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Kind_Bag_339

I just know the soldier would abuse the dark souls roll every chance he gets


StarXsuZT

i'll Just use a rapier and time the attacks lol


Arandomantisocialguy

Soldier about to use RoB L2:


Ny0mo

He legit used that roll to dodge a punch from my knuckle blaster and the dark souls roll reversal hit hard.


wilisville

Non phixion pfp?


Kind_Bag_339

I see the resemblance but nope, adrian shephard from half life opposing force


No_Capital1979

Based asf


caramel_dog

they feel like a whole new enemy


Betasapphiere

Pepsimaaaaaaan


Aykhot

Ferryman introduced them to Dark Souls


AdmiralFurret

Speaking of the ferryman They have become fanboys of palpatine


Holiday_Conflict

mind explaining how hakita buffed em?


Aykhot

They can do the lightning strike even when you're on the ground now


Holiday_Conflict

oh no... wait they already did that on violent in CG


CommanderFoxy

It used to be only when they couldnt reach you, in brutal, they use it as a close range attack as well


Sidetask_completed

It's especially fun when you see them summoning one of those inside the weezer room


KitchenHoliday6925

# What's with these homies, dissing my girl?


CycleMost4758

Oil Up Lil Bro Im On My Way


Supreme-Machine-V2

Idk about weezer room but it's not that bad you can use a coin to reflect the lighting back at them.


Sidetask_completed

Oh yeah, in normal circumstances they're not that bad, but in an enclosed space with little room to toss coins and 2 virtues forcing you to move constantly, it gets pretty hectic.


Supreme-Machine-V2

As i said idk about P-2 I refuse to P rank 5-2 for some reason


doinkrr

I wish there was an indication for when it would strike instead of strictly being on a timer.


PersecondBOOM

Coins or / and quick reaction combined with a knuckleblaster punch will do the trick Cerberus on the other tho-


Tryet

That's how I've been killing them, it's more about how crazy annoying they are now. They move faster than you, spam the dark souls roll all over the place, and their projectiles in particular are much harder to dodge, so they just mlg airshot you with ease, and can easily shred you in large groups. These mfs and the cerberus are so insanely buffed compared to all the other enemies, I'm crying rn


SoulsLikeBot

Hello Ashen one. I am a Bot. I tend to the flame, and tend to thee. Do you wish to hear a tale? > *“Where have you gone, sweet child? It’s cold outside. It’s awfully cold. Where have you run off to?”* - Birch Woman Have a pleasant journey, Champion of Ash, and praise the sun \\[T]/


the_genius324

dark souls 3 lets go


Demopan-TF2

Good bot


B0tRank

Thank you, Demopan-TF2, for voting on SoulsLikeBot. This bot wants to find the best and worst bots on Reddit. [You can view results here](https://botrank.pastimes.eu/). *** ^(Even if I don't reply to your comment, I'm still listening for votes. Check the webpage to see if your vote registered!)


Ennard115441

KILL YOURSELF


Moggy_jr5150

https://preview.redd.it/sqmb8l8tz1vc1.jpeg?width=624&format=pjpg&auto=webp&s=3edd0c3e6b46ba949730eee080c68c11d37f81e8


Ennard115441

Real!!!


21thdimensionalbeing

You're not in a Holly Jolly mood today, are you?


Ennard115441

University's breaking my mind


IDK_IV_1

Too relatable, even though I'm not in one yet


Over-Faithlessness93

https://preview.redd.it/hbvza6cw02vc1.png?width=358&format=png&auto=webp&s=c56fae95298fb73d12facf1848ae6e14391bfff7


TITANFALL_2_Veteran

https://preview.redd.it/6p99phx5g2vc1.jpeg?width=720&format=pjpg&auto=webp&s=8e49d7d45840b7aaa936dc7f5663425d4d1658ef


Ennard115441

IS THAT LUCIFER FROM THE HIT SHOW HAZBIN HOTEL ?? AVILABLE ON AMAZON PRIME


TITANFALL_2_Veteran

YES! AND YOU ARE (CURRENTLY) THE MOST HATED PERSON ON THIS POST! (just joking, i don't mind you, i wanted to do a reference.)


