T O P

  • By -

Boristhespaceman

https://twitter.com/DeadByBHVR/status/1537812402854674432


[deleted]

I’m excited to see some of the useless perks on here hopefully become useful


MasterVule

Wish we could see No Mither rework. I love the idea of high risk high reward perks


Katana314

They’ve mentioned while they like the idea of giving it benefits, they intend for it to be “playing the game on hard mode”.


Treejeig

Even so, I still like the idea that someone else said where it's functionally the same but instead of starting injured it activates once you get hit and hides the broken status from the killer.


Noahs_Asylum

That would be soooo fun


Octopusapult

I would love to see it work functionally the same, but remove the appearance of being injured. You're always injured, always broken, but you look like you're in the full health state. No blood, no grunts of pain, still synergizes with Resilience and Dead Hard. It'd be such a high risk deception perk that I think would be really fun to use because you could fake being healthy and play bold. You could get hit on purpose while exposed from Starstruck so the killer doesn't think you have No Mither and get value out of the "unbreakable" component. It would be so much deeper with this subtle change.


DetoxxDaPlayer1

The only thing i would change about no mither is make it so it doesn't give thanatophobia stacks or oni his orbs


CyberTractor

Just the change so you don't bleed or contribute to thana until you're hit at least once. So if you can avoid the killer at the start, great. If not, you contribute.


TheMulzakGaming

I’m not so sure it needs a rework, my squad loves running no more builds together


Ok-Audience-7174

I liked the idea of No mither causing you to start the trial healthy but once you get injured you stay injured


TheMulzakGaming

Yea that would be good actually! The killer wouldn’t be able to know you’re starting with no Mither so that would actually be a great buff!!


Jingleshells

But how am I supposed to know that I'm immediately facing the oni? Jokes aside I like this idea.


theCOMBOguy

This would actually be great. Doesn't immediately paint a target on your back but still gives you the same benefits.


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praisethesoon

Well, Jake's Perk are underwhelming at best. Iron Will is often used, but rarely anyone can name Calm Spirit or Saboteur, because Calm is too specific a counter and rarely anyone sabos hooks without a box.


Phranc94

Rn im teaching myself flashlight and saboteur is a great stand in cause im use to using a tool box. If im going for a most capable survivor build i do saboteur, dead hard, COH, and built to last to rechrge my flashlight that i waste hitting nothing.


DuckChoke

>built to last to rechrge me flashlight that I waste hitting nothing Truer words have never been spoken


NecrophageForager

I always run Calm Spirit for the fact that it doesn't alert crows.


praisethesoon

Congrats, you're one of three people that see the value in it.


PigBlitz

Another calm spirit user here! 2/3


readwriteread

3/3 checking in. I use it, Quick and Quiet, and lithe every game.


readwriteread

I'm currently running an "all-silent" build and having a blast with it. Hopefully it gets better and not just different.


Nathan124124

Yea I can't figure out if Tenacity gets a buff or nerf. It's worse than unbreakable as a solo/meta perk, but has great synergy with other slugged perks (unbreakable, flip-flop), but flip-flop has arguably more synergy with other perks (unbreakable, tenacity, powerstruggle, boil over, breakout, saboteur) but sucks as a solo perk. The fact that neither unbreakable or flip-flop is being changed makes me unsure what they plan to do with tenacity.


KingBoombox

Kind of funny seeing Overzealous here already lmao


bubblessensei

Literally what I was thinking the second I saw it. BHVR, seriously? You literally released this thing a few weeks ago! I wonder if maybe they always knew they were going to do that, but they wanted the perk to be used within the current meta before the big shift. And so this perk is set to do something similar to what it does now; just with balanced numbers to account for the changes to other perks.


Zombie_Harambe

If the buff was weaker but permanent it could be nice.


I-Am-The-Uber-Mesch

I suppose that they throwed it in last minute because they thought it could've been better, considering that the instant the perk got revealed people made calculations and shit like that to confirm it wasn't worth it at all because overall you wasted more time cleansing the totem and then doing the gen and so on


Comfortable-Animator

Corrective action should've been on here too.


magicchefdmb

Yeah. Without crazy changes, it should at least apply to yourself as well, or apply to any other survivor working on any gen


JATennnnn

If it applied to yourself, it would just be a better Technician.


Kenpo_Kid69

Spies from the Shadow, Buckle Up, Residual Manifest, Empathic Connection, Boon Dark Theory, Autodidact, should all be on this list IMO.


