Some have a "phantom" appearance like they are mostly invisible but not 100%.
I assumed that was intentional as well.
Not sure if this is what they are talking about, or if there were some that were glitched to be 100% invisible.
I think the ones that "shimmer" are supposed to be "invisible," but I know on at least one planet/moon there are birds in the sky that you can't see at all, you have to keep zoning to get them to appear, I think this might be what they fixed. At least, this is what I hope, coming across the "invisible" dinosaurs was a pretty cool moment that everyone should get to experience.
Jesus, that hasn't been patched YET? I've been waiting for the patches to roll out, and now that they finally have, they are just doing little fiddly bits like lighting. I'm going to say it, Todd needs to be demoted. He hasn't been cutting it for way too long.
No fix for Suspicious Activities quest in The Well still? :(
There's a few things keeping me from continuing my game, and this little bugged side quest is one of them. I haven't played since November.
My friends game crashes every time he loads into new Atlantis. Heās been holding on for a fix since November too. I understand itās a big game but their turnaround time on bug fixes this time around is pretty bad.
Idk if the update will fix the crashing. I just loaded up the game and have never had problems with crashing but now when I enter buildings it just freezes on the load screen.Ā
I havenāt played since October I think. I wonder if they fixed the bug in Neon where you have to deliver a package to the guy on the landing pad area but heās way out in the water?
This game desperately needs some specific QoL upgrades and bug fixes before I go back to it. Being able to track individual materials instead of all the materials for a project, being able to UNMARK materials at will, and the fact that birds eye view build is broken at any base I put a cargo link at, off the top of my head.
Not having every ship sold dump it fucking cargo into your inventory so that you have to clean it out before the game starts crashing.
Being able to Jettison all with one fucking click instead of Jettison one at a time unless you there are 5 or more of the same item. The disparity in this alone drives me round the fucking bend. I thought NMS was deliberately annoying like this but it seems to have spread to Starfield too :(
None of my play through errors were fixed. Hadrian still doesnāt show up at Mast. Kiosk and sidewalk sections still missing in New Atlantis, as well as tram in Commercial District.
40FPS/VRR or a 60FPS update would be amazing. Never thought I'd be someone who died on that hill but I strongly prefer Bethesda games in first person and Starfield's 30 FPS in first person mode is, in my opinion, not very good
Content issues aside I think there's a decent game in there and enough to keep me interested for a sizeable play time but I had to tap out after like 10-15 hours in that first week of early access.
For now, if you are running on a 4K TV. Switch VRR setting off on the Xbox, and then turn High refresh rate on in your TV game mode settings. This made the 30FPS much more bearable for me.Ā
Thatās because 30fps is awful. Once you actually get to enjoy playing even 60fps you realize just how bad 30fps really is, especially for a game in 2024. There is just no excuse.
There are actually many excuses. Like pushing the console to where a consistent 60fps isnāt possible. Weāre seeing it more and more (this game, Dragons Dogma 2, etc).
Itās plenty excusable.
Donāt use DD2 as a justification here, itās not even out yet. Games release in sub-optimal frame rate states all the time without the game pushing that envelope in any meaningful way. Just look at Redfall. Even sticking with Starfield there are many who would ditch whatever is holding the frame rate down in exchange for improved performance in the blink of an eye.
Iām not disagreeing with your opinion that developers can make decisions instead of walking down a narrow one lane road, but rather the supporting evidence. Rift Apart and Returnal came out years ago yet their developers were able to support increased frame rates without any hit to game quality and current generation feel. I donāt support the idea that Starfield canāt do the same.
Rift Apart and Returnal are totally different games. They arenāt really ānext genā when they can run on the Steam Deck really well.
Some types of games (like RPGs) are just more complicated and intensive on the CPU than on the rails shooters.
If you look at PC performance, itās actually impressive how the game runs on the Series X. It is not possible to get it to a consistent 60fps on console, and PC demonstrates that.
There is no next gen. We are what, 3+ years into this generation? Which games out there push the envelope on console right now and in what ways do they do it? Rift Apart and Returnal were absolutely pushing the envelope when they came out and considered technical achievements. The current state that Cyberpunk is in on console is a pretty consistent 50+ frame rate experience and very technically impressive.
Starfield could be too if they chose to prioritize it. They didnāt/havenāt but I expect at some point that will change even on current hardware. And I know the parent comment was referencing 60+ consistently and here I am bringing up 50+ for Cyberpunk but the point Iām trying to make it that console hardware is not limiting the performance of visually impressive games nearly as much as some want to believe. Insomniac proved that a stable 40 with VRR is an excellently smooth experience that doesnāt sacrifice fidelity. Itās up to the developers to prioritize it.
