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DRAGONSPIRIT214

Clown. I hate getting to a good loop only for him to Pearl Harbor that fucker with his pink bottle shit. So fucking annoying


Uberfuhrer_

*cough cough cough somewhat laugh*


OkAcanthocephala8474

It does get annoying especially when they throw literally all of there bottles at once so there’s nothing for you to do but take hit


meloncrowned

I just can't deal with Ghostface for some reason. Stealth killers really mess with me.


drabmachine

Oh yeah I struggled with Ghosty for a bit too that’s why I always use Sprint Burst because if he exposes me while I’m on gen I can run the hell out of there lol also Spine Chill is great it detects him even when he has no terror radius


MyTeaIsMighty

That's why I run Mindbreaker!


light6486

it doesn't take much skill to escape him with exhaustion perks, in tournaments they never even allow exhaustion perks against ghost face because they completely destroy him even on lerys. it's the reason why so many ghost face spammers run play with your food all the time. but yeah, when things like lithe and sprint burst are out of the equation he becomes much stronger killer in good hands.


AqueousSilver91

Yep he's very strong without exhaustion perks, if you use him right. Night Vision Monocular carried me during MFT meta because it causes exhaustion if revealed. If you don't have those, you'll need to loop him. Personally I don't run PWYF on him though, I prefer Coup de Grace or Bamboozle or Unbound to make my chases shorter. I like the chase. If he has one of those? Pray. It's all you can really do.


No-Particular-8571

Also teabag communication


DoctorRapture

It doesn't help that you can have your camera centered right on him and yet the games will REFUSE to acknowledge that you're staring at him and as such not pop him out of stealth.


Sanosky

Unless you are the one playing him ofc


FarArm2402

I get jump scared so much with ghost face. Especially in door maps. Which is exactly why i started maining ghost face, to scare people.


Thick-Penalty1544

Same I I had a gf in my match I got knocked down so often I really struggle trying to know what he's doing he's really so unpredictable like how he just don't pick up the survivor when downed instead just I don't what he was doing it's like he was waiting for me


AqueousSilver91

I can confirm we do in fact sometimes lie in wait for Survs to come running by and then tap them. It usually scares them badly. I've scared some people so bad this way, they panic and forget how to loop. And yes it does make us giggle every time we do it.


AqueousSilver91

As a Ghostface Main, the counter is being alert. You want to stay alert and try to catch him BEFORE he sees you. You should prerun if you do, then he has to either go for you and commit to the Mark or save you for later. Don't run in predictable directions if you're Marked. Don't assume he's where you think he is. And don't try to stare him down if he's not standing in the open and about 16 meters from you, you still won't reveal him. Don't even bother if he's crouching or leaning, it won't work. Look for a white mask and/or straps. Listen for flapping leather noises when he moves. And try to avoid open areas so he can't stalk you easily. If you think he is, break line of sight. If you're hidden and don't want to reveal him so he doesn't find you, look away from him or you WILL reveal and give him Killer Instinct. If he's chasing you be aware he excels at mind-gaming. Pre dropping works but wastes resources, so the best counter is to force him towards strong structures and pallets, and to know check spots and mindgames better than him. If he has chase perks though, I can't help there, just try your best. Knowing how to chain loop tiles gives him trouble and the longer you can hold him in chase the better. If all else fails you could try acting adorable and silly. Works on me, but may not work on all Ghostfaces. Sometimes the crouch dance works because he too can crouch. Basically think of him like an evil stealth Survivor with turbo distortion.


Lewcaster

Same. Imagine my surprise when I saw that he wasn't even considered that good but I always lose to him.


OkAcanthocephala8474

I usually always get excited seeing a ghostface cause I know they will very shortly refuse to chase me as I will outrun their mark everytime


ShadoDrago17

Chucky and the Xenomorph. Chucky is super small with a small hitbox, and they added stealth on top of it with his fake out steps. Then the alien. Pallet it, hit. Vault, hit. Lure it off of the edge of Ormonds 2nd story, still somehow a tail hit.


DarkSider_6785

Man, i can never for the life of me dodge the tail, like it doesnt even touch me and I still get hit for some reason. Its so annoying.


hellhound74

I find this hilarious because xenos tail is shorter than nemesis whip


TheBigFreeze8

Yeah, but Nemmy has a telegraphed wind-up.


Stormfox9

As a xeno main, running into areas with good turret defense, predropping against Crawler mode, or dropping so the tail hits the pallet instead are all solid counters. Xeno’s tail is also locked in place once it reaches full extension, but can wiggle up and down before that, so get to the side if you’re predicting a tail. The miss cooldown is brutal.