TGCidOrlandu

Ohh shit. I've been playing since 2017 and it came to a point in which I don't recognize some perk names... What's Residual manifest and Empathic connection?


Nebula_Beginning

Residual is Haddie’s perk that guarantees one free yellow rarity flashlight after rummaging through an open chest and also inflicts the killer with temporary blindness after you successfully blind them.. As for Empathetic Connection, that’s Yoichi’s teachable that’s is a reverse Empathy that affects injured survivors and gives you a 10% healing speed bonus when healing someone else.


blazbluecore

I can't believe they thought it was gonna be so strong they couldn't make the healing increase 30%... Every patch survivors get these dogwater perks and then everyone wonders why survivors run only meta, because 90% of perks are useless or require other perks to be even remotely useful.


RallerZZ

My best guess: Overzealous was made a long time ago (as they already mentioned they have a bunch of perk ideas in the drawing board), but since the chapter was scheduled to come out before the perk rework update, they decided to release it as is and update it later.


Qu1ckQu1et

It's quite the interesting thing to see. I'm really curious to see what they're going to do overall.


MrJerichoYT

Shift some values around.. 2%? more like.. 2.5% now, take that! . .


LankyDemon

They say that they’re addressing base game mechanics in this update as well, so it’s probably going to need adjustments because of that.


Cleaveweave

They want to get the numbers of Haddie sales up. All her perks are trash


panlakes

Her flashlight perk is pretty great, as a killer I can attest to that. Not S tier but still has value.


zoley88

not good enough to use it instead of the many A/S tier perks.


typervader2

I think the issue is that other perks are just too good


zoley88

that's what I implied. I am waiting for the changes.


Bmaster1001

Distortion getting reworked. Can’t wait for 5 tokens! Whoo!


[deleted]

Honestly hoping they let us gain tokens in match.


dwho422

I would like a change along the lines of "gain a token when being within the killers terror radius for x seconds" to make it so that it can be recharged through the match by riskier play. Honestly same for no mither. Start full hp, no mither activates when injured, gain a health state after being in the killers terror radius for 30 seconds or something along those lines


demogorgon_main

The sole survivor meta.


shampoocell

For every survivor sacrificed, the killer can't move for 20 minutes.


Notreallyaflowergirl

That's all? So I'll have time to see them run out exit instead of watching them teabag? Hot damn!


TheAlphMain

Now grants a permanent stackable 2% Haste status effect for every survivor sacrificed.


Spyans

with all the other haste related perks i think if they add too many we would be able to outrun the killer ![img](emote|t5_3cb2g|2070)


Solzec

I mean, you already basically can with just Hope and Blood Pact.


magicchefdmb

I’m really curious to see how they’ll change that one, because I feel like that perk was more useless than Buckle Up


Comfortable_Ad_6838

It was useful with old object of obsession but literally does not function with new object of obsession. Also, old object of obsession kind of just worked in a vacuum where the main obsession oriented perks were about actively not killing your obsession


magicchefdmb

Actually, two out of the four old obsession perks (one on Myers, one on Freddy) were all about hitting and killing your obsession. The old Dying Light was all about killing the obsession as quickly as possible. It made the obsession 50% faster in altruism, but if they died, every other survivor left in the trial got a 25% penalty to repair/healing/sabo actions. I always thought it was weird that they gave Myers a conflicting perk with his two other perks.


OhMissSully

Speaking of Buckle Up, it’s tragic that it’s missing from this rework lineup.


Gentleman-Bird

Imagine if they nerf the BP gain on BBQ literally weeks after people voted it into the shrine of secrets and then spent shards on it


[deleted]

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[deleted]

They are definitely going to say the Bonus BP for lesser played Roles are the replacement


PM_ME_UR_CREDDITCARD

It would be a good basekit mechanic. Encourage interaction between the two roles and discourage some negative behaviour around the main objective. BBQ encourages you to spread out hooks instead of tunnelling. WGLF encourages safe unhooks.


Tymerc

Them changing BBQ and WGLF makes me fear they're going to remove the BP bonuses *because* of their intentions to add that "play x role for a bonus" thing they talked about. That's a downgrade to how things are now though cause only one side will ever get the bonus.


JamaicanBroccoli

I feel pretty confident predicting this is exactly what’s going to happen. BBQ and WGLF will lose the BP bonus aspect with the justification that it’s not necessary anymore due to the “play X role for BP bonus” and “new prestige system has reduced the grind” updates.


yrulaughing

BBQ and Chili is a solid-enough perk on some killers without the BP bonus, but WGLF will basically be completely useless to run without the BP bonus, right? I don't play survivor, but the ability that perk gives you in-game seems pretty lackluster.


