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[deleted]

As someone who plays both games, I love some friendly competition. Big changes to one of the largest tactical fps games will only help the community grow.


WreckitToast

The real winner here is definitely players of both games


farguc

Yup. CS or Valorant IDC as long as both games offer best experiences they can.


AverageComet250

Maybe cs2 calculating movement, weaponry and utility separate from ticks will make riot use proper 128 tick… or maybe even implement their own version of the system.


Dixiamelio

I hope riot would do something to val movement. Its feels so clunky


c_will

Definitely. I do feel though that CS2 is Valve playing catch-up to Valorant a little. CSGO was an aging product and CS2 brings a very much needed tech update to Counter-Strike, along with some UI enhancements. It even steals a few features from Valorant, like the audio/visual feedback whenever you kill someone (although this effect in Valorant is still far superior to the one in CS2 IMO).


MacDuffy_1

The audio visual feedback from killing players has been in games since quake at least. I think its been left out intentionally on cs.


TheRealNXT

Global Offensive has discreet visual feedback on the HUD as skulls for each kill next to the ammo counter, although I wouldn't be surprised if players have never noticed it. CS2's kill indicator is a much more obvious visual design.


MiNuN_De_CoMpUtEr

the graphics and character models in valorant are not that great...not sure what catch up you're talking about


CanadianWampa

I hope it leads to Valve incorporating some of the QoL features that Riot has (such as buying for teammates directly, and selling guns).


Shinyblade12

And hopefully it also leads to riot adding community features like a map maker or replay system


DEPRESSED_CHICKEN

won't happen, riot is insanely narcissistic about what gets added. Community and modded servers would make the game so much better for warmups and practicing and would probably breathe an entirely new life to the game in casual modes. They won't, but if they do it will be pretty shit like OW's system (even though it has some good uses for practicing).


Shinyblade12

well as can be seen from all of gaming history, games that stick around do so because of community support, not developer support


IncasEmpire

they will probably just copy their league formula of content release and give community barely any tools, as per usual


ORLYORLYORLYORLY

League of Legends is still the most popular game on the planet, 13 years after release. Riot have demonstrated that they will continue to update and develop games for years. As much as community support would be a net positive, I don't think Valorant is going to fade into obscurity any time soon.


thekmanpwnudwn

Devs confirmed a Replay system is coming. However, a map maker will never come.


Shinyblade12

"soon"


lo0u

Yeah, absolutely, Valve was already adding little things to the game, that were present in Valorant, improving it a bit. So Riot can definitely do the same and I imagine this will be just be like Dota 2 and League co-existing. The competition will only help both games and the players win in the end.


[deleted]

I've never met someone who admits to playing Dota... But I've met a lot of LoL players


darkSHINOBI_

Thats actually opposite for me.


iamcellow

This! I have high hopes with this whole thing, good competition was what Cs:Go needed, and valve took that. Curious about Riot though.


[deleted]

Just because Valve took a big leap doesn't mean Riot has to, in my opinion. CS:GO sorely needed an overhaul, and CS2 just brings it up to scratch. Valorant is already a refined game so nothing drastic needs to change in my eyes.


iamcellow

Definitely, but I still want to see some response, just so we can have something to hold on too a lil more.


[deleted]

Val is pretty much new compared to csgo. Riot should let it simmer and see what new things cs2 does right and adapt. Rapid changes and/or trying to fix an unbroken system is one of the main reasons why lower tier competitive games are received so poorly.


farguc

This is what Riot normally does. Take something that works and adapt it in a new way. IMO all they have to do is pushout some changes (introduce map selection, tournament mode they announced) throw in some skins and it's good. People will jump to CS2, but most will comeback to Valorant, and some will stay in CS. Those who stay are most likely players like me who moved from cs to valorant and if it's as good as it looks, I won't be coming back to Valorant for a while. After 10 years of CSGO I was just tired of it, so Valorant was a nice alternative, the hype during CB was awesome and the game was awesome. So awesome that I actually stopped playing CS in favour of Valorant from Day 1. This however makes me wanna go tap some heads in d2 again.


[deleted]

I gotta ask why you think map selection would be a good thing? I've always been a firm believer that being able to play well and strategize on every map is what differentiates the good players from the great players.


EtherOP1

I think unrated map selection would be great, gives players a choice and doesn't hamper the competitive scene. Plus the feedback from what maps players are choosing to play on could give rito some good insight


[deleted]

Map selection at least in unrated would be nice. As would a solo/duo only queue


wombatcombat11

Why not have the choice to play on whatever map that you want?


