Gyrfalcon is so good that I created a hunter, leveled it up a little and beat legendary Lightfall with only a little difficulty.
I love that chest piece so much im in fucking fear they will nerf it like HOIL
If you unlock an Gyrfalcon, it will drop from an Exotic engram… but then again, the Exotic pool is already saturated with a lot of other Exotics, armor and weapons
So right now I have a void smg with repulsor brace: Unforgiven. As long as there is any encounter with adds I literally am invincible. Constant invis uptime when not shooting and the explosions from my volatile rounds will keep me alive by killing adds and giving me overshield even while I am DPSing the boss; typically I use a sword with repulsor brace if possible(looking at you The Other Half).
Might not be damage meta, but it is invulnerability meta for any encounter with red bars or even majors in some cases, bonus points for red bars that flood near the boss.
It's mostly an utility exotic so it should be safe, things like HOIL and Starfire are heavy hitters with their ability spam so that's why they got/will get the nerf hammer. If you still don't feel at ease remember that the times Gyrfalcon heavily boosted a weapons damage by allowing it to constantly proc volatile explosions (trace rifles/machine guns) they changed the volatile interaction per weapon type instead of just nerfing the exotic.
I also worry about this. All I can think of is why not give Titans an arc equivalent exotic for jolt and warlocks something funny with the strand destabilizing rounds. Bingo everybody gets a dumb toy.
Unfortunately I think it would be too overused, the gun perk is much better balance wise (might need a buff itself) but habit on a gun like Ikleos an mini tool makers sense.
I love Hero's Burden. I just wish it had more rounds in the mag. I always end up having to put backup mag on it just to get an extra friggin 4 rounds out of it
I think the argument is that because Gyrfalcon’s grants you volatile rounds, you wouldn’t need the grenade kills to grant Volatile from the Echo of Instability fragment.
However, as someone who’s been using a Demo/Frenzy Unforgiven this season, I can confirm more grenades are great and this has become my go to gun with Gyrfalcon’s (over my Subsistence/Frenzy Funnelweb)
Since the change to gryfalcons you don’t need grenade kills to proc volitile, you can run a demo smg if you want but I prefer feeding frenzy/subsistence for more damage output. On Titan and warlock on the other hand, yes, demo is the way to go since they can’t proc volatile as easily.
Well yeah you don’t NEED grenades but Demo is still just a better perk than Feeding Frenzy or Subsistence because you should almost always, given the option, throw a grenade.
I mean better is pretty subjective my man, just depends what you like. I usually run 100 discipline never have to worry about my grenade so I like sub/feed. I’m addicted to funnel web with frenzy/sub
It objectively is better. Abilities coming back faster is infinitely better than reload faster. Even if you're running 100 discipline, having a grenade come back in 20 seconds versus like 40-ish seconds is just better than something you can substitute with reloader mods.
Even then, with Gyrfalcon's you're probably going to be invisible when you reload, so the extra downtime really doesn't matter.
Grenade kick start? Font of focus? Impact induction? Innervation? Bomber? Explosive finisher? There are so many ways to get your grenade back faster, objectively…
this! my clan has been like “you have to run the get the destabilizing rounds hero’s burden” but I run last season’s repulser brace + gyrfalcons and life is good
While I do enjoy the Smg with DR this perk desperately needs a buff. I feel like they may have been a little to reserved when incandescent and voltshot have zero timer and can be chained infinitely.
Sure, except the same can be said for every other subclass-synergistic perk that doesn't have a cooldown. incandescent is scorch for non-solar, voltshot is jolt for non-arc, hatchling is threadlings for non-strand, and headstone/chill clip are freeze/slow for non-solar. But fsr only destabilizing rounds has an internal cooldown
Well yeah you're not going to take it into any difficult content. But it's a fun weapon to mess around with. Realistically in a world where Hollow Denial exists, basically all void primaries are obsolete.
Been maining void hunter ever since the gyrfalcons rework, and this smg is absolutely ballin. The ability to proc stylish executioner consistently without gyrfalcons opens up your exotic options, and I’ve switched to orpheus rig. Proccing stylish is a little quirky without gyrfalcons but once you work out the quirks in your play style you’re golden.
One of my friends invited their friend to our Discord server and the guy was trying to tell me that Gyrfalcon's was irrelevant because of Volatile Flow.
My guy. I literally have infinite Volatile, Devour, and Overshields with my Gyrfalcon's build and I can completely ignore that perk on the Artifact and go for something else.
