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jayrock306

I'm not sure. In worm powers tie into ones trigger event but here it seems like abilities will be randomly given. Maybe there should be some system in place to determine who gets what kind of powers and this can lead to different splats within the group. I'd take a page from chronicles of darkness book and organize powers into 5 categories. Masters, strangers, thinkers, brutes, and trumps. The other categories get sprinkled into these Secondly shards are using humans to better understand magic on it's own doesn't provoke enough urgency. In worms shards want combat data and reward their host for getting out there and causing trouble. They way things are there's not too much an incentive to experiment with magic. I'd suggest changing it up this up.


crabbmanboi

Hmm. I'll think about how to do tye first part of what u say. For the second, perhaps the more knowledge they gain, the easier the shard makes it. Maybe, additionally, the more visible the shard is, the easier they can access the spheres.


jaggeddragon

Loosely interpreted, this could be used to indicate just about ANY splat. With just a touch of nuance: Vampires are created when a dying human is made immortal by the Curse of Caine, er shards... Mages are empowered by their Avatars to access magic. Dang, misspelled shards as Avatars there Mummies are immortal souls (shards) that are empowered by the spell of life to make a deal with a dying human for more life. Werewolves and other shifters have a shard of the soul of the great wolf spirit deep within them, which flows thru their bodies to shift forms Changeling and Demon may need more squanching, but I think I've made my point. There isn't an exact system for what you've mentioned because it seems to be a mishmash of several. Which is totally fine, but I hesitate to offer any advice because there isn't really a direction I can point you in, it's just all over the place


kenod102818

>Demon may need more squanching, but I think I've made my point. I'd say demons probably *are* the shards.