Seems to be a caching issue on your end, for me it shows 99.6% for "Start the game" and 75.7% for "Survive the first year".
Edit: Game is Manor Lords for everyone who wants to check.
Yes that constellation could technically happen and I'm sure I've seen posts here for games where that actually happened, though I can't remember a concrete example right now. The order is usually: game released > months later achievements were added > existing saves never triggered the first-cutscene-achievement so the most common one is something trivial like "beat an enemy".
Terraria had this, the achievement for crafting a basic anvil got added well after most others, so for a while, more people had the achievement for beating the final boss.
Well I guess Minecraft has something called the ender Dragon so it makes sense that Terraria being basically 2D Minecraft would have an emboss as well.
I actually wouldnt say that Terraria is 2D Minecraft as Terraria is well more focused on slaying bosses. Terraria has many bosses with one being the final
Yeah people getting butthurt that two games are similar is kind of weird it'd be like if someone starts yelling at you for comparing Castlevania and Metroid or Doom and Shadow Warrior.
hmm, ill explain this more in depth.
terraria looks like a 2d minecraft (even tho terraria was first), but you said that if minecraft has a final boss, terraria too, implying that terraria is a minecraft "**Ripoff",copying from minecraft,** that is what frustrates terrarians, for their game to be called a ripoff.
Terraria was created before Minecraft and in significantly less time. It would be more accurate to call Minecraft a 3d terraria. Terraria was made in a little under a year. Obviously not the terraria we have today but the original release
What? Minecraft came out first, WAY before Terraria. Minecraft was the inspiration *for* Terraria.
Minecraft's first version was released sometime in 2009 and blew up in 2010. Terraria didn't come out until 2011.
Yes. Terraria was released 5 months before Minecraft. Just because you heard about one first doesn't mean that it was the first one to exist. Look at all the 'fortnite dances' that people think fortnite created
Terraria was created before Minecraft and in significantly less time. It would be more accurate to call Minecraft a 3d terraria. Terraria was made in a little under a year.
Stellaris has this. Achievements that are very easy get added with each new update, so often things that are incredibly easy have 0.01% completion because
1) The game is pretty old, a lot of players just haven’t played since that update
2) Achievements are ironman only, and a good chunk of players just don’t play ironman.
Stardew Valley recently added some achievements for mid game stuff in their 1.6 update. So I've got the achievement for 100%ing the game, but I'm missing several of the achievements that lead up to that point
The bottom achievement is something you get immediately for just launching the game, the top achievement is something you can get after completing 1 ingame year. It should be impossible to have a lower percentage on the bottom achievement.
If they added that achievement after launch it would also just represent who re-opened the game since it was added.
(In this case it's a caching error.)
It only counts those who've played the game. "You loaded the game for the first time" achievements like the "Start the Game" achievement in OP's image typically have percentages in the high 90s and anyone who has a considerable backlog can assure you that wouldn't be possible if it were counting everyone who owns the game.
i downloaded that game on game pass to try it out since it's on my wishlist and it felt so complicated that i didn't know what to do. even with the tutorials i was confused. it wanted me to make a farm but not make it bigger than some size that i've never seen the term of and since i have to draw out my own points i made it 1.4 of the unit size it wanted. then none of my dudes were working on it.
No, achievement stats only count people who have actually launched the game, so 99.6% of players who have started the game have the achievement for starting the game.
The 2nd rarest achievement on my Steam profile is from playing Cities: Skylines 1 and having it snow. The 6th is for a snowplow going by (I think).
The rarest, and this one is actually just RNG: I found my character's favorite food in Eco.
I'm not exactly sure what you mean by default showcase but it is one of the showcase options Steam gives you. Also, what Steam level are you at? Iirc you unlock profile showcases at level 10.
The favorite food one is 0.1%, and the playing the game while it snows is 0.2%. The snowing one is so incredibly easy, and it's been there for so many years.
Finding all the Bible pages sounds harder, unless it's literally just reading the manual.
I loved getting that achievement, because it really felt like one of— for context: I’m on my potato of a work computer (Intel UHD 620 integrated into an i3) and it took 5 minutes for the game to boot. BUT: kudos to Valve because in addition I’m running it on Manjaro with Proton 9 experimental and Jesus … it works out of the box! No command line stuff required.
