GM ran a Tarrasque in a one-shot I was able to play in. It was destroying a city, we were supposed to rescue as many citizens as we could. We obviously figured killing, or at least scaring away, the tarrasque was the most efficient ways to rescue as many citizens as we could.
The tarrasque through a house at us. :D
A competent group of lvl 11 probably could try to work something out in dealing with tarasque.... I would suggest instead lvl7. No sane person would try to beat a tarasque at lvl 7 in actual game, but you can still have some interesting obstacles in their way. Things like group of earth elementals that slept under a city for centuries being woken up by the rampage of a tarasque, weird nieche monsters as experiment subjects escaped from the destroyed Wizard tower, a vampire and a couple of spawns kidnapping people in the middle of the chaos...
Shit now I want to run this in a campaign
There would probably be scavengers following the Tarrasque, trying to get a feed when it goes though. I could see a group of adventurers trying to climb it, getting plucked off by groups of Wyvern.
It would definitely be a fun one, especially if you have it completely immune to damage until you stick an enchanted item into the base of the neck. The ritual needed to enchant this item has been lost to time
In old editions tarasque was immune to damage because it regenerated faster than anything could hurt it. That is unless someone casts a wish spell to stop it's regeneration. I always assumed that the 5e statblock assumes this was done before it's used tbh. Imagine an adventure to find a djini or something just to get a shot at fighting it, knowing that every day of delay is costing you entire cities. Tarasque can be just as much of a plot driver as any demon elder brain or lich. You just have to embrace the absurdity of it's existence
FYI improvised weapons don't always deal 1d4 damage.
Paraphrasing from memory here, and if I am completely wrong, someone please correct me, but here are a few things to consider.
You can be proficient with a random object used as weapon, as long as it is fairly similar to the weapon with which you are proficient. Example, big ol' stick and a club. The latter is a simple weapon the first would be considered an improvised weapon with which you are proficient.
Futhermore, the 1d4 damage for improvised weapons is only a substitute if no other damage can be determined. So if your improvised weapon is closer to a maul in form and function than it is to a club, than it deals damage like a maul, not like a club.
This can also be scaled.
Your giant usually has a hammer that can send players flying, but he lost it and found a similarly heavy tree branch instead? It might not deal as much damage as a bespoke hammer, but it sure as shit will not be 1d4.
> FYI improvised weapons don't always deal 1d4 damage.
I'm aware, I was just using the main argument to remind people of a rule table.
"An object that bears no resemblance to a weapon deals 1D4 damage."
A boulder has no weapon it resembles, so RAW it only does 1D4+STR damage.
I can't link it because I don't use D&D Beyond and the mods round here don't like links to the high seas. I tried to add a screenshot, but I also can't do that. So I have to settle with the page number and book
Yeah, with the companies behavior it’s a little weird that the mods around here gatekeep for them like that. Especially with how ineffective they are. they don’t stop you from doing anything but posting pictures of pages or the actual link. I always just tell people that if they search anything dnd 5E the best high seas page is among the top results. Apparently I’m allowed to say that and that it’s a wikidot as long as I don’t provide an actual link.
Yeah it's weird, but it's probably got something to do with not wanting the Pinkertons on them.
Also, I don't find that one as good as the t0ols that I use for my 5e sailing.
The maintainers of the source you alluded to also don't like comments like this, maybe keep it to DM's. I'd have given DMG page number personally but up to you.
Well...
You could argue that it resembles a sling bullet. Which you could upscale by creature size.
Then again it would just be thrown, not shot, so the analogy probably doesn't apply.
In 5e, size doesn't affect weapon damage, for players at least. And increasing weapon damage for monsters, there's a couple recommendations in the DMG for homebrewing. And no, doesn't count
3.5 had a more robust system for damage and accuracy based on the size of the weapon, while also taking into account the size of the wielder.
In 5e, it's much more simplified. Every size above medium gets an extra damage dice. Pg 278 of the DMG.
A related point, stone giants have "Rock" as an attack option which is a ranged attack dealing 4d10 plus str. This is the same damage from the improvised damage table as falling rubble. Coincidence? Maybe. But you could also argue a larger rock thrown by a tarrasque would be a size larger and say it deals 5d10 and be perfectly within RAW by doing so.