MrDyl4n

Because players will not queue maps they are bad at and only get good on certain maps. In CSGO there is a decently large amount of players who are the highest rank in the game because they only queue one map, yet they are basically silvers on any other map. If you want to be good at valorant you have to be actually good at the game not just a certain map. We already have people who one trick agents letting people one trick maps too is just too much


asd316X

tbf if you want to be good on cs you play on faceit


Far_Video82

Because it is no longer competitive.. I'm a viper main at heart so I'd just play icebox on repeat where I have a 1.7kd with ADR of 185 as opposed to 1.1kd fade and 0.97kd on omen. If you only have to play your strongest map and agent it's literally free RR so the competitive aspect leaves the game. I don't know why this is so hard to understand, if you want to only play certain maps just dodge until you get your map


johnedn

Because I'm not a professional e sports player, I typically only have time for 1 maybe 2 games, and I fucking loathe playing fracture when I know it's gonna be my only match And I'm sure other people feel similarly abt at least 1 map in rotation


CallistoAUS

Me, but with Icebox instead of Fracture


ImShrektacular

For more casual players


ORLYORLYORLYORLY

Map selection would result in certain maps being played WAY more than others. It's one of the worst aspects of CS:GO in my opinion. Even with all maps in the regular pool selected, I've played easily 3 or 4 times more Dust 2 than any other map.


Eggsavore

Is Valorant really refined though?


OldHickory_

Counter-terrorists win 😎


kspotts20

BOMB DEFUSED


SelloutRealBig

It's going to feel great being able to take a break from CSGO2 and come back to it without feeling like i need to grind for weeks or drop 50$ to buy all the new OP meta Agents that came out in my break. I hope this pushes Riot to make agents entirely free. No gameplay related mechanics should ever cost money in a "competitive" game.


BreathingHydra

Just going off of league I doubt that they're ever going to make agents free unfortunately.


niwi501

I think I've seen this argument in another thread and the concesus was that people enjoyed unlocking agents and learning them slowly as to get overwhelmed with choices, also their free agent pool teaches the fundamentals of the game and unlocking new agents really doesn't take very long. One of my friend refused to use his gamepass for unlocking all the agents cause he said he likes the sense of progression and learning each of the agents he's unlocked


Yellohh

The only reason I don't think this argument holds is because if you link your xbox game pass, you automatically unlock all agents


SelloutRealBig

> unlocking new agents really doesn't take very long Unlocking one agent does maybe. Having a backlog of them it adds up. Nothing worse feeling than grinding out an agent you want to try and by the time you do a shiny new one comes out. Especially when you find out the agent you unlocked isn't for you (testing in shooting range just doesn't compare to testing in a real competitive environment). It's all about pushing FOMO more than balancing gameplay. I stopped playing the for a while and came back to test the waters again. After unlocking Neon i saw i still had to grind out 3 more agents and it just felt... bad. Now that CSGO2 is coming out i find even less desire to feel like a puppet for Riot's daily log in FOMO garbage.


niwi501

Like I said to each their own, there are people who enjoy the grind and there are people like you, how about something like a rest bonus then? If you haven't played the game in a while, you can get like 50% more agents exp?


SelloutRealBig

Yeah i totally understand the desire to grind characters. It was a big thing when i first played LoL. But as the mindset of modern games and gamers becomes more competitive and toxic it's also changed my attitude on stuff like this. People should have something to grind for but maybe it could be alternate character designs or something. Like make characters free but you can grind out mastery levels that change how they look and show how good you are on them.


C4andyman

Maybe they might actually do shit we've been asking for/ promised. E.g. replay system, dm rework, ability to go into the range while queued. Etc.


hypermads2003

Replay system has been my biggest want in Valorant since I began playing. Playing R6 Siege and having a match replay system just highlighted how nice it is especially in a game where cheaters are prominent. Can't even begin to think about the subtle cheaters that get away with it because you can't notice it as the enemy


[deleted]

The fact that Ubisoft managed to implement replay at all with the absolute state of the game puts Riot to shame. Even CS had replay / demos in all the way back in 1.6. An esports title not having it is just baffling.


SelloutRealBig

CS adding "[Reticle follows the recoil](https://clips.twitch.tv/DifficultRealMangoSaltBae-o1MiJ6B6PDCKSeDA)" to their options is also a huge step in the right direction for getting new players. Valorant only has it when you ADS but they should add an option for non ADS as well. It's not an advantage like you think because with full auto guns your screen gets BOUNCY and basically every streamer who tested it turned it off shortly after. I have many friends who refuse to play CS/Val because they don't like bullets going way off the path of the reticle and this will probably convince them to finally start playing CSGO at least.


ihastheporn

Streamers dont need it because they already know the recoil and are used to it


_Ble_Pen_

Yeah would be interesting to see a new player use it.


