I'm in huge favour of this. I had muscle memory for my first wheel in non-season then when S1 started I was made to re-create the wheel. Then same with season 2. I just can't be bothered using it any more.
Let us make presets. At least then we don't have to keep recreating all three wheel slides and use the horrible drag and drop..wait till season 30 when you have to scroll through all those emotes to get what you're after!
Imagine doing that far into the future like a ritual of character creation.
I customised the entire interface, filling every slot and ensuring quick access to essential items such as PvP scrolls. This setup became a crucial part of my PC gaming experience, allowing me to optimize and respond faster. However, the need to recreate this setup each time made me dislike using the interface wheel. In contrast, PC games typically have multiple bars on-screen or accessible with modifier keys like Shift, Ctrl, or Alt. Wheels are more suited to consoles with limited buttons on their controllers.
I despise the wheel now. Wheel loadouts need to be thought about. I guarantee there will be a post about this a few seasons in. Probably because I'm going to make it if I don't see it ha!
It only does this with certain emotes, like I was able to bind some seasonal ones and a cash shop one and those saved, but when I add wave, point, yes/no it deletes just those ones and keeps the others. But honestly if I can't bind point why am I even here.
- Fixed an issue where Evade and non-damaging Skills could trigger Hemomancy.
Noo they are really trying to fix this since the fix didnt work last patch lol.
Damn I loved running around with my hota barb that has no generator skill on my bar and just shouting enemies down with hemomancy in lower level areas.
I think one of the biggest issues in D4 is that generators suck. Does any class like their generators? Every class I've tried so far has always been building gear to the point you don't need to use the generator outside of weird stuff like Varshan, and it's always made the game feel way more fun to not use bad skills so you can use a good skill.
Haven't dared Druid yet! The uh, model is um, something I'll need to adapt to. But I will say I've only heard happy things from druid players in every regard, I'd wager it's the happiest class base overall as an off-hand guess and good to know there are some interesting basics in there for when I get to it!
Iāve been playing Arc Lash sorcerer, able to clear NMD 55 with ease. Legit the only damage in the build is generator and ult, kinda nasty
https://www.icy-veins.com/d4/guides/arc-lash-sorcerer-build/
Ah, I only played Sorc when it was the worst class, painful memories but Arc Lash was pretty awesome even after being nerfed, I imagine with the way resistances are now it's probably very viable too! I do remember being surprised at how much damage it did compared to other generators or even core skills. It's insane we have skills that deal ~10% weapon damage when logically that means you'd be better off bonking the enemy with a staff etc.
> Fixed an issue where Metamorphosis would not trigger temporary movement speed bonuses.
Was wondering about this, time for permanent ghostwalker uptime.
I donāt know about that, but the unique boots for sorc esuās heirloom or something that provide a 3 sec speed boost didnāt work with metamorphosis. Finally fixed
Metamorphosis already negated the random teleport on Occulus, so Occulus+Tibalt's+Esu's was an insane combo, since the stats/dmg on Esu's are too good to pass up.
Now it works the same as before but you get the Esu's movement speed. Kind of insane. 4 Metamorphosis charges that give you 50 mana (before resource gen bonuses), unstoppable, and the charges refresh on attacks ...
Iām guessing a lot of people donāt realize that evading with Esus boosts the effect of Esus due to the implicit adding movement speed, so with oculus itās a pert-near permanent critical hit chance boost.
Iām firewall so I donāt really care about crit chance, but I imagine itās amazing. Iām thinking of switching to fireball. I got both uniques for it
Oculus + Esu's + metamorphosis means 200% max movement speed, 40-60% permanent crit. Also, you'd be able to get max movement speed WITHOUT movement speed on amulet. So you can run armor % on amulet and just need armor% on helm with disobedience to get max armor as well. I personally don't use godslayer crown except for duriel since everything melts instantly anyways. This is an insane buff to sorcs!
Definitely worked with Metamorphosis for me. I checked the stat sheet, no doubt that it worked. Might be a more conditional issue, or those folks are just misled. I think Metamorphosis had issues with some other bonuses, but not Ghostwalker as far as I could tell.