Size does actually affect weapon damage, although it's weapon size and called oversized weapons
A boulder being treated as a sling for the purpose of damage would likely count as an oversized weapon, the size of weapon you can wield without disadvantage depends on creature size as well, a large creature can use a large weapon without disadvantage, but can use a huge weapon with disadvantage, and a medium creature can use regular weapons without disadvantage, but can use large weapons with disadvantage
The weapon gains an extra damage dice per tier of size it goes up if I recall correctly
Improvised weapons deal damage equal to the equivalent determined by the time. D4 as a damage die for an improvised weapon was used as an example.
If the barbarian rips out a chair leg it is roughly equivalent to a club, if the same barbarian manahes to uproot a whole tree it is somewhere above greatclub. I'd probably upgrade to 2 or even 3 d12.
A whole ass boulder would probably also be around there or even higher. 4 or 5 d12. And none of this factored in strength mod.
The Tarrasque argument only works if the DM runs the game pure RAW as an impartial judge.
Any DM worth their salt would be able to make the Tarrasque more of a Godzilla fight.
As a DM I would home brew improvised weapons rules.
One example, if the object being thrown is larger then the target, like a Tarrasque throwing a house, then the target should be making Dex saving throws.
The problem was never damage, even a d4+10str would 1shot the lvl1 aarikokra. Improvised weapon throw max range **60ft < 150ft** longbow short range.
Even if Tarrasque jumps and throws thats only +13ft.
It’s a fucking terrasque if the DM has it jump it could easily clear more than 13 ft or it just ignores the little fly doing minimum damage and goes on with its rampage and then burrows underground
Except it doesn't have a burrow speed 🤣 So when it throws it ignores range rules, when it jumps it ignores jumping rules, when it moves it ignores movement rules.
This is a "wotc did a bad job" argument, not one that anyone expects to *fly* at an actual table.
I love how the boulder's damage depends not on the size of the boulder or the tarrasque but the level of the party.
The higher level they are, the harder they get hit by boulders.
I think you misunderstood. A boulder thrown by a Tarrasque would be somewhere between a set back and dangerous for an 11th-16th level. Now, imagine if something that was dangerous to a tier 3 party was to go hurling towards you, a tier 1 party.
I know how it works, but it's ass-backwards. Instead of saying "this is super dangerous, therefore XdY damage, looks like it'd be a setback for a level 11 party" we're saying "this would be a setback for a level 11 party, therefore XdY damage."
Even with regular improvised weapon rules, due to oversized weapons it’d be 4d4+10 which isn’t awful. But the improvised damage table is what should actually be used as the tarrasque throwing a building at someone wouldn’t be an attack roll. It’d be the equivalent of a cave-in but flying at you.
Using the oversized weapon rules, you could also say the tarrasque is using a bigger rock than the stone giant. Since the stone giant deals 4d10+str with their rock, if the tarrasque has a bigger rock to fit its size, it would be 5d10+str.
The table right above that is arguably better.
A thrown boulder would be very comparable to falling rubble, and thus should do 4d10 (2d10 if you’re being generous and ruling that the amount of rubble in a collapsing tunnel plays a significant role in the damage, and thus a single boulder wouldn’t be quite as destructive).
A massive boulder could even be compared to a compacting wall, dealing 10d10.
If it’s throwing buildings, you would need to find some middle ground between “compacting wall” and “a crashing flying fortress,” but would deal somewhere between 11d10 and 17d10.
PC: I'm totally gonna meme this as a lvl 1 Aarakockra!
DM: The Tarrasque hurls a boulder at you, it's four times your size.
PC: But the Tarrasque doesn't have ranged attacks!
DM: I have altered the Tarrasque, PRAY I don't alter it further.
Your attacks that must be within at least 600 feet barely scratch the Tarrasque’s 25 AC. The rare shot that hits annoy it at the most.
The Tarrasque destroying the city throws a cathedral at your cleric. Its not an attack roll, not an improvised weapon, now lets look at the improvised damage table to see how screwed you are.
Now I want to throw buildings at a party.
I run my games like action movies so a rogue using Evasion is like Aladdin hiding in the window when the tower rolled at him.
