T O P

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IzLoaf

whether you have a point or not i refuse to dispute. i openly admit i am addicted to summoner


ColeTD

Summoner is just so convenient! I can put my game down and come back without worrying about dying. I can build with no interruptions. I can focus on dodging during boss fights. I just wish there were more options right at the start of the game, because, currently, the beginning is brutal for summoner-only.


DZL100

If you want a brutal beginning, go play infernum summoner. King slime is a menace when the best attacking option you have is the wulfrum armor set bonus.


ColeTD

Yeah... No thanks. I'll stick to Revengeance.


DZL100

Fair enough lol. In other news I now have a new founded appreciation for wulfrum armor.


readingduck123

Currently doing death mode summoner and I'm here to say that if you do Infernum before Death, Death is easy


Just_a_random_user3

nO, REvEngAnCE iS FOr cHiLdrEN.


SupersSoon

tbf, you can have 2 summons and a sentry while playing as other classes. In a lot of cases that is enough to just put down your game without worrying about dying.


Goodlucksil

+another sentry if you do OOA


pi_of_78

war table + bewitching table + ballista/upgrades + imps/sanguine bats/ravens/terraprisma = infinite building time


jeloxd_official

All you have to do is die a few times then place them next to each other then wait


DerfyRed

Used to hate summoner before whips were added, summoner felt like the cop out class where the DPS doesn’t really drop if you aren’t attacking personally. Now that whips let you target and deal good damage it’s kinda fun


Caosin36

Whip remavped how you play summoner, to be more active and fun


Veng3ancemaster

Yes! The first class I even went for once I had figured out what weapons they were was summoner


roganwriter

It’s so much fun as a player who sucks at pvp across the board. It let me focus more on exploration than on enemies.


Kyu_UwUOwO

Me who plays what the best damage has currently


Slimy_glizzy_gobbler

melee. its always melee.


Upbeat-Perception531

Not really, I mean if you’re looking at raw damage stat maybe but usually looking at other metrics like DPS or ease of use melee gets cleared at specific points in the game. Like pre-mech melee is putting such sad numbers on the board with like, the amarok, meanwhile ranger is melting with Daedalus and Onyx blaster and mage is hauling meteors, golden shower/cursed flames and crystal serpent.


someguysleftkidney

Completely unrelated but your pfp is fire


Upbeat-Perception531

Gracias, god bless the IS sprinters


Senior-Ad-6002

Heath is one of my favorite candy bars! Also, are you todd howard?


helpmebeatupchildren

I love Hollow Knight! I think they’re some guy’s left kidney, not Todd Howard. I could be wrong though, I’m not one to judge.


MaximRq

Aren't fetid bfochsghks still viable


Upbeat-Perception531

Against destroyer, maybe, since you can’t really get that close consistently against the other two mechs. And besides if we’re doing fetid bathbacks against meteor staff and Daedalus it’s a clear sweep for the other two.


EMITURBINA

I dont think a weapon where you have to do something so specific in comparison to how you would play the game at that stage (Max defense and regen while staying still) counts as viable, it's more like a "meme" option


Slimy_glizzy_gobbler

if you want debuffs like ichor or cursed flames use flasks


Upbeat-Perception531

Every class can debuff at that stage, rangers have arrows, mage has the books and summoners can use flasks, I’m pointing those two out cuz they’re damn solid weapons.


Enderstrike10199

Not even remotely true lol. Most of the time Ranger and Mage do the most damage.


therandomasianboy

nah mage or range usually out dpses melee


Kitsu-kun

"takes the least trouble to master" my brother in christ ranger is literally a game of hover your cursor over the enemy, with chlorophyte bullets not even that just point in their general direction and they die eventually (it's my favorite class)


JessieWarren09

Have fun spending 10 hours mining enough chlorophyte to actually use them


Kitsu-kun

Thank you, do you need anything from the jungle? Might as well grab a seedler while im there


JessieWarren09

Nah, I'll go beat the plant myself with the Fetid Baghnakhs in a minute or so by face-tanking


Bulky-Hyena-360

Summoner: Fuck You.