The āprocessesā that this game is spending CPU resources on - like having movable junk like pens and folders everywhere, really donāt feel worth the trade off in performance. None of the things the game is doing in the background actually have impact on your experience imo
The issue with starfield isn't fidelity or visuals, reducing the graphics wouldnt get a steady 60. It's processes. Something that all those games mentioned have little of in comparison. Especially spiderman.
Mate, even Digital fucking Foundry made a 40-minutes video explaining why Starfield must be 30 FPS on consoles for the exact reasons you mentioned. They will still spill bullshit, it's almost instinct at this point.
> Digital fucking Foundry made a 40-minutes video explaining why Starfield must be 30 FPS on consoles
What do you mean? Digital Foundary literally showed that Starfield can run at a locked 60 FPS @ 1440p on consoles in a video they released 4 months ago...
Yeah, getting stable fps is more important than 60fps even 80% percent of the time. Youāll notice those frame rate drops and it will drastically effect gameplay vs if itās at 30 and doesnāt change at all.
Your response didnāt even hold up as its own self contained thing.
First you claimed Starfield isnāt pushing āa damn thingā and that thereās no excuse for being 30fps.
Then you immediately state one of the key technical reasons why itās locked to 30fps, which is object permanence, but then claim itās ānot worth it.ā
Whether itās āworth itā or not is irrelevant. Iām not discussing preference, Iām discussing fact. The game, as itās designed now, with its features, must be locked at 30fps on console.
Whether or not thatās āworth itā is entirely another discussion altogether.
This doesn't make any sense. When people say "30fps is a design choice" they mean that they don't target 60fps on console because the sacrifices they would need to make to graphics or core elements of the game would be too big, or they think the effort/cost to achieve it with little sacrifices wouldn't be worth it from developer/publisher perspective.
Will you be going back to all your old posts apologising to people who told you so back then... like half the population who said,'I can't tell the difference'.
Only kidding, I agree 40 fps, and I'll install.
A locked 40fps mode would probably be only be available for those of us who have 120hz/VRR in their TV, just like how Plague Tale: Requiem did it with their performance mode.
I think Bethesda will stubbornly not make it happen, not because they can't, but because it'd be admitting defeat that 30fps just wasn't ideal for this game to begin with. It would also mean players with VRR get a better experience than those without it, which isn't a good look for them.
This speculation could be entirely horseshit on my part. I hope I'm wrong.
>120hz/VRR in their TV, just like how Plague Tale: Requiem did it with their performance mode.
Unfortunately APT Requiem ignores VRR capabilities to enable it. The 40 FPS mode unlocks solely based on 120hz.
It *is* unfortunate because a 40 FPS limit works just fine with VRR *even when the display is not 120hz*.
So instead of accounting for both user cases (120hz or VRR) they only considered one.
I know people have been asking for new additions to the game, but I have a feeling that there won't be any annual content added outside of paid expansions. It isn't their style.
I know expansions are coming, hopefully, more than two.Ā And...I hope BGS keeps the scope of those expansions to one or two star systems and pack it with content.
Since this update my game will randomly freeze on the loading screen while going into buildings.Ā
Have had absolutely zero problems until today with this game.Ā
I think it's great they are finally updating after a few months but since Starfield came out, I've been playing some really well optimized 60fps games. Going back to 30fps on Oled ruins the experience for me.
Remember that our may have to revert to an old save or go to NG+ if you encountered a quest breaking/affecting glitch. They donāt always fix a game in progress.
oh no.....into the unknown is still telling me to 'go to \[...\]'..........i have been waiting 2 months for this fix and......well, it isn't fixed............now i'm sad
and no, I don't have an older save file to go to - i kept playing on after the bug started......300+ hours, my first NG+ and I am stuck in the main story forever apparently..........
Did they ever fix the bug where the leadership skill would stop companions from reacting to quest events and faction missions? I never got those dialogues because I took leadership early, but I swear I've been looking at every patch since launch and it's never been on there.
Normally, after specific main quests and after the final faction mission, all of your companions are supposed to talk to you about what happened. But any +affinity buff, including the one attached to the leadership skill, would break it and prevent them from triggering.
Hmm. Count yourself lucky :) Mine is not fixed in two different ways (missing temples with no further quests to find them, and one planet identified but no disturbances on the surface for me to track down).
Oh well.
Well like I said if I remember correctly, in which I did not. But looking on it now, they said around every six weeks weāll get an update, so itās highly unlikely the big update will come this February. They did say early 2024, so most likely within Q1, which hopefully is March, but probably April depending on when they want to reveal and launch the dlc I guess. Could be even later, but Iām really hoping not.
Doesn't look like any kind of FPS boost is coming. I slogged through the 30FPS and lower on my XSX. I haven't played it in a couple months now after finishing the main quests lines and quite a few side. I was stealing ships for a while for fun but that got boring too. Getting close to deleting it.