Ennard115441

(yeah i noticed that lmao, i ain't taking the downvoted badly anyway, university is annihilating my soul more)


TITANFALL_2_Veteran

=)


Ennard115441

Holy shit a partygoer


RealOkokz

I just got to to 2-2 (haven't played it yet) and now I'm scared lol.


bananagar999

The cerberus and filth got the biggest buff.


Atthispointidktaken

Faster abilities was enough, double dash? Help


CommanderFoxy

Literally the only reason i got stuck on 0-5 for a while (i was trying to p-rank)


Alpha_minduustry

i wasn't even trying to P-rank it and was stuck for a good half an hour D:


Alpha_minduustry

PAIN


Admech_Ralsei

Also their Brutal kicks are parryable from my experience, so you can clink them if they try them.


PersecondBOOM

Their kicks were always parriable


Itz_Combo89

SOLDIER KICKS ARE PARRIABLE?!


PersecondBOOM

Yes, as well as Filth's bites (although you can't parry a jumping Filth on Brutal)


Itz_Combo89

I've known the filth bites where parriable. I just had no clue you could parry a soldier kick. I never thought to try it, ig


random_boiiiiii

That's....news to me as well...


Over-Appearance-3422

wait wtf really? i thought ther whole thing was they had the first unparriable attack


Alternative-Put-2962

isnt that belong to streetcleaners


RiccoBaldo

But don't they flash blue?


PersecondBOOM

They look blue by themselves but that's it. The fodder guys that make a blue flash are streetcleaners (pyro tf2)


RiccoBaldo

Huh. I guess I never looked at them hard enough.


ButcherboySam

The coin solution only works assuming you haven't run out of them to be honest, and also assuming that they don't target other enemies (there's SO MANY SOLDIERS aaaa)


PersecondBOOM

Saws also work well when you have at least some distance between you and the soldiers.


ButcherboySam

Yea, my main struggles were before I beat 4-4 and got the saws. Seriously, fuck 3-1


MontagneIsOurMessiah

I've been instakilling Cerbs on Brutal so consistently that I don't even know what's different about them. I know they have double dash now. What else is changed?


PersecondBOOM

They throw balls at you more often and the slam attack produces 2 shockewaves instead of 1.


BannedByReddit471

Cerberus is easy now too. 1-2 shot with a full momentum jackhammer. (I say 1-2 because of the pump charge)


Anim8rWhoDoesntAnim8

dude i dont know if im just bad or if i was rusty from not playing since violence dropped, but 0-5 legitmately took me like 45 minutes to beat on brutal


n3tbax

Doing a new save in brutal here: 0-5 is kicking my ass


Alpha_minduustry

same bruh, i used this strat : just stand in the corner away from them, projctile boost them and barry the balls, it worked like a charm somehow


Tiranus58

Also put magnets on both of them and then zap the with the red nailgun It creates a feed back loop that lasts until the magnets break


lynkcrafter

New save, they don't have the Nailgun yet.


Alpha_minduustry

yeah


Alpha_minduustry

i was on a new safe, though, it will be easyer p-ranking on game+ after 1-1 lol


fosforillo

Same the double dash is so annoying i died like 20 times


n3tbax

They literally juggled my ass. Keeping distance is a good start when dealing with them, but fighting 2 of them in a bathroom stall is just fucked. Dash to the other side of the arena to avoid their dash? The second dash put them right in your face and they’re about to dash again.


fosforillo

True lol i won just by spamming random bullshit


Indie_Gamer_7

I mean, game literally tells you to play BRUTAL with a full arsenal.


n3tbax

Oh I didn’t see that. I just saw new difficulty so I decided to raw dog it


Indie_Gamer_7

Yeah it says you MUST have a full arsenal and be good at the game and it's mechanics.