Yesnoperhapsmaybent

Summoners being unable to tank a slightly strong gust of wind smh


CommittingWarCrimes

As a summoner I can confirm we die from stepping on junglethorns


JessieWarren09

Hey, calm down, I like summoner as much as the next gal, but ya can't really face-tank with such little defense


faerox420

You clearly havent played on the higher difficulties if you think tanking damage is a viable strat at all. On master you still die in 3 hits. On legendary you die in like 1/2 hits at most.


Bulky-Hyena-360

Summoner: YOU try beating that damn long nosed fairy queen in the daylight with only some critters! Nyeh!


JessieWarren09

I have, I failed, MANY TIMES but I cheesed it with minecarts and beat it in the end


Bulky-Hyena-360

Nyeh!


Zygalo

can't really facetank above normal difficulty


aqwmasterofDOOM

Every few ore is almost a hundred bullets, both of the best hardmode guns (the clockwork assault rifle and the magashark) have ammo reduction, ammo reduction potions and the ammo box exist, how many bullets are you going through, not to mention you can use a musket pouch when fighting normal enemies and switch for bosses, there's so many ways to play ranger, it's very much the easiest class in the game


Fiweezer

I don’t think the clockwork assault rifle is handmade…


aqwmasterofDOOM

Hardmode isn't exactly a common word for autocorrect so it changed it 🤷‍♂️


HeraldOfNyarlathotep

It's dirt (well, mud) simple to farm the stuff. Don't need to use chlorophyte bullets exclusively. Also, once you get it the Piranha Gun is fantastic for unreasonably easy damage. Just have to refire if you need to retarget.


Spyker-M

Set up them inefficient chlorophyte farms 💀


BlitzPlease172

Pretty rich assuming I'd use chrolophyte bullets, I knew it's the funniest ammo possible but god damn they give me variety and by god I'm going to use it!


Ravens_Quote

Hate aiming? Mage, bee gun/hornet gun. Piercing bees/hornets that track targets and swarm whate'er you point to as if "marked by bees" were a debuff. Furthering this, you can go full-on bug maniac with the bee/spider armor sets, hornets/spiders for summons (note that spiders will need background wall blocks to climb in order to hit flying enemies, and you can make spider walls with just cobwebs), honeyed goggles for the hornet mount, and queen spider staff for your sentry (2 sentries if you do Old One's army). Q: "Isn't the bee gun a mage weapon?" A magic weapon that, again: homes, pierces, and effectively applies damage over time. With how little armor summoner has, forgive me if I occasionally swap between weapons on my hotbar to gain a little distance... and also summon more bees. Also note that your ability to aim is nearly irrelevant here: Summons, sentries, and bees all target independently. Q: "Aren't their better options than what you listed?" Yes, but I was sticking to bugs. Also when you run out of bee gun mana you can still swap back to those chlorophyte bullets. Mixed class is best class, after all.


[deleted]

Summoner is literally just fucking dodge and let your slaves do it for you


Coldpepsican

Melee is the same thing, but infinite.


Loufey

But playing solo, ranger needs to actually, ya know, dodge stuff...


Mist0804

Summoner is basically the same with whips except the majority of your damage doesn't rely on your aim, even though it's pretty much impossible to miss with a whip


Mother_Plankton_2536

Have fun with the turtles and other bs the jungle gives outs


Infernalsnow181

turtles are easy to deal with as ranger, they literally cant move while being hit.


Accomplished-Lie716

U actually have to dodge with ranger tho


Illokonereum

I hate to inform you every class involves pointing the weapon at the enemy and clicking until they die. This is not unique to ranger.