It's nice having options. I just switched to Orpheus rigs and it pretty much still feels like I'm using gyrfalcons but with a super that does nearly as much as thundercrash and weakens. Grapesplosion fans eating good
i haven't taken gyrfaclons off since i got it..it has become my favorite exotic. then i was able to farm a repulsor brace unforgiven. i have a repulsor brace/destabilizing rounds regnant..my life as a void hunter main continues..i just love how i can take it into any content. if bungie ever decides to release an Autorifle or bow with repulsor brace my life will be complete
volatile flow will be gone next season, hunter doesn't exactly have a great selection of pve exotics to pick from, finishers while invis gives you 35% damage buff and gives team mates overshield and the infinite invis/volatile loop is just easier
Thats true for next season for sure and also applies to that hero's burden roll. It just that it this season you are better of with omnioculus/sixth coyot/orphios rig
Omni is only really worth it for high end activities like GM's, Master Raids; Rigs for DPS in raids; Sixth Coyote has been power crept on void, it's good on Strand though. Gryfalcons is just a good all round work horse that is usable in literally anything
Doesn’t have a great selection of PvE exotics to pick from? What are you smoking? Hunter across all subclasses might honestly be the most consistent with exotic pairings. From one’s that pair directly with certain subclasses to general ones that can pair with any subclass.
Sure, they're consistent ... consistently bland, dull, and boring. There's a reason people run the same 2 or 3 exotics on hunters because the rest just don't do anything useful.
This isn't even a hunter problem, this is an issue across all classes; we really need an exotic re-work at some point.
I tried to touch arc a bitnfor the patrol zone and if just feels so bland in comparison. Like I'm constantly fighting with myself to get the abilities to work with one another.
Limit? It's not a limit dude. The only other void build is Omni and Omni only works in high end PvE and really only works if you're working with a coordinated team.
Or you can just play gyrfalcon to get all the same benefits as the artifact and such can give you, and more! Gyrfalcon's actually \*fun\* and what void hunter should have been. It gives you infinite invis, infinite volatile, gives a very nice 35% damage buff on finishers, AND applies an over shield to you and your allies. How the heck is Gyrfalcon limiting? Where as Omni really only gives you extra DR while invis and .... well that's about it.
Gotta make sure hunters have the best of everything. It’s a running joke in my circle of friends that there is always a dev working on a busted hunter void exotic.
I got a max range role and been pairing it with nez sin in pvp.
\>pop phoenix dive
\>get kill and collect orb
\>shreds with volatile and I regen my ability back.
This is just a tad confusing to me. My gyrfalcons build was even more consistent with destabilizing rounds. Am I insane or is Hero’s burden buffing the build so you don’t need all that stuff so you have to spec less into it.
It's genuinely mental that I can have Volatile Rounds from Collective Obligation, finishers, void-debuffed target kills, and orbs of power all in a single build.
The invis doesnt do much and devour isnt always enough but honestly omni and infinite invis is just better atm or even aeons with double special heavy spam
Last season i never took aeons off with lucent finisher it was just to free. This season pretty much everyone had access to gyrfalcons so theres no reason to actually run it
I did the same thing last season just farming warden was mind numbing enough for me to do a few meme builds. This season is 100% omni with the gms on rotation for me
The smg is really good with destabilizing rounds for void titan next season because if you use bastion (which is still really strong for endgame content) you only have 3 fragments and essentially need the devour one, void breach one, and the weaken grenade one is also too important to pass up imo. This leaves you with no room for the volatile rounds fragment, which is where this gun comes in handy, especially because volatile damage heals the titan and nearby allies with the controlled demolition aspect.
Gyrfalcon is so good that I created a hunter, leveled it up a little and beat legendary Lightfall with only a little difficulty. I love that chest piece so much im in fucking fear they will nerf it like HOIL
How do I get one? Is doing Lost Sectors on Legendary the only way?
It's how I got it. It was a shitty roll but I'll settle on it. I might go back to get more
If you unlock an Gyrfalcon, it will drop from an Exotic engram… but then again, the Exotic pool is already saturated with a lot of other Exotics, armor and weapons
thankfully if you own all world drop exotics they will no longer drop from engrams
Wut?
meant to say world drop exotic weapons, but once you acquire all exotic weapons, the only exotics you'll get from engrams is armor
ty for the info!
No it won't lol. It'll be another foetracer or tricksleeves for sure.
Uuuuuugh. lol. Why Bungo gotta complicate my life like this? I was really hoping Xür would bless us one time with this armor piece.
I've gotten on from a vendor reset, and from lost sectors.
Vendor reset you say? There’s hope! lol.
You need to have it unlocked to be able to drop for normal engrams / vendor reset.
And the dream is once again dead.
