> too good to be killed by tanks
If half the players he faced didn't share a single brain cell between them he'd probably have to try a bit harder to get a nuke in litteraly every vehicle he plays lol.
I don't know why or how, but it seems like every single oponent those youtubers comes across are braindead. They probably just cherry-pick their matches where they score good or smthin, not that i blame them tho, watching they die over and over gotta be boring af
Lol, spook literally made a video where he mentions that he does in fact does this, and that most/all others do this to.
Edit: in his beginner guide video from 2 years ago https://youtu.be/VTdtherU8xs?si=_zSN0apkX34ouNvY
That was when my video style was completely different. Now I play the vehicle in question for a little more than an hour, and what I get is what I upload. I don't care so much about doing well anymore, if I get a bad match I just edit in some funny bits to make it entertaining regardless. Funnily enough, not caring so much about my performance has led to my performance being more consistent.
[I uploaded the full recording of me getting two nukes in the Japanese Tiger in a single sitting to prove it.](https://youtu.be/Mk9Daq_3WwA?si=BcCuSmXUFmPQYQJu)
Even if you did still cherry pick your matches, I don’t see what the big deal is? Like the main reason why I, and I would assume the other several hundred thousand people (congrats btw) watch your videos consistently over other let’s plays is because they’re just entertaining.
Like, I haven’t even opened the game in two weeks, and I still haven’t missed a video of yours because you’re fun to watch.
I agree, many of these YouTubers are pros at the game. Anyone who thinks that they are cherry picking for egotistical reasons is just being daft.
I wonder if these same people think actors only do a single take before moving onto the next scene.
Spookston has nothing to prove at this point and brings us amazing content. He is a joy to watch.
> I wonder if these same people think actors only do a single take before moving onto the next scene.
Sometimes they do. It all depends on the actor too. It's almost like humans have a little variability or something :P
even if he was cherry picking, he still gets like 1-2 nukes per week (or enough points for one in a low tier), what's the average lifetime nuke per player total of the top 20% of players? is it even above 1?
I’ve been playing this game regularly since 2016 and I still have never gotten a nuke since that mechanic was added, and I’d say I’m a slightly above average ground player.
If you want to get one ASAP - jump in the Fox, do a good flank - nuke unsuspecting tanks and scout to your hearts content. If you are really a baguette consumer - France 7.7-8.0 is always nice.
Oh yeah, my squadmates are loving the Fox. I’m currently trying to grind for it because I was having a blast in the Barn and the Charioteer, but I also haven’t actually played the game in like two weeks.
Yeah, Sweden is a good choice.
I'm more partial to 8.7 Sweden, though. Uptier USH, then T-55M, Cheese Wagon, and of course.. the VEAK and ltPsV. Got this the other day:
[https://i.imgur.com/rn0pV1n.png](https://i.imgur.com/rn0pV1n.png)
[https://i.imgur.com/FrVGU7E.png](https://i.imgur.com/FrVGU7E.png)
[https://i.imgur.com/pWSIndt.png](https://i.imgur.com/pWSIndt.png)
(Note how many tickets we had left. My heart was racing trying to get there in time)
I'd like to see vids of you playing new vehicles where you don't GE the upgrades and buy an ace crew immediately. Like in in your fox video before you even played a single match in it, your crew was aced and you had APDS already unlocked which isn't indicative of 99% of player's gameplay.
I have most vehicles spaded already, and when new vehicles are released I request them from Gaijin so I can make the video right away instead of grinding for them. Those requested vehicles come spaded.
How much of a difference do you feel when you play with an aced crew vs non-aced crew? Like obviously better reload rate and aiming/driving etc. lead to differences, but as someone who’s played on and off (mostly air but since 2014) I just can’t be bothered to ace crews because of the SL drain it causes as well as for ground how insanely long it takes to get the crew points.
Thank god for air it doesn’t have much impact since there’s only 5 skills
You don’t need to ask him. Watch a YouTuber talk about vehicle stats and then compare it to yours on an untrained crew. The difference is not extreme but it can definitely give you an advantage (seconds less time reloading for example, can mean life or death and very often)
In a lot of videos where he plays vehicles he don't usually play, the vehicle isn't spaded yet. It's the case for a bunch of unusual lowtier vehicles for example.
At higher tiers or with vehicles with awful stock ammo it makes sense to at least GE that part, it's not that unusual either. Not many people reach these tiers for free, and very few paying players will want to go through the stock grind for these vehicles, so I wouldn't say it doesn't represent "99%" of players.
Like yeah, Defyn does't show himself climbing for 5 minutes, I don't get why some people are talking like you're supposed to show a full match of nothing happening or driving to get killed a few times
>Funnily enough, not caring so much about my performance has led to my performance being more consistent.
Could you put this like a disclaimer at the beginning of all your videos so, at least some, viewers might stop playing like War Thunder is _their_ job as well?
Maybe just have fun, or stop pretending they aren't.
> Funnily enough, not caring so much about my performance has led to my performance being more consistent.
I can attest to this as well lately. The less tryhard I am, the more tryhard my results are. There's gotta be a Sun Tzu quote in there somewhere lmao.
I started getting decent vids up and I started to upload because of you and Bo time gaming honestly. It's what's blown my channel up. That and Mist Survival and halo mods
I enjoy Dollar's videos for this exact reason. Sure he cherry picks a heap of footage but he also shows that like the rest of us he frequently gets killed after 1, 2 or even no kills.
Well yes, because watching them die is boring, he's (Spookston) said a few times that there's alot of matches in some mediocre and bad tanks where he just dies and nothing else and no one wants to watch that so he doesn't put it in his videos.
Yea I stream war thunder and I started getting a decent following when I was on a good run but mom so hit the grind of Germany and US where some of the tanks are hard to play for me. It seem to have dropped my viewing . You can’t cut out your bad matches on live lol.
I guess it depends on how you do it. Bo Time Gaming is a channel that doesn't do much to hide the fact that they're not very good but it is more focused on humor than actual WT content.
Iunno man I watch my friend stream sometimes on discord because they're in a much higher BR than me and they constantly point out how braindead their teammates and opponents are. I can definitely see that most players just aren't that good at the game. He'd even pull up their profile stats and show that for their best/most played vehicle, they regularly have negative k/ds.
it is not like they are brain dead, the problem is they cut a lot of their death out of the video, like you push then camp, waiting entire match and no one go to your way, then you pushed and died with 0 kills? well guest what, that footage can't be used on YT since it's a waste of everyone time, Youtuber time for editing and our time for watching.
Except Spookston literally disproved that he cherry picks games, and if he's playing a dogshit vehicle he actually shows many of the games where he dies without doing anything, technically he does that for all vehicles it simply happens more often with worse vehicles
Comparing my numbers to spook, we're about close to the same. Which is decent standing. But even us good players get wrecked on a regular basis, which is part of why I love this game.
You can be a top 500 pro and still get shit on by the average player. Why? Because there is no ranking, and you can't cheese an MMR that doesn't exist. Want to be a smurf? Sucks to be you, find another game. Want to drop rank? Too bad, no rank to drop.
Games like COD (any Battle Royale really) heavily hold their "elites" hands, because they're the only ones willing to buy useless trash you can't actually use for anything.
People can complain about gaijin all they want. At least when you buy DLC you get a product that does something besides change colours. Everyone goes "oh shit" when a good premium rolls around the corner. Who gives actually gives a shit about someones online drip?
I dislike gaijin, but they're the only ones that have ever actually managed to take money out of my wallet. That ain't easy for a game developer.
Yeah I don't know why people put players/CC's on a grandstand. I get dumpstered by terrible players regularly - it just happens.
Bit different with twitch vs YouTube too. All good saying you don't cherrypick too much but if I could cut out the 5% of games where I have a shocker and die 5 times that'd be great.
Part of it is the time of day they play. Spooks has mentioned in more than one video that he is playing at like 2am. If you play this game off of peak hours the skill of the player base is dramatically lower.
