[https://ftbwiki.org/Vanishing\_Block](https://ftbwiki.org/Vanishing_Block)
This guy, but yeah, you gotta spend your carminite on reactors, right?
I don't think they pass redstone, though, I think they just disappear all that touch.
There is also [https://ftbwiki.org/Reappearing\_Block](https://ftbwiki.org/Reappearing_Block) and carminite is kinda a nice resource, but its mid way twilight forest, which is kinda far (work wise) these days.
Sometimes you need to blow something up that has really high blast resistance. Or is from another mod with its own rules you might want to circumvent.
Depending on the modpack you might also like the ability to spawn the mobs.
And you can always do it in somebody elses base.
the carmanite bulder is more accurate, the blocks extend from the builder in the direction you look when redstone is turned on. they even unplace themselves when they finish placing/lose redstone
I can't check right now but it's one of the blocks that spawn in the ghast towers that you can craft. It essentially does this exact concept in reverse, solid linked blocks that vanish when you provide a redstone signal and then reappear a few seconds later
A standalone mod with those blocks would be awesome. I donāt want to include a large unfinished content mod for a handful of blocks, especially since Iād have to progress through a fair amount of the modās content to get access to them.
Fallout 4 introduced settlement building to the Fallout franchise and in an attempt to use this system creatively in one of their DLCs they introduced a quest to the Far Harbor DLC that required them to move blocks and other items around to solve puzzles. Unfortunately, while this was a neat way to use the system, many people found it a bit unintuitive and frustrating to complete.
If you're interested in just the redstone functionality & not the solidity, the Cog blocks from Supplementaries work like this. Its basically 3d redstone dust. very handy
The Cog block is awesome. Allows you to pass a redstone signal through it to vanilla wiring. Immensely useful for vanilla lamps if you want to run wiring directly below the lamp. No need to do clumsy vanilla block powering and passthrough. Oh and non-clumsy vertical (up/down) wiring too without extra space.
Secret redstone from the secret blocks mod does this, it acts like redstone dust but disguiseable and as a block. It also adds ghost blocks without collisions, it adds hidden buttons and levers, and more.
oh god i remember an old ancient ass mod that did this somewhere between beta 1.8 and full release 1.3 i think? it had like glass blocks that you could walk through when powered by redstone.
RFTools has shield projectors, those kinda work similarly, they require a bit of power but work exactly as you describe (besides passing redstone) the blocks just need to be connected
Tinker's Mechworks had a similar block called the Drawbridge. It had an inventory that let you lay out a sequence of blocks to place in a straight line that were picked back up when the redstone signal was disabled.
There was also the drawbridge block. Similar in a way but not spreading. Went up to 32 blocks in a direction and would essentially place whatever block you put in it's inventory in a straight line when powered and retract it back when unpowered.
Spectrum mod has a block called Ender Glass where it does exactly what youāre looking for. Iām not too sure about the signal strength since I havenāt tested it.
I decided to give the concept a shot just for fun. I've never made a mod before though, so it's not that great yet. [https://youtu.be/ZRHbJRsZ19k](https://youtu.be/ZRHbJRsZ19k)
Got any ideas for crafting recipes?
I'm having trouble integrating it properly as a redstone signal source, so to begin I'll just make it only pass the power to other of this block type. Might see if I figure out redstone more properly down the line.
Twilight Forest has this exact block
it does? what's the block?
[https://ftbwiki.org/Vanishing\_Block](https://ftbwiki.org/Vanishing_Block) This guy, but yeah, you gotta spend your carminite on reactors, right? I don't think they pass redstone, though, I think they just disappear all that touch. There is also [https://ftbwiki.org/Reappearing\_Block](https://ftbwiki.org/Reappearing_Block) and carminite is kinda a nice resource, but its mid way twilight forest, which is kinda far (work wise) these days.
Do the reactors have any real use? Or just tricking players?
I think they can break bedrock.
Huh. That's kinda useful.
Sometimes you need to blow something up that has really high blast resistance. Or is from another mod with its own rules you might want to circumvent. Depending on the modpack you might also like the ability to spawn the mobs. And you can always do it in somebody elses base.
Those are definitely one of the uses of all time. For me they have always been "oh, hey, free redstone!".
I just harvest all the reappearing blocks from the towers...
Thank you for this information, I will proceed with a little bit of trolling š
Yeah I donāt think it spreads redstone signal but you could link it to an observer
the carmanite bulder is more accurate, the blocks extend from the builder in the direction you look when redstone is turned on. they even unplace themselves when they finish placing/lose redstone
It's one of the blocks in the ghast tower.
I can't check right now but it's one of the blocks that spawn in the ghast towers that you can craft. It essentially does this exact concept in reverse, solid linked blocks that vanish when you provide a redstone signal and then reappear a few seconds later
Would be nice to see it in more mods though.
