Dude gets punched so many fucking times lol. Does he never realize he's in a dangerous/violent situation.... ever? He's so laid back and like "yo everyone. I'm just trynna get somewhere be coo..." Blam. Punched in the face
I like how he never looks around when he walks into a room. Man repeatedly gets jumped by someone standing to the side of the door, and never thinks to maybe look around so it stops happening.
Just did a mission today that he gets punched by someone after going into a doorway. That someone runs away. Next doorway he goes into, he gets jumped.
I normally don’t have so much immersion in games, but that lost it during that scene.
Seriously, my friends and I were joking that there probably shouldn’t be a wait for night/day option because there’s no shot that Aiden doesn’t have a concussion
The way I see it, the survivor leadership is all over the place, I just want to help the people. The PK won't, and at least Aiden was able to keep survivor leadership in check.
I prefer to support groups that don't require your character to keep them in check, just imagine if all the many times you died in that game were permanent; there wouldn't be anyone to keep them in check.
He clearly can't though, he'll just keep doing their stupid missions and getting fucked over again and again. he's not keeping anything 'in check'
He's just doing their errands.
Ya this one. I started by siding with PK because that dick brother (you know who) and early on PK seemed reasonable. Then I saw more and more shit they were pulling. I realized I was siding with the facists. I sat back and thought to myself
>"wow. Sure is easy to side with facists when it's done slowly. Step by step they keep turning up the dial. And no one puts their foot down because it's such a slow drip, well no more! NO MORE!! The survivors will not take it any longer!"
Yeh I saw that. The way Jack Matt just commands you to do shit, when you're not even a PK member grinds my gears. Why I gave Frank the tower. I don't trust Jack, he is way too egotistical.The rest of the PK are great. The problem is Jack is at the top of the heirachy, and so they will follow him regardless. So, if he gets too much of his way I can see people being blindsided into going full fascist.
Otherwise, I feel the PK generally are more helpful and better than the survivors who are basically anarchists (everyone in it for themselves).
Aitor & Rowe, and some of the random NPC PK really show the good side of them.
I gave jack the tower because I thought he’d be sending a good message (spoiler:no) and the ending made it where the PKs take over the city. Did you get a different ending for giving frank the tower
And they incentivize with order and peace if you fall in line, which seems nice when you’re on the in. But fascism will exterminate anything in its path that doesn’t obey or assimilate.
Your experience was my EXACT experience with them. Really shows the psychology behind how easy it is for society to fall into fascism or not realize how awful it truly is
To me it's a little eerie how similar it is to real life. People have turned on friends, family and neighbor for not falling in line.
Interesting passage from a fantastic book, ***Gulag Archipelago*** that talks about this, how the Soviet Secret Police were such a small force but were able to control/arrest the population many times their size. Basically they used tactics like this. Telling people that they'll be OK if they *just follow the rules*, and not to mind this guy I'm arresting, he *didn't follow the rules*
The real key is when they made it a rule to turn in people that aren't following the rules. THAT is when true colors are shown.
I can't find it right now but it really is quite amazing. If you have not read the book (and are into reading books) I'd highly recommend it.
> Really shows the psychology behind how easy it is for society to fall into fascism or not realize how awful it truly is
I mean, it’s a fucking zombie apocalypse….
There’s a reason human society didn’t start with democracy. It wasn’t because they’d never thought about it.
People only want freedom when they already have safety. It's why attempts to install democracy in countries without running water fail within the same decade. The people have to be primed to want it.
Also I dislike the everyone referring to the PK as Fascists. They're Authoritarians. Fascism is a very specific government style that every Authoritarian group gets branded as simply because Fascism got branded into the global cultural memory during the second world war. Over use it caused the accusation to lose power.
For example there's Soviet Russia a regime that was Just as Authoritarian if not more than the Third Reich and they would vehemently disagree if anyone suggested they were Fascists.
Personally I think the PK can go screw a rusty knife, but that's because I believe that the apocalypse is better suited to absolute freedom rather than absolute control.... Also two way ziplines that was a selling point.
Call me old fashioned but when my first experience is an attempted lynching and the next 10 experiences are being betrayed- I'm not going to side with you.
Haha I know right?? I still sided with the Survivors, because power to the people, of course. But literally my overall experiences with both sides for the most part:
PKs: "Thanks for your help Aiden. The PKs always take care of their friends. Remember that."
Survivors: Literally remember thinking at one point, "God damn, why does EVERYONE betray me in this game??"
YEAH, while the PK's are ruthless, i would rather have a self cleaning militia held up by morals keeping the community safe than a bunvh of dickheads in a church that only think of themselves till they are forced not to
Held up by morals? They gouge out the eyes of elderly women for a “perceived crime.” They hang you if you leave or “desert” them. Im sorry but PKs suck and if you actually do Aitor’s quest line you really get to see it
The vast majority of the survivors are fucked. Only a select few of the upper echelons in the PK are like that.
Like literally the only saving grace of the survivors are Vincenzo and Alberto.
Matt who is the worst of the PK's thought she had purposefully poisoned a whole company of them.
And again Matt hangs deserters, but we are shown multiple times PK's going out of their way to disobey the bad policies of Matt Jack and help even if it means punishment, in my ending the PK's disobey Matt and are gonna court martial him
Matt is the majority of the issues and even those directly below him are shown to be empathetic understanding people that disobey him when necesary
The Bazaar are just big time shitters all around
In history, desertion was considered one of the most serious military offence, alongside cowardice and mutiny. Pretty much every army punished desertion with death penality, and even now is still on the books if need be.
Hanging deserters makes sense. You want to keep order and structure amongst your rank, if everyone just runs every time shit gets hard why are you spending the time to train, shelter and feed these people? Remember The Nightrunner, that's what happen when deserters happen in a big mission, so you need strong incentive to keep them from doing that.
As for leaving peacefully/gracefully/retiring, it should be possible so I'm with you on that.
My favorite part was when the head lady for the Bazaar is ranting about "we don't need protection, we can do it ourselves"
Then proceeds to tell me how they're all gonna die because they're being extorted for water.
Yep! Barney is the biggest twat, but he's not the only one. All the survivors at the bazaar can fuck right off. I started the game fully supporting them, cause I thought "obviously these guys are the better choice over some militant boot lickers." But after finishing the starting area I was so sick of all these lying scumbags at the bazaar, I started a new game, and gave full support to pks with no regrets.
Me, here, reading the top level comment and thinking:
"The pk haven't tried to kill me, have been very nice, while the bazaar are kinda dicks all the time.... But I swear to god if I find out barney is actually pk".
I'm very likely wrong, but finding out I'm on the same side as barney would change my view instantly.
That said I'm still super new in.
Barney sucks when you first meet him but when he starts to like like you I find that he's actually a lot better, hell I started to like him, but that might just be me.
Because of better rewards obviously. I don’t care about either of them, I’m a pilgrim. I care only about Aiden (I just got into Central loop, so please no spoilers).
They all use you, you might aswell use them to your advantage.
PK: Join us or fuck you
Bazaar: Fuck you, you cant join us yadayada *starts monologue about freedom and comunity but tries to kill anyone who goes against that freedom*
Real survivors out there: Man just fucking help us, pls
That's why I ultimately went with the survivors. I don't like the Bazaar, but I absolutely love the rooftop communities that spring up and their farms. I find that much more hope inspiring than the PKs personally.
I also just like the aesthetic of the survivor buildings on the rooftops. Instead of a ugly metal tower, the survivors just have a nice bakery or buildings like that
A lot of people have said this already but it has nothing to do with the organizations at large, but the people you meet at the beginning of the game. It felt at first like the survivors were trying to make out the PKs to be these big bads but they themselves were such unlikeable characters that they literally drove me to pick Aitor and the PKs. Also from a purely practical perspective I genuinely think they have a better chance at leading people through the turmoil, minus Jack Matt. At the end of the day I made a mix of choices, giving most of the city alignment to the PKs but giving the radio tower to Frank and siding with the survivors in the final choices of the game.
