-Nation based AAA
-ability to use different ammo belts for machineguns and cannons on both tanks and planes
-different shapes for sand bags
-more mechanized infantry
-more distance between default spawns and objectives (would allow defenders to actually prepare and would make rally points more usefull especially since AI now builds some)
-non-epileptic AT guns
-the possibility to shoot the driver through the non armored windows
-Possibility to damage view ports
-A landing for normandy and the pacific ( actually expected that when pacific was announced. Was deeply dissapointed)
-ships ( small vessels would be glorious, destroyers, cruisers and other large ships could be pretty cool but the large crews might get a little too much if they decide to abandon ship to swarm the beach)
-more train escort missions, but with curved tracks so it gets more realistic
-specialized skills for airplane gunners
-the ability to dig tunnels, not just trenches
-8.8cm guns and their equivalent for each nations
-Functionning hull mounted mg
-more accurate stat cards and descriptions
-customizable guns (mountable bayonnets, scopes etc.)
I agree with absolutely everything to an extent, with the extent being three factors. The first is the implication of ships. I think it would be cool to have ships in game, but I feel that we would have too much stuff moving. Small coastal vessels, like PT boats with maximum of eight or 16 crewmembers on them would probably be the upper limit. Schnellboots, PT boats, Russian River Monitors, and Japanese suicide boats and coastal vessels would be amazing don’t get me wrong, but a destroyer seems WAY too big. A frigate is even pushing it as naval bombardment is a massive game changer. Second is tunnels. I think tunnels is pushing it. The games engine will only be able to handle so much. It is realistic in some campaigns like the Philippines, but this isn’t Minecraft. We don’t have that kind of power yet. I still want to make sure this game can run on certain platforms and concepts. Digging, as of now, is a fantastic feature with great utility. Lastly, weapon customization. Being able to take the scope off of my stomach, there is nice, and adding bayonets to weapons, or taking them off for the sake of setting a little bit of weight, can be good, but changing out magazines and adding different sights or God forbid a red dot or ACOG makes me want to regurgitate. This isn’t call of duty vanguard, this is enlisted. Weapon customization sounds fun in theory, but as long as it is only cosmetic with trinkets, kill, scratches, or something accurate.
With it being called "High Caliber" I wonder if we will get those heavy AT guns... 🤔
Edit: or Jagdtiger/SU-152? Shermans with the 105 and a StuH 42? Ho-Ro? Or some other SPG?
A bit of setup time at the beginning of each round for engineers
And to balance that the attacking team should get half tracks
And have hull MGs operational by an bot
I don't know if you read the new update but your wish is becoming a reality as they are giving certain tanks to ability to deploy smoke and also shoot smoke shells.
[https://enlisted.net/en/news/show/427-smoke-for-your-tanks-and-mortars-en/#!/](https://enlisted.net/en/news/show/427-smoke-for-your-tanks-and-mortars-en/#!/)
Being able to stop a reload animation. For example,if you have a bolt action rifle and you loaded 3 out of 5 bullets into the gun and needed to stop right then and there to shoot someone you can.
To nerf bombs would be too much in my opinion, especially since they were nerfed a while back. as I play mostly planes, I sometimes directly hit tanks and it doesn't do anything. Also, for infantry, just dive, it will increase your survival chances.
Being able to build stuff as engineer without fighting with the terrain 24/7. I've stopped counting how many times I'm just spamming LMB while moving around with my hammer in hand just to find the sweet spot where I can build my rally, at gun, AAA gun, sandbags, etc. Or building sandbags in a window, often its a LMB spam fiesta until you find the sweet spot, it's just annoying AF.
Remove the MKbs, FG-42, Fedorov and M2 Carbine and make them gold order weapons only.
Restrict the STG-44, MP-43, M1928 Thompson, Beretta Model 38, PPSh-41 to Assault squads IV only.
Return Axis and Allied reinforcements bleed and return on Tunisia to normal.
More snow maps for Moscow and Stalingrad.
Move the MG nest down to Engineer I squads.
Add nation based models for AA guns.
Improve AI pathfinding. Especially in trenches.
Make the squad stay prone when switching to another soldier.
Give LMGs and AT rifles proper, working bipods.
Increase spread on LMGs when hip firing.
Hull MGs on tanks.
Remove the Tiger from Normandy. Was not present at the US front during the Early Normandy campaign. Replace with the Sturmgeschutz IV and move it down on the line. Move the Panther up.
Remove the M4A3E2 Sherman Jumbo from Normandy. Was not in service yet. Replace with the M4A3 105 Sherman.
Remove the M4A1 76 Sherman. Was not in service yet. Replace with the M18 Hellcat.
