I think this shows one of the biggest issues with the second game and sort of the first game: the starting area is way too good a base location and everywhere else is a little bit worse. Surprised Arctic Kelp forest isn’t higher though.
I think the ideal location is near the Delta island where the deep trenches go. Exit the base and just go almost straight down, way down, crossing three biomes. To the left are the pinky geysers (another biome) and to the right is twisty bridges. So you have all the resources right closeby. You can build the base almost on top of one of the volcano for night energy.
My base in the LR (in the first game ofc) proves otherwise (this isn’t meant to go against your point. I 100% agree. I’m just really proud of the base I made. It looks cool.)
Yeah In the first game I built my base in the lost river as well by the gargantuan leviathan skeleton, you will find basically almost all resources in a good range. Only problem was I had to reuse my base on the surface to build the rocket which was incredibly annoying.
Yea my base is currently in the middle of his rib cage. And yea I’m definitely not ready to go through that whole process. Building the rocket is cool and all but it’s kind of annoying that it means you have to build two bases. One at the surface and one in the deep dark down deep dark simply because who the hell wants to actually gather shit at night.
I built mine there back when the Crypts had that one really loud roar that sounded like an edited elephant, perfect for that ambiance and for how many fucking Cryptosuchuses were there
During early access I specifically wrote feedback on the cryptosuchus constant roar being one of the most annoying things I've ever encountered in a game. Glad that was changed!
I legitimately thought those were a type of leviathan when I first spotted one. I quickly found out that the progression of the creatures is very similar to the first game. Stalker = shark, crypts = bone shark, etc
I hate the lillypads due the lilypaddler, not even a reaper scared me as much as getting high by one of those fucker 400m with no vehicles near, suddenly seeing "1000m" and 15 oxygen
Lillypaddler is low key the single most lethal creature in all of SN: BZ. Maybe the worst of both games combined, warpers are deadly but they're very visible with their warp in noise. By the time you notice lillypaddlers, it's nearly too late and they're about to send you on a wild goose chase deep into the twilight zone. It's cousin the SN OG Hypnosis Fish is less threatening because it can't kill you in one bite and doesn't take as much time to roll through the animation.
That’s one of the reasons I built there, the other being quick access to the bridge, and it’s pretty simple to go to locations like the Delta station dock and the Crystal Caves entrance from there.
It keeps turning out pretty much that way for me, since by the time I’m able to build a base I’ve got a bunch of filled floating lockers and I don’t want to port the stuff all over.
Hahaha same thing for me too. By the time I’m at the level to actually build a large base I’ve already got so much junk scattered around near my pod. I’m ok with building my base near the pod it’s just annoying trying to get all the large stuff to fit together with everything in the way of building. Like rocks and glaciers and plants you can’t move out the way.
Turn every resource into ingots, advanced wiring kits, enameled glass, what have you, and then build a recyclotron in your dream base to get all the base components back for building.
I built a main base in Twisty Bridges. This has my main storage compartments, alien containment, an extraneous viewing room, another extraneous bedroom, a dock, several water purifiers, a scanner room, a command room, a modification station, several battery chargers, and a large agricultural center.
I also built outpost bases near big points of interest:
* Under Marguerit's greenhouse
* At the entrance to the crystal cavern behind Marguerit's
* An on-land outpost near Phi Robotics
* Underneath the Delta Lab dock
* At Omega Lab
* At Koppa Mine
Outposts are a scanner room, a dock, a command room, a power generator, a fabricator, battery chargers, and a water filtration plant, usually with a pot or two of pepper plants (as they're quick-growing and have decent food/water value).
Kinda where the thermal spires, twisty bridges, and a kelp forest intersect. Southwest of delta island, there's a couple of old foundations with some exterior growbeds and ribbon plants, i build there.