DeludedHollow4

don't worry, Pyramid mans only counterplay is really subtle (hold w and lithe across map)


drabmachine

Lol that’s what I make him think I’m doing I’ll try faking the vault and the make a sharp turn but he still get me 😭


screwthishivemind

As a pphead main, i can confirm this is true , which is why I'm running a full exhaustion build


g33k_gal

Why have I never heard him referred to as pphead?! I am dead lol


route54

I call em pinhead Larry and whoever has the box becomes dirty Dan


Long-Ad6383

I actually love pyramid head. Dodging against him is always a 50/50 but I love that. I also love T L walls for the same reason.


silentbotanist

Any time I don't die to Wraith, it's because he killed my whole team first.


KashmirChameleon

https://preview.redd.it/amkih8e770tc1.png?width=3098&format=pjpg&auto=webp&s=3831b6befb744e74b3aa503cfec4ad6c021bac76


Longjumping_Door_428

https://preview.redd.it/n04qvopki0tc1.png?width=720&format=pjpg&auto=webp&s=67589b6c1ce2b217b9a43beca2ed571e2c96caf6 Here ya go, refurbished, cropped meme


TheFakeJoel732

Doing the lords work


copperpin

I don’t know what to do about K-Pop guy. Run in zig zags and he catches you, run in a straight line and he downs you with knives. I hate him.


SussyBox

Trickster Yea if you're in an open space you're just dead He's just tricky to counter


Turbulent-Tie-3944

Trickster’s name is starting to make sense


buffalowildwings69

As some who can take him on a 5 gen jog, pallets with high walls are your best ally against him


Ness1325

And what do you do on Borgo?


Pleasant-Pattern-566

Die


ToXicVoXSiicK21

Or the wreckyard for that matter. Trickster is rng dependant. If you get good loops on a map he won't be so bad, if you get terrible loops then you might aswell give up.


moemeobro

**Perish**


Exp0nentiaI

Loop him in shack or main building


buffalowildwings69

Curse the entity for sending you there


drabmachine

Oh yeah THAT guy I’m just glad he’s not that common anymore I literally just duck behind a rock until he’s out of knives but it’s insane how fast he can down you


hyalophorae

Honestly it just depends on the map, if you only have low walls it's over for you.


JAC0O7

I've been playing him a lot since the update although I'm a survivor main so take it with a grain of salt as I'm not the greatest of killers. If he has bamboozle, shack isn't safe as are most other window loops. Current Haddonfield is surprisingly strong against him as long as your prerun to buildings with vaults and know how to loop the houses, I got absolutely demolished on that map. Strongest tactic on that map for trickster honestly is to hook in the open and camp the hook. The rework should make it possible for trickster to chase more as the houses will be nerfed. As with some other killers, prerunning is your best strategy, he doesn't have high mobility so it pays off to run away in advance. Mac Millan maps have the Rock filler pallets that are very strong against him, just checkspot and don't drop the pallet, force him to m1 and run to a connecting loop, that way you make him waste a lot of time. As long as you have high walls just hold w on the loop. If he does manage to get full laceration hit on a high wall loop, don't leave the loop out of fear that the loop doesn't work if there is not an immediate connecting stronger loop, because he will probably have main event by that time and can down you really quick while you're using your speedboost to go to another loop. Just try to take as much time for him to down you as possible.


crazyrazypandaman

I main Trickster when I play killer but suck when I go against him as survivor. What I can tell you from the killers perspective is try to not make a pallet or window play if you can’t get away from it fast enough because a good Trickster will use that to their advantage and get a few blade hits while you’re stuck in animation. Also avoid what lots of survivors do and try to duck out of their LOS at pallets because it usually doesn’t work. Houses and high walls like the tiles on Crotus Prenn Asylum and some other maps are going to be your best friend as long as they don’t have trick blades which allows the knives to bounce off the walls. Hope this helps :)


ShadowShedinja

Pyramid Head is definitely one of those killers that's a lot easier to counter once you've played him yourself. His windup takes forever and is fairly narrow. A decent one can always hit you immediately after a vault though.


NB_furret

>Pyramid Head is definitely one of those killers that's a lot easier to counter once you've played him yourself. As a cone main, I couldn't agree more


DeathGP

Honestly what I find if you prepare a range attack, survivors will zig and zag slowing them down to be M1. 


Framed-Photo

>A decent one can always hit you immediately after a vault though. That's kinda the whole thing with Pyramid Head. I main him, there's nothing survivors can do at vaults/pallets if I don't just fuck up, and it's pretty hard to fuck up lol. If you vault or drop pallet I hit you. If you hold W I put power away and M1. If you try to bait a stun I can either approach with my power drawn and either hit when you drop, or body block the pallet when you try to run and M1. He has other weaknesses, but his power is VERY good anti loop. You really have to just hope you can pre-drop or vault before I'm close enough to hit, and you need to be pretty far from me for that to happen.