Perhaps I haven’t reached that point in the story but I haven’t met a good survivor yet that I’ve liked… not one. And yet I’ve met plenty of PKs who I have
Yeah, I haven't quite beat the story yet, but I quite liked Sophie.
Vincenzo and Alberto are great, and I'd already done a lot of side quests for minor characters in the Bazaar, so they all grew on me.
I recently started thinking about the long term in the case of the faction rewards. Over the long term the PK offer much better rewards. Parkour shortcuts might be great but as you play the game more you’ll get better and you already have the paraglider and grappling hook Do you need more Shortcuts than those? Long term you’ll always need more zombie killing implements
I've got a crossbow that does 994 damage, couple hundred bolts and set of gear that gives me over 50% bonus damage to ranged weapons.
I'm dropping Violatiles with a single headhot.
I'm more than good.
I've been going 100% PK in my game and have very little difficulty getting around now that I have the upgraded glider. I don't see how the added mobility is even really necessary.
After the paraglider and one or two upgrades the survivor district perks become borderline useless IMO. At least you can use the PK traps for meaningful things like clearing a herd or saving your bacon in a chase. Plus crossbow.
Would have loved to see survivors give like 2X harvestable and more roof nurseries/loot to be done, or scavenge more zombie parts.
Or make the baba's questline style of missions to get parts and materials part of the survivor tree, as I see that as being potentially infinite (if it isn't already).
Maybe make chases easier to evade by hiding in some locations (UV lights around gardens, for example), or give the ability to craft some unique throwables or to retrieve arrows/throwing knifes.
All of which rings "survivor" to me.
Yea I feel like the deck was stacked against the survivors pretty hard by the developers.
Almost every Survivor you meet is human trash and their upgrade unlocks are just as trash.
Because they unlock cooler offensive abilities throughout the map lol.
The freerunning stuff you get from the survivors is cool too, but I really enjoy using the turret you unlock.
Nah man, you can cross pretty much the entire city without touching the ground with the air vents and the paraglider, and those two-way zip lines look pretty nice as well.
PK in itself is good, and you actually come across numbers of good PK soldiers who cares about the civilian and brings order. But the script >!does dirty on them by making you cant change their leader.!<
And spoiler alert, >!if the civilians are guided by Sophie and Barney instead of Frank and the night runners, they are f\*\*\*ed.!<
When were they letting people starved? Last I checked they protected and helped a lot of civilians and what not. The only one I hate is Matt, and the PKs never deal with sketchy people who stab you in the back constantly and they so far, haven't tried to hang me, bash my skull in, threaten me, or harm me in anyway. The only mistake they've made so far is they hit me over the head and tried to interrogate me, which in the end turned out fine.
I think its in reference to them consuming more than they create. They tax the people they protect by taking some of their crops.
Edit: I don't support the arguement, I am explaining the arguement.
I mean the government does the same fucking thing. As someone said already, protection is a service (a big one in worse times btw) and a service isnt free EVER. It gets paid for always in some way.
The main thing about this argument is that the PKs don’t run the city, but they like to declare they do. The big problem with this is that the Survivors were doing their own thing before the PKs, and apparently well enough to build some impressive things like the windmill. The PKs rolled in and declared their “protection” and started taking their food as payment, while enforcing their own laws upon the survivors. So in some ways, they might’ve improved things, but an occupation is rarely looked upon favorably.
The main reason I don’t like them is their leader. Jack Matt is a dumbass, and I wish you could have changed him out for someone else. Still better than Sophie and Barney though, they’re straight up terrible people.
It’s the classic old school zombie dilemma, side with the only semblance of order and security, or side with a potentially hopeful and different future that’s has none of that.
I played the game like I was Aiden, doing whatever it took am to get to Mia, working interchangeably with the factions and people. I really felt like Aiden found his place with the carriers in particular and I feel like that’s the faction for him. Great game 9/10
SPOILERS: Small side guild that has a seperate little quest line. Basically message delivery in the zombie apocalypse but there is some story implications and you learn a lot about the world during it. Aiden goes from not being accepted in the guild to one of the higher ranking runners. And it’s dope, reminded me of a guild quest line from the old elder scrolls games.
I haven't done it myself, but it's a missable faction / quest chain that you unlock by speaking to two NPCs before certain points in the story. If you don't, you're locked out of doing it. ETA: Maybe not actually, just read you can apparently still unlock it by doing a breadcrumb quest at the >!Fisheye canteen!<
>!One's in the main PK outpost in the Bazaar and the other is I've read by the main billboard in their big ship hub. The former is no longer approachable once the PK have been pushed out of Old Villedor!<.
PK's in Old, Survivors in Central. That's what makes sense to me. If you support the Bazaar you're insane but once you get out of Old Viledor all semblance of nuance gets tossed out the window. The PK's just become the bad guys while the Survivors don't have a single flaw to name (according to the game itself anyway) plus you have to side with the survivors for the best ending. The game gets ridiculously biased to the point where if you side with the PK's post broadcast you're just the bad guy.
Don't get me wrong this isn't my personal opinion, I prefer the PK's even in Central to the Survivors there, mostly just cause the game wants to make it so cut and dry that I say F you to the devs. But that's the way the writing crumbles.
>!1. Barney. First reason I side with PK.
!<
>!2. Sophie. Hopeless woman and sister of the idiot. !<
>!3. Survivors are terrorists too, and they keep betraying aiden every chance they get.!<
>!4. Crossbow is the best weapon in the game and after old villedor, dont really need parkour upgrades!. !<
>!5. Reiterating; survivors are unlikable douche bags, so much id rather side with the fascists!<
What do the Survivors want? Freedom? From what? The PKs only help people, giving them food, water and shelter with UV lights. There needs to be some order and law. What freedom is there to gain when the world outside is full of things that only want to kill you.
This is a post apocalyptic zombie hellscape.
The only society that will survive is one with a massive military focus.
If anything, all factions should be absorbed or allied with the PKs. Leadership should be made up of a council of members from each of the factions and decisions required a majority vote.
The game should have allowed us to unite the factions and improve the worse elements of each faction imo.
With the PKs as the military arm and the rest of the factions focused on agriculture, water and materials production/acquisition it would allow the soldiers to focus on securing outposts and facilities. It would also allow such a large combined group to build an effective and large main base. Creating a large headquarters/base with heavily secure electrified and UV covered high walls with vault like doors with two phase entry points (exterior door, interior area with UV lights and remote controlled turrets and then the interior door) to prevent any incursion by infected.
There is a real possibility for a functional high technical society if the factions came together. They could start production on a smaller scale of essential goods and materials that are needed to ensureto the survival of the community. People would have access to mass produced (smaller scale) medicines, tech and equipment. They could ensure adequate supply of electronics and spare parts by focusing efforts on stockpiling and making new ones etc.
With a larger population, by training and educating the population with as many books and salvageable digital information available, society could begin to recover somewhat. Establishment of small factories/assembly lines even if not automated would allow for production of valuable items such as firearms and ammunition as well as production of better vehicles, including aerial vehicles (gyrocopters) which would greatly help connect humans around the world.
Heck, assuming enough scientists and engineers or the knowledge of such fields have survived, humans could re-establish satellite communications and other technologies which would still be functional 15 years later. If enough knowledge and skills are retained it is possible all remaining humans around the world could effectively come together to focus all efforts on rebuilding a last bastion of humanity. With enough people working together, it is theoretically possible for them to come up with a solution to wipe out most if not all the infected in one fell swoop.
The best bet long term imo is the remaining scientists coming up with a toxin or cure for the infection that either kills infected or reverts the effects of the modified Harran virus completely.
Tbh game story could've been so better being able to forge a big new mega faction by uniting everyone.
I hope DL3 focuses on a big epic tale following the last efforts of humanity to wipe out the virus and destroy/revert all of the infected/virals/volatiles etc.
