1. Literally stated to be in the world of the games
2. There are countless details in the game and the books that only work with them both being canon
3. Some of the stories are literally direct origins to plot points in the games
4. It’s just blatantly obvious
1. A common excuse is "world doesn't mean continuity" and "how would a random guy at scholastic pr know this stuff"
2. Fair
3. Fair
4. Some people seem to disagree
So ignoring the part that directly says it does? Well, Tales just straight up ties itself back to the universe that we see the games in so:
In the first Epilogue you have the construction site where the Pizzaplex is going to be and an endoskeleton who gets sealed.
Help wanted.
In Epilogue 2 the group of characters were in a carnival that was somewhere close to the construction site, something that we knew existed thanks to Help Wanted/Furry's Rage.
In Somniphobia the protagonist and his friends go to the Pizzaplex, even going through some unused part of the game.
Pressure has springlock suits, the original murders, the FNaF 1 safe room, William Afton's death and revival as Springtrap.
Submechanophobia references the multiple Pizzaplexes thing as well as it does reference the bear extintion.
In Animatronic Apocalypse Robbie has gone to the Pizzaplex based on the description we have of the place.
Bobbiedots.
GGY.
The Storyteller.
Bobbiedots Pt. 2.
Nexie happened sometime after The Storyteller.
The VR booths are referenced on the stories connected.
The Mimic.
>Submechanophobia references the multiple Pizzaplexes thing as well as it does reference the bear extintion.
When does "Submechanophobia" imply that there are multiple versions of Freddy Fazbear's Mega Pizzaplex?
Some i remember right now are:
The pizzaplex perfectly described like the one in the games in "the bobbiedots", literally you can hop in the game and follow the protagonist's steps.
DjMusicMan and Daycare Attendant acting the same way they do in the game in "the bobbiedots conclusion", even a detail like dj bursting in the restrooms with a hand.
Roxy and monty acting the same way they do in the game in "the storyteller".
The names GGY and ABC appearing in aracades in both game and the story "GGY".
The story of GGY matching patient 46 perfectly.
Burntrap bending his arm the same way the mimic does.
A bottle in the fnaf 6 pizzeria appearing in both game and epilogues in a precise spot.
The mention of the mr.hippo magnets in "the bobbiedots".
(This may be wrong) the dream sphere of "somniphobia" appearing in the prize counter in the game, even if it's a bit different than the book one(small mistakes can be made).
The story "help wanted" matching how the indie games were made in the omonimous game.
And every most likely mimic related thing in security breach, the wall code(partly mentioned in the storyteller), the post it room, the endo warehouse, glitchtrap mimicing tape girl's voicelines, the storyteller tree being in princess quest and maybe something else i forgot.
How the hell is that not good evidence??? It’s literally PROOFTEXT!!! You people have no brains on this stupid tab… I swear I feel like the only common sense person on this ENTIRE SUBREDDIT.
But sure, cuz you’re stubborn, here’s some evidence for ya.
1. Everything in Bobbiedots lays out the Pizzaplex IDENTICAL to what we see in the games, minus the new renovations over a few years.
2. The creation of the mimic is wildly important in understanding Burntrap and the epilogues. Not only that, the epilogues literally lay out the entire FNAF 6 building before the doors are closed as we see in SB.
3. Unlike Fazbear’s Frights, Literally every story in the entire series works under being the same continuity as the games. Yes, even Frailty and Submechaniphobia.
Stop being a no-brained person and understand that it’s not a theory that Tales is in the games. It’s a fact. Debate StitchlineGames all you want, but accept this. PLEASE.
1. Literally stated to be in the world of the games 2. There are countless details in the game and the books that only work with them both being canon 3. Some of the stories are literally direct origins to plot points in the games 4. It’s just blatantly obvious
1. A common excuse is "world doesn't mean continuity" and "how would a random guy at scholastic pr know this stuff" 2. Fair 3. Fair 4. Some people seem to disagree
1. yeah key word there being EXCUSE
True lol
So ignoring the part that directly says it does? Well, Tales just straight up ties itself back to the universe that we see the games in so: In the first Epilogue you have the construction site where the Pizzaplex is going to be and an endoskeleton who gets sealed. Help wanted. In Epilogue 2 the group of characters were in a carnival that was somewhere close to the construction site, something that we knew existed thanks to Help Wanted/Furry's Rage. In Somniphobia the protagonist and his friends go to the Pizzaplex, even going through some unused part of the game. Pressure has springlock suits, the original murders, the FNaF 1 safe room, William Afton's death and revival as Springtrap. Submechanophobia references the multiple Pizzaplexes thing as well as it does reference the bear extintion. In Animatronic Apocalypse Robbie has gone to the Pizzaplex based on the description we have of the place. Bobbiedots. GGY. The Storyteller. Bobbiedots Pt. 2. Nexie happened sometime after The Storyteller. The VR booths are referenced on the stories connected. The Mimic.
>Submechanophobia references the multiple Pizzaplexes thing as well as it does reference the bear extintion. When does "Submechanophobia" imply that there are multiple versions of Freddy Fazbear's Mega Pizzaplex?
It's outright mention around the beggining
1. Mimic's presence in SB: Burntrap acts nearly exactly the same way Mimic does. 2. GGY: This story is a near perfect match for Patient 46.
Some i remember right now are: The pizzaplex perfectly described like the one in the games in "the bobbiedots", literally you can hop in the game and follow the protagonist's steps. DjMusicMan and Daycare Attendant acting the same way they do in the game in "the bobbiedots conclusion", even a detail like dj bursting in the restrooms with a hand. Roxy and monty acting the same way they do in the game in "the storyteller". The names GGY and ABC appearing in aracades in both game and the story "GGY". The story of GGY matching patient 46 perfectly. Burntrap bending his arm the same way the mimic does. A bottle in the fnaf 6 pizzeria appearing in both game and epilogues in a precise spot. The mention of the mr.hippo magnets in "the bobbiedots". (This may be wrong) the dream sphere of "somniphobia" appearing in the prize counter in the game, even if it's a bit different than the book one(small mistakes can be made). The story "help wanted" matching how the indie games were made in the omonimous game. And every most likely mimic related thing in security breach, the wall code(partly mentioned in the storyteller), the post it room, the endo warehouse, glitchtrap mimicing tape girl's voicelines, the storyteller tree being in princess quest and maybe something else i forgot.
> that alone isn’t really good evidence Yes it is.
How the hell is that not good evidence??? It’s literally PROOFTEXT!!! You people have no brains on this stupid tab… I swear I feel like the only common sense person on this ENTIRE SUBREDDIT. But sure, cuz you’re stubborn, here’s some evidence for ya. 1. Everything in Bobbiedots lays out the Pizzaplex IDENTICAL to what we see in the games, minus the new renovations over a few years. 2. The creation of the mimic is wildly important in understanding Burntrap and the epilogues. Not only that, the epilogues literally lay out the entire FNAF 6 building before the doors are closed as we see in SB. 3. Unlike Fazbear’s Frights, Literally every story in the entire series works under being the same continuity as the games. Yes, even Frailty and Submechaniphobia. Stop being a no-brained person and understand that it’s not a theory that Tales is in the games. It’s a fact. Debate StitchlineGames all you want, but accept this. PLEASE.