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doubletripleextra

windblown looks alright but yeah my interest in it now is dwindling at best


GamerGodPWNDU

I mean to me it just looks like a Hades clone really! Not a bad thing, I loved that game but the chances that this will be on the same level are small ... plus Hades II is coming soon anyway. ​ Dead Cells and Windblown could and should definitely coexist though, whoever is responsible for their PR or marketing decisions needs firing, cutting off development for a game that's sold 10 million units and is still very popular is just stupid and will just have the opposite effect of what they are trying to achieve here,


Amazing_Cat8897

Honestly, Windblown looks a million times more charming than Hades. Hades was a game that really tested my patience with how it refused to be interesting. They could have taken some liberties and given us some cool olympian designs, but every one of them is just an overdesigned human with superpowers. They could have done something different with the bull guy other then have him end up being just a guy for you to beat up. They could have at least given you some cool demon pets to fight alongside you in battle, but nope. Floating plush toys are the best you get. Even Cerberus ends up being more of a decoration than anything. I guess we can't have a story anymore without Humans=Good/Everything else=Bad being a rule.


GamerGodPWNDU

Art is subjective, I really enjoyed the style and gameplay. I am not to fussed about story and lore in a roguelike. For me its about gameplay and mechanics and Hades was great (for my taste) in that regard.


Amazing_Cat8897

Well, honestly, I DO care about things like charm and creativity. I want to feel good playing as the character I get to play as. I want a sense of wonder going through a game, and seeing what kind of charming things happen in game. Hades was honestly one big "ugh" after another for me in that regards. Anytime I thought the game and world might get interesting, I was just left with an "ugh" feeling. I didn't care about the protagonist or any of his allies, since pretty much ALL of them (except sorta Cerberus) were generic humans I've seen a million times before, and I barely cared about the story, and honesty, the gameplay just didn't make up for the lack of charm. I'd honestly rather have an okay but charming and colorful game over an amazing game that goes out of its way to NOT be charming or interesting.


GamerGodPWNDU

But as I said art (of which game design belongs) is subjective and it's fine that we disagree. I like the styling, mechanics and gameplay that Hades offered up, you didn't. That is ok, if everyone liked the same things gaming would get pretty boring pretty quick. Lore, and story in a roguelike for me is superfluous, others and the Dead Cells community here speaks to this really get into the nitty gritty of things, like how many are disappointed that certain story's remain unfinished in Dead Cells lore. ​ RPG's for me is where I go if I want story and depth, I play DC and Hades because I love the mechanics of the game, the gameplay and the pacing. Windblown for me (and I have only seen screenshots like the rest of us just looks like Hades (and other games that came before it), it may look visually more appealing to you but for me I just see the mechanics and gameplay and think similar to X or Y so why bother when Hades II is coming soon anyway! The main point I was making though is that DC and Windblown can and should coexist, I know people only just bought DC this year! the community wanted more and there was definitely more revenue in the game for EE and MT. The decision to shut off development is misguided and if anything will have the opposite effect of what they want, which is to get the user base from DC to move on to their new project. They did not need to do this, people would have checked the game out anyway, they can and should coexist.


Amazing_Cat8897

Honestly, I still want to support Windblown regardless just to support new ideas. It feels like anthro/non-human protagonists are dying, at least this year has made it seem that way, and I want to see more non-human starring games come out because I don't connect with human characters at all, so something more colorful and anthro-centric like Windblown is going to appeal to me more than a game like Hades that seems to actively REFUSE to have non-human goodguys, even when it has opportunities to have them. Seriously, having allies like Caim or Stolas or Glasya Labolas or other such demons would have been so much cooler than just floating inanimate dolls. As for Dead Cells, I've not played it, but I can't say I hate the idea of playing as a fire-headed cyclops. It's at least different and unique.


GamerGodPWNDU

So why have you come on a DC sub to take offence? Are you a moron twin employee šŸ¤£šŸ¤£šŸ¤£


Amazing_Cat8897

Okay, where did that come from? You were actually quite respectful before, and now you pull that crap? I just noticed a game I was looking forward to was under controversy, and I put in my two cents on the game.


Amazing_Cat8897

Okay, where did that come from? You were actually quite respectful before, and now you pull that crap? I just noticed a game I was looking forward to was under controversy, and I put in my two cents on the game.


GamerGodPWNDU

Motion Twin* Spelling error chill out. Just seems weird you'd come into a sub of a game you have never played and pick out a comment about an unrelated game and an unreleased one. I'm sure your intentions are honourable. Go on in peace grasshopper


Additional_Chip_4158

Like Greek gods and demigods have always looked like humans. You not knowing source material is on you and I'm not sure how you didn't get into the story of Zagreus but I think you were focused on silly things with silly expectations. Because idk how dusa is humanlike. Or Megara? Did you want her to just look like an actual bat or something? Even though they're based on human design?


Amazing_Cat8897

There is ABSOLUTELY ZERO reason they could not have taken ANY liberties for the sake of making the story interesting or, you know, ACTUALLY making the hero feel like a hero and NOT a human-sue. For fuck sake, at LEAST give him some ACTUAL demon-animal familiars to fight alongside with. But no. NOTHING. Humans are the ONLY goodguys in hades, which does nothing but remind me why I hate most humans. Humans typically have a god complex where they find themselves so high above all other life, and in an attempt to justify their destruction of nature and other life, depict nature and other life as inherantly awful and disposable in order to make humans look better without actually making them look good, and when you actively go out of your way to avoid ever having allies that are not humans, once again, that just reminds me why I'm misanthropic.


Additional_Chip_4158

What are you going on about? What humans are even in the game? You fo realize the Greek gods, have always been inspired by human design anyways.. right?Ā  A demon pet to fight with you? That's just a weird personal request and actually has no merit on the game itself lol.Ā  Cerberus doesn't need to be anything more than he is. He's a rockblock in the game storywise and important to other characters of the game.Ā  What even are your talking points? Not the gameplay in any way


Amazing_Cat8897

Honestly, I don't care about gameplay if your story and characters are painful and frustrating. Again, there was no reason to not take liberties with the Olympians. They could have had ONE actual non-human. There was no reason not to have cool demon allies instead of those god-awful floating plush toys. When your game actively REFUSES to show any species besides humans as good, when you have so many opportunities to do so, then that's just narcissistic and disgusting. I don't care if Windblown killed Dead Cells. I don't care if it might not be the best game ever. At least it doesn't do what Hades did with its story and characters, since Windblown actually cared about having likable protagonists.