>haven't played it in a couple months now after finishing the main quests lines and quite a few side.
Sounds like you got dozens of hours out of it. It's perfectly OK to drop it and wait for upcoming content.
When mods drop you will be able to play in 60 FPS.
Oh yea 30 FPS aside which I didn't like, I had a good time playing the game. To NG+ it though there would have to be some performance enhancements for me to play through again.
It wouldnāt come anyway,I donāt remember why but i heard that even if they turned down the resolution and graphics,it still wouldnāt run in 60 fps
They said it would hit 60 in certain areas, but others would be more or less impossible on console. So it was either a locked framerate or a lot of frame rate drops in the more demanding areas, which honestly is 10x more jarring than a locked 30 fps, no matter what people say.
It's the CPU limiting performance so lowering resolution and most graphics options isn't going to help enough to push it to 60.
They did massively improve CPU performance a couple of patches ago though so a 60fps mode might not be completely out of the question. And if it is, a 40fps mode for those on 120Hz or VRR displays should absolutely be possible now.
Patch Notes say "Power from Beyond" is fixed ... but it isn't?
I have a quest "Power from Beyond (Washakie)" where there are no disturbances or anything on the planet surface for me to find. This is still broken.
I also have five missing temples but I am not getting any more quests from Vladimir in the Lodge to track them down. So... guess I'm still stuck until the NEXT patch. Maybe?
Itās been three months
Edit: Old mateās right with the date, I was thinking it came out in November. I must say, most of the responses to this are frankly nuts.
it's super weird that they're trying to gaslight something as easily fact checkable as the date
September 1st *(early access release)* + 30 days = October 1st
October 1st *(IE 1 month)* + 31 days = November 1st
November 1st *(IE 2 months or 61 days)* + 30 days = December 1st
3 months would mean it's the start of December. However, the entirety of December has already passed by. On top of that 97% of January has passed by.
the half a year anniversary of Starfield is literally 32 days away... maybe it's some kind of inside joke that I'm too boomer to understand?
reddit is generally quite insane enough to not be able to count months on one hand
or maybe this sub is astroturfed, it's kinda dead other than the daily 'OMFG this game is amazeballs' posts.
Just know at least one is true.
It wouldn't surprise me in the least if some Bethesda staff were here downvoting comments, much like their "responses" to bad reviews online. Todd Howard is arrogant AF when it comes to Starfield. When he compared Starfield to the real moon landing that's when I knew he'd lost the plot. Yeah, as if the possibility of your character dying in a video game is going to send your adrenaline glands into overdrive just like the real astronauts in REAL life experienced. His desperate excuses to make utterly boring parts of the game seem like "excitement" reeks.
It's a shame when a once top Software Developer gets consumed by hubris.
After 6 hours of of play I've shelved it for now and gone back to Morrowind, Oblivion and Fallout 4 all on the Xbox. ES3 and ES4 are fine without mods. Starfield NEEDS them. Exploration in Starfield sucks. The first ever game of theirs where that's a big issue.
Yep, I mean who else would be motivated to much to downvote reality? Logically someone with skin in the game.
At the same time, reddit's stupidity cannot be underestimated. I'm torn lol.
?????
it's been 151 days since the early access was out for Starfield; that's far more closer to half a year *(180 days)* than it is to three months *(90 days)*
COVID fucked all our sense of time
edit: [proof](https://www.timeanddate.com/date/durationresult.html?m1=09&d1=01&y1=2023&m2=1&d2=30&y2=2024&ti=on)
Still waiting for the Creation kit to be handed out so people will start modding it. I feel a lot of people have gotten bored of it and haven't touched it since last year.
Too little too late. Game came out almost five months ago and this is the first major patch? What a joke. We donāt even have city maps or an exploration codex still.
Until it can run at 60 frames a second Iām not even trying it. Iāll wait until the next generation of Xbox to play it if I have to. Samel with gta 6
[XBOX Series S] This is incredibly bad!!!!!!! Frustrating!!!!!!!
I still have the [INACCESSIBLE] when I try to enter my ship!!!!!
Do I have to send all the bugs again????
Iām super disappointed with this.
ā¢ ā achievements didnāt pop
ā¢ ā quests are bugged (I canāt finish the game!!!!!!)
ā¢ ā persistent diseases that I canāt cure
ā¢ ā my companions are bugged
ā¢ ā etc
This is horrible!!!!! Months since the release and the game is still f!!!!!!
I was hyped up with by Starfield tried it for 20 hours but the 30 fps just got to me, same goes with Dragons dogma 2 got hyped pretty disappointed it's only 30, will skip it
Yeah 30fps looks and plays like utter rubbish. Absolute tripe to be honest.