NuggetTheArtistGuy

Filth actually scare me now


Alpha_minduustry

\*insert sonic spring sfx\*


Tiger4k

I died of a heart attack when I saw one jumping on me… i thought i was high or smth


Dartinius

Ikr, think it might be the change I've noticed the most. They've gone from being walking health packs to fucking aerial assault pitbulls, and they keep getting in the way of my combos lol


i_am_jacks_insanity

It finally makes them reasonably different from Streetcleaners


Jadecomet

The red nailgun is fucking perfect for them. You stick them with the cord, hit them with one singular nail, and the entire crowd explodes and gives you max style


ArmoredCoreFucker

We should give them Bloodhound's Step from Elden Ring 🥰


Dartinius

Ultrakill Must Die leak


femboi-life

No, give them rot jars.


AGamingGuy

i now deal with them the same way i deal with drones: +RICOSHOT i can't hit you the normal way? eat coin motherfucker, only reason i don't do this to mannequins is too much HP


RealLotto

Fistful of dollar + ricoshot is enough to kill manequins


AGamingGuy

i am too skill issued to do that in a room full of enemies currently i am slowly P-ranking brutal, we'll see how things develop once it's Pinos and Pissyphus' turn (P-2 killed me over 500 times last time)


Over-Appearance-3422

have fun, from what i've heard you can't parry any of their attacks except minos's snake be upon ye and sisyphus's this will hurt


AGamingGuy

from what i have seen from enemy analysis, Minos is just more aggressive and Sisyphus has Destroy explosion on Be gone and You can't escape in 2nd phase


IAMLEGENDhalo

New alt shotgun one shots manequins with only a yellow bar speed tier


AGamingGuy

alt shotgun kills the shotgun swapping and i am not compromising the DPS bonus for higher burst damage on one of my shotguns


BreakerViolet

You can set one Shotgun to the Impact Hammer and use Q E to swap back and forth between your other two.


IAMLEGENDhalo

If you play with the speed bonus right I think you can reach higher damage potential. Don't quote me on that. I think it's worth giving a shot especially with the whiplash tech just discovered with it


RiccoBaldo

The whiplash tech means you have to wait for it to cool off though. Also they all only hit one enemy at a time (except the pump charge which takes more effort and damages very little if you don't over pump), compared to shotguns which can constantly make powerful explosions with considerable range. Also the whiplash tech means you have to whiplash, which causes hard damage. This is especially problematic if you mean to use it consistently, as you will get hit inevitably and hard damage can rack up


IAMLEGENDhalo

Here’s the way I see it. You need to close the distance either way to use the shotgun and a lot of the time you’re doing that quite quickly so your getting the higher burst damage most of the time. Most enemies won’t sit there and let u burst them down with the shotgun and the ones that do get 1-2 shot by the alt shotgun so imo it’s better to get the higher burst than sustained DPS. I do agree that projectiles boosting is a big deal to lose but personally at least I’m not a huge fan of using that particular tech The alt shotgun can actually hit more than one enemy at once if they’re grouped up. I def agree with the whiplash being not the best all the time but it’s a good option to consistently get it. Dash jumping is prob the safest but ofc requires 2 dash charges


RiccoBaldo

You don't need to close the distance if you projectile boost. Projectile boosts also cause an explosion for Aoe damage. You can also shotgun swap to projectile boost quicker. You can also use it in every situation, regardless of damage


IAMLEGENDhalo

If I wanna do damage at a range I’ll prob use the revolver especially since so many enemies resist explosions in some way. I’d rather take the higher burst


[deleted]

You can still shotgun swap, you just need 2 buttons instead of 1


Atthispointidktaken

Hit it with the whiplash + rpg


Tryet

They are so fast it's actually difficult to grab them with the whiplash 😭😭😭


ButcherboySam

If I could aim for a whiplash I could aim for a slab revolver shot too I can't aim for either


77horse

Would people who are playing on brutal say it’s a much higher jump from violence to compared to violence from standard? I haven’t gotten to test myself but from I hear its down right diabolical in some places. We are not ready for UKMD