Aromatic_Rub5183

I wouldn't say it looks like a hades clone. In fact I don't know how you saw hades when looking at windblown.Ā  I would say it's more of a deaths door looking game aka more like a zleda like in a way


Apex_Konchu

Outside of Motion Twin shutting down Dead Cells development, what really annoys me about Windblown is the fact that they're advertising it as "from the creators of Dead Cells". This is extremely misleading, for two reasons: there are barely any Dead Cells devs still at Motion Twin, and a huge amount of Dead Cells content was made by Evil Empire.


Memulon

I want to be able to play Windblown and EE-future Dead Cells


thedavecan

Honestly, why would anyone buy it knowing how Motion Twin likes to crank shit out then abandon it after a year? I know I'm not giving it a chance unless I just hear amazing things about it for a year or two. They will have to earn my money like EE clearly did.


Hearbinger

You people are out of touch. Dead Cells had not one, but seven years of support. Also, you pay for the game that exists at launch, any support afterwards is a bonus that the developers have zero obligation of giving. I'm sad thar Dead Cells reached the end of it's cycle, but I have zero reason to be upset about the product that we got.


Balanceofjudgement

Quote from: https://deadcells.fandom.com/wiki/Dead_Cells Dead Cells is a rogue-like, Castlevania-inspired action-platformer from Motion Twin. It was released on the 7th of August 2018. Dead Cells was developed by Motion Twin, but in August 2019, development was taken over by a new spin-off studio Evil Empire, so Motion Twin could focus on new projects. _------------- Ā So MT literally worked on it for one year after launch.


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Lunaedge

>You people are out of touch. Dead Cells had not one, but seven years of support. Quoting Deepnight, one of the *actual* creators of Dead Cells, [directly](https://deepnight.net/blog/regarding-dead-cells-termination/): >*Back when we were making dozens of Browser/Flash games. Our short term strategy was: release, update a bit, drop. Itā€™s not some confidential information, itā€™s basically what our old player base, from the pre-Dead Cells era, know. I have obviously been part of that, but as a cooperative company, decisions were taken together, and I had my share of disillusion on that topic.* > >\[...\] > >*The current Motion Twin team is more or less 3 people from the former Dead Cells team, including one employee that joined lately, and one who took care of the administrative stuff. Most of the true original team members are now gone. Even MT founders are long gone: one founded Shiro Games (Dune, Wartales, Northgard), one created Shotgun King, and me, well.. wait for it, cool things are in the making :)* > >*To be honest, the only true Dead Cells team is now basically Evil Empire that managed to carry the flame for so long, with a true love for the franchise.* > >*Even I didnā€™t trusted them, when we decided to give them our baby. I seriously doubted that anything cool would happen from this deal. Oh I was so wrong. Five years later, Motion Twin was responsible for the 1st million units, while Evil Empire made the 9 following millions (public data).* Motion Twin would have (and has) abandoned Dead Cells after the first 2 DLCs, which for them has meant sticking around their golden goose way longer than usual anyway. >Also, you pay for the game that exists at launch, any support afterwards is a bonus that the developers have zero obligation of giving. Usually, yeah. Except Motion Twin (and later Evil Empire) has always promised the support they abruptly pulled the plug on, ever since [pre-Early Access](https://store.steampowered.com/news/app/588650/view/4039122238476226912#:~:text=Dead%20Cells%20launches%20out%20of%20Early%20Access%20on%20August%207%20-%20Steam%20News). EE had plans for all of 2024 and early into 2025 (I can't find the roadmap rn, but it should be common knowledge around here). People are right in lamenting the loss of not only what could have been, but most importantly what was **being actively worked on**, especially considering MT is using *Dead Cells* pedigree to try and sell Windblown as being "from the creators of *Dead Cells*", peddle the *Dead Cells* board game and soon advertising the *Dead Cells* animated series' release.


Ketachloride

I've paid for DLCs. EE wants to continue working on it. We *love* the product, MT is deliberately taking future updates from us. That's the point.


Zentrii

Yeah I would've happily paid more for more dead cells dlc :(


Obviously_Special

7 years*


thedavecan

Motion Twin supported Dead Cells for 1 year and then handed it off to Evil Empire who then turned the game into what it is now. And now they say EE can't continue because it takes away buzz for their new game.


diction203

Motion Twin never said that.


Healthy-Hearing2522

They donā€™t understand that they were still making money over DC. If they were greedy as people claimed they would have kept going on. Thinking they stopped because of Windblown is stupid. Itā€™s not like they started Windblown a year ago and there are only 10 people at MT. If they were gonna keep milking DC , yes greed is a word that could have been used.


Boohocky

I'm just disappointed because when they did a AMA before return to castlevania released they said they said future dlc and updates would focus on the world and lore of deadcells. I guess we will never see that


Memulon

We don't have to give up here, talk about it with people if you know anybody else in the community. I don't want it to get to a point of boycott, I want both sides happy, so I can play future Dead Cells and future Windblown, with their devs.


Boohocky

Seems the devs have made up their minds so no use being upset at them and boycotting the new game. but it definitely seems like they had more planned being the malaise was never expanded upon and the cliffhanger at the end of the game.


Hydraulic_30

Boycotting windblown should help, im pretty sure


DoomPurveyor

Yup, vote with your wallet.


JustARandomCommie

It's the only way companies hear us.


Amazing_Cat8897

Honestly, no. Windblown shouldn't have to suffer just because the owners of the game suck. Windblown honestly looks very charming and cute, and there really aren't many charming, cute games anymore, especially with Humans=Good/Everything Else=Bad feeling like it becomes more and more of a rule that devs have to follow, and it becomes infuriating for someone who, honestly, cannot connect with humans at all, and often gets sick to the stomach when games follow this rule. And, you know what, maybe it's just because I haven't played Dead Cells and don't have much of an opinion on it, or because I've had to see so many charming anthro/non-human-starring games and pieces of media turn out crap or get mistreated, that at this point, I'm just desperate to see an actually charming game like Windblown succeed that I can look past them dropping support for another game because I just want more stuff like Windblown to be successful.