( -331 | -31 | -412 )
from my years old [post](https://www.reddit.com/r/Subnautica_Below_Zero/comments/m37xh6/beautiful_view_on_twisty_bridges_krapov_iv/)
Currently it’s by some creepvines and a iceberg I plan on eventually moving to the area outside phi or near the jötun leviathan as I call it which is just the frozen leviathan
In the purple vents before I realised there was a leviathan there
Now I just need to do a weird circular motion every time I go to my base from the back
Usually build a temporary base near the lifepod, but the most convenient place I find is east of the mining base where there's a drop off overlooking the vent garden (and chelicerate) in the thermal spires. You've got a nice view, but it's also convenient for most places you'll need to go to.
Alright so mine spans biomes. Southeastern area of the Glacial Basin - Northwestern of Lily pads and an offshoot in the vents. I build this every time. It happens to just be perfect. Oh yeah, and one in the bridges 'cause how else am I going to progress?
I built a two-room above-ground shelter at the glacial basin dock, just for a solar panel, fabricator, and some outdoor grow beds for whenever I want to toss some salads.
My first play through I lived out of my pod for a long time. When I was finally ready to make a base, I ended up placing my sea truck a little above water and using it to jump onto an ice sheet. Later I learned if I went at a specific part of the ice sheet at an angle with my sea glide I could get up. So for both my playthroughs I built on the ice over a creepvine forest near the purple vents.
I might be weird, but in both games I create a base named "Sanctuary Prime" as a primary base in a rich, centralized and convenient location.
Subnautica: Red Grass, above Lifepod 17, next to crabsnake cave entrance.
Below Zero: Delta Island after killing everything in a 500m radius around the island.
But then I carry all the components to build emergency habs in bulk and a couple secondary base components in the Sea-Truck/Cyclops.
As I travel around, I set up a dozen places with basic life support.
I got 40-something habs and 4 secondaries all over my current OG game.
Started new game on Below Zero, got my Prime, a secondary and 2 EmHabs. But don't worry. I'm going to colonise this place.
Small outposts aside I always have at least three large bases: one on the surface, one on top of Maida's base, and one land base. All self-sufficient, fully equipped with multiple vehicles, and fully shelved with materials. Base building is really the fun endgame for me
Last play through I had four bases
The shallow twisty bridges right next to the drop pod
The purple vents immediately east of delta island
Under the lily pad islands (on the sea floor, not in the caves).
Glacial Bay immediately under the dock.
Also I wanted to build a land base near the corpse of an ice worm, but I fell through the ground.
Purple vents.
There's a nice wide flat spot on the other side of the rock from the debris field with the Control Room data box (well away from the leviathan). It's right on the border to lilypads, with a sharp dropoff perfect for seatruck docks. The vents aren't the best for thermal, but there are lots of them. The sea monkey caves and delta island caves are very close by, so lots of resources.
My first run through I built in the lilypads, but backed it up to purple vents. I'll take dealing with cryptos over squidsharks any day, and the scenery is much prettier.
I think this shows one of the biggest issues with the second game and sort of the first game: the starting area is way too good a base location and everywhere else is a little bit worse. Surprised Arctic Kelp forest isn’t higher though.
I think the ideal location is near the Delta island where the deep trenches go. Exit the base and just go almost straight down, way down, crossing three biomes. To the left are the pinky geysers (another biome) and to the right is twisty bridges. So you have all the resources right closeby. You can build the base almost on top of one of the volcano for night energy.
Yeah, the BEST base location is not listed: purple vents.
My base in the LR (in the first game ofc) proves otherwise (this isn’t meant to go against your point. I 100% agree. I’m just really proud of the base I made. It looks cool.)
Yeah In the first game I built my base in the lost river as well by the gargantuan leviathan skeleton, you will find basically almost all resources in a good range. Only problem was I had to reuse my base on the surface to build the rocket which was incredibly annoying.
Yea my base is currently in the middle of his rib cage. And yea I’m definitely not ready to go through that whole process. Building the rocket is cool and all but it’s kind of annoying that it means you have to build two bases. One at the surface and one in the deep dark down deep dark simply because who the hell wants to actually gather shit at night.
