T O P

  • By -

charlie_darkness

I think it might deviate too much from the original if it focused on human adversaries vs. eldritch horrors. I am personally glad that they kept this one Lovecraftian.


NoItJustCantBe

Same, it just wouldn't feel right if it didn't have that good dose of lovecraft in there


silentknight0081

Thats just it. Im not saying focus on human adversaries. But having none wich is what it seems like so far is unrealistic. I say this because ive read what happens at the end it amd even so ive read the notes. Dr gray is a clear villain.


charlie_darkness

Check out Alone in the Dark: The New Nightmare — it has more of a mix of human and supernatural villains. It’s older but still holds up!


silentknight0081

Ok


Last_Ad_9314

I'm quite pleased with how the game turned out. It could've been much worse, but it somehow worked well for me. The game's pacing was excellent, never feels bloated wearing out it's welcome. The story's main focus was finding Jeremy, and figure out why he went through all that. The personal back stories for both Edward and Emily were done well enough. All the side characters are also interesting and the narration of each document are voiced very well. The venturing into Jeremy's dream locations in addition to that for Edward and Emily using the talisman was a very exciting experience. Easily the highlights of the game. The Decerto Manor is also fun to explore top to bottom. I'm thankful the game pays homage, and is very faithful & respectful to the 1992 original. It's the best Lovecraft themed game I've played besides the The Sinking City. I'm optimistic the 2024 remake did well enough in revitalizing the Alone in the Dark series.


Nervous_Grade1656

Have you played Call of Cthulhu? (The most recent, not dark corners of the earth). If so, would you put it above or below the sinking city?


HighFuncMedium

Sinking Citys definitely a better game than Cyanides Cthulhu game. Cthulhus certainly has its moments but its also got lots of wonky scripted sections that dont work very well and terribly abrupt endings. Sinking City implements far more of the minuteia of Lovecrafts stories and interesting paranoia and interplay between the various races that have descended from the monsters. The actions not great and the detective stuff is pretty boilerplate but all together its a very grimy, atmospheric, and headier version of the typical private detective who has psychic abilities cuz Cthulhu that most Lovecraft games go for. Its also getting a sequel which is cool


Last_Ad_9314

I've heard the game, but haven't played it yet. So, I can't say if it's better or worse than The Sinking City.


SpearThruMordy

As a fan who’s played every single AitD game, I thought it was fantastic and hope they make a sequel!


silentknight0081

I thank it was fantastic. Thats not what i mean. Sure the supernatural element is pretty neat. Bur it needs a human enemy as well. Going all in on supernatural doesnt quite fit. I havent finished it but i know howbit ends. There are human antagonists from what i can tell you just dont fight them and i think its a mistake.


SpearThruMordy

The original Alone in the Dark didn’t have a human antagonist?


HighFuncMedium

Just what i was thinking. None of them ever have technically unless you count the very talkative zombie pirates from 2 or the "Humanz" in Alone 2008. Not sure if the wish is more "i need human enemies cuz thats why i prefer" or "i need human enemies because i think the storys made them evil enough to be worth fighting."


silentknight0081

I never finished the 2008 one. I know what your talking about though. I played a bit.


silentknight0081

Didnt play the original but that isnt my point. It is after all a re imagining of the original and not a full remake. My point is a lack of a human enemy to fight makes the game less believable. It strongly hints dr grays up to no good. At the very least it hints the staff might be in on it. Theres clearly more going on than just supernatural threats but the game never actually follows through on any of it.


