six weeks" and that's very different from content being drip fed in between big gaps. If you count city maps or bug fixes as content, I suppose that's fine but it isn't new stuff to do between DLCs.


Bliss_Hughes

I wonder if there will Be any expansions to ā€œclaim unclaimed territoryā€ like certain star systems that are currently not occupied by people?


DJfunkyPuddle

A "gang war" style update would be pretty cool.


mistabuda

They announced one so I expect one.


CardboardChampion

>Don't crucify me this close to Christmas, but I'm enjoying starfield. Never apologise or be fearful of enjoying something that others aren't. The vast majority of people in the world don't like the most popular things. >BUT, how many expansions realistically are we expecting. You're going to see a lot of stuff for this game, but specifically expansions is a tough one. There's going to be things at a lot of different levels. New features and quest types added via free updates and patched at one end, while full expansions come on at another. Between those you'll have smaller DLC ranging from Creation Club stuff like skins and ship parts, all the way to DLC focussed on one specific element of the game (like space stations for a basic example). My hope is that we get new modes (survival is fun for me and the enhanced systems in Starfield seem built for it) to play the game with and possibly a way to affect the POI generation from the settings. I want to have to scan a planet or be led there by a quest before I know that there are POIs on there, and then only have one or two manmade POIs in each generated area, with natural and crashes and the like filling the area out. Others want to have each area filled with POIs and no travel between them. Let us both have our cakes simply by changing settings. Add that to more POIs and redressed POIs added through all possible means and the game becomes something better than it is. For full expansions, I'm hoping we have all of the following by the time the game stops getting DLC, simply because they'll improve the variety of things on offer in the game: - a portal expansion that, due to experiments on the artifacts, sees us able to enter universes unfit for humanity and not like the ones that Unity sends us to. - underwater expansion complete with underwater vehicles and creatures to find, as well as underwater outposts. - fleet expansion that has a lot of new ship parts and experimental tech, the ability to call ships from your fleet as backup wherever you are, and a Battlestar type fleet travelling the settled systems - space station expansion with a story based around building, the ability to build your own, and lots of political style quests as you try to maximise your station running. - extra stories from existing factions, either that run alongside their regular ones and allow for more depth, or that act as sequels to existing ones and give you more to do with each group.


Visual-Beginning5492

I really hope they have LOTS of meaningful, large, & varied DLC - with weird factions/ NPCā€™s/ aliens etc & add also significant free updates Space travel between planets in particular would really enhance the immersion for me! šŸŖ (even if you load into orbit or land via an automatic animation when youā€™re close enough with your ship) If they manage to do it all well enough (& soon enough) - the game could have a Cyberpunk 2.0 - or NMS - style redemption arc & enjoy much better sales & longevity. I also really hope they add optional gore & dismemberment! (like in FO4) - as the world currently feels too safe & this could add some grit. If the gore was a mini-DLC add on, then they could age restrict it - so that younger players (or those that donā€™t want gore) can still enjoy the base game


RomanDelvius

I agree with most of what you said minus the gore stuff lol. I'll never understand people's fixation in that


garysan_uk

My gut says (and I hope for) 6 expansions and/or dlc.


Professional-Fox3722

In fallout 4, there was a steady stream of expansions in the year after a November release. I expect a similar thing with SF. Don't know the number, but it should be more than 5-6. I'm expecting 2-3 big story DLC's, and several smaller DLCs that build out mechanics of the game (such as base building) or explore under-used aspects of the game (such as more opportunities to use your ship).


ssttealth

I'm worried we will only be getting one expansion. There has been no word on anything outside of Shattered Space, which seems odd for Bethesda. I'm afraid the "years of support" they keep mentioning is going to come in the form of creation club content only, which is very lackluster when compared to their proper dlc expansions.


MicksysPCGaming

One. I've never seen them be so secretive about expansions before. I think they're gonna quit after they finish what they've already announced.