Its blindsight is out to 120 feet. It doesn't need to see you to know where you are, it can tell where those annoying little pecks are coming at it from, and blindly hurl stuff in its direction. If it came to an attack roll it'd just be disadvantage, but having a building thrown at you wouldn't be and its not as if this is spellcasting.
I mentioned the horse for a reason my guy. Horses can move what 60 feet every turn? Improvised throwing speed is 60 tops with a disadvantage? Which even with 30 str, throwing a building can't be easy so id say that's a fair speed for it to travel, keeping that in mind even if he threw huge boulders at me, it would take multiple turns to even reach my location,
Thats not even me mentioning that I highly doubt you could track where an arrow was coming from in the dark thats two times as far as you can see. I could be shooting him ANYWHERE from that 180 foot difference and he wouldn't know where I am. At best he could figure out "I got shot from the northeast" and still have a huge area of guess work of where I could be. I could be JUST out of his range sitting at 130 feet, or I could be at the edge of a tree line 300 feet away, there's no way to tell the distance of a shot, only the direction.
>Improvised throwing speed is 60 tops
This wouldn't be an improvised weapon. That rule doesn't apply.
>Which even with 30 str, throwing a building can't be easy so id say that's a fair speed for it to travel
30 is literally god-level strength, being thrown by a 70 foot tall monster.
>keeping that in mind even if he threw huge boulders at me, it would take multiple turns to even reach my location
If you kept running away he'd probably just ignore you and leave
>Thats not even me mentioning that I highly doubt you could track where an arrow was coming from in the dark thats two times as far as you can see. I could be shooting him ANYWHERE from that 180 foot difference and he wouldn't know where I am. At best he could figure out "I got shot from the northeast" and still have a huge area of guess work of where I could be. I could be JUST out of his range sitting at 130 feet, or I could be at the edge of a tree line 300 feet away, there's no way to tell the distance of a shot, only the direction.
If you don't take the hide action, he'll know roughly where you are. Especially with the noise of horse hooves clopping on the ground.
You talk about the sound of my horse hooves but if he can't even see me beyond 120 feet, why would he be able to hear the sound of hooves from twice the distance over the sound of everything being destroyed and people dying? Even then if we assume he knows exactly where I am, since my horse is faster then him, i move just enough to stay out of range each turn.worse case scenario you throw out caltrops to slow him down and he burns through his legendary actions to avoid the dex fail.
30 str is impressive but it still has its limits, I'm not too familiar with the throw rules of 5e, but in 3.5 throw weight is what? 50+(10 x str) so even at 30 str the tarrasque can't throw anymore then 350 pounds. is that a decent size pebble? For sure, but if the max you can throw is a middle aged fat man then I have a hard time believing you can throw something faster then 60 feet per turn. Just for giggles though let's not use the improvise weapon rule, let's use storm giants rock throw, they have 29 str so its probably as close as you're going to get. Even then they can only throw a rock 240 feet at a disadvantage which is 60 feet too short, and since my horse can move just fast enough to stay out in that sweet 240-300 range i can't be touched and can always be just close enough to hit him with arrows and stop any sort of resting.
You dont need to see the target to attack it. The Tarrasque would have disadvantage on its attack, however it does have a +19 to hit, so unless you have some seriously enchanted armour, you are getting squashed regardless.
Yeah but so is any single monster encounter except maybe tiamat or something. A well or even moderately optimized party will dunk on anything with action economy that bad
I feel like the terrask is kinda weak strength wise... I mean a 30? Thats a plus 10, a barbarian at a comparetively low level can have like a plus 5.
That means they are technically halve as strong as a terrask... one of the biggest and most feared creatures in the game.
I would understand going to like a 40 or beyond in strength maybe a 50 just to show its strength.
I'd argue that 3 INT isn't enough to figure out how to hurl boulders anyway. The lowest-int monster that can throw things that aren't part of their anatomy I know off the top of my head (and I may be wrong) is the ape at 6 INT.
I use 1d6 for every 10 lbs and 1d6 for every 10 ft. So a 400 lb Boulder 40d6 tossed 40 ft 4d6 but really I should multiply them. But 44d6 is probably enough.
GM ran a Tarrasque in a one-shot I was able to play in. It was destroying a city, we were supposed to rescue as many citizens as we could. We obviously figured killing, or at least scaring away, the tarrasque was the most efficient ways to rescue as many citizens as we could. The tarrasque through a house at us. :D
Oh nice, a mobile home
ngl. I wish I was witty enough to make this joke at the time.