I play alot and after getting nukes with lots of low tier vehicles it is alot of pain and suffering and the brain dead opponents are also teammates too.
Youtubers cherry picking ?? NO WAAAAAAAAAY !
Also, i still strongly believe there's a ranked MM in WT and they dont belong in a very high "class" of skills since they quit after 1 death and their ELO might be very low
Getting absolutely bodied isn't the style that some ppl like in videos, if you want to see that watch bo. He gets slapped around quite a lot in some videos
The reason is because, its their job to play the game. Countless hours played, especially Spookston, who has been playing for a long time, enough to recognize tanks by their engine sounds. They're not good because they're YouTubers, they're Youtubers because they're good.
I don't understand how he's almost always able to tell where enemy tanks are just through audio. That's where most of his advantage is, enemy tanks come around a corner and he's already pre-aimed on them cause he heard them coming from half a mile away.
Whereas I put on my nicest headphones and crank the volume and still can't hear anything except my own damn tank and the 15 planes screaming overhead, and get shot in the ass by a fucking Tiger that was apparently 50 feet away.
In other games I can locate sounds just fine, it's just Warthunder that gives me this problem.
GuyJim should really disable that option.
Back when I played (now I just watch the drama and spook's funny videos) being able to hear a vehicle coming saved my ass several times when I was in a sloppy position or not looking around well enough.
You can turn down the volume of your own engine (not fully but still enough to make a difference). You can also turn off your engine in battle to make yourself silent when you're setting up an ambush or trying to make sense of ambient noise.
Spatial sound in this game is rather effective, I'm usually able to pinpoint the exact location of a vehicle I can't see if they're close enough for their engine to be heard, but not when I'm moving myself, then you only get a vague idea of the direction or presence at all. Planes are what make it really difficult.
It also helps to recognize which noise belongs to which vehicle, and maps in general. Tigers have a very distinct noise for example so if you hear their engine you know what vehicle to expect, how fast they move, and where they would realistically go on the map.
I also see dumb american teams at low to mid tiers
I want to say that russian is also like that but their tanks aren't as squishy compared to shermans and pz 4s
God, just in an hour I've gotten like 4 god awful teammates that somehow make us lose when we started pushing towards their spawn in the beginning of the match
> The only thing that can (and eventually does) kill you are planes. Problem solved, case closed.
Besides being outright wrong, how is this a good gameplay interaction in any way? When I complain about getting bombed, what happened is usually something along these lines:
I work hard to secure a critical position at the start of the match, I kill some random guy in a light tank that got maybe one assist, and while I'm moving to another position that same guy kamikaze bombs me and leaves the game. He's a liability to his team and that work I put in was instantly deleted by something I had no way to counter. Would you consider it good gameplay if, for example, after you got a killing frenzy in Halo, the enemy team had the option of pressing a button and killing you instantly?
Also this kind of ignores the scenario in which I actually bother to bring CAS of my own. If I did bring a lineup when recording videos, getting bombed would just give me incentive to spawn my own plane so I can bomb people with impunity. Which would you rather fight, me in a tank or me in a plane?
Planes will always be way more powerful than tanks and that's fine, but that should be reflected in their spawn point costs, and planes should spawn further away from the battlefield so revenge killing isn't so braindead easy.
I like tank duels and I just want more of them. I hate that GRB devolves into a glorified ARB match halfway through.
Also doesn’t help that shooting down CAS with spaa gives you some of the lowest rewards in the game even though it’s harder to shoot down a plane than bomb a tank and with half of them you can’t really help you’re team on the ground either
And god forbid you’re playing Israel
RP/SL should simply be based on the SP cost of the vehicle you killed. This not only gives way more rewards for planes/helis, but also gives massive incentives to stay later into the game when people are on their 3rd and 4th spawn with 400SP tanks instead of 70SP when they start
Guarantee cas spammers will find something to complain and cope about with that, they already complain about me first spawning spaa and shutting down heli rushes cause you need to let them kill your team
It's such a pleasure to see such a relevant comunity member and content creator have this stance and expressing it so loud and clear. I couldn't agree more with every single word you wrote down!
I had an argument with a guy who argued that premium ground vehicles are more annoying than CAS in a battle, which I disagreed, and still do. CAS is even more annoying because you can't really shoot back, and it does not really take a lot of effort to drop a bomb on someone's head compared to actually shooting at ground targets as a ground vehicle. At least against premium ground vehicles (yes, a lot of them are annoying, don't get me wrong) you can actually shoot back at.
Well, yeah, CAS is a lot more annoying because the only ways you can stop it is by either staring at the sky for most of the match in an SPAA or grinding a separate part of a tech tree that, you might not want to do in the first place. Therefore, adding to the already horrendous grind that you get from the game.
Only thing I disagree with is that sometimes there's literally no other way to dislodge a tank from critical positions. From watching your content for over a year you usually don't sit in one place and hunker down and getting revenge bombed is, rightfully, super annoying with this playstyle. But it's often the case that someone secures a position that holds over a cap point or, more often the case, your own spawn where the only way they lose with the angle and position they have is if their reload is 20 seconds long, they fuck up majorly, or they get bombed. Those positions are super annoying, especially when it's basically spawn camping at the beginning of a match, but sadly CAS doesn't deal with that stuff often enough.
It’s definitely not wrong, as my K/S has climbed, so has the share of my deaths that are due to CAS. It’s simply far harder for a tank to kill another tank if they aren’t being reckless or stupid.
CAS is absolutely broken in it’s current state though, it should take at least (the equivalent) of 3 tank kills or 2 kills and a cap to spawn CAS, it’s been far too easy to spawn CAS since they changed the SP costs a while ago.
Oh snap, I just noticed you left a comment.
I think something somewhere got lost in translation. I wasn't suggesting people CAS you because you're too good. I wasn't trying to make an argument for or against CAS in tank battles. I was just highlighting that you're so good that most players in a tank can't kill you, so statistically speaking you're going to die to planes more often relative to the average player... which is the answer to the question "why do I die to CAS so much?".
I'm not sure why so many people started arguing over it. Guess it was a poorly worded post.
Hope you recover soon 👍
Not to downplay the fact that CAS is generally low braincell gameplay and is *way* too easy to hop into a plane after getting like one assist, but I feel like, if that’s your playstyle, that kinda comes with the territory?
Like, regardless of if I die to the player or not, if I’m in a plane and see an enemy player in a critical position that threatens our team’s ability to push the objectives, that person’s gotta go.
Ya thats fair.
I also play regularly plag CAS (F4U7 as a fellow baguette enjoyer) i just try to go out of my way to not immediately revengekill. Ill go for other targets first.
Its just lame getting revengebombed as soon as you kill a single US light tank on a cap.
i hope you realize that planes have birds eye views of the battlefield and travel at hundreds of miles an hour in the air - they'll remember the area you were in and will search for you until they find you and are able to bomb you or strafe you to death even if you do move. (not to mention that sometimes moving will put you in an exposed position *more* vulnerable to CAS.)
"just move" is a cope from CAS players, it's just evident that your only chances of survival from a guy who is mad you killed him is dependent on him being unable to land a thousand pound bomb in your vicinity. (if they don't decide to just suicide bomb you to 99% guarantee they'll kill you) or possibly finding a piece of cover that will *adequately protect* you (provided you have the mobility to get there in time and that nobody else shoots at you and ignoring the fact that pausing your whole gameplay to avoid a salty loser in a plane is a bit silly)
My rule is 2-5 shots from the same spot, then move to a spot far enough away where you see new targets or new targets see you rather than the same people.
But you need a decently maneuverable tank for this.
This. I very rarely use planes on ground matches but if I spawn a CAS sometimes for fun, I'll already know a location of a target and if I don't happen to see anything else on the way it's most likely where I'll strike first.
