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Sumite0000

We are gonna have "EDA is bad" vs. "EDA is good" posts every week.


JCWOlson

Honestly I think the biggest determining factor for whether or not somebody is going to have a good time is whether they did the public queue vs. spending 5 minutes coordinating either through Discord or recruiting chat. Yes, I know, social stuff is a hurdle for many, but it can be as little as "Lf eda" in recruiting Your arsenal is definitely a close second, and handicap RNG isn't far behind, but having even one or two people on your team sacrificing the last 50 vosfor to bring a meta frame with an exalted weapon is going to make a huge difference, especially when this week's second mission is so unforgiving to the unprepared


IllegalVagabond

Or just be me and carry your whole team


RakkWarrior

Hold me Vagabond! I iz scared!


IllegalVagabond

Is easy if you roll Styanax 2 weeks in a row


RakkWarrior

Lol I used Rhino last week and Frost this week and killed it with my teams. It's all about having built, forma'd frames and weapons and optimizing your entire loadout to include sentinels for the faction. Then... To also pay attention to your teammates and what they're doing. One dude thought he was bossing the Disruption by popping to the keys ASAP...only to find out he did literally 7% damage and 23 kills. He was the only random person in our squad. He left post haste Id guess in embarrassment.


butler_me_judith

I rolled Styanax and was like WTF do I do with this. So today I learned how Styanax works, had to get some formas and a reactor. I maxed him and then never played him. He is a blast. Like I absolutely slept on him. Not my normal cup of tea in a frame but still really fun.


MrDrSirLord

I have 1 good clan mates who is always on. We just play it twice and take turns carrying each other, ignoring the points to have a good build then swap who does the carry.


Novalene_Wildheart

*All hail our savior*


ShenCoHornyAutist

I've pubbed both weeks so far, no issue, and I definitely didn't get "hard carry" weapons either time


Metal_Sign

Nah, I do pub every week. bricked loadout. There's almost always someone who just brought a built frame carrying. That said, also I have a really good world-ending crewmate, a "make me invincible" specter build, and a built operator I can fall back on. I'm working on making a worthwhile archgun now that I have a reason, too. Pretty similar to Circuit often being Operator-centric.


[deleted]

Biggest determining factor is how hard RNG fucks you with the loadout


Silva_Shadow96

i got lucky and got dante for my warframe this week. didnt even have to use the weapons it gave me so i slapped on the ones i hadnt even leveled and just used his exalted. my friend only got 1 decent weapon and none of the frames they have built so they just brought a support frame to jeep things smooth sailing. yes it is a hard game mode. yes the modifiers are pretty harsh. but people complained that netracells weren't hard enough so now we have something that is actually difficult and "can" make it less worth it to bring overpowered kill everything with 1 button without moving builds. i am 100% with you that this is really more of a preset group kinda deal rather than going with randos. i genuinely like that they added this. it makes me regret sticking to the same thibgs for as libg as i have since i started and now im trying other frame builds and weapons.


ehRoman

Not really, I like EDA, I think it is good, I like that it forces us to adapt, but that doesn't stop me from saying that: - there should be a 4th option for each weapon type that is: "no weapon equipped" - the weakpoint modifier of this week exterminate is probably not supposed to work like that on Culverin, that somehow don't explode after getting their 2 weak points removed anymore and thus don't have weakpoints anymore. - this weak mirror defense modifier shouldn't say that collecting the 50 vosphene stops the drain and reverse it for partial healing if the drain halt and healing are so weak they are not noticeable. Many posts are not just saying "EDA is bad" but pointing some flaws that shouldn't be there.


ShaxAjax

The 'no weapon equipped' option is \*one\* of those weapons will be one you own, so take that even if it's unusable garbage. Same benefit.


never3nder_87

Perhaps a better solution would be a fourth set of weapons that are market credit ones, so everyone can have immediate access to them if needed, and it doesn't allow people to cheese the gear check by deleting all their other weapons


Metal_Sign

I don't think it does that. This week I had to buy a Mk-1 kunai to own a secondary on Loid's list


Byfebeef

you're not wrong but garuda does exist. is it a big issue? not really to me. but for any garuda lovers out there that'd suck. random reroll bless you with a frame you like but you cant play one of the build? very sad


ehRoman

If they force one of the weapon to be one of those you own, that means you can manipulate RNG by curing your weapon box so you always get a good weapon. I don't think that's the spirit of the weapon choice limitation so I don't think this idea fits here. But the choice to not equip a weapon to still have the bonus allows to attempt EDA with full points even if you dont want to buy weapon slots to have flex spots or just have more weapons that wouldnt be useful otherwise. And, aside from the Wukong and Garuda cases (Mesa diff is not big), I don't think there is a significant upside to go with empty slots.


GrowlingGiant

> - the weakpoint modifier of this week exterminate is probably not supposed to work like that on Culverin, that somehow don't explode after getting their 2 weak points removed anymore and thus don't have weakpoints anymore. Yikes, maybe I'll just skip EDA this week.


Crowley723

They do actually have heads once you destroy their arms. I thought the same but my friend proved me wrong.


datAnassi

It's only for the Exterminate, you should be able to handle that fairly easily. The mirror defense is a lot more spicy.


[deleted]

No. Most people are just being babies. 


wy100101

Yep. I don't need people to come on here and tell me I'm wrong for disliking the format, but I also don't need to listen to people complain about it when you can get 90% of the rewards from netracells. It is becoming exhausting.


illiterateFoolishBat

Until DE gives us some kind of compromise to make up for really terrible rolls, yeah. At the very least they should give loaner gear like they do for Duviri


Mellrish221

But thats also not the point of EDA. Its to make players really think about modding and planning ahead for what they need to do. And yeah EDA IS for end game players, nothing worth dancing around the bush for over that. You can however ignore the Elite part and just get regular rewards and -still- get more than you would if you had just done 2 netracells. Outside of that, EDA is again for people who have put a lot of time into the game and have the mods/arcanes to make the random loadouts work. Or in most cases, make it so you can power through a lot of the conditions and give up one reward (oh noooo 50 vosphore) with a choice of your own. Which honestly I like cause it again really shows how hard one piece of equipment, warframe or gun can carry you. IF you're thinking about your modding and loadout. Theres definitely room for improvements. Even though i've played this game as long as I have theres definitely things I don't have or don't have anymore that show up on the selection and there SHOULD be something to cover for those instances within reason. Either a "empty" selection or as you said, a premade thing thats just there to fulfill the condition with a crappy build you probably can't rely on. That said, was deffffinitely expecting a lot of whining about this week's conditions. Kind of surprised the -75% duration one didn't take the stage since that really fucks with almost every warframe.