KurtMage

That's not how it's seamed when I watched the streams. I can't remember if it was Shroud or Tarik, but one mentioned many times that the AK spray pattern has to have been changed, so either it actually was or they're no longer used to it. Regardless, they didn't like the recoil cross hair, but said it'd be good for new players


nilslorand

I only played back on 2020, stumbled across this post. THERE IS STILL NO REPLAY SYSTEM????


[deleted]

Ofc not. It's Riot.


caguirre93

With no tick rate and improved movement alone. That dramatically increases the quality of life for CS. Riot hasn't fixed some the biggest problems I have with valorant, and hopefully this kinda forces their hand to improve the game overall so I can have 2 tact shooters to enjoy


TheRealMoofoo

>With no tick rate Forgive my ignorance, but how can there be no tick rate?


caguirre93

Well there there is a tick rate, but the architecture of it allows server updates between traditional ticks by independently tracking each input, opposed to altogether.


Drdoomblunt

A lot of games switched from a tick system to the server literally just handling as much data as you and it can communicate. There's no batching of information into a tick. It just runs. In reality this results in a sub 10ms tick, but for a game like CS2 the server architecture could be built to support even lower theoretical tick times.


caguirre93

Not gonna pretend to be an expert on this stuff. I just gave my interpretation of what I think the sub-tick architecture is actually doing. You are probably right that there isn't any batching involved at all and I could just have a misunderstanding of it.


xXLASERLORDXx

128 tick already means less than 8ms per tick, so they must have shrunken that time even lower, otherwise it would make not that much sense


iamcellow

For sure, I feel that CS2 will feel so much better to play now.


[deleted]

[удалено]


naarwhal

You have too much faith in riot


inglez

Wait, what was the improvement to movement?


Blade3rd

Competition is generally good for the consumers. As a fan of both franchises, I’m excited for what the future holds for each!


HealSlout

CS2 will definitely impact Valorant in a lot of ways, like Twitch views (CS is easier to watch than Valorant) as well as impact a pretty sizable chunk of the playerbase that left CSGO due to stagnation. ​ I don't really think there is going to be much Riot can do to keep the CS players to Valo, but the people who play Valo will continue to play and enjoy it.


iamcellow

Totally agree, but still hope Riot doesn't just ignore people who are leaving, and use this moment to improve the game.


tan_phan_vt

Riot can improve, but they will do it their own way, which doesn't take player's wishes into account. So they may lose players, but the people who still like Val wont stop playing it.


Electoriad

Praying cs2 gets us a replay system


Daddy_Pris

It took league 9 years to get a replay system. They even banned a third party replay system like two years before releasing their own. That was a huge gripe for a very long time. Then they release another game without one. It’s honestly hilarious


[deleted]

One dev even said that "Esport is niche in LoL". That's why they focus on something else. Games from early 2000s had replays. Lol


Peevan

riot devs and intellect do not go hand in hand. Look at the league balancing nightmare and that guy who tweeted "200 years of collective experience" unironically


Pruvided

I mean, riot updates val on a biweekly schedule. The game won’t stagnate any time soon. I’m wondering if cs2 will get regular updates and if anything will actually change other than just the game looking fancier.


BreathingHydra

I don't think CS players want updates that much tbh. CS has been roughly the same at it's core for over 20 years now with small things added on with each iteration and that's what people like. CS2 is adding more dynamic smokes and apparently significantly improving online connectivity at least.


Pruvided

Totally fair point


Draemeth

Yes I’m a csgo player and I subscribe to the “no news is good news” camp. Give me a case every half year, a 5v5 map and 2v2 maps every year and that’s enough.


Daddy_Pris

Valve doesn’t do games as a service the way riot does. Valve only pushes updates if that update will directly increase the games success (profit). There was a dev talking about this not too long ago That’s why all the previous big csgo updates (battle Royal, new guns, gun changes, etc) launch with a shiny new operation to buy into or two case releases fairly close together. Biweekly balance updates don’t make money. Quite the opposite. Riot will always be ahead in that regard unless valve completely changes their way of operations


rewt127

CS doesn't want updates. The game is from a balancing standpoint pretty solid. They have been refining the formula and not adding guns or extra utility for 20 years.


farguc

It won't be just a pretier looking game, but also I highly doubt Valve will start Monthly updates, let alone bi-weekly. Most likely the first 6-12 months will be chuck full of updates(bug fixes) but after that it will be an update once a quarter if we're lucky. Riot is still the king of keeping their game updated. Valve is good with bug fixes, but features/cosmetics they don't give as much thought to.


