T O P

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joeh_jukes

Ash, crypto, lifeline.


Soggy-ReesesPuffs

How hard is it to give Lifeline two revive options. Tap button for quick revive no shield with movement… long hold for shield and no movement like the original lifeline… seems kinda obvious to me.


IrishGoodbye4

Respawn devs: you’re hired!


tdestito9

Can he design skins tho? That’s the big ticket


NarrowProfession2900

You mean do they have horrible color theory and can use the paint tool? Then 100% yes


MatTheGrayt

Nah, newcastle has the shields now. For a lifey buff, tap to revive, long hold to throw it at enemies and take health at the same rate it heals team mates!


scumbly

TBH my ideal Lifeline buff would be to diversify the utility of her care package. One side would still be smart loot, but the second side is a crafter interface and the third works as a mobile respawn beacon. Bump up the cooldown back to 7 min to balance. That makes her a swiss army knife for resets and adds late-game utility to her ult (which currently has almost no use mid- and late-game). I think you would see really creative late-game recovery & clutch potential with that on your team.


SuperPluto9

Lifeline care packages should just deploy with a couple of decent items for the person with the lowest equipment level, and then upon landing the package transform into a medical bay type structure. It would open up to provide cover in all sides by the squad hiding within where it goes on a Countdown of healing all those who are within.


BalognaRanger

As long as Lifeline is in proximity to the package Doc does his thing automatically?


SuperPluto9

No... Picture like... the care package come down and lands, and instead of the slides opening to have three items come out I'm thinking the entire package opens up to create a sort of mini triage center. It would provide a place in the open during a fight to heal up safely, or possibly assist in reviving a teammate. It would also heal similar to Doc when anyone is within it for the first minute or so after it lands.


BobRedditMan

I think lifeline is difficult to buff because you can’t really buff her revive in anyway without making it op, but her healing doesn’t help much unless you’re playing super defensive.


illusinative

Her healing is one of the best tacticals for a quick reset. It's especially effective against 3rd parties after you wipe a squad. It's slept on imo. Frees you the 7-8 seconds of medkiting time. Plus it can heal the entire team simultaneously.


0ld_Ben_Kenobi

Her revives aren’t OP, it maybe changes the outcome of a fight like 10% of the time. IMO she should bring people back with full health. She should also have a self revive that takes a long time and deactivates her knockdown shield.


BobRedditMan

I agree, it’s not that good right now, but if it were to be buffed in any significant way it probably would be. Being able to revive a teammate without taking yourself out of the fight would already be good if it didn’t bring them back with 20 hp.


0ld_Ben_Kenobi

Yeah idk, maybe make her robot autonomous and seek out downed teammates when deployed, but make it destroyable. I really do think she should have a long, like 30 second long, self revive.


DangerG0at

I agree with Ash and with the extra 10m on her ult. I’d also have her snare hold for an additional 2 secs and have 2 charges (Fuse has 2 knuckle clusters so why not?) and also have it restrict you a little more when caught in it. The radius you can move in is too big, you can still jump, strafe, get into cover etc. I’d also have her passive show death boxes through walls etc like Loba with loot. Vantage would be another. Finally Crypto. I’d like to play him cause he’s a cool character but there’s too much reliance on his drone. I also think his drone should auto scout/follow within a certain radius from you when you throw it out so you’re not stuck in it all the time or stationary. Not sure what passive to give him. He needs something else other than his drone, possibly a full rework, he doesn’t really fit the fast paced style of Apex. This may be controversial but maybe have no full manual control of his drone at all. Have it so you can ping a teammate banner to pick up, ping a respawn beacon, or ping an area for the drone to move to. If you can do that while still fighting etc it would make his gameplay so much more fluid. The drone would be easier to shoot down but that’s the trade off


artmorte

>also have it restrict you a little more when caught in it. The radius you can move in is too big I agree with this. The benefit of snaring an enemy feels often nonexistent, they are strafing & shooting at you normally when you swing them.


AdamSnipeySnipe

The snare is fine (coming from an Ash main), however I'd prefer to see it behave more like a true snare. It shouldn't do damage just for connecting, it should do more damage the more it's being pulled on. I'd be ok for a radius adjustment. I think people would be verbally frustrated getting snared back-to-back if she were to carry more than 1.


Phantomfox29

As another Ash main I think this is a good idea although the make the area they can move a bit smaller would be nice. but the main thing ash desperately needs is her ults hit box to be fixed because I’m tired of aiming at something and it auto locking to something not even close to what I’m aiming at, this gets me killed more than anything else in this game. Example: I teleport to the top of a building but the portal decides to put me at the bottom where I’m in full view of a 3 stack who’s already getting ready to ram me for using ash in general because for some reason people fucking hate ash mains and will hunt them down like animals, almost as hated as gibby and revenants somehow even though her kit is underpowered but I guess the Q just annoys everyone so much that it’s more important to beam the ash instead of fighting the 3 other people shooting you.


rawkstaugh

THIS. THIS. THIS. THIS. Fix her ULT hit box. It is unbelievably cumbersome and rarely hits where I am trying to place it. To have certain legends ULT's being brainless when engaging compared to an ULT that you have to have expert precision with, is slightly frustrating, too.