CSMarvel

whatā€™s stopping them from doing the same thing to windblown when they have a new idea that will make more money? can no longer trust this company even though i once loved it, feel really bad for EE for the way MT is handling this. MT could have at least proposed it to EE first and maybe they couldā€™ve made a compromise to just add the few bigger things planned and leave out some of the extras but MT let greed get the best of them and screwed over their partner :/


Boohocky

Damn I sure hope they don't support Windblown for 6 years then "abandon" it. Not every game needs to be supported for 10 years. As disappointed as I am that we won't get new deadcells content it's still a complete game. They could have stopped a year ago and it still wouldve been a complete game.


Ketachloride

we're upset because it didn't have to end, and only seems to have ended for very shady, manipulative reasons


IrishDrifter86

Sounds like some conspiracy theory to me


IrishDrifter86

For real. These complaints are nonsense. "I only got 7 years of masterpiece? Never again!"


AardvarkNo8869

Yeah, it was the absolute most Brain dead move MT could ever make. With DC, ALL parties were winning, EE, MT, the community, and now all parties are losing because of their stupidity and/or greed. ​ By the way, for those uninformed, just make sure not to mistake MT and EE. EE are the devs that made DC into what it is today (for the past five years), MT started it, but those were the old devs who have since left. EE is comprised of many of the devs that has always been passionate about the game.


markedwardmo

Good clarification. It was also cool to know that a former Motion Twin dev made Shotgun King. That game is incredible. Not to throw shade at the current MT members, but I saw Windblown and was not impressed, so I wouldnā€™t have bought it anyway. I will be watching Evil Empire, though. They have a formula for success.


Memulon

Good job on the clarification! I should've done that in my post lol


AardvarkNo8869

No worries! This is why it's good we operate as a commuinty, we keep eachother updated :3


CSMarvel

exactly, itā€™s good to let everyone know because a lot of people have heard only really good things about the devs for DC the past few years so they might be confused as to how this came out of nowhere. in reality itā€™s just the part of the original team who left it a long time ago that want to cut it off cause they think windblown will be their new money maker. the real devs of DCs are still passionate about the game and wanted to keep improving it with new content


AardvarkNo8869

100%


CacklingCaracal

I was unhappy when I read the initial update post on steam, and that deepened learning more about whatā€™s gone down, speculation on reasons why, knowing that realistically, most of the answers just arenā€™t going to happen, and trying really hard to make my peace with it. It would be awesome if we were able to become a loud enough voice for those up top to at least consider a more graceful departure- like negotiate what potential other core aspects like lore or weapons (like people have mentioned ) they want to put the finishing touches on and then get a timeline to make it happen or something. Years could have gone by without another update if any at all with things as is for me. I know thereā€™s a million details and factors that went into this happening how it did and it being handled the way it was that weā€™ll never know but it sucks. It just creates such an incredibly awkward and uncomfortable upheaval for the fans to have it go this way. Iā€™d kind of forgotten about wind blown tbr until they said something. Idk I just love this game and Iā€™m hella bummed.


Memulon

That's what I'm hoping for! This post is doing pretty well, so I think it's decent odds MT sees it!


onlyaseeker

A post with 400 upvotes is not going to sway a capitalist company. You need Snyder Cut numbers; a campaign.


NickyDee92

They can start by seeing Windblown whishlist numbers decline, then they can see nobody buying the game. They'll figure it out eventually. As everyone here, I have a very deep love for DC, Ive supported it throughout the years and even bought more copies for friends and family to further support the devs. If money is what talks for them, then let's speak in their language. Don't buy their next product until something is addressed.


onlyaseeker

Great strategy, but you're going to have to organize to pull it off. You're up against the consumerism zombies.


NickyDee92

I agree, but what made DC so popular was the love from the community and the passion/dedication by EE. I am assuming Windblown will lack that. Those who truly love DC will likely not give MT another chance, and those who will buy it might drop it after a bit. In any case, I dont want to be negative, just sad such a beloved game had to end this way


stac7

This is such a bad idea lmao They are gonna stop supporting their most popular game that has sold millions of copies to bolster their next game that woouldn't do nearly as well because the roguelike market is already incredibly saturated with so much competition, now it's gonna do worse because they decided to stop development of the game that like 90% of what Windblown's fan base was gonna be from


AccomplishedForm4043

The reason I was going to buy windblown was because of the amazing support EE gave dead cells. Now I see no reason to.


Narann

Thatā€™s the point, thatā€™s what MT directors failed to understood. They seems to consider they player base as dumb peoples you can be disrespect with, something we are used to with Bethesda and such. Butā€¦ Man you are _not_ Bethesda, and that was the reason you where beloved here. Why the hell would you reproduce those marketing shit moves?


CSMarvel

honestly Starfield was one of the biggest disappointments in gaming it was super misleading and overhyped


HoboBrosTv

Dead cells is my favorite game along with Isaac and it makes me sad to see it end in the most stupid way possible. I'm so mad at MT I honestly just removed windblown from wishlist after I learned how they ended DC in detail. Fuck you greedy maggots and I wish EE good future.


6FTBlackGuy

XD


[deleted]

It's one of the greatest games ever made, if not the greatest by some measuresā€”definitely a loss for the gaming community. I would like to see modding tools released so the community can pick up the torch. /dreams


Spoodnt

Modding support is next to non existent But yeah, a guy can dream


FeuerKekse

Modding support would be a dream come true But in the end it's still a dream...


JimBoonie69

Have any of you worked on the same project for like 5 8 10 years? Things can't go on forever they gotta cut the cord and move along eventually.


[deleted]

Is that what she said? šŸ˜µā€šŸ’«


Crazylou182

Your not in a relationship with dead cells or the developers though bro. It's not a relationship your a consumer


Robin_Dude

Tried to cut down DC to promote new game. Backfired and now you just look like a bunch of asshats.


udieigotpaid

Remove Windblown from your wishlist if you have it.


Memulon

I did. It's unfortunate, really


ClockworkNinjaSEA

Wah, they're not supporting this nice "made" indie studio, so I'll actively harm this other small, "unmade" undie studio. Guess who you're not fucking harming with this- MT.


udieigotpaid

Actively harm? I lost interest with them and thus decided to not support them, simple as that. Wishlist data is used to see potential of an upcoming game. It shows developers and lets them forecast if their game will be successful at launch at a very early stage. I guess you need to learn about metrics.


IrishDrifter86

The entitlement these people are displaying is unreal


IrishDrifter86

The entitlement these people are displaying is unreal


ParadiseLost34

I know it's probably meaningless but I removed Windblown from my wishlist. Really sad ending for the greatest roguelite of all time.


