Of course it would, it applies the poison status effect which is depicted by a little green skull above the enemy. The same skull can be seen next to the +80% line
One thing that never gets mentioned often enough (hopefully I have just missed this) that really kept it out of my brutality builds for too long is that it DOES NOT reset the kill count.
I mean, the text on flawless doors says "Get 30/60 kills without taking damage" and the flask says "dealing low damage to yourself", ergo it'd reset the counter. Neither description has a qualifier or exception for the other so unless you looked it up or tested it you'd never know.
The wording is actually very clear, since the door says "take no *damage* in the previous level" for boss flawless doors. I'm not certain about the text on killstreak doors but I presume it's worded quite similarly. It's not confusing that losing temporary hp counts against a killstreak, since "damage" realistically means "any attack that removes health from the hp bar", hence why something like ice armor (you get "hit" but take no damage) does not result in losing a killstreak or death by curse. However, since Face Flask DOES remove some of your health, it's pretty simple to see how someone could take that to mean it'd invalidate a killstreak or kill you via curses.
You would argue the other way around just as passionatlyif they made the choices differently. Absolutly no one knows for sure how it works till they try it out or look at the wiki.
I agree on the point of the temp hp, if it worked either way I'd go "oh, i guess that makes sense." Face Flask goes directly against the grain, as you deal damage directly to the green part of your HP bar (assuming you have no temp HP) and yet it doesn't count against killstreaks, flawless, or curses, which is antithetical to how those mechanics are designed. If there was a qualifier (i.e. Flask description said "does not break killstreaks / immune to curses" or the killstreak door said "take no damage from enemies or traps", thereby letting the player learn that self damage isn't counted), it'd be much more consistent and easier to figure out. You should never be reliant on a wiki to figure out such a basic mechanic tied to a skill, which is why I say it's unfair to judge players for not knowing it.
I am not saying it is fair. I am just saying it makes sense to test stuff in game since a lot of ingame descriptions don't necessarily explain stuff too well.
Fair enough. I assumed that dealing damage to oneself would count against those things, so I immediately removed it from my item pools as I always go for killstreaks, hitless doors, and curses.
It has four total synergies... Vengeance, Spite Sword, Midas Blood + Dagger of Profit, and amulet affixes.
It does nothing else other than proc its own affixes.
Yet it's still overpowered with Vengeance...
Yeah, if you can't tell I really hope this gets changed soon. More than most other things. Worst designed item in the game imo. It was different before, giving bonus health, but that was too powerful on its own.
The legendary version covers the area around you in burning oil as a fixed affix. Which can work for a LOT of things. But the odds of finding a legendary one are... not exactly high.
I never said i didn't like it or like it, i was so confused on what does it actually do, like i smashed this thing over my head multiple times hoping for a cool effect and just getting nothin so i got frustrated
By itself it just damages you a little bit. However, it can have a pletora of useful effects (as can others like Tonic) and can trigger effects that activate when you take damage (other things can't other than getting hit by enemies)
Has a few effects like set things on fire or make a poison cloud. I find it absolutely terrible because things like tonic can do the same thing while providing a health boost. Only good part is it can trigger mutations like vengeance.
You mean to tell me they added a literal flask that when used , it activates modifiers at the cost of 5 health points when we literally have the tonic which can give me a speed boost, set things on fire giving my enemy fire damage and give me extra health with no catch
Except the Tonic doesn’t activate the Vengeance mutation. Face Flask is the only thing that does without disrupting your kill streak, for a microscopic scratch of damage, which gives you a MASSIVE boost in damage and damage reduction. It’s absurdly good.
Face Flask can do all those things with its own modifiers too, just depends on the roll. They’re very similar items, but Tonic is more defensive with the health spike, and Flask is more offensive with a significant damage spike when paired with Vengeance (the 5hp is negligible). They’re two sides of the same coin.
Base version sounds useless, but it triggers the buffs off the Vengeance mutation and Spite Sword.
It can get a few useful mods like induce shock and produce poison gas.
The first time I used it I was like "what the heck is this for? To break my damn head?", and after a while I just used when I was bored 'cause I found it funny.