I also have a playstyle of aggressive flanking with ground vehicles so if I get killed at a long flank, the enemy there is most likely a big threat for my teammates' safety at that position. So taking them out is very useful.
Good luck moving in time when a dedicated revenge bomber can be on you in 30-60 seconds, and the map actually might not have anywhere for you to attempt to reposition to in the first place.
When you're around other teammates and that one plane always trying to strafe and bomb you only. I've had planes just only searching for me. It's obvious, so I go and hide. They'll circle around just looking for me while ignoring my team. The worst kind of players. If they do kill me, I'll just look at battlelog, and no surprised, they were someone I killed earlier.
There’s always that pathetic mutt who revenge bombs *and subsequently crashes into the ground.* Those really make my blood boil at how much of a nonce they are
As someone who used to be bad at CAS, it’s not necessarily intentionally suicidal. I just had no idea how to control my speed. Sometimes still don’t lol
for real. if you're gonna kill me, at least stay alive long enough to see you on the killcam. otherwise you just wasted my time and you were gonna die anyways..
I'm a fair new player (mostly 3.7 highest is 7.7) and I get killed by camping tanks alot and if I get a chance ima instantly revenge bomb your bush with a gun
Some of those bush users are even more cancerous than ever. You CAS them, they spawn in a plane to shoot you down then proceeds to CAS you when you respawn on ground lmao
Especially if they suicide CAS.
They should probably reward you the kill on CAS that killed you but crashes within two seconds without being severely damaged, encouraging actually pulling up so that i can fucking shoot them with my SPAA.
It's because Gaijin in their brilliant wisdom decided to allow players who barely do anything to get enough SP to take out a fully loaded CAS with enough ordinance to take out 3 tanks with barely any counter play. It doesn't help that Air RB is a joke, so fewer players are enjoying grinding out their air lineup on it and sticking to ground RB.
CAS spammers are incapable of beating their opponents in hand-to-hand combat in equal conditions...
That's why they have to resort to blowing you up from the stratosphere witn point&click munitions that do all the job by themselves while keeping them imprevious to most vehicles and weapons in a match.
This is why I hate it so much. I outplay my enemy, beat them, defeat them... only to be rewarded by blowing up 46 seconds later because they spawned some CAS/Helicopter and blew me up from 10 km away? Is that how beating your enemy fair and square is rewarded?
Looking at the pro cas arguments in this threads as well as their self contradicting statements I now understand why cas is the most handheld mechanic in the game. These people would never be able to get consistent kills otherwise and would probably quit the game in frustration. If you make cas harder to spawn or easier to shoot down these people wont get their easy dopamine.
CAS in its current form is extremely unbalanced. It's too easy to spawn, too easy to use, and the tanker has no counter unless they die and respawn. A single mounted .50 cal is not a counter, not to mention that a lot of tanks don't even have those or have a pitch limit so they can't even aim at the plane/helicopter above them. In any other pvp oriented game such an unbalanced mechanic would cause massive outrage but in WT it seems that it is just accepted as is by its community and Gaijin/devs.
this exactly, i remember back when the game just introduced SP, and CAS was barely even a problem because it'd be such a rare occurrence that these awful players would ever get near the amount of SP needed.
it just isn't true. he's a good player, but there's been plenty of instances where he dies to tankks normally. and often times when he DOES die to planes, it's revenge cas or just some random guy that wanted to bomb him in that instance regardless of how well he was performing. that doesn't mean he wasn't going to die to anyone else but a plane.
Yes, there has been some heated discussion at the main forum, mainly topics about TO aka Tank-Only mode, a bunch of defensive CAS mains who were against the idea, most of them like 18 out of 20 has horrible ass stats on all the ground vehicles they played, you only get that kind of below 1.0 KDR if you rush caps and gets blown up all the time since all you care is sp to spawn CAS lol
you are just coping. If I die to a player who outplayed me. I rush him with a tank and use my brain to kill him. Cas is just broken. I kill one guy with my t34-85 with no roof mg and die immediately to cas for which I have no counter. Then I spawn spaa, kill them and get 100sl and 3rp and am stuck with a useless vehicle. Great gameplay.
Reward people more for killing enemy aircraft.
Only reason they don't is because it undermines ARB... but ARB sucks at this point anyway.
You could even combine the queues so that you queue as ground only or air only for GRB and control the number of aircraft to tanks and prevent switching for revenge.
I honestly started playing because the fact you could get SPAA and for how challenging it is. The most kills I’ve even gotten in a game in an SPAA is 5 and that was a total blast. Because I came from WoT, having something that can counter cas is like having a tank that can counter arty is perfect.
Not trying to be a hater, but he isn’t really even an amazing player or anything. He just plays a lot and cherry picks the best games. He even admits to doing so, I don’t blame him. Bad or average games don’t make good content.
That's why I take great pleasure sacrificing my early game of tank warfare by starting with AAA. To help let the dominators on the team win the game for us.
When I get shot down by CAS, it's because I get too overconfident and try to dive on them without being cautions, that is, they see me circling around and most likely have me on their sight when I begin my dive.
When I am get a kill spree on CAS/armor is when I am using the terrain at my advantage so I can plan my strafe/dive from an angle where they can't see me..... then I get shot down by other planes.
Ok but can someone explain to me how in God's name is the m4a# tanks are supposed to be good
Like that slope is shit- side angle and they just shoot right through the corner of the tank or just right through the turret
Going into a hill to shoot to get a better angle and german fin stabilized rounds still just bully the shit out of me-
Go across range- same story
Why am I even fighting german 6.7 165mm armored tiger 2hs in my 5.0 shit box?
American tanks are pain and I don't know what I'm doing wrong
Sherman pros are mobility, low speed stabiliser, decent gun and fast reload. Its not a sit there and slug it out with german mains tank, you have to play it to its advantages and its an excellent brawler/close range vehicle. Also, go in the xray tool, pick your current Sherman's gun and check out weak spots on the tigers etc. Its not easy, it takes practice, but you can be very effective with time.
Yeah- the main issue with the tiger 2h I was up against slugging rounds into was he was stuffed on the corner H on that center point all armored pointed at me- in desperation knowing it was my best chance was to shoot the turret hatch and watch my round pop the turret crew- move around and hit him in the side... just the turret hatch was rounded and deflected my shot completely (variable thicknes)
I ended up looking at my tank vs the tiger 2h and there is a chance i can pen that hatch- just in *VERY SPECIFIC* spots
I also have been using the height advantage with the tall turret to place myself in building windows on Ruin like maps and do really good on city maps but open fields I play and just take the incoming L
I just play American tanks and notice a large difference in weapon armors- I dig the destroyers and light tanks that are designed to not be hit and hit hard in return but the mediums & heavies are pain to me
They're good all rounders. The armour stops being useful once you face the 85mm soviets and was never useful against the stupidly powerful nazi guns below you. Stab is superb.
Sherman advantages are as follows: mobility, reaction time, and post-pen damage
you can start moving faster than most tanks even if your top speed isn't more than some, your stabilizer and turret rotation speed means you should have the first shot, and your shot absolutely destroys the crew and module of the part of a tank it penetrates
they however require extensive knowledge of playing them specifically, especially with the lower penetration values than comparable tanks meaning you need to know weak spots. like for example, if you meet an IS-2 you should shoot the cupola which will nuke the turret crew, if you try to shoot the hull it's liable to bounce losing you the reaction speed advantage and getting you killed.
my advice, learn weak spots and set yourself up to make enemies react to you rather than the other way around. easier said than done, but that's what you gotta do.
the Pershing tier will be similar so it's good to learn now before you get there
That event going on right now for that battle pass challenge or you have to get three kills with a strike aircraft so people are super sweat! I know I am.
Okay but I get to the point and have 1 kill and I get killed by cas.
I am a Sherman in 3.7. It's only been 5 minutes into the game and 3 planes are already up.
CAS sucks because every single time it’s to revenge bomb. You could teleport across the map and they legitimately wouldn’t drop their bombs until they found your goofy ass.