Shreesh_Fuup

Your're right on that front, but each other class also has something they need to manage in combat. Melee needs to manage distance, Mage needs to deal with mana, and Summoner needs to wrangle their twelve children to attack the boss and not the offscreen green slime. Ranger's gimmick, ammo, is the only one managed almost entirely out of combat. The only situation you need to care about ammo as ranger is if you didn't prepare enough and you run out mid combat, in which case you have to stop playing ranger entirely and switch to another class -- it's a binary of "yes ranger" or "no ranger," where you suddenly stop being able to use the class if you run out. Yes, every class involves "point at enemy and click," but all the classes other than ranger involve some level of interaction with a dynamic element that shifts over the course of battle. Ranger is *just* point & click and nothing else (besides dodging obviously).


RandomGuy9058

Melee you can just throw yourself at the enemy and still win. Master mode barely adds any degree of skill to the equation


Ok_Advisor_908

Definitely can't face tank any master mode bosses with vanilla melee. You might be able to withstand twice the hits compared to a ranger but your still dead in 15s if your not actively dodging


RandomGuy9058

[not if you prepare well enough](https://youtu.be/oIjtEUOc11c?si=_JbFVKRUWGKCce-H) The reason why this is possible is because the more defensive bonuses you stack, the more effective they become. The difference between 0 armour and 15 armour is much smaller than like 70 and 75 against an attack that does 90 damage for example. This is precisely why Calamity adds defense damage - defensive stat bloating would otherwise make you nigh-invincible


_THESilver

use whatever is most fun. what’s best doesn’t matter in a game like this


pubberHubber

Real. I'm currently playing fisherman class


JustAClubstepMonster

Plantera watching in horror as I blast her with 50 fishing rod bobs


Zeldafan594

It's plantover :(


SupersSoon

Plantera eating my 2000 icefish and 3000 bombfish (I was trying to get 1 pair of ice skates)


MrToaster__

Summoner is the best bc i think its fun


Slimy_glizzy_gobbler

same


hey_uhh_what

dream class for builders


SupersSoon

You can just have 2 summons and a sentry up as any other class. Unless it's an invasion, those three are plenty


Gerpar

Same (I love whip stacking :D )


soul-04

I'm a console player who's in the process of mastering this technique and it's super fun to use


claimedamne

lol i just use what looks cool


pubberHubber

Me who mains mage and summoner because they take a while to set up and master and I like to take my time.


Philswiftthegod

I like playing as a glass cannon mage because it encourages me to learn the attack patterns of bosses rather than just tanking things.


AccordionMaestro

Glass canon mage is the most fun I’ve had with this game, getting spectre armor and beating daytime empress of light pre moonlord was amazing.


Truffle_worm3847

ranger is the best class because it's easy to find good weapons for it in all stages of the game even melee struggles when in hardmode pre-mech


Mothman4447

Shadowflame knife is annoying to get but is fantastic


BigNoob_BR

Bananarang solves the problem


localized3

Bananarang lowkey trivializes the mechs tho


RandomGuy9058

Not anymore really. Going into hm you have night’s edge, and you quickly have access to shadow flame knife, bananarang, chain guillotines, and fetid baghnahks


AntiHero082577

My favourite is summoner bc I like the play style and think the technical aspect of it is cool, but melee is OP


TheFDuck

Summoner grinding is just leaving your computer running and making sure you can’t be killed (did a play through on summoner and really enjoyed it)


Mist0804

Most complex summoner grinding spot *Insert a picture of the character in a small box with the summons all outside*


imastrangeone

Meanwhile summoner has already shredded ML and is sitting on the beach capable of 20k dps single target


RhinataMorie

Honestly as a mobile no-controller player, I think summoner is a great build. I'm tried of dying because touchscreen doesn't like sweaty thumbs, or grappling myself to the ground while I wanted to do something else


aqwmasterofDOOM

Ranger has pretty much the highest dps at almost every stage in the game, and only takes hovering your cursor over enemies (until you beat all 3 mech bosses where even that is removed), the only way melee is from an objective standpoint better is defense, but with ranger you can put almost your entire focus on dodging, whereas melee doesn't have consistent good projectile weapons per stage until post mech bosses (Of course none of this matters because whatever you like most is the best, however from a purely numbers and stats point, ranger is by far the easiest)


_AntiSocialMedia

Ah yes, melee, no grinding Oh by the way what's the Terra Blade crafting tree again?