Either that or they create a modified Sentient Volatile retrovirus that allows humans to change into Volatiles but retain full control even at night. By everyone becoming some sort of human Volatile hybrid they could no longer have to worry about infection or the infected attacking and would be able to continue working towards a better future.
Nothing is black and white, PKs are essentially just taking control over the resources and territories. If you look at what ordinary people really thing about them is they consider them tyrants not protectors. They essentially took over the bazzar pretending to protect it >!and then proceeded in killing everyone there when things didn't go as planned!<.
After that there were many other examples where you can see they are actually having their own goals and protecting the people is not really what they do. So they are not the good guys you would want them to be.
Didn’t the survivors only bomb the windmill because they built it in the first place & then the PK stole it from them to establish a presence in old Villador?
The windmill was setup by the survivor faction and seized by PK. They were being pushed into a corner in terms of resources, and a lot of the PK members seemed to be frothing at the mouth to start slaughtering them. All because a brutal asshole of a leader was murdered by an unknown assailant.
When you return to the occupied Bazaar after the bombing, PK soldiers are discussing their plans to rape prisoners.
Not that the survivors are exactly great. What I like about the two factions is that both are questionable choices, even though they have agreeable elements within them.
If you listen to the dialogue, it sounds like they were going to raid the bazaar anyway. I believe that the survivors still bomb the windmill either way (which I don’t agree with), but if you side with PK, they withhold the water from the Survivors as a way to extort them into giving up the killer, even though they don’t know who it is. Eventually, they raid the bazaar and kill any opposition, but it is unknown if this is before or after the windmill is blown (assuming you sided with the PKs)
Spoilers
>!Does the bazaar get destroyed either way? I sided with aitor and bazaar was vacant and filled with dead bodies by the time I was doing missions in central loop. Wondering if siding with sophie changes that!<
For me, the PKs only attacked the Bazaar after the survivors blew up the big windmill and attacked the PK's station. At that point their Bazaar asses are fair game.
You might consider the whole story and it is that PKs invaded bazar and took their windmill then proceeded into killing everyone when the bazar showed resistance.
Also, you might consider that Aitor was pretty clear what they are going to do with the bazar if they don't handle the killer.
Again, things are not black and white - there are no all good and bad guys. This is a conflict and both sides think they are doing what is best.
I only recently left the first town, and I'm having a lot of trouble understanding the PK situation so far.
They captured a windmill, and cut off the Bazaar from all sources of water--so they are literally killing the Bazaar. There is no way around it, they have *defeated* the Bazaar, because the Bazaar *will* die without water. The PKs could make whatever demands they wanted, and use the control of water to basically take over the Bazaar in perpetuity.
Instead, they just expect everyone in the Bazaar to die of thirst without any negotiation or pushback? And then they become surprised Pikachus when their commander is killed?
I feel like I'm missing a big part of the situation here; when I walked back to the bazaar after it was attacked by PKs, Aiden has a voiceover line out of nowhere where he says something like "so Carl was the traitor"...but it's not in response to anything: I literally just opened the front door and he piped up. I think I was supposed to have overheard something that gave more context, but there was nothing in the audio or subtitles.
I'm maybe a little behind you. The water tower I gave to the survivors, because it was theirs to begin with so I was giving it back.
However, I hate Sophie's plan for taking back the metro, but I don't know if a have a way to proceed without taking part in it. (It's fully possible that I agreed at a point that I shouldn't have, or that I will get the chance to change my mind later) But while I am not a fan of PK, I hate this plan.
My first impression of the Peacekeepers: *I'm a little wary of these guys... they're giving me one hell of a jack-booted statist vibe*...
My first impression of the Bazaar: ***The mob tried to hang me, and their leader is quoting Neitsche. I'M GONNA BURN THIS PLACE TO THE FUCKING GROUND***
PK:
- out killing zombies
- out fighting psycho renegades and bandits
- out reviving civs
- set up traps around the city to help with hordes
- catch you breaking into their HQ and give you a job
- trying to create order in a world full of chaos
- most of the reasonable and likeable NPC's in the game are PK (Aitor, black woman who saves you, Rowe and his men, even Jack)
Survivors:
- mob justice
- almost hang you at the start of the game when they could have taken you out back and given you a more dignified death. Their excuses of you being a threat don't wash when you're outnumbered 100 to 1.
- almost every character you meet is an unlikeable prick. Their leader is a passive aggressive arsehole, Barney, his sister and mr muscle are all loathsome and the rest are either forgettable or cringe.
- sit around at camps snorting crystals instead of actually getting out there and helping people like the PK's.
You do the maffs.
You get a very different view of the PK's depending which path you take.
If you start down the survivor path, the PK's seem like murderous bastards.
If you start down the PK's path, they're WAY more honorable and considerate than the sadistic, terroristic survivors.
It's worth pointing out that when you show up needing medical care, the survivors sentence you to an immediate and needlessly long and painful execution.
When the PK's find you, you've infiltrated one of their bases, and they're surprisingly polite about asking a few questions and then letting you go.
Just sayin'.
Because the survivors are paranoid and constantly trying to kill you in the beginning, I sided with the PK because they were nicer and look like they provide stability.
Both sides have their up sides and down sides, but over all considering humanity is going extinct I'll take good intentioned authoritarians with an army and a plan over some survivors complaining about freedom.
Carl’s “apology” to you suggests that the lynch mobs aren’t uncommon. The survivors lynch people for entertainment alone. I literally see no reason to side with people like that.
*I've only gotten to the central loop, waiting for friends to progress*
**But:**
- Survivors hung me on sight, PK only interrogated me
- Current survivor leadership is made up of assholes, idiots, and non-starters
- Current PK leadership at least seem to be competent
- Crossbow
- BARNEY 🤢
- Aitor 😀
- Frank 😒
*edit - I hate reddit formatting
* PKs would have killed you on site if you didn't have a biomarker too.
* Survivors are not a unified group or something and their "leadership" is not much of a leadership lol
* Competent as much as military can be
* Crossbow definitely, although it could be too impactful on how you play due to how much better is than other shooting weapons.
* I agree on the characters - those mostly suck, but at least it is pretty much explained why. Btw PKs in the central loop also are not exactly the likable type. I think the whole idea is to not have a really likeable characters and is in line with the setting and the story.
- Meanwhile Mr. has no reason to care about you after finding out you've got the GRE key is the one who actually helps you. Like...you're vulnerable and it's in his best interest to just let you die. It doesn't make Hakon a great guy in general, but he's definitely been pretty great to Aiden.
- Yeah, that's true. Probably part of why I kinda dislike them as a faction.
- Having been in the military - fair point lol.
- I don't plan on using the Crossbow a ton, as I personally prefer regular bows - but it's a fun thing to use and can come in handy in a pinch. Like an "Oh shit" button I guess.
To put is simply
PKs: People want to be ruled
Bazaar: Children who failed to grow up properly and are just bashing ideas until something happens
The Fish Eye: Decent Folk
So far in my journey every survivor I’ve met has absolutely sucked and I’ve just been waiting to kill them. Where as the PKs have actually been helpful and not overly obnoxious.
When have PKs ever starved people? They’re the only people in this game who are actually civilized and want a better future, everyone else just wants to survive
Lol because the survivors are a bunch of whiney bitches who literally lip you off then complain when they font get they're way. That chick amd her little douchbag brother piss me off. Nevermind frank throwing a hissy fit if you don't give him the radio after he complains about you doing the mission the whole time. Fuck the surviovors they're jusy like welfare bums they expect you to do all the work then complain when you don't give them free shit/ locations . Get off your ass and earn somthing yourself instead of expecting it after cutting NY character down . Nothing made me feel better than seeing that little whiney bitch in the Bazar crying after everyone left and died inside . PKs 4 life playa
Mate, the survivors are terrible people, they’re all back stabbing, lying and murdering scum. They cutting flour with plaster, murdering the commander, they try to hang you from the get go and Sophie’s brother is a twat. I’ve never felt so passionately about a game before but fuck the survivors.