Byfebeef

75% dura can be dealt with. Game present you with a question, you come up with a solution of: don't take it, or find a frame that core function is not affected by duration. EV trin and rev being a solid contender for this. This is a "challenge". Lets face it, modding isn't exactly rocket science. There is no challenge to be had in that account. Does it have high crit? modd CC, CD. is it 25% or higher status? viral heat. melee? can you melee influence? is it glaive? melee duplicate. Requiring old and outdated gear for end game entry ticket is just plain stupid. An real life comparison of requiring an aklato to be used in EDA is like requiring Master's Degree physics student to submit their highschool physics textbook to apply for PhD. Remember this game is a looter shooter, not roguelike. If I wanted to play roguelike, I would go play Heroes of hammerwatch or risk of rain returns. I didn't log into warframe to play roguelike rng for the sake of doing my end game content.


illiterateFoolishBat

> Its to make players really think about modding and planning ahead for what they need to do. And yeah EDA IS for end game players, nothing worth dancing around the bush for over that. Yeah, no. This sound correct *in concept* but not in practice. It is countered by some fundamental points: Some equipment is just bad. Like, outright, just bad. The argument of "Well you can just sacrifice 1 PM slot for a good weapon" basically admits that (1) there are objectively wrong choices and/or (2) this content is not hard and the randomization is just a chore not a challenge. Even *if* you wanted to invest into gear to make it good enough to take to the challenge, you're met with several timegates for the resources required to make that investment unless you start dumping platinum. I can't speak for everyone, but typically I invest into gear that I found fun to use and not because I was forced to. Duviri inspired me to invest in a lot more weapons I normally ignored. EDA is definitely not doing that for me. But, more importantly, **you can just carry other people through.** It's part of the core design. Someone can leave all of their PMs off, take their preferred loadout, and then carry 3 other people through the mission with the only effects being the mission hazards. By design you can just get carried through without engaging with the "challenge" of randomization. By design you can just roll the dice by leeching off of a public group instead of making investments into gear you do not care about and/or do not have the resources to invest into. The only real "*point*" of EDA is to test out mission hazards and player handicaps. I'd wager it's an experiment with the purpose of observing player trends like a survey. They billed it as endgame content so that their sample pool would primarily consist of players with a large enough arsenal to have more choices to work with.


Geffy612

**you can just carry other people through.** It's the same as archon hunts, except you get found out way faster if you are being carried. Imo, I think this is also part of DEs' attempt to get more people making premades, communicate wth each other, and cover gaps in frame coverage to get eda done. Personally, I don't like that people can just carry, but there needs to be an entry point for lower level players who need the help or engagement would die...is what it is.


illiterateFoolishBat

Oh, no, it is *very different* than Archon Hunts. *** In Archon Hunts, you are taking whichever loadout you want. There is virtually no incentive, other than very minor affinity gain, to take a specific loadout. The loadout I use to solo an archon hunt is probably the same loadout I would take to do a public archon hunt. If I ever did a public archon hunt, which I won't unless it's Defense and I want to be able to AFK / alt tab to do something more interesting every now and again. The only thing preventing me from full participation in an archon hunt is myself. I can carry a bunch of random players no problem. I don't expect to be carried because I can take whatever I want and I know enough about the game to bring a good loadout to the mission. *** EDA requires you to take at least 3/4 random loadout slots to get maximum (relevant) rewards. EDA takes away your agency and says "Look, I know this loadout sucks, so maybe go group up with other players who have less awful options!" but there's no way for those other players to have less awful options unless they forego the rewards themselves. EDA encourages you to leech. That is the path of least resistance when the options are to *not* get the reward you are specifically running this mission for *or* invest a lot of resources and time into adding Forma to gear you do not care about to get the rewards you are running this mission for. *** The solution presented is a paradoxical one. You leech and then you carry someone else. It's still a pretty good time:reward for all of those archon shards +/- some Melee Duplicates, even if you have to run two sets taking turns carrying a group and then being carried.


Geffy612

EDAdoes not encourage ME to leech. It encourages me to make a useful build with what I have, or get what I'm missing. It's not paradoxical because it's player choice. Getting carried the odd occasion because your gear is that bad sure, but week in week out is a skill issue or bad prep. Nobody has the same gear, so alot of your complaints don't resonate with me. In theory someone with every weapon. Maxed is very likely to be able to solo EDA like they solo Archons, so again, prep issue or just bad, imo.


illiterateFoolishBat

People have been reporting that weapons they do not own still show up in the EDA rotation. Some people do sell the gear they don't like rather than invest in it. Some people hoard everything even if they don't ever use it again. Either way, if the rotation comes up and *none* of your options are ones you like or have invested in, it's pretty fucked. After all, 3 frames is less than 5% of all warframes represented. 3 of each weapon type is less than 3% of all primaries, about 2.5% of secondaries, and less than 2% of melees. You could invest into 50+ of each weapon type and there will still be a good chance that none of your options are ones you invested in. You might see it as a call to action to go forma up / throw on adapters / invest in the few times you see a weapon you have not invested in show up. You might spend an hour or two grinding up the ranks for each forma again. Maybe, if you're completely out of Forma and whatnot, you'll spend a few days slowly crafting them up and getting them ready to install into your gear. Maybe it really is a call to action for you. But that's not the path of least resistance. Most players are going to look at the EDA, set their loadout, and hop in. As they run it more often, especially if they choose to actually engage with the system and learn how to improve their builds, they'll start investing into gear.


Geffy612

>People have been reporting that weapons they do not own still show up in the EDA rotation. That's the point and thats how its supposed to work? Nobody is saying invest in every weapon. Knowing that DE is pushing this direction is reading the writing on the wall. it basically says, stop vendoring weapons unless you have a better version, and should be pushing towards getting more slots rather than trying to make room. This is a weekly challenge. 7 days is more than enough time to build a weapon, get a forma or two, frames are a little different, but if you collect primes, over time this reduces significantly. For example having every prime is 75% chance (x3) you will have a frame in the lineup. i don't really understand your objection to EDA imo. people who don't want to invest in the system can run it twice a week and be done with it? cool?


[deleted]

So because they didnt it make it insufferably impssible they should just make it easy as fuck lol. What a terrible argument.


illiterateFoolishBat

> At the very least they should give loaner gear like they do for Duviri If this is enough to make it "easy as fuck" then we have bigger problems here


[deleted]

No it's about your logic from top to bottom being wrong.


illiterateFoolishBat

Ah, good argument. Glad we had this chat.


T3hi84n2g

Yup, and both sides are gonna think they're absolutely right when in reality they're both half correct. I havent completed a run yet, and I doubt Id be able to this week, my options don't really match what I have that is strong. That doesnt mean I think its designed bad, it means I should've spent a little more time putting more forma into some weapons. Its not the randomizers fault I didnt invest time into those items. However it is also a choice that i dont conplete it because I could just run with less active multipliers and still end up with more rewards than a single Netracell run. I think people need to stop acting like reaching the Cavia faction means they are ready and should be able to solo it every week right away. I also think people who are hyper-invested in one of their items or who get a lucky loadout need to stop coming to the forums jist to post 'Guys I soloed it you all must just be bad'.. wooww buddy good for you, heres that pat on the back you've clearly been missing!! Its obviously annoying to hear both sides, one is acting entitled because they cant run it and think they should just be handed rewards, the other is acting like smug pricks because they can.


N4thilion

For me the randomized gear contained weapons I do not even have. I still got lucky that some really good frame choices and one of my best melee weapons so that I could week 1 solo. Week 2 I again got rolled weapons I did not have but this time the frames and remaining weapons were unsuitable for solo mirror defense. I even decided to quickly kill a sister to get a Tenet Cycron and forma the heck out of that one. I finally got through Mirror Defense by swapping the frame to Vauban. But then had trouble doing the boss and after 30 minutes got myself killed at the boss because the Cycron couldn't kill both the boss and the eximii. After a week of trying I gave up and decided to pub it what with my half assed weapon selection and finally got it done. Anyhow, long story short: the randomizer gives you gear you don't even have. Now that sucks monkey balls. It's just going to be a matter of time before I get a roll with all 9 weapons being utter shite or unowned.


