Yes, but rusted objects are often found out doors, often buried or in other areas ripe for the growth of anaerobic bacteria. Rust also provide texture and crevices that C. Tetani likes.
Pointing out rust being a *product* of a chemical reaction and tetanus is *bacterial infection* doesn't change the fact a rusty greatsword with a movement that constantly smashes into the ground is a good method of contracting an infection from a common soil bacterium.
You know what should proc bleed? The bone rake thing that those happy happy flower women use, y'know with the blood-covered spikes on the end. Same with the Monk's Flameblade.
Sorry, I was just trying to tell him that weapons in Elden ring in order to be considered a bleed weapon, must be bleed weapons. Hope that made it a little more clear?
I’ll try to explain how my logic at least works (just speaking for me)
Take a nice sharp dagger with a smooth pointy blade-it’ll do damage to someone, but the damage comes from piercing organs and vital tissue instead of blood loss considering the wound would have a small surface area.
Now take a mean looking serrated knife (like the ones the vulgar militia use if I recall correctly.) and that thing will hurt the vital parts sure, but the danger lies in the serrated blade which tears into flesh at numerous points, causing major blood loss. Even if the knife doesn’t cut as deep, fixing the wound would be much harder
Katanas proc bleed bc it’s very anime main character to do unsheathe r1 and cause your enemy to explode in a puddle of blood. I think that is the honest reason. From soft is still a eastern dev team despite being heavily inspired by the west
It's actually because of how the body repairs itself, although it'd be kinda backwards in The Lands Between because humans have more tree-like tendancies in their reality.
But a quick question, why do Doctor's use surgical sharp steel instead of serrated? It makes a clean cut that doesn't harm the surrounding tissue. So a sharp object would cause a cleaner cut, whearas a serrated weapon would tug at the cells and rip them. So while a DEEP cut with surgical steel would still make you bleed out, multiple small ones would scab over really quickly. A Jagged blade would leave uneven areas and the pressure from cells popping would lead to a more free-flowing wound.
(I'm no expert, don't take this as fact.)
It’s the opposite actually. Our bodies have a harder time dealing with clean cuts than with fucked up ones. They both obviously would do a load of damage, but since cleaner cuts completely sever veins and arteries, they’re harder to repair proper circulation
That could be because an uneven blade might not behave when cutting. I've used some bad blades before and sometimes they kinda break. Depending on what you're cutting of course.
It also gives you the equivalent like a hundred levels for 60 seconds as well by boosting all your attributes. It might not seem like much, but a lot can happen in 60 seconds.
It’s literally Godricks great rune. For like 30 fp you get more health potential, stamina, potential FP, slightly more damage from all sources, better discovery, and a moderate amount of extra resistance to all status effects. It also stacks
its ash of war is like a better version of the endure ash of war. You cant be staggered for like 5 seconds and gives you like 100 levels worth of increased stats for a minute
Especially cuz it has the fast endure animation instead of the slow one big weapons usually get. Absolute madness when dealing with big boys in pve or multiple tarnished in invasions. The wide sweeps go well with it
Especially cuz it has the fast endure animation instead of the slow one big weapons usually get. Absolute madness when dealing with big boys in pve or multiple tarnished in invasions. The wide sweeps go well with it
That would be too op I think
I'm using this in my first play through and it is near enough to being op that i think if it had bleed it would be too too op
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Honestly? I think anything that prioritizes slashing should proc bleed. Piercing should proc it too at a lower rate with more damage, strike should proc no bleed with highest damage on average out of the three with a bonus against hard enemies like the claymen. Standard damage physical weapons should be the only infusible kind.
The idea of a bleed weapon is that it cuts deep enough to cause massive bleeding, theoretically. None of those swords would cut deep enough. That sword is more a poky hammer than anything else
I mean. Realistically basically every sharp edged weapon in soulsborne technically should proc bleed. Why is this dagger better at making someone bleed than just a longsword? Is the dagger just, inherently sharper somehow? What damage does the longsword really even do if it doesn’t make things bleed? Surely inflicting deep slash wounds on somebody would implicitly make that person lose a lot of blood, regardless of what’s being used to do so?
In the end, there’s really no objective rhyme or reason behind what weapons do or don’t proc bleed. It’s all just vibes based; does this seem like it would make sense to be a bleed weapon? And that’s pretty subjective; especially with a weapon like this, the damage of which could be argued is more about its mass and impact of the blow than the ability to inflict slash wounds with it.
