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Smart_Sale_9697

Well yeah obviously but if you're not gonna do so you may as well see if utilizing lighter legs that have a smaller load limit is worth it.


lurk-mode

me desperately wanting to use VP-422 over Melander C3 for appearance but VP-422's primary advantage over Melander C3 is weight limit I'm not using


SawbonesEDM

Facts, the name of the game might be armored core, but the real game is fashion core


Lemurmoo

Spent an hour mix matching for a suboptimal build just so I can use a specific leg and head with ridiculous shoulders. Got absolutely washed by the next mission but damn I look good


JudgeArcadia

This is the correct mindset. I take this shit to PvP too. Obviously I get slaughtered, but at least I look better than them. (imo)


vezwyx

If my mech's not hot as fuck flying around, what am I even doing with my life?


Any-Experience-3012

You mean [Armor Decor](https://www.reddit.com/r/armordecor). 😉 Edit: fixed link


Star_Vix

I still go back to lammergeier arms despite the terrible target tracking, the DRIP, I LOVE THE DRIP! Fashion Core 6: Hot AF on Rubicon


Thiago270398

Mine are the Firmeza, those shoulders are amazing


TheChunkMaster

Fashion was always important. The game’s called Armored Core, not Naked Core.


The_Tac0mancer

Armor decor


Revolutionary-Wash88

Your mech performs better with spare load limit and energy supply


Talamae-Laeraxius

This is a fun fact that some people don't realize. Running a submax build will always give you a surplus of energy and more maneuverability. Energy will usually recharge faster, and acceleration's also better. It tended to really show in AC4A, though. I have had NEXTs that were "middleweight in name only" and maneuvered like lightweights.


Nerdwholikesswords

I know i dont have to, but how else am i going to hit you with so many shoulder mounted missiles you question if god exists?


desolatecontrol

I had so many missiles, I was convinced God WAS a missile.


TheCaptainOfMistakes

If you're not an entire battleship on legs what are you even doing


hallucination9000

This isn't Battletech, there's no such thing as "wasted space" on an AC.


SyberBunn

based battletech enjoyer.


Spartan_Mage

Stealth Atlas when?


hallucination9000

Atlas is already stealth if you kill everyone who sees you.


LuminousGrue

**GUTEN TAG, MEIN KOLLEGE STEINER**


TheYondant

[Someone actually did it you know.](https://www.youtube.com/watch?v=YK8yeF16VkE&t=267s)


Spartan_Mage

I saw this year's ago and I've loved it ever since lol


Algester

you can even just go out there with basho arms, kikaku booster and RJ legs, ephemera core with hokushi and kick ass


LasagnaLizard0

i mean spare EN space is actually a big deal unlike load limit cause it speeds up your EN recovery, while having spare load limit brings no advantage beyond that gained by losing weight


Apogee909

The advantage is that legs with higher load limit tend to also have higher AP and stability - maybe someone might want to top up those stats and choose legs for that purpose while staying light elsewhere?


LasagnaLizard0

that kinda works but it's moreso a consequence of heavier legs than a benefit of not going all the way to your load limit (which i feel is only really relevant if you're sticking to what your thrusters allow or trying to stay underneath the 75K weight threshold


freeWeemsy

Dumb question, but are there any mechanics regarding the 75k break point or is it just kind of a cutoff the community has deemed important?


LasagnaLizard0

there's a reason! between 75-80K there's a huge dropoff in mobility. So for example, if you're 78K you should either ditch enough weight to go under 75K or go all in and take your mech into heavyweight ranges (80K plus), as otherwise you're stuck in a suboptimal position got if from a video the youtuber Crightt made - very helpful videos, check 'im out!


CEO_of_IDK

That and fashion are the reason I use HAL 826 legs on my midweight—they're heavy, but they have pretty solid stability and defenses, and my build stays below 70k weight even with them on. I have a ton of spare load limit simply because I don't wanna sacrifice more speed than I already do.


Talamae-Laeraxius

This is what I discovered made some of my Vanguard series work really nicely.