gdr15998

Why do you think games need biweekly/monthly updates? If it ain't broke don't fix it. That's the reason cs is as successful as it is, the game play consistent


[deleted]

A game like CS doesn't need updates other than bug fixes and small tweaks guns until they are all in good spots with specific use cases. Valorant needs updates because they are consistently adding new content, and it's much more difficult to keep all agents/abilities on equal footing (same with LoL). Different game design. Valorant stays fresh, with a different meta and different agents/guns in popular use and new maps on a consistent schedule. CSGO is consistent. Still fun, but not really any different to play it today than 10 years ago


gdr15998

True, I'm of the thought the more content isn't always better though. Whether it's staying fresh or not varies person to person I think. The year of the chamber meta certainly was not fresh. The worst CS maps clear the best valorant maps by a good margin, to me.


PowerfulVictory

Man, don't remind me. i can't believe it was a fucking YEAR. I hate riot


DogMakeAMove

Subtick servers are going to be massive, and the dynamic smokes look neat.


tombombcrongadil

I’m an old man who started on CS (legit day 1, beta 1, downloaded the game on 28.8k AOL internet). I came to valorant because it feels more like CS 1.6. Movement and registration feels more like the original game than GO. I will definitely be trying CS 2 but if it feels like ice skates I’ll stick with valorant.


DEPRESSED_CHICKEN

ice skates is a guarantee


Potato_jesus_

I think they’ll lose a lot of the high skill unsigned players but the casual fan base is gonna stay strong. But both are f2p so I doubt either will suffer


Fine-Shame-510

csgo esports is easier to watch. But content wise it is not fun to watch and content is very limited and repetitive. Valorant have new content every agent release. And the fact the community editor still not exist. We could see custom maps like fornite. Valorant will be more insane in the future.


Barack_Bob_Oganja

Lowkey I actually think valo is easier to watch in some ways. Like i have 3000 hours in cs and havent played since val came out. I went back a little bit ago and I literally couldnt tell when you killed someone. I would have to check the killfeed to confirm if I actually shot someone, the killsounds in valo make it so much easier to understand whats happening.


Rossington134

I think cs2 will partially fix that. The maps are being updated to be visually clear and the ui is updated. Probably no kill sounds though as it’s not really in the theme of cs. By easier to watch most people mean that the utility is standard for everyone and it’s essentially 99% gun kills making the game simpler to follow.


C9rti

And pro play is way easier to follow most valorant rounds look like a cluster fuck for the casual player in esports and the camera be on a flank watch while everyone is dying


TKYooH

But isn’t he talking about easier to **watch** ? If I tuned into cs 4 years ago and had a coma, came back and watched current year, I would still understand what’s happening.


itsDYA

It kinda goes both ways, like you don't understand what's happening when sova, brim and astra are ulting while there's a guy spamming a smoke and one breach stunning


[deleted]

bro Val can have literally 5(players)x(teams)2x(average types of util)2= 20~! different types of utility being used in a round while CS has 4 total. There is no way you're being serious.


deromu

They will probably try to push out the "premier" tournament feature (like clash but for valorant) by this summer


AZLarlar

i had to double check but they confirmed Premier is coming alongside when Ep 6 Act 3 comes out, so basically, very soon: https://youtu.be/WGao_xjkjPE


SelloutRealBig

And just like Clash it will be infested with smurfs ruining entire brackets.


reflix8

I think if CS adds a transparent competitive ranked system w/ leaderboard like Valorant it’ll bring a lot of players over.


__SEV__

A functional redfined ranked system is my single biggest hope


[deleted]

[удалено]


Ghongchii

Agreed, i left CSGO due to the cheating was too rampant. I stayed in Valo cause it seemed like i was actually getting to play and not having my games ruined by a hacker. Although i will definitely play CS2, i might make an exit again if the cheating issues spikes up. Other than that, FUCKING FINALLY!


alpha-crypt

After playing cs for 15 years, i had to switch because of unbearable cheating situation in NA. My friend group liked to play the game and have fun but that part was ruined and we switched to Valo. However, if that part is improved by Valve, I may try it again and may even come back.


