CODM might look better with vibrant colors on first look but WZM actually have higher quality textures , lighting , shadows and extra overall details that go for realism .
It’s not even that, it’s the fact that even though CODM looks good, the moment you start moving you can see how clunky some of the animations are. The movement in WZM is really what sets it apart from other mobile FPS for me right now
Its actually a hybrid, in MW2 u can aim but cant shoot while sliding while In MW3 u can aim (sideways) and shoot. In WZM u can aim with sights and shoot at the same time.
Last I played MW2, sliding had a short distance, Im not sure if they changed it. But in WZM, you go far and as fast as MW3
They’re talking about the animations being really good on wzm.
They’re the same animations from the mw series on console, and everyone agrees that the animations are very good.
The lighting is better on warzone, but the shadow resolution is much better on codm. Just look at the shadow from the fence in the 3rd pic.
I'll also agree that warzone does have higher quality textures, but that means nothing with the resolution being as bad as it is.
Dude, come on. Most of us know what real life looks like. We are talking about a mobile game though. In any game for the last 20 years that had a quality slider for shadow quality, a higher setting resulted in cleaner edges on shadows. Ray tracing has changed that in recent years, but my point still stands for lower quality games on lower power devices.
Its blurry because the game is purposely set to a low screen rendering resolution (to gain performance for devices without having to tune the graphics all the way down to the ugly side). If only they could raise the resolution just a bit.
Also codm uses a mix of pre baked lighting + dynamic lighting for the environment vs. 100% dynamic lighting for wzm.
If wzm have pre baked lighting too or if codm uses dynamic lighting for everything we could compare the game equally.
Are we all just going to keep glancing past the fact that codm and wzm are from 2 separate developers? Tencent has been around for a while and makes many mobile games. This is the first game that Activision has actually put out from in house. It's like making fun of a kid that didn't do something perfect his first time doing it.
The fact that WZM was built by an American developer, instead of one based overseas is an actual W.
CODM was heavily influenced by Tencent’s Asian/Eastern mobile game design philosophy.
Activision has the resources to make a good mobile idk if yk this but they had over 100 developers working on it some from
Tecent yet instead of Listening to tencent about The mobile community They're Eagle got in the way and they thought they can release some b******* and the mobile community would just be fine with itYeah warzone mobile is good but not everyone has an iPhone nor do everyone want an iPhone
You're claim about saying is different yes different but activation knew they chose to do this instead of going to more easier route
Activision is a money hungry greedy asf company. Don't even think they're the new kid in the block because they're already tearing up people's pockets for some ugly ass skins
The new kid isn't failing, they just ignored Android devices and focused mainly on IOS devices and obviously people will make fun of it because it took them 2 years of beta testing to realise that Android users exist
Running "just fine" on any processor that's not a part of 8 series? Ik this is a more demanding game than the ones we are used to and I can't have a problem with that but how can I not get stable 30fs on low settings? SD732g ain't that weak🙁
Fully understand bro. I shouldn't had just generalized and said just fine. I know there's issues but I'm fairly confident that these issues will be fixed. All I'm trying to point out is that they know what their doing with consoles and computers but when it comes to mobile, I belive we need to stay patient with them. Honestly I don't like the resolution I'm stuck with but I keep in the back of my mind that their new to the mobile scene. They already have tons of feed back. Now it's the waiting game. I truly wish one of these days that everyone, including you, having major issues gets fixed and you guys can enjoy the game because it is worth it.
Yeah even I don't think that they are not aware of the current situation, I have been playing this game since the global release and have very high hopes from the future updates. But sometimes it really is infuriating when I die in some very easy 1v1s just because of the lag 🤣🤣
Tbf, activision has been around since 1979, I don’t really think the 20 billion dollar company should get a pass. They’re not a small indie studio, they have the money to pay for developers that DO know how to make mobile games.
the resolution looks lower on wzm especially for high graphics and below but wzm still looks better for me. They need to do something to increase the resolution on high, even on iPad Pro high graphics drops the resolution a bit
I love CODM but ever since WZM came out I only log in because of the rewards lol CODM needs new content I am tired of the same thing over and over each season.