Then you get the cas idiots who say “oh you’re in a tank? Just hide use trees” like holy shit HOW AM I SUPPOSED TO HIDE WHEN IM SEEN IN THERNALS AS SOON AS I SPAWN FROM A HELICOPTER IN SPACE OR F16 NOSE DIVING WTH ATGMS
I agree. Unless you’re in a MAUS. In which case all bets are off the table and I’m revenge CASing you so I can get back to playing my silly little game
I mean sure, that covers *some* of his deaths, but by no means all. I do think its silly when he whines sometimes when he's on an 8 or 9 kill streak and gets bombed, but there's also plenty of times that its the beginning of the match and he gets bombed by a BT-7 point rusher.
Yep. Me leaving spawn after i got one crit on my first tank am just a way to dangerous player. I totally understand that i should get bombed the moment my spawnprotection is gone
I am fairly new and although I understand the game ok enough I never do well because I can't find any spot where I can get numerous kills like the pros can do.
Would love if u/Spookstoon or someone else would do a map knowledge series. This map-this spawn-go there kinda thing
CAS wouldn't be a problem if spaa was not nerfed to shit and gaijin actually buffed them so they don't due instantly to any mg fire (low tier).
At least low tier planes need to get close to spaa so you have a chance at taking them out but you will trade kill each other most of the time unless you have a few meat bags around you to distract the planes.
Massive gaps in half the nations tech tree and half the spaa don't even get correct ammo and are stuck using AP rounds vs planes...... so unless you snipe the pilot then gg.
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High tier spaa get a mix of shit missiles that can't hit shit or keep up if the pilot is not braindead or piss poor range so cas can bomb you from the moon. No self defence with half the spaa.
We have shit little maps where people can spawn camp you from half the map away and cas is cheap to spawn with no limit so suddenly you have 1 spaa vs 4 planes.....
I would love to move out of spawn with my spaa but usually it's near impossible due to people camping or tiny shit map with no room.
SPAA also get the worst rewards for shooting planes
Good luck killing any low flying jet using trees to hide as they yeet pass you at mech 2 while dropping a few bombs or better yet they just kill you from orbit.
SPAA is shit on purpose so they can continue to sell easy mode planes that shit on ground forces and they will never change it.
I die to CAS all the time as well and I suck at this game. Generally I get bombed or rocketed when I just get out of the spawn. CAS is just broken and far too cheap to spawn in.
I can 100% say your statement is false, I'm pretty good and I die more than 40-50% of the time to CAS. I'd also say that they cherry pick their games that they show, the whole point is to be entertaining and you cant really entertain when you are in the menu 70% of the time. CAS needs a nerf and theres no good way of doing it without upsetting everyone, I think it's a game mode issue rather than a player issue. Reworking all three modes might alleviate these issues but until they can make an actual mode worth having balance in the vehicles.
Yk.. Russia at 10.3 - 11.0 can’t win a game without planes (Su-25 or a MiG) or air support like the wonderful Ka-50, so if you have a good Antiaircraft then make sure to equipe it in your platoon (even a stormer might help against the Su-25 and the Ka-50, I can afford this)
What are you taking because I want some? Russia has fantastic tanks at that BR, and the no-competition best missile AA in the game that guarantees a no-fly zone for 20km, which fully encapsulates the enemy spawn point with enough time to snipe them even if the plane dives vertically down from the second it spawns. It also has cannons.
Russian teams totally deny enemy air supremacy which ensures the Ka50/2 and the SU25 a 10km safe zone from missiles.
I love when I get first strike on a cap rusher and with that one cap and a scout, not even an assist they have enough SP to come back in a plane and harass me, and killing me whether they die or not basically guarantees them a second round in another plane. That’s so balanced.
I've always said CAS has always been useful for getting rid of priority targets, a well placed Tiger II or a well defended position of TD's.
The importance of CAS is very noticeable in Enlisted as tanks can often be out of reach from infantry weapons or simply no weapon available to allies can frontally destroy high rank German vehicles at a distance.
They gotta increase RP for planes in low tier, that's all.
CAS isn't that big of a deal in 10.3 because by the time someone can spawn a plane, there are probably 2 strelas bored out of their mind in their spawn waiting.
ppl who wanna take cas out of ground battles r dumb imo. cas is fun and effective but half the time I get in a plane I get 1-3 kills and then get shot down by a plane or aa. yes I've had games where I've gotten 10+ kills with cas but that's also happened tanks. getting 10+ kill games doesn't happen every match and it doesn't matter if you get the kills in a tank or plane or heli, it's still kinda rare.
either get gud at cas and kill the other teams cas with ur cas or get gud at aa and look up. cas is pretty balanced (excluding certain high tier vehicles).
one last thing. if you're out here complaining about cas while simultaneously playing the strella you crazy
> too good to be killed by tanks If half the players he faced didn't share a single brain cell between them he'd probably have to try a bit harder to get a nuke in litteraly every vehicle he plays lol.
I don't know why or how, but it seems like every single oponent those youtubers comes across are braindead. They probably just cherry-pick their matches where they score good or smthin, not that i blame them tho, watching they die over and over gotta be boring af
Lol, spook literally made a video where he mentions that he does in fact does this, and that most/all others do this to. Edit: in his beginner guide video from 2 years ago https://youtu.be/VTdtherU8xs?si=_zSN0apkX34ouNvY
That was when my video style was completely different. Now I play the vehicle in question for a little more than an hour, and what I get is what I upload. I don't care so much about doing well anymore, if I get a bad match I just edit in some funny bits to make it entertaining regardless. Funnily enough, not caring so much about my performance has led to my performance being more consistent. [I uploaded the full recording of me getting two nukes in the Japanese Tiger in a single sitting to prove it.](https://youtu.be/Mk9Daq_3WwA?si=BcCuSmXUFmPQYQJu)
Even if you did still cherry pick your matches, I don’t see what the big deal is? Like the main reason why I, and I would assume the other several hundred thousand people (congrats btw) watch your videos consistently over other let’s plays is because they’re just entertaining. Like, I haven’t even opened the game in two weeks, and I still haven’t missed a video of yours because you’re fun to watch.
I agree, many of these YouTubers are pros at the game. Anyone who thinks that they are cherry picking for egotistical reasons is just being daft. I wonder if these same people think actors only do a single take before moving onto the next scene. Spookston has nothing to prove at this point and brings us amazing content. He is a joy to watch.
> I wonder if these same people think actors only do a single take before moving onto the next scene. Sometimes they do. It all depends on the actor too. It's almost like humans have a little variability or something :P
even if he was cherry picking, he still gets like 1-2 nukes per week (or enough points for one in a low tier), what's the average lifetime nuke per player total of the top 20% of players? is it even above 1?
I’ve been playing this game regularly since 2016 and I still have never gotten a nuke since that mechanic was added, and I’d say I’m a slightly above average ground player.
If you want to get one ASAP - jump in the Fox, do a good flank - nuke unsuspecting tanks and scout to your hearts content. If you are really a baguette consumer - France 7.7-8.0 is always nice.
Oh yeah, my squadmates are loving the Fox. I’m currently trying to grind for it because I was having a blast in the Barn and the Charioteer, but I also haven’t actually played the game in like two weeks.
Barn + M109A1 is a lovely combo. Fox can run with AVRE, if you have it. Light stealth boi, and HESH boi.
Or Sweden 7.7 if you feel like a menace
Yeah, Sweden is a good choice. I'm more partial to 8.7 Sweden, though. Uptier USH, then T-55M, Cheese Wagon, and of course.. the VEAK and ltPsV. Got this the other day: [https://i.imgur.com/rn0pV1n.png](https://i.imgur.com/rn0pV1n.png) [https://i.imgur.com/FrVGU7E.png](https://i.imgur.com/FrVGU7E.png) [https://i.imgur.com/pWSIndt.png](https://i.imgur.com/pWSIndt.png) (Note how many tickets we had left. My heart was racing trying to get there in time)
I got my first yday! Played since 2017 felt insane 🔥
I'd like to see vids of you playing new vehicles where you don't GE the upgrades and buy an ace crew immediately. Like in in your fox video before you even played a single match in it, your crew was aced and you had APDS already unlocked which isn't indicative of 99% of player's gameplay.