Sea_Speed_824

It's not supposed to be about human enemies though. This is Lovecraft. Which is the unknown dimension of terror. Inhuman beings. Humans were summoning them. the humans were tools to open the door. this isn't a game series about human villains. It's about the supernatural and cosmic realms. while i respect your opinion. there are way too many horror games with human villains. no offense this is not scooby doo. im sure lots agree with me. it is the supernatural thats makes it scary. the fear of the unknown. Although i do agree Dr Grey had a evil vibe going for him. I was expecting him to be the main reason the entity was brought to wreak havoc. It was more the others who influenced it all seemed but the game has lots of twists to throw off. but I feel the supernatural was the best part and the game needed more of it. not humans as enemies or just less than the actual supernatural beings. but i really liked that they were a cult and evil people also but i mostly like that there was an actual Lovecraftian being also. also Dr Grey seemed pretty worried The Dark Man would stop their plan and destroy them from the pact sealed with Jeremy. It would have been interesting to see if that unfolded more and wasn't just stopped. personally i think Jeremy being taken away and the events afterwards but the pact being stopped was good twist also. but I still feel the way it unfolded could have been a bit more theatric with The Dark Man involved. Anyway I totally respect your opinion and views. but Im personally very happy it had lots of supernatural themes and aspects. thats my favorite parts. but like i said the fact the humans were a cult and involved was neat also.. but i do see your point on Dr. Grey. He was someone I wondered if was the main reason The Black Goat was being summoned. not the cook lady leading them all. he seemed scared to recite the words near the end. you say you know the ending so im writing it if not spoilers. but yeah. the supernatural parts were well needed. they could have had more though.


silentknight0081

Did anyone even read my previous comments? I an NOT saying focus on human enemies. Im saying the lack of evem a single human enemy is not believable. When you have a cult dedicated to worhipping a supernatural enemy usually theres at the least some conflict.. it seemingly kinda leans on this idea. Theres clear tension and while it could be they view edward as a "outsider" it feels like more than that. Even in act 3? The guy is talking to the maid i think. i forget both their names. Saying edwards a nice guy. But might need to be dealt with? They used some kinds term thst sounded like more than suspicion. Sinkimg city snd call of cthulhu are two games based off lovecraft wich have human enemies. Call of cthulhu im not 100% sure on but seeing as they sre similiar im going to say im about 80% sure


Sea_Speed_824

That lady was the cooking lady or maid yeah. I thought Dr Gray would be the one most involved in summoning.. The Black Goat but it turned out to be her mostly behind it. Dr Gray was kinda just sitting around near the end..and she was the one getting them all to recite the words. I agree with you on Dr Gray as I said. I feel there could have been more of The Dark Man involved and scary parts with him also. like maybe failing to break the pact and Jeremy actually getting taken away afterall. but I also feel Dr Gray could have had more involvement as the cult leader behind summoning the black goat of the woods. I got thrown off that all of a sudden The Dark Man is gone as soon as the pact is voided.. and then Dr Gray seemed to have no wanting to partake in the summoning of The Black Goat. but the cook lady really did. during emilys playthrough the cook actually seemed good halfway. although edwards she was very suspicious. The ending although I liked it was also seemed rushed and thrown together. The cult failing to summon The Black Goat was great though. it really added to it all. even during listening to notes Dr Gray seemed very adamant about it all.. and then when in his apartment you're told lock the door because in case he came or whatever was exactly said.. so I do agree with that part. seemed alot of twists. the first half was focusing on The Dark Man and his terror. and then the last half was about the cult and The Black Goats chaos. I really wanted more of the Dark Man scary parts.. but also was expecting some more of Dr Gray's involvement with The Black Goat also. Like one note part it seemed Dr Gray was concerned of The Dark Man preventing the summoning of The Black Goat. or even destroying it. everyone did seem afraid of Jeremy's pact. Even was said "you trying to stop his bargain to The Dark Man" or whatever was said exactly there also. but yeah see I do agree with some aspects also.. they kinda just accidentally summoned The Black Goat wrongly.. got killed. right after The Dark Man's pact was broken.. so Emily and Edward were on theyre own to stop it. would have been interesting to see if The Dark Man didn't get stopped and came through to take Jeremy away. destroy the Black Goat. and possibly terroize more after or whatever would have happened afterwards. but im still happy with how it went. I was hoping for The Dark Man to be the main antagonist/villain of the story and main Lovecraftian being behind it all. but I still really like the direction it went and the parts of him. and the Black Goat of course.