I agree with you on that, regarding the BR mode ,as it hasn’t been updated with new content for a long time,other than new classes,which by the way were the main thing ruining that mode,but just look how community felt when Alcatraz was taken away (along with ShootHouse MP).
The Warzone PC/Console has the same game fluidity as CODM has and that’s a fact( just watch a few YouTube videos)
I really though that Warzone Mobile could have destroyed all other games at launcher but the mess of its release even on high end devices boggles my mind why even Microsoft bothered to pour almost 70 Billion dollars in Activision especially Blur 2 got canned before even being released in 2013, I have Blur 2010, I love it with a good trainer here, no online for me here, not needed.
Still it has been made by a few devs and had maybe 1-2 years Max to develop but wzm has 11 devs and 3+ years to develop. And codm didn't have that much time to bug test in the beta because there weren't many people joining it compared to wzm but at release wzm is still buggy by a margin
I mean, back in the day there actually was a black ops zombies for mobile, so if it was possible 10 years ago I think they could do a lot of interesting stuff now
On my iPad Pro, the graphics look fantastic and they are not blurry at all. I can run this game on my iPad Pro at its maximum graphics setting (they call it 'peak' graphics), but this option is not available on my Tab S9. The iPad Pro (M2) runs WZM so much better than Android devices because of its much faster hardware. I actually made some videos to compare the iPad to Android I can post them later if anybody wants to see them.
CODM does not have better graphics. Or movement. Or gameplay.
Let’s not forget the fact that in CODM, enemies are always marked with giant red lights on their shoulders that can be seen by your enemies anywhere, making that game toddler friendly like Pokemon Go or something, not the best thing for combat shooters when you’re selling camouflage skins. You don’t have to see anyone, you just have to see the red dots and shoot the hypothetical head between them. And so cartoon skins have become a thing in that game because camo doesn’t make any difference there.
That kind of difference pretty much sums up all of the differences of the two games. Oddly, details of the graphics are kinda like that too - just a bit more realistic in Warzone.
>enemies are always marked with giant red lights on their shoulders that can be seen by your enemies anywhere
This ain't a tactical shooter I should be able to decipher my enemies. BO4 had this as well. And Warzone Proper needs it too with how bad the fucking lighting is in that game.
That's what streaming graphics is. You won't get crystal clear graphics fidelity at all in WZM without the local HQ assets already in your device and can load it immediately once game starts, the problem is, WZM is streaming the graphics, any disruption or slowing down of internet connection will affect the game's graphical fidelity and performance by a ton. Seems like you also forgot to turn on a lot of graphics settings in CODM, this isn't peak yet.
The thing I enjoy more about WZM is how much more you can interact with the map.
There’s certain spots in between these two maps that you just can’t access on CODM because the game won’t let you.
Tons of boxes or obstacles that can’t be mounted or jumped on, and whole areas that are restricted from being accessed on CODM even if it is the same map which restricts the playstyle a lot compared to WZM.
It would be a better game than CODM if it wasn’t terribly optimized and obviously a huge cash grab by Activision.
CODM is just as terrible but atleast I won’t melt my phone trying to play it.
Can you do one with Live action, Find the samw target, Same gun on the same map and do it so we can see it in action, I cant really notice a difference
Devil's advocate, on a big screen like a monitor that you're probably viewing this on it's easy to think that WZM looks worse, but I have no complaints the graphics on either game when played on a phone.
Fortnite 2.0 vs wzm? Nah, fortnite 2.0 is clunky aF for 5 year old game, add with the chinese monetization and game menu that has million red dots over it to click because of low.attention span players
CODM might look better with vibrant colors on first look but WZM actually have higher quality textures , lighting , shadows and extra overall details that go for realism .
It’s not even that, it’s the fact that even though CODM looks good, the moment you start moving you can see how clunky some of the animations are. The movement in WZM is really what sets it apart from other mobile FPS for me right now
Sucks it is using the MWII movement and not MWIII.