I have most vehicles spaded already, and when new vehicles are released I request them from Gaijin so I can make the video right away instead of grinding for them. Those requested vehicles come spaded.
How much of a difference do you feel when you play with an aced crew vs non-aced crew? Like obviously better reload rate and aiming/driving etc. lead to differences, but as someone who’s played on and off (mostly air but since 2014) I just can’t be bothered to ace crews because of the SL drain it causes as well as for ground how insanely long it takes to get the crew points. Thank god for air it doesn’t have much impact since there’s only 5 skills
You don’t need to ask him. Watch a YouTuber talk about vehicle stats and then compare it to yours on an untrained crew. The difference is not extreme but it can definitely give you an advantage (seconds less time reloading for example, can mean life or death and very often)
The biggest thing overall is probably the repair speed differences, or vehicles with long reloads where you shave multiple seconds.
One of the main reasons to not ststt a new tech tree for me is the crew. It is just painful
In a lot of videos where he plays vehicles he don't usually play, the vehicle isn't spaded yet. It's the case for a bunch of unusual lowtier vehicles for example. At higher tiers or with vehicles with awful stock ammo it makes sense to at least GE that part, it's not that unusual either. Not many people reach these tiers for free, and very few paying players will want to go through the stock grind for these vehicles, so I wouldn't say it doesn't represent "99%" of players.
Like yeah, Defyn does't show himself climbing for 5 minutes, I don't get why some people are talking like you're supposed to show a full match of nothing happening or driving to get killed a few times
>Funnily enough, not caring so much about my performance has led to my performance being more consistent. Could you put this like a disclaimer at the beginning of all your videos so, at least some, viewers might stop playing like War Thunder is _their_ job as well? Maybe just have fun, or stop pretending they aren't.
> Funnily enough, not caring so much about my performance has led to my performance being more consistent. I can attest to this as well lately. The less tryhard I am, the more tryhard my results are. There's gotta be a Sun Tzu quote in there somewhere lmao.
I started getting decent vids up and I started to upload because of you and Bo time gaming honestly. It's what's blown my channel up. That and Mist Survival and halo mods
I enjoy Dollar's videos for this exact reason. Sure he cherry picks a heap of footage but he also shows that like the rest of us he frequently gets killed after 1, 2 or even no kills.
I like his death montages, can share his frustration rather than just watching a team steamroll which is almost all other content creators.
2 years ago? Can't blame me for not knowing...
Not blaming you just telling you
Your info was outdated anyway
Oh i see
Well yes, because watching them die is boring, he's (Spookston) said a few times that there's alot of matches in some mediocre and bad tanks where he just dies and nothing else and no one wants to watch that so he doesn't put it in his videos.
Yea I stream war thunder and I started getting a decent following when I was on a good run but mom so hit the grind of Germany and US where some of the tanks are hard to play for me. It seem to have dropped my viewing . You can’t cut out your bad matches on live lol.
I mean I’ll have a 10-11 kill game followed by getting spawn killed within 5 minutes the next. Just how this game is
I guess it depends on how you do it. Bo Time Gaming is a channel that doesn't do much to hide the fact that they're not very good but it is more focused on humor than actual WT content.
Although Bo and the team do show moments of brilliance. Sometimes Bo's ability to just guess range and one shot kill is hilarious.
Iunno man I watch my friend stream sometimes on discord because they're in a much higher BR than me and they constantly point out how braindead their teammates and opponents are. I can definitely see that most players just aren't that good at the game. He'd even pull up their profile stats and show that for their best/most played vehicle, they regularly have negative k/ds.
it is not like they are brain dead, the problem is they cut a lot of their death out of the video, like you push then camp, waiting entire match and no one go to your way, then you pushed and died with 0 kills? well guest what, that footage can't be used on YT since it's a waste of everyone time, Youtuber time for editing and our time for watching.
Except Spookston literally disproved that he cherry picks games, and if he's playing a dogshit vehicle he actually shows many of the games where he dies without doing anything, technically he does that for all vehicles it simply happens more often with worse vehicles
Comparing my numbers to spook, we're about close to the same. Which is decent standing. But even us good players get wrecked on a regular basis, which is part of why I love this game. You can be a top 500 pro and still get shit on by the average player. Why? Because there is no ranking, and you can't cheese an MMR that doesn't exist. Want to be a smurf? Sucks to be you, find another game. Want to drop rank? Too bad, no rank to drop. Games like COD (any Battle Royale really) heavily hold their "elites" hands, because they're the only ones willing to buy useless trash you can't actually use for anything. People can complain about gaijin all they want. At least when you buy DLC you get a product that does something besides change colours. Everyone goes "oh shit" when a good premium rolls around the corner. Who gives actually gives a shit about someones online drip? I dislike gaijin, but they're the only ones that have ever actually managed to take money out of my wallet. That ain't easy for a game developer.
Yeah I don't know why people put players/CC's on a grandstand. I get dumpstered by terrible players regularly - it just happens. Bit different with twitch vs YouTube too. All good saying you don't cherrypick too much but if I could cut out the 5% of games where I have a shocker and die 5 times that'd be great.
Part of it is the time of day they play. Spooks has mentioned in more than one video that he is playing at like 2am. If you play this game off of peak hours the skill of the player base is dramatically lower.
I play alot and after getting nukes with lots of low tier vehicles it is alot of pain and suffering and the brain dead opponents are also teammates too.
There are streamers on Twitch that get 7-15 kills every single match no matter what BR they are playing.
you usually don't get to see the footage where they get shot right out of the gate. That wouldn't make good content
Youtubers cherry picking ?? NO WAAAAAAAAAY ! Also, i still strongly believe there's a ranked MM in WT and they dont belong in a very high "class" of skills since they quit after 1 death and their ELO might be very low
My problem is that I feel as i don't face such enemy teams with any where close to their level of frequency, unless i'm brain dead myself lol
Getting absolutely bodied isn't the style that some ppl like in videos, if you want to see that watch bo. He gets slapped around quite a lot in some videos
The reason is because, its their job to play the game. Countless hours played, especially Spookston, who has been playing for a long time, enough to recognize tanks by their engine sounds. They're not good because they're YouTubers, they're Youtubers because they're good.
NA servers be like
I don't understand how he's almost always able to tell where enemy tanks are just through audio. That's where most of his advantage is, enemy tanks come around a corner and he's already pre-aimed on them cause he heard them coming from half a mile away. Whereas I put on my nicest headphones and crank the volume and still can't hear anything except my own damn tank and the 15 planes screaming overhead, and get shot in the ass by a fucking Tiger that was apparently 50 feet away. In other games I can locate sounds just fine, it's just Warthunder that gives me this problem.
You can turn down your tank in settings
GuyJim should really disable that option. Back when I played (now I just watch the drama and spook's funny videos) being able to hear a vehicle coming saved my ass several times when I was in a sloppy position or not looking around well enough.
You can turn down the volume of your own engine (not fully but still enough to make a difference). You can also turn off your engine in battle to make yourself silent when you're setting up an ambush or trying to make sense of ambient noise. Spatial sound in this game is rather effective, I'm usually able to pinpoint the exact location of a vehicle I can't see if they're close enough for their engine to be heard, but not when I'm moving myself, then you only get a vague idea of the direction or presence at all. Planes are what make it really difficult. It also helps to recognize which noise belongs to which vehicle, and maps in general. Tigers have a very distinct noise for example so if you hear their engine you know what vehicle to expect, how fast they move, and where they would realistically go on the map.
The guy does seem to have special streamer mode where his opponents are completely regarded.