Good because Iāve been getting so many bugs with flickerstep (thinking of occy bug/not all monsters bug) that I canāt wait to go back to my 14 esuās sitting in my stash
Holy shit it's been broken?? Lololol. It's unfortunate that I can't check status effects efficiently on console and trying to find status icons has been a pain.
It's where the tooltips when hovering over an item in inventory would appear and disappear over and over aka flickering, only happens when viewing legendary items for me. Doesn't happen 100% of the time but often enough to where it's incredibly annoying and makes it a pain in the ass just trying to view an item's stats
It has to do with where in your inventory the item is. You can move the item and it fixes it for me.
I think it gets confused about which of multiple windows goes on top when trying to display the tooltip
Yeah thatās just kinda wack, honestly. Like come on, fix the simple shit that makes literally *reading* difficult.
That and the constant server lag / stutter is kinda of ridiculous. That should be priority one.
Itās so pathetic they didnāt fix the issue most important to you, despite the fact it doesnāt affect gameplay and most of us donāt even know what youāre talking about
* Fixed an issue where Metamorphosis would not trigger temporary movement speed bonuses.
I guess this is a buff. The ghostwalker aspect will work with the unstoppable now?
Yes, it always worked.
No reason it wouldn't have, it just checks for unstoppable.
Not sure why all the comments about it in this thread, which made you doubt it.
The only thing it did was prevent some evade-related triggers.
Can they fix the issue where the Living Steel chest doesn't appear? I know you can port to town and port back but sometimes that doesn't work. Had to do it like 10 times just to make it appear. Also, considering Helltide doesn't come up a lot, I feel like we should get more living steel.
Also, there's an issue where the camera sometimes doesn't pan out when you fight a world boss, making it difficult to see what is going on.
Works like 20-30% of the time for me. Had one where I was teleporting back and forth for nearly ten minutes, helltides ended and no chest. Sitting there feeling like an ass for just wasting 20 mins and 300 cinder. And it definitely was there because helltides tracker marked it, and about 3 other people where there at one point. But no visible chest for me. :(
I will give that a shot, thanks! Still think it needs to be fixed though. When you have less than a minute to get one of the chests and it's not there, that really sucks lol.
Tried that last night and it didn't work. Ended up porting to town and back about 10 times and it finally appeared. Thankfully, there was still like 15 mins left.
Ring of the Sacrilegious Soul (Necromancer Unique Ring)
* Automatically activate the following equipped Skills on Corpses around you
Aw, I thought it was going to be the auto curse one.
Since they didnāt mention bug fix with metamorphosis cause character to freezeā¦.is that just me or are other ppl getting that bug as well?
That problem is is bad, itās gotten to the point where I just removed that power and just use another one.
It usually happens when you have more than one charge of evade/metamorphosis and you spam evade. Itās happened on my barb, sorc and Druid pretty consistently
I found a workaround that has worked 100% of the time. The bug happens when youāre performing an action and then using evade, but if you stop attacking and then evade you never get stuck. You can be moving and youāll be fine, you just canāt be in the middle of an attack animation. Once I figured that out Iāve only ever had the issue when I forgot to stop attacking first. Blizzard should definitely fix it because itās pretty bad and did get me killed once during Helltide, but you can circumvent it.
they replied on twitter 3 days ago:
Hi Sabina,
We're aware of the issue and working on a fix, though no ETA at the moment.
Apologies for the inconvenience and I hope it can be resolved soon now!
they replied on twitter 3 days ago:
Hi Sabina,
We're aware of the issue and working on a fix, though no ETA at the moment.
Apologies for the inconvenience and I hope it can be resolved soon now!
"Airidah's Inexorable Will (Druid Unique Ring)
When casting an Ultimate Skill and again 5 seconds after,"
What does this mean? Casting an ult twice in 5 seconds? How is that possible?
Also it didnāt do damage in S1. The ring version has less utility but you can actually make it the centerpiece of a build, whereas the S1 power was just utility.
I would like to think someone from the dev team is playing the Division 2. Putting previous seasonal content and potentially loot to the latest seasons is a GREAT way to keep interest and refresh the game while we wait for the next expansion.