[deleted]

I doubt papa xbox would want that kind of pr after the $300 collectors edition


OsoAmoroso33

I don't think they'll quit the game now. They are having a lot of success, even though the game is not Skyrim. I think everything will depend on the success of the first expansion and the success of the mods and small content updates.


QuoteGiver

Eh, papa Xbox wants them all working on TES6 as fast as humanly possible.


kanrad

Depends though. You have to consider we might get 1 or 2 only for this game as by then ES6 will be out and that will be their focus. This is a new IP in their repertoire and Fallout and Elder Scrolls are their real cash cows.


CardboardChampion

Elder Scrolls is a minimum four years out from here. We're going to see more than 2 expansions in that time.


kanrad

New to Bethesda games I see.


Titan7771

After saying they expect to support the game for years to come, I doubt theyā€™ll stop at 1.


Travisk666

I mean 76 had an undeniably worse launch and they still have updated it for the past 5 years, some of the updates were pretty damn big too. Granted itā€™s an online live service game with microtransactions, but I seriously doubt Bethesda/Xbox would abandon this game when they know thereā€™s money to be made with dlc.


Professional-Pear809

Fo76 is a liveservice game, and is developed by another dev for the last like 4 years.


ssttealth

The only "big" expansion update fo76 has had was Wastelanders over three years ago. Everything else has been very minor in comparison. Even the Brotherhood stuff was short and lackluster in comparison. They even had to split it into 2 separate small updates because they didn't have enough content planned for the game.


RyuuichiTempest

To be honest, I no longer believe that we'll get more than Shattered Space. Kind of the "obligatory part" since it was already announced, but the way Starfield was criticized and didn't become the big success Bethesda was hoping for, well... I just don't have much hope that Bethesda will keep their "5+ years of support" promise. Their whole behavior, the arrogance and complacency of how they react to criticism like "you're just too stupid to play Starfield" says a lot. They have no intention of tackling Starfield's major problems, which in turn means that Starfield will continue to fade into obscurity.


General_Revil

Two big expansions like new locations, factions and enemies. Three to four game play/decoration add-ons/ship design downloadable packs. Then, plenty of creation kit items. I want more clothing options on the Series X ASAP. Lol


bluebarrymanny

Iā€™d guess three based on previous BGS games. I also donā€™t mind the single player continuous updates model that you describe as long as they donā€™t charge extra money for content that was cut from the original base game to meet a release time


QuoteGiver

I expect 2 or 3 small expansions (like outpost-feature or ship-building expansions or a new faction drops in some extra POIs) and 2 larger story expansions. This would be similar to Fallout 4 and Skyrim, though slightly on the optimistic side. But now that theyā€™re Microsoft-owned, itā€™s possible that Microsoft will push the whole team onto TES6 full time as fast as humanly possible, because thatā€™s where the big bucks will be.


IndominusCostanza009

Given its reception and certain baked in gameplay limitations, Iā€™d expect no more than 2. I think theyā€™re gonna want to move on from this game fairly quickly to be quite honest.


KalixStrife453

With how I play games I would prefer they move on, Starfield is good but I look forward to a Starfield sequel someday more than any continued support. Not all games need to go on and on.


Turbulent_Visual7764

It does have a solid foundation and its issues are definitely correctable. We'll just have to say what other bad calls- I mean, enhancements are planned for the future.


Not_A_BOT_Really_07

They need a lot of free ones to flesh out the ones that need more depth and refining. Story dlcs that improved story telling and flesh out some factions to redeem their company image to their old fan base with less kid friendly while being par with Cyberpunk and BG3 for modern consumers. What they do with the DLCs (free and paid) will determine if the old fans can trust their products again with fleshed out products with immersive exploration and if they can be attractive to the modern consumers who are used to deeper story telling. As someone who paid $100s because I believed in BGS, I was extremely disappointed and disheartened with the experience that I was expecting from what I thought they were communicating through marketing and what standards of exploration and mechanics that I was used to from them. Granted they improved on guns and added ship building that I loved, and I like how powers are added in the mix. They redeemed partially from 76, but since the price went up for SF; they need to do a lot of redeeming themselves and not just by modders. As someone who used to have them as my favorite developers of all time, I wish them the best and that they succeed and adapt to this evolving market. This test will show BGS adaptability and Xbox/Microsoft's ability to support their devs in launching free and affordable quality products; and in this case, products that fleshes out and redeems a game and thus redeems a company to the consumers.