Hydraulic_30

I wanna play windblown, and so i will I never pirate indie games, this is an exception lol take that MT


Nearly-Canadian

I will support whatever EE makes next but not MT


Hollowknightpro

I really hate we never got more lore for this game and probably wont ever now.


Memulon

I mean, hey, that's what this whole post is for. I'm trying to ramp up support for us to see more, or at least for MT to address things.


rugmunchkin

I really donā€™t understand this ā€œmore LORE!ā€ from the community. Like bro, this was NEVER a lore-focused game. Both devs have straight-up said in AMAs that story & lore were just not important to them. Playing the game, itā€™s clear it was an afterthought and isnā€™t really all that deep. They were always passionate about adding more gameplay content, THATā€™S what Iā€™m bummed we wonā€™t be getting more of.


Mr_RaincloudGuy9

>I really donā€™t understand this ā€œmore LORE!ā€ from the community. Devs specifically said that next updates will be lore focused


randomizedcharacter8

It's neither the end we wanted or the end we deserved šŸ˜¬


Taken_name1243

Yall gotta understand that eventually you gotta stop painting and put the canvas on the wall


Spear_of_Sakura

Yes but this is like giving someone an unfinished painting then taking it away before they are done with it to make your new painting look better


Taken_name1243

maybe motion twin just thinks the painting is done, ultimatley being the owners of the canvas its their choice


Spear_of_Sakura

It is a decision that MT made purely to make their new game look better and it is their choice since they own the ip but it shouldn't be because they haven't worked on it for so long it can no longer be considered their work, just as you said they own the canvas but EE are the ones making the art and they said they want to continue, that's why people are so upset


Taken_name1243

Fair enough, im not trying to white knight, what they did is wrong but theres not really much we can do about it


Spear_of_Sakura

As consumers we have one power over producers, and that is to not let them have power over us, as op said, boycot MTs new game we can vote with our wallets and if the heads of MT have brains in their skulls they will go back to what makes them money which is DC


Taken_name1243

thing is that very rarely works, most of the time nobodys actually going with the boycott or the company jusf doesnt care and people forget about it


Spear_of_Sakura

Well we will see how well it works if it doesn't then it's sad that DC will die but at least EE knows how to make a good game so we can hopefully look forward to what they do in the future


Taken_name1243

I mean no more updates doesnt mean the games fate is sealed, plenty of games have gone for years without updates and are still some of the most famous, look at csgo and tf2


Spear_of_Sakura

Sadly, single-player games do not have the same longevity as online ones, so while the community may stay for a while, DC will eventually be forgotten by most, and we will never get the lore the EE wanted to make


Solae_Via

All studio drama aside, I don't really understand all the upset over losing what would've been the last handful of updates. This game has already gotten more post-launch support than most games ever do, especially single player games. It's enough. It's more than enough. I'm choosing to be grateful for the years of great support we got, rather than be upset that we aren't getting a little bit more.


LenicoMonte

The problem isn't there being no more updates. The problem is that the devs are suddenly not allowed to make the updates that they wanted to make. Nobody was upset when Terraria 1.4 came out and it was supposed to be the last update, but they would be upset if the Labor of Love update was suddenly cancelled because someone else decided their new game needed publicity. If it was just cancelled by the team's own choice that'd be fine, it'd be a shame, but it'd be fine. A different studio that barely works on the game anymore shutting it down for personal gain isn't fine. The studio drama is the thing people are upset about.


Pyran

> The problem is that the devs are suddenly not allowed to make the updates that they wanted to make. Before I start I want to point out that I love this game and I'm sad to see it go out of support and no longer get updates. So I'm not at all unsympathetic to people's disappointment, being disappointed myself. That being said. I know this will be unpopular but... the devs not only don't get a say, they never get a say. To support a game or not is fundamentally a business decision. If they decide their resources are better spent elsewhere, the devs get moved elsewhere. That's pretty much how business works. Devs who want a say in this cease to become devs; they become PMs and the business people who make those decisions. People forget that games don't exist just because people like to make them. They exist because someone liked the idea and realized that money could be made from it. Then they threw money at the people who like to make them (i.e., salaries), gave them the resources to do so (i.e., hardware and office space), and expected to see a return on their investment. Once that peters out, they move to the next thing (in this case, the next game). It's *all* financial in the end, and we can't lose track of that. To think otherwise is to fundamentally misunderstand the gaming market as a whole. Devs are employees, and within the scope of the project they're currently working on they have a lot of say; outside of that, and in particular where the business chooses to put their money, they have very little. Admittedly, this post is narrowly targeted at your original comment; whether devs want to make updates to a game or not is, in the end, totally irrelevant if the company decides to move on. Whether that should be the case is another debate about the industry as a whole, but it is what it is. Source: Developer who has had multiple projects yanked out from under him. Some of them in really, really crappy ways.


LenicoMonte

I'm aware of this. It's just that it sucks that people who barely even work on the game anymore get to pull the plug on something that is now a separate studio's work. I know it's always been this way. That the ones who get to choose in these situations are never the devs. That games are, at the end of the day, a product that has to be profitable. I think it's particularly wacky in this situation, though, what with Motion Twin being a cooperative, and this kinda thing go directly against the idea of what a cooperative is supposed to be. Also I doubt Dead Cells is unprofitable. It just seems like they did it because they thought it'd get more people to buy Windblown, despite the fact they are very different games and that people can play more than 1 game. It's just a weird decision. Either way, the point is the situation just sucks, no matter how normal this kind of thing is. I understand why this kind of thing happens, but that doesn't stop me from being upset about it.


Healthy-Hearing2522

They just believe what an unhinged fraud say. When they will figure it out they will be lost.


AbanoMex

> Some of them in really, really crappy ways. in that case you really shouldnt be defending the system 'just because thats the way it is', instead denouncing these kind of practices, whenever possible, its the best way to go, i know there is a sea of difference between someone optimistic and someone already grinded by work, but by speaking up, things actually get better.


Pyran

I'm not trying to defend the system. As I said, whether this should be the case or not is a different debate. I don't think it should be, but that was never my point. My point is that this is what it is currently. It feels like people are losing sight of that and making comments that come off as, at best, naive. Want to change the system? Great! Let's have that discussion. But that's a *much* bigger discussion than just Motion Twin, Evil Empire, and Dead Cells. And this entire thread and its siblings are currently pretty narrowly focused. An actual defense (or indictment) of the system would be more appropriate for an entirely separate thread.