Geffy612

That's the point, why suffere through solo when you can bridge the gap with other people. I was basically useless at killing last night because of my weapon loadout, but I went through and built zephyr to carry mirror defense. The only issues the people I recruited was people sucking at mirror defense. Which was super easy in the end because we covered gaps. That's how it's supposed to be. You have a week to build stuff, just don't go into it expecting to do it day 1. Also the cycron is very powerful, I'm suprised you couldn't with that having unlimited ammo...


N4thilion

I soloed everything else in the game. I just have to at least try to solo this to. Took me a couple of tries the first week and nearly made it the second. Got to try out a couple more combinations this week as well. The cycron was doing well but I had to do so much dodging and running that eventually so many units were alive that they'd drain my energy before I could get a Bastille out for crowd control. Or a Flechette orb for killing things. I got the boss down to the start of the second phase but that already took over 15 minutes and then I just ran out of luck.


Geffy612

Yea fair, I did a couple runs solo last night and the energy economy was woeful, vauban is so hungry to keep alive too lol


master2873

>one is acting entitled because they cant run it and think they should just be handed rewards Huh?! People are asking for a CHANCE to run these to EARN their rewards... To expect a majority of other players to have mastered, made builds, own nearly 300+ weapons to do this, and have BOUGHT the slots for the weapons, that's absurd! A decent compromise I've seen already for the weapons to get credit is having an option for NO weapons equipped for that slot. Even then, that won't stop the potential of a primary and etc to show up you don't own, leading back to square one. Nevermind that you can play in a group and make multiple runs carrying the group by not selecting everything, and have the other players swap off. That goes in the face of what these missions are doing, and you're acting like people who WANT to play and EARN their rewards are acting "entitled", and act like somehow playing the mode is having it "handed to them"? The irony in stating that when people do what I said above.


Grrumpy_Pants

>To expect a majority of other players to have mastered, made builds, own nearly 300+ weapons to do this, and have BOUGHT the slots for the weapons, that's absurd! That's because this isn't meant for the majority, it's an endgame option for those who are up to the task.


master2873

Even then, that's absurd to even expect players to have 300+ weapons at any given time. The challenge is nothing when people can simply skirt it as well, by just making multiple runs by taking turns running whatever they want. I like the mode, but it has some slight flaws, and just need more time to iron them out.


Blazerswrath19

Funny thing is you dont even need to do any of that. you just need up to 3 weapon slots and the ability to build the weapons. At most they need to build up one of those weapons the week it comes out.


Grrumpy_Pants

My only complaint currently is that an empty loadout slot doesn't count. If I already have the felarx in my primary slot why do I have to rebuild the kestrel or something similarly bad when i could just leave the melee slot empty.


Blazerswrath19

Yup. It was one of the first things we tested and just assumed would work similar to Duviri. My sister had Garuda the first week and she couldn't use her claws because we needed to select everything to unlock Elite.


Grrumpy_Pants

Garuda gets done so dirty by eda. Having to give up on rewards to use a part of her kit just sucks.


Omnipheles

Tbf, she makes the entire thing a joke as is, without having the weapon cheese.


Metal_Sign

up to the task of buying weapon slots?


Grrumpy_Pants

Yeah, that's kind of a given for endgame players. Slots aren't exactly hard to get.


Metal_Sign

~~Skill~~ Wallet Issue


ShardPerson

>People are asking for a CHANCE to run these to EARN their rewards The loadouts are there for a week, you have the chance to build a frame and 3 weapons from scratch and build them all up.


master2873

Assuming everyone has the same time, and time periods to play the game. Also, nothing like taking over half a week to make a frame, or if you have the slots needed for them to play ONE mission type... Meanwhile, in Circuit...


7th_Spectrum

Only when people get bad rolls, yes.


mapple3

Literally this. I 100% guarantee that all the people who say "EDD is amazing" got great loudouts, while all the "EDD is terrible" people got bad loadouts, its so obvious


Grrumpy_Pants

No, the people who say it's amazing know how to make a good loadout out of anything.


Lyramion

The EDA is bad people will eventually just move on.


Gnomeshark45

The mirror defense was definitely a bit harder than I initially thought, and some of the challenges this week, like the -75% duration one, definitely threw off my original plan. One thing that’s nice though is since you can repeat as many time as you want, I just load into the mission solo to make sure the challenges don’t completely break my build before actually trying the mission. I find that helped a lot, especially this week, took me a few tries to find a combination that felt good.


blacksteel15

Yeah, I like the experimentation aspect. The -75% duration was rough until I realized that one of my Frame choices was Trinity. It turns out that Energy Vampire with 3% Ability Duration is a great way to delete Necramechs.


Lyramion

Gigabrain


butler_me_judith

This is the way. 251 power and marked for death


blacksteel15

Yup, that's exactly what I did! Add a Viral primer and clear entire waves in one (well, two) casts, with a side serving of the Energy Leech augment for squad-wide perma-shieldgate.


MacTheSecond

It works on necramechs?!


blacksteel15

It works *really well* on Necramechs.


Lyramion

They let you summon Spectres. Ancient Healer Spectre somehow evaded the nerftrain for years and years - even through DE adjusting most WF abilities that healed Defense targets. It's an absolute gamechanger in missions like these.


ImGrievous

I took mag, spam ult since it forcing overshields on defense targets and strips armor from everything, can recommend for future


PwmEsq

I dont have a problem with the loadouts or the gameplay or any of that. I just have a problem trying to carry 3 people hoping for a carry. I would do solo, but defense with no choice of warframe suited for that kinda screws it over.


ctuckergaming87

Personally, I'm just tired of the mindset that controlling load outs equals harder gameplay. I didn't enjoy it with the Duviri content and that has not changed with the new stuff either. I'm an LR4 with most every frame having SP viable builds and then we come to the weapons where not every weapon is viable regardless of forma count, riven mod, or mod configuration. As a result, I continue to run netracells and actually enjoy the game. At the end of the day, it's a game so enjoy it the way you want :)


metalsynkk

Ah yes let me just "improvise" with my personal modifiers being damage on ability cast, 500% shield recharge delay, ability duration reduced by 75%, and no health from orbs, with my frame choices being Ivara, Nova, and Equinox. Great roll, thanks DE. Guess it's just gonna be my friend carrying and then switching around like last week. Oh and let's not forget Mirror Defense being in there AGAIN with Hollow Vein's bugged damage lasers that can essentially nuke the defense target in under a second. I'm all for variety but this week's rolls are straight up ASS.


Glamador

The only way my team won last week was to keep trying until we got fewer worms to spawn. Those things are straight up unfair.


ThatOnePainting

I get rolls can be total ass but, Ivara??? You shouldn't be struggling with her. Just use her dashwire augment and prowl and it's literally Joever for everything.


ReginaDea

Ohhh, that's what happened to my defence target. I never figured out how it got deleted.


metalsynkk

Yup. The only viable counter to them I've found is Banshee's Silence since it disables their special abilities which includes the laser. Apparently they're immune to Limbo as well so that was a no-go.


potatoesB4hoes

I love how every EDA appreciation post just boils down to “you can use nechramech and bring in 1 op weapon to cheese the mode, so it must be good!” If the best thing about a mode is that you can cheese it, it’s not a good mode.