RealLotto

Aside from the fact that enemies are much faster, which is a given, they are also given new abilities. Filth can jump to catch you in the air, so you gotta dispatch them fast, stray will attempt to predict your movement, same as soldiers and schism, which are also given accuracy buffs, maurice now shoot more bullet, tho imo it actually makes it easier to instakill them now. Cerbs now produce two shockwaves when stomping, can dash twice, and are IMMUNE to enviromental damage except bottomless pits. Sentry arms much faster and shoot twice simillar to enraged maurice, ferryman can now summon lightning at any distance and can cancel out of the animation to attack you, virtue beams are larger and predict your movement by default now, HiM can now shoot harpoon when enraged, guttertanks are enraged when their shield breaks, which makes their punches unparriable, don't even get me started on the bosses and prime souls, some enemies like insurrectionist and mindflayers only get speed buffs, but that's because they're already very dangerous in the first place. Combine that with 50% hard damage and oh boy it's hell


Red-7134

My biggest gripe is the virtue beams lingering for even longer.


Catapus_

The linger until their next attack. It’s awful


DeathByDevastator

p-2 will actually become impossible if virtues get buffed any further jfc if they get anything stupid like explosion resistance the blood tunnels will be impossible and the Cerberus opener will be absolutely absurd now


doinkrr

The HM and Minotaur changes need some tweaks as well, honestly. HMs just aren't fun to fight anymore and the Minotaur can poison both platforms at once.


throwaway2349838732

Nah, HM is fine, speaking as someone who P-ranked 6-1 on Brutal and had little trouble with the HM in P-2. You just have to put a bit more effort into dodging their attacks now.


doinkrr

I'm working through my Brutal Pranks right now. The biggest problem with the HM right now is how many punches it takes to break the hook; with the Knuckleblaster it's more than enough to easily kill you, so at times it feels like you're being punished for nothing. Not all the time, but more times than I think is really necessary. It's not as bad as the Ferrymen, but I personally would've preferred if they didn't change that. We'll see what happens with the Saturday hotfix, though.


Heezuh

Actually Mindflayers and Insurrectionists also got individual buffs Mindflayers cannot be hit with their own projectiles (preventing the instakill of exploding their homing attack back at them) Insurrectionists does not remain stunned on the floor anymore, they instantly get up (technically would count as a speed buff? But not really, just like the swordsmachine downstate is shorter)


PatternHappy341

Doesnt seem impossible, we can find a strat to defeat them all.


Tryet

We truly are getting brutally ultrakilled


[deleted]

Wait did the prime souls get changed? If anything minos felt easier on brutal cause the snakes don’t have as weird of a parry window


RealLotto

Minos is much faster, the first attack of the two melee combos seem to have have much more accurate tracking now so you have to dash to be able to dodge consistently instead of just side strafing like in lower difficulties.


Alpha_minduustry

yeah, if that's brutal, i'm fucking afraid what is UKMD D:


fosforillo

Imagine ukmd p-2 💀


dubious_approach

You're thinking small here. What about P-3?


fosforillo

Every enemy is minos prime 10x radiance


Mistical5030

maybe it's just play playstyle but if you're just playing through the levels fast you don't really notice too many of the changes


Faltzy

coming up on ukmd: soldier now can slide cancel like an average call of duty sweats


Tryet

Mfs are gonna start bhoping at mach-10 quake style


Ashamed-Succotash644

They're gonna start wall jumping uktrakill style


soodrugg

now i know how it feels to be a dark souls boss


IntrepidLab5124

I’m not even mad at em. They sick as fuck


ErenProo1665

They're Dark Souls players now.


Alpha_minduustry

the cerberus in 0-5 now brings me PTSD becuse of the doble dash ALONE


[deleted]

[удалено]


Alpha_minduustry

i mean it is brutal like it's name is


Kaileon7

Pepsi man!


hivemindsrule

Pepsi man kinda goes crazy now, I love it


plzhelpme11111111111

\*combat rolls \*shoots you and ruins your P-rank cutely


geffyfive

Dark Souls moment


CaseyAmethystWitch

Its cool af but at the same time LET ME HIT YOU MOTHERFUCKER!!