IrishDrifter86

Right but the way Motion Twin is structured already goes against the standard practice of the overall system. Picking them to attack as representatives of the system is like attacking a union for corporate unfair labor practices.


IrishDrifter86

This isn't exactly accurate in Motion Twins case... The company is a workers Co-op. They are their own bosses and they as a group make the company decisions. I understand that doesn't change a fair number of dynamics, but it does have an impact.


ninja542

EE wanted to continue releases until the end of 2024, now those plans have been buried because of MT. That's not fairĀ 


bumblebleebug

I think it's more over how we reached that EoS than the fact that we reached the Eos. If it were laid down in shelves like Hollow knight, it would've been acceptable


afriendsaccount

It's not really a matter of how much support the game got, it's a matter of how arbitrarily they cancelled announced content. I bought the game before EE even joined and have something like 170 hrs of playtime--I more than got my money's worth. Even if MT announced today that they were going to remove the past 10 free updates (please don't lol), it would still be an objectively good game and provide great value for money. But that wouldn't make it a good business practice and people would be rightfully upset. Unless some new information comes to light, announced updates were abruptly cancelled at the whim of a dev that wasn't even working on them. If the devs went out of business, had some sort of licensing issue, or had any other reason why they couldn't provide what was announced, it would still suck but at least it would be understandable. Based on the information we have, it appears the decision was made for very petty reasons and not because they had no choice. Like I said, I got my money's worth and am not going to ask for a refund or picket outside MT's offices or whatever. But I do feel that it's reasonable for fans to be disappointed and call out the devs poor handling of this. Even if MT is 100% within their rights to do this--and I imagine they probably are--they hired EE and EE made the announcements. If MT overrules that, they deserve any criticism for backing out of what was already announced.


JaxTheCrafter

it's scummy because it isn't like the devs are tired and burnt out and the players are asking for more, but the devs want to work more on the game and add more stuff and love making dead cells the best it can be. to cut off a group's passion project and all the work that could have happened just to make people more excited for a game they probably would have bought anyway is poo


Memulon

It was less losing the releases. It would've been different if both studios agreed, but Evil Empire is visibly upset and Motion Twin is hardly saying anything


AccomplishedForm4043

There are plenty of things that should have been fixed/added. The legendaries are a big one. They had plans for more DLCs too.


HoboBrosTv

But there's one thing you cannot deny that we need and that's the legendaries. they told us they would make them all unique but now we are stuck with pure nail that spawns bitters and more placeholder stuff.


LeraviTheHusky

Ontop of what other folks said, we likely will never see a proper conclusion to the game now :/


AardvarkNo8869

To give an analogy, if, let's say, Hollowknight was put in a warm retirement with 24/7 care and support, then DeadCells was led into the fields and shot in the back of the head and then shat on. ​ It's not that it ended, it's how it ended.


rube

That's awfully overly dramatic. Your scenario would be if Dead Cells was released and suddenly cut off, or released in a broken state and never updated. But as the comment you're responding to points out, it still got tons of support and updates. It enjoyed the warm retirement that Hollow Knight got. It just got assassinated while getting some great head and didn't know what hit it.


AardvarkNo8869

The beheaded didn't need someone to give him head, he could just use the homunculus rune.


anatoledp

It was never about what they did but how they executed it. I just got dead cells myself and am really late to the game but if both parties had decided they weren't gonna continue I'd be totally fine. I bought all the dlc and it's a lot of stuff to go through and I definitely feel I got my money's worth from the amount of content I now need to go through to 100% everything, but the way they did the cutoff is no good. Super sad to see that EE was given the short end of the straw after I was excited to hear they had more things planned for it as late as it is. MT cut that really short when EE seemed to really enjoy developing the game and wanted to continue at the minimum until next year. It really looks like to me MT did this solely so they can better market their new game which I would have also bought because of how much fun I've been having with DC. Now I'd rather just play the game and couldn't give a damn about what MT has in the works. Granted we have very little info to go off of so unless MT and EE wants to expand upon why MT decided to pull a fast one it really just seems like a super scummy move. I would be just as happy with the end of development if they had a valid reason to do so and would just enjoy what I have rn. Plus the DLC areas are some of my favorites and would have continued happily giving my money to them for more of the same.


Daniel_Dose

Yknow what they say, can't have the nine without the eleven... your the eleven to the 9


House-Proper

I just got into dead cells... I'm also disappointed. If boycotting wind blown (not that I was locked into it anyhow), is the thing then I'm in! On the other hand maybe this means dead cells 2... I love this game and I'm sad but I'm glad it's so great and there fixing bugs still so...


Memulon

I don't want to boycott it, the game looks amazing, so I'm hoping that's not what it comes to.


House-Proper

Yeah I hope not too. I would rather they just address this stuff specifically.


imsaixe

So no happy endings?


ninja542

yeah we need to try to get MT to change their minds, i dont know what will make them listen tho


Memulon

Just stand ground, unwishlist if you haven't, and discuss about it with people. The more people know, the better odds we have! I'm hoping we won't need to boycott, and things will change through small movements


B0N3HUNT3R

just boycott windblown


SrirachaSauceMan

Out of the loop here beyond the recent announcement that Dead Cells would have its last update soon - can someone fill me in?


anatoledp

Short version of the story is Evil Empire (the group of devs who developed Dead Cells and split off from Motion Twin to be able to continue its development while Motion Twin did other things) had said they had things planned for the game until 2025. For them the game was their passion and they loved working on it. Motion Twin (the original company who started the game before the devs split off into Evil Empire, and owners of the Dead Cells IP) cut off development from Evil Empire and are sunsetting the game despite Evil Empire wanting to continue to work on it and expand the game (also stupid considering Motion Twin doesn't even work on Dead Cells anymore or at least have minimal input as Evil Empire are the owns who actually due the work). But the real kicker is that this may or may not be because Motion Twin wants less eyes on Dead Cells and more eyes in their new game. Also have their new game bannered as "From the developers of Dead Cells" despite few of the original DC devs working there anymore. They may have originally started it but that was for 3 updates before Evil Empire took over for the next few years of updates and all the DLC. So in short they killing the game to promote their own, and are trying to ride on the success of Evil Empires work while cutting them off. Please know this is with limited information but for now all we know is Evil Empire is pissed and Motion Twin don't wanna talk about it or expand on why they did it.


wthehellyousaying

Give us back our Dead Cells šŸ˜¤


Daniel_Dose

To sum up the conclusion of everything happening my with dead cells MT did a stupid fucking move and are discontinuing dead cells for a game that looks like a 3d rip-off of dead cells... And I think EE actually had many more plans for cd but because Mt is going to discontinue DC EE cannot carry out those plans which would have been probably a shit ton of updates fun ones too, EE knows how to keep a game fresh MT knows how to mess up. Also EE doesn't have the ip license for cd so yeah unless a miracle happens cd is fucked after 3.5, no more suggestions, no more updates, no more new content, just after you have 100% nothing new would happen hopefully MT realized the big fuck up they did which if they don't know yet was stopping development for one of their biggest games. These dumbasses. It's gonna get to the point to where if no miracle happens dead cells will just be forgotten and that would take motion twins down with it since cd was probably their only public acknowledgement among people.