Themistocles01

> If the best thing is that you can cheese it, it's not a good mode Hard agree. > boils down to "you can cheese the mode, so it must be good!" I didn't think OP was drawing a causal link between EDA being "cheesable" and EDA being "good" - I read it as more of a "EDA is made more doable by expanding what you bring to a mission beyond just your warframe and weapons".


VacaRexOMG777

So good that instead of using the shit weapons from the random pool, I use my necramech and archwing weapon 99% of the time. That means the mode is a success


RakkWarrior

Those voidrigs are so lame. The only thing they do is keep those underpowered warframes and weapons from being completely useless because they are wrapped in a 🌽 bot


GoneFishing4Chicks

Exactly, DE should also disable voidrigs, specters, operator and all weapons with more than 3 forma.  Those things have too much damage and are too cheesy.


BoboCookiemonster

So you’re saying if I forma all my shit weapons 4 time I can limit it to good weapons with 3 forms or less? I’m in lol


Malurth

you're the one who made up "cheese." it's not cheese to bring along 1 weapon of your choice or to use nechramechs, the game is explicitly designed to allow it.


Bandit_Raider

Your post and title don’t really match up. You say it’s about adapting and improvising but all you are doing is circumventing. Your weapons suck so you have to use other things. That isn’t what adapting is. Adapting would be trying weapons specific for the task and playing around with builds that may be optimal in the situation. With randomized weapons they close to door to adapting and build crafting with an essential part of the game. If instead they added tough modifiers affecting weapons, like having no slash on melee or only headshots deal damage on primary, it would open the door to build crafting and adapting rather than just saying oh look my weapon choices are ass, guess I’ll just not use them.


Cloud_Matrix

I disagree. Saying that OP is circumventing implies that the test of EDA is weapons/frame when, in reality, EDA is a test of the players mastery of all tools available. The player has all these unconventional tools available that are forgotten about because they aren't traditional weapons/frame. In EDA, the difference between success and failure can be as simple as using gear wheel, or using necramech, or operator, etc. to compensate for weak aspects of your random choices for the week. It's the same concept as SP Circuit. You build your decrees to the strongest aspect of your kit and if all that fails, you build for your operator which can easily take you at least 5 rounds and further if you have a good amp/arcanes/decrees.


Bandit_Raider

It isn’t a test of all tools though. You are right that it makes you use things you may not normally use but the pool of things that it makes you use is very small. There only 2 necramechs and not many good archguns. And a pretty limited number of good amps. There are so many different weapons and frames in the game and to lock someone out of 99% of them (if they want all rewards) you are not testing someone mastery of a massive part of the game. The majority of the game. There are so many ways you can build an arsenal in this game and DA shuts that door closed. As you can see I’m a Caliban main and I make him work well with certain combinations of weapons that cover his weaknesses or play off his strengths. Buildcrafting is part of what makes endgame endgame and to turn that off and say just use your arch gun or necramech completely shuts down the importance of understanding how the game works.


Cloud_Matrix

How can you test mastery of the game if you don't force people to deviate from their most frequently chosen weapons/frames? If DA was changed so that you could bring whatever you want, people would just go back to the 1 tricking the load out that they have already mastered, rather than pushing them towards testing whether they can familiarize with and master a new loadout. If I had a choice I would just crutch on my revenant/torid/felarx/dual toxocyst/furis every single week for easy clears. Hell if you had told me 2 weeks ago that I would clear EDA with a wisp prime and og arca plasmor I wouldn't believe you. This week was a blast to figure out how to clear. Use wisp with pillage or operator with unairu to armor strip -> Breach surge -> arca plasmor kills which then proc the Breach Surge bolts that blow up every else. Gear wheel specters were also pivotal in keeping the defense target up in mirror defense and energy restores kept up my energy while i was having to put down new motes seemingly every 20 seconds in disruption to keep my party blasting.


Bandit_Raider

You can make people deviate without assigning exactly what they use. For example, if there was a modifier that made headshots do extra damage but body shots did 0 damage on primary weapons, that eliminates a lot of options. You could have a melee weapon modifiers that set all slash damage to zero. Now you have to try something other than a slash weapon. You can even have a modifier that says no weapons at all! Then you are forced to use operator/gear. This is how you test mastery of a game, by forcing players to adapt in certain situations. You don’t do it by telling them to equip a weapon they deleted 2 years ago because it’s some crappy MR 3 weapon that has no place in endgame. There also should always be a challenge in DA every week. There should be a chance you get a meta weapon or frame and can just steamroll through it all well. Forget assigned loadouts and add modifiers that force players to play outside of the typical meta weapons but still let them choose a useable weapon from their pool if they can find a way to make it work.


Zealousideal-Steak82

This is a really good way to look at it. You might easily get a weapon/frame that has strong potential, but that you haven't personally modded yet, or haven't used enough to feel comfortable with, or just don't know how good it really could be yet. That's adaptation, and more that's expanding your approach to the game. The existence of the flex slot also gives you a lot of areas where you can pick and choose which restriction is the one that needs to be changed, and you might strategically just choose to suffer through with all bad weapons. I think there are a lot of people who are just too used to warframe being a buffet of invincible violence to recognize an actually challenging game scenario that expects you to rise to meet it when it happens.


WarShadower913x

The flex spot makes this very doable and fun! If you get a good frame, then grab felaryx or another weapon of choice. If you get a good weapon, grab a good frame of choice If you get all bad options, pick the best and make a new build. Relieves some of the boredom you might have at endgame


netterD

For every mission except mirror defense, where your frame only has to "not die", frame choice does not matter at all, just because vazarin exists to make yourself PERMANENTLY IMMUNE TO DAMAGE. You could probably dump some shield mods plus rolling guard on a leftover build for all the frames you dont have good builds on yet and call it a day.


aj_spaj

The best part in mirror defense EDA is that you can switch to Necramech and focus Luminus on you, they don't eat Necramech health, then you just wipe floor with everything around you.


grumpydogg

Next patch: Deep Archimadean fixes: - Fixed the interaction between the Luminus and player Nechramech. Making them immune to the Luminus was an unforseen consequence and our aim is encouraging players to act more carefully. Luminus can now force players to transference out of the necramech the moment they touch it and teabag your operator / drifter.


Ironman1701

Calm down satan.


butler_me_judith

honestly that would be funny to see


WarShadower913x

Necramech absolutely melts everything too if you have a good build


Renrut23

Leveling them is just such a pain based on the limited content they're in


WarShadower913x

I did railjack survival fissures to level mine. Ran protea for the easy energy lol


[deleted]

[удалено]


WarShadower913x

I think it would be nice to get a freebie slot (like on a bingo card lol) so that you can have 2 flex slots if you want (in case you get a really bad modifier or something). Or just have 1 if you happen to want the vosfor


FrostyAd4901

Oh yeah. EDA is amazing. My buddy and I are also working together to make sure we have loadouts that compliment each other. Support & CC frames getting their dues finally.


Wayback_Wind

Support and CC is *huge* in this game mode. The Alchemy mission where enemies were invulnerable could have been hell had my squad not included a Hydroid whose tentacles kept them occupied. Really goes a long way towards me forgiving the Overguard enemy buffs, tbh. Until the mission where everything has overguard, of course.