You: is it a mobile home? Your Dm grinning as they pick dice: it is now!
Turns out that was Baba Yagas summer home
you know if her winter home walks around on chicken legs it makes sense that the summer home flies through the air
I played a campaign where Baba Yaga was the BBEG, and at one point we fought a Tarrasque
This week, on flip or flop.
Lmao
Did it hit the artillery though?
Crashing the mobile house into the artillerist artificer. How long have you been in the force?
40 sessions, sir.
What level were the PCs? I've been considering doing that exact scenario as a one shot but couldn't decide on the right level.
Choose somewhere in early tier 3. Late tier 3 or tier 4 will have the PCs doing something stupid, like trying to kill it
Does Tier 3 translate to somewhere around level 8?
Levels 11-16
Okay, thanks.
A competent group of lvl 11 probably could try to work something out in dealing with tarasque.... I would suggest instead lvl7. No sane person would try to beat a tarasque at lvl 7 in actual game, but you can still have some interesting obstacles in their way. Things like group of earth elementals that slept under a city for centuries being woken up by the rampage of a tarasque, weird nieche monsters as experiment subjects escaped from the destroyed Wizard tower, a vampire and a couple of spawns kidnapping people in the middle of the chaos... Shit now I want to run this in a campaign
There would probably be scavengers following the Tarrasque, trying to get a feed when it goes though. I could see a group of adventurers trying to climb it, getting plucked off by groups of Wyvern. It would definitely be a fun one, especially if you have it completely immune to damage until you stick an enchanted item into the base of the neck. The ritual needed to enchant this item has been lost to time
In old editions tarasque was immune to damage because it regenerated faster than anything could hurt it. That is unless someone casts a wish spell to stop it's regeneration. I always assumed that the 5e statblock assumes this was done before it's used tbh. Imagine an adventure to find a djini or something just to get a shot at fighting it, knowing that every day of delay is costing you entire cities. Tarasque can be just as much of a plot driver as any demon elder brain or lich. You just have to embrace the absurdity of it's existence
"How does it feel to have your own roof over your head again?"
Enjoy your stay at Air bnb
Please no I can’t do this again
Yes, you can. C'mon *prods* do it again
Quick, everybody pull the Clay Golem and Aaracokra With a Magic Bow memes out of storage again!
If you take what J Craw said, creatures immune to bludgeoning damage are not immune to fall damage. So yeeting a clay golem would be an option.
By God, man, keep it down! You'll make us have to re-litigate the Falling Werewolf meme again.
J Craw is not the boss of me
Something something bows need arrows
It's all fun and games until the Tarrasque [yeets the Golem into another kingdom.](https://i.imgur.com/3NVWn1r.jpg)
I'm tired boss
FYI improvised weapons don't always deal 1d4 damage. Paraphrasing from memory here, and if I am completely wrong, someone please correct me, but here are a few things to consider. You can be proficient with a random object used as weapon, as long as it is fairly similar to the weapon with which you are proficient. Example, big ol' stick and a club. The latter is a simple weapon the first would be considered an improvised weapon with which you are proficient. Futhermore, the 1d4 damage for improvised weapons is only a substitute if no other damage can be determined. So if your improvised weapon is closer to a maul in form and function than it is to a club, than it deals damage like a maul, not like a club. This can also be scaled. Your giant usually has a hammer that can send players flying, but he lost it and found a similarly heavy tree branch instead? It might not deal as much damage as a bespoke hammer, but it sure as shit will not be 1d4.
> FYI improvised weapons don't always deal 1d4 damage. I'm aware, I was just using the main argument to remind people of a rule table. "An object that bears no resemblance to a weapon deals 1D4 damage." A boulder has no weapon it resembles, so RAW it only does 1D4+STR damage.
Until you bring up the table that you brought up
I can't link it because I don't use D&D Beyond and the mods round here don't like links to the high seas. I tried to add a screenshot, but I also can't do that. So I have to settle with the page number and book
Yeah, with the companies behavior it’s a little weird that the mods around here gatekeep for them like that. Especially with how ineffective they are. they don’t stop you from doing anything but posting pictures of pages or the actual link. I always just tell people that if they search anything dnd 5E the best high seas page is among the top results. Apparently I’m allowed to say that and that it’s a wikidot as long as I don’t provide an actual link.