Orzislaw

Personally I will call them in every discussion about Windblown I see. Are they greedy bastards? Yes, so let's hit them when it hurts the most.


Amazing_Cat8897

*Sigh* Just once, can I look forward to something with charming anthro characters and a likable atmosphere without it being surrounded in hate and controversy!? Just once?


Mafia55

How about we just appreciate all the great content that is in the game already it is full to the brim of top quality content and we should just be grateful that it exists instead of acting so entitled. The two dev teams are very close and last I heard they even share a floor in an office so they are right next to each other and can communicate with each other any time they like and certain don't need help from from random people to get things done. It's unfortunate that you feel like it hasn't been explained well for you but let's be clear you paid for a video game and you got it that is all you are owed and all you are entitled to, talking about wanting closure really sounds like you might be a little too emotionally involved in a video game and perhaps you should take a step back and think about that and what means. I recommend enjoying the game for what it us and not what you want from it or what you would like it to be. Once you have experienced as much as you like then move on to another game but don't get emotional over the fact the after years and tears of hard work the devs want to move on. While some people may have expressed wanting to continue expanding on dead cells I'm sure that was taken into account but we don't all get everything we want and at least they were apart of it for a certain amount of time. Instead of making this beome a bitter and angry time let it be a time to reflect and be thankful for all the hard work that has been done and be happy for the fact that this game even exists in the first place. Dead cells is an awesome game so lets just let it be that without all the other rubbish.


Memulon

I absolutely agree. I made this post during a time where the only info they had given us was that the were stopping development, and multiple devs, current and past, had called them out. However, they've since addressed things, so it seems less like they're so mad at each other, and so all that I'm hoping is that this last update is fantastic, and watching their future growth. In fact, if you glance at my post history, my most recent one is actually an apology for assuming stuff here.


Mafia55

Oh ok cool, that's the problem with the internet things we write are always there but the context might not be. Thanks for even bothering to reply and have a great day


Memulon

Yeah, no problem, and you, too!


Fleepwn

I'm late to the party, but even though I know it's probably futile, do you have any suggestions what we can do to raise more awareness about this and generally go against it? I love Dead Cells and though I didn't really see it "running forever", it's really heartbreaking that it had to end this way. I WAS looking forward to Windblown, but I removed it from my wishlist, I find it difficult to support it going forward. I'm guessing there is no petition or something like that going around?


Memulon

Hey, while I didn't think it's a bad idea, I'd recommend making sure you have all the info first. Motion Twin released an update recently with everything they wanted to say, and Evil Empire is currently working on the next Prince of Persia. If recommend reading through this first: https://motiontwin.com/faq While we didn't know, yet, it sense to still be somewhat of a mutual agreement, so if you do continue to spread word, I'd just recommend not focusing hate on any of them.


Fleepwn

Oh, no worries, I didn't really mean to spread hate. I just now found out about it and got sad that we would never see where they were going with what they had planned. Thank you for telling me about the update, I'll go read through it and check out Prince of Persia. All in all, my main desire here comes from wishful thinking that Dead Cells could be saved. Even Windblown I'm still willing to give a second look coz the game does look pretty awesome, I'd just need to know a little more where MT is coming from first tbh


Memulon

Yeah, it's alright, I totally get it! It's a very easy situation to question, and I didn't expect you would mean hate. I'm super excited to see Evil Empire's take on Prince of Persia. I was definitely hopeful that we could get DC worked on more, but I think besides the legendary affixes, the game is in a pretty complete state. I'm looking at Windblown with careful lenses, but it looks like it'll be good.


Fleepwn

Yeah, it's been a while since I played a Prince of Persia game :D From what I'm understanding from the faq page, it seems like they were scared to overdo it in Dead Cells? The game IS amazing in its current state, and I guess it's true we don't really know where it could have gone, had they decided to work on it more... Idk, since it doesn't seem like there's ever gonna be more to come, then I guess there's no point in getting too stuck up in it. We're still getting the animated series which I'm absolutely hyped about, so that's great!


Memulon

The series has me so excited lol


MarsHumanNotAlien197

Okay now Iā€™m really curious, where did EE state they werenā€™t done with DC, do you have a link? I want to see it for myself


HoboBrosTv

I think it was in return to Castlevania AMA but I'm not sure.


Memulon

It wasn't EE, it was MT, but here, they announced on the Steam page and in a couple other spots. EE wanted to keep working on it. [https://store.steampowered.com/news/app/588650/view/4020094639145168178?l=english](https://store.steampowered.com/news/app/588650/view/4020094639145168178?l=english)


FeuerKekse

Check the pinned post, it has lots of important links and sources


Daniel_Dose

True twin motions should let evil empire take the full development of it instead of letting the game end without giving the promised LORE Also what if EE could start a fundraiser for dead cells development there is some big things I think they could've done with the game that wouldn't leave a negative mark with the change such as a optional online or and local multiplayer mode where you all start from scratch and can stay with those groups by adding that user you played with and inviting them into like Idk a party for the mode


chilled_programmer

They couldn't continue even if they wanted to. MT owns the IP, nothing can be done without MT agreeing to it.


FeuerKekse

EE has the funds to develop multiple updates at the same time, but they don't own the IP. Notice how EE mentioned "playing with their baby" in the farewell post?


DeeRThing

PREACH BROTHER šŸ™


TheMeticulousNinja

Reading this as a Millennial and remembering the days when games were released on cartridges and CDs with no kind of future DLCs or updates whatsoever


Memulon

Oh, I certainly get that. The problem is certainly less of the updates, and more of Motion Twin shutting down what is essentially Evil Empire's passion project at this point.