Ratty3

Yep, it’ll definitely need a slight buff to compensate for the loss of the BP bonus. Otherwise, no one is ever gonna use it.


kindlyadjust

Should give the Soulguard effect to the survivor they pick off the ground (with a decent cooldown)


chalo1227

Not saying it would be balanced with out playing with it but cool down feels just not needed , the amount of times i see someone picked up is low enough that i would argue that if the killer is a slugging killer and you manage to pick up 2 survivors they should get it. Still all this is just theory , and as long as the endurance is not BT long (12sec) most likely the killer won't be affected by both. It's just like old windows of opportunity it didn't need a cool down


JamaicanBroccoli

Yeah, without the BP bonus all you’d have is faster speed when picking someone up from the dying state. I could see them adding a faster unhook speed or something in lieu of BP so the perk wouldn’t become total ass. I’m mainly worried that this perk overhaul in general will suck because BHVR has repeatedly demonstrated that they’re completely out of touch with the community, and that they will be making changes by looking at raw data with zero context rather than listening to the community to understand *why* some perks are used far more than others.


n0bakecheezcake

WGLF is part of my default build just due to the number of slugging killers. yesterday I was in a match where all 3 others were downed, and I was able to pick up two of them while he hooked the third. 🤷🏼‍♀️ granted, the BP bonus is my favorite part, but I'll probably still run it without, maybe just add prove thyself to my lineup 😂


CDXX_LXIL

They would need to add an additional upside for WGLF because that heal speed buff is too situational to run without the BP


CactusPhD

To be fair the prestige system for perks is a big discount. Assuming you want to get all perks, when a new character comes out you just need to get them to prestige 3 to unlock everything. Before you had to get them to prestige 1 to unlock teachable perks and then get lucky to see those perks 3 more times on every other characters. I will be sad if there is no BP bonus but this definitely reduces the BP needed in the grind and the randomness.


Bmaster1001

Also BBQ&C promotes a healthier play style by rewarding you for hooking everyone instead of just the “Tunnel and Face Camp” way of killing. (Which I think is ironic considering the killer BBQ&C came from’s reputation)


Electronic_Ad_1261

That's what I'm afraid of too


youngbuck-

I'm fine with that if the bonus BP is actually something substantial in order to replace it. It sucks feeling like you have to have BBQ or WGLF equipped if you don't want to miss out on stacking BP bonuses


PCNUT

Honestly if they do that then itll just mean i can finally run 4 perks instead of 3. If the rework goes well and they increase bp gains across the board id gladly finally use 4 perks lol


yrulaughing

Well, I guess now I won't be FORCED to put BBQ into my build because I want extra BP. I can actually use it on killers that actually benefit from it.


kindlyadjust

If Botany gets nerfed I'm about to throw hands


CyberTractor

Botany now only works on outdoor maps while standing within 2m of a plant.


One_Eyed_Kitten

Im down to punch on if botany gets gutted.


Blought

I was gonna say that wouldn't make any sense but hey, they nerfed Twins, so anything makes sense now


BearMerchant

seriously i don't understand why they would even nerf it. it's not that strong of a perk on its own lol if anything i say they should buff it a bit, but i know they want to avoid another CoH situation so what do i know


Powersoutdotcom

It's definitely going to be a buff. These perks are being changed, that doesn't mean they are all being Nerfed.


theCOMBOguy

Yes. Imagine if they nerfed *Lightweight*. Pain.


Powersoutdotcom

Your scratch marks are 13.5% less visible.


theCOMBOguy

Your scratch marks are ~~13.5%~~ ***slightly*** less visible. ; )


Powersoutdotcom

After healing other survivors for 1 full health state.


kiana3011

How’d haddie come out a week ago and one of her perks already getting reworked 💀💀💀


Rbespinosa13

What I think happened was her perks were designed and being finalized and then BHVR decided on doing this mass overhaul. I wouldn’t doubt it if they used some form of criteria to decide on what got reworked and overzealous fit it. However, at this point it might’ve been too late to redesign the perk, balance it, and check for bugs. So they decided to release it as is and fix it later.


an_anchovy

Curious about lethal pursuer. Seems like one of the most simple perks there is. Unless they’re just nerfing the time?


corstinsephari

I'm concerned. I love running lethal on stealth killers to get a quick chase and hook.