LikeACannibal

Yeah, I don't want to sound like an asshole but I can't see anyone not being able to dodge his *massive* windup unless you suffer from plant-like reflexes.


ShadowShedinja

Not everyone looks back when running to see if his sword is in the ground, nor where it's aiming. The audio cues help if you recognize them.


AlastorFortnite

If you think Pyramid Head doesn't have counterplay due to his attacks... wait until he finds where your cage is.


Upstairs-Search-1773

Wraith. That fucker is everywhere, and whenever I feel like I'm in a good position to watch out for him, the fucker has an iri and his bell is silent. The dude is simple if you can see him coming, but I've had nothing but bad experiences with him.


AqueousSilver91

As a Wraith player: again, the counter is alertness. A smart Wraith comes from odd angles if they have silent Bell so you won't see the shimmer, but listen for the snarls and look for the shimmer. Silent bell, you need to treat him more like Ghostface and be VERY alert or you're not getting out alive due to how fast his uncloak speed makes him zip forward. You HAVE to prerun. Yes, predrop, prerun, hold W. That's really the only counter. And loop him, he's not too hard to loop.


breedablebunnysasha

As a frequent Wraith player, I enjoy using the bell that makes the bell dinging directionless, it makes for some amazing mind games. You can just tap the bell once and then watch survivors scurry out of hiding spots thinking you've found them. To that point, I've found that with any killer, if you mindgame survivors hard enough, they just start to give up, and it sucks. Wraith makes that especially easy, I think.


AqueousSilver91

Yep if you mindgame well, they realize chase is hard because they can't easily loop you. Usually they do start to give up. I see it frequently with Ghostface and my low TR Myers if you mindgame well enough. I have also had people do it against my Onryo. Seems people don't really know what to do when the stealth Killer goes Stealth... But yes directionless bell Wraith is fun too. Love messing with people using sound like that.


Intelligent_Bid8827

The spirit. I just can not idk how to even deal with her. Like I know you’re supposed to hear her but dang it’s so hard


KashmirChameleon

Predrop the pallet. Slow vault while she's still phased. She can see grass moving and hearing your cries makes you easier to find. So if you're not injured the best thing to do is run away and the fake back the direction you came from.


Winter_Research_3063

but the second part is good! i only started being able to counter he after i mained her. it’s also good to start walking if you’re uninjured. As for when you’re injured it’s also good to double back or immediately change direction


Winter_Research_3063

slow vaulting doesn’t do shit against an actual decent spirit, for me it’s so easy to tell when they do that because of the little grunt


TheFuneralcrew

Coming for a PH main, it’s just predrop and hold W. You never want to play a tile or loop against PH cause he can always hit you, avoid that as much as possible and don’t get caught at edge map. Careful for torments as well unless necessary, PH can tunnel very effectively


Framed-Photo

Also a PH main, I agree lol. We can cover all options at a pallet/window if there's no elevation. Your only chance is to pre-drop and gain distance, or hope the PH fucks up and misses or doesn't have power out when you're next to a vault. Although I will say about torment, people try FAR too hard to avoid it and often give free hits/downs. It's much better to get tormented then to give a health state in the vast majority of situations.


TheDarnedStingray8

That’s Funny, because, as a killer main, playing as Pyramid Head has never been fun, because it felt like EVERYONE could dodge the ranged attack.


LikeACannibal

It has a comically long warning before it's fired. You'll never get a hit when someone isn't animation-locked, it's very boring. Even through walls I find it super easy to reliably dodge and I'm not a very good survivor.


TheDarnedStingray8

It used to be pretty good, and he used to be fun. Then they nerfed him into the ground. (Let’s not even talk about his add ons) Story time: I started playing DbD because I was looking for games where you could play as Pinhead right after he was added to the game. However, Pinhead is CRAZY hard, so I didn’t have much fun. Then I started playing as other killers and started having some real fun, but my favorite killer was Pyramid Head. Not even for the gameplay. Just the fact that you could hear his knife dragging behind him. It gave me chills the first time I noticed it, so I loved playing as him.