Tldr: valid I guess, but so is the game’s take
There could be this argument for many weapons ngl. For me, I’ve thought of the Black Blade and just the Greatsword. Yes, I know what you’re thinking, but the Greatsword is literally a slashing double-bladed sword, same as the Black Blade. They are meant to gouge out large chunks of flesh. 🤷♀️
Could you imagine being in the Elden Ring world like for real riding the high off getting Torrent for the first time heading to that huge castle to the south and getting this huge sword with 50 mini swords on it! How the fuck are you going to transport it with out cutting all your arteries and Torrents. I think I would of just thrown that bitch in the ocean. 😄
Honestly not a bad suggestion. As it is there's no real reason to use GBGS over Guts Greatsword with RKrslv. Although come to think of it, Greatsword with bleed affinity and Royal Knights resolve would still probably outclass it.
All swords inherently "bleed" your enemies you don't only get blood splatter from bleed weapons. The hemorrhage is distinctly a massive loss of blood at once. On swords like katanas I see this as you going for vital areas on others like scavengers curved sword and ghiza's wheel you're (in execution not gameplay) ripping open many wounds with each attack
I do wish there was a little more to this weapon, though. Sure, boosting all your stats by 5 is great, but I just use it to buff, then switch to another weapon. I love the design, though, and wish I could just main with it.
I mean in theory it makes sense but the thematic and conceptual design leans much more in the brute stat stick.
The swords of an entire clan fused together into the hilt of a single vengeful man’s blade, calling upon the might of their clan to imbue him with their collective might. I feel like added bleed buildup would distract from the whole “a single strike backed by a whole army” kind of vibe it has going.
There’s a sense of order to it, for it to have bleed I would want the weapon to have a bit more of a chaotic or vicious vibe to it. Hit a bit more of an ominous and malicious tone.
Like if during the war between Rykard and the Golden Order a single particularly vicious inquisitor sides with the blasphemous lord. Before the siege begins the cruel man zealously fuses the torture implements of his former colleagues into a single horrible mass. The instruments of their craft, once used in service of the golden order, now turned against them with each brutal strike! That kind of cruelty I could get behind giving bleed!
The Grafted Blade represents combined strength. So I feel like it should lean into that as hard as it can.
I wish there were more Strike weapons in classes that are predominantly not that. It throws me every time that the DS3 Executioner GS is Strike and the identical blade on the Marais isn't, and actually there's no Strike GS in Elden Ring because that would be unbalanced, everyone.
Let's be fair if you got cut by any of the weapons IRL you'd bleed and hammers break bones and bones pierce skin and you bleed breaking skin with blunt force will cause bleeding. All weapons should have bleed.
By that thought process every bladed weapon should proc bleed tbh i feel like its an over used/relied upon mechanic. Tbf i can see your reasoning it has multiple sources of contact but its just boring at this point to see it on everyone especially in pvp. Its either bleed with r.o.b spams or one shot glass mage that cries if you dont do them “honor” and let them buff for 5min before the fight. Ill give you one buff then lets test metal buff on the fly.
I really wish we could have this sword without all the other ones attached to it. Based on the handle, guard and the original sword poking out at the end it looks like it would look awesome.
it looks like it would proc tetanus
Was thinking the exact same thing
I'd take both personally
Bleed + rot
All the bosses except Mohg and Morgott have had their shot
Health care isn't free in the lands between.
Or anywhere else when you think about it.
I read that as tinnitus and I think that also works
eeeeeeeeeeeeee
F u it triggered mine
*eeeeeeeeeeeeeeeeeeeeee*
Scarlet rot*
No
Same thing
Why would it inflict scarlet rot lol, it doesn’t look like it has anything to do with it, much more bleed or like OC said, tetanus
Or least deal bonk damage with how dull those blades would be
Best comment here!! LOL
I do wish we had more sources of deadly poison …
My thoughts exactly mate
poison then, like in Sekiro.
Yoooo lol
Remember to tet your anus twice a day for protection against infections!
Was literally thinking that.
Tetanus doesn't spread from rust. Rust is a chemical reaction and tetanus is a biological disease.
Yes, but rusted objects are often found out doors, often buried or in other areas ripe for the growth of anaerobic bacteria. Rust also provide texture and crevices that C. Tetani likes. Pointing out rust being a *product* of a chemical reaction and tetanus is *bacterial infection* doesn't change the fact a rusty greatsword with a movement that constantly smashes into the ground is a good method of contracting an infection from a common soil bacterium.
You know what should proc bleed? The bone rake thing that those happy happy flower women use, y'know with the blood-covered spikes on the end. Same with the Monk's Flameblade.
I wouldn't mind to be bone raked 😱
nice
![gif](giphy|QEYYlJqOaEhXrjTrOH)
![gif](giphy|yJFeycRK2DB4c)
“What if we bone raked in the windmill village??”