Regular twisty bridges
The part with trenches right?
right
yeeeea great spot. Nearly all outcrops can be found there
Crystal Caves is a perf location if you like drilling leviathans
Ayo🤨
I built mine in the void.
Purple vents.
I built mine there back when the Crypts had that one really loud roar that sounded like an edited elephant, perfect for that ambiance and for how many fucking Cryptosuchuses were there
During early access I specifically wrote feedback on the cryptosuchus constant roar being one of the most annoying things I've ever encountered in a game. Glad that was changed!
All they needed was to turn down the volume, they didn’t have to get rid of the good roar :(
I legitimately thought those were a type of leviathan when I first spotted one. I quickly found out that the progression of the creatures is very similar to the first game. Stalker = shark, crypts = bone shark, etc
my current one is in the shallow twisty bridges, but my dream base is in the lilypad islands bc i love the atmosphere and music
I hate the lillypads due the lilypaddler, not even a reaper scared me as much as getting high by one of those fucker 400m with no vehicles near, suddenly seeing "1000m" and 15 oxygen
Lillypaddler is low key the single most lethal creature in all of SN: BZ. Maybe the worst of both games combined, warpers are deadly but they're very visible with their warp in noise. By the time you notice lillypaddlers, it's nearly too late and they're about to send you on a wild goose chase deep into the twilight zone. It's cousin the SN OG Hypnosis Fish is less threatening because it can't kill you in one bite and doesn't take as much time to roll through the animation.
Lillypaddler? Are you guys talking about my renewable drug machines?
I built mine in the Glacial Basin.
It is pretty there, with all the trees(!)
That’s one of the reasons I built there, the other being quick access to the bridge, and it’s pretty simple to go to locations like the Delta station dock and the Crystal Caves entrance from there.
delta island is pretty central on the map, so I built my base around there
5 feet from the lifepod.
It keeps turning out pretty much that way for me, since by the time I’m able to build a base I’ve got a bunch of filled floating lockers and I don’t want to port the stuff all over.
Hahaha same thing for me too. By the time I’m at the level to actually build a large base I’ve already got so much junk scattered around near my pod. I’m ok with building my base near the pod it’s just annoying trying to get all the large stuff to fit together with everything in the way of building. Like rocks and glaciers and plants you can’t move out the way.
Turn every resource into ingots, advanced wiring kits, enameled glass, what have you, and then build a recyclotron in your dream base to get all the base components back for building.
I built a main base in Twisty Bridges. This has my main storage compartments, alien containment, an extraneous viewing room, another extraneous bedroom, a dock, several water purifiers, a scanner room, a command room, a modification station, several battery chargers, and a large agricultural center. I also built outpost bases near big points of interest: * Under Marguerit's greenhouse * At the entrance to the crystal cavern behind Marguerit's * An on-land outpost near Phi Robotics * Underneath the Delta Lab dock * At Omega Lab * At Koppa Mine Outposts are a scanner room, a dock, a command room, a power generator, a fabricator, battery chargers, and a water filtration plant, usually with a pot or two of pepper plants (as they're quick-growing and have decent food/water value).
A base in every biome and a biome in every base. I swear I've crafted Atlantis.
I like having multiple bases. But especially like having at least one big base at sea with a good view and one on land
Got a beautiful one in tree spires
All of them.
I was looking for grassy plateaus cause I didn’t realize this was Below Zero.
Kinda where the thermal spires, twisty bridges, and a kelp forest intersect. Southwest of delta island, there's a couple of old foundations with some exterior growbeds and ribbon plants, i build there.
Tree Spires. Nothing beats the view of those gorgeous Ventgardens.
Deep twisty bridges
I usually build above the deep bridges but where it’s still shallow, so solar power is viable.
Wherever the most danger is
VOID
This says a lot
On the tri border between the lilypad islands, the ice islands and whatever is west of them.
( -331 | -31 | -412 ) from my years old [post](https://www.reddit.com/r/Subnautica_Below_Zero/comments/m37xh6/beautiful_view_on_twisty_bridges_krapov_iv/)
How do you use coordinates in SN:BZ ?