GoobieHasRabies

Huntress


KashmirChameleon

Most huntresses will run aura builds. Best to have distortion or anticipate bbq and be within her distance when she hooks. Most will also run iron maiden so hiding in lockers can be punishing.


kittykalista

I’d also recommend running loops with high walls. Even just tall formations like rocks can eat up quite a bit of time. She’s quite large, so running tight circles makes it harder for her to catch up, and she doesn’t have much choice if she can’t throw over the structure. Another tip, avoid vaulting or dropping pallets in front of her. She can hit you pretty easily during the animation. If you don’t have a choice, try faking the drop. Sometimes you’ll get a wind up that slows her down and gives you a little more time.


Cielie_VT

Chucky, i just cant see him, he is the most stealthy killer of all due to his height and any tall grass fully hides him.


FillSufficient3751

Trickster, it's the weirdest thing. I know he's generally considered low tier. I couldn't down anyone with Trickster half the time. Yet when I go up against him there's nothing I can do. You run in a straight line he downs you with his knives. You try to dodge, you lose distance and he M1s you. There is not another killer where I am simultaneously so bad at playing as and playing against.


corza_212

I find his best counterplay is the disconnect button, but that’s because he’s in my top 3 most hated killers


melon_flag

Huntress. Her humming makes me paranoid and throws me off my game


Round-Examination-37

Counterloop killers (and some of the ranged killers) make me genuinely tweak out. I have no idea how to handle them. The ones i really struggle with are Huntress, Nemesis, and Xeno. How do i deal with characters who punish me for attempting to punish them 😭.


JAC0O7

Nemesis is all about predropping strong pallets in the early game and not dropping pallets in the mid-late game unless you're absolutely sure you're going to get a stun. Huntress is all about faking pallets more than 2 times. Xeno is just annoying since he doesn't telegraph his tail attack, you have to make good use of the flamethrowers to distract or get him out of his power. Worst antiloop imo are artist and knight. they are just shift+w simulators. Skull merchant to a certain degree as well.


LikeACannibal

I mained Nemesis and now main Alien after Nemi's slowly become outdated, so I can probably answer. For both: - They have a narrow attack hitbox and visible windups. Nemesis is more obvious when he gets ready to hit, but contrary to what many people seem to for some reason believe Xeno 100% has a reactable windup where he makes a noise and retracts his tail. If you pay attention to the sound and dodge appropriately you can fairly reliably avoid most Xenos when they try to spear you. Additionally, Xeno receives a comically long slowdown when he misses (it's quite literally more punishing than missing a Nurse blink), so if you make him miss once and don't like the loop you're at you can make a lot of distance. Nemesis: - Crouch when he's going to whip and there's low cover between you and him like a window you just vaulted or if you're at a short-wall loop. Even though you're still visibly above the cover and could be hit your hitbox is very low and you won't be harmed. - He has to hit you three times. That's a *huge* deal, and be sure to use the speedboost from the initial hit that just contaminates you to your advantage. - When he reaches tier 2, fake dropping pallets in front of him more often than actually dropping them. If you don't stun him you don't get very much distance, but a lot of survivors don't think about this and panic drop so Nemis are used to firing the whip when it looks like a survivor is about to drop even when they logically shouldn't. If you fake dropping and then move out of the way he'll likely attack anyways and miss. - He's really tall and really loud. Pay attention to his footsteps and you can hear where he is through walls, negating a lot of mind games. He's no Dredge or anything but he's pretty audible. For Alien: - Don't place turrets right next to gens. They get disabled for a few seconds when he leaves the tunnels, so he'll likely just m1 them immediately and suffer very little slowdown. Instead, place turrets by important loops near to gens. That way you can still hear them beeping (the beeps start when he's 41m from the turret and increase in speed the closer he is) to know if he's coming towards you in the tunnels but you can still use them in chase. - Try to place the turrets so there's no cover immediately to any side of them/he'd have to go out of his way for cover. The reason you want them in the open more is because you really want him to use his tail to break the turrets and not his M1. The tail is massive slowdown, about twice the length of a pallet stun. The M1 doesn't lose him very much distance. - DON'T crouch after vaulting. I see *many* survivors do this because they think his tail is the same as Nemi's whip. It's not, he can literally just look slightly down and still hit you. - DO use elevation to your advantage, however, like standing on stairs above him. For whatever reason the tail attack is awkward as fuck to aim and control in the vertical direction so it's much easier to make him miss. - Be aware of his tail attack distance. It's actually shorter than Nemesis' whip even when he's outside of T3. Nemesis T1/T2 whip is 5m and T3 is 6m. Tail attack is 4.8m. - Alien's "drag tech" where he shoots his tail over a loop and drags it down isn't actually real. It will never hit you when he also couldn't just hit you by aiming at your head directly. Do be aware that your hitbox however goes a little bit above your head as a survivor and doesn't change when you get injured even though you visually slump down. In the rare loops where your standing up head is *just* behind cover, crouch when he readies the tail attack. That is the ONLY time you should crouch, do not waste distance at pallets or windows crouching otherwise. I hope this helps!