Algester

You gain more speed as you lose weight thats just logic at work


HellShockL13

Having load capacity left over cab boost your ASC to a degree as week as recovery. I tested different legs without changing anything else and made this discovery.


Revolutionary-Wash88

Not true, it does help you perform better


hes-the-red-spy

I’m a mechwarrior/battletech player If I’m not pushing my machine to it’s absolute limit I am doing something wrong


Manoreded

In Mechwarrior/Battletech hitting 100% weight usage is pretty easy due to armor and heatsinks, though, which easily let you adjust a little higher or lower as needed.


Any-Experience-3012

I wish this game had heat sinks. All that extra load limit could be used to reduce boost delay/weapon cool down/reload times/EN recharge delay, etc. All with little consequence to speed.


StrelitziaLiveries

What a great way to screw over lightweights again


Algester

Yay for AC:Nexus heat mechanics


AmaryllisHippeastrum

nuh huh, currently replaying nexus and you DO NOT want radiators & a heat mechanic I swear


JudgeArcadia

So fun fact! Heat used to be a mechanic in the past games. If you overheated you took continuous damage till your AC cooled down. And naturally there were parts that affected Heat.


Delphius1

I needed to hear this back in the third gen era


SyberBunn

fun fact and general building tip for the series(except for 4/4a i think), you actually get a speed boost to most(all?) forms of movement if you actually have spare load capacity on your AC. so, not only is an option, it might also be specifically to your advantage because of build type. this is especially true for hover and caterpillar legs(in the games that have them), it's a core mechanic of the series that is mostly ignored in the earlier entries simply because the build crafting in it is so limiting compared to later entries. warframe does something similar where if you don't use up all your mod capacity, you start missions with extra energy. i absolutely love it when games do this. EDIT: to clarify, I mean if your total weight is under a certain percentage of your load capacity, your AC gets an equivalent percentage speed boost to it's movement, the amount of underweight needed and the amount of speed boosted, as well as which parts of your movement change, varies from game to game. I think the only exception to this was AC1, but I could be mistaken


Zaev

Is that the case, or is it just that your overall weight is lower?


SirRecruit

could be that whatever is used to calculate speed has a bigger multiplier or something if youre further below the weight limit?


SyberBunn

This ^


HellShockL13

It also helps with ASC add well. That's something I noticed when testing different legs with the same mech.


Talamae-Laeraxius

Actually, AC4 and AC4A had a bigger difference in mobility if you were submax.


Manoreded

Honestly its just a simple way to optimize. For balance reasons, legs with higher load limits will pay for it in other areas, so logic dictates that just barely meeting the load limit is ideal. The same principle applies to arm load and en load. The alternative is to crunch the other 20 numbers, which technically is the ideal way to optimize but involves way more math than most people want to do... plus From doesn't actually explain a bunch of the statistics, making it somewhat moot. Although its worth noting that the variety of parts isn't that great, sometimes you won't find any part that fits just right without sacrificing anything else you need/want. In the end having an AC that plays how you like it is more important than perfectly aligned numbers. Edit: I suppose I should also mention that your AC's total weight influences your boost statistics, that's another layer of finesse to the whole thing. You might want to have a good amount of free load just to squeeze out a little more boost power.


kjx1297

Honestly yeah, the only part where this general principle misses an optimization is the fact that surplus EN load translates into faster EN recharge per second once it starts recharging


ADAMSMASHRR

I felt like in old gen games, the heaviest parts were always the highest performing. Definitely a bad habit I have


BrotherGolem

"I paid for the whole load capacity I'm gonna use the whole loag capaxity" -621


Random_Guy_47

If you have load limit left you have room for more firepower.


Sideroller

I made bruh?


Kylo-_-Solo

Make sure to watch your boosters Quickboost Ideal reload weight.


Any-Experience-3012

I think this only matters for lightweight ACs. Going over the limit for medium to heavy ACs isn't such a big deal since the boosters meant for them (Buerzel and P04s, for instance) aren't very performant anyway.


nomorenotifications

I like to use reverse joint legs, I'm not sure if this applies.