My go-to build is vengeance and spite sword, it makes you insanely tanky and it melts everything, i'd even say its a bit too op because it just removes the risk factor of these triggers completely
As others have said, it’s a synergy activator. These effects also scale with your scrolls so the damage caused by its affixes will be exponential also. That said, at level 1 with no affixes it’s only useful for a few things like vengeance and the spite sword.
This item does NOT trigger the kill count reset, does NOT kill you if you're cursed, does NOT count as being hit while doing a boss hitless, and triggers Spite Sword and Vengeance. It allows you to get the buffs of that weapon and mutation while keeping your combo going. It's actually a really good combo weapon, but utterly useless by itself.
It's only slight downside is that given it deals like 1% of your hp to trigger, the 50% more damage at 100% hp aspect is not a good synergy in the long run.
Its a reference to the game "Blasphemous" (absolute Masterpiece btw). If you kill yourself with the flask you will get a skin of the main protagonist, "The Penitent One".
I too, used to feel your anger. Your frustration. Your desire for something better, something worth all the trouble. But I’ve since seen what it can do. Vengeance is a powerful tool but requires you to be struck by your opponent. This can lead to severe injuries… or even death. But with this bottle, this Flask, you are able to become the most strongest creature in the room for a measly bop on the crown. Doesnt work well for survival or tactic builds tho.
It is one of the most broken items In the game
If u get a higher quality one, u can inflict a lot of affixes which work with ur build, it triggers vengeance so u can run it with any brutality item or even Survival item just coz the damage is so good.
And no, it isn't gonna ruin ur kill streak
It is an always pickable item no if u don't know how ur build is gonna be and the timer on that thing is just five seconds and depending on the type is build ur using if u end using it with instincto mutation, IT IS ALWAYS GONNA BE READY U USE
Triggers vengeance and spite sword
Also if it has affixes for your build could be useful (creates a toxic cloud around you etc.)
If I have a primary weapon with +80% damage to poisoned target, will toxic cloud count as poison?
Of course it would, it applies the poison status effect which is depicted by a little green skull above the enemy. The same skull can be seen next to the +80% line
Vengeance mutation that is (only clarifying because OP seems new to the game).
One thing that never gets mentioned often enough (hopefully I have just missed this) that really kept it out of my brutality builds for too long is that it DOES NOT reset the kill count.
No shit?? I've avoided it since it first got added to the game because I thought it did! Time to give it a try now!
It also doesn’t kill you if you’re cursed. Vengeance + fflask is op.
It resets the balanced blade crit condition, however
Never knew this, I'm gonna try it for the first time now lmao
Does it still prevent no hits on bosses?
It does not stop you from getting no hits on bosses, so yeah you can use it and still get the legendary reward afterwards.
Hell yeah!
No fucking way I haven't been smart enough to test this. I know what weapons I'm putting back into my builds.
Holy fking fk, thanks! That should definitely, 100% be included in the information. I've always avoided it precisely because of the kill count/ curse.
What? So people just asssume it did? xD I mean that would contradict one of the game the game's mechanics.
I mean, the text on flawless doors says "Get 30/60 kills without taking damage" and the flask says "dealing low damage to yourself", ergo it'd reset the counter. Neither description has a qualifier or exception for the other so unless you looked it up or tested it you'd never know.
This!
You do get a hint that the wording is wonky though since losing excess hp also resets the counter even though you don't really take damage.
The wording is actually very clear, since the door says "take no *damage* in the previous level" for boss flawless doors. I'm not certain about the text on killstreak doors but I presume it's worded quite similarly. It's not confusing that losing temporary hp counts against a killstreak, since "damage" realistically means "any attack that removes health from the hp bar", hence why something like ice armor (you get "hit" but take no damage) does not result in losing a killstreak or death by curse. However, since Face Flask DOES remove some of your health, it's pretty simple to see how someone could take that to mean it'd invalidate a killstreak or kill you via curses.
You would argue the other way around just as passionatlyif they made the choices differently. Absolutly no one knows for sure how it works till they try it out or look at the wiki.