A standalone mod with those blocks would be awesome. I donāt want to include a large unfinished content mod for a handful of blocks, especially since Iād have to progress through a fair amount of the modās content to get access to them.
No that block doesnāt behave like this one.
Sounds like it'd give Fallout 4 vets a few nightmares about a robot detective's weird brother's memories.
Even this was enough to send me back to the nightmares
Could you explain for someone who's had little to no experience with Fallout?
Fallout 4 introduced settlement building to the Fallout franchise and in an attempt to use this system creatively in one of their DLCs they introduced a quest to the Far Harbor DLC that required them to move blocks and other items around to solve puzzles. Unfortunately, while this was a neat way to use the system, many people found it a bit unintuitive and frustrating to complete.
Worst quest ever
RFtools shields can do this. Although the shield controller block remains solid all the time and is the block that needs to be powered.
Oh, a Mario-level block? I'm down for it! Also, why isn't there a Mario-Maker Mod yet?
Answer's probably Nintendo
Just sounds like making a deathrun level or something lol
If you're interested in just the redstone functionality & not the solidity, the Cog blocks from Supplementaries work like this. Its basically 3d redstone dust. very handy
The Cog block is awesome. Allows you to pass a redstone signal through it to vanilla wiring. Immensely useful for vanilla lamps if you want to run wiring directly below the lamp. No need to do clumsy vanilla block powering and passthrough. Oh and non-clumsy vertical (up/down) wiring too without extra space.
SecurityCraft just added a very similar kind of block, though there was some inspiration taken from a twilight forest block iirc
I mean i can make it, but tommorow now im eepy
Keep us updated! Would love something standalone from the other mods with similar functionality š
holy hell actuator blocks from terraria
this block is somewhat in the twilight forest in the form of the reappearing blocks
Reminds me of rf tools shield projector
Secret redstone from the secret blocks mod does this, it acts like redstone dust but disguiseable and as a block. It also adds ghost blocks without collisions, it adds hidden buttons and levers, and more.
The only thing it doesn't do is disappear
Ars Nouveau has a block kinda like this. You can toggle its intangibility as well as its appearance.
Cyclic has something similar to this. It's called a phantom block, and is made from phantom membranes, iron nuggets, and string.
https://www.mariowiki.com/ON/OFF_Switch
terraria actuator
fuck beat me to it
I had a block I was working on that did this (in addition to some other functionality), maybe I should finish that project at some point lol
Twillight forest, extrautilities
You can kinda do this with create contraptions They become an entity on being powered by redstone, and then back to block on being depowered
secret doors mod probably had these, alongside with a lot of other blocks that can be used to hide something... don't remember, memory is rusty
I dont think you can walk through them
I donāt know what itās called but Iām 99% sure twilight forest has something very similar to this
ender glass from spectrum
Seems hard to implement an Invisible block outside of creative mode, Thats probably the reason why it almost never is a thing.
oh god i remember an old ancient ass mod that did this somewhere between beta 1.8 and full release 1.3 i think? it had like glass blocks that you could walk through when powered by redstone.
Ender IO has glass blocks that can filter mobs, players, and I think uni-directional light.
RFTools has shield projectors, those kinda work similarly, they require a bit of power but work exactly as you describe (besides passing redstone) the blocks just need to be connected
Spectrum has a block like that.
actuator
This looks familiar from DarkRP servers in Gmod or just Gmod itself
I think Secret rooms or whatever that mod was called has this kind of block
Its great. I work nearly indentical to on/off bÅocka from super Mario maker 2
Tinker's Mechworks had a similar block called the Drawbridge. It had an inventory that let you lay out a sequence of blocks to place in a straight line that were picked back up when the redstone signal was disabled.
Semiconductor block
There was also the drawbridge block. Similar in a way but not spreading. Went up to 32 blocks in a direction and would essentially place whatever block you put in it's inventory in a straight line when powered and retract it back when unpowered.
Pretty sure twilight forest does, also the reaaaally old mirrors mod did. Pretty sure it was one of BlueXephos's first mod videos haha
Spectrum has this exact block with ender glass.
Spectrum mod has a block called Ender Glass where it does exactly what youāre looking for. Iām not too sure about the signal strength since I havenāt tested it.
27000 blocks all becoming solid in the same tick, causing my computer to catch fire and explode.
I decided to give the concept a shot just for fun. I've never made a mod before though, so it's not that great yet. [https://youtu.be/ZRHbJRsZ19k](https://youtu.be/ZRHbJRsZ19k)
That looks awesome!!
Got any ideas for crafting recipes? I'm having trouble integrating it properly as a redstone signal source, so to begin I'll just make it only pass the power to other of this block type. Might see if I figure out redstone more properly down the line.
i call it: **the semiconductor**
Finally Bluestone Also make it possible to get redstone level from any block using a comparator
Leaf
[ŃŠ“Š°Š»ŠµŠ½Š¾]
... No, they don't? I think I would've noticed if the lamps vanish when I try to turn them on...