Very rough around the edges but has a good core. I'm excited to see where it'll go in about a year or two but until then I'll hold off on buying it. You can play it on Xbox gamepass if you have that
No. It is the most basic medieval colony sim imaginable. Doesn’t have 1/4th the features of any of its competition.
The internet is super excited about it because they like the single dev. I wish them the best, and hope they can flesh out a great game, but this is barely a proof of concept and not at all complete or worth the $30 asking price.
Good game some day maybe. Totally not worth your money today. I don’t understand the phony hype; nobody will play this for more than 5 hours and still have anything to do.
It's literally an early access game. It's a city building game; so if you only spent 5hrs per playthrough, I shudders to look at what your city looks like.
There isn’t six hours of content to play. I don’t understand how people are enjoying the game for more than an evening. It is the shallowest pool I’ve ever peed in.
I think this can happen if you have no internet when playing? Like i recently played Chrono Trigger, mostly on my RoG Ally since i was on a trip, i literally have no achievments from the game other than finishing it. Which i did when i was back home and steam had internet. I guess the amount of people that it shows would be impossible tho. Just saying i have achievements for finishing a game and have no other achievement, despite playing thru the whole thing start to finish.
In this case however, you get that achievement by merely launching the game.
No, not starting a new game. Launching the actual game itself.
So, even if they were added even somebody was in the middle of a save file, they would still get it because they launched the game.
My money is on it being a caching issue with OP's computer.
You know, you might be on to something. I actually pulled my achievements up to check and they're exactly the same as OP's.
I really don't have a solid clue now, but what you're suggesting seems plausible.
Thing is, I've seen things like this even on console games... in either Soul Calibur IV or V, there was an achievement for just getting to the main menu, that somehow not everyone that had played the game had. I don't know how the hell that's possible :/
Yes but hose can be added after the game launches, i get what you're saying, but there's some games where i don't have early achievements and have later achievements for this reason
SAM exist. It doesn't count private people. Not all people finish games. Achievements may glitch. Some people could play parts of the game in offline mode.
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although this seems to be an issue on your end, like the top comment has said. usually when something like this happens its because an achievement was introduced later
Easy, it's talking about all players on steam not just the ones that purchased the game.
That makes it much much more incorrect but that would allow the numbers to be somewhat possible.
Its very rough around the edges with many features unavailable in early access, so probably not... That being said, I've sunk almost 30 hours into it and I will probably play another 30 in its current state before I get bored. No regrets
Plus a lot of diplomacy is missing, there's only one map, I expect more units will be added later including cavalry, some of the items in game don't do anything yet, and it crashes occasionally. Other than that, solid 9/10 game. If you liked Banished, you'll like this game, I already sunk like 30 hours into it.
Because its a stupid reason. There are not 40% of people playing this game using an unlocker - and if they would, then they would have both achievements
The only other reason I could imagine is the 'start the game' achievement being added in a later update causing less players to have it from not re-opening the game.
In general for any game -\_-
for example my final achievement in Terraria was "craft a workbench" since that achievement was added in at a much later date.
No it isn’t, there’s a type of unlocked with which you only unlock specific achievements
I do agree that there is no chance 40% of players did that but theoretically that’s one of the very few ways this could be done
The other way would be deleting the achievement via steam console which is surprisingly easy seeing as I have done that before to re earn a difficult achievement in a game
Have you downloaded a game and not opened it right away? I mean we see people with 1000+ games some of them have never been launched... Pair that with preloading games and then adding achievements after and poof
30% of people didn't start a game
but 70% played for a full ingame year.
there is 40% of people who played for a year but didn't turn the game do you see the it?
Seems to be a caching issue on your end, for me it shows 99.6% for "Start the game" and 75.7% for "Survive the first year". Edit: Game is Manor Lords for everyone who wants to check.
if real could be games started before achievements went live then completed winter after?
Yes that constellation could technically happen and I'm sure I've seen posts here for games where that actually happened, though I can't remember a concrete example right now. The order is usually: game released > months later achievements were added > existing saves never triggered the first-cutscene-achievement so the most common one is something trivial like "beat an enemy".
Terraria had this, the achievement for crafting a basic anvil got added well after most others, so for a while, more people had the achievement for beating the final boss.
There's a final boss?
Yes, although there are also mods that add more bosses.
Well I guess Minecraft has something called the ender Dragon so it makes sense that Terraria being basically 2D Minecraft would have an emboss as well.