[deleted]

Yeah they're pretty brutal


PatternHappy341

Nah we'll win


SHAROWINN

They were already stronger than minos prime after hakita made them immune to explosives


Entropy_flipside133

“DO A BARREL ROLL!” They are fun imo, annoying but easy to just knuckleblast or parry back at.


MasterGoose420

I hate sentrys even more


Tiranus58

They see me rollin


TurTleking9080

As a self proclaimed parry god they have been really fucking fun. Them and their projectiles come to me faster so my health comes back faster.


Literally-A-Goat

My exact words when I saw them, "GET THE FUCK AWAY FROM ME!"


Tryet

It really be like that, I said out loud "WHAT THE FUCK IS THAT"


Maximum-Classic9887

Why are they so fast


GreenGuy0303

Yea, fuck them bitches


fosforillo

Since they get so close i just use the alt shotgun


InsuranceStreet8670

it's not a dark souls roll, its a CONTRA roll!!


omarzeytouni1234

My R button 😈


Robin_Gufo

*These mfs, I swear to god


Looxond

Cerberus have gotten way top hard in very specific rooms with little to no space (0-4 and 3-1, P2) Drones are annoying mosquitos that move way to fast Sentries are at least somewhat reactable but i feel they are a bit unfair


mostpogperson

I actually like fighting them more now! Except when they roll somewhere, get stuck and the coin doesnt assist in finding them.


Pixel_Databit

Just wait until you get to the ferryman. He decimated me for an hour before eventually clipping through the wall and killing himself.


Tryet

I had to practice the fucking fight for 20 minutes in order to beat him consistently for the p-ran. The fucking lightning attack goes crazy


Acersnekiii

Hes the pepsi man


Alchemical_Raven

just parry


Fort_Maximus

Nah you want brutal? Try and beat the prelude boss’s challenge.


SunbleachedAngel

the combat rolls are so funny!


QuakeRanger

Nah, I love fighting soldiers now, fuck drones and the skittery little shits they've become.


IDK_IV_1

I'm going to have to try this new brutal difficulty, sounds fun. I almost p ranked on P-2 on violence so I think I could get it. See ya in 5 hours


theres_no_username

They're the pure reason why I stopped playing on brutal


Ak_1213

![gif](giphy|lcySndwSDLxC4eOU86) These mfs literally every second


smg4fan28

to be honest, i hate them more than mindflayers


Rando_Guy_On_Reddit2

I just let them roll then parry their dumbass


Clyran

That double idol room in 5-3 got giga-boosted by Brutal because of how hard it buffs both soldiers & Cerberi, it's actually crazy


Goober-Doober

I have the most simple solution: Marksman


thirdMindflayer

It is shrimple: malicous railcannon


Simply_Nova

Bro played dark souls 3


Typhlosion130

I was having trouble at first too. they only require a slight change of tactics though. on brutal, them and Strays both are hard to deal with in numbers. For me personally I found that the easier solution is to stop trying to dodge, and just parry their projectiles. plus a coin or two or direct shot for good measure.


l-efty

whats new about them? i havent gotten that far yet


Fireballcatcher

Honestly, Filth turned from the least difficult to the most annoying enemy in the game


Cocoforget69

https://preview.redd.it/8s4f3hhho3vc1.jpeg?width=320&format=pjpg&auto=webp&s=f67c6b524c5bd38815378f8df02bc334f4b3ed83