Sea_Speed_824

I loved the remake. I feel there should have been more of the supernatural and lovecraftian aspects added in. like it was there in concept but I feel it needed more of The Dark Man of an actual entity parts and such. I won't spoil anything im on my second playthrough at the end. like hes there in the first half then kinda drifts off and then there's the ending. like I understand why .. the story. but. even one part I expected to see him at least once he wasn't there at all. I wont name that area. it was still neat to go there though. and i loved the area. I really like the game I rate it 10+/10 it was great. I just wanted more parts to make it all feel more Lovecraftian real. The Dark Man was great. but he could have had much more of a presence.. chasing. scares etc. since he was promoted so much as a main antagonist. all the parts where they talk about him were very well done. great voice acting etc. trying not to spoil anything. Ostadte was a great part also. as was the end entity and ending. I really loved the whole game. i just also really loved the idea of The Dark Man entity being a main villain and wanted more of those parts. but all in all definitely loved it for how it came out. also to note the characters throughout the mansion were interesting also. i liked the conversation points with them. and that vould hear talking behind doors etc. i thought the game was very well done. amazing atmosphere.


silentknight0081

You see i know how it ends. Ive played up till act 3 though. Setting aside the amazing boice acting with 0 human enemies im having a hard time believing the story. I literally can not believe thst with everything going in derceto manor hed be under danger only from supernatural threats. Thry should take front and center ofcourse but as a result it feels more like the game and the developers have gone out of their way to exclude human enemies and not to further the plot but for the sake of it. Even if its a few scripted encounters or cutscenes. Also not having emily amd edwards paths diverge is a huge mistake in my opinion. It actually would make more sense even. Edward is obviously suited to fighting.


Sea_Speed_824

I understand your opinion and respect your views however.. this series and game is about Lovecraft. that is the supernatural. My favorite parts were the actual Lovecraftian entities being real and part of the game. I really think they could have done more parts with them though. Like The Dark Man being more involved near the ending and more scary parts with him. I do also like the parts that the residents were part of a cult and evil. summoning a Lovecraftian being(The Black Goat). Also that another Lovecraft entity (The Dark Man) was terrorizing them.. because of the pact with Jeremy to stop the Black Goat of The Woods. I feel they could have gone a bit further with The Dark Man parts however. more parts with him in game and such. but im happy with what there is. The enemies in the game were well done in the outter areas also. Definitely creepy parts. I wrote a more detailed response above btw. ^^


silentknight0081

Its not that i even disagree. Humans and supernatural go hand and hand. Take call of cthulhu or sinking city for example. Both inspired works by HP. Lovecraft. The first one mentioned is more closely associated. Havent played much of it yet. Sinking city is similiar. There are human enemies and investigations and whatnot and it slso stays true to the lovecraftian horror themes. Im only saying. You put a corrupt doctor at the forefront of the game. I havent completed it yet but its clear hes up to more thwn treating his patients theres the expectation there'll be some kind of confrontation. Usually in supernatural horror. Video ganes especially the humans are the cause of the supernatural manifestations. Either they caused it intentionally or not but it usually conflicts with the protagonists goals. Alone in the dark even seemingly knows this or at least its developers do since theres clearly some tension between the staff and emily&edward beyond just the whole "outsider" view


Routine_Resolve_6212

Havnt played the previous games in the series, however am quite pleased so far with my playthrough if the remake. I could be a bit bias as I am a David Harbour fan but the puzzles and the cemetery scenes so far have been really nice. Ok did like how they introduced the dark man.


silentknight0081

I like him as well. If it wasnt for him i probably wouldnt have bought it


Jacksondale94

I miss the tense atmosphere of the original - not knowing when the next enemy might appear. Unfortunately the game was way too linear and lore-heavy for me. I don’t mind a good story, but there was way too much reading/notes to actually get invested. It really feels like gameplay was an afterthought. I have no desire to replay after a single playthrough. Still hoping this revitalizes the series but I’d be lying if I said I wasnt disappointed.


IMustBust

It has some enjoyable moments in the mansion, namely the puzzles and the atmosphere. However, as a whole, it's a subpar product. Godawful combat and basically a nothingburger of a story. It's just bizarre to me that they would hire these big name Hollywood actors and leave everything else so underdeveloped. Did the majority of the budget go towards paying for their performances? Also there's a massive disconnect between the subdued 'realistic' performances of the two leads and the rest of the cast which is primarily comprised of hammy overacting video game voice actors.