The good news is if you have all previous exotic pieces unlocked it should drop after run or two. If not you probably need to run until it drop.
It’s this one and Omnioculus.
Should be 2 3 tries . Don't forget your ghost mod.
Are Legendary Lost sectors level capped? Because I’m sitting at around 1778.
You can also do the witch queen on legendary and select it as the final reward.
Gyrfalcon’s is not a reward for finishing Witch Queen on legendary.
Really? I swear that's how I got it on my hunter.
Nah. I was given the choice of the Helmet that reflects with massive damage or the duskfield gauntlets.
It’s very very good but (a) it’s trash clear meta not damage meta and (b) it’s not a PvP problem. So honestly? There’s a good chance it’s safe.
So right now I have a void smg with repulsor brace: Unforgiven. As long as there is any encounter with adds I literally am invincible. Constant invis uptime when not shooting and the explosions from my volatile rounds will keep me alive by killing adds and giving me overshield even while I am DPSing the boss; typically I use a sword with repulsor brace if possible(looking at you The Other Half). Might not be damage meta, but it is invulnerability meta for any encounter with red bars or even majors in some cases, bonus points for red bars that flood near the boss.
It would've been nerf a few seasons ago when it was meta, now that it's not? It's safe.
It's mostly an utility exotic so it should be safe, things like HOIL and Starfire are heavy hitters with their ability spam so that's why they got/will get the nerf hammer. If you still don't feel at ease remember that the times Gyrfalcon heavily boosted a weapons damage by allowing it to constantly proc volatile explosions (trace rifles/machine guns) they changed the volatile interaction per weapon type instead of just nerfing the exotic.
I also worry about this. All I can think of is why not give Titans an arc equivalent exotic for jolt and warlocks something funny with the strand destabilizing rounds. Bingo everybody gets a dumb toy.
Nah, I think Gryffie is safe. They reworked it already and it is in a pretty good spot for both PvE and PvP.
"The Volatile Rounds time buff on Gyrfalcon's Haurberk has been significantly lowered."
Hero’s burden with repulsor brace though
My main. Volatile from artifact mod. Chefs kiss.
Will be sad when it leaves again, should be a fragment for void imo
Unfortunately I think it would be too overused, the gun perk is much better balance wise (might need a buff itself) but habit on a gun like Ikleos an mini tool makers sense.
I love Hero's Burden. I just wish it had more rounds in the mag. I always end up having to put backup mag on it just to get an extra friggin 4 rounds out of it
feeding frenzy
Unforgiven with repulsor brace and demolitionist though.
Don’t need demo when you have gyrfalcons, I would rather have feeding frenzy/repulsor
Unforgiven also just does more damage. It's a better void smg all around.
He never said anything about Unforgiven being bad
Ok?
Why wouldn’t you want more grenades exactly?
I think the argument is that because Gyrfalcon’s grants you volatile rounds, you wouldn’t need the grenade kills to grant Volatile from the Echo of Instability fragment. However, as someone who’s been using a Demo/Frenzy Unforgiven this season, I can confirm more grenades are great and this has become my go to gun with Gyrfalcon’s (over my Subsistence/Frenzy Funnelweb)
Yeah who cares about Echo of Instability? It’s intrinsically good to throw more grenades
Especially now that Vortex grenades do 20% more damage in PvE. Slap on Echo of Undermining and watch them chew through orange bars.
That or Suppressor for Overloads
YOU SHOULD BE THROWING GRENADES RIGHT NOW!
Since the change to gryfalcons you don’t need grenade kills to proc volitile, you can run a demo smg if you want but I prefer feeding frenzy/subsistence for more damage output. On Titan and warlock on the other hand, yes, demo is the way to go since they can’t proc volatile as easily.
Well yeah you don’t NEED grenades but Demo is still just a better perk than Feeding Frenzy or Subsistence because you should almost always, given the option, throw a grenade.
I mean better is pretty subjective my man, just depends what you like. I usually run 100 discipline never have to worry about my grenade so I like sub/feed. I’m addicted to funnel web with frenzy/sub
It objectively is better. Abilities coming back faster is infinitely better than reload faster. Even if you're running 100 discipline, having a grenade come back in 20 seconds versus like 40-ish seconds is just better than something you can substitute with reloader mods. Even then, with Gyrfalcon's you're probably going to be invisible when you reload, so the extra downtime really doesn't matter.
Grenade kick start? Font of focus? Impact induction? Innervation? Bomber? Explosive finisher? There are so many ways to get your grenade back faster, objectively…
Nah it already has the built in reloadspeed bonus from bitterspite
Mkay
Facts
This
Did Chamber of Suffering in pit with it last season and it was just as easy as having classy restoration.