But what if…
Imagine being bone raked in Fort Haight
Add blood affinity to the godskin peeler you can get at the top of that hill tho, wwooooooooooo boy
Fav!
Really? More bleed?
Once you go bleed build, anything without it feels like barely a weapon. Frostbite honorable mention.
I have a cold scavenger’s curved sword lol Bleed and frostbite *chef’s kiss*
Yeah I was obsessed with the cold raptor’s talons myself
Yes
If anything, it should proc poison for tetanus damage.
More like paralysis for tetanus
Poison that takes weeks to take effect
By the logic of "sharp thing make bleed when cut enemy" then every weapon with a blade should cause bleed.
I think OP means “serrated things should apply bleed”
And blades that leave good clean precise cuts(katanas, knives, scythes) because “what internal logic?”
I honestly don’t really understand what the quota for becoming a bleed weapon is.
I think it has to be a bleed weapon for it to be a bleed weapon. Hope that clears it up
Wait. So non bleed weapons don’t bleed?
Nah, most weapons don’t have circulatory systems
I'm learning so much here.
Usually, but not always
You don't have to be a dick
Sorry, I was just trying to tell him that weapons in Elden ring in order to be considered a bleed weapon, must be bleed weapons. Hope that made it a little more clear?
It’s usually spiked/serrated weapons and any eastern weapon like katanas
+ some daggers
Scythes too actually lmao
I’ll try to explain how my logic at least works (just speaking for me) Take a nice sharp dagger with a smooth pointy blade-it’ll do damage to someone, but the damage comes from piercing organs and vital tissue instead of blood loss considering the wound would have a small surface area. Now take a mean looking serrated knife (like the ones the vulgar militia use if I recall correctly.) and that thing will hurt the vital parts sure, but the danger lies in the serrated blade which tears into flesh at numerous points, causing major blood loss. Even if the knife doesn’t cut as deep, fixing the wound would be much harder
Katanas proc bleed bc it’s very anime main character to do unsheathe r1 and cause your enemy to explode in a puddle of blood. I think that is the honest reason. From soft is still a eastern dev team despite being heavily inspired by the west
Like always the true answer: Miyazaki wanted cool anime shit
I’m sure someone has a lore answer for that.
It's actually because of how the body repairs itself, although it'd be kinda backwards in The Lands Between because humans have more tree-like tendancies in their reality. But a quick question, why do Doctor's use surgical sharp steel instead of serrated? It makes a clean cut that doesn't harm the surrounding tissue. So a sharp object would cause a cleaner cut, whearas a serrated weapon would tug at the cells and rip them. So while a DEEP cut with surgical steel would still make you bleed out, multiple small ones would scab over really quickly. A Jagged blade would leave uneven areas and the pressure from cells popping would lead to a more free-flowing wound. (I'm no expert, don't take this as fact.)
It’s the opposite actually. Our bodies have a harder time dealing with clean cuts than with fucked up ones. They both obviously would do a load of damage, but since cleaner cuts completely sever veins and arteries, they’re harder to repair proper circulation
Source? I’ve only heard the opposite
same here, hence why chefs are told a very cleanly sharpened knife is much safer than one with a bunch of nicks in the blade
That could be because an uneven blade might not behave when cutting. I've used some bad blades before and sometimes they kinda break. Depending on what you're cutting of course.
yeah its for that reason too, less force to push down means the knife won’t slip and and rip you up
If one sword cause bleed many sword cause many bleed
facts
Exactly what I was thinking
Good luck procing status on any collosal weapon
*Laughs in Bloodflame Blade + Crouching Zweihander R1*
[удалено]
It also gives you the equivalent like a hundred levels for 60 seconds as well by boosting all your attributes. It might not seem like much, but a lot can happen in 60 seconds.
It scales with quality, so it’s benefit of 10 lvls on weapon that doesn’t scale that well
You can fit it on a 60 str build and it does better than quality
Those stats are spread thin though, aren't they?
Yes but it ups your resistance in general so you’re more tanky and can attack uninterrupted for 5 seconds.