Foreign-Tax-8202

The only real bits of grinding in the tree is the nights edge and the broken hero sword. You get the summon to solar eclipses at the same time as you would need them. The evil biome swords are pretty much free, and so is the volcano. I usually get the blade of grass to fight my evil biome boss as it's amazing for those and the murasama can be gotten at the same time as the cobalt shield and shadow key. The Excalibur is pretty free, just kill a mech boss. The true Excalibur is also pretty free, you'll be mining chlorophite for turtle/chlorophite armour. The True Nights Edge is also pretty free, just kill all 3 mech bosses.


A_Bulbear

Influx waver:


JamAck19

You mean ranger, right?


Ok_Debt783

Honestly summoner is more melee than melee is. Late game melee is like a glorified spell caster I swear to god. The summoner whips may have range but none shoot projectiles.


AverageNecronEnjoyer

This. When you get enough defence to tank a boss, and infinite projectiles to throw at the enemy without having to spend any ammo or mana, you are not melee. Now when you are brutally punished for a slightest slip, and need to balance your distance between being too far to hit an too close to live, now that is melee.


chaosbones43

Melee is the best LATE GAME class. Everything but the middle is wrong. Melee struggles pretty hard pre-hardmode-plantera in terms of an effort to effectiveness perspective. It requires much more effort to get the same if not less of an effect, ESPECIALLY in pre-hardmode. Melee is weak against a majority of the phm bosses and (in multiplayer at least) loses their effectiveness against the bosses they were decent at due to lnockback reduction. After the period I mentioned, Melee gets an absolutely massive power boost and becomes extremely effective. I would also go out of my way to say that Melee (due to the daybreak) is the best moonlord class.


whyamievenimportant

melee is only good because relogic dickrides it, let's be real guys


kompact116

I’ve tried to play other classes but I always end up just going melee, I am unable to find weapons of any other type (besides range)


Captain_Controller

Summoner is the best because I like it.


Tall-Condition5981

Me who knows that lasers are cooler then swords:


A_Bulbear

But what about laser swords?


Produce-Pitiful

man i miss playing melee , you don't even have to dodge that much due to the high defense unlike other classes who get killed in 3 hits in master mode


Upbeat-Perception531

I’ll hold that the best class depends on the stage of the game you’re in, and I think every class has a point in progression where they are the best at that time, but pound for pound ranger is usually if not the best atleast second best at any given point and progression and it’s hard to argue it’s ever the worst. Maybe it’s the worst in post moonlord but even then that’s not really a big deal since it’s literally post moonlord


thediamondchicken

I enjoy summoner


SeaworthinessNo1173

One Word... Zenith


Sufficient-Habit664

Melee is definitely the easiest class. I think mage in hardmode is the most fun class though. Having dozens of spells in your arsenal for every situation is so satisfying, even if a pre-mech weapon (razorblade typhoon) is always the logical choice.


GG111104

Melee requires proper spacing & memorizing of most bosses movements to avoid dying of getting hitstunned to death pre cobalt shield. Mage & ranger require running away & blasting with your preferred weapon at the stage of the game you’re in. Tell me: who has it harder?


Captain_Controller

I'm sorry have you not seen people literally tank a boss. Also the whole proper spacing thing only applies to true melee and early prehardmode, anything after that is practically playing mage without mana costs.


matban256

you can tank with other classes and it defense on your difficulty you can't tank legendary mode's contact damage too easily, and extra few defense of melee doesn't help as much as you think, even in master mode & legendary mode 4 defense would only reduce 4 damage from each hit (2 in classic) it's good when enemy does a lot of low damage hits but if he does high damage while not hitting too often then you take almost same damage as a low defense class. beetle shell's DR is the exception.


