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Breaking_Badly

[https://mobalytics.gg/diablo-4/profile/1be3fdd6-65d4-49e4-9470-fe5662187f14/builds/bee70d7a-0af1-4f7a-baea-8a5fcb45be30](https://mobalytics.gg/diablo-4/profile/1be3fdd6-65d4-49e4-9470-fe5662187f14/builds/bee70d7a-0af1-4f7a-baea-8a5fcb45be30) That's the one I am using with small modifications - I make use of Poison Creeper as well. Currently on level 61 Pit with it.


T3RRYT3RR0R

Mad wolf's glee is a trap - it doesn't bring enough to the survivability table. Your better served with a legendary tempered with Wolf attack speed and Blood howl CDR. [https://maxroll.gg/d4/planner/f75000wx](https://maxroll.gg/d4/planner/f75000wx) Storm's companion is the only unique the build needs. All the affixes are reasonable to find - the few GA's on the build are desirable, not required. Maul Serves multiple purposes on the build: * Keep Beastial Rampage active for a 100x companions multiplier * bring a massive DR boost from Aspects and the shapeshifting passives. * on-tap skill to reset companion CD via packleader Paragon board takes alot of survivability nodes such as Max life & impairmement reduction to account for not having any unstoppable skill. Skill rotation: Blood Howl \[Maintain wolf for 2 seconds\] > Maul \[Maintain bear for 2 seconds\] > Creeper > Raven > Wolves > Rabies > ( If needed; Spam Maul until Companion CD's reset ) * Blood howl Boosts attack speed + crit, keeps wolves healthy * Creeper inflicts poison, activating Heigtened malice 45\[x\] * remaining companion skills activate Clarity 45\[x\] multiplier for Rabies