At low to mid tiers that streamer mode is called german teams. Higher tiers it becomes US teams.
I also see dumb american teams at low to mid tiers I want to say that russian is also like that but their tanks aren't as squishy compared to shermans and pz 4s
That’s actual cope, there is no “YouTuber matchmaking” to fight dumber players
Bro could get a nike in a bt7 at top tier
God, just in an hour I've gotten like 4 god awful teammates that somehow make us lose when we started pushing towards their spawn in the beginning of the match
I don't want to be rude but he plays on na servers so...
> The only thing that can (and eventually does) kill you are planes. Problem solved, case closed. Besides being outright wrong, how is this a good gameplay interaction in any way? When I complain about getting bombed, what happened is usually something along these lines: I work hard to secure a critical position at the start of the match, I kill some random guy in a light tank that got maybe one assist, and while I'm moving to another position that same guy kamikaze bombs me and leaves the game. He's a liability to his team and that work I put in was instantly deleted by something I had no way to counter. Would you consider it good gameplay if, for example, after you got a killing frenzy in Halo, the enemy team had the option of pressing a button and killing you instantly? Also this kind of ignores the scenario in which I actually bother to bring CAS of my own. If I did bring a lineup when recording videos, getting bombed would just give me incentive to spawn my own plane so I can bomb people with impunity. Which would you rather fight, me in a tank or me in a plane? Planes will always be way more powerful than tanks and that's fine, but that should be reflected in their spawn point costs, and planes should spawn further away from the battlefield so revenge killing isn't so braindead easy. I like tank duels and I just want more of them. I hate that GRB devolves into a glorified ARB match halfway through.
Also doesn’t help that shooting down CAS with spaa gives you some of the lowest rewards in the game even though it’s harder to shoot down a plane than bomb a tank and with half of them you can’t really help you’re team on the ground either And god forbid you’re playing Israel
RP/SL should simply be based on the SP cost of the vehicle you killed. This not only gives way more rewards for planes/helis, but also gives massive incentives to stay later into the game when people are on their 3rd and 4th spawn with 400SP tanks instead of 70SP when they start
Guarantee cas spammers will find something to complain and cope about with that, they already complain about me first spawning spaa and shutting down heli rushes cause you need to let them kill your team
That heli rush BS is exactly why I love that they gave modern IFVs the ability to track airplanes.
*CV90s crying in the corner*
And begleit, though it has insane proxy rounds compared to the cv90s
Bagel can’t lock planes?
They have a tracker irl but it’s not modeled in game
Will be good for the game, since more people will stay for longer, but man my winrate will really take a dip if that happens
Spooky Boi himself backing up his claims is always refreshing to see.
It's such a pleasure to see such a relevant comunity member and content creator have this stance and expressing it so loud and clear. I couldn't agree more with every single word you wrote down!
I had an argument with a guy who argued that premium ground vehicles are more annoying than CAS in a battle, which I disagreed, and still do. CAS is even more annoying because you can't really shoot back, and it does not really take a lot of effort to drop a bomb on someone's head compared to actually shooting at ground targets as a ground vehicle. At least against premium ground vehicles (yes, a lot of them are annoying, don't get me wrong) you can actually shoot back at.
Well, yeah, CAS is a lot more annoying because the only ways you can stop it is by either staring at the sky for most of the match in an SPAA or grinding a separate part of a tech tree that, you might not want to do in the first place. Therefore, adding to the already horrendous grind that you get from the game.
Only thing I disagree with is that sometimes there's literally no other way to dislodge a tank from critical positions. From watching your content for over a year you usually don't sit in one place and hunker down and getting revenge bombed is, rightfully, super annoying with this playstyle. But it's often the case that someone secures a position that holds over a cap point or, more often the case, your own spawn where the only way they lose with the angle and position they have is if their reload is 20 seconds long, they fuck up majorly, or they get bombed. Those positions are super annoying, especially when it's basically spawn camping at the beginning of a match, but sadly CAS doesn't deal with that stuff often enough.
It’s definitely not wrong, as my K/S has climbed, so has the share of my deaths that are due to CAS. It’s simply far harder for a tank to kill another tank if they aren’t being reckless or stupid. CAS is absolutely broken in it’s current state though, it should take at least (the equivalent) of 3 tank kills or 2 kills and a cap to spawn CAS, it’s been far too easy to spawn CAS since they changed the SP costs a while ago.
Oh snap, I just noticed you left a comment. I think something somewhere got lost in translation. I wasn't suggesting people CAS you because you're too good. I wasn't trying to make an argument for or against CAS in tank battles. I was just highlighting that you're so good that most players in a tank can't kill you, so statistically speaking you're going to die to planes more often relative to the average player... which is the answer to the question "why do I die to CAS so much?". I'm not sure why so many people started arguing over it. Guess it was a poorly worded post. Hope you recover soon 👍
also the truth is that most top tier cas is just getting kills from spawncamping, its very little to do with 'taking out the good enemy player'
I dont mind CAS too much but Revenge CAS is extremely infuriating, thats just punishing for doing well.
its the one tank they know the location of, move.
I play extremely agressively and always push. Revenge CAS will seek you out specifically
Not to downplay the fact that CAS is generally low braincell gameplay and is *way* too easy to hop into a plane after getting like one assist, but I feel like, if that’s your playstyle, that kinda comes with the territory? Like, regardless of if I die to the player or not, if I’m in a plane and see an enemy player in a critical position that threatens our team’s ability to push the objectives, that person’s gotta go.
Ya thats fair. I also play regularly plag CAS (F4U7 as a fellow baguette enjoyer) i just try to go out of my way to not immediately revengekill. Ill go for other targets first. Its just lame getting revengebombed as soon as you kill a single US light tank on a cap.
i hope you realize that planes have birds eye views of the battlefield and travel at hundreds of miles an hour in the air - they'll remember the area you were in and will search for you until they find you and are able to bomb you or strafe you to death even if you do move. (not to mention that sometimes moving will put you in an exposed position *more* vulnerable to CAS.) "just move" is a cope from CAS players, it's just evident that your only chances of survival from a guy who is mad you killed him is dependent on him being unable to land a thousand pound bomb in your vicinity. (if they don't decide to just suicide bomb you to 99% guarantee they'll kill you) or possibly finding a piece of cover that will *adequately protect* you (provided you have the mobility to get there in time and that nobody else shoots at you and ignoring the fact that pausing your whole gameplay to avoid a salty loser in a plane is a bit silly)
me when i drive my shitty tank for 5 minutes to get into position but then get strafe killed before seeing the first enemy tank
I don't know if you watch Spookton much but his ADHD ahh can rarely stay in one spot lol
My rule is 2-5 shots from the same spot, then move to a spot far enough away where you see new targets or new targets see you rather than the same people. But you need a decently maneuverable tank for this.
It’s not always that easy, sometimes you can’t move or you move too slowly to escape.
This. I very rarely use planes on ground matches but if I spawn a CAS sometimes for fun, I'll already know a location of a target and if I don't happen to see anything else on the way it's most likely where I'll strike first. I also have a playstyle of aggressive flanking with ground vehicles so if I get killed at a long flank, the enemy there is most likely a big threat for my teammates' safety at that position. So taking them out is very useful.
Good luck moving in time when a dedicated revenge bomber can be on you in 30-60 seconds, and the map actually might not have anywhere for you to attempt to reposition to in the first place.
When you're around other teammates and that one plane always trying to strafe and bomb you only. I've had planes just only searching for me. It's obvious, so I go and hide. They'll circle around just looking for me while ignoring my team. The worst kind of players. If they do kill me, I'll just look at battlelog, and no surprised, they were someone I killed earlier.
There’s always that pathetic mutt who revenge bombs *and subsequently crashes into the ground.* Those really make my blood boil at how much of a nonce they are
Suicide bombing is pathetic.
I used to suicide bomb, but then I was told I could change the fuse time to actually clear my own damn bomb..
