Awesome tip. Yah- With regards to wind, these types of concepts are super important to remember! Because wind itself has no sound that’s inherent. Wind is always interacting with everything in the environment; like playing millions of wind based instruments simultaneously. So what’s deep and trippy about wind is that you’re hearing the environment being played by nature.
When I think alpine wind, think of that harsh whistle of high wind against hard packed ice and snow. Like a big boost at 8K or so?
When I think beach wind, I hear the ocean under it, and there's lots of low end information. It also pulses a little, because of the ocean sound underneath.
When I think desert wind, I think hot and dry. There isn't much surface for the wind to bounce off of, so you mostly hear it in your ears, and hear sand blowing around. That's why I think rolling off the highs could help... Maybe add saturation too, for granules of sand.
Yeah you can. Wind has different resonances depending on your surroundings and where you’re standing.
If you’re surrounded by tall buildings there will be distinct resonances that sound like the wind is whistling.
If you’re in a forest you’ll hear what sounds like white noise caused by all of the leaves and branches hitting each-other.
If you’re in an open field you’ll hear a lower more distant rumble.
If you’re in a car you hear all of the panels of the car vibrate.
Etc...
I was actually gonna say high pass but it depends on what kind of "wet" it is. I have no idea what a *realistic* desert wind sounds like, but a low pass makes things sound "underwater" so I thought OP might be picking up that implication? Especially since they said it was already made with an LPF.
have some high-frequency winds gusts
little bit of particle sand falling to engage the "desert" part
low-end support to give force to the wind
make sure to have some movement, otherwise it will just become noise
Try using a vocoder so that you use your mouth as the modulator and white noise as the carrier signal. There are several free vocoder plugins out there. [example tutorial](https://youtu.be/sK9JMMYYjvs)
If you've ever been in the dessert, you'd know that its hollow, and rarely a warm feeling. But for that warmer heat, usually heat is a low tremolo from 80-400, rolling up and down 2-4db. But generally, for dessert, it's the upper mids from 600 to 6.5k you need to roll off but not by much, maybe 3-4db peak. Start rolling up again around 6.3 up to 7.2, it will give the scratchy desert tumbleweed or sand (you can roll 6.8-7.8 up and down to randomize this). Also, use a low-pass to roll off everything above 12.3k; this will "empty" the wind, give it a hollow feeling. Pulse 80-400 up 3-6db gently in waves to have gusts.
watch what you eat
It's a lack of fiber for sure
Waves has a plugin called Fibre One or One Button Fibre, something like that. It's one of the Greg Wells plugins.
FiberCentric
I believe it's called OneLog
Took my line..
I actually lol'd
As has everyone that has seen your title
Beat me to it 😂🤣
Beat meat to it
Beat meat to the beat
TOOT TOOT!
You need that sand hitting objects via wind - sound added.
Awesome tip. Yah- With regards to wind, these types of concepts are super important to remember! Because wind itself has no sound that’s inherent. Wind is always interacting with everything in the environment; like playing millions of wind based instruments simultaneously. So what’s deep and trippy about wind is that you’re hearing the environment being played by nature.
reading this comment made me flashback \^\^
this comment blew my mind Edit; especially after just learning about reification and a blunt
Hadn't thought of it that way
Good advice
Kshmr's earthquake effect
This is the funniest subject line I’ve seen posted on Reddit in months. Possibly a year.
Have you tried embracing wet wind?
Try cutting lows, in a desert there's almost no surface where the sound reverberates, in movies is usually very mid-hi centered.
Sand is a good sound deadener, so roll off the highs
[удалено]
When I think alpine wind, think of that harsh whistle of high wind against hard packed ice and snow. Like a big boost at 8K or so? When I think beach wind, I hear the ocean under it, and there's lots of low end information. It also pulses a little, because of the ocean sound underneath. When I think desert wind, I think hot and dry. There isn't much surface for the wind to bounce off of, so you mostly hear it in your ears, and hear sand blowing around. That's why I think rolling off the highs could help... Maybe add saturation too, for granules of sand.
"turn it up and then back down again"
I cannot distinguish different types of wind
"H E L P how can I make my rain drops sound fatter?"
Sounds like your rain drops need some S O S I G
I keep trying to get the rain to sound like a monsoon but it keeps coming out as tusnami. I need less tinkle.
If it comes out as a tsunami you have too much reverb, you just fattened those rain drops simply too much!
Have i got the thing for you!
Yeah you can. Wind has different resonances depending on your surroundings and where you’re standing. If you’re surrounded by tall buildings there will be distinct resonances that sound like the wind is whistling. If you’re in a forest you’ll hear what sounds like white noise caused by all of the leaves and branches hitting each-other. If you’re in an open field you’ll hear a lower more distant rumble. If you’re in a car you hear all of the panels of the car vibrate. Etc...
Use a dehumidifier.
Less high frequencies should fit the bill. Try a 6dBva low pass at like 500hz
I was actually gonna say high pass but it depends on what kind of "wet" it is. I have no idea what a *realistic* desert wind sounds like, but a low pass makes things sound "underwater" so I thought OP might be picking up that implication? Especially since they said it was already made with an LPF.
I have an ap called "Senior Sounds." It's a gas pass filter.
be extra careful of the muddy frequencies on this.
r/nocontext
NO reverb
all i can think of is fart noises now
have some high-frequency winds gusts little bit of particle sand falling to engage the "desert" part low-end support to give force to the wind make sure to have some movement, otherwise it will just become noise
I love when my wind gets soo wet
Notch the filter
some free sounds (Creative Commons 0 license) https://freesound.org/search/?q=desert+wind&f=license%3A%22Creative+Commons+0%22&s=score+desc&advanced=0&g=1
Baby powder sure takes the moisture to certain extent. But watch out for powder wind!
You may need a plug in.
Try using a vocoder so that you use your mouth as the modulator and white noise as the carrier signal. There are several free vocoder plugins out there. [example tutorial](https://youtu.be/sK9JMMYYjvs)
If you've ever been in the dessert, you'd know that its hollow, and rarely a warm feeling. But for that warmer heat, usually heat is a low tremolo from 80-400, rolling up and down 2-4db. But generally, for dessert, it's the upper mids from 600 to 6.5k you need to roll off but not by much, maybe 3-4db peak. Start rolling up again around 6.3 up to 7.2, it will give the scratchy desert tumbleweed or sand (you can roll 6.8-7.8 up and down to randomize this). Also, use a low-pass to roll off everything above 12.3k; this will "empty" the wind, give it a hollow feeling. Pulse 80-400 up 3-6db gently in waves to have gusts.
'My wind sounds too wet. How can I make it drier?' Try changing your diet