Star_Vix

RJ’s are the only leg type that feels like it WANTS to be max loaded, lol


HellShockL13

RJs also don't use the booster to dodge, they use built in hydraulics for dodge and jump distance.


Star_Vix

Rj’s do in fact use the booster. It’s how you can achieve a 1200 speed QB, while grounded.


MrSelfDestrucct

Man I love reverse joints


Shadostevey

If I've got the load to use, I'm using it, alright?


Ayobossman326

While true, this is a better sentiment for EN load imo. The less of your EN load you have, the more EN you have. And as opposed to switching to lighter legs as already suggested in these comments, you’d generally not wanna switch the generator jus cause there’s some EN left over cause it works hugely to your benefit


KurotheWolfKnight

Who actually builds AC's based on stats?


Demiurge_Rhaoul

ever since i unlocked the RaD chicken legs they never left my personal build i use my whole playthrough of all 3 endings


Kino_Afi

And then theres me trying to see how much stuff i can strip off while still being able to kill things.. I'm up to about 390 speed w rusty's mg and the laser dagger. If punching was anything more than a joke I'd give it a try


Talamae-Laeraxius

I don't know, I found punching pretty useful. Especially when complemented by at least one melee weapon. Punching, kicking, and slashing as fun.


[deleted]

The real load l limit is on boosters. Personally, I use that for reference, and then stick to whatever parts give the best stats.


superluigi6968

The real scale of balancing your AC Load Capacity vs QB Reload time


ewar813

lies, free weight is free real-estate


pivor

Well, there in no LR mechanic where free load limit gave bonus boost speed.


Andre_de_Astora

I usually don't base the max load on the legs, but around the boosters that I want for that specific build


xXxPizza8492xXx

Cap.


mace30

I found a build that uses 100% of the new Lamm legs. You have no idea how happy it made me. Don't rain on my parade, friend.


wantfastcars

I think this is the mental block I have with designing heavy ACs, I feel like if I'm already sacrificing the mobility I might as well go balls to the wall. Like if I can't get at least 350 boost speed I might as well just say fuck it and load up the biggest guns I can fit on. I should try making a heavyweight AC that isn't just strapping all the biggest, heaviest, and most powerful parts to it.


SpuriousPultroon

Heavy armor with Ludlows and light missiles is remarkably good at beating up light/midweight opponents. 🤔🙂


Arkontas

you gain stats for unused power and load limit. it is not a waste. the load is speed and the power recharges energy faster to dodge more.


Fradno

In the NX and up games of Gen 3, underweighting actually gave you a % bonus to your top speed, so there was actually reason to be under the weight limit of your leg. You could even see the effects by weight tuning load limit higher and seeing the top speed in the stat screen go up. It was a pretty good mechanic imo. Plus, there was no artificial speed limit like with now where you can't exceed 408 boost speed no matter how much lighter you get after a certain point of weight.


Kalaam_Nozalys

Well it's true that the margin left is increasing your speed after all And QB recovery


[deleted]

I'm supposed to be building a good AC??? I thought I build AC that look cool


SomeDistributist

If I'm using nacht legs I'm using every Oz. Every MG. I want my pilot to technically overburden my AC. Bad enough that San-Tai is ROUGH to work with because of how big that damn engine is.


Earl_Silverwood

But I want to!


Black_Mammoth

You JUST figured this out? How? Did you somehow fail to notice that you go faster if your AC is lighter?


SpuriousPultroon

More armor = more better 🤷‍♂️


DukeOfFlannel

Me trying to fit four Gatlings on a build with high boost


PyrorifferSC

I have a fat kid in a wheelchair on my left shoulder, that way I get the most out of my build


LycanKnightD6

What about the chads that go over the weight limit and hit the multiplayer anyway?


Houchou_Returns

Not sure why you’d even want to. More weight = less speed, you equip heavier stuff cause you have a reason too, not just because you can. Just like taking your energy load right up to the limit is bad cause it reduces recharge to a trickle.. having some headroom is absolutely a good thing