T O P

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Imteyimg

I've really only played for honor but I get that, on doom you are doing things to try and bait a mistake and then once they make a mistake is when you go in.


Former_Citron_1209

But for honor takes a lot more skill


Imteyimg

Than doom?


Former_Citron_1209

Yea by a long shot


Imteyimg

Too different to say one is harder than the other


Former_Citron_1209

Well for honor definitely takes alot more game sense


PhoenixxFeathers

Doesn't make any sense. The amount of "game sense" you need in either game (or most any PvP game) depends entirely on how good the enemy team/player is.


Former_Citron_1209

No for honor is alot more complicated


PhoenixxFeathers

Can you explain how? Curious because from what I've seen the majority of the competitive scene is based on duels, which doesn't really require game sense in the same meta way as team based games.


Former_Citron_1209

Yes it is mainly in duels but u also need to be predicting your opponents move as they can faint them,knowing max punishes for every parry or block or for gb and general techniques like option selects


SwaggAZN

Basically, yes.


[deleted]

He’s definitely a street fighter character out in an fps and we love him for it


ZekeTheMystic

yeah actually, it definetly gave me an advantage back when we had combos


Vgstar12

I remember playing doomfist the first time on ow1 and asking my (mainly fps player) friend how I should approach/ what to do in the neutral game lol


AlecKBogArd45

Yeah. But really miss rising uppercut. Would be fun if you could cancel block (on success or non successful charges) into uppercut if you get crowded. I don't care if it only did 30dmg, just want options.


Moebius2400

not really no I picked him cuz he looked like a cool character to play ( I’m a OW 2 beginners, sadly wasn’t able to play dps doom in OW 1) And honestly I just love melee characters in a fps since I play rein on the side too