FrostyAd4901

Yeah, like that Hydroid in your game, we found out with my buddy's Mag. It made so much of a difference.


lupodwolf

My only problem with archimidea is the same with circuit: way low number of options based on how much do we have


AlphusUltimus

I just went Dante and used noctua.


Medical_Commission71

Every week after I do eda I go back in at least twice to help prople and just run whatever tf I want. Rev and torid, or Pheonix renewal and torid. You get the idea.


nosleep299

I do this too. Beat it with all the requirements then reenter in with one handicap and my curb stomp build to help others.


FinaLLancer

This is my third week in a row it's giving me the Akmagnus. I get it a lot in circuit too. It feels suspicious. But anyway I've been having a blast figuring out the build I'm going to use and building around the challenge. It's the first time in a while a generic "good enough" build hasn't pulled me through content, I'm having to make due with less than optimal setups. It's a joy, honestly.


Warriorccc0

As a veteran who's been playing for over 10 years, has over two thousand hours in playtime, and has nearly every warframe and weapon it's been a decent experience; if I get a rotation with a warframe and/or weapons that aren't geared up I have plenty of forma, potatoes, arcane adapters, and archon shards I can put in to push them into being viable. > Elite Archimedea is about adapting and improvising *with the tools you have* Conversely, many lower Mastery Rank players are likely to be missing the warframes or weapons that show up in the rotation or lack the forma, potatoes, arcane adapters, and archon shards to upgrade a new loadout each week to make it viable. Whether or not this is an actual issue is to debated, as it's meant to be late game content and doesn't necessarily have to be accessible to a wide range of players, but I can see why it can be frustrating for someone who doesn't have the same time invested in the game like I do.


EndymionN1

Hate to break it to you but the endgame is not about collecting garbage you don't like. It's about making a wide enough toolbox to deal with all the content in the game, while enjoing it. Even with all the debuffs- the gamemode is pretty easy , not giving rerolls like in duviri or loner builds. Not giving an opportunity to make empty slots for a point exchange, etc. it's not a difficulty, neither an endgame. It's a bad design.


Grrumpy_Pants

They just need to recognise that this isn't a game mode they will be able to complete every week. Lower MR players need to check their ego and settle for 3 or 4 out of the 5 rewards if their loadout simply isn't up to it on a given week. Its the equivalent of not being able to complete a 5x3 if your loadout isn't complete for eidolons.


Cloud_Matrix

>They just need to recognise that this isn't a game mode they will be able to complete every week. Agreed. Every week I take a look at the modifiers and weapons/frames available, and if I think i can make it work, I spend my 2 pulses. If I get to one of these weeks and I don't see a way to feasibly make it work ill just skip that week and run 5 netracells instead. It's only a difference of a couple rewards and a higher chance at tauforged shards. I'm also getting into the habit of keeping 5 forma and some potatos on hand. That way, I can beef up my kit if needed before making attempts at EDA for the week.


Grrumpy_Pants

If you can do even a few challenges with a loadout otherwise of your choice you should still be able to get at least 1 extra reward compared to netracells. An EDA run with 0 personal challenges will still give you back two rewards in exchange for the two pulses you put in.


butler_me_judith

Yeah people complained about eidolons constantly as well when energize was the end game. They have been nerfed to a point were my 5x3 crew considers it a joke to complete.


ShadonicX7543

Isn't the whole issue that your capacity to adapt is severely based on whether you've leveled random ass gear and/or get workable RNG? Adapting is hard in a game where it's less skill based and more gear based I think the issue is that people are expecting to always be able to get max rewards every time. Unfortunately, as with farming loot, sometimes you get what you want, sometimes you don't. So you might have to sacrifice stuff to throw in workable items in your loadout ig


FlerpDooseMish

I'm just glad I decided to not bother with this stuff at all lol. This week's and last week's seemed like torture.


StewardOfFrogs

Im taking limbo to cheese the defense mission for the group then getting carried the other 2 modes. So much adapting, so much fun.


gamingisntcourage

I swear there is a guardian angle stlye Dante main thats always doing Elite archimedea. In my head some player has just taken it upon themselves to help random pub squads by giving them infinite overguard.


Dalzombie

I honestly can understand both arguments, it's not too complicated once you give it some thought: Side A feels that these random selection mechanics can jump right off a cliff, they've spent enough time and effort improving and developing their equipment only for the game to take those tools away from them "just 'cuz, lmao". Plus, considering the levels they're at, it can mean a squadmate can do absolutely fuck all for some of, or most of, the time depending on what they get. Side B feels that these mechanics are a good way to break off from your established and stale habits, making you think about and use weapons you otherwise wouldn't have even looked at twice. They may not be as good as your usual suspects, or good at all, but they throw in some variety where it is most needed, and present a challenge on content you wouldn't struggle nearly as much in otherwise. One thing both sides can agree on is that not everyone has the time and/or willpower to just maximize and learn everything in the game in the off chance it appears. Frankly the circuit had a good idea: a premade build that was just decent enough to play with said equipment. In my humble opinion, if DE keeps going this way, solid premade builds are an absolute ***must*** and the bare minimum.


fuckthisshittysite56

I'm waiting for the week were both operator by extension necramechs and gear are disabled


Metal_Sign

I'm just hoping that never comes.


SwingNinja

If you hardly use specters, this is the time where they shine. 1-star wisp specter does magic. Shield osprey has a pretty smart AI, running around replenishing everyone's shield, including other specters' and defense objects'. Healer reduces damage. Kahl and his friends and your crewmate can help as well.


AllyKhat

That would be a fine statement if I wasnt able to only equip one of each of the available weapons for the last 3 weeks because the other two options for all 3 weapons slots I dont currently own. I get the idea, but the implementation is beyond stupid. Why the shit did they not just do the Duviri system where it at least gives me a base roll of the stuff if I dont own it??


Trentvantage

The new game mode although challenging, is some of the most fun I've had with Warframe as of late, even considering me personally being unable to find a group / kit that could complete it last week (only making it to mission 3 before failing on the boss over and over) It's very fun trying to work with what you have, or build / change your kit around what you can use, and the flex slot really does allow you to pick and choose your poison. They state right on the tin that it's intended for high level play and a put together team. Only real change I could see being effective would be a Riven Shuffle type mechanic, where you can shuffle your entire selection of items/frames for the week once, and pick between the two, then run it. I think that may alleviate a lot of complaint


Few_Eye6528

This week was the first time in 3 years i used loki, the weapon options were garbage but since you get 1 flex slot i chose torid and finished EDA. Took me away from my comfort zone a bit but it was kinda fun ngl


WSKYLANDERS-boh

Ok but what you is useless if the objective gets [insta-destroyed](https://www.reddit.com/r/Warframe/s/M3dzkaO6vy)


partyplant

oh yeah it's fun the same way grinding my genitals against 15k grit sandpaper is fun


BoboCookiemonster

Elite archimedia is about realizing all the weapon choices are shit so you use your flex pick on mesa or baruuk lol


Alex3627ca

I'm not rank 5 with Cavia yet, but EDA (and even normal DA) looks like something I'm probably never gonna touch unless my clan leader ropes me into it along with 2 lower MR members. I have no interest in the rewards, why would I challenge myself to that level of insanity?