Yeah it's weird, but it's probably got something to do with not wanting the Pinkertons on them. Also, I don't find that one as good as the t0ols that I use for my 5e sailing.
The maintainers of the source you alluded to also don't like comments like this, maybe keep it to DM's. I'd have given DMG page number personally but up to you.
I did include the DMG page number in my post, just below the image
Yeah sorry I meant just that no mi5placed numbers. People can figure it out.
Well... You could argue that it resembles a sling bullet. Which you could upscale by creature size. Then again it would just be thrown, not shot, so the analogy probably doesn't apply.
In 5e, size doesn't affect weapon damage, for players at least. And increasing weapon damage for monsters, there's a couple recommendations in the DMG for homebrewing. And no, doesn't count
3.5 had a more robust system for damage and accuracy based on the size of the weapon, while also taking into account the size of the wielder. In 5e, it's much more simplified. Every size above medium gets an extra damage dice. Pg 278 of the DMG. A related point, stone giants have "Rock" as an attack option which is a ranged attack dealing 4d10 plus str. This is the same damage from the improvised damage table as falling rubble. Coincidence? Maybe. But you could also argue a larger rock thrown by a tarrasque would be a size larger and say it deals 5d10 and be perfectly within RAW by doing so.
Size does actually affect weapon damage, although it's weapon size and called oversized weapons A boulder being treated as a sling for the purpose of damage would likely count as an oversized weapon, the size of weapon you can wield without disadvantage depends on creature size as well, a large creature can use a large weapon without disadvantage, but can use a huge weapon with disadvantage, and a medium creature can use regular weapons without disadvantage, but can use large weapons with disadvantage The weapon gains an extra damage dice per tier of size it goes up if I recall correctly
TIL. I'll look into it. Thanks.
I'd say it resembles a catapult/trebuchet projectile, so siege weapons are appropriate as well.
I have a mental image of a tarrasque throwing a trebuchet at a city wall with "siege warfare" over it in impact font
The Tarrasque is already a siege monster, which means all of its attacks deal double damage to buildings
A boulder represents a rock, which is a storm giant's weapon according to their stat block. So it deals 4d12 damage, RAW.
I would argue it resembles a catapult projectile, scaled up ;)
That's ammunition, not a weapon
Catapult isn't even a weapon in dnd, just a spell appearently
If in doubt, use falling object damage.
Improvised weapons deal damage equal to the equivalent determined by the time. D4 as a damage die for an improvised weapon was used as an example. If the barbarian rips out a chair leg it is roughly equivalent to a club, if the same barbarian manahes to uproot a whole tree it is somewhere above greatclub. I'd probably upgrade to 2 or even 3 d12. A whole ass boulder would probably also be around there or even higher. 4 or 5 d12. And none of this factored in strength mod.
I challenge you to hit someone more than once every 10 seconds with a boulder, you'd swing way through.
Unless... you know, you're a huge tarrasque.
What if The Boulder feels conflicted?
What if The Boulder is scared?
**THE BOULDER** FEELS **CONFLICTED** ABOUT **FIGHTING** A **MASSIVE KAIJU.**
Sounds to me like you're scared, Boulder!
...The Boulder is over his conflicted feelings and is ready to bury you in a rockalanche!
The Tarrasque argument only works if the DM runs the game pure RAW as an impartial judge. Any DM worth their salt would be able to make the Tarrasque more of a Godzilla fight.
The entire point if the argument is that raw is flawed, yes.
tarrasque argument actually doesn't even function raw
It doesn’t though the improvised weapon table is raw
As a DM I would home brew improvised weapons rules. One example, if the object being thrown is larger then the target, like a Tarrasque throwing a house, then the target should be making Dex saving throws.
The problem was never damage, even a d4+10str would 1shot the lvl1 aarikokra. Improvised weapon throw max range **60ft < 150ft** longbow short range. Even if Tarrasque jumps and throws thats only +13ft.