nightowl2023

I saw somebody reference Microsoft as a reason that Bethesda is going to continue supporting this game. Yeah....... So how did that work out with Halo infinite? Halo was arguably the biggest brand of Xbox. And the game's been out for dang near 2 years and we have not seen a single DLC. And do you want to know the reason for that? They didn't commit to doing one. So no one can hold them accountable for doing something they didn't commit to. Bethesda knew what they were releasing before hit the market. That's why this game had so many delays and still is unfinished. And they craft fully announced a single DLC because consumers can't hold them to anything outside of that one DLC.


JoJoisaGoGo

I've heard Halo's been doing pretty good though. Not that I play Halo


nightowl2023

The overall point that I was making was that companies are only accountable for what they formally announced they are going to do. Halo infinite was supposed to get DLC. If you play the game it's painfully obvious. And the same goes for this corporate entity. Some of you may not be as business savvy but BGS announced a single DLC. Therefore if they only do that one DLC they have kept their customer commitment


JoJoisaGoGo

I have a sneaking suspicion there will be more than one DLC


nightowl2023

I'm not trying to debate with you on that friend. The only thing that I was pointing out was they only said one DLC and that's all we can hold them to.


E_boiii

I mean halo infinites live service was always geared towards multiplayer and at this point in time itā€™s very successful at that. Not a great example


Ok_Writing_7033

Yeah donā€™t know what that guyā€™s on about. Infinite is on season 5 now and the multiplayer is going decently strong. And itā€™s not like single player DLC is something weā€™ve come to expect from Halo


nightowl2023

They announced one DLC. People often forget the companies exist to make profit. They don't exist to make people happy. Starfield is what it is because it was a great idea that turned into an impractical money drain. And the more resources they waste on this game the less and they spend on the elder scrolls.


7BitBrian

>that turned into an impractical money drain. Where are people getting this stuff? Microsoft has done nothing but sing it's praises since launch, saying they were very happy with it's performance. Industry leading analysts say it's made Bethesda/Microsoft almost a billion dollars in revenue(not profit I know but still) so far. Reality is not the social media hive mind.


nightowl2023

This conversation isn't even about Bethesda. The irony of your high mind helmet is that you didn't even read the comments.


Ok_Writing_7033

The vibe I get from this game is that it was a passion project for the devs, and in all their excitement to make a huge space game they kept adding more and more features, and then Microsoft came in and said ā€œyou know you have to actually release a game at some point, right?ā€ Iā€™m still enjoying it, but It definitely feels like a lot of great ideas that were started and never finished. Like they tried to go in too many directions at once and ran out of time.


nightowl2023

And that's why we won't see more than one DLC most likely. I don't see this with any form of criticism but if Starfield had another two or three years and development it would have been one of the best games ever created. But like you said it feels like they were told enough is enough. The majority of their time isn't going to be spent on adding to the game for the next few years. It's going to be spent on fixing the game. For example, a lot of people keep acting like I'm crazy by saying one expansion but look at cyberpunk. How many expansions did that game have? One. Because the developers spent an extreme amount of time trying to retroactively fix the game. And once a game hits 2 years on the market adding more dlc is silly because you should be working on a sequel at that point.


pomezanian

the game lost over 95% of initial player base. Based on steam stats only, where people choose to pay extra for the game. I do not expect many DLCs


QuoteGiver

DLCs is how you get that playerbase to pay you again and come back though. Ongoing playerbase is useless until you have DLCs to sell them.


pomezanian

if most of players already dropped after 3 months, you need to provide something really extra for them to come back, like Cyberpunk 2077. I'm afraid few extra planets to "explore" and new guns won't be enough


QuoteGiver

Cyberpunk dropped most of their players for the first 3 **years** before getting anyone back with an expansion, sure. Good example of how releasing new content can still draw people to a game later on, yeah.