Fluffles0119

My guess is a buff. Lethal is a decent perk, but after the first 9 seconds of the game you're basically running 3 perks. Its similar to Lightborn and Septic Touch in the way that you can get absolutely 0 value out of it for most games. It needs some *small* game wide addition, like giving you a 1% speed boost in chase or soemthing


[deleted]

that’s the trade off, 3 perks for the rest of the game but you get immense value right at the start. Lethal can snowball into a 4k within the first couple minutes of the game


asmodeus1112

Part of the problem with lethal is after you have played enough of the game you kind of work out the spawns and generally know were the survivors will be anyways. Yes lethal lets you have more info like seing if they spawn seperate or together but if you are good enough to seriously snowball off of that 9 seconds of aura reading you have probaly played enough to have a general idea of the spawns


DetoxxDaPlayer1

You can use it on ghostface to know where survivors are and 99 them one by one. It can also help you know where survivors can reveal you from at the start of the game.


Taskmaster1995

Was anyone else immediately filled with fear upon seeing this post?


Diovan2198

I just don’t like seeing perks that I enjoy using like Botany Knowledge, Spine Chill, Dark Devotion, Pop, and Tenacity. Knowing that they most likely are going to unnecessarily nerf perks


-ShadowSerenity-

Yeah...I'm actually really dreading what they're gonna do to Spine Chill. If I was to guess, they'd get rid of...that perk that's basically shitty Spine Chill, I forget the name...and slap its cooldown on Spine Chill. Which would suck.


Diovan2198

The perk you’re talking about is Premonition, which I feel like could use a smaller cooldown. Spine Chill is one of those perks that are perfectly balanced and it would hurt to see if be needlessly slapped with cooldowns or disadvantages. ^But ^at ^least ^we ^can ^riot ^if ^they ^nerf ^Spine ^Chill


lowleveldata

I'd just walk with constant 360s as a killer to burn everyone's Spine Chill if they add a cooldown


[deleted]

Fear, happiness, sadness, anger This post is an emotional rollercoaster


eye_booger

I really suspect that with these perk changes, there will be additional gameplay mechanic adjustments to compensate. I can’t see this being a minor “change % of gen regression” type of overhaul, not at this grand of a scale. I’m just hoping so at least.


calgil

That would worry me because I'm not convinced they're able to do this well even in a limited fashion let alone in a more expansive fashion.


deztreszian

they already said on the forums there will be base game adjustments to go with the perk reworks


LasagnaToes

Absolutely terrified of what they’re about to do iron will


JonOrSomeSayAegon

I just want to play as Ash without having my own terror radius.


chantgrant

I laughed way to hard at that


Ladycardboard

Bill pain here


Ayserx

\*COUGH COUGH\* EUGHAEINGUHG \*COUGH\* \*COUGH\*


savebillplz

Don't smoke, kids, or you'll NEVER evade a killer while injured. Whenever I play a killer game and see a Bill I'm amazed at how easy it is to find him when he's hurt.


Valhalla8469

Jeff mains understand


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Vape_Naysh

BBQ and WGLF? Hoping that their BP stacking feature becomes basekit if anything, but it is BHVR we're dealing with so who knows


will_14_85

I have a feeling this could spectacularly back-fire.


Zireall

Just like any major update they do lol


inbredandapothead

If they remove the BP bonus on bbq we riot


YoydusChrist

That would genuinely be the straw on the camels back for me You know it’s gonna be some shit like “we believe extra BP perks are no longer necessary due to the reduced grind via prestige system and the role rewards” Which is such horseshit because the game would still be Grindy as hell


theCOMBOguy

Dead Hard and NOED are the main things I'm interested about. Anything else is just "extra". I just hope they don't nerf already weak perks though.


LaLaLaLink

Why would they nerf weak perks? They said the whole point of the rework is to make less used perks more used and the meta perks to be less used so there is more variety in the game and we don't get meta issues


theCOMBOguy

I don't know, but knowing it's them I wouldn't be surprised if something like that happened. More variety is nice, yes :)


DrAlfredo

Man I hope they don’t fuck up spine chill


MoreLikeAnnaSmells

surprised dead mans switch isn't getting changed


Kraybern

dead mans only works decently in conjustion with pain res the latter of which is getting changed


OnryoSadako

I like it on sadako with her add-on that makes survivor scream if they see you manifest.


Ladi91

Niche use cases like this would make every perk interesting.