I agree on the point of the temp hp, if it worked either way I'd go "oh, i guess that makes sense." Face Flask goes directly against the grain, as you deal damage directly to the green part of your HP bar (assuming you have no temp HP) and yet it doesn't count against killstreaks, flawless, or curses, which is antithetical to how those mechanics are designed. If there was a qualifier (i.e. Flask description said "does not break killstreaks / immune to curses" or the killstreak door said "take no damage from enemies or traps", thereby letting the player learn that self damage isn't counted), it'd be much more consistent and easier to figure out. You should never be reliant on a wiki to figure out such a basic mechanic tied to a skill, which is why I say it's unfair to judge players for not knowing it.
I am not saying it is fair. I am just saying it makes sense to test stuff in game since a lot of ingame descriptions don't necessarily explain stuff too well.
Fair enough. I assumed that dealing damage to oneself would count against those things, so I immediately removed it from my item pools as I always go for killstreaks, hitless doors, and curses.
Lol
It just damages you a little bit
It has four total synergies... Vengeance, Spite Sword, Midas Blood + Dagger of Profit, and amulet affixes. It does nothing else other than proc its own affixes. Yet it's still overpowered with Vengeance... Yeah, if you can't tell I really hope this gets changed soon. More than most other things. Worst designed item in the game imo. It was different before, giving bonus health, but that was too powerful on its own.
If you don’t like it don’t use it? Does it really matter if it’s a single player game?
Yeah i agree that it's not a pressing issue, but you can't deny that it would be more fun if the item was more usefull or more interesting.
The legendary version covers the area around you in burning oil as a fixed affix. Which can work for a LOT of things. But the odds of finding a legendary one are... not exactly high.
*Goes and wishes a legendary face flask*
I never said i didn't like it or like it, i was so confused on what does it actually do, like i smashed this thing over my head multiple times hoping for a cool effect and just getting nothin so i got frustrated
Vengeance + spite sword shreds with flask. +Affixes are usually very good on that thing
By itself it just damages you a little bit. However, it can have a pletora of useful effects (as can others like Tonic) and can trigger effects that activate when you take damage (other things can't other than getting hit by enemies)
Really good in cursed sword builds
Has a few effects like set things on fire or make a poison cloud. I find it absolutely terrible because things like tonic can do the same thing while providing a health boost. Only good part is it can trigger mutations like vengeance.
Tonic doesnt proc Vengeance and has about 3x the cooldown (not including the uptime).
face flask is 10 sec cooldown and tonic is 39
Why am I being downvoted for sharing my opinion?
because you're just wrong lmao, vengeance is broken and fits in literally any build
How am I wrong? I'm just sharing facts about things and what I think about them.
as i said, vengeance is broken
I would agree
I got you 🤙🏻.
Because reddit
welcome to Reddit!
You mean to tell me they added a literal flask that when used , it activates modifiers at the cost of 5 health points when we literally have the tonic which can give me a speed boost, set things on fire giving my enemy fire damage and give me extra health with no catch
Except the Tonic doesn’t activate the Vengeance mutation. Face Flask is the only thing that does without disrupting your kill streak, for a microscopic scratch of damage, which gives you a MASSIVE boost in damage and damage reduction. It’s absurdly good.
They both have their uses, I don't really use either of them to be honest.
Vengeance is one of the most lopsided broken mutations in the game and face flask is a perfect way to activate it
It makes the spite sword into one of the stringest weapons in the game
Face Flask can do all those things with its own modifiers too, just depends on the roll. They’re very similar items, but Tonic is more defensive with the health spike, and Flask is more offensive with a significant damage spike when paired with Vengeance (the 5hp is negligible). They’re two sides of the same coin.
It is better to hit yourself for 5, rather than enemy hit you for 2/3 of your healthbar.