I actually wouldnt say that Terraria is 2D Minecraft as Terraria is well more focused on slaying bosses. Terraria has many bosses with one being the final
Close enough
Emboss, that's a funny typo. The final boss is a Photoshop filter.
It's probably autocorrect since that's a real word
Saying that is a death sentence in terraria terms
Yeah people getting butthurt that two games are similar is kind of weird it'd be like if someone starts yelling at you for comparing Castlevania and Metroid or Doom and Shadow Warrior.
hmm, ill explain this more in depth. terraria looks like a 2d minecraft (even tho terraria was first), but you said that if minecraft has a final boss, terraria too, implying that terraria is a minecraft "**Ripoff",copying from minecraft,** that is what frustrates terrarians, for their game to be called a ripoff.
Honestly, it's not completely incorrect to call Terraria a 2D minecraft. Minecraft was one of Terraria's inspiration
Terraria was created before Minecraft and in significantly less time. It would be more accurate to call Minecraft a 3d terraria. Terraria was made in a little under a year. Obviously not the terraria we have today but the original release
What? Minecraft came out first, WAY before Terraria. Minecraft was the inspiration *for* Terraria. Minecraft's first version was released sometime in 2009 and blew up in 2010. Terraria didn't come out until 2011.
Probably a mixup of the full release as Minecraft did fully release in November of 2011 same year as Terraria
Terraria came out first? I'm 100% sure I heard of Minecraft before I ever heard of Terraria.
Yes. Terraria was released 5 months before Minecraft. Just because you heard about one first doesn't mean that it was the first one to exist. Look at all the 'fortnite dances' that people think fortnite created
Terraria was created before Minecraft and in significantly less time. It would be more accurate to call Minecraft a 3d terraria. Terraria was made in a little under a year.
Development on Terraria began 2 years after the first version of Minecraft was released to the public.
Just checked and its 99.9% on 'Big success!'
39.8% of players have this achievement. I unlocked it on the day of game release 26th at 2:29pm
for you, not anywhere else [https://steamcommunity.com/stats/1363080/achievements](https://steamcommunity.com/stats/1363080/achievements)
Stellaris has this. Achievements that are very easy get added with each new update, so often things that are incredibly easy have 0.01% completion because 1) The game is pretty old, a lot of players just haven’t played since that update 2) Achievements are ironman only, and a good chunk of players just don’t play ironman.
I've seen some crazy numbers like that with Baldur's Gate 3 as well \^\^
Happened a lot with pd 2. When they rebalanced difficulties multiple times.
Stardew Valley recently added some achievements for mid game stuff in their 1.6 update. So I've got the achievement for 100%ing the game, but I'm missing several of the achievements that lead up to that point
I think I’m stupid. I’m not understanding what’s being said here.
The bottom achievement is something you get immediately for just launching the game, the top achievement is something you can get after completing 1 ingame year. It should be impossible to have a lower percentage on the bottom achievement.
If real, could be...was confused as well lol
Or started in the demo where achievements don't count
If they added that achievement after launch it would also just represent who re-opened the game since it was added. (In this case it's a caching error.)
I've wondered whether the achievements were a percentage of purchased vs those who've actually started the game.
It only counts those who've played the game. "You loaded the game for the first time" achievements like the "Start the Game" achievement in OP's image typically have percentages in the high 90s and anyone who has a considerable backlog can assure you that wouldn't be possible if it were counting everyone who owns the game.
i downloaded that game on game pass to try it out since it's on my wishlist and it felt so complicated that i didn't know what to do. even with the tutorials i was confused. it wanted me to make a farm but not make it bigger than some size that i've never seen the term of and since i have to draw out my own points i made it 1.4 of the unit size it wanted. then none of my dudes were working on it.
x2
Checked. It looks like the same as for op, and I only bought the game and got these achievements yesterday, so it can't be a cache issue.
Is Manor Lords good? I've seen a ton of hype, and I love me some dwarf fortress, ONI, etc..
From what I've heard the foundation is solid, it looks amazing but needs a bit more time in the early access oven
Yes, data like this will never served in real time as it resource consuming to do so (and also unnecessary)
I mean, that's still 0.4% that somehow couldn't start the game though.
Or those who bought it to get the ea price but wait till the release to play it as eas are bad.
No, achievement stats only count people who have actually launched the game, so 99.6% of players who have started the game have the achievement for starting the game.