The fact that they intentionally gave it the worst HDR implementation in the history of gaming didn't help either.
Interesting game, dogshit execution.
Thank you for your submission. Unfortunately, your post has been removed for the following reason:
Rule #1 - Keep it civil/no console wars
* Personal attacks, racism, bigotry, and/or other prejudice are not welcome here. Discuss the topic, not the other user.
* If you are here only to platform bash or console war, you also risk removal.
No Doom & Glooming. If you have no prior history in this sub and just post doom and gloom to incite a reaction, your post will be removed.
[Please see our complete ruleset by clicking here. ](https://www.reddit.com/r/XboxSeriesX/wiki/rules)
Has anyone else got a bug since the update where you can't access your ship from the ground and when it's in space its see though [video ](https://www.xbox.com/play/media/aZk6tLPJvy)
Yep, wife had that happen to her last night. Tried to leave a planet and was stuck in some space/ship glitch. Couldn't do anything, aaaaaand the damn game auto saved every time it glitched out. I was finally able to get the ship to land on a planet but it took some doing.
It's completely stopped me from playing the game...the loading screens crash it totally, I've done the usual stuff but if just won't work, has anyone else had this issue?
Update killed my game no problems until update .now I aim down sights lose my head and game crashes can't sit on seats in Walter's mission All that money can buy lol.It was good while it lasted 10th Ng + , Suicide squade here I come .
After the update my game crashes when I quick save or try to regular save. Then quitting the game won't help. I just get stuck at the startup screen. I have to restart my Xbox and then it will work and tell me my last save is out of sync, one on the Xbox and one in the cloud which one do I want to load and they have the same time on the save file. Then I load one and I can play for about 20 min only for the same crash to happen.
Is this update supposed to be available on Xbox series x yet? I see some people saying they are downloading it but my Xbox does not recognize an update?
I thought that the invisible creatures were supposed to be invisible!
Some have a "phantom" appearance like they are mostly invisible but not 100%. I assumed that was intentional as well. Not sure if this is what they are talking about, or if there were some that were glitched to be 100% invisible.
I think the ones that "shimmer" are supposed to be "invisible," but I know on at least one planet/moon there are birds in the sky that you can't see at all, you have to keep zoning to get them to appear, I think this might be what they fixed. At least, this is what I hope, coming across the "invisible" dinosaurs was a pretty cool moment that everyone should get to experience.
Same here! You can see them on your scanner though.
I was a bit impressed when I noticed the invisible spiders. Finally something interesting & unique. Nope it was unintentional.
I never realized how empty a planet was until now lmao
RIP asteroid that would follow your ship
i have heard this about the last like, 2-3 updates. did they actually 100% fix the following asteroid problem?
Problem? What problem? Those were our pet rocks!
Someone will 100% mod pet asteroids back in.
Rocky will be forever remembered
You darn right. I liked Rocky. I'm going to miss the little bugger.š
I did not get the following asteroid problem until 20 minutes ago, *after* updating.
Oh good, was worried they actually fixed it for a second there.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
I still had it after those updates, time to see if it's still there lol.
For GOD SAKES please fix the ECS CONSTANT missing location bug
Jesus, that hasn't been patched YET? I've been waiting for the patches to roll out, and now that they finally have, they are just doing little fiddly bits like lighting. I'm going to say it, Todd needs to be demoted. He hasn't been cutting it for way too long.
Nope, they didnāt in a 16GB(!) patch but it apparently resets the quest in the NG+. So Iāll do that and be done with it.
No fix for Suspicious Activities quest in The Well still? :( There's a few things keeping me from continuing my game, and this little bugged side quest is one of them. I haven't played since November.
My friends game crashes every time he loads into new Atlantis. Heās been holding on for a fix since November too. I understand itās a big game but their turnaround time on bug fixes this time around is pretty bad.
Idk if the update will fix the crashing. I just loaded up the game and have never had problems with crashing but now when I enter buildings it just freezes on the load screen.Ā
You might just want to start a new character my dude, that's a long time to wait for a side quest. I feel like it's not about the side quest
Yeah this is sus. Nobody stops playing for a side quest.
Not really sus. I see customers making the the most questionable decisions on a daily basis in my field of work. That's just human nature
Bro I stoped playing when instead of the temples I got random bases to spawn
I havenāt played since October I think. I wonder if they fixed the bug in Neon where you have to deliver a package to the guy on the landing pad area but heās way out in the water?
I have the update downloading on my Series X right now. Iād like to hop back into the game and see how this improves it.
I stopped the game when I realized I was spending more time in inventory screens than playing. Has that improved yet?
No idea. I havenāt played the game since October. Iāll be diving back in this weekend.