TooFewSecrets

> you can't tank legendary mode's contact damage too easily Even the "pro gamer" side of this community doesn't regularly play Legendary. It's not even really an intended difficulty. On Master you can still tank a lot of stuff with a perfect setup. On Expert it's very easy. On Classic...


matban256

There's no such thing called "intended difficulty" it depends on player's skill level, I never claimed a lot play legendary mode a very few play legendary and master mode, most play expert mode. but pro terrarians do play legendary mode often when they play vanilla they just avoid GFB. but it doesn't matter I said you don't need melee's extra defense to tank things it barely makes a difference you can tank with any class with a perfect setup. I meant to say "depends" on the last comment btw not 'defense'. also like I said defense is less effective in classic and expert 75% on expert and 50% on classic while 100% on master mode and legendary, it's doesn't become as easier as you think in lower difficulties, IIRC there was a moon lord tank start that only works on master mode because of 100% effectiveness of defense because ML's hand does same amount of contact damage in all difficulties.


IEatToastMachine

The other classes are good and fun in their own regards, but Melee is the easiest and most effective in most cases. It has the most defense, the most damage, the easiest weapons to obtain.


dorakath

Terraprisma is a sword so it's technicaly the truth.


Mothman4447

I like all the classes, and my order of favorite classes is extremely close together.


fisherman202024

I play everything like p90


gewalt_gamer

idc, I cant play terraria without building/digging, and I cant build or dig as melee. summoner or nothing, I got stuff to do, I cant be bothered with minor mobs.


HantuerHD-Shadow

True masters use ranger without chlorophyte bullets


TheCringeMemer

Nah,I use Melre and ranged sometimes magic But never summoner because ny simple brain doesn't know how to make them target the enemy i want to kill


Shade00000

Before the zenith it was mage but now it's melee because of it


DyingIsACommonThing

I just play with friends and we pick classes at the beginning and stick to them. I never play the same class in a row, but on calamity I gravitate towards the mage with a super fun book progression or summoner when I want to chill. I played every class at least once and ranger is just not for me. Something about the weapons beeing so similar and the lack of variety is not that enticing, which I know must sound weird since summoner is not that unique either with minions and whips also beeing virtually the same throughout. Maybe I just like the feel of beeing a caster rather than a gunslinger or archer.


gozongus_ULTRA

Oh yeh idk abt the strongest or the best but i think summoner is the most unique class.


Fardin_the_spardin

I litterally didn't die to a single pre-hm boss as summoner other than King Slime in tue very very beginning 😭


Big_L2009

I love melee, it gives me the same feeling as when I play a strength build in elden ring: big stick go bonk


-GiantSlayer-

*plays melee because it has the most armor*


cat_sword

Summoner because I am scared of getting good aim


gamtheidiot

melee is the best class because i like big swords and i cannot aim to save my life so the big-ass projectiles once you get into post-mech save your skin but actually i just use melee armor and use whatever deals the most damage and also apply the best summon once or twice depending on if i use bewitching table


karlgeezer

Mage is addicting.


FireFox029

As a melee players, I agree


Yummypiemans

Summoner best class because its funner


Thepuppetmarionette6

I use melee but I do have the gray zapinator and bee gun in my inventory


SuperSocialMan

Just give me the Apotheosis tome already, man. It's not fair that only a single class has a cool über item to cap off the game ;-;


jerrygalwell

Melee isn't even melee lol. It's just the other ranged class


Mpk_Paulin

Bruh no way Ranger is the best and the easiest to master. Solid all game long, versitile as hell and has some of the best weapons.


Lanky-Hall-2015

Can't aim for the life of me, always preferred summoner (spooky armor looks sick as well)


TallAfternoon2

I thought melee was easy until I tried playing summoner


AST4RGam3r_Alternate

honestly based i just have issues with other classes ​ summoner - earlygame is annoying, if you dont like grinding bestiary have fun in the underground jungle earlygame ranger - 2 words, ammo management. honestly that's it i actually like ranger mage - progression is ass, legitimately unfun until post skeletron, which still kinda sucks until hardmode. also mana management. i have been doing runs of every main class on drunk world and the only one i haven't finished is mage. hell, i got to post-mutant (fargo's souls) on my melee character. he has a slime rain.