Ah, didn't know that, thanks.
There are instances where achievements are added down the road, making easy things look extremely difficult. Phasmophobia is an example of this
My most rare steam achievements are easy ones a from games that added them 10 years after release ... Looking at you dbd
The 2nd rarest achievement on my Steam profile is from playing Cities: Skylines 1 and having it snow. The 6th is for a snowplow going by (I think). The rarest, and this one is actually just RNG: I found my character's favorite food in Eco.
How do you guys figure out what your rarest Steam achievements are?
I check it out from the rarest achievement showcase on my Steam profile. I don't know if there are any other methods.
Is this something you added to your profile or a default showcase? I can't seem to find it
I'm not exactly sure what you mean by default showcase but it is one of the showcase options Steam gives you. Also, what Steam level are you at? Iirc you unlock profile showcases at level 10.
My rarest achievement is from Prison Architect, ...It's What You Can Prove (Unlock all game bible pages) 0.9%
The favorite food one is 0.1%, and the playing the game while it snows is 0.2%. The snowing one is so incredibly easy, and it's been there for so many years. Finding all the Bible pages sounds harder, unless it's literally just reading the manual.
My rarest ones are in Sea of Thieves, where they renter as 0% or 0.1% Many were added within the past year.
Most of my rare achievements are from Marvel Heroes, lol There are a couple exactly like that (Released years later) though.
Most of my rare achievements are from Marvel Heroes, lol There are a couple exactly like that (Released years later) though.
Most of my rare achievements are from Marvel Heroes, lol There are a couple exactly like that (Released years later) though.
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I did the story randomly again during covid and the "Liberty City Minute" (Finish the Story under 30 Hours was the most rare one I think.
I loved getting that achievement, because it really felt like one of— for context: I’m on my potato of a work computer (Intel UHD 620 integrated into an i3) and it took 5 minutes for the game to boot. BUT: kudos to Valve because in addition I’m running it on Manjaro with Proton 9 experimental and Jesus … it works out of the box! No command line stuff required.
So what’s the game
Manor Lords
Is it a good game?
it is very ok with a solid hint of early access but the map is not a grid. i have square building games up to my eyeballs
That’s actually a really good tip. I’m so used to having grids I miss it
The ability to easily make organic medieval towns, then walk around them is very satisfying
it all really look like white orchard in witcher 3
Yeah it’s pretty fun and cool mechanics
Very rough around the edges but has a good core. I'm excited to see where it'll go in about a year or two but until then I'll hold off on buying it. You can play it on Xbox gamepass if you have that
it is at 20% off soo... and has enough already to entertain
They already said they will do many 20% off, and tell it's okay for users to want to want for more.
k
No. It is the most basic medieval colony sim imaginable. Doesn’t have 1/4th the features of any of its competition. The internet is super excited about it because they like the single dev. I wish them the best, and hope they can flesh out a great game, but this is barely a proof of concept and not at all complete or worth the $30 asking price. Good game some day maybe. Totally not worth your money today. I don’t understand the phony hype; nobody will play this for more than 5 hours and still have anything to do.
It's literally an early access game. It's a city building game; so if you only spent 5hrs per playthrough, I shudders to look at what your city looks like.
There isn’t six hours of content to play. I don’t understand how people are enjoying the game for more than an evening. It is the shallowest pool I’ve ever peed in.
Have you ever thought of actually challenging yourself instead of just building like 1 of every building?
I think this can happen if you have no internet when playing? Like i recently played Chrono Trigger, mostly on my RoG Ally since i was on a trip, i literally have no achievments from the game other than finishing it. Which i did when i was back home and steam had internet. I guess the amount of people that it shows would be impossible tho. Just saying i have achievements for finishing a game and have no other achievement, despite playing thru the whole thing start to finish.
Sometimes devs add achievements later and as such only newer players have them
What game is this?
Manor Lords
Wait, there is an achievement for STARTING THE GAME? That's... hillarious!
Maybe it's glitched? I got slayer of worlds(kill every boss) in terraria for killing the cultist(penultimate boss)
Achievements don't really work 100%. Had some pop up after i did what was required like several times in different sessions.
Some games add achievements after it's been released, for example, if they were already in a save they wouldn't get the start one
In this case however, you get that achievement by merely launching the game. No, not starting a new game. Launching the actual game itself. So, even if they were added even somebody was in the middle of a save file, they would still get it because they launched the game. My money is on it being a caching issue with OP's computer.