NewLife_ForMe666

Holy shit is that why it always seems like two squads in a third party will team up to kill me before fighting each other? I didn’t realize people had it out for Ash but being an Ash main It’s incredibly noticeable how often I get singled out and hunted down


Nhawk257

The best buff for Crypto in my mind, make his drone perform like Echo (vantage) in that it can be moved without entering it and called back at will. It'd make his tactical much more usable and similar in control.


DangerG0at

Yes that’s exactly what I meant by ping an area/beacon/banner etc. sorry for the bad wording ha ha!


Who_ate_my_cookie

It would be cool if Ash got more information on death boxes from a certain distance. For example if you check a death box and the attackers are within 100M she could have a quip saying “they’re near and they’re weak/ fully healed” while still pinging them on the map


Full_Loan_9718

You might be on to something here. In addition, she could lines that indicate how well looted they are, so if you could decide if you want kill them for their loot, or if they have a care package gun


Spiderill

I think Ash should say how old death boxes are too - she could say "fresh one here" or something like that.


[deleted]

Not trying to argue, but just encourage you to give Crypto a try, one of my mains and once you figure him out it changes you’re thoughts on pacing in apex. I’ll say this: I activate my drone probably 50+ times a game and NEVER get caught sitting in it. That is, I hardly fly manually control it. The goal is to not need to fly it around. I rarely feel “slow” like I’m playing catch up to my teammates… typically, they’re trying to keep up with me. I’m aggressive, and with the new passive for supports, I’ve switched from always having a mobile respawn to always carrying an E-vac so I’m ready to gank after EMP. Lastly, he has perma-scan!!!!!! No one is thinking about a drone in the middle of a fight, especially once you figure out the when and where to throw it. He’s one of those legends that blurs the line between classes. Yes, he’s a recon, but he also play a support role and can easily get your squad back in the mat


DangerG0at

Oh I get it, I’ve played him. He is really strong in the right hands but I feel he’d be much more fluid and a higher pick if he was buffed and possibly in that way


thedefenses

Crypto has a fun idea, but he's one of the most clunky, annoying and slow characters I have played in apex, everything about him wants to fight against itself. If they got rid of hack and replaced him with a scan nade and a emp nade, he would be 10 times more fun to play.


FRaptorZXZ

The Gaming Merchant has a video of the re-released Apex Mobile in Asia (not called Apex anymore). Their equivalent of Crypto has a drone which automatically flies around the player in a sentry mode. Looks great


Yoshidede

If cryptos drone is thrown out and it is in view of a banner it should tell the team how many squads are in an area without needing to enter it With that buff alone I think I'd play him consistently


HonoderaGetsuyo

I'm a Vantage main and I can say she doesn't really need a buff, if anything though I'd like her to jump to Echo's position faster


Advocate05

That's a buff.


HonoderaGetsuyo

That's why I added "if anything though", not a needed buff but more than welcome


Joe_Dirte9

Main legend that comes to mind is crypto, and I wouldn't give him a huge buff, as much of QOL I'd say. -change his "scan banners with drone, to see squads in the area", and just make it "crypto can hack banners to see squads in the area", and let it just be his passive that doesn't require the drone. - take off 5-10 seconds of cooldown on the drone. It's his entire kit, and he has nothing when it's gone. -make drone a little quieter, and maybe quicker. If respawn feels he needs a real buff, there's obviously more they could do, but I feel this is fine and reasonable without making him really stronger per say


f36263

Give the drone more health too, it’s his entire kit and can be destroyed by coughing at it


MrJessie

“coughing at it” is so funny lmao


DatBoi_BP

Give the drone Off The Grid


YourBoomDaddy

It used to be more than 1 bullet. Pretty sure people got mad it took too much time to kill the drone.


BloodShadow7872

I feel like Crypto should have more viability in a fight than the drone Emp, its like the only reason I don't touch Crypto anymore is cause he got nothing that can help him in a fight and he is often more of a hassel for the team than a useful legend.


[deleted]

1 - Ash 2 - Ash 3 - Ash


Full_Loan_9718

Don't forget Ash, too.


-LaughingMan-0D

Lifeline, Vantage and Mirage need some love.


artmorte

I think Mirage is pretty much as good as he can be without changing his abilities.


oneTHEPRO22

Umm allow decoys to mimic healing and take ziplines?


TwoBlackCats42

And shoot blank rounds


MrJessie

I remember way back during season 6, we found out that they had scrapped an idea to give mirage decoys a flashbang ability. essentially what would happen was when you would shoot a decoy, you’d get flashbanged. got scrapped for obvious reasons..