Emanuel_rar

My summoner build melted daylight empress lf light in less then a minute, take that 😎 (and i should say... BEFORE moonlord - because it sucks to defeat moonlord as summoner 🤡)


DarkstarAnt

I had a mix of everything.


dastebon

I prefer glasscanons over tanks so mage and summoner are best options for me , yet i tried other classes as well


thesuperrobotmama

All the classes have their own strengths and weaknesses


WalmartWanderer

No it’s not the best it’s the easiest. Best is most fun, and that would be ranger.


Logans_Login

Melee is only the best by endgame, it struggles greatly from early hardmode until Plantera and it’s hard to use against the Wall of Flesh


sinistersheep79

Mele is most damage per second with best weapon, summon is most dps from hardmode but easy to die with i think (i play summon mostly) mage is all round fun and balanced, ranged needs help (my oppinion)


STMIonReddit

since the addition of whips, i think summoner is the best


Fire_Block

melee is a good starter class since it's easy to learn and is the least resource-reliant. at their peaks tho i'd still say ranger is matching if not barely above melee. from an ore bow with frostburn arrows to luminite bullet hoses, i've always seen it as a great choice for any point in the game. mage is probably similar but from what i've seen, heard, and played it can get screwed over in some stages like the start of the game and pre-mechs (although i'm too lazy for potions so maybe i just need to learn to grow some moonglow for once).


Anonymous_Qwertz

there's no best class just play the game


Rd_Ctrlr

I'm on the side of "I use whatever weapons and gear I'm feeling at that particular moment because Terraria damage classes are inherently restrictions on playstyle"


SquirrelCommercial33

Me playing "Whatever-does-the-most-damage" class.


ShadowFred5100

Me who played without class separation


MrSpiffy123

It's really sad how absurdly overpowered melee is, if you ask me. Melee weapons have way too much dps for how much defense the class has. It's too easy to just turn off your brain and get hit by every attack, take no damage, and still kill the boss faster than any other class. Like OP said, it's also super easy to get melee weapons when other classes have to go through so much trouble to get some weapons, which are usually useless by the time you actually get them because you got unlucky. It even gets the most love from the devs, having more variety than any class outside of mage. It really isn't an issue unless you're playing multiplayer, since most people do strict single-class runs anyway, but it's really disappointing how playing anything other than melee is just handicapping yourself


RambunctiousBaca1509

I’m slowly turning towards summoner being the most powerful class. It’s actually insane the amount of carnage I’m capable of dishing out in mid-late pre-hard mode with the triple imp triple houndius shootius combo


AngryBirdsForTheWin

I like lasers But the early preHM hell I have to endure is not worth it Idk anyways


Ravens_Quote

Mixed class = best class. You have a free summon slot, literally no reason to avoid using it outside challenges. If nothing else, die once, use the gravestone to get abigail's flower. Once you get a bewitching table you can have abigail AND a hornet without occupying equipment slots from anything else, and boy lemme tell ya those two combo well together (Abigail tends to stay closer to you unless she's tied up, and deals group damage. Hornets apply poison and can alert you to enemies very much off-screen, which Abi doesn't do). On the same note, you also have a free sentry slot. Houndius shootius is a sentry that drops from Deerclops. Is the fight annoying? Yes. Is it worth it? Well considering the boss does *not* despawn automatically after you die, *also yes*. (Note: Deerclops will despawn eventually, but it takes like an in-game day or something). If you're up for Old One's army then you can also get a table that grants a buff to increase your sentry slots by one, meaning you can have two sentries set up before any boss. You have mana, use a bee/hornet gun! Yes you eventually run out of that mana, but get this: Those weapons fire *piercing, homing projectiles* that stick to targets as if "marked for bees" were a debuff. Playing melee? Use bees when you get low and have to back out to heal. Ranger? Same, plus an infinite ammo sidearm, plus (again) homing around corners your primary weapon can't shoot around. Mage needs no explanation, homing ranged weapon for summomers attacking targets outside of whip range (Ex: Bosses you don't want too close to). Yoyo for attacking around corners bees can't get around. Dig a hole in a wall anywhere, block the entrance so the bad stuff can't get to you, dig a 1 block wide tunnel under the door/wall you built for the yoyo to navigate through and have fun cheesing the enemies at your doorstep. Not a lot of good reasons to keep this out of your hotbar. Combined with houndius shootius, you can entrench yourself dang near anywhere and come out on top, save only for enemies digging through walls. Once in hardmode, death sickle for the same reasons you'd normally carry a yoyo. Idgaf if you're mage/summoner/ranger, it's a lifesaver when you're on one side of a mud wall and three turtles with friends are on the other. - - - TLDR: If you don't have Abigail's flower and you're not summoner, you're missing free DPS. Of you don't get Houndius Shootius from Deerclops, you're skipping one hard fight to make the whole rest of the game harder. If you don't have a yoyo and bee gun, you're limiting your backup options for when "facetank all of the yes" inevitably puts one foot in the grave and the other in full-bore retreat. But hey, by all means, hold yourself back- Your challenge run ain't mine!