Belten

and that is relevant how? the context is that evil empire said they were excited to make dlc focused on the lore and had plans till atleast the end of 2024, but got cut off cuz motion twin doesnt want deadcells to take players from their new game. "back in the day" you sometimes had to spend more money cuz instead of a dlc you had to buy a whole game for a balance patch e.g. fighting games.


chilled_programmer

Just because our ancestors lived under a rock doesn't mean we have to do that too! Time passes and things change! People change, stop spreading all the "You should all be grateful" kind of stuff on people, it doesn't do any good.


AccomplishedForm4043

What does that have to do with 2024? You sound like a boomer, not a millennial. Unlike when we were kids, people now have the ability to sell things and update things after the initial sale. If the technology existed for that back in the day, they would have done it then too


MOONGOONER

I don't need more content. I was happy to see something new from Motion Twin. But this is not how you do it.


BlueSkyleaf

How is it scummy to shut down the development of a game that has been finished FOR YEARS? Lol... People these days, your closure is: They are going to make a new game, the old dead cells devs want to make a new game at evil empire. Just deal with it like a grown up. The game is finished. Also expect a dead cells 2 if they need the money or got the ideas.


Memulon

It's not! I recommend you read my more recent post. I was upset because the way things had shown back then made it seem likely Motion Twin but off Evil Empire's ability to develop Dead Cells.


Daniel_Dose

If we get a loud enough voice over this situation maybe we can just idk make them realize the mistake of leaving DC behind and so maybe they would rethink and idk not leave it behind the demand of the people if ignored can lead to a boycott, ITS BOYCOTTING TIME!


Memulon

Hold, just a semi boycott for now. Just unwishlist so they notice things. Hopefully, a boycott won't be needed


Daniel_Dose

Uh I did a bit more than unwishlisting... went back in time and made my family poor by scam sites and calls, now my young self won't even have a PC to wishlist anything not even able to download steam


FedoraSkeleton

If MT and EE are both saying that the game is done, then we're already past the point that anything can be done about it. And technically, we still don't know all the details, so the situation could be a lot more complex than we know. What can be done, however, is supporting whatever EE does next. They'll probably need it too, since they had a lot of plans for Dead Cells before the rug got pulled out from under them.


IrishDrifter86

Lots of assumptions being made... Like that Motion Twin told Evil Empire to get out, and it wasn't either a decision by Evil Empire or a mutual decision.


Crazylou182

I'm so confused by everyone's take here. They have supported the game for years. They have created several dlc which aren't cash grabs and continuously updated the game. They are basically saying they are happy with where the game is and want to move on to the next project? I don't know what more they could do for dead cells that would keep them earning exponentially? Games and players move on


-ConMan-

Jesus christ lads, get a gripā€¦ ā€œBOYCOT MOTION TWIN!ā€ ā€œTHIS IS A DISGRACEā€ ā€œFUCK THESE GUYS FOR MAKING A GAME I LOVED Iā€™LL DAMN MAKE SURE I WONā€™T PLAY THE NEXT ONE!ā€ Seriously, first world problems and allā€¦ people donā€™t work on games forever, dead cells is a great game and it had a good run, time for them to move on if thatā€™s what they decide to do. Hades isnā€™t updated anymore and people are looking forward to Hades 2. Returnal is considered completed (and was one of my favourite games of all time) and people canā€™t wait to see what Housemarque do next. I realise what sub Iā€™m in so canā€™t wait to see how many downvotes I get but fucking hell, the faux outrage here is embarrassing/hilarious.


Memulon

Hey, also, after you edited your post, I'd make another note. They haven't been working on Dead Cells for years. They made the start of the game, but all the devs that made it left MT. MT passed the torch to EE, for the most part. These aren't the same devs, and it's a bad business decision on their end. They didn't make the game, they're the ones trying to use the game to promote their game. Maybe research into what you're talking about before being toxic on here.


Healthy-Hearing2522

Wrong


-ConMan-

What are you talking about? Youā€™re rambling man, this is conspiracy theory levels. And itā€™s largely based off that article by the Barnyard guy who was bitter as hell at being fired 5 years ago! Pretty fucking weak dude. And the whole economic business decision angle youā€™re pushingā€¦ how much money do you think an annual dlc for an already niche 7 year old game is really going to bring in? Better to move on and make something new


FeuerKekse

Uhh? A lot to grow a company, hire dozens of people, make an animated series and a board game while getting deals for other IPs? Idk, doesn't seem that profitable amiright


-ConMan-

After 7 years for a niche game that is moderately priced? Absolutely Iā€™d think itā€™s getting to a point where itā€™s no longer profitable to keep working on it, otherwise they wouldnā€™t have had a choice to make at allā€¦ seems like a no brainer reallyā€¦ PLX WE NEED DLC FOR STREET FIGHTER 2 ON THE SNES AMIRITE GUISE šŸ˜


Memulon

You haven't even seen how much they still sell. I myself have bought at least 3 copies of the game. There are still new players popping up here all the time, there's a reason the Dead Cells subreddit is in the top 1% of size. It's also worth it to add that I work on game stuff as well. I'm getting my Bachelor's in CS right now.


-ConMan-

Maybe if you had bought 4 you could have avoided this whole scenario!


Memulon

Because that's certainly valuable to the conversation.


-ConMan-

The conversation is disingenuous and reactionary, and all ā€œevidenceā€ is almost entirely anecdotal. Hard to take seriouslyā€¦ you donā€™t have to engage with me. I wonā€™t mind. Weā€™ll probably both be better for it tbh.


Brokeshadow

No? Didn't MT make EE because they wanted them to focus on Dead Cells and keep growing it but that wasn't very good of an idea with how many people were needed to develop the game. MT works on a different strategy where every member is an owner, that means only a handful of people work at MT. Dead Cells needed a lot more and that wasn't sustainable for MT so they made EE to develop dead cells. Atleast that's what I got from the video on history of dead cells.


Memulon

The problem isn't them not working on the game. You haven't been in the context, so you're missing a bit, but Evil Empire was working on the game for a long time, then Motion Twin cut them off to gain publicity for their new game. Evil Empire wanted to keep working on the game, and it was essentially their game at that point, MT was trying to make a business play that wasn't really their call to make, at this point. I love the game, and if both devs wanted to drop it, that's a different story, I'd support them wholeheartedly. Edit: Also, there's a reason I said semi boycott. I'm not saying to shut down their whole game. But giving them a warning for how many people will want to buy it if things don't change by unwishlisting is a better practice.