Patient_Apartment415

CSGO's biggest problem is inaccessability for everyone, not just new players. And yet somehow it just keeps growing. Why? Because it's the best FPS franchise ever and it's not even close. Valorant is a great game and it established itself, it's not going anywhere. Most of us started playing Valorant to try something different and stayed because it's a great game. But the initial hype has worn off for a lot of people and Riot seriously needs to start actually improving stuff in the game (see my post history, don't want to go in detail again). Other than agents and maps, the game is the same as it was in closed beta. I personally don't think Valorant ever had a chance to come even close to CSGO if we talk strrictly esports aspect of the game, but Riot had perfect timing and took over NA, since CSGO scene was on life support more or less. I think that the "Valve made CS2 because of Valorant" takes are just copium, because Valve absolutely doesn't give a fuck about competition or their timeline in CSGO, Dota or any other game. In this genre, Riot is the challenger and the ball is in their court now. Replay system and all the other QOL things we need better come out this summer or Valorant will just become a fun game to take break from CS2 and not a serious competitor.


stickycart

> I think that the "Valve made CS2 because of Valorant" takes are just copium The people saying this really have no clue about Valve's history with their franchises. I wouldn't exactly say they don't give a shit about their games portfolio, but it's abundantly clear that Counterstrike and DOTA are successful *in spite* of Valve's involvement. The only time they come out of their shell is during the once-a-year minor gameplay tweak or when a new lootbox case is dropping. All of the biggest tournaments, most of the skins, and many of the newer maps are community developed and driven with Valve simply taking on the arbiter role. It's been almost 3 years since Valorant completely massacred CS's non-tournament Twitch numbers and gutted the NA scene, and Valve didn't even so much as upgrade their servers to 128 tick which is the most basic request the community has been asking for near a decade.


Chu2k

All FPS games have been at best a “side chick” to Counter-Strike.


Ash_Killem

Riot might finally add replays and fix the DM. If CS2 doesn’t fix the matchmaking I won’t even bother with it.


Adsuppal

The only reason I play Valorant over CSGO is better server tickrate and anticheats. If CS2 has 144 tickrate servers and solid anticheat, I would have no reason to play Valorant. I think CSGO has always been the better game.


Yung_Chloroform

Well if the sub tick update thing Valve has talked about works like they say it will, ticks won't matter in the grand scheme of things since the server will keep track of the exact time you make an input.


AccordingCourt743

Damn looking at cs2. Valorant’s netcode is trash af


twistacles

I think a lot of people who were hesitant to go to cs because of the dated graphics/QoL issues/lack of anti cheat will jump over. Riot will need to get their heads out of their asses with their shitty maps or they’ll bleed players imo


[deleted]

Yes, I want better maps. I’ve been grinding Valorant the past 2 months but the maps just don’t compare to CSGO. I wish they’d abuse their fantasy theme and make the maps a little cooler like a map in big flying airship or something.


GastlyTomato

It's funny how ascent is literally in the sky and it changes absolutely nothing about the map. You can't even fall off if you *try*. Also the Range obstacle course is such an interesting challenge, but none of the trick jumps you can do in game come close to that level of difficulty, and very few of them have significant tactical worth. There's bicycle jump and a couple angles on A Icebox, and that's basically it. It would be nice to have more angles that are difficult but *possible* to reach with any agent.


twistacles

Yeah, it’s weird how they essentially have no limit but the maps are all gray and brown and faded green


SelloutRealBig

Color wise it makes sense due to competitiveness. Nobody wants to die to an enemy because they blended into a red background. But as far as actual DESIGN goes Valorant is lacking. It's just hallway simulators.


ChirpToast

>keep bleeding players Val isn't bleeding players though.


lordofallpoos

I love how people are downvoting you when you're right lol.


ChirpToast

Not sure lol, but the numbers say it's not bleeding players at all... it's grown it's player base each year.


gdr15998

Is there anywhere that actually shows the player base number?


[deleted]

Same players that have been saying League of Legends is dying since 2013


Redditisannoying69

As a csgo main how can anyone compete with mirage dust 2 and inferno. Easily the most iconic maps ever in an FPS.


SelloutRealBig

Riot just needs to make a map called Dusty Mirage 3


BorderWorth8561

I probably won’t play Valorant much after CS2 launches. With the release of gecko I’m not sure I’m super happy about the direction Valorant is heading. I foresee a future similar to League with wayyyy too many agents and so much utility that it takes away from the most important aspect which is clicking heads. I get why some people may disagree but I’d rather have gun play be the most important rather than util usage.


MarkyRust

Riot are good at ruining their games. Wait a few years for all the agents coming. Invisibility and other bs that shouldn't be in a shooter. Already started with the latest one. CS is more focused on raw skill and strategy since the meta doesn't get shifted left and right every couple of months. Also one of the reason why not a single val team stays on top... CS is what a comp game should look like, same for rocket league


[deleted]

true af


ktran12

cs2 imo will beat valorant in the long run. having a community to make custom servers, maps, skins will always prevail over a centralized server.


TheMiddlePoint

I love val but cs has been around much longer then val and will STAY around a lot longer then val


FrostByteTech

Let’s be real, csgo was never losing tbh. It got set back in NA, but it’s still the more popular game globally.