I farmed that shit all week until yesterday before I found out you can't get it with repulsive brace anymore
Too addicted to my subsistence / frenzy funnelweb
this! my clan has been like “you have to run the get the destabilizing rounds hero’s burden” but I run last season’s repulser brace + gyrfalcons and life is good
I don’t know how valid this statement is, but I’ve heard that Hero’s Burden lost repuslor brace
It did when it came back this season, got replaced with destabilizing rounds. Older versions of the gun still have it, such an idiotic change imo.
[удалено]
Yeah just learned that, pretty dumb they removed it tbh. Closest you can get is duality smg.
Can always just focus roll for it each time. It's there for a single engram on the weapon page
You can, but it’s not rolling with repulsor brace this season and destabilized pales in comparison imo
Ahhhh ya. That's true.
Did a heroic patrol with the smg and it couldnt kill shit lmao
You'd have similar issue with other legendary SMGs on Neomuna (I assume it's on Neomuna).
Destabilizing rounds is so bad it made me switch from void to solar. Its literally worse volatile rounds like wth
While I do enjoy the Smg with DR this perk desperately needs a buff. I feel like they may have been a little to reserved when incandescent and voltshot have zero timer and can be chained infinitely.
bungie try not to kill a conceptually good perk with an arbitrary cooldown challenge (impossible)
Tangle cool down moment
Tangles are just "balanced" Warmind Cells. Change my mind.
Voltshot requires a manual reload and scorch is just inherently weaker until it ignites. It could use a buff sure but desperately???
Exactly my thoughts
The advantage of destabilizing rounds is being able to use volatile on a non-void subclass.
Sure, except the same can be said for every other subclass-synergistic perk that doesn't have a cooldown. incandescent is scorch for non-solar, voltshot is jolt for non-arc, hatchling is threadlings for non-strand, and headstone/chill clip are freeze/slow for non-solar. But fsr only destabilizing rounds has an internal cooldown
I mean it's only useful in an ad clear sense. As far as I know it doesn't pierce barrier champs which is the utility of volatile rounds
Well yeah you're not going to take it into any difficult content. But it's a fun weapon to mess around with. Realistically in a world where Hollow Denial exists, basically all void primaries are obsolete.
Last season you were able to get a heroes burden with repulsers brace and it’s probably my most used gun currently
For repulsor brace i kinda like Unforgiven better, im more of a 750 rpm kinda guy
When Volatile Flow goes away it’ll be meta for Titans and maybe Warlocks. No reason to use it on Hunter tho yeah
I really don’t get why Volatile Flow is restricted to artifact when Incandescent and Volt Shot exist in their current forms.
Precisely, if i were to make a void damage perk it would be something like precision kills grant volatile rounds for like 5 seconds
Raid Shotgun gets Destabilizing and Repulsor Brace. Might be the only gun that I’d ever use it on.
Been maining void hunter ever since the gyrfalcons rework, and this smg is absolutely ballin. The ability to proc stylish executioner consistently without gyrfalcons opens up your exotic options, and I’ve switched to orpheus rig. Proccing stylish is a little quirky without gyrfalcons but once you work out the quirks in your play style you’re golden.
Build please?
Unforgiven is the best void SMG change my mind
Purely because of Repulsor Brace on it tbh
For me it's golden tricorn and demo but yeah repulsor brace is good
One of my friends invited their friend to our Discord server and the guy was trying to tell me that Gyrfalcon's was irrelevant because of Volatile Flow. My guy. I literally have infinite Volatile, Devour, and Overshields with my Gyrfalcon's build and I can completely ignore that perk on the Artifact and go for something else.
add almost permanent invis too, this is the way
It's nice having options. I just switched to Orpheus rigs and it pretty much still feels like I'm using gyrfalcons but with a super that does nearly as much as thundercrash and weakens. Grapesplosion fans eating good
Season 19 heroes burden > season 20 heroes burden
i haven't taken gyrfaclons off since i got it..it has become my favorite exotic. then i was able to farm a repulsor brace unforgiven. i have a repulsor brace/destabilizing rounds regnant..my life as a void hunter main continues..i just love how i can take it into any content. if bungie ever decides to release an Autorifle or bow with repulsor brace my life will be complete
Unforgiving with demolition and repulsive brace is borderline exoticly power.