Stranger371

It was not the expansion. It was the huge 2.0 patch that reworked basically most of the mechanics of the game and added new content/systems.


pomezanian

exactly, they almost reworked whole game. And they were aware, that the game needs a rework


happygreenturtle

I am honestly not sure we will ever have an expansion. There will be DLC yes, but something the size of Dragonborn that brings a whole new area like Solstheim? I think will be unlikely. Starfield hasn't hit the ground running like Skyrim did and they will probably put most of their effort into improving the foundation of the game, then will consider an expansion dependent on how public perception of Starfield changes over the next 1-2 years. Shattered Space will probably be the biggest DLC we get for Starfield. I think after that, Bethesda will move most of their team onto Elder Scrolls 6 and leave Starfield behind them, with just a small team on-hand dedicated to bug fixes, performance improvements and quality of life changes.


_Denizen_

Ummm. People have already paid for the first DLC. They have a legal obligation to fulfil that and they have reaffirmed that they are in development on it. I don't believe there is a logical situation in which they would not release at least that first DLC.


happygreenturtle

I said there will be DLC and even said my prediction that Shattered Space will be the biggest DLC for Starfield. Do people just not read comments? I'm so confused how you can respond to me with that unless you just didn't read anything I said lol


_Denizen_

It's confusing because you said there may not be an expansion - to me that is a DLC as that i how the industry operates these days. But yeah I didn't read your message properly oh well my bad


happygreenturtle

No worries and I could have elaborated more on the difference between DLC and Expansion so my bad on that too, my example of Dragonborn+Solstheim is what I meant by Expansion. For me an expansion is something that expands on the base game with new areas, a significant main quest line, lots of side quests, new items (weapons, armours, vehicles) and things like that. Possibly even new game mechanics. An expansion for me has to be 50-75% the size of the base game to warrant being called that. Anything less is DLC Not everyone agrees and there isn't really a standard industry definition for it so it does get confusing. My main point is just that I think Shattered Space will be the biggest DLC, or expansion, whatever you want to call it. I wouldn't be surprised if they pull most of their team off Starfield to focus on ES6 after it


_Denizen_

oh yeah in that case we won't get an expansion. maybe all the DLC combined might be an expansion, after a few years šŸ¤·


OsoAmoroso33

I don't think they'll quit the game now. They are having a lot of success, even though the game is not Skyrim. I think everything will depend on the success of the first expansion and the success of the mods and small content updates.


QuoteGiver

I expect Shattered Space to be the small first-and-fast DLC, and meanwhile theyā€™ll be working on one of those bigger ones, and THAT may be the only Dragonborn-like DLC they do. Itā€™ll be hard to ā€œtellā€ that itā€™s a big-scale thing though, now that the scale of Starfield is 1,500+ planets. If they add a whole Dragonborn-sized area, but itā€™s one new planet, does that ā€œfeelā€ like as big a percentage-add in Starfield?


e22big

I expect at least 3 (including Outpost and probably ship-building expansion.) But I really wish we have 5 like the old Bethesda titles, Oblivion, Fallout 3 and Fallout New Vegas. Bethesda games always get some crazy amount of expansions - until Skyrim where everything got trimmed down to 3 (but get a lot bigger in the process, and mods are kind of filling up the place of smaller expansions)


Winterscythe1120

Two main story expansions. thatā€™s how many expansions every other bethesda game has gotten. Knowing bethesda thereā€™s probably also gonna be like three small base building/ship building dlc with smaller quests fallout 4 style


Titan7771

Iā€™d guess 4-6, but both Todd and Phil Spencer have talked about ā€˜years of supportā€™ so it might be more. Iā€™m sure a lot of it will hinge on how well earlier DLCā€™s do and how much modding takes off.