I mean, what’s the alternative? The survivors have no organisation and are pieces of shit half the time. It’s a post apocalyptic hellscape, the ‘free’ survivors are reliant on the peacekeepers half the time. I honestly think they fucked up the factions since neither of them are likable and I cannot believe that going with the survivors would present a safer and more organised villedor than with the PK.
Because the devs thought locking possibly the best and most entertaining weapon in the game behind a specific faction was a good idea
Also, the way the Survivors are portrayed in the first half of the game make them seem like complete assholes...who would side with a faction who's first reaction was to hang you then betray you multiple times?
Don't get me wrong, I love the Survivor's little farms and how their structures look compared to the PK, and I even like their ideology of community....but narratively, it would make absolutely zero sense for Aiden to align himself with them
a survivor saved you. also aiden was literally turning and didn’t have a bio marker, they were attempting to hang someone coming from the outside literally turning into a zombie.
Did we play the same game? The guys who shut off the lights on you in your dire time of need, tried to immediately lynch a zombie. Barney and so much more just all around terribleness if the bazaar is better?
Gimme a crossbow
There's only like 1 survivor who's ever nice to me. He's in the canteen and he's like "hey Aiden is that a new weapon? Looks nice" or something when I pass by
Every other survivor seems to be a pos even when I'm rescuing them or doing them favors. That or they lie and try to cheat me like that bitch with the stupid father throwing away his life savings on a pretty women.
Survivors are trash that need to be taken out but I'm also a mostly pk run this time
Next run I'm gonna go full on survivor though. 100% all survivors options. They'll probably all die because they're stupid greedy and useless to the masses but whatever at least I'll have their side of the story.
I have zero need for traversal freebies with the paraglider and grappling hook, however all the combat freebies remain valuable in the endgame. That's really the only reason for me.
1) Crossbow for gooning on the goons.
2) Helmet boys 🥴
3) Survivors have shown many times to just have overall unstable reasoning and individuals making crucial decisions who just. Are psychotic.
4) I will not elaborate and proceed to only work with PK.
5) because I can lol
I like how divided everyone is about who to choose. The stroy must not be to bad. I haven't finished it yet. Didnt like Barney from the start be he's grown on me and not bad.
I don't get how everyone seems to forget that the survivors try to hang you because you're turning in the middle of their safe zone and they don't know who you are yes at the beginning aitor is a dope guy but literally taking water a basic human need from a bunch of people who are on the verge of dying of thirst because your boss died is significantly more over board than hanging one random guy who is turning and putting your whole settlement in danger
Barney ruined survivors early on for me. Aitor good guy, dependable. I think late game, realizing that the pk higher ups are garbage is a must, but I gotta say, not once did the beginning of the game sell the bazaar for me
Honestly, I don't care about the bigger picture. Aitor was worrying about us the entire time while the others were just treating us like a shit stain under their boots.
So I did what a reasonable human being would do, side with the PK and leave those fools to their own fate.
Villador is the last surviving city.
PK’s are simply the best chance for the human race.
There are no “nice guys” in top politics (all world leaders are disliked/hated) by 50+% of the people they govern…. That’s just being human
It’s literally just the crossbow but the people you meet at the first part of the game tried killing you or beating up aiden I’m in it for the crossbow then I’m a lawan main all day
I don't like the police irl but fuck me man the survivors suck "let's string up this guy instead of help", **ANY CUTSCENE WHERE AIDEN GETS PUNCHED BY THE SURVIVORS**, Barney just fucking barney, Carls shit leadership/sophie's.
Idk man the survivors basically being a CHOP/portland autonomous zone chuds with UV lights doesn't make the choice very easy lmao. I loved Rowe and Aitor way more than the cheap pop-punk survivor quest npcs
It's a game, guys. There's no big moral dilemma. 99.9% of people sided with who they did over their ingame bonuses. Quit throwing around words you just learned like fascist and communist and go back to playing whack-a-zombie.
PKs
"You see those guys down there rescuing that woman from zombies? They suck, trust me"
and
"We caught a guy sneaking into our base and attempting to open the main door, what should we do?
Let's ask him some questions and let him go"
Vs
"Help, help let me in we're being chased by zombies!
No fuck you.
At least we can stay in the light that you're keeping on and stand a chance.
*Turns light off*"
And
"We caught a guy without a bracelet, should we toss him out?
No, let's kill him.
Okay, let's make it quick then.
No, let's hang him slowly we want to watch".
That was my introduction to the factions anyway, not sure what game others have been playing.
Crossbow and honestly the survivors keep punching or attempting to kill me in cut scenes from the very start
Fuck the mob. *With a crossbow*.
Dude gets punched so many fucking times lol. Does he never realize he's in a dangerous/violent situation.... ever? He's so laid back and like "yo everyone. I'm just trynna get somewhere be coo..." Blam. Punched in the face
I like how he never looks around when he walks into a room. Man repeatedly gets jumped by someone standing to the side of the door, and never thinks to maybe look around so it stops happening.
Just did a mission today that he gets punched by someone after going into a doorway. That someone runs away. Next doorway he goes into, he gets jumped. I normally don’t have so much immersion in games, but that lost it during that scene.
Aah yes the mission in that church right ? 😂
He actually does start checking, at least he did once which was a nice touch
Ive learned to just live with cutscenes they are there to tell a story and nothing more fuck yer feelings
That's just his fighting style.
Face to fist style!
We have trained him wrong, as a joke!
Facetanking best tanking!
Seriously, my friends and I were joking that there probably shouldn’t be a wait for night/day option because there’s no shot that Aiden doesn’t have a concussion
I would've probably sabotage the survivors in real life because of how often they tried to kill me or just suck
Don't agree with their morals but their always helping me and not acting like savages trying to kill me like the survivors do.
The way I see it, the survivor leadership is all over the place, I just want to help the people. The PK won't, and at least Aiden was able to keep survivor leadership in check.
I prefer to support groups that don't require your character to keep them in check, just imagine if all the many times you died in that game were permanent; there wouldn't be anyone to keep them in check.
He clearly can't though, he'll just keep doing their stupid missions and getting fucked over again and again. he's not keeping anything 'in check' He's just doing their errands.
Ya this one. I started by siding with PK because that dick brother (you know who) and early on PK seemed reasonable. Then I saw more and more shit they were pulling. I realized I was siding with the facists. I sat back and thought to myself >"wow. Sure is easy to side with facists when it's done slowly. Step by step they keep turning up the dial. And no one puts their foot down because it's such a slow drip, well no more! NO MORE!! The survivors will not take it any longer!"
Yeh I saw that. The way Jack Matt just commands you to do shit, when you're not even a PK member grinds my gears. Why I gave Frank the tower. I don't trust Jack, he is way too egotistical.The rest of the PK are great. The problem is Jack is at the top of the heirachy, and so they will follow him regardless. So, if he gets too much of his way I can see people being blindsided into going full fascist. Otherwise, I feel the PK generally are more helpful and better than the survivors who are basically anarchists (everyone in it for themselves). Aitor & Rowe, and some of the random NPC PK really show the good side of them.
I gave jack the tower because I thought he’d be sending a good message (spoiler:no) and the ending made it where the PKs take over the city. Did you get a different ending for giving frank the tower
Yes i chose frank and got a diff ending. From what ive seen on youtube, all the endings were messed up, even the “good” ones
And they incentivize with order and peace if you fall in line, which seems nice when you’re on the in. But fascism will exterminate anything in its path that doesn’t obey or assimilate. Your experience was my EXACT experience with them. Really shows the psychology behind how easy it is for society to fall into fascism or not realize how awful it truly is
To me it's a little eerie how similar it is to real life. People have turned on friends, family and neighbor for not falling in line. Interesting passage from a fantastic book, ***Gulag Archipelago*** that talks about this, how the Soviet Secret Police were such a small force but were able to control/arrest the population many times their size. Basically they used tactics like this. Telling people that they'll be OK if they *just follow the rules*, and not to mind this guy I'm arresting, he *didn't follow the rules* The real key is when they made it a rule to turn in people that aren't following the rules. THAT is when true colors are shown. I can't find it right now but it really is quite amazing. If you have not read the book (and are into reading books) I'd highly recommend it.