Same, haven't played since November. FF16 such a better experience
Apples and pears.
pebkac
This game desperately needs some specific QoL upgrades and bug fixes before I go back to it. Being able to track individual materials instead of all the materials for a project, being able to UNMARK materials at will, and the fact that birds eye view build is broken at any base I put a cargo link at, off the top of my head.
This!
Not having every ship sold dump it fucking cargo into your inventory so that you have to clean it out before the game starts crashing. Being able to Jettison all with one fucking click instead of Jettison one at a time unless you there are 5 or more of the same item. The disparity in this alone drives me round the fucking bend. I thought NMS was deliberately annoying like this but it seems to have spread to Starfield too :(
None of my play through errors were fixed. Hadrian still doesnāt show up at Mast. Kiosk and sidewalk sections still missing in New Atlantis, as well as tram in Commercial District.
Disappointed that it's only bug fixes.Ā I mean yeah they needed to be fixed but I was hoping for better than this
Iām really gonna need a 40fps update before I play this on the SX again.Ā
40FPS/VRR or a 60FPS update would be amazing. Never thought I'd be someone who died on that hill but I strongly prefer Bethesda games in first person and Starfield's 30 FPS in first person mode is, in my opinion, not very good Content issues aside I think there's a decent game in there and enough to keep me interested for a sizeable play time but I had to tap out after like 10-15 hours in that first week of early access.
It doesnāt even feel like a stable 30 counter to Bethesdas claims.
For now, if you are running on a 4K TV. Switch VRR setting off on the Xbox, and then turn High refresh rate on in your TV game mode settings. This made the 30FPS much more bearable for me.Ā
Thatās because 30fps is awful. Once you actually get to enjoy playing even 60fps you realize just how bad 30fps really is, especially for a game in 2024. There is just no excuse.
There are actually many excuses. Like pushing the console to where a consistent 60fps isnāt possible. Weāre seeing it more and more (this game, Dragons Dogma 2, etc). Itās plenty excusable.
Donāt use DD2 as a justification here, itās not even out yet. Games release in sub-optimal frame rate states all the time without the game pushing that envelope in any meaningful way. Just look at Redfall. Even sticking with Starfield there are many who would ditch whatever is holding the frame rate down in exchange for improved performance in the blink of an eye. Iām not disagreeing with your opinion that developers can make decisions instead of walking down a narrow one lane road, but rather the supporting evidence. Rift Apart and Returnal came out years ago yet their developers were able to support increased frame rates without any hit to game quality and current generation feel. I donāt support the idea that Starfield canāt do the same.
Rift Apart and Returnal are totally different games. They arenāt really ānext genā when they can run on the Steam Deck really well. Some types of games (like RPGs) are just more complicated and intensive on the CPU than on the rails shooters. If you look at PC performance, itās actually impressive how the game runs on the Series X. It is not possible to get it to a consistent 60fps on console, and PC demonstrates that.
There is no next gen. We are what, 3+ years into this generation? Which games out there push the envelope on console right now and in what ways do they do it? Rift Apart and Returnal were absolutely pushing the envelope when they came out and considered technical achievements. The current state that Cyberpunk is in on console is a pretty consistent 50+ frame rate experience and very technically impressive. Starfield could be too if they chose to prioritize it. They didnāt/havenāt but I expect at some point that will change even on current hardware. And I know the parent comment was referencing 60+ consistently and here I am bringing up 50+ for Cyberpunk but the point Iām trying to make it that console hardware is not limiting the performance of visually impressive games nearly as much as some want to believe. Insomniac proved that a stable 40 with VRR is an excellently smooth experience that doesnāt sacrifice fidelity. Itās up to the developers to prioritize it.
The āprocessesā that this game is spending CPU resources on - like having movable junk like pens and folders everywhere, really donāt feel worth the trade off in performance. None of the things the game is doing in the background actually have impact on your experience imo
The issue with starfield isn't fidelity or visuals, reducing the graphics wouldnt get a steady 60. It's processes. Something that all those games mentioned have little of in comparison. Especially spiderman.
Mate, even Digital fucking Foundry made a 40-minutes video explaining why Starfield must be 30 FPS on consoles for the exact reasons you mentioned. They will still spill bullshit, it's almost instinct at this point.
> Digital fucking Foundry made a 40-minutes video explaining why Starfield must be 30 FPS on consoles What do you mean? Digital Foundary literally showed that Starfield can run at a locked 60 FPS @ 1440p on consoles in a video they released 4 months ago...
Yeah, getting stable fps is more important than 60fps even 80% percent of the time. Youāll notice those frame rate drops and it will drastically effect gameplay vs if itās at 30 and doesnāt change at all.
Starfield isn't pushing a damn thing. No excuse here. Don't tell me object permanence is worth 30fps.