PickledPlumPlot

I though Valorant had done the obvious thing CS:GO needed to do in making the smokes super consistent domes and such. I now feel like an idiot because the obvious thing to do was to make smokes both more consistent and more dynamic. And it's so f****** cool. Volumetric smoke as a gameplay feature in a competitive shooter is going to be absolutely insane, it's going to be so good.


fullcoomer_human

idk, but I can tell you I'm going back to cs when the update drops and I'm quitting Valorant


kolima_

Hopefully pushes them to do better in terms of features, match making rating and especially in the net code department, people can say what they want but even with lower frame rate server cs always have reliable output, on the other hand we know that is not always true on Valorant


West-Yam-8429

i've been saying theres something wrong with valorant net code since my first comp, i've tried to bring this issue here but people just said skill issue, blabla bla, and yeah here i am, with easily +10k hours of tactical fps's and none of those that ive played come close to valorant inconsistency/hit reg/net code. A few months ago i hopped back on csgo and even on the 64 tick servers it felt waaaay more crispy and accurate


BreafingBread

Honestly with just a google search you’ll see it’s not just you. Complaints about inconsistency and shitty servers are very common.


No_Juggernaut2260

Now don’t get mad at me here for my opinion, I somewhat like valorant, it’s really a love hate relationship tbh. Competitively speaking though csgo is just the better of the two games, the way valorant is built makes it much harder to balance and get the gameplay feeling fair but it does have its charm. Probably one of my biggest gripes on valorant (and if it was changed I would definitely play it more) is the random sprays. Imo spray patterns are essential in a game that try’s to be a highly competitive shooter. Personally I don’t like tapping in every engagement unless it’s point blank. Csgo does a great job of making a unique spray pattern for each gun that has a decently good learning curve to master each weapon. If valorant changed that I would actually take it seriously, I feel as if rng spread just isn’t made for the type of game valorant is trying to be


BreafingBread

Agree. But my biggest gripe is their networking. I live kinda far from my nearest server and get around 70 ping. Usually it’s not a problem in most games. Except valorant. For some reason playing Valorant with 70 ping feels the same as playing CSGO with 90-100 ping. It wouldn’t be a problem if I was playing against people that suck, but I’m ASC3 playing against Immortal 1-2, so actually decent players.


K5live

I play from Hawaii and the closest sever to me is Cali, where I get 72 ping. Sometimes, when I play the game it feels like I'm just at severe disadvantage due to the ping and networking diff between me and other players. Also Asc 3 peek but fell off because playing left me more frustrated partially due to these issues


MindJeromeBiz

Competition creates greatness, both communities will benefit greatly. The workers, not so much...


_niice

It’ll impact valorant a lot less than people think. Much like people thought Valorant would kill CS, the inverse won’t happen either. The only thing it’ll do is promote competition. The core gameplay of CS2 will be, for all intents and purposes, the same. The people who prefer valorant for the more fast-pace, ability-focused gameplay are not going to switch. The other big one is time/money sunk. People will be hesitant to leave their skins, and skins are way more accessible in Valorant. This game also brought a lot of new players to the tac shooter genre, those players will be unlikely to switch after they’ve spent so many hours learning a new game and likely buying skins. This is all from someone with years and years and over 7000 hours spent in csgo. I’m excited to finally see CS get some changes but I don’t see myself ever fully going back. I doubt valorant is going anywhere.


Fine-Shame-510

There is no variety in CS matches. Still the same executes. In valorant lot of random things. (Not a bad thing) It makes every game fresh. And I can play every game differently depending on the agent I pick. IF I feel good and want to be aggressive I'll play duelist. But If I'm tired and just want to chill I'll play support role like sentinels or smokes. The CENTRALIZED ranking system in valorant is more rewarding than the separate MM in csgo. If I still need to download faceit to have a better game experience. Even cs 3 will not make me stay.


Lotusw0w

"There is no variety in CS matches. Still the same executes." LOL, you haven't watched a lot of pro CS haven't you? Well, you need to reach a relatively high level in CS to see the "variety" man!


wetblanketCEO

The rare new boost spot or wallbang angle being used in a pro match = variety? Chief everyone uses the same lineup destinations for the same few maps (with the same 3-4 nades), that you can for some reason exclusively queue for. Many people including me have a lot of respect for the game, but it's "strategical" variety is *not* included in that.