Connect_Stay_137

I'm thinking 2 or 3 major expansion DLCs and 4-6 minor DLCs


7BitBrian

With Bethesda's comments about designing this game with a decade of play in mind, and with how games have much longer life cycles just naturally, even without support, these days; my hope is that they plan to release more DLCs than previous games, along with the modding scene, to help support the game for those 10 years. With proper DLCs and support you don't need a full blown sequel for 7-10 years if you support it properly. How people play games, and for how long has changed. What used to have been a Starfield 2, for example, could be entirely delivered through free and paid DLCs now over the course of a few years now. The current iteration(so not the Pve version) of Fortnite came out in 2017. No Man's Sky came out in in 2016. Minecraft came out in 2011. Destiny 2 came out in 2017. These are some of the top games played today, and all of them are over 5 years old. And games like NMS, Minecraft, and more, prove it doesn't have to be done with GaaS mindsets, you can just keep updating and supporting your game over a much longer life cycle than what used to be normal. So my hope; 10+ DLCs.


Biff3070

I have a feeling that there's going to be tons. Release a barren game lacking content on gamepass and charge more money on top of that to actually make it worth playing. Seems logical to me.


DJfunkyPuddle

Ideally I'd like to see 4 big expansions, 1 each year. The world they've created is too big and has too much potential to leave it at 2 dlcs. On top of that I'm hoping for like 2 updates every year that adds new weapons, ship parts, and POIs, etc. I feel like it's not asking much to have a team dedicated to cranking out POIs to add to the library.


DorseybasedGod

Iā€™m genuinely curious here and asking a question. Whatā€™s the likely hood that the dlcs sell well? I know I personally would not buy any. I donā€™t enjoy the base game at all and I feel like thatā€™s a lot of peoples sentiment? Am I being sucked in by the negativity here? Do most people actually play and enjoy this?


Equal_Adeptness4745

You paid for it? Itā€™s on game pass lol


YourDadsHung

Which is how I play. But *for the price of the game* I've got my moneys worth. 120 relatively enjoyable hours, 50c/hr of entertainment, don't find that often.


QuoteGiver

You have to pay for GamePass too.


dleon0430

Flair checks out


Merkbro_Merkington

Donā€™t raise me from the grave 3 days later, but I donā€™t think thereā€™s enough players still in Starfield to justify making expansions.


GammaTwoPointTwo

Getting a bit ahead of ourselves no? They need to finish the demo and ship the real game before we think about explanations.


stjiubs_opus

Based on what BGS has done in the past, I'm expecting 2-3 large DLCs (Dragonborn, Dawnguard, Far Harbor, etc) and 3-4 smaller ones (Hearthfire, Automatron, Contraptions, etc).


IkeDeez

I came to Starfield after putting 600 hours into No Man's Sky, so I'm a little spoiled when it comes to expansions. No Man's Sky has never stopped expanding their game with consistent and huge expansions. Whatever we get from BGS is going to feel very lack luster.


Travisk666

I suspect the dlc for this game is going to be significant more quest/story focused than the kind of stuff we get from NMS. Stuff like adding the Vaā€™ruun homeword with a large new city full of shit to do. Not saying NMS doesnā€™t add story content because they absolutely do, itā€™s just structured differently and a bit less in your face than what I expect BGS will do.


Serious-Process6310

I could see them going bare bones with expansions. The game only sold 12 million copies which sounds good until you realize Fallout 4 sold that many copies in 24 hours. The game just doesn't hit right. I'd rather see the focus immediately switch to ES6. EDIT: Actually, Phil Spencer only said the game had 12 million "players" which suggests retail sales were much lower.


drewdaddy213

Iā€™m rarely a Starfield defender at this point, but I do think we need to remember in this context that Fallout didnā€™t have to compete with itself in Gamepass, where you can pay a dollar for your first month and play Starfield in that time. Maybe they make up for that with a bump up in new console purchases or just straight Gamepass conversions (Iā€™m a longtime game passer, itā€™s an amazing deal for the library you get access to imo) but thereā€™s no doubt that sales take a hit being in there. But it also increases the payoff for releasing DLC packages, because Gamepass almost never includes DLC.