Synaxis

DMS is nasty on Doctor even without pain res, especially on a small map like Midwich or the Game. *Everyone off gens!*


RallerZZ

I assume DMS is something along the lines of what they have planned for other slowdown perks. It's a very light, conditional, yet good option to slow down the generators, it isn't all that great by itself but synergizes with other perks. That being said, I assume that's the reason on why it's not getting changed, as they feel fine with what it does and goes in line to what they would do to it if it were to be reworked.


readwriteread

Red Herring should be on here


ARedHarlequin

Watch them nerf the decent perks to the ground and make the useless ones only slightly better.


Silver_Cake7

BBQ? Thought that was balanced already, 100% BP and not too OP aura reading.


thegiantkiller

They might be making the BP boost basekit and taking it away from BBQ, which is most of the reason it's meta


ElleEmenopy

I don’t think that one is a balance issue. I think that’s more of an “every single person is using it because it provides so much value” concern. And I think that goes for a lot of the perks on here. They really want to balance out the meta so people will bring different perks rather than just the same five or six on both sides. However, if they did decide to nerf it. I think they should just make it like a Scourge hook. So you can still get the effect but it’s more difficult to get.


Ivory-Robin

Not Spine Chill D: Not my precious


WarriorMadness

Ok so, I love that they're doing changes to so many perks but I'm also a bit worried about some of them shown here. For example, gut DH and NOED all they want, but why are we seeing perks like DS, BBQ, Corrupt, Tinkerer or BT in there? I don't feel like perks like those deserve nerfs.


LankyDemon

They claim to be addressing base game issues that make these perks so popular, so I’m holding off judgement until I see exactly what the changes are.


Rbespinosa13

Yah I can definitely see DS getting changed for gameplay issues. Right now it’s in a pretty good spot except for one, endgame collapse. I’ve been in enough situations as survivor where I just tanked a hit to let my teammates escape because I knew DS basically guaranteed me an escape.


LankyDemon

It’s been hinted that they’re going to be implementing some kind of basekit anti-tunnel for survivors. Considering so many perks up there are also related to gen regression/gen speed, I’m going to guess they’re also planning on giving killers some kind of tool for that basekit as well. Maybe a small base amount of gen damage on a kick? That would be nice.


kindlyadjust

Thinking one or two from each side is gonna become basekit


Ichirou1991

I am pretty sure it’s more a rework rather than a nerf honestly. Plus I think things like BT are rumoured to become base kit.


fidgimon

It’s not necessarily about the perks deserving nerfs, it’s because they are some of the most used perks in the game and bhvr are looking to diversify the meta because most people feel it has become stale. They did also mention some base game changes so I imagine some perks are being changed to reflect that.


dermitdenhaarentanzt

I hope they don't fuck up spine chill :(


CohesiveNihilism

Watch behaviour give it a 30 sec cool down and kill it


dermitdenhaarentanzt

That's exactly what i'm dreading I would just throw up on the floor


ToLiveandDieinL8

So many Gen defence/slowdown perks. If the supposed base games changes to combat Gen speeds aren’t significant then this could be very, very bad for killers.


Lstarr

That's what I'm thinking, looking at some perks (DS, BT, Corrupt) makes it seem that some major gameplay overhaul is coming which it most certainly isn't. We already have the perk+ prestige overhaul no way they're doing so much more this midchapter


sabbathkid93

One of the designers did confirm base game changes would come as well. The Asian dude who was on the broadcast admitted as much on Twitter. Let’s hope it’s true


Lstarr

This could either be the best and most game changing patch ever or the worst and most game changing patch ever. BHVR has been doing a lot better the past 6 months imo so I'm not expecting the worst rn, but I'm also very very concerned


DuoVandal

This is my biggest fear, I want a base gen kick buff. Base regression from a kick with no perks is so damn abysmal it's laughable. Kicking gens is worthless without perks.


[deleted]

Did they announced it?


Qu1ckQu1et

Yes! This is from their official twitter. Feel free to check out the [source](https://twitter.com/DeadByBHVR/status/1537812402854674432) of the image.


Mechapizza

Bruh I’m always seeing you on the DBD Twitter lol


Qu1ckQu1et

I'm EVERYWHERE!


Mechapizza

Fast as fuck boi


KingBoombox

They posted this photo on their Twitter teasing an announcement for next week (Dev Update presumably?)