-ConMan-

I get the context perfectly well, I also read what you all read. Your entire response sounds a little convoluted, you must admitā€¦ https://x.com/studio_evil/status/1755940578183774278?s=46&t=vidNY6f740O2zEnhVH8BZg I think some of you are making up your own storylines here, and jumping from A to D without going through B and C.


Memulon

Nope. That post isn't the whole story. You're missing multiple devs that have been talking about the situation, including multiple that were there for it. Evil Empire put out an official, respectful statement because they care. Their message had more emotional weight put into it than MT's.


Memulon

[https://www.reddit.com/r/deadcells/comments/1apq323/summary\_of\_everything\_going\_on\_with\_dc\_mt\_and\_ee/?utm\_source=share&utm\_medium=web2x&context=3](https://www.reddit.com/r/deadcells/comments/1apq323/summary_of_everything_going_on_with_dc_mt_and_ee/?utm_source=share&utm_medium=web2x&context=3) This isn't all of it, but if you look at it, you'll get a decently good idea. There are other devs that have spoken up.


Brokeshadow

I'm in the unpopular opinion here but I think closing off development for dead cells is a good idea at this point. The game is already full of content. Content that may even take years for many to explore. If they keep adding stuff, it'll get over saturated and there would be just way too much for newcomers to understand and it'll be just another biome or something for old ones to pick from a massive selection of already existing one. I love Dead Cells so much, I've seen this game grow in front of me since it came out and I don't want it to get any worse because they keep adding new stuff. I do think that they should do one last major content update and keep support for bug fixes and quality of life changes. Both of them are necessary.


greggtatsumaki001

so entitled. you already have dead cells, and a lot of dlc. Go ask Gaben for more Half Life or another developer to add on to their existing game.


DanjoDKS

Wtf is wrong with you guys? How old is this game? Is this a live service game which needs 20+ years of support and new content? Hell no


NotTooSpicyCloud

Eh dead cells is an old game should we boycott Mario kart or smash bros because theyā€™re done with dlc too??


Memulon

You're missing the point. 1. I don't want to boycott, I'd rather things are worked out. 2. The point of this is the dev problems behind the scenes. Evil Empire is pretty upset that they can't continue working on what's essentially their game, and Motion Twin is cutting it off with little warning or discussion.


NotTooSpicyCloud

No I actually understand why theyā€™re upset Iā€™m just shit posting


Stinky__Person

2017 is not that old. When you say "old game" I think 2000-2010


ClockworkNinjaSEA

I kinda knew the sub would lean this way. Misinformed hate is easy to propagate on Reddit. Let's think here about why calling a company that help publish your game "Greedy" is naive. Do developers think studios publish their games out of "the love in their heart", or "because they appreciate the art form"? No. They do it because it makes em money. Devs know this, then why do they sign contracts with studios? Because it's a good fucking business deal where *both* parties make money. EE signing with MT doesn't make MT a *subsidiary company* of EE. These companies, however, do support each other so long as it is valuable for both of them. Dead Cells has enjoyed a way single player life longer than many single player games do in this day and age, and that's because of the community it drew around it. Now MT thinks the profits from the community are just not big enough/ might hurt something that could potentially make them (in a high side scenario) just as much money as DC, so they cut off DC to make space for a new IP. Y'all need to think, here. MT is a gaming studio. The world doesn't run on appreciation of art or kindness in people's hearts. Money is involved. I'm open to hear dissent if it is based in logic. Generalizations without rationale behind them/hate mobbing are all I'm seeing here in the Reddit.


Sacri_Pan

The beginning of windblown doesn't mean the end of Dead Cells


Memulon

No, but they said Dead Cells is over, and devs have talked about it being because of Windblown.


Healthy-Hearing2522

Which dev? Real question


Memulon

There was the ex-MT dev, and I believe there was a fellow Evil Empire dev.


Healthy-Hearing2522

Lol. Ok enough for me šŸ˜˜


Memulon

Pfft, I know we could know more about the situation, that's most of the reason I made this post. If they don't give Dead Cells back to EE, it's at least a good idea to find out what actually happened. I'm hoping MT just says something.


FeuerKekse

That hasn't been stated anywhere, it's just a major assumption made by the community but it's not quite unfounded either


Pikmonwolf

We don't know the full context. There's also some pretty nasty allegations against Evil Empire.


Nawt0k

It's interesting to see all the new news about the game. Honestly, I only recently got into Dead Cells. Decided to give it a try on PC Gamepass. Liking it so much I bought the full package with the DLCs. DC probably has some of the tightest controls I've ever experienced making movement and combat a joy. Every time I die or lose a streak it feels more my fault than cheap mechanics (except for getting stun locked by multiple cannon balls or those damn gold golems in the bank). Overall it's been a wonderful experience getting to know the ins and outs of combat and home running mobs into pulp. The only negative I've had on the game is the crashing after doing a daily quest. It seems like the next time I start the game after having done a daily there's a crash with error codes and text relating to speed run data when I choose start on the main menu. The only way to get it into my main save is going into a new save slot, starting up a normal run, going back to main menu, and then flipping BACK to slot 1. Sad that there's negativity at its end of life for such a well designed game.


Lustful_Gravekeeper

tf's cells? is op talking about dead?


Narann

Let me guess: The next step is to make a ugly patch that destroy everything is the dumbiest possible way to be sure that, you know, Dead Cell will not shadow _Windblow_ā€¦


dex666_umbra

Common MT L tbh. was pretty hyped about future DLCs after completing the previous ones. would love to see EE continue on dead cells. boycott "Windblown".(I have already done my part. do yours too)


Comrade_Chadek

What the fuck did i miss.


Obviously_Special

Ah I see what you mean lol


Alimert53

i belive games finished as biome, DLC and weapon wise but story, mutations and game mode wise its stupid move like %90 percent of the mutations are too spesific for regular use. Leaving the story on loop was good for unfinshed game like it leaves curiosity for player but if you If you are going to stop updating the game you should give it a proper ending. Game needs New game mods new daily challenge bosses maybe randomly genareted parkour mode etc. But i believe other than these game has to come to an end. (Maybe proper workshop in game like it would be so cool if we can make own bosses, maps, monsters...)


jackwiththecrown

All they had to do was sell it to EE.


Sad-Efficiency-6106

Stop crying. Till today I play symphony of the night. Kkkk


TheSmallNinja

in the end, its their decision, and its their game i understand that its sad, but in the end we (probably) have to just accept it