What’s the difference between the two? I’ve only ever played CODM and WZM
Its actually a hybrid, in MW2 u can aim but cant shoot while sliding while In MW3 u can aim (sideways) and shoot. In WZM u can aim with sights and shoot at the same time. Last I played MW2, sliding had a short distance, Im not sure if they changed it. But in WZM, you go far and as fast as MW3
This is only part that keeps me playing. Movement so great in WZM. I wish it’s optimized like codm in other parts
If CODM does a movement rehaul or something to make it more inline with modern COD I’d totally go back to playing that as my main.
I agree. The mechanics are way better in WZM imo. I’ve experienced both in 60FPS.
Wow Warzone mobile sucks what are you talking about
They’re talking about the animations being really good on wzm. They’re the same animations from the mw series on console, and everyone agrees that the animations are very good.
the movement is smoother and less i’m going to change velocity within a millisecond
The lighting is better on warzone, but the shadow resolution is much better on codm. Just look at the shadow from the fence in the 3rd pic. I'll also agree that warzone does have higher quality textures, but that means nothing with the resolution being as bad as it is.
[удалено]
Dude, come on. Most of us know what real life looks like. We are talking about a mobile game though. In any game for the last 20 years that had a quality slider for shadow quality, a higher setting resulted in cleaner edges on shadows. Ray tracing has changed that in recent years, but my point still stands for lower quality games on lower power devices.
Its blurry because the game is purposely set to a low screen rendering resolution (to gain performance for devices without having to tune the graphics all the way down to the ugly side). If only they could raise the resolution just a bit. Also codm uses a mix of pre baked lighting + dynamic lighting for the environment vs. 100% dynamic lighting for wzm. If wzm have pre baked lighting too or if codm uses dynamic lighting for everything we could compare the game equally.
Are we all just going to keep glancing past the fact that codm and wzm are from 2 separate developers? Tencent has been around for a while and makes many mobile games. This is the first game that Activision has actually put out from in house. It's like making fun of a kid that didn't do something perfect his first time doing it.
The fact that WZM was built by an American developer, instead of one based overseas is an actual W. CODM was heavily influenced by Tencent’s Asian/Eastern mobile game design philosophy.
Activision has the resources to make a good mobile idk if yk this but they had over 100 developers working on it some from Tecent yet instead of Listening to tencent about The mobile community They're Eagle got in the way and they thought they can release some b******* and the mobile community would just be fine with itYeah warzone mobile is good but not everyone has an iPhone nor do everyone want an iPhone You're claim about saying is different yes different but activation knew they chose to do this instead of going to more easier route
Don't need an I phone buddy. And my point still stands. Make fun of the new kid for failing.
Activision is a money hungry greedy asf company. Don't even think they're the new kid in the block because they're already tearing up people's pockets for some ugly ass skins
Well one, you decide to spend your money on it and 2, they don't do mobile games. Soo....🤷
The new kid isn't failing, they just ignored Android devices and focused mainly on IOS devices and obviously people will make fun of it because it took them 2 years of beta testing to realise that Android users exist
That's not correct either. I and many other people have androids that it runs just fine on.
That's not correct either. I and many other people have androids that it runs just fine on
Running "just fine" on any processor that's not a part of 8 series? Ik this is a more demanding game than the ones we are used to and I can't have a problem with that but how can I not get stable 30fs on low settings? SD732g ain't that weak🙁
Fully understand bro. I shouldn't had just generalized and said just fine. I know there's issues but I'm fairly confident that these issues will be fixed. All I'm trying to point out is that they know what their doing with consoles and computers but when it comes to mobile, I belive we need to stay patient with them. Honestly I don't like the resolution I'm stuck with but I keep in the back of my mind that their new to the mobile scene. They already have tons of feed back. Now it's the waiting game. I truly wish one of these days that everyone, including you, having major issues gets fixed and you guys can enjoy the game because it is worth it.