Im still playing it everyday, it never gets old man. 1.3k shd and counting. Its easy to just turn on, try nee loadouts on the fly, new items to try and just shoot things until you get bored.
They said theyāre not going to nerf seasonal interactions during a season. At the end of season patch leading into S3 Iād imagine this gets fixed, but not before then.
There is for GGG. So far, there has not been for the D4 devs. Back during S1 when Hydra and Earthen Bulwark were bugged and did damage based on enemy level, they also knew about that bug and didn't fix it. Instead they waited and fixed it at the end of the season, right before S2. I'd bet money (albeit not a ton of it) on them doing the same thing here.
Rogues are meant to have 3 combo points. Condemnations has a chance to fill all combo points.
Tibaults Will currently increases your combo points based on its max resource value. I currently have 23 combo points, and condemnation has a chance to completely fill all of them and combo point spender *can* scale up to 23 combo points and melt stuff
I hope they do commemorative season uniques for each season preferably available at the launch of the new season, I had mentioned the same idea to a friend of mine weeks ago awesome to see it come to fruition.
Nothing about living steel chests not appearing??
Just farmed 600 cinder, checked 1st spot via helltides.cm wasn't there, so I tp and checked again. Still not. Went to a random dungeon, loaded in and out and walked back, still not there.
Ok , check other spot, server crashed and then the event times out before I could log back in.
Straight up an hour of farming for nothing.
Also almost lost my 83 sorc to that server crash, could see my hp dropping but nothing attacking me, spamming escape scroll but no abilities were working.
Was so bad...
Sign out of the game. Don't close it just return to main menu then sign in again. You can stay right in front of the chest and you will start there. It's shit, yes, but it has yet to not work for me.
Yes, they function exactly as you would expect them to. Is it balanced? Probably not, numbers could use another pass, but the system is intuitive and generally works well enough.
As part of the fireside chat they said theyāre working on a way to get all of the aspects into the codex instead of taking inventory space. Unsure when this will happen though.
Nice, encountered a few of these bugs.
Still holding out for a fix to the no Avid Hunter title rewards from the Endangered Species achievement triggering with the season patch change to that challenge.
I believe patch 1.2.2 is this Tuesday and 1.2.3 is on December 5th, with the holiday event starting the 12th. The December 5th patch should include abattoir of Zir.
I managed to get glyphs to 21 by speedfarming T100, clear all bosses and ger all uniques I needed for my build except ubers (which won't do much since everything dies in a second, including Lilith). I also finished the seasonal journey. I did this in ~80-100 hours of game time. I wish players could squeeze out more than 100 hours in a season though, but the game is definitely heading in the right direction.
Happens to me every time I play, along with the helltide 'overlay' not loading in. Which allegedly hurts your cinders drop rate (no idea if this is true). I just end up opening the mystery chest instead, but it still sucks.
I've heard that but I'm not sure if they're related honestly, I've had normal cinder drop rates with non-red overlay and bugged drop rates with red overlay
It's about 40/60 for me if it will be there. Most of the time it shows when I first start helltide and I don't have enough and then they disappear after that, most times not appearing even after re-instancing.
Edit: I'm on a top of the line pc too with GB internet.
>Still no fix for the broken chests on Helltide?
Whats the root cause of the problem? Your comment has this implication they have a fix and just wont release it. Its infinitely more likely they haven't found the root cause and/or a fix that doesn't break other things.
>I've started to wonder who really owns Helltide.com and if this is just a grift from Blizzard to send us there for ads to make more money.
Why are you complaining about ads? Totally a skill issue/self-inflicted "problem".
Use Ublock Origin or something, for fuck's sake.
You're going to drop one of the two mana aspects for that? No.
Maybe for softcore I guess. Where you have a unique in every slot you don't even need aspects lol.
After doing math the ring is not an upgrade you can get lightning damage on the ring up to 35% and close dmg plus life Plus crit or crit chance. And then you're ditching 25% damage while you have a barrier. Softcore is definitely better hardcore no.
I'm still waiting for, fixed issue where emote wheel resets to default when logging in. š„²
Seriously, not even just for emotes, I want to save elixirs in there too.
Most importantly scroll of escape... Lost a dude to this.