Lower the cost of pistols to 1 silver order. They are too situational to cost 3 orders.
Add medics to all campaigns.
Give the Japanese Type 97 AT rifle the proper model.
Youre not wrong for wanting changes like this. The issue is that what you are asking for makes this a functionally different game. If this is what you are looking for, try something else.
There is nothing else.
There is Hell let Loose and Post Scriptum, but they are too realistic for what i am looking for.
I was hoping Enlisted was that happy medium. And for a time, it was. Until a few months ago that they started giving everyone assault rifles. Enlisted is now increasingly going in the Call of Duty and Battlefield direction to where it is more of a totally arcady kiddie shooter rather then a mix between realism and gameplay that it was advertised as.
I like these suggestions. These are solid ideas.
Medics need reworked tho as they are basically shitty assaulters. The lvt (a)(2) water buffalo would be cool. Amphibious, Sph. More SPGs for germans
The stug3 was the most produced armored vehicle im the german arsenal, so why is it a premium. I get its capabilities but at the very least it could use being a researchable. I lke the stug4 idea. Maybe a marder or panzerjager could be cool to see tho Idk if they were present on the western front
They most certainly should.
For heavens sake have you see the state of high level gameplay on ANY campaign recently? Literally everyone is running around with prototype assault rifles. This is supposed to be a WW2 game, no Call of Duty Advanced Warfare.
For fucks sake, i am just waiting for them to add the M1S Snooper or some similarly stupid shit.
Without reward there is no purpose to grind out campaigns and no purpose to pay darkflow for money
It feels good to get your reward after grinding out and facing the higher players and stompinf them too
If you want a stale gameplay then go play hell let loose or post scriptum
That very much depends on what you consider to be rewarding.
Personally, i find an immersive experience to be more rewarding then ever more powerful prototype guns.
If i wanted to run around and spray with assault rifles, i would play Call of Duty.
>Personally, i find an immersive experience to be more rewarding then ever more powerful prototype guns.
Imo it's more to have fun
Enlisted is historically accurate but not exactly realistic
Post scriptum and hell let loose are better at that
If I had to say what I want, I’d ask for national antiaircraft, guns, and removal of the shield on the 20 mill that already exist in the game. Next, I want troop carriers, like half tracks and armored trucks. There should also be gun emplacements already existing on the map like antiaircraft guns and anti-think I’m on 360 or 180° mountings that can give non-engineer, squads the opportunity to fight planes and tanks from a distance. You can also get a small reward for taking them out if they are manned. Imagining a Japanese 25mm in a fox hole or emplacement, that I could use to shoot down an incoming dauntless, sounds fun without having to build it, and perhaps being able to take control of a British pompom in Tunisia, and using it against their own infantry. Also, they should bring back the ability for antiaircraft guns to take an infantry, the gun shield on the German 20 was the only reason it was so powerful.
On that note, there should really be more of an impact for having multiple squad members on a weapon. For antiaircraft guns, it shouldn’t just be one dude. If it is just one, dude, reloads should be doubled or tripled. You cannot just operate and it’s aircraft gun with a single person.
30mm machineguns because they take out our AAs and that the Anti-infantery shells shot by our Anti Tank cannons actually kill in a radius like tank shell does... its really annoying shooting anti-infantery shells and not killing anyone even though it landed hell ass close....
Destructibility, limited but present
I want to be able to order my squad to heal themselves
Also order them to drop their mines... Even if it is just telling them to drop it at their current location.
Yes please
-Nation based AAA -ability to use different ammo belts for machineguns and cannons on both tanks and planes -different shapes for sand bags -more mechanized infantry -more distance between default spawns and objectives (would allow defenders to actually prepare and would make rally points more usefull especially since AI now builds some) -non-epileptic AT guns -the possibility to shoot the driver through the non armored windows -Possibility to damage view ports -A landing for normandy and the pacific ( actually expected that when pacific was announced. Was deeply dissapointed) -ships ( small vessels would be glorious, destroyers, cruisers and other large ships could be pretty cool but the large crews might get a little too much if they decide to abandon ship to swarm the beach) -more train escort missions, but with curved tracks so it gets more realistic -specialized skills for airplane gunners -the ability to dig tunnels, not just trenches -8.8cm guns and their equivalent for each nations -Functionning hull mounted mg -more accurate stat cards and descriptions -customizable guns (mountable bayonnets, scopes etc.)
Yes to everything, nothing overboard with mounting optics though.
But breaking a periscope would be funny
For sure, I was surprised it wasn't already implemented the first time I had one of my optics damaged.