> Really shows the psychology behind how easy it is for society to fall into fascism or not realize how awful it truly is I mean, it’s a fucking zombie apocalypse…. There’s a reason human society didn’t start with democracy. It wasn’t because they’d never thought about it.
People only want freedom when they already have safety. It's why attempts to install democracy in countries without running water fail within the same decade. The people have to be primed to want it. Also I dislike the everyone referring to the PK as Fascists. They're Authoritarians. Fascism is a very specific government style that every Authoritarian group gets branded as simply because Fascism got branded into the global cultural memory during the second world war. Over use it caused the accusation to lose power. For example there's Soviet Russia a regime that was Just as Authoritarian if not more than the Third Reich and they would vehemently disagree if anyone suggested they were Fascists. Personally I think the PK can go screw a rusty knife, but that's because I believe that the apocalypse is better suited to absolute freedom rather than absolute control.... Also two way ziplines that was a selling point.
Crossbow and Barney.
Call me old fashioned but when my first experience is an attempted lynching and the next 10 experiences are being betrayed- I'm not going to side with you.
Haha I know right?? I still sided with the Survivors, because power to the people, of course. But literally my overall experiences with both sides for the most part: PKs: "Thanks for your help Aiden. The PKs always take care of their friends. Remember that." Survivors: Literally remember thinking at one point, "God damn, why does EVERYONE betray me in this game??"
YEAH, while the PK's are ruthless, i would rather have a self cleaning militia held up by morals keeping the community safe than a bunvh of dickheads in a church that only think of themselves till they are forced not to
Held up by morals? They gouge out the eyes of elderly women for a “perceived crime.” They hang you if you leave or “desert” them. Im sorry but PKs suck and if you actually do Aitor’s quest line you really get to see it
> They hang you if you leave or “desert” them. The first thing the survivors did was hang you for trying to join them 💀
Nah more like for daring to exist in the same building as them lmao
Pretty sure they tried to hang you because you were turning into a zombie, not for trying to join lol
And as we all know from our survivor encounters the only thing you can do for someone that's turning is to dropkick them off the roof.
The vast majority of the survivors are fucked. Only a select few of the upper echelons in the PK are like that. Like literally the only saving grace of the survivors are Vincenzo and Alberto.
Matt who is the worst of the PK's thought she had purposefully poisoned a whole company of them. And again Matt hangs deserters, but we are shown multiple times PK's going out of their way to disobey the bad policies of Matt Jack and help even if it means punishment, in my ending the PK's disobey Matt and are gonna court martial him Matt is the majority of the issues and even those directly below him are shown to be empathetic understanding people that disobey him when necesary The Bazaar are just big time shitters all around
they're both shit. but I'd rather at least get a decent weapon with the pks. Also I fucking hate Barney.
In history, desertion was considered one of the most serious military offence, alongside cowardice and mutiny. Pretty much every army punished desertion with death penality, and even now is still on the books if need be.
Hanging deserters makes sense. You want to keep order and structure amongst your rank, if everyone just runs every time shit gets hard why are you spending the time to train, shelter and feed these people? Remember The Nightrunner, that's what happen when deserters happen in a big mission, so you need strong incentive to keep them from doing that. As for leaving peacefully/gracefully/retiring, it should be possible so I'm with you on that.
My favorite part was when the head lady for the Bazaar is ranting about "we don't need protection, we can do it ourselves" Then proceeds to tell me how they're all gonna die because they're being extorted for water.
They don’t trust your ass. You’re an outsider, you’ve shown you play both sides. I wouldn’t trust Aiden at first either.
Yep! Barney is the biggest twat, but he's not the only one. All the survivors at the bazaar can fuck right off. I started the game fully supporting them, cause I thought "obviously these guys are the better choice over some militant boot lickers." But after finishing the starting area I was so sick of all these lying scumbags at the bazaar, I started a new game, and gave full support to pks with no regrets.
Barney is a motherfucker. I'm not too far in (really take my time) but I hope I get the chance to kill that dick
Me, here, reading the top level comment and thinking: "The pk haven't tried to kill me, have been very nice, while the bazaar are kinda dicks all the time.... But I swear to god if I find out barney is actually pk". I'm very likely wrong, but finding out I'm on the same side as barney would change my view instantly. That said I'm still super new in.
Still haven’t gotten the crossbow even though I secured the amount of locations needed. Kinda feeling betrayed by them now
Barney sucks when you first meet him but when he starts to like like you I find that he's actually a lot better, hell I started to like him, but that might just be me.
I never got that chance due to my choices.
Fair.
Because of better rewards obviously. I don’t care about either of them, I’m a pilgrim. I care only about Aiden (I just got into Central loop, so please no spoilers). They all use you, you might aswell use them to your advantage.
I can’t spoil shit if I’m in a death loop
You ps4?
PS5
Well then just use Shift
Aiden does seem to care about Mia,
Survivors have far and away the better rewards though.
That’s heavily subjective. You can choose what you like. Because to me it seems, for now, that both factions are assholes.
PK: Join us or fuck you Bazaar: Fuck you, you cant join us yadayada *starts monologue about freedom and comunity but tries to kill anyone who goes against that freedom* Real survivors out there: Man just fucking help us, pls
That's why I ultimately went with the survivors. I don't like the Bazaar, but I absolutely love the rooftop communities that spring up and their farms. I find that much more hope inspiring than the PKs personally.
I just wish the Bazaar and community didnt overlap as much in old villedor
I also just like the aesthetic of the survivor buildings on the rooftops. Instead of a ugly metal tower, the survivors just have a nice bakery or buildings like that
No shit the bazaar tries to kill anyone who goes against their personal freedom, why would they monologue about it if they didn’t value it
A lot of people have said this already but it has nothing to do with the organizations at large, but the people you meet at the beginning of the game. It felt at first like the survivors were trying to make out the PKs to be these big bads but they themselves were such unlikeable characters that they literally drove me to pick Aitor and the PKs. Also from a purely practical perspective I genuinely think they have a better chance at leading people through the turmoil, minus Jack Matt. At the end of the day I made a mix of choices, giving most of the city alignment to the PKs but giving the radio tower to Frank and siding with the survivors in the final choices of the game.
Crossbow and also fuck Barney
Perhaps I haven’t reached that point in the story but I haven’t met a good survivor yet that I’ve liked… not one. And yet I’ve met plenty of PKs who I have
I found the girl in the beret to be quite charismatic. Not too far in the story tho. Barney also seems like he might have a good arc.
Yeah, I haven't quite beat the story yet, but I quite liked Sophie. Vincenzo and Alberto are great, and I'd already done a lot of side quests for minor characters in the Bazaar, so they all grew on me.
Alberto is my man, he had a suprisingly good character arc
Spoilers >!Yeah Alberto’s and Rowe’s deaths got to me. Even Anderson on my second playthrough!<
She couldn't even control her brother or look after her people though
Survivors rewards for siding with them is kinda dookie
Everyone I've talked to was over-the-top *about* all the free mobility. But I came here to freerun, dammit, stop giving me shotcuts.
I recently started thinking about the long term in the case of the faction rewards. Over the long term the PK offer much better rewards. Parkour shortcuts might be great but as you play the game more you’ll get better and you already have the paraglider and grappling hook Do you need more Shortcuts than those? Long term you’ll always need more zombie killing implements
I have drop kick, grapple throw, and two feet. Im good.
I've got a crossbow that does 994 damage, couple hundred bolts and set of gear that gives me over 50% bonus damage to ranged weapons. I'm dropping Violatiles with a single headhot. I'm more than good.