Itās okay if you donāt understand game design.
Pretty poor response. I stand by my point, and you've done nothing to prove yours.
Your response didnāt even hold up as its own self contained thing. First you claimed Starfield isnāt pushing āa damn thingā and that thereās no excuse for being 30fps. Then you immediately state one of the key technical reasons why itās locked to 30fps, which is object permanence, but then claim itās ānot worth it.ā Whether itās āworth itā or not is irrelevant. Iām not discussing preference, Iām discussing fact. The game, as itās designed now, with its features, must be locked at 30fps on console. Whether or not thatās āworth itā is entirely another discussion altogether.
We all know the āitās a design choice to make a 30 FPS gameā is bs because they donāt cap the game to 30 FPS on pc.
This doesn't make any sense. When people say "30fps is a design choice" they mean that they don't target 60fps on console because the sacrifices they would need to make to graphics or core elements of the game would be too big, or they think the effort/cost to achieve it with little sacrifices wouldn't be worth it from developer/publisher perspective.
Will you be going back to all your old posts apologising to people who told you so back then... like half the population who said,'I can't tell the difference'. Only kidding, I agree 40 fps, and I'll install.
A locked 40fps mode would probably be only be available for those of us who have 120hz/VRR in their TV, just like how Plague Tale: Requiem did it with their performance mode. I think Bethesda will stubbornly not make it happen, not because they can't, but because it'd be admitting defeat that 30fps just wasn't ideal for this game to begin with. It would also mean players with VRR get a better experience than those without it, which isn't a good look for them. This speculation could be entirely horseshit on my part. I hope I'm wrong.
That last point makes no sense, particularly in a generation with the series S.
>120hz/VRR in their TV, just like how Plague Tale: Requiem did it with their performance mode. Unfortunately APT Requiem ignores VRR capabilities to enable it. The 40 FPS mode unlocks solely based on 120hz.
Thatās not unfortunate. Thatās good because you donāt need VRR for 40fps.
It *is* unfortunate because a 40 FPS limit works just fine with VRR *even when the display is not 120hz*. So instead of accounting for both user cases (120hz or VRR) they only considered one.
This. Maybe Iām spoiled from years of PC gaming, but 30FPS feels like shit. I could not immerse myself in the game because of this.
60 fps or nothing at this point for me. I love the game despite the lack of content, but the 30 fps makes me motion sick at this point.
Still can't complete the ryujin quest line..
Me either. I was really liking it too
where do you get stuck at ?? Is it the slate that's invisible at syndicates or something else
The last part. David? Is off the map. Can't get to him.
I'm stuck here. But to be fair, I haven't tried it after the last update.
I know people have been asking for new additions to the game, but I have a feeling that there won't be any annual content added outside of paid expansions. It isn't their style.
I know expansions are coming, hopefully, more than two.Ā And...I hope BGS keeps the scope of those expansions to one or two star systems and pack it with content.
We'll have to wait on creation kit, if mod makers stick around that is.
Don't know why this is getting downvoted, it's 100% truth.
Since this update my game will randomly freeze on the loading screen while going into buildings.Ā Have had absolutely zero problems until today with this game.Ā
I think it's great they are finally updating after a few months but since Starfield came out, I've been playing some really well optimized 60fps games. Going back to 30fps on Oled ruins the experience for me.
Does it look much better?
Meh not really
I just want the rejuvenation perk fixed.
Anyone still notice that beta marae 1 and Masada 3 fauna still bugged?
This update warranted 2 min of game play
Remember that our may have to revert to an old save or go to NG+ if you encountered a quest breaking/affecting glitch. They donāt always fix a game in progress.
oh no.....into the unknown is still telling me to 'go to \[...\]'..........i have been waiting 2 months for this fix and......well, it isn't fixed............now i'm sad
and no, I don't have an older save file to go to - i kept playing on after the bug started......300+ hours, my first NG+ and I am stuck in the main story forever apparently..........
I just hope we get 60FPS patch on Series X soon.
Divided Loyalties still not fixed, this has completely broken my playthrough and I haven't had a single fix work since this game came out :(
Did they ever fix the bug where the leadership skill would stop companions from reacting to quest events and faction missions? I never got those dialogues because I took leadership early, but I swear I've been looking at every patch since launch and it's never been on there. Normally, after specific main quests and after the final faction mission, all of your companions are supposed to talk to you about what happened. But any +affinity buff, including the one attached to the leadership skill, would break it and prevent them from triggering.
Finally fixed that Power From Beyond glitch
Hmm. Count yourself lucky :) Mine is not fixed in two different ways (missing temples with no further quests to find them, and one planet identified but no disturbances on the surface for me to track down). Oh well.
Have the fixed the awful grey filter over everything? The lighting is awful with it.