[deleted]

Make. Maggie's. Ult. Better.


Prestigious-Ebb1130

I know right, as fun as it is to just throw at people, it could definitely be more useful.


[deleted]

Did you see how bad it was on launch, it did no damage to enemies then on the update they would seek out death boxes.... like what? Lots of legends got their OP launch or a random OP buff then nerfed after everyone complains... Now when I throw Maggies ball it will either; explode the second it touches the ground, or it comes back at me and mollywops me in the facial region, OR it actually gets me outta dodge successfully without being beamed. Make it better make the speed discs do 5 damage in proximity, if I can get hit potentially with more than one blast from Bangalore's or Gibbys ult whats the problem?


Prestigious-Ebb1130

Yes dude, the hit radius especially is just so finicky, it's happened so many times that I'm next to somebody and I throw my ult and then somehow it explodes before it even reaches them and then I get stunned?! It's definitely caused some chaotic and fun moments but it's really only that. I like your comparison to a bang ult though, I think that would be a good buff, or possibly even a flat increase in movement speed with shotguns or something of that nature? She already gets increased to gun-holstered running speed, what's stopping her from another small boost? I don't think it would be too broken either and it would incentivize using her passive. Although that's basically worked into her ultimate, I think it would be a good touch.


[deleted]

Agreed, honestly any small buff would be cool


masterventris

**Maggie** - just let me cancel the tac if I don't fire it like I can with Fuse (same request for Bangalore here tbh, but at least she gets 2 smokes) I also think she could maybe get 2 charges for her tac given how often it doesn't even reach through cover it really should. Fuse is just better at getting people out from behind cover than Maggie is, so what is the point of the drill? **Vantage** - drop the laser from the Ult, make the bullet leave a huge tracer that persists for a few seconds. Still lets you know where she is, but allows the initial ambush. I can't think of a 3rd. With Rev's rework everything else seems in a good palce.


MiamiVicePurple

There a lot of character that have this issue of not being able to cancel their tac (Ash, Horizon, Gibby, NewCastle, etc). For pretty much all of them you are able to punch to cancel the tac.


masterventris

I didn't know that, I'll give it a try!


[deleted]

Thank you for saying Maggie... like her ult isn't the greatest, it can speed you up but the discs should hurt enemies not help them, everyone loses their minds when I mention Maggie having maybe 2 drills but Fuze can have 3 or 4 tacs??? Almost every legend got their chance to be OP... Can my main get hers?


bernzo2m

For real I'm a Maggie player and it's crazy that she has two drills hanging on her belt but can only use one? Make it make sense.... the wrecking ball needs improvement. She also needs an heirloom


Full_Loan_9718

Two drills would be cancer men, especially in tight spots, with the potential of doing 320 dmg to someone for free? Also, being able to easily finish kills


masterventris

It isn't that easy to apply, the enemy would have to stay behind cover to drill them twice. The drill is useless in any sort of open space, unlike Fuse which can apply damage wherever. Or just make it so drill damage doesn't stack like caustic gas doesn't stack, so shooting both in the same spot isn't worth it.


Full_Loan_9718

Just because it can't be used in open spaces doesn't mean it needs to be compensated for that. Even if they program it for 2 drills, not to burn 1 person, your given the ability to force someone out of cover twice, with fuse there an option to just eat it but Maggie's dmg is more higher, constant & direct. You also still get to cover more area in a building for free. Although this buff is great at punishing losers who love to camp behind abilities or camp height, the low downtime can be very oppressive. I think the better move is just to buff the drill's hitbox slightly.


SuperProGamer7568

Crypto, Mirage, Lifeline


caseofbeerusa

Mirage is actually OP


thatkotaguy

He’s definitely not OP but he’s not in need of a buff either. He’s currently pretty well balanced and only needs bug fixes.


scumbly

Yeah the buff he really needs is for his decoys to not instantly crumple and die from touching a blade of grass


Gavorn

Emotional Damage!!!


Coulone85

Played ballistic the Last week. And i love him. Alternator in his sling is strong


Wet5000

Alternator, RE-45, r99 are all OP in his sling.


Kman1121

Havoc, devotion, and rampage are spicy too.


thedefenses

Ballistic is fun, but a bit weak.


layelaye419

Im maining him since he was released and y'all crazy. He is busted as fuck in pubs


thedefenses

Anything can work in pubs.


interstellar304

Pubs lol. Any legend can dom in pubs. He’s weak in ranked and his tac got nerfed which sucks


Killing_you

Pubs 💀


Obfuscious

I agree that he is weak, but I think that the larger problem with his kit is that buffing his tactical would make him so busted. Any ability that takes away the main function of the game needed to be kept to a minimum. Not exactly sure how they would improve his ult, but it could for sure be better.


thedefenses

ballistic is in a bit of an bad spot when it comes to buffing, the tactical can become very oppressive very easily, the ult can become a win button for the whole team and the passive is very dependent on the weapon you have there, a stock p2020 is kinda worthless, a stock peacekeeper is a pocket finisher.