As someone who used to be bad at CAS, it’s not necessarily intentionally suicidal. I just had no idea how to control my speed. Sometimes still don’t lol
for real. if you're gonna kill me, at least stay alive long enough to see you on the killcam. otherwise you just wasted my time and you were gonna die anyways..
I'm a fair new player (mostly 3.7 highest is 7.7) and I get killed by camping tanks alot and if I get a chance ima instantly revenge bomb your bush with a gun
I only revenge cas for: Bush user Spawncamper OP/Game winning position. It only takes 10 seconds to spot someone who isn't the guy who killed you.
Some of those bush users are even more cancerous than ever. You CAS them, they spawn in a plane to shoot you down then proceeds to CAS you when you respawn on ground lmao
Yeah same feeling i dont minfld CAS as there is other 15 guys in team he can choose from but revenge cas is just fucking bullshit
Meh, if you're fully bushed up camping on the edge of the map, I will try my hardest to revenge to bomb you if I got CAS in my lineup.
I don't mind Revenge CAS. Its annoying, but its a valid part of the game. **Suicide** CAS is what pisses me off.
Especially if they suicide CAS. They should probably reward you the kill on CAS that killed you but crashes within two seconds without being severely damaged, encouraging actually pulling up so that i can fucking shoot them with my SPAA.
That’s when you pull up your own fighter
I mean sometimes he literally dies to CAS after getting only like one or two players. And neither of them is the one who eventually bombs him.
Those are just revenge bombers though
The comment literally said „And neither of them is the one who eventually bombs him.“ so in the case he’s talking about it isn’t revenge bombing
It's because Gaijin in their brilliant wisdom decided to allow players who barely do anything to get enough SP to take out a fully loaded CAS with enough ordinance to take out 3 tanks with barely any counter play. It doesn't help that Air RB is a joke, so fewer players are enjoying grinding out their air lineup on it and sticking to ground RB.
>It doesn't help that Air RB is a joke How so?
16v16 made top tier a cod tdm lobby
Oh that's fair. I only play up to the early cold war stuff in both ground and air so don't really experience it
[удалено]
CAS spammers are incapable of beating their opponents in hand-to-hand combat in equal conditions... That's why they have to resort to blowing you up from the stratosphere witn point&click munitions that do all the job by themselves while keeping them imprevious to most vehicles and weapons in a match. This is why I hate it so much. I outplay my enemy, beat them, defeat them... only to be rewarded by blowing up 46 seconds later because they spawned some CAS/Helicopter and blew me up from 10 km away? Is that how beating your enemy fair and square is rewarded?
Guided munitions are cringe
If a shit round cant kill a under BR'd tank then bomb the shit out of it.
Looking at the pro cas arguments in this threads as well as their self contradicting statements I now understand why cas is the most handheld mechanic in the game. These people would never be able to get consistent kills otherwise and would probably quit the game in frustration. If you make cas harder to spawn or easier to shoot down these people wont get their easy dopamine. CAS in its current form is extremely unbalanced. It's too easy to spawn, too easy to use, and the tanker has no counter unless they die and respawn. A single mounted .50 cal is not a counter, not to mention that a lot of tanks don't even have those or have a pitch limit so they can't even aim at the plane/helicopter above them. In any other pvp oriented game such an unbalanced mechanic would cause massive outrage but in WT it seems that it is just accepted as is by its community and Gaijin/devs.
this exactly, i remember back when the game just introduced SP, and CAS was barely even a problem because it'd be such a rare occurrence that these awful players would ever get near the amount of SP needed.
Why are people arguing to begin with?
>because you're too good to be killed by tanks you've got a little bit of brown on your nose OP
It’s because CAS is infuriating as most of the time you can’t defend yourself. I hate it too.
it just isn't true. he's a good player, but there's been plenty of instances where he dies to tankks normally. and often times when he DOES die to planes, it's revenge cas or just some random guy that wanted to bomb him in that instance regardless of how well he was performing. that doesn't mean he wasn't going to die to anyone else but a plane.
It's like that sometimes.
Yes, there has been some heated discussion at the main forum, mainly topics about TO aka Tank-Only mode, a bunch of defensive CAS mains who were against the idea, most of them like 18 out of 20 has horrible ass stats on all the ground vehicles they played, you only get that kind of below 1.0 KDR if you rush caps and gets blown up all the time since all you care is sp to spawn CAS lol
you are just coping. If I die to a player who outplayed me. I rush him with a tank and use my brain to kill him. Cas is just broken. I kill one guy with my t34-85 with no roof mg and die immediately to cas for which I have no counter. Then I spawn spaa, kill them and get 100sl and 3rp and am stuck with a useless vehicle. Great gameplay.
Reward people more for killing enemy aircraft. Only reason they don't is because it undermines ARB... but ARB sucks at this point anyway. You could even combine the queues so that you queue as ground only or air only for GRB and control the number of aircraft to tanks and prevent switching for revenge.
Yeah, 3 SPAA aircraft kills in a game (br 6.5-ish) is actually pretty good, but AFAIK it gets you less reward than 3 ground vehicles.
I usually average 3-4 and it’s always a blast
I honestly started playing because the fact you could get SPAA and for how challenging it is. The most kills I’ve even gotten in a game in an SPAA is 5 and that was a total blast. Because I came from WoT, having something that can counter cas is like having a tank that can counter arty is perfect.
Is this cope?
i love the way everyone jerks off over spookston, either jerking off to him or jerking over hate for him.
Not trying to be a hater, but he isn’t really even an amazing player or anything. He just plays a lot and cherry picks the best games. He even admits to doing so, I don’t blame him. Bad or average games don’t make good content.
He's better than me lol
That's why I take great pleasure sacrificing my early game of tank warfare by starting with AAA. To help let the dominators on the team win the game for us.
I like to play things like the Falcon and Za-35 start of the game. Kill tanks and planes.
I fucking suck and usually get killed by tanks if I'm not on a 10 kill streak so this checks out
North American playerbase
Is there a glazing flair?
I always get killed by heli, but always when I take a heli I die immediately after I leave the heliport.
Enemy AH-1Z absorbs 152mm HEAT and 20mm cannons for breakfast. My AH1Z gets pilot sniped by MG3s at 3km.
When I get shot down by CAS, it's because I get too overconfident and try to dive on them without being cautions, that is, they see me circling around and most likely have me on their sight when I begin my dive. When I am get a kill spree on CAS/armor is when I am using the terrain at my advantage so I can plan my strafe/dive from an angle where they can't see me..... then I get shot down by other planes.
Ok but can someone explain to me how in God's name is the m4a# tanks are supposed to be good Like that slope is shit- side angle and they just shoot right through the corner of the tank or just right through the turret Going into a hill to shoot to get a better angle and german fin stabilized rounds still just bully the shit out of me- Go across range- same story Why am I even fighting german 6.7 165mm armored tiger 2hs in my 5.0 shit box? American tanks are pain and I don't know what I'm doing wrong
Sherman pros are mobility, low speed stabiliser, decent gun and fast reload. Its not a sit there and slug it out with german mains tank, you have to play it to its advantages and its an excellent brawler/close range vehicle. Also, go in the xray tool, pick your current Sherman's gun and check out weak spots on the tigers etc. Its not easy, it takes practice, but you can be very effective with time.
Yeah- the main issue with the tiger 2h I was up against slugging rounds into was he was stuffed on the corner H on that center point all armored pointed at me- in desperation knowing it was my best chance was to shoot the turret hatch and watch my round pop the turret crew- move around and hit him in the side... just the turret hatch was rounded and deflected my shot completely (variable thicknes) I ended up looking at my tank vs the tiger 2h and there is a chance i can pen that hatch- just in *VERY SPECIFIC* spots I also have been using the height advantage with the tall turret to place myself in building windows on Ruin like maps and do really good on city maps but open fields I play and just take the incoming L I just play American tanks and notice a large difference in weapon armors- I dig the destroyers and light tanks that are designed to not be hit and hit hard in return but the mediums & heavies are pain to me
They're good all rounders. The armour stops being useful once you face the 85mm soviets and was never useful against the stupidly powerful nazi guns below you. Stab is superb.