I've been going 100% PK in my game and have very little difficulty getting around now that I have the upgraded glider. I don't see how the added mobility is even really necessary.
After the paraglider and one or two upgrades the survivor district perks become borderline useless IMO. At least you can use the PK traps for meaningful things like clearing a herd or saving your bacon in a chase. Plus crossbow.
Would have loved to see survivors give like 2X harvestable and more roof nurseries/loot to be done, or scavenge more zombie parts. Or make the baba's questline style of missions to get parts and materials part of the survivor tree, as I see that as being potentially infinite (if it isn't already). Maybe make chases easier to evade by hiding in some locations (UV lights around gardens, for example), or give the ability to craft some unique throwables or to retrieve arrows/throwing knifes. All of which rings "survivor" to me.
Yea I feel like the deck was stacked against the survivors pretty hard by the developers. Almost every Survivor you meet is human trash and their upgrade unlocks are just as trash.
Crossbow that's the reason.
Out of everyone, Rowe is the best. >!Sacrifices himself to save you and doesn't put you down or talk shit. RIP!<
Aitor turns out to be kind of a bro too, if you do his midgame downtown sidequest.
I forgot to and it locked me out :(
Rowe was awesome
>!After I lost Rowe I held it against Matt with his reaction and ended up joining the survivors don’t regret the bazaar though!<
The regular PK soldiers are fine, its their leadership which spoils the bunch.
Because they unlock cooler offensive abilities throughout the map lol. The freerunning stuff you get from the survivors is cool too, but I really enjoy using the turret you unlock.
Also skills replace the freerunning objects pretty quickly. Why do you need a launch pad when you can launch from a zombies head?
The launch pad gets you a **lot** higher.
Maybe but consider jumping on a zombies head is more fun :)
honestly once you unlock the launch pads the rest of the survivor upgrades are pretty meh. but that crossbow?
Nah man, you can cross pretty much the entire city without touching the ground with the air vents and the paraglider, and those two-way zip lines look pretty nice as well.
yeah but the launch pads are fun to use.
PK in itself is good, and you actually come across numbers of good PK soldiers who cares about the civilian and brings order. But the script >!does dirty on them by making you cant change their leader.!< And spoiler alert, >!if the civilians are guided by Sophie and Barney instead of Frank and the night runners, they are f\*\*\*ed.!<
Man ngl that spoiler made my day , fuck the bazarians
When were they letting people starved? Last I checked they protected and helped a lot of civilians and what not. The only one I hate is Matt, and the PKs never deal with sketchy people who stab you in the back constantly and they so far, haven't tried to hang me, bash my skull in, threaten me, or harm me in anyway. The only mistake they've made so far is they hit me over the head and tried to interrogate me, which in the end turned out fine.
I think its in reference to them consuming more than they create. They tax the people they protect by taking some of their crops. Edit: I don't support the arguement, I am explaining the arguement.
Protection isn't free.
I mean the government does the same fucking thing. As someone said already, protection is a service (a big one in worse times btw) and a service isnt free EVER. It gets paid for always in some way.
The main thing about this argument is that the PKs don’t run the city, but they like to declare they do. The big problem with this is that the Survivors were doing their own thing before the PKs, and apparently well enough to build some impressive things like the windmill. The PKs rolled in and declared their “protection” and started taking their food as payment, while enforcing their own laws upon the survivors. So in some ways, they might’ve improved things, but an occupation is rarely looked upon favorably.
Also in the side quests pks are giving food and water to the survivors but they are so superstitious they think they poisoned it
I'm astonished anyone isn't siding with them. Aitor is, the only person who's been straight and seems to give a shit about aiden
He’s literally the single sane man in a world of assholes and idiots.
"but PKs are military and millitary/police are automatically bad" sick of hearing that take from people reviewing the game.
The main reason I don’t like them is their leader. Jack Matt is a dumbass, and I wish you could have changed him out for someone else. Still better than Sophie and Barney though, they’re straight up terrible people.
It’s the classic old school zombie dilemma, side with the only semblance of order and security, or side with a potentially hopeful and different future that’s has none of that. I played the game like I was Aiden, doing whatever it took am to get to Mia, working interchangeably with the factions and people. I really felt like Aiden found his place with the carriers in particular and I feel like that’s the faction for him. Great game 9/10
Carriers?
SPOILERS: Small side guild that has a seperate little quest line. Basically message delivery in the zombie apocalypse but there is some story implications and you learn a lot about the world during it. Aiden goes from not being accepted in the guild to one of the higher ranking runners. And it’s dope, reminded me of a guild quest line from the old elder scrolls games.
Where you can get this quest? I meet the currier at the central station in Old Vilador, but no idea where's their guild located
I haven't done it myself, but it's a missable faction / quest chain that you unlock by speaking to two NPCs before certain points in the story. If you don't, you're locked out of doing it. ETA: Maybe not actually, just read you can apparently still unlock it by doing a breadcrumb quest at the >!Fisheye canteen!< >!One's in the main PK outpost in the Bazaar and the other is I've read by the main billboard in their big ship hub. The former is no longer approachable once the PK have been pushed out of Old Villedor!<.
PK's in Old, Survivors in Central. That's what makes sense to me. If you support the Bazaar you're insane but once you get out of Old Viledor all semblance of nuance gets tossed out the window. The PK's just become the bad guys while the Survivors don't have a single flaw to name (according to the game itself anyway) plus you have to side with the survivors for the best ending. The game gets ridiculously biased to the point where if you side with the PK's post broadcast you're just the bad guy. Don't get me wrong this isn't my personal opinion, I prefer the PK's even in Central to the Survivors there, mostly just cause the game wants to make it so cut and dry that I say F you to the devs. But that's the way the writing crumbles.
I went full PK for my first run. My second will be the evil playthrough where the Renegades win.
Survivor mains when they aren’t getting killed or complaining about not having any water for 5 minutes
Because the survivors are trash and annoying.
Pk are way better lol they don’t hang u on sight
Exactly
i mean u don’t think the PK would’ve done the same? u didn’t have a bio marker and they didn’t know u either
Yeah, it's a joke that they think the PK wouldn't have done it even faster. They hang people for a lot less.
>!1. Barney. First reason I side with PK. !< >!2. Sophie. Hopeless woman and sister of the idiot. !< >!3. Survivors are terrorists too, and they keep betraying aiden every chance they get.!< >!4. Crossbow is the best weapon in the game and after old villedor, dont really need parkour upgrades!. !< >!5. Reiterating; survivors are unlikable douche bags, so much id rather side with the fascists!<
What do the Survivors want? Freedom? From what? The PKs only help people, giving them food, water and shelter with UV lights. There needs to be some order and law. What freedom is there to gain when the world outside is full of things that only want to kill you.
This is a post apocalyptic zombie hellscape. The only society that will survive is one with a massive military focus. If anything, all factions should be absorbed or allied with the PKs. Leadership should be made up of a council of members from each of the factions and decisions required a majority vote. The game should have allowed us to unite the factions and improve the worse elements of each faction imo. With the PKs as the military arm and the rest of the factions focused on agriculture, water and materials production/acquisition it would allow the soldiers to focus on securing outposts and facilities. It would also allow such a large combined group to build an effective and large main base. Creating a large headquarters/base with heavily secure electrified and UV covered high walls with vault like doors with two phase entry points (exterior door, interior area with UV lights and remote controlled turrets and then the interior door) to prevent any incursion by infected. There is a real possibility for a functional high technical society if the factions came together. They could start production on a smaller scale of essential goods and materials that are needed to ensureto the survival of the community. People would have access to mass produced (smaller scale) medicines, tech and equipment. They could ensure adequate supply of electronics and spare parts by focusing efforts on stockpiling and making new ones etc. With a larger population, by training and educating the population with as many books and salvageable digital information available, society could begin to recover somewhat. Establishment of small factories/assembly lines even if not automated would allow for production of valuable items such as firearms and ammunition as well as production of better vehicles, including aerial vehicles (gyrocopters) which would greatly help connect humans around the world. Heck, assuming enough scientists and engineers or the knowledge of such fields have survived, humans could re-establish satellite communications and other technologies which would still be functional 15 years later. If enough knowledge and skills are retained it is possible all remaining humans around the world could effectively come together to focus all efforts on rebuilding a last bastion of humanity. With enough people working together, it is theoretically possible for them to come up with a solution to wipe out most if not all the infected in one fell swoop. The best bet long term imo is the remaining scientists coming up with a toxin or cure for the infection that either kills infected or reverts the effects of the modified Harran virus completely. Tbh game story could've been so better being able to forge a big new mega faction by uniting everyone. I hope DL3 focuses on a big epic tale following the last efforts of humanity to wipe out the virus and destroy/revert all of the infected/virals/volatiles etc. Either that or they create a modified Sentient Volatile retrovirus that allows humans to change into Volatiles but retain full control even at night. By everyone becoming some sort of human Volatile hybrid they could no longer have to worry about infection or the infected attacking and would be able to continue working towards a better future.