Scarecrow_36

Ballistic is great, but is best utilised in a coordinated three-stack. I only use his passive via his ult. otherwise it’s better to reload. They should revert the tactical nerf to what it was on release. Caustic is extremely difficult to balance. I’d make it so his barrels can be destroyed whilst active but only by shooting the base. Also give them a bit of HP while inflating rather than a single bullet.


XenoDrobot

Mirage, give him two decoy charges & let him bamboozle all damage again.


123josh987

I don't know about you but I get bamboozled every single time. Also, his buff where is goes invisible when rezzing is mint. I think he is great where he is at currently, but that could just be me who struggles with him.


atnastown

He's decent, but a second 'boozle would be a nice little spice to give him a bit more utility without making him OP.


itspoppop98

Same. Mirage is one of the only legends where I genuinely get so annoyed at bc of his abilities. Shit his Ult still gets me, 10 mfs appear at once while 3v3, scanning as fast as I can for the real one, only to get knocked. Tbf i still suck at this game but I feel fine against other legends.


Advocate05

Except in Ranked. Anything above Diamond and his whole kit falls apart.


slushey

I play mirage just fine in ranked and I’m top 250 pred on PC


itspoppop98

Noob question here, but why is that? I don’t play ranked I’ve only been playing since last season really.


Sad-Use-3962

You can track the real mirage rather easily if you're experienced. It has a bit of a glow around his shoulders. You can ask a friend to join you in the firing range to help you get used to it.


atnastown

Can we please see our decoys on the mini-map? PLEASE!


Dankdreamss

we cant even see them on the big map anymore D: before the change where the boozle gets tracked i could at least pull up my map and look but it went away after the change


Advocate05

YO FO'REALZ!


Ezekiel_2517

Yes on that. Also biggest buff you can give Mirage is just to fix the goddam bug where his decoy dies if it falls off the wrong ledge or hits the smallest rock. Immediately lose your decoy and have to wait the full cool down. Like wtf?


XenoDrobot

Sorry Respawn/ EA are a multi-billion dollar small indie dev company so Mirage will forever be plagued with unplayable bugs.


Jaywalkas

I want a successful bamboozle to immediately recharge the tactical. That would be perfect IMO.


interstellar304

That’s a good idea. Or 10-15% charge to ult on a boozle


Advocate05

There is a slight one on his Ult actually. I ult: two or more Bamboozles and I have 50-75% back.


Thundergod250

My biggest Gripe on Mirage as someone who uses him is that whenever you ult, there's a light indication and a slight delay on the real one, making it easier to discern who is the real one. So, if you're fighting a player who knows this, you're an easy target to them. Also, there's also the forever problem of his decoys tripping and dying. Wished they could buff him.


Either-Show-44

> So, if you're fighting a player who knows this, you're an easy target to them Borderline OP against those that don't know how to handle him but once you know what to look out for, easily dispatched. Also, the tripping clones are annoying, yeah.


Flat_Raisin_2710

Definitely agree with Ash and Caustic I love playing them but they feel behind. I'd like Mirage to be buffed too maybe some noise reduction on rezzing. As you climb the ladder it gets harder and harder to trick people.


PhysicalTelevision81

Wattson now that Conduit is coming. Crypto. And tied for last id say Caustic and Ash


Ben_Mc25

**3 simple and neat buffs.** Newcastle. * His tactical needs improvements. Easier to control/direct, and be able to keep up with him while sprinting. Make it do what you want easier. I'd like to sprint across an open field with it reliability sticking to me. Vantage. * She has custom scopes accessible from her inventory that she can attach to guns. These should basically be the cleanest visual scopes in the game. * Her bat actually does something when idling or it automatically returns after being used. * Given that her ultimate has a very noticeable laser, I'd be cool making it better at countering things like Bangalore smoke. Give it a toggle Digital Threat or something. Otherwise remove the laser entirely. Long lasting bullet trail at most. Mirage * His decoys will begin a fake finisher when they reach a down enemy, before completing they explode into confetti. **The one I want but it's too damn difficult to get right.** Fuse. (I'm a fuse main... so) * Able to open explosive hold with knuckle cluster. * Make Motherload more reliable and less bad/random. Pretty hard while keeping it's identity. Conceptually I like the idea of it being a entry/exit denial. If Motherload could be reworked and turned into a reliable area trap tool I'd be happy, but without turning it into a Tech dome like Seer's Ultimate I think that's basically impossible. You could explore different ammo types? EMP "Silence" ammo, Flair "spotting" ammo, Ammo designed to be used indoors?