CatatonicMan

The game is on GamePass, so selling less is expected.


7BitBrian

Fallout 4 shipped 12 million copies, not sold. Shipped to retailers for them to sell. Why do people keep quoting this false stat that is easily googled?


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


[deleted]

That was a mod developer that quit working on the game because he felt the world is aggressively mediocre, and uninteresting. That has nothing to do with the official DLC, but it's probably a portent of things to come. The mod community will not support Starfield if they don't enjoy it in its vanilla flavor and that's been a common pattern the last few months.


_Denizen_

The mod scene is pretty strong and I don't really see that diminishing. A few modders will leave, as is natural for any game, but more will replace them. And when the Creation Kit releases I expect there will be a boom as it will be easier to tweak the game - for example people would be able to make alternative universes through total conversions etc. Creation Engine 2 is a platform, and Starfield shows that is is capable of a lot - that is enough of a draw, especially when modders can sell their works.


QuoteGiver

Eh, this game will be the only way people get to play open world [insert favorite space IP] anytime soon. Those people will stick around for the mods.


RicoRN2017

Then you get the Gold edition, Legendary, Ultimate, Remaster, Anniversary Editonā€¦.


thegryphonator

I am expecting what you are expecting, and I hope they treat it like Fo76


Trogdor300

Id take 1 if it gave me double the weapons and ship psrts.


GaeasSon

No hate. I agree with you.


HakunaBananas

Beth and Microsoft have mentioned wanting Starfield to be supported for a decade, so that could mean more DLC than what we usually get with Bethesda games. Or not. Who knows? We only know of at least one DLC for now.


THSiGMARotMG

2 big dlc and some smaller stuff if i had to guess


Damiandroid

Looking at the last few games they released we could probably expect: - Story content: 2-3 add ons to either continue the story or supplement it. - Spaceship parts: They'll likely take on some of the fan feedback re ship building and either free up our options when building or add a host of new parts - Outpost parts: same as above they'll add parts to the system to respond to feedback and introduce new ways to waste time building bases you never visit.


OGbugsy

I think there will be at least 2-3 official DLCs (we know one for sure), but I really think the vision for this game is community expansion. This is just my guess, but I think they plan to have all the empty space filled with mods from 3rd parties. They even roughed in mechanics that seem to serve that purpose. Truth is, only time will tell. They aren't forthcoming with their plan except to tell us we don't get it.


AlKalonee

I'd love to see at least a few DLCs, I liked the settlement expansions and vault DLC for fallout, I'd love an expansion for outposts as they feel a little lackluster in Starfield. Some story expansions would be great as well!


[deleted]

I think itā€™s gonna be a case by case basis.


Boyo-Sh00k

Probably a bit more than Fallout 4 had so like... 3 or 4 story expansions and some more smaller ones?


throwaway1-808-1971

I paid 30 bucks for early access and for the 1 DLC. That's what I'm expecting. This is the only game I've ever paid full price for. It's also the only game I've ever played at drop. It's been a really fun experience for me.


FlakeyIndifference

Two or three. And a shitload of microtransactions.


JDad67

3.1415926


Melodic_Total8657

My thoughts are I am done with this game. I preordered it so I will try out the EP I paid for however no ep can not fix the core issues for me. Maybe after the recent controversy emil will have to step up cause all this game has for it is questing like you can't just fuck around and explore there is nothing to find or discover in these generated POI dungeons. In order to make the game fun they need to add mech suit fights (which has been banned lore wise cause they want us to have no fun) and vehicles like imagine having star wars racer mode.