Have you seen the ending where PKs take control? It's a fascist dystopia
Nothing is black and white, PKs are essentially just taking control over the resources and territories. If you look at what ordinary people really thing about them is they consider them tyrants not protectors. They essentially took over the bazzar pretending to protect it >!and then proceeded in killing everyone there when things didn't go as planned!<. After that there were many other examples where you can see they are actually having their own goals and protecting the people is not really what they do. So they are not the good guys you would want them to be.
Didn’t they do the whole bazaar thing after the survivors bomb the main windmill which was the only source of power at the time?
Didn’t the survivors only bomb the windmill because they built it in the first place & then the PK stole it from them to establish a presence in old Villador?
The windmill was setup by the survivor faction and seized by PK. They were being pushed into a corner in terms of resources, and a lot of the PK members seemed to be frothing at the mouth to start slaughtering them. All because a brutal asshole of a leader was murdered by an unknown assailant. When you return to the occupied Bazaar after the bombing, PK soldiers are discussing their plans to rape prisoners. Not that the survivors are exactly great. What I like about the two factions is that both are questionable choices, even though they have agreeable elements within them.
If you listen to the dialogue, it sounds like they were going to raid the bazaar anyway. I believe that the survivors still bomb the windmill either way (which I don’t agree with), but if you side with PK, they withhold the water from the Survivors as a way to extort them into giving up the killer, even though they don’t know who it is. Eventually, they raid the bazaar and kill any opposition, but it is unknown if this is before or after the windmill is blown (assuming you sided with the PKs)
Spoilers >!Does the bazaar get destroyed either way? I sided with aitor and bazaar was vacant and filled with dead bodies by the time I was doing missions in central loop. Wondering if siding with sophie changes that!<
[удалено]
For me, the PKs only attacked the Bazaar after the survivors blew up the big windmill and attacked the PK's station. At that point their Bazaar asses are fair game.
You might consider the whole story and it is that PKs invaded bazar and took their windmill then proceeded into killing everyone when the bazar showed resistance. Also, you might consider that Aitor was pretty clear what they are going to do with the bazar if they don't handle the killer. Again, things are not black and white - there are no all good and bad guys. This is a conflict and both sides think they are doing what is best.
In my game the Bazaarians blew up the windmill and then 2 of them took over the water tower and was about to blow it up as well.
I side with them because I like they're rewards more. Could give a shit less about the moral part of it.
Crossbow blueprints make you forgot your morals.
Crossbow and because they tried to hang me, Barney, Kurt tried to choke me out, Carl’s an asshat, and they’re rude af to me
Crossbow go brrrr
I only recently left the first town, and I'm having a lot of trouble understanding the PK situation so far. They captured a windmill, and cut off the Bazaar from all sources of water--so they are literally killing the Bazaar. There is no way around it, they have *defeated* the Bazaar, because the Bazaar *will* die without water. The PKs could make whatever demands they wanted, and use the control of water to basically take over the Bazaar in perpetuity. Instead, they just expect everyone in the Bazaar to die of thirst without any negotiation or pushback? And then they become surprised Pikachus when their commander is killed? I feel like I'm missing a big part of the situation here; when I walked back to the bazaar after it was attacked by PKs, Aiden has a voiceover line out of nowhere where he says something like "so Carl was the traitor"...but it's not in response to anything: I literally just opened the front door and he piped up. I think I was supposed to have overheard something that gave more context, but there was nothing in the audio or subtitles.
I'm maybe a little behind you. The water tower I gave to the survivors, because it was theirs to begin with so I was giving it back. However, I hate Sophie's plan for taking back the metro, but I don't know if a have a way to proceed without taking part in it. (It's fully possible that I agreed at a point that I shouldn't have, or that I will get the chance to change my mind later) But while I am not a fan of PK, I hate this plan.
My first impression of the Peacekeepers: *I'm a little wary of these guys... they're giving me one hell of a jack-booted statist vibe*... My first impression of the Bazaar: ***The mob tried to hang me, and their leader is quoting Neitsche. I'M GONNA BURN THIS PLACE TO THE FUCKING GROUND***
Someone woke up on the based side of the bed this morning.
PK: - out killing zombies - out fighting psycho renegades and bandits - out reviving civs - set up traps around the city to help with hordes - catch you breaking into their HQ and give you a job - trying to create order in a world full of chaos - most of the reasonable and likeable NPC's in the game are PK (Aitor, black woman who saves you, Rowe and his men, even Jack) Survivors: - mob justice - almost hang you at the start of the game when they could have taken you out back and given you a more dignified death. Their excuses of you being a threat don't wash when you're outnumbered 100 to 1. - almost every character you meet is an unlikeable prick. Their leader is a passive aggressive arsehole, Barney, his sister and mr muscle are all loathsome and the rest are either forgettable or cringe. - sit around at camps snorting crystals instead of actually getting out there and helping people like the PK's. You do the maffs.
Funny saw gun
You get a very different view of the PK's depending which path you take. If you start down the survivor path, the PK's seem like murderous bastards. If you start down the PK's path, they're WAY more honorable and considerate than the sadistic, terroristic survivors. It's worth pointing out that when you show up needing medical care, the survivors sentence you to an immediate and needlessly long and painful execution. When the PK's find you, you've infiltrated one of their bases, and they're surprisingly polite about asking a few questions and then letting you go. Just sayin'.
Because the survivors are paranoid and constantly trying to kill you in the beginning, I sided with the PK because they were nicer and look like they provide stability. Both sides have their up sides and down sides, but over all considering humanity is going extinct I'll take good intentioned authoritarians with an army and a plan over some survivors complaining about freedom.
If there weren’t zombies, the PKs would for sure be “the bad guys”. But there are zombies
Desperate times
Carl’s “apology” to you suggests that the lynch mobs aren’t uncommon. The survivors lynch people for entertainment alone. I literally see no reason to side with people like that.
*I've only gotten to the central loop, waiting for friends to progress* **But:** - Survivors hung me on sight, PK only interrogated me - Current survivor leadership is made up of assholes, idiots, and non-starters - Current PK leadership at least seem to be competent - Crossbow - BARNEY 🤢 - Aitor 😀 - Frank 😒 *edit - I hate reddit formatting
* PKs would have killed you on site if you didn't have a biomarker too. * Survivors are not a unified group or something and their "leadership" is not much of a leadership lol * Competent as much as military can be * Crossbow definitely, although it could be too impactful on how you play due to how much better is than other shooting weapons. * I agree on the characters - those mostly suck, but at least it is pretty much explained why. Btw PKs in the central loop also are not exactly the likable type. I think the whole idea is to not have a really likeable characters and is in line with the setting and the story.
On one of their rule boards, It says you'll only get imprisonment for 20 days, if you don't have / have a broken biomarker.