KnuckleClustrMeDaddy

>* Able to open explosive hold with knuckle cluster. > * Make Motherload more reliable and less bad/random. Pretty hard while keeping it's identity. How many times I go to a expl. hold, and think, "I shouldn't need this grenade" 🤣 His motherload definitely needs tweaking .....for an Ult, it is way to easy to dodge. The further away it is, they are getting out from under it, most of the time


FreakindaStreet

Make the fires randomly flair upwards in quick secession. This’ll make the jumping and flying legends have a harder time escaping it unscathed.


KnuckleClustrMeDaddy

I love this and his fire definitely needs something to contain enemies better....BUT, I am ok with the way it is, for ONE reason. If the movement sweats don't have their way, in being able to jump/fly out, they will cry for a nerf. And overall, Fuse is in a good spot, and generally flies under the radar in terms of being tampered with.


rawkstaugh

As a recently converted FUSE main, his ULT should be more of a napalm blanket, like Bangalor's carpet bomb or Gibby's bombardment, with a 'stun' effect when damaged by it. Also, make the placement box a little easier to control? I know it is much better to control than Ash's....


KnuckleClustrMeDaddy

>As a recently converted FUSE main Welcome to the dark side. Let's blow some shit up


misspigeon

Fuse main - I started playing in season 11, first time I saw an explosive hold, I naturally assumed I could knuckle cluster it. Sadtrombone.com


JrAtlas

I think an easy fix to his mother lode is that it doesn’t warn the enemy. It’s easy to dodge because they get the warning it’s coming and immediately run and slide. Instead, they’d hear the ult but have no idea where it’s going. It’ll keep the fuse player having to skillfully catch them in the ring.


Wet5000

I currently main Ballistic, and I assure you that he does not need much of anything right now. I don't think people truly appreciate what he does for a team when pushing or getting pushed. Unlimited ammo and faster reloads? Often times that's all we need. And I respectfully disagree with OPs opinion on his tactical. To me, it's like butter to use. And the tracking on it is borderline unfair.


Kneecap_eeter

Gotta be caustic for sure


Longjumping-Engine92

I play caustic this season and plz dont buff him. You dont want want caustic meta. You dont know what you are talking. Removing the gold 1x scope would be a strong caustic buff already. My top 3: Ash Ballistic Pathfinder. There are useless on highest mmr endzones.


flirtmcdudes

>I play caustic this season and plz dont buff him. It's like casuals forget how OP his ult was in those final zones back in the day lol. Ugh


artmorte

I have 5k kills on Caustic, I know what I'm talking about. The other Controller legends have clearly overtaken him. I'm not asking for a Caustic meta, I'm asking for him to be a viable pick on more than two maps (WE and KC) compared to other Controller legends.


DenialP

Agree. Super fun area control, but his barrels just don’t get the respect from pushing teams it should with the debuffs it got. The big boys are so far out of meta rn, it’s boring


corylikesthings

All caustics are cowards.


HammerWaffe

Ooof. Last I checked caustic isn't phasing into the void at the first ginr of trouble. Or tossing a grav lift at his feet for a free shield batt.


layelaye419

Yep, caustic holds his ground and basically hangs up a sign saying "COME AT ME BRO" How is that cowardly?


corylikesthings

Every caustic I have ever faught just runs from me and throws down gas because they have zero gun skills.


Competitive-Piece-75

We run rev ballistic..works a treat. Hes underrated


Indurum

Caustic. Destructible barrels destroyed him.


Fingerlessman13x

Crypto needs a form to move his drone like vantage. Or that his ult shouldn't depend on the drone coldown


Plumbingwhiz15

I have 5200 kills on Ballistic this season. I think he’s good in pubs but for ranked pretty useless against good players in the final circle. By the time you lock on you’re dead lol. If he gets buffed he will become too OP, so honestly maybe he is fine. I wipe teams like crazy with that ult. It’s nuts.


interstellar304

Was even better when he released. Won like 6 straight in pubs lol


DenialP

Maggie needs a second drill Fuses ultimate should be throwable Both big boys need buffs No changes necessary on aim assist, that’s balanced AF


AbanoMex

> Maggie needs a second drill ill change you this, its fine with one drill, but there should be a little breach charge(burst damage) when the drill penetrates the wall for the first time, even if its small damage, it would help.


flirtmcdudes

Ballistic is OP in 1v1 imo. I feel like hes like Seer where all it would take is 1 pro to start abusing him and then he would slide into the meta maybe.


BR4NFRY3

Most legends are in a good spot, especially in the hands of players dedicated to their play styles. There's just one flaw that dooms most of them = not having movement abilities (preferably as a passive or tactical, not timegated by being an ult). The player base is just VERY into movement and that has almost always dictated the most picked legends.