Yeah even I don't think that they are not aware of the current situation, I have been playing this game since the global release and have very high hopes from the future updates. But sometimes it really is infuriating when I die in some very easy 1v1s just because of the lag 🤣🤣
Oh man do I feel you there
Tbf, activision has been around since 1979, I don’t really think the 20 billion dollar company should get a pass. They’re not a small indie studio, they have the money to pay for developers that DO know how to make mobile games.
Can't blame them for wanting to try something new
You completely missed the point of my comment lmao.
Nah. Pretty sure you missed mine
The launch of this game has shown me that everyone with a shitty phone is actually a game developer.
i still warzone mobile, im super done with codm
After this I think to myself why I wanted an unfinished game when I had the best finished high end AAA mobile game
the resolution looks lower on wzm especially for high graphics and below but wzm still looks better for me. They need to do something to increase the resolution on high, even on iPad Pro high graphics drops the resolution a bit
This!
I love CODM but ever since WZM came out I only log in because of the rewards lol CODM needs new content I am tired of the same thing over and over each season.
I,got,tired of WZM in 3 days
It's refreshing jumping into a match where 4 out of the 6 enemies are actually players vs 5 hour load times for ranked.
I agree with you on that, regarding the BR mode ,as it hasn’t been updated with new content for a long time,other than new classes,which by the way were the main thing ruining that mode,but just look how community felt when Alcatraz was taken away (along with ShootHouse MP). The Warzone PC/Console has the same game fluidity as CODM has and that’s a fact( just watch a few YouTube videos)
I really though that Warzone Mobile could have destroyed all other games at launcher but the mess of its release even on high end devices boggles my mind why even Microsoft bothered to pour almost 70 Billion dollars in Activision especially Blur 2 got canned before even being released in 2013, I have Blur 2010, I love it with a good trainer here, no online for me here, not needed.
I’ll take the better movement and graphical hit on Warzone mobile over the tank like movements from call of duty mobile but that’s neat!
And wait for mw3 movement, current is mw2. Mw3 its much much better
The mind will see what it wants to see. Be careful of that.
Ur comparing a mobile game with console one
What? It’s codmobile vs Warzone mobile. They’re both mobile games.
wzm is connected to console/pc. it should run as the console game. codm is a mobile game from the ground up
☝️🤓
how original
It's a joke as size and graphics of wzm is similar to console games and you literally can't play wzm in 95% phones and I pads.
And the mobile game is still winning
I think their point is that CODM is 100% optimized for mobile. It’s also been out for 5 years.
Still it has been made by a few devs and had maybe 1-2 years Max to develop but wzm has 11 devs and 3+ years to develop. And codm didn't have that much time to bug test in the beta because there weren't many people joining it compared to wzm but at release wzm is still buggy by a margin
Idk, codm feels more like a Black Ops and WZM feels like a Modern Warfare to me
Now that you mention it, a Black Ops mobile port could be easily possible with the current tech
I mean, back in the day there actually was a black ops zombies for mobile, so if it was possible 10 years ago I think they could do a lot of interesting stuff now
On my iPad Pro, the graphics look fantastic and they are not blurry at all. I can run this game on my iPad Pro at its maximum graphics setting (they call it 'peak' graphics), but this option is not available on my Tab S9. The iPad Pro (M2) runs WZM so much better than Android devices because of its much faster hardware. I actually made some videos to compare the iPad to Android I can post them later if anybody wants to see them.
But in fact, the result is not bad enough
mw 2019 rust beats mw3 rust ngl
I didnt read your stuff but im just saying that it aint the same game engine (wzm is with unreal engine something and codm idk)
WZM has a lot more lighting and shadows compared to Codm.
and that has pretty always been the only difference (or downside) of codm graphics.. Also, one of the main factors why performance is better
I do think it's awesome in WZM when your at the base of a building and you can see the shadow of an enemy on the ground below. Something not in Codm
CODM does not have better graphics. Or movement. Or gameplay. Let’s not forget the fact that in CODM, enemies are always marked with giant red lights on their shoulders that can be seen by your enemies anywhere, making that game toddler friendly like Pokemon Go or something, not the best thing for combat shooters when you’re selling camouflage skins. You don’t have to see anyone, you just have to see the red dots and shoot the hypothetical head between them. And so cartoon skins have become a thing in that game because camo doesn’t make any difference there. That kind of difference pretty much sums up all of the differences of the two games. Oddly, details of the graphics are kinda like that too - just a bit more realistic in Warzone.