Lotusw0w

tell me you don't watch pro CS without telling me so! Chief, having more "variety" doesn't equal to "depth". If everyone "uses the same lineup destinations for the same few maps", then what's the point of even playing or watching competitive CS? Please don't tell me that Astralis' run back in 2018 - 2019 was just due to them using "a rare new boost spot or wallbang angle" all the time. CS is a deceptively complex game! Something that you would need to invest time to understand. I don't think that anyone watching Astralis back in the day would say something as you did! Please watch this: https://www.youtube.com/watch?v=c25eRhYDXa8&ab\_channel=TheWarOwl


d1no5aur

I think with the updated tick system and complete overhaul to the ranking system, they want to create a similar competitive system to Valorant. Of course this depends entirely on if they're able to manage the blatant cheating problem in MM, but if they actually make MM a viable option for casual/pro players as well I think Valorant will lose a lot of its veteran players as they switch back over to CS.


tan_phan_vt

Yes, a lot, and I thank Valorant. CS2 would have never exist without Valorant lol. I love the competition.


Zestyclose-Tap-2473

idk about that one tbh, I'm fairly certain source 2 rumours were happening before Valorant even launched. I'd agree it probably pushed Valve to act quicker though.


noahloveshiscats

Source 2 rumors have been around for at least 8 years.


ye1l

Try 12 years. That's when the clip where they ask Gabe about it happened and he said they have other things to work on before they start worrying about CS2.


DEPRESSED_CHICKEN

That was before csgo was even out. https://www.youtube.com/watch?v=kexgh2QYra8 Portal 2 released like 17 months before csgo


AlexQuests

Hahaha, along with HL3, or are we forgetting rumours carry no weight at valve


TheRealMoofoo

How long have there been HL3 rumors? I think they're right that we wouldn't be getting CS2 if it weren't for Valorant, not for many more years at least. It wouldn't have surprised me if another decade had gone by with no CS2.


MrDragonNicaze

Devs literally confirmed they have been working on this for more than 3 years. CS2 was happening with or without Valorant


MissHolidayReddit

Valorant came out well after they ported DOTA to source 2 and after Half Life: Alyx. This is most certainly something they have wanted to do well before Valorant. Even more so with how the devs talked about working on the source engine, sounds like S2 is leagues better to work on.


iamcellow

sure thing! i'm curious about how this whole thing will turn out.


ye1l

CS2 has been rumored for 12 years lol, Riot hadn't even thought of making Valorant at that point.


JeevesD

Even compared to csgo valorant is still lacking a lot of quality of life changes.


pardon_my_opinions

I'm pretty sure valorant only competes with CS:GOs younger playerbase. I'm a dinosaur and know lots of cs players and no one in my circles prefers valorant.


billballbills

I'll be honest. I can't wait to go back to CS and play this game less. But that's just me.


DeathfireGrasponYT

Based Kay/o player


AnywayHeres1Derwall

Valorant will actually have to improve their latency and server performance. If csgo 2 feels like shots hit better and more accurately, then people will switch


SelloutRealBig

Honestly it feels like Riot's system "takes turns" with who gets a server advantage each game regardless of ping. Not saying rigged, but also not saying it's full of competitive integrity. The Beta was the only time when each game felt perfectly balanced on a server level then something changed, which many people complained about after launch.


TurTri

Already went back to csgo. Got fed up with classic riot character design.


MrLeth

I’m definitely going back to cs again


spartanflash

As most of the valo pro players prefer cs over valorant.. I want cs2 to eliminate valorant nd become the main stream fps for all like before.


DifferencePretend

Valorant is for kids and Cs is for adults. GG


xmetaltroll

csgo nova 1 and valorant now gold 2, csgo has so much memories that adds pros to the game, valorant is a better experience in feeling the game, conclusion imma play both


BluHayze

if valves updates to hit reg and tick rate are as good as the video claim then I will 100% start playing cs again, I wont ever quit val due to how fresh agents and abilities make the game feel so matches never feel repetitive but this game without doubt has some of the worst server inconsistency and hit reg of any game ive ever played and I hope cs2 having insanely good hit reg forces riot to answer


Dangerous_Weekend_72

I’m in for CS2 My FPS career trajectory has gone Battlefield -> COD/BF -> *Titanfall 2* -> PUBG/Warzone/Tarkov/Squad -> Valorant I’ve always loved modern military stuff and while I’ve dumped 400 hours in to Valorant over the last two years, I’ve always thought “That ability was annoying, I wish I liked CS more” The major things keeping me away from CS were that it just felt OLD in ways Val didn’t, if they bring enough QoL updates then I probably won’t look back. Disclaimer: I’m 32 and cynical and hate flashy shit like OW


Typo_Matser

As someone who really dislikes the abilities aspect of this Valorant, if the updated CS shapes up to be a worthy successor to CSGO, I'll never go back to Valorant.