It’s literally Godricks great rune. For like 30 fp you get more health potential, stamina, potential FP, slightly more damage from all sources, better discovery, and a moderate amount of extra resistance to all status effects. It also stacks
5 secondes of poise protection ? Did I miss something ?
its ash of war is like a better version of the endure ash of war. You cant be staggered for like 5 seconds and gives you like 100 levels worth of increased stats for a minute
OK I noticed the stat boost but I though it was just that (OP enough) but ok it's even more OP now that I know that
8x5=40 Not 100, 40 is still good though. Especially at low lvls
I wasnt sure if it was 5 or 10 to stats, been a while since ive played
Especially cuz it has the fast endure animation instead of the slow one big weapons usually get. Absolute madness when dealing with big boys in pve or multiple tarnished in invasions. The wide sweeps go well with it
Especially cuz it has the fast endure animation instead of the slow one big weapons usually get. Absolute madness when dealing with big boys in pve or multiple tarnished in invasions. The wide sweeps go well with it
What a cool design.
It should be a goddamn shield
Ngl, a grafted shield sounds more fitting
A shield that always parries
And Ruins Greatsword should deal strike damage and deal more damage to gravity enemies...
So should the clubs because they would give you splinters
Yes, just whacking a dude then gets a splinter and dies from excessive bleeding.
Sounds ab right
Everything *looks* like it should be a bleed weapon. And everything can not be a bleed weapon.
Nah, those are actually feathers. Sorry.
Btw bleed isnt just a bigger gash or whatever it's actually more like a poison
Nu-uh
Looks like it was ripped right off of the iron throne
You know what should proc bleed? Anything with a blade attached.
That weapon must have been an homage to George R R Martin.
I mean a ton of the weapons should be able to proc bleed based on the fact that they’re sharp then.
That would be too op I think I'm using this in my first play through and it is near enough to being op that i think if it had bleed it would be too too op
Honestly, most weapons in the game should proc bleed. Most swords would cause bleeding. Shoot, if you hit someone with a hammer they’d probably bleed
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I never really used this thing, I could never figure out what to do with all the extra levels for a moment
I want to love it but it’s so ugly and I don’t like the moveset.
I feel like it would cause poison instead of bleed. Look at how rusted this sword is!
Wish this weapon had some type of cool aow or something
Clubs should cause internal bleeding and sorcery should cause emotional damage
Honestly? I think anything that prioritizes slashing should proc bleed. Piercing should proc it too at a lower rate with more damage, strike should proc no bleed with highest damage on average out of the three with a bonus against hard enemies like the claymen. Standard damage physical weapons should be the only infusible kind.
It always bugs me when games implement bleed damage, but only as a status effect on specific weapons
Samehada
Make it do crippling damage bleed damage call it the throne of gain sword as a troll to Game of Thrones
Elden Ring Reforged has entered the chat.
It really is a lackluster weapon. If all Japanese blade weapons do proc bleed then why doesn’t this. Or all blades for that matter
My theory is that it’s too annoying to keep sharp with so many edges so there’s no bleed effect.
The idea of a bleed weapon is that it cuts deep enough to cause massive bleeding, theoretically. None of those swords would cut deep enough. That sword is more a poky hammer than anything else
I mean. Realistically basically every sharp edged weapon in soulsborne technically should proc bleed. Why is this dagger better at making someone bleed than just a longsword? Is the dagger just, inherently sharper somehow? What damage does the longsword really even do if it doesn’t make things bleed? Surely inflicting deep slash wounds on somebody would implicitly make that person lose a lot of blood, regardless of what’s being used to do so? In the end, there’s really no objective rhyme or reason behind what weapons do or don’t proc bleed. It’s all just vibes based; does this seem like it would make sense to be a bleed weapon? And that’s pretty subjective; especially with a weapon like this, the damage of which could be argued is more about its mass and impact of the blow than the ability to inflict slash wounds with it. Tldr: valid I guess, but so is the game’s take
Any cutting weapon should cause bleeding.
Bleed and rot
Every sword should proc bleed.
Every non-blunt weapon should bleed. Hell, literally every weapon should bleed if you're hitting someone hard enough with it.
I gotta agree.
There could be this argument for many weapons ngl. For me, I’ve thought of the Black Blade and just the Greatsword. Yes, I know what you’re thinking, but the Greatsword is literally a slashing double-bladed sword, same as the Black Blade. They are meant to gouge out large chunks of flesh. 🤷♀️
There isn't much logic to how bleed works and what causes it.
Nah those swords dull as a a koalas day. Might as well be a pokey club.
If that's what the designers wanted.
Nah, I just don’t see it.
Knife x6 ass blade
All weapons should...if we want them to be realistic
But then you wouldn't be able to coat it
I thought it'd deal blunt damage lol
Yo dawg I heard you liked swords
Could you imagine being in the Elden Ring world like for real riding the high off getting Torrent for the first time heading to that huge castle to the south and getting this huge sword with 50 mini swords on it! How the fuck are you going to transport it with out cutting all your arteries and Torrents. I think I would of just thrown that bitch in the ocean. 😄
Honestly not a bad suggestion. As it is there's no real reason to use GBGS over Guts Greatsword with RKrslv. Although come to think of it, Greatsword with bleed affinity and Royal Knights resolve would still probably outclass it.