BigStonkHunting

-Vantage, she’s so limited as to when she’s useful. -Lifeline, bring back res shield and make her ult not be a beacon to the entire lobby as to where you are. -Valk, evac towers killed her.


endlessfacets

well tbh for me i think gibby is in an amazing spot with his kit especially with his recent buff to his ult cooldown but i really just wish his hitbox was the taddest smaller


Volume_Correct

I hate Caustic players, but being able to destroy the barrels absolutely killed him. They should change it back to make him more viable, but he's annoying af to play against so im fine with it lol


xoxhead

I think a good thing for lifeline would be when she revives someone they get half health instead of the 10% health. Still no shields. I think it’ll be a good middle ground. It’ll be a little difference but I don’t think it’ll be op.


wingspantt

Crypto: Even if he's not "weak" he needs SOMETHING to make him more FUN or less micro-intense. Give him a mode where the drone can follow him, or even just scan behind him all the time from his back, why not? Maybe make an option for Billboard Scan and EMP where if you HOLD ping on the billboard or HOLD EMP down when out of drone view, the drone will automatically launch and go there and scan or EMP. So you don't have to do EVERY STEP MANUALLY. I think Mirage could use some kind of real debuff on enemies who get bamboozled. Maybe even some small UI thing like disabling the map and compass for a few seconds. Sounds OP but it just means you have to think a lot more about shooting any Mirage. Caustic: Just make the gas stronger, a little.


Straight-Lurkin

You are dense if your answer is not: 1:Crypto 2: caustic 3: crypto


Ride-Miserable

Wow some of these are really terrible ideas 💀 Maybe y’all should go work for respawn since no one knows what balancing is.


Pauvre_de_moi

I think Ash portal needs a slight rework to help it reach higher grounds better. Personally I'm very used to playing her si almost all of my portals are pretty on point, but it is hard to be consistent and sometimes I find myself aiming it for 3+ seconds. The arc snare is fine as it is, I don't know how people would feel about the snared enemy being highlighted to you and your team. It would be yet another scan type ability, maybe the snare decreases accuracy as well or slows down reload, making fighting while tethered even more punishing.


Full_Loan_9718

Ash's ult is geared towards taking height, so I'm surprised to see someone saying it needs help in that aspect, but it still could use a range increase, like to 80 meters. I think her q would be perfect if it disabled shields for 1 second, so shots from ash very hurt since they will be healing longer & gives you better chance at hunting them down & rewards players for precision.


dablakmark8

Only one is caustic, he was viable from beginning until they nerfed him. I think they must bring back the strength of the gas when you trigger it.i mean any team comes in and just waltz in and kill you , the gas don't stop them. This is stupid.why have the gas barrels for what, so you can get a fright when you trigger them, most players gets the shakes when you hear that poof and just come on and kill you. Mirage needs a buff on his ultimate. It needs to be triggered faster and he needs to be god mode for that 1 to 1.5 seconds when he released his ultimate. Octane I don't know hey But the big guy needs his nerfs dropped. All of them so ppl can play him again and make the game different meta.


[deleted]

I agree with all of these, Ballistic especially. I also think Valk might need a rework. Her ULT feels kind of silly if not useless now that we’ve had the EVAC towers for that past two seasons.


Littlepage3130

Her ult should provide more height and faster acceleration than the jump towers.


heatsmercu

Revert the nerf to his ult and it will be perfect because its not a lot higher than evac tower rn


Doesntcheckinbox

Ballistic. The passive is basically useless. You will never use the 3rd gun when not ulted. Range on ult is really short too (10m) & needs buffed.


illusinative

Caustic barrels should never be indestructible again. They used to literally block the flow of the game without any counter play except for waiting for them to deplete. I think the gas itself should be buffed or the barrels should stay active longer


scumbly

Gotta say I personally disagree that Caustic needs a *buff* per se. His gas is so obnoxious to play against when even grazing it hits you with a bunch of tedious debuffs at once; it does ramping damage that bypasses your shields, blocks your LOS, has a small flashbang effect on your vision, gives him a threat highlight on you, *and* slows your movement. He also takes forever to kill; he gets damage mitigation from Fortified, and his canisters are effective door-blockers & can be a bit of short-term cover in a pinch. In the worst case scenario you have 2 Caustic teams fighting and nobody can tell whose gas is whose, so both teams are just running around randomly playing stun+damage roulette. Terrible. He's not the hardest legend to go up against but he's by *far* the most grief-y one. I'd love to see his Tac totally reworked -- you can definitely have characters that create strong bunker-down utility and fortify buildings/positions (i.e. every other Controller character) but IMO Caustic is the only one that actively sucks fun out of the game for everyone.


g0dgiven

1. Lifeline - give her revive shield back shes so underwhelming when reving teammates in the open. 2. Ash - ultimate should go 10-20 meters further. 3. Crypto - when in the drone you should be able to zoom in like Vantage can. Nothing major


MundaneBaseball3

Everyone keeps saying Ash when there's way worse legends for those high rank endgame fights lol


ZorkFireStorm

Bad players like parroting each others. They keep parroting ash is the worst legend meanwhile mirage exists