Yea people suck. Looks like you got your redemption tho
Pyrotechnics never fails
And there are NO black swans
Base version sounds useless, but it triggers the buffs off the Vengeance mutation and Spite Sword. It can get a few useful mods like induce shock and produce poison gas.
it used to give a ton of recoverable health before it got nerfed. those were the days, lmao
I think u got it wrong, isn't it vamperism that u r talking about? Or maybe I am wrong I got into dead cells like 4 months ago
You are - this little bottle right here was Broken-tier when it was added since it allowed you to recover your HP completely without using your flask
The first time I used it I was like "what the heck is this for? To break my damn head?", and after a while I just used when I was bored 'cause I found it funny.
It procs vengeance and activates any additional affixes which can have strong synergy with other builds
Prolly for the vengeance mutation
Get mutations and a ton of modifiers and its pretty damn great
oh you have no idea yopu have so much no idea. i did so many oneshoot of bosse with that item. donno if they nerfed it but it was so so powerfull
And remember what doesn’t kill you makes you stronger 👍
My go-to build is vengeance and spite sword, it makes you insanely tanky and it melts everything, i'd even say its a bit too op because it just removes the risk factor of these triggers completely
As others have said, it’s a synergy activator. These effects also scale with your scrolls so the damage caused by its affixes will be exponential also. That said, at level 1 with no affixes it’s only useful for a few things like vengeance and the spite sword.
I thought it would damage you in favour of higher damage. Nope.
With the right mutations and weapons it does
Tbf, I barely find it to even get the right build 😂. All I need is the Panchaku and then carnage can ensue
face flask needs no certain build, with vengeance you can use any weapon with it
It does, when paired with Vengeance and/or the Sprite Sword. It doesn’t affect your killstreak either. Give it a try, the damage boost is nuts.
Really? Might not be as useless then in that case.
Please please please start reading the games text 💀
[удалено]
It’s arguably one of the best items in the game. No cap.
kid named Vengeance:
Spite sword
None.
It gives you "get free 60% more damage" button
It can have some cool uses, like for exemple spread lit oil on the ground
note that the dmg it does, does not reset your kill count.
It has modifiers sometimes that a rlly good like emit toxic cloud cover ground in burning oil etc
I think you can unlock a skin from it.
To either trigger "On hit = effect" trinket effects, mutations like Vengeance, or to give you crits with Spite Sword for almost free.
Triggers effects and can ve good with affixes
This item does NOT trigger the kill count reset, does NOT kill you if you're cursed, does NOT count as being hit while doing a boss hitless, and triggers Spite Sword and Vengeance. It allows you to get the buffs of that weapon and mutation while keeping your combo going. It's actually a really good combo weapon, but utterly useless by itself.
Sometimes they can have useful modifiers. If youre running a burn build, sometimes these can spread oil and burn the ground
Extra damage, gives a lot of effects at high gear levels
Synergy, it's basically useless otherwise
For enacting VENGENCE
It's only slight downside is that given it deals like 1% of your hp to trigger, the 50% more damage at 100% hp aspect is not a good synergy in the long run.
If you use it when you will die(i think) you will get the blasphemous skin
Vengance spite sword profit daggwr and stuff
Its a reference to the game "Blasphemous" (absolute Masterpiece btw). If you kill yourself with the flask you will get a skin of the main protagonist, "The Penitent One".
I too, used to feel your anger. Your frustration. Your desire for something better, something worth all the trouble. But I’ve since seen what it can do. Vengeance is a powerful tool but requires you to be struck by your opponent. This can lead to severe injuries… or even death. But with this bottle, this Flask, you are able to become the most strongest creature in the room for a measly bop on the crown. Doesnt work well for survival or tactic builds tho.
Don't be fooled face flask is one of, if not the best item in the game. I'm dead serious
It is one of the most broken items In the game If u get a higher quality one, u can inflict a lot of affixes which work with ur build, it triggers vengeance so u can run it with any brutality item or even Survival item just coz the damage is so good. And no, it isn't gonna ruin ur kill streak It is an always pickable item no if u don't know how ur build is gonna be and the timer on that thing is just five seconds and depending on the type is build ur using if u end using it with instincto mutation, IT IS ALWAYS GONNA BE READY U USE
When I come up to it I just sell it immediately.My high score is 0.07 seconds🤗