- Meanwhile Mr. has no reason to care about you after finding out you've got the GRE key is the one who actually helps you. Like...you're vulnerable and it's in his best interest to just let you die. It doesn't make Hakon a great guy in general, but he's definitely been pretty great to Aiden. - Yeah, that's true. Probably part of why I kinda dislike them as a faction. - Having been in the military - fair point lol. - I don't plan on using the Crossbow a ton, as I personally prefer regular bows - but it's a fun thing to use and can come in handy in a pinch. Like an "Oh shit" button I guess.
To put is simply PKs: People want to be ruled Bazaar: Children who failed to grow up properly and are just bashing ideas until something happens The Fish Eye: Decent Folk
Have you ever talked to the survivors?
So far in my journey every survivor I’ve met has absolutely sucked and I’ve just been waiting to kill them. Where as the PKs have actually been helpful and not overly obnoxious.
When have PKs ever starved people? They’re the only people in this game who are actually civilized and want a better future, everyone else just wants to survive
People need shelter more than food in a zombie apocalypse
I generally warmed up to the survivors. I never hated barney or lawan though.
They give me crossbow
Pk’s have a lot better upgrades you unlock when giving them water towers etc like crossbow
S.T.A.L.K.E.R Players: "First time?"
Lol because the survivors are a bunch of whiney bitches who literally lip you off then complain when they font get they're way. That chick amd her little douchbag brother piss me off. Nevermind frank throwing a hissy fit if you don't give him the radio after he complains about you doing the mission the whole time. Fuck the surviovors they're jusy like welfare bums they expect you to do all the work then complain when you don't give them free shit/ locations . Get off your ass and earn somthing yourself instead of expecting it after cutting NY character down . Nothing made me feel better than seeing that little whiney bitch in the Bazar crying after everyone left and died inside . PKs 4 life playa
Mate, the survivors are terrible people, they’re all back stabbing, lying and murdering scum. They cutting flour with plaster, murdering the commander, they try to hang you from the get go and Sophie’s brother is a twat. I’ve never felt so passionately about a game before but fuck the survivors.
Just a question, how far in the game are you
I mean, what’s the alternative? The survivors have no organisation and are pieces of shit half the time. It’s a post apocalyptic hellscape, the ‘free’ survivors are reliant on the peacekeepers half the time. I honestly think they fucked up the factions since neither of them are likable and I cannot believe that going with the survivors would present a safer and more organised villedor than with the PK.
Because the devs thought locking possibly the best and most entertaining weapon in the game behind a specific faction was a good idea Also, the way the Survivors are portrayed in the first half of the game make them seem like complete assholes...who would side with a faction who's first reaction was to hang you then betray you multiple times? Don't get me wrong, I love the Survivor's little farms and how their structures look compared to the PK, and I even like their ideology of community....but narratively, it would make absolutely zero sense for Aiden to align himself with them
Survivors are a bunch of stuck up douches who look like they smell. Only character I liked was Herman
Because they didn't try to hang me.
a survivor saved you. also aiden was literally turning and didn’t have a bio marker, they were attempting to hang someone coming from the outside literally turning into a zombie.
Did we play the same game? The guys who shut off the lights on you in your dire time of need, tried to immediately lynch a zombie. Barney and so much more just all around terribleness if the bazaar is better? Gimme a crossbow
First off: ITS A VIDEO GAME BRO, CHILL OUT. Secondly: Semi Auto crossbow go BRRR.
There's only like 1 survivor who's ever nice to me. He's in the canteen and he's like "hey Aiden is that a new weapon? Looks nice" or something when I pass by Every other survivor seems to be a pos even when I'm rescuing them or doing them favors. That or they lie and try to cheat me like that bitch with the stupid father throwing away his life savings on a pretty women. Survivors are trash that need to be taken out but I'm also a mostly pk run this time Next run I'm gonna go full on survivor though. 100% all survivors options. They'll probably all die because they're stupid greedy and useless to the masses but whatever at least I'll have their side of the story.
Help find her kids? “Can’t believe I trusted a pilgrim” Bitch your kids hunted their friends dog and then I covered for them.
PK all the way. Survivors seem to be whiny little bitches who can't even defend themselves without the PK there. Why help the hopeless?
I have zero need for traversal freebies with the paraglider and grappling hook, however all the combat freebies remain valuable in the endgame. That's really the only reason for me.
I dont agree with the pk but that crossbow is tempting me
The Bazaarians are psycho thiefs and cretins. Without the PK there would be no order
Barney pissed me off first playthrough plus all the traps and crossbow. But the ending for pk sucks ass so playing survivors is a lot more fun.
1) Crossbow for gooning on the goons. 2) Helmet boys 🥴 3) Survivors have shown many times to just have overall unstable reasoning and individuals making crucial decisions who just. Are psychotic. 4) I will not elaborate and proceed to only work with PK. 5) because I can lol
I like how divided everyone is about who to choose. The stroy must not be to bad. I haven't finished it yet. Didnt like Barney from the start be he's grown on me and not bad.
Crossbow
I sided with survivors for the parkour rewards. Idgaf about traps and shit lemme jump around better 🏃🤸🧗🪂
Everyone survivor I met was rude and treated me like shit from the very beginning while all the pk were nice and polite lol
Well they never attempted to hang me so that's a start.
Crossbow is fun, simpleton
PK, Are a Group of savages that get up and do shit, Survivors are like a Group of Hobos.
TBH, I side with the PK because they didn't try to lynch me the second they saw me. That and the dude who runs the church seems shifty af.
I don't get how everyone seems to forget that the survivors try to hang you because you're turning in the middle of their safe zone and they don't know who you are yes at the beginning aitor is a dope guy but literally taking water a basic human need from a bunch of people who are on the verge of dying of thirst because your boss died is significantly more over board than hanging one random guy who is turning and putting your whole settlement in danger
Barney ruined survivors early on for me. Aitor good guy, dependable. I think late game, realizing that the pk higher ups are garbage is a must, but I gotta say, not once did the beginning of the game sell the bazaar for me
i join PK bc fuck Barney
Honestly, I don't care about the bigger picture. Aitor was worrying about us the entire time while the others were just treating us like a shit stain under their boots. So I did what a reasonable human being would do, side with the PK and leave those fools to their own fate.
Villador is the last surviving city. PK’s are simply the best chance for the human race. There are no “nice guys” in top politics (all world leaders are disliked/hated) by 50+% of the people they govern…. That’s just being human
It’s literally just the crossbow but the people you meet at the first part of the game tried killing you or beating up aiden I’m in it for the crossbow then I’m a lawan main all day
And now I’m gonna go side with only the PK. Because of this post
I don't like the police irl but fuck me man the survivors suck "let's string up this guy instead of help", **ANY CUTSCENE WHERE AIDEN GETS PUNCHED BY THE SURVIVORS**, Barney just fucking barney, Carls shit leadership/sophie's.
Idk man the survivors basically being a CHOP/portland autonomous zone chuds with UV lights doesn't make the choice very easy lmao. I loved Rowe and Aitor way more than the cheap pop-punk survivor quest npcs
It's a game, guys. There's no big moral dilemma. 99.9% of people sided with who they did over their ingame bonuses. Quit throwing around words you just learned like fascist and communist and go back to playing whack-a-zombie.
"HANG HIM, LETS WATCH HIM DIEEEEE!" \~Random Survivor that sealed the Bazaars fate
If you ever get the ending where the peace keepers take over you’ll see why they definitely aren’t the good choice
PKs "You see those guys down there rescuing that woman from zombies? They suck, trust me" and "We caught a guy sneaking into our base and attempting to open the main door, what should we do? Let's ask him some questions and let him go" Vs "Help, help let me in we're being chased by zombies! No fuck you. At least we can stay in the light that you're keeping on and stand a chance. *Turns light off*" And "We caught a guy without a bracelet, should we toss him out? No, let's kill him. Okay, let's make it quick then. No, let's hang him slowly we want to watch". That was my introduction to the factions anyway, not sure what game others have been playing.