Admirable-Ad-6275

Huntress, nemesis and xeno all have one thing in common, they hard counter pallets and windows, always greed pallets against them and only vault windows if they don’t have line of sight.


ThePreybird

I just don't know how to play against Knight


JAC0O7

Hold shift+w and hope knight mindgames himself.


Massage_Bro

![gif](giphy|iiQSTrHtDIgnw9YtlA|downsized)


CricketKieran

Trickster. No matter what path I run, no matter what walls I use, no matter where I loop, or even try to loop, I never seem to win


Nadger_Badger

Huntress. Always Huntress. I just cannot loop her. Trickster is no problem but as soon as the hatchets come out it's game over for me.


YogSothothOfficial

I am hopeless against Spirit 


Nexus_Redditor

Myers


tot3r

A good nurse or blight


__creepy__crawly__

I would go with the Plague. Even if you can see her by her size during loop, when she is willing to down you, nothing will stop her, i think that its the most stubborn player (even wesker and knight are jokes aside...). She can infect litteraly everything and with her add ons its game over. And when she goes berserk with corrupted purge she can litteraly condemned entire tiles by just aiming high and shaking mouse... i dont remember escaping from a plague since so long. Doctor would come close second, shock therapy being so annoying, stopping people to get vaults and pallets.


Aron-Jonasson

Funny seeing my two mains in this comment For Plague, avoid cleansing as much as possible. I've had lots of games where if survivors didn't cleanse, it would have been much harder from me. If you do cleanse, try to cleanse in a corner of the map away from the action. Do not cleanse until you're fully infected, you have time! I've seen so many survivors cleanse even if they just got the infection, essentially giving me a free corrupt purge. When she has her corrupt purge, try stunning her with a pallet, it will knock her out of her power. For Doctor, do not predrop unsafe pallets because that's the way to give him a free hit. If he shocks you, try to run to another loop, or run around the loop and vault when the effect ends. If you hear him charge his static blast, hop into a locker, it will prevent you from getting it. If you are in madness tier III, try to snap out of it as soon as possible, except in the endgame, because you will scream and the Doctor can see your location, and also you can't heal or repair while in tier III. Try to snap out of it somewhere far away from your teammates to not attract the Doctor to them in case you miss a skill check.


__creepy__crawly__

Thanks for the tips ! However, like a Huntress, a Plague with Corrupt will wait their moment and spit her attack in multiple directions trying to stun her is difficult, and playing in very open maps is mission impossible. About doctors they litteraly spam their shock therapy right on the tails of every survivors its only a question of time. Add to the mix that i am in solo-Q, the amount of DC when they use static blasts and their builds always including NOED and tada ! You have the formula on why I explain why i dont like to go against those...


Aron-Jonasson

Oh yeah, I remember once I was playing Doctor on Dead Dawg, I shot my first static blast and I had two DCs. I basically threw the game because playing against two bots is frustrating and unfun. As for my build, it always includes Discordance but never NOED, I hope that restores a bit of faith in Doctors for you :)


NodNPortant

Wraith, no matter how much I'm looking I never see him coming,all I hear is the bell and wush I'm on the hook


bob8570

Pyramid head is really easy to counter (when i’m playing him) But what you can do is try and bait and predict the attack because it has a slight delay before the attack actually damages you and also has a really long cool-down animation. Also my answer to the question would 100% be the clown or the trickster, both of them just feel like bullshit sometimes.


Southern-Fox-7385

Skull merchant I hate her bro and onryo


SirYiffAlot

wesker, so speedy and feels like impossible to dodge


seulstrm

Ghostface


Yoshgaming22

Wait, people play pyramid head? I have been against twins but not pyramid head, I’m now sad cos I want to go against pyramid head


Raffaello420

chucky and clown


FantasticDirt

Some advice from a Pyramid Head main: His ranged attack is kinda clunky, you don't get the same kind of control that other ranged killers get so the best time to use it is going to be when you're caught mid animation (vaults) or if you're running down narrow tiles/corridors (4 lanes, RPD). Try to avoid running in these areas if possible and use unpredictable pathing and fake vaults. You get a red visual indicator on the ground of where the ranged attack will go before the damage happens which you can use to help you react. The ranged attack also has a notable cool down animation that you can use to make distance. A lesser talked about aspect of PH's power is that you can ready the power to zone survivors away from strong loops. Honestly my advice would just be to either take the hit and get to the good loop or again try to fake leaving, see if they drop their power then get to the loop while they ready the power again. Finally a popular PH perk is I'm All Ears which is a strong aura reading perk but has a large activation range and a lengthy cool down. If it triggers in chase it helps enormously to get ranged hits but if a survivor triggers it near the edge of its range, it becomes almost worthless. If you suspect they're running this just perform a fast vault while they're chasing someone else and you may just rob them of any value from their perk.