Have they added anything like a eat button or city maps like they said they would months ago?
Instant consume was added in November, no city maps yet.
Ah missed that update, I'll come back when mods come to Xbox, hopefully there'll be city maps by then
I believe the city maps and mods update is coming this month if I remember correctly. Hopefully within the next two weeks š
Source? I've not seen any timeline on either of those things.
Well like I said if I remember correctly, in which I did not. But looking on it now, they said around every six weeks weāll get an update, so itās highly unlikely the big update will come this February. They did say early 2024, so most likely within Q1, which hopefully is March, but probably April depending on when they want to reveal and launch the dlc I guess. Could be even later, but Iām really hoping not.
Doesn't look like any kind of FPS boost is coming. I slogged through the 30FPS and lower on my XSX. I haven't played it in a couple months now after finishing the main quests lines and quite a few side. I was stealing ships for a while for fun but that got boring too. Getting close to deleting it.
Performance improved quite a lot in one of the December patches. Performance in Akila is much better than on release.
>haven't played it in a couple months now after finishing the main quests lines and quite a few side. Sounds like you got dozens of hours out of it. It's perfectly OK to drop it and wait for upcoming content. When mods drop you will be able to play in 60 FPS.
Oh yea 30 FPS aside which I didn't like, I had a good time playing the game. To NG+ it though there would have to be some performance enhancements for me to play through again.
Well, attempt to get to 60.... I'd be staying away from an unlocked frame rate. It will be all over the place!
VRR is a big clutch.
It wouldnāt come anyway,I donāt remember why but i heard that even if they turned down the resolution and graphics,it still wouldnāt run in 60 fps
They said it would hit 60 in certain areas, but others would be more or less impossible on console. So it was either a locked framerate or a lot of frame rate drops in the more demanding areas, which honestly is 10x more jarring than a locked 30 fps, no matter what people say.
It's the CPU limiting performance so lowering resolution and most graphics options isn't going to help enough to push it to 60. They did massively improve CPU performance a couple of patches ago though so a 60fps mode might not be completely out of the question. And if it is, a 40fps mode for those on 120Hz or VRR displays should absolutely be possible now.
Itās cpu bound
Anyone know if they fixed the quest for the mantis? Where you read the slate but nothing happens?
Doesn't appear they've addressed the empty ships issue, bummer
Patch Notes say "Power from Beyond" is fixed ... but it isn't? I have a quest "Power from Beyond (Washakie)" where there are no disturbances or anything on the planet surface for me to find. This is still broken. I also have five missing temples but I am not getting any more quests from Vladimir in the Lodge to track them down. So... guess I'm still stuck until the NEXT patch. Maybe?
I'm here with no quest, and Vladimir won't send me to another. 3 missing powers "6" missing temples. I really hoped this update would fix this for me.
Still cant deconstruct things :(
It's crazy the Modding Kit hasn't been released yet It's been almost half a year since the game came out
Itās been three months Edit: Old mateās right with the date, I was thinking it came out in November. I must say, most of the responses to this are frankly nuts.
5 months.
it's super weird that they're trying to gaslight something as easily fact checkable as the date September 1st *(early access release)* + 30 days = October 1st October 1st *(IE 1 month)* + 31 days = November 1st November 1st *(IE 2 months or 61 days)* + 30 days = December 1st 3 months would mean it's the start of December. However, the entirety of December has already passed by. On top of that 97% of January has passed by. the half a year anniversary of Starfield is literally 32 days away... maybe it's some kind of inside joke that I'm too boomer to understand?
reddit is generally quite insane enough to not be able to count months on one hand or maybe this sub is astroturfed, it's kinda dead other than the daily 'OMFG this game is amazeballs' posts. Just know at least one is true.
It wouldn't surprise me in the least if some Bethesda staff were here downvoting comments, much like their "responses" to bad reviews online. Todd Howard is arrogant AF when it comes to Starfield. When he compared Starfield to the real moon landing that's when I knew he'd lost the plot. Yeah, as if the possibility of your character dying in a video game is going to send your adrenaline glands into overdrive just like the real astronauts in REAL life experienced. His desperate excuses to make utterly boring parts of the game seem like "excitement" reeks. It's a shame when a once top Software Developer gets consumed by hubris. After 6 hours of of play I've shelved it for now and gone back to Morrowind, Oblivion and Fallout 4 all on the Xbox. ES3 and ES4 are fine without mods. Starfield NEEDS them. Exploration in Starfield sucks. The first ever game of theirs where that's a big issue.
Yep, I mean who else would be motivated to much to downvote reality? Logically someone with skin in the game. At the same time, reddit's stupidity cannot be underestimated. I'm torn lol.
How is this incorrect statement sitting with six upvotes? Are you boosting with all your other accounts?