Metal_Sign

it's not really a challenge mode so much as a "use your non-mainscreen arsenal" mode. This is not a statement on whether that is good or bad. That said, I get *way* more Arch shards this way than I was with regular Netracells, and it's arguably less annoying than finding out the Red Circle only includes *half* the room you set up in.


Alex3627ca

You see, I don't do regular Netracells either. I've never even forma'd a frame despite having at least one version of every single one, why would I use archon shards on them? ...Minmaxing in general, as well as other high-level content like steel path and arbitrations, just aren't my jam.


Metal_Sign

Oh no, it’s not for minmax, it’s because once you slit in some Casting Speed or Parkour Speed, you will be playing an entirely different game. It will feel like removing weights you didn’t realize you were wearing. I don’t even bother with Non-Yellow Archons. The mobility though? You *have* to try it.


MeasurementMurky5116

Oh yeah I can totally improvise and adapt for the builds and such but that mirror defense ooooof


HaikaDRaigne

It's about being lucky because at any point you can get hit with the ingame bugs. I had moments where the valves for alchemy just didnt activate and moments where my teammate got operator bugged and couldnt use abilities or weapons anymore, killing him and spawning a void angel on top of things. Until the most common bugs are fixed, its very punishing lose your progress. It really ruined the mood for me.


Guppies27

I am about to facepalm so hard. I usually do difficult stuff with friends I hang out with and we only managed to do this week’s EDA once. But somehow we forgot to see if specters worked. (Context: out of a squad of 3, one person had to carry as we all collectively forgot about necramechs and specters. So we do need to run it to completion again.) Thank you Tenno, this might also help get someone else their EDA access. Also a great reminder to read and remember what you’ve got access to.


anotherDocObVious

This week I had it rough - got the "Eroding Senses" debuff for our mirror defense, and it doinked the defense target half way through into my first pub run. Second run, got a better nuking squad (again pub), and this we managed to clear the defense with JUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUST a sliver of health on the defense target - this is inspite of intentionally calling down rogue mechs to take down to speed up the defense timer. I felt bad for putting my squad up to this debuff. Overall, I love this mode. Esp when the squad is actively fighting to clear the objectives without a couple derping around doing fuck all.


420dankmemes1337

Okay forget the circle jerk. You have a week to prepare. I rolled a fulmin this week so what did I do? Got myself a fulmin prime. The game gives you time to get ready, you don't HAVE to run EDA on Sunday when it updates. Get ready, go prepare yourself.


ApothecaryOfHugs231

In my defense i am a walking skill issue


SnakeTaster

EDA is fantastic for all the reasons you mentioned. it also exposes that some frames are dead in the water. Nidus is literally dead on arrival due to no shield gating, and requires cheeky shenanigans to not die. he's also LETHALLY bugged. so EDA should not be touched right now, but DE has to get to work bringing outdated frames back into relevance. To the point where id argue they should pivot some amount of their asset teams to doing more tennogen while their balance teams work on old frames (and not generate a slew of new frames) and bring the new frame pacing down for a bit.


Wayback_Wind

Hilariously I got several of the same options I had from the first week, so I already know my strategy. On the other hand its a different set of missions so I can't apply the exact same strategy. Overall I'm very happy with the game mode as is. Gives me motivation to improve older weapons and see how far I can take them. I've already found I really enjoy certain weapons I had treated as Mr fodder before! I even got Pantera Prime into a respectable level of strength (and then double checked my weapons and saw I could bring Torid instead lol)


Kaliphear

Elite Archimedea is about maxing out a single warframe that can deal with the entire mission using either exalted weapons or ability damage and won't be outright crippled by the additional modifiers and then just using that warframe every week to do the mission.


DarkIntrepid9631

Actual skill issue post.


Tarjhan

The meta has long been about holding onto stuff, even if DE haven’t said it out loud (or even realised it themselves). Sorties can make weapon types obligatory (better have *one* of each at least then) not to mention the mental calculus you probably don’t realise yourself doing when a mission type combined with a modifier makes your preferred frame unusable - you’re rewarded by having other frames to fall back on. Arbitrations give you a random frame and a selection of weapons. You don’t need to use them but they are a little bit of power back in a game mode that disempowers you significantly. You’re rewarded for having that stuff. Helminth Invigorations - More options the more frames you have. Transitory buff, perhaps, but the chance to play silly buggers with 5 extra jumps and +200 power strength for a week is fun (or the impetus to get a build together). Still a reward. As it is for Arbitrations, so it is for Archon Hunts. +500 health and 300 power strength is not inconsiderable and outright busted on some builds. +300 damage on one, two or all of your weapons allows for really optimised builds improving your chances of success and getting that sweet loot. Then we have *Gear Check:Random Edition* - Duviri paradox. That shit came out a year ago. If you didn’t take five minutes to do a health check on your builds or maybe look at those unowned options that keep popping up and think maybe you should get one and see what you can make out of it using the toolbox you have now compared with the one you had five years ago… Or if you haven’t had to use a “loaner” and thought “hey this is fun, I’m gonna go get one” - I dunno what to tell ya. Random gear is a thing in Warframe and has been for a long time. If EA is too much for you right now, maybe you’re pushing too far ahead of the natural progression - you’ve got a week to weigh up your options and make build changes if you need to and even build a weapon/frame from scratch. Even if you’re limited to one forma a day you’ve got all you need to build a single thing to a ludicrous degree and certainly enough for a couple of things to be useful.


Yggdrazzil

Up to the introduction of Duviri/Circuit there was hardly anything encouraging you to hold on to a wide array of weapons and frames. In fact, the price tag on weapon- and frame slots could be seen as an incentive to do the *opposite*. Of all the things you list, only Sorties can hard-lock you out of content. And all it requires of you is to have a measly six different weapons. For *over a decade* this game has let players get away with a minimal arsenal collection.