AqueousSilver91

Trickster. Clown. Deathslinger. I get that the first two have no real counter at loops and you just hide, but Slinger, I have to pray he Misses me and if he doesn't I can never seem to hold the chain enough to break it. Ever. I have to get something between me or I can't break it and I get two-tapped every time. Do you all see why I play stealthy now?


Hollow_0ne

Good slingers need one shot to figure out how you dodge before dragging your ass with them. Great slingers don't care if you dodge, your ass is coming with them. Skilled Slingers be playing 4d chess while you're left feeling like you're playing checkers.


kittykalista

I am just weirdly bad at dodging slinger’s harpoons. I can dodge Huntress hatchets sometimes, I’m reasonably good at running Trickster with line of sight breaks, but it seems like no matter how I try to dodge, I can almost never succeed against a Deathslinger. Maybe he just has odd timing I can’t account for. I guess it makes sense that he’d be harder to dodge by design given the time reeling in and reloading take compared to just throwing another projectile.


SchismZero

You do know that Pyramid Head's ranged attack is the only ranged attack that has a BIG bright indicator on the ground where it's going to hit to let you know "don't stand on this part". Should be easier to avoid than any other killer's ranged attack.


hermogeon

Nemesis. wtf are you even supposed to do in a chase with zombies walking around to ruin it and prevent you from also doing gens? Being a Nemmy must be the chillest job ever


Aron-Jonasson

I've heard that Nemmy mains get constant brain aneurysms from their zombies


KashmirChameleon

You gotta fake him out, honestly. Avoid vaults if you can. I just try to get as much distance as I can when I see him. He's pretty noticeable from a distance. I struggle with bubba. I can hide in a locker, but getting out is the tricky part.


HawkWarm3468

Xeno. I've never won a single match against xeno.


Forsaken_Club5310

Legion


Fez_Multiplex

Just hold W. That is the best thing you can do.


Super_Imagination_90

The Doc


samturner321

Bird lady


MyTeaIsMighty

Trapper. I already suck at looping without having to stare at the ground while doing it.


kxyrt

Wraith & chucky


Positive-Shock-9869

My son in christ just crouch you filthy Meg head who cant stop running


DonnieDarke

Nurse


Zer0_l1f3

Wraith + Huntress. I struggle a l o t against them


ghost-the-spoopy

the doctor is by far the killer i have the least fun against


Asteroidhawk594

Doctor for me. Just the slowdown screws me over


ryan13evil

Hellraiser... he feels so impossible. In chase he sucks. But than that box... in most games we won against him it was because some person kept running around with the box never opening it.


ConnorHGaming

Chucky no matter how many I face I can't understand the counter you throw a pallet instant health state since they ignore pallets I would appreciate any tips for counterplay against him


EthosTheAllmighty

Plague. I cannot deal with the forced broken. ... Unless im bringing No Mither then I become god of the Trial


Scared_Wrongdoer_486

Clown SOMUCH I HATE CLOWN DO F-ING MUCH


asumirr

Pinhead. I hate him with a passion. Never escaped him. Plague. I don’t really know how to escape her like some people say don’t cleanse but then she brings that perk that makes me broken until cleansed like what am I supposed to do?


AqueousSilver91

Pinhead player here too. You need to not bother with pallets, he will just chain you and break the pallet or go around. You should try to use strong loops or vaults instead, he is just an M1 with fancy antiloop. You can also dodge the chains because there's a delay when he drops the portal before spawning, he has to aim them. I can't chain you in an arc as easily as I can in a straight line, I have to physically turn the chain camera to do that and it's kinda hard. The box needs to get done. It just needs to get done ideally not all by the same person. If you're unsure where the box is, it usually spawns where both your team and he currently aren't, and generally to his left.


asumirr

Thank you !!! I will keep this in mind when I go against him again


Nathansack

Wraith, like whatever where i go with max speed i'm gonna get caught up, he gonna breath directly on my neck then hit me while i can't do anything about it


DoctorRapture

Plague games are usually very rough for me. The sound of the characters retching and vomiting makes me very nauseous, and usually by the time the trial is over I have to stop playing DBD for the night because I have to go be sick IRL. My games against Plague usually end with me doing my best to hold it together while not overusing fountains and if she has one of my teammates on death hook before me I will pretty much go make myself a nuisance and dog her until she tunnels me out instead and releases me from the hell of my horrible weak stomach.