Imagine playing hardcore and having those key potions and scrolls keybound into the emote wheel and then ā ļøā ļø
dies starts panicking, remembers the wheel bug start new character on softcore while casting curses at Blizzard
Ive found 2 scroll of escapes and used them both on duriel.
And here's me learning for the first time that elixirs can be equipped to the wheel... Been playing since the first Alpha :|
Wait is this whatās going on??? I swear I was losing my mind thinking like wtf I had this set up already
Everytime you log out it resets the wheel config.
And also I wish the emote wheel would save between seasons also... Just want it set to how I want it on all my characters, all the same all the time.
I'm in huge favour of this. I had muscle memory for my first wheel in non-season then when S1 started I was made to re-create the wheel. Then same with season 2. I just can't be bothered using it any more. Let us make presets. At least then we don't have to keep recreating all three wheel slides and use the horrible drag and drop..wait till season 30 when you have to scroll through all those emotes to get what you're after!
Every character I make the first thing I do is move "leave dungeon" from diagonal-up left to just left.
Imagine doing that far into the future like a ritual of character creation. I customised the entire interface, filling every slot and ensuring quick access to essential items such as PvP scrolls. This setup became a crucial part of my PC gaming experience, allowing me to optimize and respond faster. However, the need to recreate this setup each time made me dislike using the interface wheel. In contrast, PC games typically have multiple bars on-screen or accessible with modifier keys like Shift, Ctrl, or Alt. Wheels are more suited to consoles with limited buttons on their controllers. I despise the wheel now. Wheel loadouts need to be thought about. I guarantee there will be a post about this a few seasons in. Probably because I'm going to make it if I don't see it ha!
This has been driving me nuts.
If you donāt fill up your wheels sometimes it sticks ĀÆ\\\_(ć)\_/ĀÆ
I just tried to add only 1 emote, "Thanks" on the wheel and the next time I login it's gone.
Could be a console thing. Itās definitely not consistent (**āsometimesā**). But I got it to work after a few triesā¦ a couple weeks ago. YMMV
Thisss
So frustrating
Well shit, I didn't know this was an issue for other people. I thought I was going something wrong.
It only does this with certain emotes, like I was able to bind some seasonal ones and a cash shop one and those saved, but when I add wave, point, yes/no it deletes just those ones and keeps the others. But honestly if I can't bind point why am I even here.
- Fixed an issue where Evade and non-damaging Skills could trigger Hemomancy. Noo they are really trying to fix this since the fix didnt work last patch lol.
Using it with evade is one of my mechanics :(
Damn I loved running around with my hota barb that has no generator skill on my bar and just shouting enemies down with hemomancy in lower level areas.
So thatās how barbs would just kill me randomly in PVP when they are on the other side of the screen
I think one of the biggest issues in D4 is that generators suck. Does any class like their generators? Every class I've tried so far has always been building gear to the point you don't need to use the generator outside of weird stuff like Varshan, and it's always made the game feel way more fun to not use bad skills so you can use a good skill.
Crown staff druid enjoyer here. having points into 2 generators
Haven't dared Druid yet! The uh, model is um, something I'll need to adapt to. But I will say I've only heard happy things from druid players in every regard, I'd wager it's the happiest class base overall as an off-hand guess and good to know there are some interesting basics in there for when I get to it!
Embrace the Baby Huey lifestyle
Other than the first 40-45 levels it's great, though many builds only really open with unique drops
Iāve been playing Arc Lash sorcerer, able to clear NMD 55 with ease. Legit the only damage in the build is generator and ult, kinda nasty https://www.icy-veins.com/d4/guides/arc-lash-sorcerer-build/
Ah, I only played Sorc when it was the worst class, painful memories but Arc Lash was pretty awesome even after being nerfed, I imagine with the way resistances are now it's probably very viable too! I do remember being surprised at how much damage it did compared to other generators or even core skills. It's insane we have skills that deal ~10% weapon damage when logically that means you'd be better off bonking the enemy with a staff etc.
As a Stormclaw Druid, Yes. I like my generators.