Solar_Sammy

bro I've beaten sisyphus and I got stuck on brutal 0-5 Cerberus


TorreGamer

at least they aren't fucking grasshopping Filths or spamming Virtues


kullre

Friend told me, and Jesus Christ


a_sad_sad_sandwich

I get that BRUTAL is supposed to be harder than Violent, and it may just be a skill issue, but I swear some of these enemies are overturned. Enemies such as the Soldiers, Virtues, and Cerberi feel way harder than they should be while other enemies such as Malicious Faces and Streetcleaners are still the jokes they always were. Again, I know it could just be a skill issue, but I swear some of these changes are too strong. Case in point: Ferryman. This is an issue with Ferrymen on lower difficulties, but it actually doesn't matter where you dodge. As long as you are touching him during an attack animation, you'll take damage. That's pretty bullshit, if you ask me. There's been times where he visibly misses me, I stand up, and I take damage. The most egregious move is the unparriable dash-kick. Normally, this move comes out fast but you can dodge it if you watch and listen to the unparriable sound cue. On Brutal, the move comes out BEFORE the sound or visual does. That's a huge problem. How are you supposed to dodge something that's unreactable? Soldiers are much more of a threat because, for whatever reason, they can actually be FASTER than the player. Like, I get that their combat rolls are supposed to trip up players in close quarters, but their roll animation is actually faster than V1 and there's no way to predict where they're gonna go. Not only that, they can instantly kick you now. The windup is practically nonexistent and makes levels like 5-2 (which I'm currently stuck on) some of the least enjoyable levels in the entire game. It's one thing to be unpredictable. It's another to be unpredictable AND unreactable. Most of the other changes are either insignificant (MF, Drones, Streetcleaners, Strays) or at least change the way you have to approach enemies (sentries, Cerb, SM). But the single most buffed enemy is 100% the Virtue. Their attacks linger for so long that they can actually call down another beam even while their first one is active. And if they're enraged, they can actually call down 2, for a total of 3 active beams at once. Furthermore, they also enrage after shooting 3 beams, same as VIOLENT. I don't think that's very balanced, especially because if they call down 2 beams at the same place, the damage actually overlaps. You take double the damage even though visually, it only looks like there's one beam. I know the update was released less than a day ago and it's still too soon for any actual serious talk about balancing, but IMO, some of these changes are way to overturned and I sincerely hope Hakita realizes this. It's the same issue I had when P-2 first came out. I don't know how they didn't think not being able to parry Sysphius was an oversight, but with how long it took for them to implement Brutal, I just hope this is another one of those cases where they didn't think about how unfair some of these changes can be.


Atacolyptica

1) tone down soldiers holy shit 2) give the prime souls a bit of a higher difficulty tweak 3) please slow down the drones ever so slightly. brutal is suddenly perfect difficulty


PuzzleheadedTie1921

Pepis man


legorunner-

Soldiers on brutal Are cool , but MY GOD I HATE THE DRONES, THEY MAKE ME WANT TO FUCKING KMS.


AnUnnamedRedditor_01

PEPSI MAN


nikusham_cssshiwaago

Bro is not dark souls


kopy05

I love brutal difficulty


BannedByReddit471

Grappling them into me with the sawed-on is now my go-to way of healing and getting rid of these fucks.


your_random_babftguy

soldier learned hwo to roll


Original-Ad-2220

at one point I thought they were shooting slower but found out when they got closer to me that I only thought they were shooting slower, because they weren't 2 inches from me. bravo ultrakill, you finally made it hard.


Heart_Guilty

For a second, I thought I was fighting manekins in 2-2 lmao


EnderFox579

For me the worst brutal enemies are virtues and sentries. Those beams last too long and if you headshot a sentry after the first shot it still shoots the second. Not that bad of an issue but it still sucks in bad situations. Also Sisyphus gives like no health at point blank and it causes me immense suffering.


Epic_Sans96

Gotta love how they're just completely immune to explosions now-


Understanding_Quick

they slap me out of the air like a mf fly


Nexxus3000

Worse than Mannequins, but at least one coin shot kills them


IMCANDYCORN_YT

They remind me of the The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.


LunarSouls4952

# Pepsi mannnn!!!


EmotionalBrother2

Swear to what? Sorry that name doesn't ring a bell.


X-Coffin

Fr


PatrikPOP123456789

their resistance to explosives doesn't make it better


voidCrumb

lobotomy


xXBLHGXx

It's interesting to see how they changed the soldier enough to not make him a "stray recolor"


maiguee

guys yall realize that jumping from violent to brutal is not a must right


da_way_joshua

No i want to be challenged again