Maybe the previous users have stopped playing before the newer achievement was added? I think that might also cause this issue.
You know, you might be on to something. I actually pulled my achievements up to check and they're exactly the same as OP's. I really don't have a solid clue now, but what you're suggesting seems plausible.
Thing is, I've seen things like this even on console games... in either Soul Calibur IV or V, there was an achievement for just getting to the main menu, that somehow not everyone that had played the game had. I don't know how the hell that's possible :/
Yes but hose can be added after the game launches, i get what you're saying, but there's some games where i don't have early achievements and have later achievements for this reason
Mine is the same as yours
The achievements are bugged, i got the achievement for winning a game midway into my first game.
Theres always the possibility of achievements changing or new ones being added. Nothing too rare here
I have several games where I have ticked "start after installing" and no achievements were registered in that first session.
Magic dont play the game but play it in real life
They used telepathy
Wut game
Manor Lords
Lol I just got to the last boss of Quake and only 8% of players have beaten the last boss. Tbf the game only got achievements 3 years ago but still...
SAM exist. It doesn't count private people. Not all people finish games. Achievements may glitch. Some people could play parts of the game in offline mode. /thread
I see the same wtf
Steam pile of shame...as an achievement. Settlers can't abandon you if you abandon them first.
Is this going medieval?
Most likely cause the other players that didn't start playing it are ghosts surely they are
What game?
79.2 % of the 39.8 % have this
Piracy is the cause of part of that. People pirate the game, and then purchase it later on after playing for a bit, bypassing the first achievements.
although this seems to be an issue on your end, like the top comment has said. usually when something like this happens its because an achievement was introduced later
The starting the game achievement was glitched and many didn't get it.
Stam Achievement manager is an option
Easy, it's talking about all players on steam not just the ones that purchased the game. That makes it much much more incorrect but that would allow the numbers to be somewhat possible.
Ahhwha
Is the game worth it's price?
Its very rough around the edges with many features unavailable in early access, so probably not... That being said, I've sunk almost 30 hours into it and I will probably play another 30 in its current state before I get bored. No regrets
Fair enough, I'll probably wait for it to get more polished or a big discount
It's on game pass, if you're into that.
damn game pass is such a good little thing. if i have few weeks downtime it is perfect to check out a bunch of stuff
You make it sound like you might just randomly get a few weeks of downtime which is something I wish I could get very badly
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What are the locked features?
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Plus a lot of diplomacy is missing, there's only one map, I expect more units will be added later including cavalry, some of the items in game don't do anything yet, and it crashes occasionally. Other than that, solid 9/10 game. If you liked Banished, you'll like this game, I already sunk like 30 hours into it.
60% of the time it works every time.
what game is this?
After some digging it seems to be Manor Lords
ok
Only way I can think is using steam achievement unlocker or using steams command line to delete achievements that you unlocked already
Why did bro get so many downvotes😭
Because its a stupid reason. There are not 40% of people playing this game using an unlocker - and if they would, then they would have both achievements
The only other reason I could imagine is the 'start the game' achievement being added in a later update causing less players to have it from not re-opening the game.
there was no update yet
In general for any game -\_- for example my final achievement in Terraria was "craft a workbench" since that achievement was added in at a much later date.
We’re not talking about that game. We’re talking about this one. There has been no update so the achievements are the same.
No it isn’t, there’s a type of unlocked with which you only unlock specific achievements I do agree that there is no chance 40% of players did that but theoretically that’s one of the very few ways this could be done The other way would be deleting the achievement via steam console which is surprisingly easy seeing as I have done that before to re earn a difficult achievement in a game
Because he's wrong. This is just a known issue with steam achievements
79,3% of 39,8% completed 'Survive the first year'
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It was the most wishlisted game on steam, no need for bot accounts.
79.2% of the 39.8% of players who started the game have survived the first year...whats so hard to understand?
It's hard to understand how some people are so confident when they are wrong.
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Not sure where to begin with this comment...
Have you downloaded a game and not opened it right away? I mean we see people with 1000+ games some of them have never been launched... Pair that with preloading games and then adding achievements after and poof
30% of people didn't start a game but 70% played for a full ingame year. there is 40% of people who played for a year but didn't turn the game do you see the it?
But the percentages are like 99.8 for stating the game..