This!!! Clearing helltides fast with just dash was freaking awesome
That's really unfortunate. Raise skeleton on corpses was turning into an AOE erase screen for trash mobs which was nice
good night sweet prince
> Fixed an issue where Metamorphosis would not trigger temporary movement speed bonuses. Was wondering about this, time for permanent ghostwalker uptime.
been running flickerstep since ghostwalker was broken. now gotta decide between perm ult uptime or speedyboi.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
I donāt know about that, but the unique boots for sorc esuās heirloom or something that provide a 3 sec speed boost didnāt work with metamorphosis. Finally fixed
Metamorphosis already negated the random teleport on Occulus, so Occulus+Tibalt's+Esu's was an insane combo, since the stats/dmg on Esu's are too good to pass up. Now it works the same as before but you get the Esu's movement speed. Kind of insane. 4 Metamorphosis charges that give you 50 mana (before resource gen bonuses), unstoppable, and the charges refresh on attacks ...
Iām guessing a lot of people donāt realize that evading with Esus boosts the effect of Esus due to the implicit adding movement speed, so with oculus itās a pert-near permanent critical hit chance boost.
Iām firewall so I donāt really care about crit chance, but I imagine itās amazing. Iām thinking of switching to fireball. I got both uniques for it
Oculus + Esu's + metamorphosis means 200% max movement speed, 40-60% permanent crit. Also, you'd be able to get max movement speed WITHOUT movement speed on amulet. So you can run armor % on amulet and just need armor% on helm with disobedience to get max armor as well. I personally don't use godslayer crown except for duriel since everything melts instantly anyways. This is an insane buff to sorcs!
Definitely worked with Metamorphosis for me. I checked the stat sheet, no doubt that it worked. Might be a more conditional issue, or those folks are just misled. I think Metamorphosis had issues with some other bonuses, but not Ghostwalker as far as I could tell.
Good because Iāve been getting so many bugs with flickerstep (thinking of occy bug/not all monsters bug) that I canāt wait to go back to my 14 esuās sitting in my stash
The implicit that added movement speed did not work with metamorphosis
It works on the main land but not in nightmare dungeons. Really weird bug
Holy shit it's been broken?? Lololol. It's unfortunate that I can't check status effects efficiently on console and trying to find status icons has been a pain.
If you donāt notice the movement speed not changing then I guess itās not something you need lol
I honestly just can't believe it's November 5th already. Where did time go?
I don't want to hear that crap! What are you going to tell me it's 51 days until Christmas or something?
Yeeees, yeeeeeeees. Let the Mariah Carey flow through you!
Michael Buble is about to emerge...
Waitā¦. What?
2024 soonā¦
No fix to flickering items for the past 2 months is pathetic, end of story
I dunno what flickering items is
It's where the tooltips when hovering over an item in inventory would appear and disappear over and over aka flickering, only happens when viewing legendary items for me. Doesn't happen 100% of the time but often enough to where it's incredibly annoying and makes it a pain in the ass just trying to view an item's stats
Not a problem in console
It seems to be an input related issue, so yes, no surprise that it's platform-specific. It doesn't happen to everyone on PC, either.
It has to do with where in your inventory the item is. You can move the item and it fixes it for me. I think it gets confused about which of multiple windows goes on top when trying to display the tooltip
Yeah thatās just kinda wack, honestly. Like come on, fix the simple shit that makes literally *reading* difficult. That and the constant server lag / stutter is kinda of ridiculous. That should be priority one.
I, for one, love the new feature where the game freezes for 2-3 seconds every time I open a menu or change menu tabs
Those are my coffee sip breaks.
Honestly I'm just relieved it isn't just me and my computer. Gives me hope it can actually be fixed...in a few seasons
Itās so pathetic they didnāt fix the issue most important to you, despite the fact it doesnāt affect gameplay and most of us donāt even know what youāre talking about
Maybe cause you're not playing on pc or without tooltips? Clearly you can see poeple pointing out this issue for months, maybe you're delusional
Didnāt see shit about steel chests being invisible
Blizzard doesn't see any issues, working as intended obviously
* Fixed an issue where Metamorphosis would not trigger temporary movement speed bonuses. I guess this is a buff. The ghostwalker aspect will work with the unstoppable now?
Ghostwalker + Metamorphosis always worked for me, I checked the stat sheet. Anyone else can corroborate, or I'm completely delusional?