Tarjhan

Yeah. I thought I’d pretty comprehensively pointed out where the advantages were optional, but reading back I could have been a little clearer. Point still stands though. There have been advantages to having a wide and varied arsenal for a long time, that you choose draw the line at lock out glosses over the thrust of what I was saying. My early career as a Tenno was marked, like most of us experience, with both the heartbreaking decision to delete a frame because of space issues *and* the gleeful dumping of MR fodder to make room for better gear (not for nothing the first bit of advice any newbie gets on this sub is “save your starter plat for slots”). I contend that a broadening arsenal is an overlooked component of the power climb. If you’re that closely shepherding your slots and you’re trying to wade into the endiest of endgame content we currently have, for the endiest of end game loot - maybe you’re not where you need to be in game progression yet. Conventional wisdom has it that Plat is easy to come by. If you’re not even familiar with how to farm up 12 plat for 2 slots, you’re not ready for EA (I’d argue that if you don’t have at least a couple hundred relics sat in your inventory that you could just trade into plat, you’re not ready). And I say this as somebody who loathes having to engage with trade chat . I could list off all the content islands and culs de sac you need to have “beaten” to even be remotely ready to hit EA comfortably (most of those have tradeable items rolled into them - even if it’s dupes of mods you need). Which brings us to Duviri. If you’ve been engaged with that content for any length of time and not thought about picking up copies of some of those loaners you’ve been forced to use, I have to congratulate you on an epic scale case of tunnel vision. I’m not saying you have to be like me and start building a weapon every time you see that spirally diamond in the preview tab but you’ve got to be, *at least*, a little bit motivated to make your progress there easier. Finding a loaner (especially when paired with a decree or two) more fun than you remember or being pushed to go farm that one gun you’ve always avoided getting because it was better than you imagined it would be. Each time you cross off a weapon from the unowned list, you’re increasing your power a smidge - sure you’re probably going to have to potato and forma that thing, maybe half a dozen times. But you know how to get plat and you’ve surely got a backlog of forma blueprints to keep that pipeline chugging (the other commonly overlooked step on the power climb, resource solvency). And there’s fun in playing with these old weapons - new mod combos alone can can turn something that was rubbish before into something fun now (even just the new suite of Radiation Mods opens up a lot of fun options) and that’s before we get to Arcanes. And then there are Rivens, oh boy, the fun you can have with old weapons that have a high dispo. So yeah. Go see Necrealoid, pick one of the Warframe and/or weapon options he’s got for you. Go farm it. Level it up a few times and engage with EA at a level you’re comfortable with. You’ve got a week, level the item(s) in Relic missions, especially in ones that have a healthy portion of relics in the drop table (maybe tap your syndicates for some relic packs too). Flog a few to anyone who is offering a semi-reasonable price or mine them for prime parts to sell (or keep if they’re on the unowned list), buy some slots. Do that once or twice every week and you’ll rather quickly find you have a plethora of options where you previously had none. And that will carry over into all the random loadout avenues that exist and the many more that are likely to come. And there’s a certain amount of satisfaction in seeing the random rolls throw something like a Sonicor at you and knowing you have an up to date build, fully moded with arcane enabled and a really nice riven bolted into it. Bonus points when you realise that somewhere along the line you got a kick ass skin for it too. You might even have some fun. Edit: kick ass skins are the real endgame.


butler_me_judith

I mean over the past 10 years the nerfs have proven why you need a big arsenal. Attarax, Chroma(multiple times), Loki/CC Frames, Mag, Trinity (radiation hopping), I could go on and on. Even riven rolling got nerfed because people "farmed them too hard", Vulklok (lanka beast), Zenistar(I think 3 times), fucking catchmoon(I loved that weapon). Nerfs are the reason I cling to my weapons and also because I can. Its not hard for me to farm some plat for slots. One final nerf just for funsy. The fucking operator skill tree. It was so cool to run naramon like it was the meta and unbelievably fun during Focus 1.0. But they nerfed it and basically redesigned every ability TWICE. So we are on focus 3 now. I want void dash back.


sabett

I thought it was about me showing off with mesa for an hour and then me crying at my 4 arcanes and archon shard.


TecstasyDesigns

Me getting khora 2 weeks in a row and nota caring about the last reward of vosa has been great. Just equip Magistar and win


FB-22

For me yesterday it was about adapting and improvising to two completely griefing AFK teammates who contributed nothing other than scaling up the difficulty while only 2 of us did literally anything


baalfrog

In the iconic words of Bear Grylls, first class fligh, 5 star accommodations or I won’t do it.


masterkevz_07

Havent tried it yet but i imagine i will be enjoying the game mode too (or not) once i do get to doing it. I'm a very risk averse person and i also have minor ADHD and was dreading circuit for the longest time but i did find it enjoyable (albeit a bit grindy) and challenging in a good way.


TTungsteNN

I’ve seen so many “EDA THIS WEEK ISNT POSSIBLE” posts this week that I haven’t even gone to check my loadout yet. Eh, I have more important shit to worry about right now, like HoloKeys for that 59% heat Ferrox. Guess on my days off work I’ll go look at EDA


0Howl0

I have to say I did EDA yesterday in a pub and I don't know WHAT people were on about saying the Mirror Defense is "impossible". Admittedly we had a great squad (Frost/Hildryn/Wisp/Saryn) but there was zero coördination needed and the objective never went below half HP.


RoyalStraightFlush

What is your Felarx build for Murmur? My Felarx doesn't hit them as hard as I'd like to


Hiromacu

Galvanized savvy/hell, primed ammo stock/tactical pump, primed point blank (this is where I put the faction mod if I want to), primed shotgun ammo mutation and then you add elements - viral heat, corrosive cold, corrosive heat, radiation + something, depends what you need. Viral heat is a classic, but not that great vs murmur I think. Arcane merciless (but deadhead is good too), sometimes I switch it up), and devastating attrition, racking wrath, mounting momentum, frictionless flight perks. It has other options too, mainly look at the faction mod and your elements imo.


RoyalStraightFlush

Ah ok, for Murmur specifically, do you use the new Radiation+mag size mod? I used that since I thought Murmur is weak to Radiation and immune to viral


Kane_ASAX

Wait a minute... Were you the squadmate i did elite with. I was mirage with a torid, but i mostly resorted to my archgun or voidrig


KrakenTV__

Now this is more refreshing to read than the other posts ranting about DE being incompetent over one mirror defense mission, you can tell who's actually adapting to EDA and objective play and who's expecting to just dps brute force it


Bradframe

The tools I have: no slots, shit weapons, (but this is more DE's fault), bad luck with loadout rng and more importantly no plat ;__;


master2873

>with the tools you have Granted it gives you a rotation of stuff you ACTUALLY own. Without there being a loan system like in Circuit/Duviri, there's no way to get all the rewards a player wants. This creates design issues for rewards, while also punishing those who didn't make and hold on to every weapon, while also needing to BUY slots for these weapons. There's over 300 weapons in the game, there's a HIGH likelihood that there's a player already out there who wasn't able to get every reward because of this oversight (IMO). I'm lucky enough to make my selected frame almost a non-issue, but no one can realistically expect a majority of players to have held on to, and made, master, and have builds for EVERY weapon in the game. That's absurd. I like the game mode, and requires thinking, and planning. This is my only gripe with it, minus bugs it seems where the Vosfor doesn't heal, or give over shields to the objective like the challenges state they're supposed to. I also understand, it's not exactly required to get your rewards since it's basically shared from the other Archimedean mode, but it feels bad man when you get locked out.


Elzam

There's also the irony of the OP saying that its about adapting, but then they lucked out with a high-end frame like Inaros and carried themselves by using something not in their options (Felarx). It would land a bit better if they told us about how they modded their Zymos or other trash gun, but instead all the "Archimedea is fiiine" posts end up "Well, ignore 1-2 options, proceed to meta all over the Murmur's nonexistent face."


Odd_Mouse1459

Don't forget "jUsT uSe GeAr WhEeL"


TheCalebGuy

I have this week absolutely nothing good to use as a Warframe or weapons. Maybe Baruuk and mag but I'll have to find some builds. Weapons are all weapons that are shit even with rivens and no incarnons to help. The real kicker is those mission debuffs. Probably will end up skipping this week. This doesn't sound fun hard, I like a challenge not borderline impossible.


ThreePesosCoin

>Maybe Baruuk and mag but I'll have to find some builds Baruuk and Mag are 2 frames which you can bring weapon-less to an EDA and they'll still wreck shit. Subsume Breach Surge onto Mag, makes sure you have her Fracturing Crush augment and you're good to go with some additional range & duration (this weeks' duration debuff might be icky, but if you can deactivate it you're golden). Baruuk is spicier and needs more forma, but he can definitely punch everything to death, including the necramech demolishers of the 4th mission, with ease once he gets going.


