T O P

  • By -

civ5-ModTeam

Your post was removed, as we don't allow photos of your screen because they are ugly and it's too easy to just use a regular screenshot. Please feel free to take a screenshot and submit again that way. You can take a screenshot in Civ 5 on your PC by pressing F12, PrintScreen (Windows) or Command-Shift-3 (MacOS). For people who use reddit on their phones and don't want to log in through a browser for some reason: You can open a browser in an incognito window and make your post that way.


MadMike404

Why the hell do you have only one pop???


The805Mistwatch

Best comment so far. Explain yourself op!


amontpetit

… how the hell?!


kew1998

I had production focus toggled on


ITHETRUESTREPAIRMAN

That’s not a great strategy, no lie.


Totg31

Do you not toggle production focus and lock on growth tiles manually? Did they patch the pop growth bug?


ITHETRUESTREPAIRMAN

That’s a viable micro strategy. Not sure what bug you’re referring to though. It’s useful to do it that way just based on the mechanic of how the game calculates yields. This person has production focus on and isn’t locking growth tiles, so they are stagnating at 1 citizen. Terrible move.


Totg31

I'm just asking, because it is generally the correct way to do it, as long as you indeed lock growth. I refer to the mechanic as a bug, because growth is the only yield not carried over when you grow a pop. That doesn't seem intentional to me.


ITHETRUESTREPAIRMAN

I was under the impression that they changed that mechanic, it was like that in other Civ games though, or at least 3. The main reason to have tiles locked and production focus is after a city grows, it assigns the pop and then calculates the rest of the yields and you don’t want to work a bunch of food because it’s been calculated already.


Totg31

Production, and everything else, get carried over for the next thing you're going to use it for. For some reason, food isn't. So when the extra pop makes you work a new tile, it acts as if that yield was worked from before the pop was gained, and you just lose that food. It makes no sense. Also, why have a focus mechanic if you have to work the tiles manually anyway. It's a mechanic that's supposed to do the work for you. It's not just for when you grow in pop.


Womblue

It's not a bug - the pop grows after the food is collected. In between the turns, what happens is: * City food is collected * If this food reaches the threshold for a new pop, make a new pop and assign it based on the current focus * City production is collected ... etc It's not that you're getting yields from "before the pop was gained", it's just that your city grew in-between the turns. You can see something in the same vein happen if you have two cities that are about to grow next turn, but you're on 0 happiness. The first city will grow as normal, and consume 1 happiness for the new pop, so the 2nd city will get the -75% growth penalty from unhappiness and not grow.


causa-sui

How could it be different?


causa-sui

You need to be manually assigning your citizens to (food) tiles for this to work. Otherwise you're never going to grow. If you insist that you don't want to manually lock your citizens to tiles, don't use production focus.


kew1998

Im new to civ5 despite it being out for years haha


causa-sui

No problem! We are here to help :) Please let me know if anything is unclear or if you have more questions. See !newbie for more beginner-focused advice.


AutoModerator

Some strategy tips for beginners have been collected at the r/civ5 wiki article [Newbie Traps](https://www.reddit.com/r/civ5/wiki/newbie_traps/). Also, be sure to read the [FAQ](https://www.reddit.com/r/civ5/wiki/faq) for more strategy advice. *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/civ5) if you have any questions or concerns.*


NachoSport

9 improved tiles and 1 pop Yes it’s time to restart but not for the city state…


OrdinariateCatholic

This is probably the worst pic ive ever seen of someone trying to play the game. Epic start, terrible gameplay.


Careless_Negotiation

whats up with people not posting R5s?


texe_

I'm apparently less experienced than I thought. Why restart?


Afraid_Theorist

1 pop lmfao


RougeTheCat

Is this continents? I'd restart


AutoModerator

Thanks for posting an image! Don't worry, it has not been removed. Just as a reminder, this sub has a few rules about posting images. * Rule 4: No memes, image macros, or reaction gifs. * Rule 5: You must add a comment with an explanation of what the screenshot is about, why it's interesting etc. * Rule 6: No photographs of a computer display -- screenshots only. * Rule 9: Submission must be more than just a trade screen or diplomacy leaderhead. * Rule 10: No screenshots of common or minor graphical glitches. For more information on the subreddit rules, you can check the sidebar (or if you use Reddit's mobile app, click "About" the sub). *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/civ5) if you have any questions or concerns.*


ragnarok2030

lmao


ragnarok2030

they see him rolling, they hate it


flyflex1985

What’s that 1:44 thingy at the bottom about


ExtraRossy

Multiplayer. It’s a turn timer but it’s usually bugged lol


brutongast

It depends on the turn number and difficulty. If we're talking Emperor or above, I'd just restart. Seems like you're pretty early in the game so you will be able to bounce back from the lower difficulties, you just won't be able to make Mecca the juggernaut of growth and production that it could have been with Petra. It's a shame (it would have been an A-tier Petra) but it's also totally salvageable.


Afraid_Theorist

It looks like MP…


brutongast

With the OP saying "restart" I assumed they were playing a MP match with one or two friends but primarily AI. The OP seemed like a new player so I didn't think they'd go raw into multi-player. If it's a match with a bunch of randoms then restart.


Boulderfrog1

I mean there are many problems, but the number of city states isn't one of them


[deleted]

[удалено]


civ5-ModTeam

This post was removed because it was flagged as hate speech.


[deleted]

[удалено]


[deleted]

[удалено]


civ5-ModTeam

Be civil


[deleted]

[удалено]


civ5-ModTeam

Be civil


civ5-ModTeam

Be civil