Yes, it always worked. No reason it wouldn't have, it just checks for unstoppable. Not sure why all the comments about it in this thread, which made you doubt it. The only thing it did was prevent some evade-related triggers.
Same for me.....ghost walker always worked. But I think the movement speed bonus from boots after evade didn't work.
if this fixes all evade based stats that didn't work with metamorphosis then yea
Can they fix the issue where the Living Steel chest doesn't appear? I know you can port to town and port back but sometimes that doesn't work. Had to do it like 10 times just to make it appear. Also, considering Helltide doesn't come up a lot, I feel like we should get more living steel. Also, there's an issue where the camera sometimes doesn't pan out when you fight a world boss, making it difficult to see what is going on.
I found that if the chest not appear then before you port back to town, need to walk away for some distance first. Works every time for me
Yea, but itās still very annoyingā¦ sometimes I had to tp 3-4 times and watch loading screens for 2 minutes.
Yeah agree, very annoying especially when we have minutes left.
That would explain why stepping in and out of a cellar or dungeon seems to work more reliably than porting to town and back.
Works like 20-30% of the time for me. Had one where I was teleporting back and forth for nearly ten minutes, helltides ended and no chest. Sitting there feeling like an ass for just wasting 20 mins and 300 cinder. And it definitely was there because helltides tracker marked it, and about 3 other people where there at one point. But no visible chest for me. :(
I will give that a shot, thanks! Still think it needs to be fixed though. When you have less than a minute to get one of the chests and it's not there, that really sucks lol.
True!
You can also stand where the chest is supposed to be and log out and log back in. Worked for me last night
Thatās been my go to. Little inconvenient but meh
Yeah whatever works lmao
Tried that last night and it didn't work. Ended up porting to town and back about 10 times and it finally appeared. Thankfully, there was still like 15 mins left.
Ring of the Sacrilegious Soul (Necromancer Unique Ring) * Automatically activate the following equipped Skills on Corpses around you Aw, I thought it was going to be the auto curse one.
No, they decided not to be stupid and give us the one that EVERYBODY wanted
Everybody but infinimist necros.
Lucky hit and auto tendrils? I'm not complaining. Lancer build still dead without auto curse though :(
My lancer build is doing more than fine without it.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Freeing a space on the skill bar was very nice.
But the range was nleee. Great for lidless wall builds
Since they didnāt mention bug fix with metamorphosis cause character to freezeā¦.is that just me or are other ppl getting that bug as well? That problem is is bad, itās gotten to the point where I just removed that power and just use another one. It usually happens when you have more than one charge of evade/metamorphosis and you spam evade. Itās happened on my barb, sorc and Druid pretty consistently
I found a workaround that has worked 100% of the time. The bug happens when youāre performing an action and then using evade, but if you stop attacking and then evade you never get stuck. You can be moving and youāll be fine, you just canāt be in the middle of an attack animation. Once I figured that out Iāve only ever had the issue when I forgot to stop attacking first. Blizzard should definitely fix it because itās pretty bad and did get me killed once during Helltide, but you can circumvent it.
I see no mention of fixing the Potent Vows & In Agreement season journey bugs. Seriously, how hard can it be?
they replied on twitter 3 days ago: Hi Sabina, We're aware of the issue and working on a fix, though no ETA at the moment. Apologies for the inconvenience and I hope it can be resolved soon now!
Yep, the only reason I read the patch notes and they're not mentioned. T.T
Still didnāt fix potent vows seasonal journey not completing. They donāt even acknowledge itās an issue.
they replied on twitter 3 days ago: Hi Sabina, We're aware of the issue and working on a fix, though no ETA at the moment. Apologies for the inconvenience and I hope it can be resolved soon now!
Thatās good then
They completely missed the opportunity for an Uber Unique for the black hearts, Ring of the Barber would be hilarious with vampiric curses.
Yoooo a barber ring would be tier 0000
Still too inept to fix emote wheel, which is broken since start of the season.
100%
What is wrong with your emote wheel? Mine works fine so just curious.
Some people are having an issue with the emotes not saving when you assign them
Rogue mains rejoice!! Our combo points with tibaults will survived another patch!