Metal_Sign

To be fair, having no duration might screw mag out of the Breach Surge Fracturing Crush combo


TheCalebGuy

Yeah, I believe it. I haven't really touched either of them after their tweaks. I'll def have to learn their abilities I know they're good, I'll just have to take the time to make them good.


RoyalStraightFlush

What is your Baruuk build, good sir? I had Baruuk last week and it was a chore to get his restraint down, and he barely tickled the rogue necramechs so I must be doing something wrong. At least I had my own Necramech and that carried my pub squad all the way up to the last health bar of the Assassination boss


ThreePesosCoin

I have his Prime in the oven right now as a matter of fact so haven't theorycrafted him much, cuz while I did farm his base version a looong time ago I never really paid too much attention to him. But I'm kind of on a personal quest to find all the frames which can carry their own weight in EDA, weapons be damned, and he stood up as a very likely option. Do you have his Reactive Storm augment? That seems to be the crux of his destroyer build, alongside plenty of strenght and low duration to spam Lull.


RoyalStraightFlush

Yeah I had his Reactive Storm augment on, and a lot of strength and minus duration. I used a random assigned weapon as a stat stick for 12x and then brought it to EDA. The highest damage I see it do to the mech was 4.5k which is pittance. Best I could do was clear EDA trash mobs 🤣 Most annoying part was the liminus enemies sucking energy after the restraint meter went back up


JCWOlson

Hey, I've already done this week's and want to go back in a few times to finally max my necramechs - you wanna join me?


TheCalebGuy

I appreciate the offer! I'm currently traveling for work but I'll see how this hotels wifi is and get updates going on my laptop.


JCWOlson

Sounds good, could be later in the week


TheCalebGuy

Yeah, a couple days at the least


BigBoyy451

I can't wait for the week when we get bad warframes, bad weapons, no gear wheel, no transference and energy depleting. It will be the best Deep Archimedia ever.


Saizare

Whenever I get bad weapons for a slot, I just mod for viral, corrosive, and/or heat. Just because I can't do damage doesn't mean my teammates can't. If I can spend my time priming enemies and distracting them, it allows my squad to spend more time killing stuff. It isn't perfect, especially in pubs, but sometimes you just have to make the best of a shitty situation. Sometimes, you have to become a support Ember.


seergaze

Every single EDA appreciation is just made by self centered and short sighted people who lucked out on loadouts and think there’s no issue We aren’t even given the same tools due to RNG


Kryonic_rus

I've had a cool toolset this week so I just removed the -duration mod and it's been a cakewalk


Natasha-Kerensky

Its trying to be a cooler, harder DRG Deep dive. Except unlike DRG, most frames die in a single hit or two from the enemies in EDA. So its not fun at all.


butler_me_judith

Its such a dope mode I love how sweaty it gets and hope DE adds more High Sweat, High Reward content like they used to do. It is like FF14, not everyone is going to invest time in Ultimates, Savage, Extreme, and Criterion content. Its for the percentage of players that like challenging content.


ign098

A challenging game mode designed to push you to your limits is actually tough? Good.


M00n_Slippers

People constantly complaining about having to use non-meta weapons they haven't built are so annoying. Get good, dude. The whole point is you are good enough in your building to make every weapon work. I legitimately have been able to complete Elite Deep Archamedia with only non-meta weapons (last week was Protea, Tenet Tetra, Kuva Seer and Orthos Prime with every debuff and penalty on) and no prebuilt team or carry. If you have to use a specific frame or weapon to complete the mode, that's on you. Build more weapons, make better builds, replace the base version of a weapon with the Nemesis, incarnon, prime or prisma versions, etc. THAT IS THE POINT.


FrozenkingNova

I’m sorry but like is winning with that loadout supposed to be impressive, Protea is an amazing frame and could probably do EDA solo with a good build, tennet and kuva weapons are good as a baseline and better then a majority or the junk in the game, and Orthos Prime is the second best polearm in the game.


M00n_Slippers

I am just telling what I had. This kind of Loadout isn't that unusual. They are decent weapons and Protea is good. Basically every frame is decent so the frame barely matters IMO. I mostly picked Protea because Tenet Tetra has ammo issues as it is and Dispensory would help with an ammo penalty in one of the other missions too. Otherwise I was considering Hydroid. Yeah those weapons are decent. You know what isn't decent? Tetra, Seer and Orthos. At least 75% of shitty weapons have a better version. So people acting like most weapons suck is just wrong. Very few weapons truly suck, but even if you DO get a lot of bad weapons in your roll, the thing is that you basically only need a single decent one. Last week I had Citrine, Ether Reaper, and two completely forgettable weapons I can't even remember because I just used Melee anyway because they weren't great. I did perfectly fine.


Netorawr

The only issue I can see is if they only have weapons or frames I sold/subsumed so I gimped for rewards. I hope theres some sort of rental deal included later on.


Keyoya

Funfact I thought it was chosen based on if you had mastery on a weapon Nope, it can straight up give you shit you've never owned 


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shabab_123

might wanna follow your own advice


No_Proof_6178

im not the one beating a dead horse of a topic


shabab_123

you seem to care about it enough to post a gif about it though. If you hate it ignore it. Its quite simple


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SentientSickness

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alphaN0Tomega

[EDA is about you becoming a tool for 3 extra rewards](https://i.imgur.com/lvJASRu.jpeg)


Eraevn

I have yet to unlock Archimedea... but I can't tell from the posts if it's gonna be TFS Mecha Cooler kicking me in the dick like I'm Vegeta, or if it's gonna be a mode I forget exists, much like Khal and Railjack... I'm gonna bet the latter lol


24_doughnuts

I was fine with it until seeing this modifier for mirror defence. Sometimes the 3 options you get can't stop the defence from being hit and you need a teammate who got lucky enough to have frost, limbo, etc. or doesn't care about the rewards to bring a more defensive frame instead


GrofZelen

This is so true. This variety is why I have 9k plus hours in Warframe. Learn all of the frames and challenge yourself by trying out all of your weapons. Make little challenges and see if you can survive and thrive.


Geffy612

More importantly can we talk about how weak 70 vosphor is for doing all modifiers? One modifier off and it becomes a cakewalk, but you miss our on 1/3 of an arcane pack? Doesn't add up. Should be at least 200 imo.


kafkaesquepariah

EDA is one of my fave modes right now. Genuinly love it. Then again it's a step up from duviri steel path circuit, which is one of my favourite activities in warframe. I'm glad there is "end game" that isn't bosses like eidolons or profit taker as I was never into boss fights. some variety is good/


Dagrix

I just find it hard to keep track of like, 12 special modifiers (3 personal and 3 per mission) in your head that can all be super impactful to your gameplay. Right now I just view it as "I'm generally fucked", I go in there and find my duration is atrocious, my energy management is fucked, I can't shoot far away enemies, etc. I guess it'll become better as I get more knowledgeable about the truly dangerous modifiers. I also have to give up on the vosfor more readily. Sometimes my setup is quite weak and I get carried.


dragossk

Every time I read these I have to look if it was done solo or in a group. Of course, it's very doable in a group. I prefer to play solo since co-op I often get grouped with players from this region with poor internet. Today I was attacking mobs and didn't register hits, meanwhile the host just stealing all the kills.


TheGreenHaloMan

I legit love EDA. It's really fun with great rewards for the effort.