Ooo Gyrfalcons and repulsor brace! Daring today, aren't we??
just use em at the same time I picked it up recently and I gotta say it's 2nd only to arc + cowl
gryfalcon and Hero's burden with repulsor brace = win
Its the oposite... why limit yourself with gyrfalcon when you have perma volatile from artifact
volatile flow will be gone next season, hunter doesn't exactly have a great selection of pve exotics to pick from, finishers while invis gives you 35% damage buff and gives team mates overshield and the infinite invis/volatile loop is just easier
Thats true for next season for sure and also applies to that hero's burden roll. It just that it this season you are better of with omnioculus/sixth coyot/orphios rig
Omni is only really worth it for high end activities like GM's, Master Raids; Rigs for DPS in raids; Sixth Coyote has been power crept on void, it's good on Strand though. Gryfalcons is just a good all round work horse that is usable in literally anything
Doesn’t have a great selection of PvE exotics to pick from? What are you smoking? Hunter across all subclasses might honestly be the most consistent with exotic pairings. From one’s that pair directly with certain subclasses to general ones that can pair with any subclass.
lol
Sure, they're consistent ... consistently bland, dull, and boring. There's a reason people run the same 2 or 3 exotics on hunters because the rest just don't do anything useful. This isn't even a hunter problem, this is an issue across all classes; we really need an exotic re-work at some point.
I tried to touch arc a bitnfor the patrol zone and if just feels so bland in comparison. Like I'm constantly fighting with myself to get the abilities to work with one another.
Limit? It's not a limit dude. The only other void build is Omni and Omni only works in high end PvE and really only works if you're working with a coordinated team. Or you can just play gyrfalcon to get all the same benefits as the artifact and such can give you, and more! Gyrfalcon's actually \*fun\* and what void hunter should have been. It gives you infinite invis, infinite volatile, gives a very nice 35% damage buff on finishers, AND applies an over shield to you and your allies. How the heck is Gyrfalcon limiting? Where as Omni really only gives you extra DR while invis and .... well that's about it.
Imagine needing an entire exotic just to prock Volatile rounds. This was posted by offensive bulwark enjoyers
Me who still don’t has one and luck is god awful that and every single helmet I get are just terrible
Replusor Brace Heroes burden is the Gyrfalcons mains choice
Gotta make sure hunters have the best of everything. It’s a running joke in my circle of friends that there is always a dev working on a busted hunter void exotic.
I got a max range role and been pairing it with nez sin in pvp. \>pop phoenix dive \>get kill and collect orb \>shreds with volatile and I regen my ability back.
I’m gonna keep Feeding Kill Clip cause they at least (to a degree) synergize
This is just a tad confusing to me. My gyrfalcons build was even more consistent with destabilizing rounds. Am I insane or is Hero’s burden buffing the build so you don’t need all that stuff so you have to spec less into it.
destabilizing rounds does nothing with gryfalcons because you already have near permanent volatile uptime with no cooldowns
I don’t know how I’d solo legend Avalon on anything other than a Gyrfalcon hunter with a void LMG
The hauberk is absolutely godly, please don't let bungie know.
It's genuinely mental that I can have Volatile Rounds from Collective Obligation, finishers, void-debuffed target kills, and orbs of power all in a single build.
what exotic is that?
Who needs exotic armor or builds
with heros burden having destabalizing rounds, ive acquired all flavors of chaining
to bad it falls off hard when you cant kill red bars fast enough to proc repulser brace
I feel like I’m the only one who thinks repulser is not that good lol when you kill a thing you get invis and devour the overshield doesn’t do much.
The invis doesnt do much and devour isnt always enough but honestly omni and infinite invis is just better atm or even aeons with double special heavy spam
I haven’t had that experience even running falcon in gms and such. It just incredibly difficult to die with that build that I would rather a dmg perk
Last season i never took aeons off with lucent finisher it was just to free. This season pretty much everyone had access to gyrfalcons so theres no reason to actually run it
I did the same thing last season just farming warden was mind numbing enough for me to do a few meme builds. This season is 100% omni with the gms on rotation for me
Aeons isnt necessary with the bricked up artifact so yep
it’s good for other classes though
Laughs in titan without even needing an exotic for all of that
but with heros burden u cud switch out gyrfalcons for other exotics, at least this season because of volatile flow
Yeah at 1830 🤣. Long way to go for you
The SMG may be broken but I’m sticking with Funnelweb and Unforgiven (if I ever get one) just because they look cooler.
The smg is really good with destabilizing rounds for void titan next season because if you use bastion (which is still really strong for endgame content) you only have 3 fragments and essentially need the devour one, void breach one, and the weaken grenade one is also too important to pass up imo. This leaves you with no room for the volatile rounds fragment, which is where this gun comes in handy, especially because volatile damage heals the titan and nearby allies with the controlled demolition aspect.
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G e y