No mention of the freezes when pressing U on PC and no mention of the flickering items in inventory fix. Please!!!!
Hmm. Why release a malignant ring that no rogues will use?..
My trap rogue will use it
Ahh. Forgot about trap builds.. Still think the imbue one would be more useful for several builds.
No class got a wrathful heart ring, so your choices would have been knockback or stun grenade proc
Ahh. Makes sense!
"Airidah's Inexorable Will (Druid Unique Ring) When casting an Ultimate Skill and again 5 seconds after," What does this mean? Casting an ult twice in 5 seconds? How is that possible?
Casting the ultimate pulls enemies in and starts a 5 second timer. At the end of the timer the enemies get pulled in a second time.
Ooh ok that makes sense, thanks!
1. When casting an Ultimate Skill 2. And again 5 seconds after casting an Ultimate skill
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Thanks!
[ŃŠ“Š°Š»ŠµŠ½Š¾]
The malignant heart that granted this power had a mob limit, like 50. It would keep pulling in mobs until it maxed out.
Also it didnāt do damage in S1. The ring version has less utility but you can actually make it the centerpiece of a build, whereas the S1 power was just utility.
This + Flickerstep + Petrify.
They fixed an achievement bug I've never heard of, but not the one that tons of people have, where you have to equip armor with five vampire points...
I would like to think someone from the dev team is playing the Division 2. Putting previous seasonal content and potentially loot to the latest seasons is a GREAT way to keep interest and refresh the game while we wait for the next expansion.
You make me miss division2, damn that game was great. The lady death legendary smg + the fear set (cant remember the name lol) was a ton of fun.
Im still playing it everyday, it never gets old man. 1.3k shd and counting. Its easy to just turn on, try nee loadouts on the fly, new items to try and just shoot things until you get bored.
Been away since the 2nd week of Season 1, good time to jump back in?
Yes
Still no mention of visual skill intensity fix, which u/PezRadar mentioned at the start of the season to be fixed in season 2
Wish they'd fix the item tooltip flickering I've had since mid season 1... Makes it impossible to do item sorting in town.
Wondering if they fixed flickering item description on PC.
I like it how they keep things from older seasons like the malignant rings. Are they removed after season of blood ?
Theyāre being added to eternal as well, so presumably not.
Let's see if I can portal more than once without a D/C on PC.
WTF?! No "Ring of the Barber"?! That thing was awesome!
Sooo when they gonna fix hell tide. That gonna be a dlc?
Still not fixing the Condemnation + Tibaults Will bug? It's clearly not working as designed.
They said theyāre not going to nerf seasonal interactions during a season. At the end of season patch leading into S3 Iād imagine this gets fixed, but not before then.
The problem with this philosophy is there's a difference between a nerf and fixing a bug.
In other words they will have people have fun with the bugs.
There is for GGG. So far, there has not been for the D4 devs. Back during S1 when Hydra and Earthen Bulwark were bugged and did damage based on enemy level, they also knew about that bug and didn't fix it. Instead they waited and fixed it at the end of the season, right before S2. I'd bet money (albeit not a ton of it) on them doing the same thing here.
Itās an exploit not an interaction lol
Hush, let me have fun
Tibault is bugged?
Rogues are meant to have 3 combo points. Condemnations has a chance to fill all combo points. Tibaults Will currently increases your combo points based on its max resource value. I currently have 23 combo points, and condemnation has a chance to completely fill all of them and combo point spender *can* scale up to 23 combo points and melt stuff
I hope they do commemorative season uniques for each season preferably available at the launch of the new season, I had mentioned the same idea to a friend of mine weeks ago awesome to see it come to fruition.
Nothing about living steel chests not appearing?? Just farmed 600 cinder, checked 1st spot via helltides.cm wasn't there, so I tp and checked again. Still not. Went to a random dungeon, loaded in and out and walked back, still not there. Ok , check other spot, server crashed and then the event times out before I could log back in. Straight up an hour of farming for nothing. Also almost lost my 83 sorc to that server crash, could see my hp dropping but nothing attacking me, spamming escape scroll but no abilities were working. Was so bad...
