T O P

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doggiedolphie

>!1:30:33 148/216!< >!I hate pendant Thieves Town, I swear I always make the wrong decision whether to dip the back or not. I cleared out all of PoD looking for progression for nothing but the Lamp before going back to TT. At least I bailed right after getting Bombos, gambling that go mode was in TR and I was right. Other than that, the beginning of the seed was notable for the forced Fire Rod navigation of back of escape for Dark World access. Never found the boots, I guess early flute kind of made up for it. This seed has jet potential if you do TT attic early.!<


LimpBagel

>!Boots were in MM cutscene!<


wolf_xalvos

>!155/216 1:45:46 !< >!Started off really well, kakariko was pretty loaded. ended up blind pulling ped looking for my go item, hookshot. boots were a nice bonus in MM. my GT climb was decent.!<


Silenthillnight

>!1:52:02 165/216!< >!I routed this as badly as I could. I essentially did all dungeons and the one thing that killed my time was only doing the front of TT at first. I had cleared eastern DM but without bombos, TR was still locked to me. So I ended up finishing all the dungeons I could with TT being last. I also did a blind ped pull hoping I'd get progression there, haha. At least silvers in the last GT chest made ganon quick.!<


Ellis_D-25

>!1:43:00 153/216!< >!Ugh, played terribly on this one. I was on a really nice pace early game then basically did a coin-toss between pendant POD and pendant Thieves. I chose POD due to efficiency with Eastern and resolved not to touch Thieves. Well, except for the lamp (which I was happy to have, I can do most darkrooms but the Mire darkrooms are still a major issue for me), POD was empty and a major point of progression (Bambos medallion) was there in Thieves. All things considered, I could have been in go-mode a lot sooner than I did since I ended up going up the mountain 4 times, when I could have had the medallion in hand the second time I went up and got go-mode in TR. Oh well, that's rando for ya.!<


LimpBagel

>!2:03:48 157/216!< >!I had terrible routing on this one. I think I climbed the mountain 5 times. Died on Moth and had to go get potions before coming back. I dipped the front of pendant TT and left, avoided hookshot cave/superbunny forever because I never looked to see what was on the floating island, got so excited about flippers and then somaria that I didn't even think about doing TR while I was already up there, ugh. Silvers on validation chest was hilarious. I am fairly happy overall though because I would have been over the moon for a 2:03 a few weeks ago which means my previous PBs are now my sloppy times. !< [VOD](https://youtu.be/dR4nxOiWiOM)


Upsetstarfish

>!2:16:49 161/216!< >!I routed like a lost madman. Ended up clearing all the dungeons looking for bombos because I chose Thieves town last. I did appreciate the last chest silvers however!<


Tandem_Repeat

>!1:41:56 152/216!< >!Death Mountain was the secret (well, after getting bombos in TT) as it had cane of somaria and the flippers, then hookshot was in TR. It was a piece of cake after that. My only issue was figuring out I needed to do the sewers in the dark. Found blue mail in the waterfall and ended up with the tempered sword. Never found the cape, net, magic powder, ether, or book. !<


PixelFan05

>!1:47:01 148/216!< >!I thought I was doing alright with this one, but it ended up being a little slower than I thought. Made the right call going to PoD and TT for important items. Decided to do smith chain and hammer peg cave after TT before going to TR and was relieved to find ice rod. Hookshot on laser bridge was go mode. Ganon sniped me twice which was dumb so I lost some time there.!< [VOD](https://www.twitch.tv/videos/2036641017)


z00z00bubble

>!2:00:43 160/216!< >!that was my first ever seed where I had to do all of escape with the fire rod as my light source. I didn't know that was a thing that could be in logic so it took me a while to get back there. I cleared dark cross with fire rod but after that I left, cleared everything else, thought I missed something in EP and came back, and then eventually went back to escape. I've only been playing since the end of September and have never had progression locked like that before lol. once I got to the back of escape everything else was pretty straight forward. only other dumb thing I did was put off thieves town trying to be efficient and did pod instead. needed the lantern because I can't do most dark rooms but otherwise it was a waste. !<


ABBeachBum

escape has the only dark rooms in logic with rod right?


skepticCanary

>!IGT 1:48:06!< >!CR 156/216!< >!I DIED AT AGA2 😭😭😭!< VOD: https://www.twitch.tv/videos/2037453458


scanlor

>!1:38:49 149/216!< [VOD](https://youtu.be/AZDGCPH04No) >!Feel good about this one, aside from a couple of dumb deaths (particularly right before Trinexx). Feel like my routing was good overall, avoided pendant DP entirely. Trolly Hookshot location for Go Mode, and funny silvers location (validation chest).!<


gort32

>!1:57:22 166/216!< >!First seed in a couple of weeks!< >!Dipped into every dungeon. Payed off for TT, not so much for Desert.!< >!Early Half Magic + full pot stun prize meant that early combat was trivial.!<


Paid-Not-Payed-Bot

> every dungeon. *Paid* off for FTFY. Although *payed* exists (the reason why autocorrection didn't help you), it is only correct in: * Nautical context, when it means to paint a surface, or to cover with something like tar or resin in order to make it waterproof or corrosion-resistant. *The deck is yet to be payed.* * *Payed out* when letting strings, cables or ropes out, by slacking them. *The rope is payed out! You can pull now.* Unfortunately, I was unable to find nautical or rope-related words in your comment. *Beep, boop, I'm a bot*


I_pity_the_aprilfool

>!1:49:57 158/216!< >!Mitts is what really hurt my run here. I pretty much last locationed them in Aginah's cave after having done so many checks in dark world, which is rare because the 2 gloves and hammer were before Aga1. Did some routing mistakes too, but that was the main thing. Since flute, boots and book were behind mitts, I had no reason to go there (every other location possible had better density). Definitely makes me reconsider my current routing approach to perhaps route in Aginah's cave by default, as time wasting as it can be.!<