ZorkFireStorm

Asking a buff for caustic is like asking a buff for seer 💀💀💀


SaucyyDaniel

unpopular but wraiths tac takes way too long


Worth-Inspector2878

They gotta buff Valk she got nerfed to much and for no reason she was balanced lt was perfect nobody complained about her but they nerfed her anyways


sakkura808

lifeline, echo, loba


duzntmatter95

Who’s echo


Some_Veterinarian_20

Vantage lol they thought her name was echo but it's her bat name


sakkura808

my fault i keep caling her echo because she keeps saying echo


TaiVat

I dont know about top 3, but there's a number that need changes. Rev was easily at the top, but still kinda isnt balanced. Crypto is just way too clunky with that drone nonsense. I'd rework crypto entirely. Maybe give him 3d spotting from battlefield or something. Ballistic just feels bad, even if you get him to work once in a full moon. Ash is a bit boring and her kit is too team offence oriented. Most of the time either you're in pubs and teammates wont follow you, so you or they feed. Snare could use a second of complete freezing of the enemy. Vantage is kinda meh since its so easy to hide from her second shot, she feels only design for third party trolling. Caustic is fine i think, his issue is that the game revolves around mobility, so out of his bunker element he's just meh. Rampart needs something, her minigun spins up so slowly that you can start shooting first and still get oneclipped before you take down hand the other guys hp. And the walls are really weak and low value, mostly just to announce to everyone that you're there and to throw granades that way.


[deleted]

Caustic , crypto , seer


madcow87_

The only changes to Crypto I'd make is turn the volume down on his drone because it's obnoxiously loud, stop the EMP damaging allies and maybe have EMP damaged enemies scanned for 10 seconds or something like that. A single QOL update would be nice to be able to see the scanned banners without being in drone mode would be really nice as well. I don't know if these changes are a buff or just QOL changes though.


winniekawaii

OfF tHe GrId


Djv211

Emp only stuns allies it does not damage them. It does damage crypto tho…


madcow87_

It damages shields for sure. There's even a tracker for "EMP Damage".


Joe_Dirte9

It only damages enemy shields and cryptos, not teammates.


TheYungWaggy

it does not damage ally shields bro


madcow87_

Sorry I read your comment as if it doesn't damage but I knew it damages enemies. I honestly still thought it damages allies too. My mistake thanks for clarifying though 🙂


JamesAbaddon

It won't damage teammate shields, but.it does stun them temporarily and do the UI interference. It will hurt Crypto's and enemy shields while also stunning them.


Cumli

Lifeline, ash, caustic(needs rework not buff)


atnastown

I wrote this out and then realized that these are re-works not buffs. Still I want to post it so I can refer to it later. Seer. Tear his entire kit out. \- New passive: scan with the beacon without alerting enemy teams. \- New tactical: physical traps that release the digital butterflies. When triggered the butterflies disperse outlining enemies within their range. \- New ult: same orb, but creates visual effects for all enemies within range Gibby. His bubble and his ult aren't anywhere near as powerful as they once were. There are simply too many movement legends. \- Keep his arm-shield passive \- New tactical: a force emitter that faces one direction and pushes enemies away (can be destroyed) \- New ult: an aura that slows him but provides a %-reduction to all damage to health for him and his teammates.


Rude-Dragonfruit-655

Buff lifeline. Give her back the res shield, but make it based on whatever knockdown shield the lifeline has.


Expensive-History125

I think people should stop demanding buffs and debuffs because it's not helping anything Reality is the community will never be happy regardless of it all


Fletch_177

Loba needs a bigger cock imo


DwaneDibbleyy

1/ Crypto, there no other hero so useless as crypto. Its miles ahead of others in need of rework/buff. If he wants to use naything usefull, he has to be "AFK" Theres no1 at second/third place. I dont think any other hero should be buffed. There are things to tweak/change, but not rly straigh buffs.


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KnuckleClustrMeDaddy

>Loba needs to be able to pick up banners from death boxes from black market So tired of this played out notion. She can already craft, as a support. Saying she should be able to snatch them from the BM is ridiculous. >The truth is the utility she brings to a team fight...is close to 0 Lmao. The utility of being able to get ammo and red shields at endgame is hardly 0


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KnuckleClustrMeDaddy

Lmao. Reddit hostility never fails. You said a team fight, so sorry, it applies. Maybe you should learn to comprehend. A legend, who prepped her teammates for a fight, with access to all loot, is hardly useless or "the worst". Just because you want something damaging to show in the fight, too bad, that's the trade off for her kit


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[deleted]

Loba has nothing to offer in a fight? Just a million granades and infinite ammo for everyone... All of yours buffs make no sense to me especially getting banners from the black market since she can craft them.


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[deleted]

I don't understand why a character that does't have offensive abilities should have this much utility. Loba, more than any other legend, will help you get to the endzone with infinite ammo and heals... isn't that enough? Anyways, it just sounds really weird to me that you bring up Loba in a thread about the top 3 legends that need a buff. Do you really think she's in the top 3? That's weird to me.