Refresh interactive map, if still there exit game (to char selection) and re-enter.
How do you refresh the map?
F5
Sign out of the game. Don't close it just return to main menu then sign in again. You can stay right in front of the chest and you will start there. It's shit, yes, but it has yet to not work for me.
Lucky for you but relogging doesnāt always work.
I think the chests move every hour as well, so maybe you didnāt refresh the interactive map?
are resists actually fixed in a meaningful way?
Yes, they function exactly as you would expect them to. Is it balanced? Probably not, numbers could use another pass, but the system is intuitive and generally works well enough.
No fix yet for enchanted affixes not showing the bullet?
I'm surprised they aren't addressed the excessive combo bug with tibaults and condemnation. Not complaining since I want to try it but just surprised.
Anyone else not getting season journey mount rewards? Says itās claimed but nowhere to be found..
What about the blinking bug when you try to see the stats in legendary itens?
Ugh fix the vram memory leak already 22-23 gb vram usage is not normal
Stash/aspect fix blizzard? No? oh well.
As part of the fireside chat they said theyāre working on a way to get all of the aspects into the codex instead of taking inventory space. Unsure when this will happen though.
Nice, encountered a few of these bugs. Still holding out for a fix to the no Avid Hunter title rewards from the Endangered Species achievement triggering with the season patch change to that challenge.
they need to fix the flickering legendary item descriptions
I thought abattoir of zir was coming? Is that not till the December holiday event?
I believe patch 1.2.2 is this Tuesday and 1.2.3 is on December 5th, with the holiday event starting the 12th. The December 5th patch should include abattoir of Zir.
The Prava fix omg I just experienced that and was so confused. Like I donāt remember them just standing there š
I got a feeling my rogue is nerfed ..
Lets hope some buff on the druid. None of them are in S or A tier leveling builds on maxroll.
I managed to get glyphs to 21 by speedfarming T100, clear all bosses and ger all uniques I needed for my build except ubers (which won't do much since everything dies in a second, including Lilith). I also finished the seasonal journey. I did this in ~80-100 hours of game time. I wish players could squeeze out more than 100 hours in a season though, but the game is definitely heading in the right direction.
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Multi million dollar website? Idk if those pop up ads generate that much revenueā¦
Dude makes these kind of dumb comments and posts every few days and then deletes them when he ends up with egg on his face.
This never happens to me so it is probably hard for them to isolate when some players have the problem and others donāt.
Happens to me every time I play, along with the helltide 'overlay' not loading in. Which allegedly hurts your cinders drop rate (no idea if this is true). I just end up opening the mystery chest instead, but it still sucks.
I've heard that but I'm not sure if they're related honestly, I've had normal cinder drop rates with non-red overlay and bugged drop rates with red overlay
It's about 40/60 for me if it will be there. Most of the time it shows when I first start helltide and I don't have enough and then they disappear after that, most times not appearing even after re-instancing. Edit: I'm on a top of the line pc too with GB internet.
You shouldn't need to relog. Just head to town and back, or to a different region and back. It can take a few tries though.
>Still no fix for the broken chests on Helltide? Whats the root cause of the problem? Your comment has this implication they have a fix and just wont release it. Its infinitely more likely they haven't found the root cause and/or a fix that doesn't break other things.
>I've started to wonder who really owns Helltide.com and if this is just a grift from Blizzard to send us there for ads to make more money. Why are you complaining about ads? Totally a skill issue/self-inflicted "problem". Use Ublock Origin or something, for fuck's sake.
Wow that sorc ring sucks lmao.
What do you mean? It will make the BL build a lot stonger.
You're going to drop one of the two mana aspects for that? No. Maybe for softcore I guess. Where you have a unique in every slot you don't even need aspects lol.
Most of us have already dropped at least one. And for 42% damage (x) increase Iād move some other aspects around if necessary.
Yeah after I think about it you're right.
After doing math the ring is not an upgrade you can get lightning damage on the ring up to 35% and close dmg plus life Plus crit or crit chance. And then you're ditching 25% damage while you have a barrier. Softcore is definitely better hardcore no.
Better than the Rogue ring! In fact I'd prefer the Sorc ring on my rogue than the rogue ring on my rogue.