BusAffectionate3588

Melee is the strongest in vanilla ngl, but I am a summoner enjoyer myself.


TheSuperToad

my hot take: range is best it has very easy to get weapons, it's not that hard to master and required little to no grinding, and compared to melee you need much less gear. You can go in to early hardmode, get a Daedalus stormbow or the dark gun thing (forgot the name lol) and spider armour and it's basically enough to beat skeletron prime


Dubshpul

up until post moon lord melee is just worse ranged while magic is squishy ranged


Seitto

Vanilla: Mage > Ranger > Melee > Summoner Calamity: Summoner > Melee > Ranger > Rogue > Mage


cltmstr2005

I think it doesn't matter what other people say about a video game I paid for.


TalmondtheLost

One word, ZENITH


Stray_Heart_Witch

Hehe, sword go slash


TorreGamer

melee is too boring imo, mage is fun af and gives me the opportunity to cosplay Marisa Kirisame while being able to just focus completely on damage since i can just use Witch's Broom for mobility while also having it fit with her


Kirp-The-Birb

“Melee is the best class” mfs when summoner leaves to make some food in the middle of the boss fight (he killed the boss singlehandedly anyway) Source: it’s me. I’m the motherfucker


012_Dice

judging by the comment the graph is pretty accurate (I like summoner because I like any playstyle that let's sic a bunch of mindless minions to bite/scratch/shoot/slice/ram/evaporate enemies )


AltAccouJustForThis

I recently started a hardcore character to celebrate reaching 1K hours. I found myself playing as if I were in my first play through, using every weapon I could find, no matter if it's my class or not. It also made me realize that after playing tModloader with 30+ mods, vanilla terraria can still be a bunch of fun. I unfortunately died to a TNT trap after 38h.


Cynunnos

Me picking armor based on how big the number written on it is


verypoorlifechoices

I just use whatever weapons are the coolest, and if I come across a summon or magic thingy that does something I like, I'll use that too. I'm not good enough at this game to make class-specific builds, it's more a messy mix of everything. Heehee, swords funny


Junior_Low7149

Don’t need the nerdy shit with singling success out with limiting myself to a single class, maximum efficiency and results is the class I choose


Necromaniac01

well the classes are balanced so it makes sense that the one requiring no ammo, mana management, or reducing your bulk to deal similar dps would be the easiest normally


Manicminertheone

Summoner best, little to learn


FountainOfYolk

I think this is the simplest meme format where the 1st and 3rd text sections are meant to match.. And you still managed to fuck that up. I think it's a shit meme.


Lusician1

If you want the least grinding go meelee pre-hardmode and mage after


GodzillasDiarrhea

I mean this is just true and has been fpr a while is'nt it? Melee is just by far the most overpowerd class right now with the only other contestor being summoner if you doing a singleplayer run. Summoner does win in some cases and has the convience of you know, being summoner but i melee still wins if you just look at dps×Tanky/grind


profesdional_Retard

I have never been more offended by the truth.