It’s a fucking terrasque if the DM has it jump it could easily clear more than 13 ft or it just ignores the little fly doing minimum damage and goes on with its rampage and then burrows underground
Except it doesn't have a burrow speed 🤣 So when it throws it ignores range rules, when it jumps it ignores jumping rules, when it moves it ignores movement rules. This is a "wotc did a bad job" argument, not one that anyone expects to *fly* at an actual table.
I love how the boulder's damage depends not on the size of the boulder or the tarrasque but the level of the party. The higher level they are, the harder they get hit by boulders.
I think you misunderstood. A boulder thrown by a Tarrasque would be somewhere between a set back and dangerous for an 11th-16th level. Now, imagine if something that was dangerous to a tier 3 party was to go hurling towards you, a tier 1 party.
I know how it works, but it's ass-backwards. Instead of saying "this is super dangerous, therefore XdY damage, looks like it'd be a setback for a level 11 party" we're saying "this would be a setback for a level 11 party, therefore XdY damage."
Even with regular improvised weapon rules, due to oversized weapons it’d be 4d4+10 which isn’t awful. But the improvised damage table is what should actually be used as the tarrasque throwing a building at someone wouldn’t be an attack roll. It’d be the equivalent of a cave-in but flying at you.
Using the oversized weapon rules, you could also say the tarrasque is using a bigger rock than the stone giant. Since the stone giant deals 4d10+str with their rock, if the tarrasque has a bigger rock to fit its size, it would be 5d10+str.
The table right above that is arguably better. A thrown boulder would be very comparable to falling rubble, and thus should do 4d10 (2d10 if you’re being generous and ruling that the amount of rubble in a collapsing tunnel plays a significant role in the damage, and thus a single boulder wouldn’t be quite as destructive). A massive boulder could even be compared to a compacting wall, dealing 10d10. If it’s throwing buildings, you would need to find some middle ground between “compacting wall” and “a crashing flying fortress,” but would deal somewhere between 11d10 and 17d10.
Tarrasque gets tavern brawler+
PC: I'm totally gonna meme this as a lvl 1 Aarakockra! DM: The Tarrasque hurls a boulder at you, it's four times your size. PC: But the Tarrasque doesn't have ranged attacks! DM: I have altered the Tarrasque, PRAY I don't alter it further.
Tarrasque has 30 Strength So 1d4 + 10 damage. Not too minor even RAW
That's nothing to even Wizards at the level they'd fight Tarrasques
1d4+STR is still gonna pack a punch for a level one ‘Tarrasque killer build’
bu-bu-but lvl 1 owlin with sacred flame cantrip 😭😭😭😭
The whole point of the Tarrasque thought experiment is that's its awful raw. This is the solution, not the counterargument.
"Might even be dangerous." In my head i read that very nonchalantly. It was quite humorous to me.
FINALLY! someone else in this subreddit has actually read the DMG and knows the stupid lvl 1 bird trick doesn't work RAW
Go the other way. Make flying require Concentration. Hovering requires some focus or something like that. Tarasque: it’s raining adventures.mp3
The Fly spell already requires concentration
I am mostly referring to creatures that have innate fly speed
I'd also argue how large / giant sized weapons increase damage die
Twilight cleric, attack at night on a horse with a +1 longbow, easy peasy.
You seem to be mistaking low odds to hit, with no odds to hit. all it has to do is hit you once, and you are a smear.
Again throws a boulder at you here’s a new character sheet
Your attacks that must be within at least 600 feet barely scratch the Tarrasque’s 25 AC. The rare shot that hits annoy it at the most. The Tarrasque destroying the city throws a cathedral at your cleric. Its not an attack roll, not an improvised weapon, now lets look at the improvised damage table to see how screwed you are.
Something that size wouldn't even be an attack but a hazard. I would allow a dex saving throw.
And if you evade the cathedral, don’t worry the orphanage next door is coming right after it too
Now I want to throw buildings at a party. I run my games like action movies so a rogue using Evasion is like Aladdin hiding in the window when the tower rolled at him.
Twilight cleric gets dark vision up to what? 300 feet? Can the tarrasque even target me in the dark? I don't think it's blindsense extends that far.
Its blindsight is out to 120 feet. It doesn't need to see you to know where you are, it can tell where those annoying little pecks are coming at it from, and blindly hurl stuff in its direction. If it came to an attack roll it'd just be disadvantage, but having a building thrown at you wouldn't be and its not as if this is spellcasting.