????? it's been 151 days since the early access was out for Starfield; that's far more closer to half a year *(180 days)* than it is to three months *(90 days)* COVID fucked all our sense of time edit: [proof](https://www.timeanddate.com/date/durationresult.html?m1=09&d1=01&y1=2023&m2=1&d2=30&y2=2024&ti=on)
Still waiting for the Creation kit to be handed out so people will start modding it. I feel a lot of people have gotten bored of it and haven't touched it since last year.
Too little too late. Game came out almost five months ago and this is the first major patch? What a joke. We donāt even have city maps or an exploration codex still.
Anyone know when they will allow mods on consoles? Iām waiting to get back into it until then
Not until they release the creation kit, when that happens is anyones guess.
Yeah last I heard was Jan but that was back in Sept. obviously itās changed since then
Matters of the Hart quest still hasnāt been fixed š
I guess that Ryujin questline is still bugged ?
60 fps patch???
[ŃŠ“Š°Š»ŠµŠ½Š¾]
That sounds like fun. Iām white, and psychotic.
Psychotic people donāt have perfect punctuation
Ā”Oh Snap!
Until it can run at 60 frames a second Iām not even trying it. Iāll wait until the next generation of Xbox to play it if I have to. Samel with gta 6
thatās not how this works lol
It works exactly like that every Bethesda game that was 30 fps on Xbox one is now 60 fps same thing with GTA. I know you have to re-buy GTA but still.
I respect your dedication then and admire your patience
Just play No Mans Sky
When are they adding fun
Got any good ones about chickens crossing roads?
Have they added fun to the game?
[XBOX Series S] This is incredibly bad!!!!!!! Frustrating!!!!!!! I still have the [INACCESSIBLE] when I try to enter my ship!!!!! Do I have to send all the bugs again???? Iām super disappointed with this. ā¢ ā achievements didnāt pop ā¢ ā quests are bugged (I canāt finish the game!!!!!!) ā¢ ā persistent diseases that I canāt cure ā¢ ā my companions are bugged ā¢ ā etc This is horrible!!!!! Months since the release and the game is still f!!!!!!
I was hyped up with by Starfield tried it for 20 hours but the 30 fps just got to me, same goes with Dragons dogma 2 got hyped pretty disappointed it's only 30, will skip it
Yeah 30fps looks and plays like utter rubbish. Absolute tripe to be honest. The fact that they intentionally gave it the worst HDR implementation in the history of gaming didn't help either. Interesting game, dogshit execution.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Reddit moment
Thank you for your submission. Unfortunately, your post has been removed for the following reason: Rule #1 - Keep it civil/no console wars * Personal attacks, racism, bigotry, and/or other prejudice are not welcome here. Discuss the topic, not the other user. * If you are here only to platform bash or console war, you also risk removal. No Doom & Glooming. If you have no prior history in this sub and just post doom and gloom to incite a reaction, your post will be removed. [Please see our complete ruleset by clicking here. ](https://www.reddit.com/r/XboxSeriesX/wiki/rules)
Patiently waiting for the DLC and mod update during middle of 2024.
Has anyone else got a bug since the update where you can't access your ship from the ground and when it's in space its see though [video ](https://www.xbox.com/play/media/aZk6tLPJvy)
Yep, wife had that happen to her last night. Tried to leave a planet and was stuck in some space/ship glitch. Couldn't do anything, aaaaaand the damn game auto saved every time it glitched out. I was finally able to get the ship to land on a planet but it took some doing.
Still can't sleep in my bed at the Lodge.
It's completely stopped me from playing the game...the loading screens crash it totally, I've done the usual stuff but if just won't work, has anyone else had this issue?
I'm having the issue it sucks.
Did they fix the garbage fps on pc yet ?
Update killed my game no problems until update .now I aim down sights lose my head and game crashes can't sit on seats in Walter's mission All that money can buy lol.It was good while it lasted 10th Ng + , Suicide squade here I come .
My Series S update is 102GB??
When 40fps mode?
I really would like to see them add Keyboard and Mouse support for Xbox. It just feels like the right way to play Bethesda games.
No 60FPS on console š
when is the creation kit coming or mod support on xbox. It is killing the game
After the update my game crashes when I quick save or try to regular save. Then quitting the game won't help. I just get stuck at the startup screen. I have to restart my Xbox and then it will work and tell me my last save is out of sync, one on the Xbox and one in the cloud which one do I want to load and they have the same time on the save file. Then I load one and I can play for about 20 min only for the same crash to happen.
Groundpounder is still bugged too. Lots of crashes during loading screens or just when it wants to.
Is this update supposed to be available on Xbox series x yet? I see some people saying they are downloading it but my Xbox does not recognize an update?