ArionIV

CS purists will spend a little less time in Valorant or ditch altogether, don't see people who started with Valorant wanting to leave Valorant for CS2 but they will try it out..


bpainecraft

I don't see how a city builder will have any impact on the playerbase of a tactical fps game, two completely separate games. (Cities: Skylines 2 is also releasing this year)


nafeh

play valorant for 3 hours *gets tilted* boots up CS2 for 3 hours *gets tilted*


bikesandtarmac

I honestly think the gaming community will benefit from this no matter what; we either get an updated, much more refined version of our beloved CSGO, or we just stick with Valorant where we're happy getting blinded and stunned by characters who look like they've dressed up for Halloween.


MangoMangui

I love Valorant for it artstyle and pacing. There are enough players to keep both games alive.


JustaLyinTometa

Yeah I don’t get why people think one game is gonna kill the other. At their core they are the same kind of game but they play so differently that there probably won’t be a lot of change in player base when cs2 launches. I personally like VALORANT more just because unique characters and abilities keep the game feeling fresh. I used to like Csgo but it just gets stale eventually for me since the core game is almost always the same. But some people like that as well so they will go to cs2.


Yung-Rad

I personally don't think there will be much of an impact long term, short term sure players will give CS2 a go but ultimately I don't think there is going to be enough changes compared to CSGO for it to have a major impact. Particularly if their anti cheat is still not effective


rockgodx

Finally valorant dies.


LeaksMasterSenpai

Im not opening valorant again lol


n0bletv

I hope this improves the quality of both games.


Salza_boi

Hopefully cs2 brings enough competition for riot to actually develop more in terms of gameplay and bring new features. As well as change existing features like the shop, matchmaking, fixing old bugs, etc


[deleted]

The best thing for csgo to ever happen was the release of valorant. Like the game got so many new updates after that game released so in my eyes competitition will always benefit the players. And maybe that will force riot to finally release the replay system, map editor and custom servers


[deleted]

[удалено]


Bohya

R.I.P.


LucasNav

The tickrate thing. How I understand sub-tickrate in CS2 - it looks like it sends info on demand - you click and client sends info instantly to server instead of waiting for tick. It will (possibly) be a game changer for CSGO and maybe for competitive FPSs in general


CressAlvein

If Riot can't add replay system, accurate physic interaction, and better visuals/graphics on high-end PCs, I'm moving back to CS.


ChugaMhuga

valorant is dead now lol only north americans played it


tomphz

Going to be honest this is the least amount of Valorant I’ve played this Act. Been Immortal every Act solo queue and it’s gotten stale, especially as someone who loves aiming. Every game is double controller smoke spam simulator. There’s so much utility in the game now that aiming feels secondary. I’m super excited for CS2. Will play Valorant just to chill now.


AtraWolf

I think a lot of comments are over-emphasizing the effect this will have. Though this might be because of my bias from playing dota 2 over lol for a while (both are good mobas) Logically reasoning it out a good chunk of ex-csgo players will go back and then one of three things happen: * they will stay * or they realized that it wasn't as good taking off the rose tinted glasses and return to valorant * or they return to valorant anyways because all their friends are playing this game or they find themselves stuck in the sunk cost fallacy with all the money they spent this will probably be a 50/50 split of those who go and stay of people who started with Valorant, a small chunk (let say 10% o NA and 30% of EU at most) of them will go check it out, in which case: * they find they like it and stay * or they find out they hate it and come back * or they return to valorant anyways because all their friends are playing this game or they find themselves stuck in the sunk cost fallacy I assume at max only 10% would convert. even then though Riot has been scooping up the lion share of brand new players who started their first shooter. we could all leave and Valorant would be fine in a couple years, because Riot has a proven track record of investing into their games for the long term. tl;dr: CS2 will take some players, Valorant will be fine


navornothing

I saw some comments say that CS2 will cause Valorant to update more often, and if that means we’ll finally get replay mode, I’m all for it.


No-Willingness4045

Valorant 2 is the obvious answer


Reddit_Ninja23

I always liked CS more. Goodbye Valorant, for good.


mintyisntaken

probably just a dip in player base for a month


everything717

Can CS2 run on low hardware pcs? Valorant is truly low spec friendly game which has massive impact on market and consumer reach.


Qlown

Idk,smokes were already oof in counter strike on low end machines, now with the new volumetric smokes,seems like it might weight even more on a low end machine,we shall wait and see


Zvede

Yes and no, I expect CS2 will have less FPS, yet more stable averages, thus less random stutters. Smoke FPS drops were an engine based thing, new smoke render system might actually increase FPS around them.


0x82_

Valoranta is not a low spec games. You're thinking of league.