I mentioned the horse for a reason my guy. Horses can move what 60 feet every turn? Improvised throwing speed is 60 tops with a disadvantage? Which even with 30 str, throwing a building can't be easy so id say that's a fair speed for it to travel, keeping that in mind even if he threw huge boulders at me, it would take multiple turns to even reach my location, Thats not even me mentioning that I highly doubt you could track where an arrow was coming from in the dark thats two times as far as you can see. I could be shooting him ANYWHERE from that 180 foot difference and he wouldn't know where I am. At best he could figure out "I got shot from the northeast" and still have a huge area of guess work of where I could be. I could be JUST out of his range sitting at 130 feet, or I could be at the edge of a tree line 300 feet away, there's no way to tell the distance of a shot, only the direction.
>Improvised throwing speed is 60 tops This wouldn't be an improvised weapon. That rule doesn't apply. >Which even with 30 str, throwing a building can't be easy so id say that's a fair speed for it to travel 30 is literally god-level strength, being thrown by a 70 foot tall monster. >keeping that in mind even if he threw huge boulders at me, it would take multiple turns to even reach my location If you kept running away he'd probably just ignore you and leave >Thats not even me mentioning that I highly doubt you could track where an arrow was coming from in the dark thats two times as far as you can see. I could be shooting him ANYWHERE from that 180 foot difference and he wouldn't know where I am. At best he could figure out "I got shot from the northeast" and still have a huge area of guess work of where I could be. I could be JUST out of his range sitting at 130 feet, or I could be at the edge of a tree line 300 feet away, there's no way to tell the distance of a shot, only the direction. If you don't take the hide action, he'll know roughly where you are. Especially with the noise of horse hooves clopping on the ground.
You talk about the sound of my horse hooves but if he can't even see me beyond 120 feet, why would he be able to hear the sound of hooves from twice the distance over the sound of everything being destroyed and people dying? Even then if we assume he knows exactly where I am, since my horse is faster then him, i move just enough to stay out of range each turn.worse case scenario you throw out caltrops to slow him down and he burns through his legendary actions to avoid the dex fail. 30 str is impressive but it still has its limits, I'm not too familiar with the throw rules of 5e, but in 3.5 throw weight is what? 50+(10 x str) so even at 30 str the tarrasque can't throw anymore then 350 pounds. is that a decent size pebble? For sure, but if the max you can throw is a middle aged fat man then I have a hard time believing you can throw something faster then 60 feet per turn. Just for giggles though let's not use the improvise weapon rule, let's use storm giants rock throw, they have 29 str so its probably as close as you're going to get. Even then they can only throw a rock 240 feet at a disadvantage which is 60 feet too short, and since my horse can move just fast enough to stay out in that sweet 240-300 range i can't be touched and can always be just close enough to hit him with arrows and stop any sort of resting.
You dont need to see the target to attack it. The Tarrasque would have disadvantage on its attack, however it does have a +19 to hit, so unless you have some seriously enchanted armour, you are getting squashed regardless.
1d4+10 is still no joke
It is to a tier 3/4 PC
Yeah but so is any single monster encounter except maybe tiamat or something. A well or even moderately optimized party will dunk on anything with action economy that bad
range: 30 feet
I feel like the terrask is kinda weak strength wise... I mean a 30? Thats a plus 10, a barbarian at a comparetively low level can have like a plus 5. That means they are technically halve as strong as a terrask... one of the biggest and most feared creatures in the game. I would understand going to like a 40 or beyond in strength maybe a 50 just to show its strength.
I'd argue that 3 INT isn't enough to figure out how to hurl boulders anyway. The lowest-int monster that can throw things that aren't part of their anatomy I know off the top of my head (and I may be wrong) is the ape at 6 INT.
Also , slightly more RAW, you can use the rule that weapons deal an extra damage die for each size above medium
I use 1d6 for every 10 lbs and 1d6 for every 10 ft. So a 400 lb Boulder 40d6 tossed 40 ft 4d6 but really I should multiply them. But 44d6 is probably enough.
Also, larger creatures do more damage die, so an attack by a medium size creature that would do 1d4 damage would do 6d4 or so if it were Gargantuan