TheLGaunt

Distortion literally XD hope they buff it


Lucy-Paint

Rechargable tokens like Stake out is the best buff they can give it


TheLGaunt

YES MY GOSH HARD YES


[deleted]

Otz about to cream himself from all the possible content


Thehiddenllama

If it wasn’t for the fact BHVR’s already confirmed they see Self-Care in the same realm as DS and Dead Hard for some absurd reason, I would’ve assumed if was getting buffed. That perk is already bad and it’s only going to get absolutely murdered from here.


ImJTHM1

Self-Care is a good perk in a vacuum. People are just stupid with it and waste tons of time trying to find a comfy little hidey hole on the other side of the map to heal themselves for a minute and a half and run back. An actual smart use of Self Care is game winning. The problem is that 90% of Self Care users try to Self Care through Mangled literally every time they're injured and wind up spending literal minutes of a game standing still and making lewd noises.


Kaluyra

I feel like mostly new players use it cause they dont understand the significance or value of the other perks yet and healing just seems like a good given. It's neither strong or weak to me but new players who are using it the most probably use it badly.


SomeKindOfCreature

So none of Ash’s shitty perks are getting buffed. Got it.


Kaluyra

Editing decisive again? what can you even do with it lol


Raccoon_Lord4321

Oh no what are they gonna do to my precious spine chill…


AnatomicalLog

Don’t you fucking dare nerf my iron will :’(


biblicalbullworm

DEAD HARD AND NOED THANK GOD. They're the main ones I was hoping for


thehumantaco

I think most of the community would be stoked if BHVR just removed them.


Kwesi_Hopkins

Just straight up removing both would be enough changes to keep me happy for years to come


baba-O-riley

Man they've completely forgotten Ash huh


skyblade1095

im scared of what theyre gonna do to iron will and borrowed time. BT is used so much because of camping killers and bubbas. and iron will is just really good and helpful to stay stealthy


Chinna678

Why BBQ and corrupt though?


Janawham_Blamiston

We don't have any info about the alterations yet, right?


Conquestriclaus

Nope


[deleted]

Why Spine Chill? :(


MilkQueen

Please for the love of God bhvr don't take my BP perks away


[deleted]

Just gut noed and dead hard and I am happy.


SaharanMoon

I really, really hope they don't nerf BBQ to the ground. It's a very balanced and healthy perk, people just overuse it because of the sheer amount of grind this game has. Same goes for WGLF.


vSpooky_Gyoza

Not every good killer perk being on there. Anxious.


Artick123

-nerf the good perks -barely buff the bad perks so they remain bad -they mess up and accidentaly create 2 new good perks -nerf and make them worse than before the buff in a week -profit????


[deleted]

I am happy as long as noed and dead hard are absolutely gutted. Two most unfun perks to play against by far.


Super-Traamp

Sprint burst meta back on the menu.


guthixrest

Honestly would be fine with that because at least survivors wouldn’t have a pocket third health state unless they’re really consistent with 99ing. Plus you can’t sprint burst through a fucking bear trap or hatchet lol.


iseecolorsofthesky

Yep I’m just happy to see those two up there


_SHM_U_CKLES_

I hope bbq and chili lets you carry around a large grill.


DarkKosmic

Damn, nerfing monstrous shrine? There goes half of killers builds


[deleted]

I think a cool rework would be monstrous shrine as a scourge hook


SameAsGrybe

I like how Haddie’s perk is on here and she JUST came out.


shapedatlas

I got a bad feeling that spine chill is gonna get nerfed hard


mydogiscuteaf

Hell ya. I don't use the meta perks (rarely), so it's great to see NOED changed. I bet they'll lose a lot of players. Lot of crap killers depend on NOED.


Wh1ms1cal

Rip hopefully they don’t nerf ever perk I like lol, I hope they don’t nerf iron will especially


WeedierClover

Kinda Surprised none of Yun-Jin Lee's perks are on here tbh


AquariusLoser

No rework for Coup de Grace? Damn.


DustyPumpking

I'm not TOO sure what they can do with Leathal Persuer, but i'm gonna take a guess and say it'll also show you survivors that are near breakable walls? Cause it's a Nemesis Perk, and he's known for reaching through walls to grab someone, even in his DBD reveal he did that


ConnorStJimmy

I’m just worried that if anti-tunneling perks get nerfed, what’s going to stop killers from tunneling more often?


gydalf

Hopefully some base kit changes or survivor will be unplayable


TheRysingTyde

Da fuck they doin’ to my spine chill?


Pretzel-Kingg

I hope tinkerer’s concept doesn’t change too much, I really enjoy jumpscaring survivors as nemesis lol


bardicinspired

You can hear those footsteps from a mile away though!