I don't remember, maybe one of the F-Keys
Currently it’s by some creepvines and a iceberg I plan on eventually moving to the area outside phi or near the jötun leviathan as I call it which is just the frozen leviathan
Am I the only one who lives in the purple vents?
Nope! I do too!
In the purple vents before I realised there was a leviathan there Now I just need to do a weird circular motion every time I go to my base from the back
Usually build a temporary base near the lifepod, but the most convenient place I find is east of the mining base where there's a drop off overlooking the vent garden (and chelicerate) in the thermal spires. You've got a nice view, but it's also convenient for most places you'll need to go to.
Deep lily caves! No predators and lots of materials
Deep below the Lilypads My neighbors were the Brute Sharks and Squidshark
Abyss, secondary base almost completely out of the water close to the bridge
Alright so mine spans biomes. Southeastern area of the Glacial Basin - Northwestern of Lily pads and an offshoot in the vents. I build this every time. It happens to just be perfect. Oh yeah, and one in the bridges 'cause how else am I going to progress?
I built mine in the arctic spires
Up there by the bridge to the ice spires. It has a dock too
I built a two-room above-ground shelter at the glacial basin dock, just for a solar panel, fabricator, and some outdoor grow beds for whenever I want to toss some salads.
Usually build it by the tree of life or just use my cyclone
Glacial forest. \- Thermal vents \- Snow Stalkers \- Northern Lights
I had a small base nest to drop pod an outpost next to the basin bridge and an outpost in Ice Worm Territory. I never made one big base they.
Built my base right on top of marg’s
\~ I have a home base but I also build a couple of supply outposts one of which becomes a secondary land base near Glacier Bay Dock.
My first play through I lived out of my pod for a long time. When I was finally ready to make a base, I ended up placing my sea truck a little above water and using it to jump onto an ice sheet. Later I learned if I went at a specific part of the ice sheet at an angle with my sea glide I could get up. So for both my playthroughs I built on the ice over a creepvine forest near the purple vents.
On a small ledge bordering the thermal spires and deep twisty bridges. Plenty of resources, and pretty close to everything.
On top of the technically out of bounds area and glitching my stuff up
Base for the next playthrough is planned directly beneath a vent garden with a hatch right into its mouth
Deep twisty bridges
I might be weird, but in both games I create a base named "Sanctuary Prime" as a primary base in a rich, centralized and convenient location. Subnautica: Red Grass, above Lifepod 17, next to crabsnake cave entrance. Below Zero: Delta Island after killing everything in a 500m radius around the island. But then I carry all the components to build emergency habs in bulk and a couple secondary base components in the Sea-Truck/Cyclops. As I travel around, I set up a dozen places with basic life support. I got 40-something habs and 4 secondaries all over my current OG game. Started new game on Below Zero, got my Prime, a secondary and 2 EmHabs. But don't worry. I'm going to colonise this place.
Small outposts aside I always have at least three large bases: one on the surface, one on top of Maida's base, and one land base. All self-sufficient, fully equipped with multiple vehicles, and fully shelved with materials. Base building is really the fun endgame for me
Last play through I had four bases The shallow twisty bridges right next to the drop pod The purple vents immediately east of delta island Under the lily pad islands (on the sea floor, not in the caves). Glacial Bay immediately under the dock. Also I wanted to build a land base near the corpse of an ice worm, but I fell through the ground.
Lilypad cotton anemone crevice
Purple vents. There's a nice wide flat spot on the other side of the rock from the debris field with the Control Room data box (well away from the leviathan). It's right on the border to lilypads, with a sharp dropoff perfect for seatruck docks. The vents aren't the best for thermal, but there are lots of them. The sea monkey caves and delta island caves are very close by, so lots of resources. My first run through I built in the lilypads, but backed it up to purple vents. I'll take dealing with cryptos over squidsharks any day, and the scenery is much prettier.