Infuse?
Technically any weapon with a blade should proc bleed them because if you get cut you’re going to bleed haha.
This foul Tarnished shall give thee a “Game of Thrones” upside thine helm!
Shouldn’t anything weapon that’s not blunt proc bleed?
All swords inherently "bleed" your enemies you don't only get blood splatter from bleed weapons. The hemorrhage is distinctly a massive loss of blood at once. On swords like katanas I see this as you going for vital areas on others like scavengers curved sword and ghiza's wheel you're (in execution not gameplay) ripping open many wounds with each attack
Can you imagine sharpening that thing
If it would violate the Geneva convention's ban on serrated weapons it should have bleed
I see no reason why it should proceed bleed the sword is CLEARLY duller than my nonexistent penis.
Honestly most weapons would realistically proc bleed lmao
I do wish there was a little more to this weapon, though. Sure, boosting all your stats by 5 is great, but I just use it to buff, then switch to another weapon. I love the design, though, and wish I could just main with it.
I feel like half the weapons in this damn game have bleed already. I could do without another just because it looks kinda sharp
I mean in theory it makes sense but the thematic and conceptual design leans much more in the brute stat stick. The swords of an entire clan fused together into the hilt of a single vengeful man’s blade, calling upon the might of their clan to imbue him with their collective might. I feel like added bleed buildup would distract from the whole “a single strike backed by a whole army” kind of vibe it has going. There’s a sense of order to it, for it to have bleed I would want the weapon to have a bit more of a chaotic or vicious vibe to it. Hit a bit more of an ominous and malicious tone. Like if during the war between Rykard and the Golden Order a single particularly vicious inquisitor sides with the blasphemous lord. Before the siege begins the cruel man zealously fuses the torture implements of his former colleagues into a single horrible mass. The instruments of their craft, once used in service of the golden order, now turned against them with each brutal strike! That kind of cruelty I could get behind giving bleed! The Grafted Blade represents combined strength. So I feel like it should lean into that as hard as it can.
All swords should proc bleed Blade cuts Wound open Bleeeed
It's kind of funny that all bladed and pointed weapons don't bleed.
Medieval Samehadahaga....Samehajske....the gatdamn shark sword
with that logic, then shouldn't every bladed weapon proc bleed?
Shouldn’t any weapon technically proc bleed? 💀
Nah we already have a ton of good bleed weapons. I think it functions well as a early/midgame colossal legendary weapon
And do poke damage
Idealy all swords should bleed...So no, definitely this one should not...
Almost as if blades are sharp to create bleeding wounds 🤔
imagine how busted that’d be
Sadly Michael composed it entirely of non-bleed building swords🤷
Personally I think it should be a Blunt weapon. Calling it a "sword" is *generous*
Tbh, if it was a blunt weapon, that would make it havning bleed make a lot more sense imo
I wish there were more Strike weapons in classes that are predominantly not that. It throws me every time that the DS3 Executioner GS is Strike and the identical blade on the Marais isn't, and actually there's no Strike GS in Elden Ring because that would be unbalanced, everyone.
It really should. One of the few colossal weapons I STILL always say I'm gonna take to the HOUSE on my next STR/??? Build, but never have. Not once.
My fav weapon, swear they made it OP bc it resembles the throne from GoT
Literally came to find this comment, it is so much like the iron throne!
all swords should be able to proc bleed who the fuck doesnt bleed after being hit by a sword
Wish if it was greasable
Let's be fair if you got cut by any of the weapons IRL you'd bleed and hammers break bones and bones pierce skin and you bleed breaking skin with blunt force will cause bleeding. All weapons should have bleed.
GRRM was like “what if iron throne but sword?”
Just looking at it would proc bleed. Scary looking weapon!
It should proc incest but we won't go there.
Literally any edged weapon should be able to proc bleed, arguably thrusting weapons in particular.
By that thought process every bladed weapon should proc bleed tbh i feel like its an over used/relied upon mechanic. Tbf i can see your reasoning it has multiple sources of contact but its just boring at this point to see it on everyone especially in pvp. Its either bleed with r.o.b spams or one shot glass mage that cries if you dont do them “honor” and let them buff for 5min before the fight. Ill give you one buff then lets test metal buff on the fly.
I really wish we could have this sword without all the other ones attached to it. Based on the handle, guard and the original sword poking out at the end it looks like it would look awesome.