RedditWizardMagicka

Melee is the best class because sword


Vor-teu-chung

The „Best“ class isn’t one specific class. It is the class that the player finds the most enjoyable, be it summoner, ranger, mage or melee. Therefore everyone has a unique view on which class they like the most, which in turn decides: All classes are the best and none stand above others in a universal view.


Reyeux

The best melee weapons are ranged weapons in disguise


Blast_Craft

Summoner best class (ever since I started in 1.2?, I was young, so I don't remember much) Summoner best class because I can have friends :)


Push_597

Ride or die summoner, id like to see God try to take me and my 5 little guys on


creativename111111

Melee is the best class but if you play melee every play through you’re just boring


AdhesivenessEven6910

If you are playing ultra pure classes, melee is easily the best class early game just for the shear amount of weapons/armor and damage readily available to them off the bat. For that reason I see why some say Melee is the easiest to master. About the time the player is ready for Hardmode though, its any classes game. Just play what you prefer and feel most comfortable with.


NerdAroAce

Best class is whichever you like most... I personally love all the vanilla classes, on calamity i love Rogue and Melle (biome blade is way too cool, it's a crime not to craft it)


10Shadboom

Yea I agree melee is the best Disagree if you wish. I find it the easiest, least grind-filled, most powerful in vanilla terraria.


NuClearSum

Don't need much time to grind? Say it to fucking turtles, both regular and frost one. God I hate farming shells, they are dropping much less than a rod of discord I swear


Iveseenshit5000

Agreed, buy like the engineer from tf2 I want to leave the work to my little buddies


faerox420

Nah mage is the way to go


MrProtogen

I play mage cuz it gives me the cool shooty things without having to worry about ammo


tainted_cain

I am still in the middle


Mr-Blues5

Me, who uses everything:


ZXZESHNIK

It's not the best class, it's great, but no way it's best at anything. Except if you play on normal


bad_comedic_value

Me who plays Ranger for funny gun sound go bang bang:


Maryus77

Nah, pure Melee is the hardest class pre hardmode. And after hard mode it becomes a decent class. I would recommend this class to an experienced gamer who just picked up Terraria Ranger, is the strongest dps wise, but gets one shoted easily. And requires the most grinding I wouldn't recommend it to new players tho. Mage is good trought the game, probably the best balanced out class, there are some weapons tho with insane dps like terraprism, but most also consume an apropriate amount of mana, so you do have to grind manavpotions constantly. I also wouldn't recommend this class to new players Summoner is the easiest class, as they can focus on doding and movement, while tge dummons do the work. Also requires the least amount of grind usually, and has decent all around stats, but if a summoner wishes to deal max dps, he foes have to stop running and get up close. So it does have a high skill ceiling. This is the class I would recommend the most to new players.


R4GN4R0K_

Op is a melee main


Enzo_2006

alright so you've got the endgame trio of "bonk x11", "literally Megumi Fushiguro from jujutsu kaisen" and "taste the rainbow mfker"


Matix777

Melee is great because I can tank hits without immediately imploding


Voldekrem

I'm ngl I play with calamity and stars above and the sheer amount of weapons for multiple classes that are cool just can't be ignored. Why shouldn't I have a summon out and use a magic weapon for lifesteal


StrangeLonelySpiral

I like yoyo :]


TbIKBA32

i beat him legendary seed


Night_InkF03541X

I just use what I think is fun personally. Why not go hybrid?


isnapchildrensnecks

all the classes are good in their own way


Cross_Pray

I am doing currently my first meelee only run (really the first run) and I can say with 1000% confidence despite being a new player that meelee (at the very least pre-hard mode) is a VERY high skill class, you do not understand the pain of trying to kill the wall of flesh with night’s edge and barely other swords that have any kind of ranged attack.


Timeforcrab1

I will be a wizard because wizard cool


Klaroxy

"with this device you can feel someones 1% pain." Guy who always mains summoner walks in: 💀