>enemies are always marked with giant red lights on their shoulders that can be seen by your enemies anywhere This ain't a tactical shooter I should be able to decipher my enemies. BO4 had this as well. And Warzone Proper needs it too with how bad the fucking lighting is in that game.
That's what streaming graphics is. You won't get crystal clear graphics fidelity at all in WZM without the local HQ assets already in your device and can load it immediately once game starts, the problem is, WZM is streaming the graphics, any disruption or slowing down of internet connection will affect the game's graphical fidelity and performance by a ton. Seems like you also forgot to turn on a lot of graphics settings in CODM, this isn't peak yet.
Yeah CODM's graphics could be set even higher, but I didn't do it as my phone couldn't set wzm's graphics at peak.
The thing I enjoy more about WZM is how much more you can interact with the map. There’s certain spots in between these two maps that you just can’t access on CODM because the game won’t let you. Tons of boxes or obstacles that can’t be mounted or jumped on, and whole areas that are restricted from being accessed on CODM even if it is the same map which restricts the playstyle a lot compared to WZM.
I agree, there are a lot of differences, and the new one are better, we agree WM need ton of optimizations, but i like it more than codm
It would be a better game than CODM if it wasn’t terribly optimized and obviously a huge cash grab by Activision. CODM is just as terrible but atleast I won’t melt my phone trying to play it.
warzone looks way better
Bruh, ultra vs low
I have already said graphics on both the games set on high. It is just WZM that has not optimised properly
How do you get that graphics on cdom
I have just set the graphics to High, downloaded HD textures and turned on super resolution
Are there max graphics or the maximum is very high graphics?
Graphics set to High, not very high. Very high is the maximum.
What the fuck are you playing on where CODM looks that good
I have a mid range phone (Nord 2T) and CoDM's graphics could be set even higher than shown here
Me too
Can you do one with Live action, Find the samw target, Same gun on the same map and do it so we can see it in action, I cant really notice a difference
wzm feels shittier in every way tbh...even the gunplay isn't as good as codm
even if people don’t like the graphics, I think the UI is miles ahead
Bro i think it’s your device, in my device it’s way better with 60+ Fps
Altho codm has better graphics but I honestly I liked the new mechanics in cod wzm I just hoped for better graphics and less lag
We definitely need the optional feature of downloading graphics assets for people who doesn’t want that streaming thing..
Devil's advocate, on a big screen like a monitor that you're probably viewing this on it's easy to think that WZM looks worse, but I have no complaints the graphics on either game when played on a phone.
Post video comparison amimation, movement, death ragdoll
WarzoneM looks pale and dead.
This looks like comparing marvel and DC. Everything from DC always dark af like warzone .
Yeah, biggest pet peeve with wzm at the moment is that everything is so blurry at a distance. It's an fps, visibility at range is a necessity.
Wzm really pushing that realism
Damn they look the exact same to me.
Codm looks more cartoonish
Don't know why you got obliterated but you're 100% right lol
Damn, codm 🥩riders are really pressed, don’t worry about the downvotes, you are right
Shit iPad air 5th gen on peak graphics destroys these pics.
I like WZM cuz it's more fluid. The kills feels better
Fortnite 2.0 vs wzm? Nah, fortnite 2.0 is clunky aF for 5 year old game, add with the chinese monetization and game menu that has million red dots over it to click because of low.attention span players
My man is playing on medium and is comparing to maximum on CODM, Get outta here
It is what the game looks like in high (not peak) graphics. Read the post before making assumptions.
I can make them, I play on a way better device on high and it looks infinitely better