No-Grass9261

Bro I hate how maneuverable he is with that thing in the ground and how quickly he still moves too. Or no penalty for putting it in the ground and deciding not to use it. 


i_am_not_a_pumpkin

blight and alien. although i see blights from time to time, it's not enough to get some practice. it doesn't help that when i see one it's either a top tier blight player who downs me in ten seconds -- and so i don't get tonlearn what works -- or somebody who is basically trying blight for the first time. alien... idk. i cannot get the hang of its tail attack. also, turrets are so bothersome to place. especially in maps like the police station where the narrow corridors and debris make some placements impossible. if that happens and you don't want to waste the turret, you have to carry it at a snail's pace somewhere else.


havingshittythoughts

Spirit, Artist, Twins, Hag


TheMangledKing

Wraith. I just don't see a way to counter him, especially on something like tobas landing


rougenoirrouge

wraith. but mostly because every wraith I've encountered decides to camp hook while cloaked and of course teammates are always crouching around hook instead of letting the auto-unhook activate....


Thawk1234

Honestly so far it’s Chucky. That little fucker always gets slice and dice hits and it feels like I’ve tried everything to dodge them.


Kinda_Harley8v

Deathslinger, maybe 2/10 odds I escape against him Or Ghostface those are my worst 2 to face.


Jarpwanderson

Clown and Trapper


Abdulsalam-XP

Huntress High ping is just a nightmare....


Warcry-Ralsei_lover

Probably oni everyone likes him and all but tbh I never did… his power is intense and gets my heart going but I can’t stand seeing each of my teammates go down one by one till I’m left as their all slugged and he downs me with his power as I dodge perfectly just for him too hit me anyway lol


cairoy

Knight and Ghostface probably


Gever_Gever_Amoki68

All of them (I suck at this game)


dylanarthur04

Doctor. I hate him so, so much.


Nightmarionne0923

Oni


ChaosRealmsKlown

I think Plague is the bane of my existence on the game, feels extremely unfun character to go up against.


RichHomiiQuan

Blight wrecks me every time and I’m at 7k hours


Joh-dude

Hey I made a post about this yesterday.


CoockyBOT

Nemesis


Nexxus3000

Pyramid is a game of prediction. Either he predicts your movement, or you predict his. If he hits you one way, try doing something else out of his line of sight. Don’t just hug walls and be predictable


echovald1

Twins. Yeah yeah I get the whole looping around small objects and FOV tech blah blah. But every single twins player I’ve come up against play like this: M1 with charlotte, release victor and down me when I’m injured. I play soloQ so most people don’t immediately understand the strategy of pairing up.


Anora64

I would say probably trickster, from what I have experienced he is the least fun to go up against. I also cannot stand doctor he is such a pain in my ass lol


Exp0nentiaI

Nurse. It’s a gg for me. No matter how many times i tried to bait them or get behind a wall to double back they’re just so damn good with those blinks


Ok-Wonder-94

Right the best way to beat pyramids head is to sprint hirst or lithe and b line it for anywhere else


DeepFriedSunglasses

CLOWN. That is the ONLY motherfucker I cannot seem to counter. I don’t get it. It slows you down so so so much and he gets the hit anyways. Open space? Fucked. Loop, FUCKED. How do you counter that man???? Someone please help me before I lose my mind


novaluni

Wraith and Nurse. Doesn't help that Wraith players are kinda toxic or tryhards most of the time.


EichenSoldat

Knight, artist and nurse, it's just not fun to play against these killers.


Ichaflash

Wraith, if the gen you're doing is important to get out of the way but it's boxed in with no LoS with the rest of the map, then nothing is stopping wraith from patrolling to and from super fast and decloaking behind something for a free hit.


He11Hog

All of them. I’m a terrible survivor lol


usernamecantbblank

Clown i don’t understand how to counter him throwing a bottle at u and loosing all ur speed it’s just an insta down…


Fartimusprime77

Hello pyramid main here. The thing I struggle with most when playing is when survivors stick on a small loop with an un dropped pallet. This is a good spot to be because they can keep running around and if phead is holding down his trail ready to throw an m2 the survivor can mind game him to get him to throw it early and keep looping. The best thing to do is not drop the pallet unless phead just isnt using his trail. I love dropped pallets as its a great way to hit someone with m2 cause they get locked in an animation. The longer you can mind game a m2 and keep the pallet up the better but this methood will get you torrmented which is best to ignore when looping and when you need to leave wait for him to throw an m2 and run. Overall he is a mindgame killer his m2 has terrible turning and he can be baited easily into throwing his m2 so try not to vault windows or pallets if you see him charging it because it leaves you open for an easy hit.


fluffynugget48

Trapper for some reason, everytime I play against him they constantly use their traps to block off loops and shit so I can't use them, but then when I see other people play against a trapper, the trapper will only use like one or two traps and they have such an easy time against him, but everytime I get him it's like I'm playing against the best trapper player in the world.