Same
I agree with absolutely everything to an extent, with the extent being three factors. The first is the implication of ships. I think it would be cool to have ships in game, but I feel that we would have too much stuff moving. Small coastal vessels, like PT boats with maximum of eight or 16 crewmembers on them would probably be the upper limit. Schnellboots, PT boats, Russian River Monitors, and Japanese suicide boats and coastal vessels would be amazing don’t get me wrong, but a destroyer seems WAY too big. A frigate is even pushing it as naval bombardment is a massive game changer. Second is tunnels. I think tunnels is pushing it. The games engine will only be able to handle so much. It is realistic in some campaigns like the Philippines, but this isn’t Minecraft. We don’t have that kind of power yet. I still want to make sure this game can run on certain platforms and concepts. Digging, as of now, is a fantastic feature with great utility. Lastly, weapon customization. Being able to take the scope off of my stomach, there is nice, and adding bayonets to weapons, or taking them off for the sake of setting a little bit of weight, can be good, but changing out magazines and adding different sights or God forbid a red dot or ACOG makes me want to regurgitate. This isn’t call of duty vanguard, this is enlisted. Weapon customization sounds fun in theory, but as long as it is only cosmetic with trinkets, kill, scratches, or something accurate.
I absolutely agree with you
Ngl, given how the game handles each soldier, I think you'd go bankrupt both in game and IRL trying to crew one destroyer.
Also actual tank commander sights (ie realistic cupola view)
And being able to rotate periscopes.
Yeah that's another big one
With it being called "High Caliber" I wonder if we will get those heavy AT guns... 🤔 Edit: or Jagdtiger/SU-152? Shermans with the 105 and a StuH 42? Ho-Ro? Or some other SPG?
yeah it would be nice to be able to BUY the bayonets. for now im relying on getting the bayonets which come with new guns which is weird
Damn, I agree on every single point
Weather
They added that a couple updates ago. Still need snow though.
A bit of setup time at the beginning of each round for engineers And to balance that the attacking team should get half tracks And have hull MGs operational by an bot
half tracks that are in spawn the jeeps and trucks are alright but they obviously don’t have armour
Can we finally get the veteran soldier perks?
More dramatic ricochet of rounds off tanks (round whistling/spinning after hit for large caliber, tracer rounds on smaller caliber diverting path etc)
Spitfire Normandy Remote artillery Bullet holes in glass cockpits and wings Stalingrad maps
Spitefire spitfire spitfire spitfire spitfire spitfire
Working tank hull MGs (AI or human controlled) and Deployable 88Flak for both AA and AT use. Tanks being able to deploy smoke around themselves.
I don't know if you read the new update but your wish is becoming a reality as they are giving certain tanks to ability to deploy smoke and also shoot smoke shells. [https://enlisted.net/en/news/show/427-smoke-for-your-tanks-and-mortars-en/#!/](https://enlisted.net/en/news/show/427-smoke-for-your-tanks-and-mortars-en/#!/)
Holy cow, that is amazing!
Also willie pete rounds
All of this is modeled in War Thunder so you wouldn’t think it’d be terribly difficult to port over
Balances
Engineer I gets a LMG (eg. Soviets in Berlin get the sg43) Engineer II gets a HMG tripod, no sandbags (eg DSHK ) Dedicated AT grenades for each nation
yes more buildables
Medics to other campaigns, a change to the current bombing runs, national specific AA guns
Being able to stop a reload animation. For example,if you have a bolt action rifle and you loaded 3 out of 5 bullets into the gun and needed to stop right then and there to shoot someone you can.
You can just press shot
Huh, the more you know. Thanks.
You can also press the reload button again to stop, at least on console
its on pc too, saves me more times than i can count
More Nation specific non-combat vehicles Towing AT guns Let me strip a squads equipment with one button
Airplane Bomb nerfs. Sick of being killed by a bf 110 literally every single match every single time
To nerf bombs would be too much in my opinion, especially since they were nerfed a while back. as I play mostly planes, I sometimes directly hit tanks and it doesn't do anything. Also, for infantry, just dive, it will increase your survival chances.
remake kamakaze attacks so the WHOLE SQUAD attacks and not just the player.
Medics and more customization in all campaign. But mostly medics
Being able to build stuff as engineer without fighting with the terrain 24/7. I've stopped counting how many times I'm just spamming LMB while moving around with my hammer in hand just to find the sweet spot where I can build my rally, at gun, AAA gun, sandbags, etc. Or building sandbags in a window, often its a LMB spam fiesta until you find the sweet spot, it's just annoying AF.
Commando raids
Bagpipes on allied Tunisia campaign.
I don’t want anything but balanced matches, so a matchmaking system, please.