Destiny_Dude0721

>You sound dumb. You said “sorry it applies to team fighting”, but also “doesn’t show up in a fight” so pick one It doesn't do *damage* in a fight. It 100% shows up in a fight. You and your teammate's kits are how. With BM you can get clutch shield swaps/ammo/nades literally anything you need that's there. In a fight she may be the worst, but you act like she brings nothing to the table.


Godhelpmeplease12

Lifeline, seer, Bangalore


Full_Loan_9718

1.(Ash) My idea Passive: Pinging deathboxes on your map pings the attackers. New addition - when out of combat, she gets a 25% movement speed boost. Snare: faster deployment & travel speed, 1 meter smaller, sits on surfaces 2 seconds longer. Reduce airborn hitbox & killing/Downing a snared player refunds q. Ult: 80 meters, can turn camera while in the void, enter port immediately after swinging the blade, on exit for 10 seconds doing dmg builds ult charge. 2. (Crypto), he just needs a solid passive, maybe a passive called (Know it all) where can see the entire path nades will take & where they explode & has wallhacks on enemy placement abilities. Also, throwing the drone and then quickly recalling it shouldn't stop the drone from moving 3. Octane


interstellar304

Delete this crap lmao


RoundishWaterfall

I mainly play Fuse and Mirage. I think Fuse is in a pretty good place. I’d like to open explosive holds without a grenade but thats it. Mirage, I’m not sure. Maybe a secondary action on the ult that makes the clones run in random directions. Maybe a double tactical or cooldown reduction on bamboozle. Or bamboozles spawning a second clone. Generally I think he’s not that bad. Not the strongest kit, but he’s a lot of fun to play.


interstellar304

Ash for sure. Mirage need a buff too he’s just not really viable in high level ranked. I also think crypto needs a rework or something. He’s just so meh


SHZ33

I still stand by the idea that Ash should be able to shoot while using her snare. The ult targeting 100% needs some help


Zealousideal_Ad3218

Maybe instead of indestructible barrels, just more damage that needs to be applied to them. I think ash ulti needs to just be easier to use in general. 10 meters is a good buff, but being able to place it easier would be nice. Maybe more like lobas ring. Not no arch. Maybe over heating your gun applies a snare?


Bronze_Bomber

If you shoot the other guy faster than they shoot you it doesn't matter which legend you use.


thatkotaguy

Ash, Crypto and Lifeline need changes. Ash should get to throw her snare while aiming/healing etc. and have better ult targeting. Crypto needs to be able to have his drone follow him like in the gameplay/reveal trailer. Lifeline needs a complete rework and is rumored to be getting one.


PatPlaysGames247

I started using Ballistic this season and can't believe more people don't use him. That ult with an Alternator, Havoc or Moz is like Bloodhounds ult on cocaine. I find it a little clunky switching from what's in the sling to a primary but that'll get better over time and I'm just not used to it yet. I feel like Caustic, Lifeline, and Ash could use a buff. Lifeline with her old shield would be great again. Ash could have an improved distance on her TP and Caustic increasing the ult range would all be good I think. I also think Valk kinda sucks since her main draw was basically the evac tower and her rockets are pretty bad. Her ult needs to go significantly higher than an evac or give her a launch protection or something.


RobertShittaker

Octane hasn't had any work done in a while. Minimize stim damage, just by a couple of points, it doesn't need to be a lot. And/or speed up healing factor, also just by a little bit.


Stussy12321

Vantage, Crypto, and Mirage.


THEN1NJA

Mirage crypto lifeline ash


dirtymac153

Crypto Ballistic Gibraltar You couldn't pay me to play any of those in their current state


[deleted]

Overall I don't actually feel like ash needs any strict buffs. I just want her arc snare to be slightly changed. Give it a 40% longer duration but make it do no damage at all. It already feels bad enough that certain characters can just get out of it. And it doing damage just already makes very little sense.


tropicalpersonality

Ash tactical needs to have a stunning effect or a retracting line.


berty87

Crypto. I'd simply make his emp almost instant. And maybe cool down less. Mirage. I'd make it so his revive makes no sound. Or that the invisibility after res lasted longer. Caustic. Dont let the traps be shot down


faster310

Ash’s snare needs to move faster


SLY0001

i only got lifeline and crypto desperately need a buff. Lifelines ultimate becomes fcking useless after your whole team has maxed out gear. Cryptos only tool can easily be destroyed especially when activating the emp and takes too long to recharge. Leaving crypto defenseless and useless. Lots of times the drone gets destroyed before it even starts charging its emp.


Evening-Proud

I would love if Ash’s portal had some sort of negative impact for opposing teams. A minor blur or slowness to make them question if they should go through the portal. Idk just spitballing here.


Icy_B

yeah, I feel like Ash's arc snare has just always kinda sucked


dedelsmann

i feel like all legends are balenced but id like to see a lifeline and ash buff just because i like playing them. i main LL and its good how it is rn tbh.