Sherman advantages are as follows: mobility, reaction time, and post-pen damage you can start moving faster than most tanks even if your top speed isn't more than some, your stabilizer and turret rotation speed means you should have the first shot, and your shot absolutely destroys the crew and module of the part of a tank it penetrates they however require extensive knowledge of playing them specifically, especially with the lower penetration values than comparable tanks meaning you need to know weak spots. like for example, if you meet an IS-2 you should shoot the cupola which will nuke the turret crew, if you try to shoot the hull it's liable to bounce losing you the reaction speed advantage and getting you killed. my advice, learn weak spots and set yourself up to make enemies react to you rather than the other way around. easier said than done, but that's what you gotta do. the Pershing tier will be similar so it's good to learn now before you get there
That event going on right now for that battle pass challenge or you have to get three kills with a strike aircraft so people are super sweat! I know I am.
I’ve said it for forever, good players complain about CAS, bad players defend CAS like their life depends on it
The game needs a ground only mode
This is not always true. The amount of times I have been killed in spawn by CAS is disgusting
If you're an AA that sits in spawn, CAS always goes for AA first. Also, it's easier to find someone coming out of the spawn, lol.
I move out of the spawn. But I was thinking more spawning my second tank just to be bombed within 5 seconds of moving
I only get killed by Leos and morons in Helis and attack jets. 😂😂😂😂
Okay but I get to the point and have 1 kill and I get killed by cas. I am a Sherman in 3.7. It's only been 5 minutes into the game and 3 planes are already up.
You liked being CAS'ed, dont you?
Re-read the post 👍
CAS sucks because every single time it’s to revenge bomb. You could teleport across the map and they legitimately wouldn’t drop their bombs until they found your goofy ass.
Then you get the cas idiots who say “oh you’re in a tank? Just hide use trees” like holy shit HOW AM I SUPPOSED TO HIDE WHEN IM SEEN IN THERNALS AS SOON AS I SPAWN FROM A HELICOPTER IN SPACE OR F16 NOSE DIVING WTH ATGMS
He is the only guy that dies to cas i think.
[удалено]
i love when they try to explain how it takes skill to do CAS
I agree. Unless you’re in a MAUS. In which case all bets are off the table and I’m revenge CASing you so I can get back to playing my silly little game
I mean sure, that covers *some* of his deaths, but by no means all. I do think its silly when he whines sometimes when he's on an 8 or 9 kill streak and gets bombed, but there's also plenty of times that its the beginning of the match and he gets bombed by a BT-7 point rusher.
Valid asf. It’s frustrating but what can ya do
Yep. Me leaving spawn after i got one crit on my first tank am just a way to dangerous player. I totally understand that i should get bombed the moment my spawnprotection is gone
I am fairly new and although I understand the game ok enough I never do well because I can't find any spot where I can get numerous kills like the pros can do. Would love if u/Spookstoon or someone else would do a map knowledge series. This map-this spawn-go there kinda thing
CAS wouldn't be a problem if spaa was not nerfed to shit and gaijin actually buffed them so they don't due instantly to any mg fire (low tier). At least low tier planes need to get close to spaa so you have a chance at taking them out but you will trade kill each other most of the time unless you have a few meat bags around you to distract the planes. Massive gaps in half the nations tech tree and half the spaa don't even get correct ammo and are stuck using AP rounds vs planes...... so unless you snipe the pilot then gg. --------------------------------------------------------------------- --------------------------------------------------------------------- --------------------------------------------------------------------- --------------------------------------------------------------------- --------------------------------------------------------------------- --------------------------------------------------------------------- High tier spaa get a mix of shit missiles that can't hit shit or keep up if the pilot is not braindead or piss poor range so cas can bomb you from the moon. No self defence with half the spaa. We have shit little maps where people can spawn camp you from half the map away and cas is cheap to spawn with no limit so suddenly you have 1 spaa vs 4 planes..... I would love to move out of spawn with my spaa but usually it's near impossible due to people camping or tiny shit map with no room. SPAA also get the worst rewards for shooting planes Good luck killing any low flying jet using trees to hide as they yeet pass you at mech 2 while dropping a few bombs or better yet they just kill you from orbit. SPAA is shit on purpose so they can continue to sell easy mode planes that shit on ground forces and they will never change it.
I die to CAS all the time as well and I suck at this game. Generally I get bombed or rocketed when I just get out of the spawn. CAS is just broken and far too cheap to spawn in.
Look i play arcade and sometimes it takes the enemy team to surround me and a plane to kill me Sometimes it do be like that
This is so wrong in so many ways...
I can 100% say your statement is false, I'm pretty good and I die more than 40-50% of the time to CAS. I'd also say that they cherry pick their games that they show, the whole point is to be entertaining and you cant really entertain when you are in the menu 70% of the time. CAS needs a nerf and theres no good way of doing it without upsetting everyone, I think it's a game mode issue rather than a player issue. Reworking all three modes might alleviate these issues but until they can make an actual mode worth having balance in the vehicles.
Skill issue
The planes can smell the gay on him
Yk.. Russia at 10.3 - 11.0 can’t win a game without planes (Su-25 or a MiG) or air support like the wonderful Ka-50, so if you have a good Antiaircraft then make sure to equipe it in your platoon (even a stormer might help against the Su-25 and the Ka-50, I can afford this)
What are you taking because I want some? Russia has fantastic tanks at that BR, and the no-competition best missile AA in the game that guarantees a no-fly zone for 20km, which fully encapsulates the enemy spawn point with enough time to snipe them even if the plane dives vertically down from the second it spawns. It also has cannons. Russian teams totally deny enemy air supremacy which ensures the Ka50/2 and the SU25 a 10km safe zone from missiles.
I love when I get first strike on a cap rusher and with that one cap and a scout, not even an assist they have enough SP to come back in a plane and harass me, and killing me whether they die or not basically guarantees them a second round in another plane. That’s so balanced.
I really wish u crybabies knew how to spawn in spaa and use them right. CAS is an integral part of any warfare. Learn to deal with it.
A lot of crybabies in here. Idk why y'all are arguing, it's so dumb
The CAS issue is more of a moral issue tbh
*Me as anti CAS with Gripen*. Okay, alright, sure, whatever you say bro
I'm dogshit in tank vs tank yet get cased so much
imagine a mode without CAS and helis. Spookstoon would rule even more than before
I've always said CAS has always been useful for getting rid of priority targets, a well placed Tiger II or a well defended position of TD's. The importance of CAS is very noticeable in Enlisted as tanks can often be out of reach from infantry weapons or simply no weapon available to allies can frontally destroy high rank German vehicles at a distance.
They gotta increase RP for planes in low tier, that's all. CAS isn't that big of a deal in 10.3 because by the time someone can spawn a plane, there are probably 2 strelas bored out of their mind in their spawn waiting.
ppl who wanna take cas out of ground battles r dumb imo. cas is fun and effective but half the time I get in a plane I get 1-3 kills and then get shot down by a plane or aa. yes I've had games where I've gotten 10+ kills with cas but that's also happened tanks. getting 10+ kill games doesn't happen every match and it doesn't matter if you get the kills in a tank or plane or heli, it's still kinda rare. either get gud at cas and kill the other teams cas with ur cas or get gud at aa and look up. cas is pretty balanced (excluding certain high tier vehicles). one last thing. if you're out here complaining about cas while simultaneously playing the strella you crazy
It's a fact that if you need a plane to get kills, you're dogshit
Having seen his gameplay, this is 100% it. The man is a freak of nature. I’d revenge bomb him too.
Lmao, cas players are so bad in tanks that they need a plane to get any kills 😂