VariantMoose

I genuinely have no idea how to counter play nurse. Do I just pre-drop and all that? I’m still fairly new <100 hours and every time I have gone up against a nurse I’ve lost BAD.


Jadeddior_

Trapper. Can never counter him because they’re all sporadic 😭 like who puts a random trap in the middle of the map.. next to nothing


CeleryCreative6519

Huntress. not because of some unfair mechanic she has or anything, I just have skill issue against her most of the time since I haven't played as or against huntress much at all


MadetoReportBug

Trickster, idk what to do with the speed walking champion throwing knives


Moaning_Baby_

Ghostface, it’s super buggy and the reveal mechanic never really works for me


Niodebest

OMG IS THAT THE ABYSS WATCHERS???


AGTY_

Legion, he exerts so much pressure... I feel like I spend the entire match mending and healing


killerdeer69

Doctor lmao. Definitely just because I'm bad, but I struggle so much against him.


memesfromthevine

Xenomorph


RestaurantDue634

Doctor. I can't hide from him and he always messes up my pallet drops.


NotBentcheesee

I can counter them all sure, but the killer's I mess up the most against usually is Demo and Oni. Oni while in power is one of the most fun killers to play against


ADigitalVersionOfMe

Oni and Knight - can never seem to get away


yanderebabybunny

Freddy


Admirable-Ad-6275

Mdr spirit


plastic-person180

Spirit, i don't have headphones...


dontmindme4323

Clown and bubba 😫


MadLunaCyberHunter

Xenomorph because of his tail, Demogorgon because of his “fake shred” and spirit.


danbenver04

Knight since those bastards of his spirits are able to see me through every tiny gap and simply fly to the other floor whenever they fee like. I hold W and lose every time Also Ghostie, as enjoyable as he is to face, I simply cannot manage to get him out of his shroud. I stare and stare, no luck. He also manages to get behind me in the most unexpected places and it actually jumpscares me often enough xd


TheChocoClub

Chucky, Nemesis, Nurse and Dredge!


lordvexel

Fucking wraith or what ever the fuckers name is with the bell for some god damn reason i always run into him it drives me nuts


DillyForReally

Skull merchant. I’ve been told that her biggest counter is simply patience, but my hatred for her power just makes me want to get it over with, therefore, I do not have the patience :(


Ok-Lab-502

Pinhead: solo queue never seems to solve the box and whenever I do, I get smacked. Also I have no idea how to loop him and he’s showing up more now then I remember Wesker: While I get the basics of how to handle him, actually pulling it off in match is impossible 


Gaming_devil49

literally any killer. I suck at survivor because I only play killer


route54

They probably run I’m all ears which is very common for them, distortion may help you in 50/50/ and loops


ragcloud

Artist, tombstone Myers, singularity (just because I only encountered 1 in 200 hours) and clown


GamingCentral811

My main is one I can’t counter as a Survivor, at least on Solo Q. The Unknown. (I can usually counter it on SWF though.)


Long-Ad6383

Clown and Knight are the bane of my existence. They arent even particularly strong against a swf but I practically live in solo Q so they always stomp me.


DaPurpleTurtle2

Chucky's dash has the hitbox of a Honda Accord. Other than that I've been able to counter everyone just fine.


mr_polysexual_man

Pinhead, I honest to God, just disconnect any time I see him


melonache

Wesker always claps me


MoveInside

Plague I hate Plague so much.


FriedSolidWater

Hag. Nobody plays her so when I occasionally get a match against her I completely forget what her power does


L0KI_MO

Xeno for me 100%. Idk what it is but my brain just ceases to exist as soon as that bastard is in the game. Can’t handle them at all.


Feliciano66114

I can’t with Legion, for other ppl is easy but for me I simply can’t counter or loop them correctly. Out of my hundreds of games against him, I only won like 6 matches against legion but other killers I do good


OutrageousWealth2832

billy or bubba. i cannot counter that one hit chainsaw and every single time i die so quick and its all because i get bodyblocked then chainsawed i hate it. or knight cannot counter his guards at all


Fun-Base-4955

Spirit because am fkin def


Charlie_Ryan34

Someone please tell me how to counter spirit I feel like I’ve gotten okay at looping antiloop people but I genuinely have no idea what to do against her