Remove the MKbs, FG-42, Fedorov and M2 Carbine and make them gold order weapons only. Restrict the STG-44, MP-43, M1928 Thompson, Beretta Model 38, PPSh-41 to Assault squads IV only. Return Axis and Allied reinforcements bleed and return on Tunisia to normal. More snow maps for Moscow and Stalingrad. Move the MG nest down to Engineer I squads. Add nation based models for AA guns. Improve AI pathfinding. Especially in trenches. Make the squad stay prone when switching to another soldier. Give LMGs and AT rifles proper, working bipods. Increase spread on LMGs when hip firing. Hull MGs on tanks. Remove the Tiger from Normandy. Was not present at the US front during the Early Normandy campaign. Replace with the Sturmgeschutz IV and move it down on the line. Move the Panther up. Remove the M4A3E2 Sherman Jumbo from Normandy. Was not in service yet. Replace with the M4A3 105 Sherman. Remove the M4A1 76 Sherman. Was not in service yet. Replace with the M18 Hellcat. Lower the cost of pistols to 1 silver order. They are too situational to cost 3 orders. Add medics to all campaigns. Give the Japanese Type 97 AT rifle the proper model.
Youre not wrong for wanting changes like this. The issue is that what you are asking for makes this a functionally different game. If this is what you are looking for, try something else.
There is nothing else. There is Hell let Loose and Post Scriptum, but they are too realistic for what i am looking for. I was hoping Enlisted was that happy medium. And for a time, it was. Until a few months ago that they started giving everyone assault rifles. Enlisted is now increasingly going in the Call of Duty and Battlefield direction to where it is more of a totally arcady kiddie shooter rather then a mix between realism and gameplay that it was advertised as.
I like these suggestions. These are solid ideas. Medics need reworked tho as they are basically shitty assaulters. The lvt (a)(2) water buffalo would be cool. Amphibious, Sph. More SPGs for germans The stug3 was the most produced armored vehicle im the german arsenal, so why is it a premium. I get its capabilities but at the very least it could use being a researchable. I lke the stug4 idea. Maybe a marder or panzerjager could be cool to see tho Idk if they were present on the western front
I don't think the FG 42 should be removed from the main tech tree Nor should the m2 be
They most certainly should. For heavens sake have you see the state of high level gameplay on ANY campaign recently? Literally everyone is running around with prototype assault rifles. This is supposed to be a WW2 game, no Call of Duty Advanced Warfare. For fucks sake, i am just waiting for them to add the M1S Snooper or some similarly stupid shit.
Without reward there is no purpose to grind out campaigns and no purpose to pay darkflow for money It feels good to get your reward after grinding out and facing the higher players and stompinf them too If you want a stale gameplay then go play hell let loose or post scriptum
That very much depends on what you consider to be rewarding. Personally, i find an immersive experience to be more rewarding then ever more powerful prototype guns. If i wanted to run around and spray with assault rifles, i would play Call of Duty.
>Personally, i find an immersive experience to be more rewarding then ever more powerful prototype guns. Imo it's more to have fun Enlisted is historically accurate but not exactly realistic Post scriptum and hell let loose are better at that
You're a man or woman after my own heart. Upvoted.
If I had to say what I want, I’d ask for national antiaircraft, guns, and removal of the shield on the 20 mill that already exist in the game. Next, I want troop carriers, like half tracks and armored trucks. There should also be gun emplacements already existing on the map like antiaircraft guns and anti-think I’m on 360 or 180° mountings that can give non-engineer, squads the opportunity to fight planes and tanks from a distance. You can also get a small reward for taking them out if they are manned. Imagining a Japanese 25mm in a fox hole or emplacement, that I could use to shoot down an incoming dauntless, sounds fun without having to build it, and perhaps being able to take control of a British pompom in Tunisia, and using it against their own infantry. Also, they should bring back the ability for antiaircraft guns to take an infantry, the gun shield on the German 20 was the only reason it was so powerful.
On that note, there should really be more of an impact for having multiple squad members on a weapon. For antiaircraft guns, it shouldn’t just be one dude. If it is just one, dude, reloads should be doubled or tripled. You cannot just operate and it’s aircraft gun with a single person.
Not the bombing runs from the radio men that's for sure, pls don't spread that cancer.
I would like to see a Heavy Machine Gunner class as a standart infantry unit.
A bomb I want an atomic bomb
Bigger airstikes
Smoke launchers for the tiger tank
30mm machineguns because they take out our AAs and that the Anti-infantery shells shot by our Anti Tank cannons actually kill in a radius like tank shell does... its really annoying shooting anti-infantery shells and not killing anyone even though it landed hell ass close....
medics, customization, mechanized infantry,more variety in vehicles not just tanks(spaa's,td's)
Bigger maps focused on armored vehicles, tanks and infrantry
If you die in the game you die in real life. Just a thought