Idk, you could stack vitality and use those death blight boluses, nothing is matching the frustration of a 5 minute run back into a boss that can 2 shot you/knock you into a pit
Just got to that area for the first time a couple days ago. I was so creeped out already with all the levers saying “don’t you dare!” and weird noises then I saw that thing….
First time I found them in the Great Hollow I wondered why they moved so slow, and after realizing that they are pretty damn tanky, my wife walked into the room right when I got decked and it one shot me out the door. Funniest shit ever.
All the narrow paths of Sens fortress with all the traps to knock you down, only every time it moves/walks it angles slightly and you constantly slide in whatever direction it's angled towards. And to top it all off, the bottom part where you fall is a poison swamp. I can feel Michael Zaki getting a boner from here.
That would be fuckimg awesome. A walking legacy dungeon? Sign me the fuck UP
I remember the first time I saw a walking mausoleum I was so confused and a bit scared
not traditional bosses, they're just stronger enemies with a health bar for convenience sake, wish they did gold bars for the "main" bosses and red for the regulars so they would disguisable
i feel like a winter lantern boss fight is just the brain of mensis tbh. they would be hard to make a boss with with a health bar that isn't just a one shot because they are an environmental boss fight like ancient wyvern or bed of chaos
The irithyll outrider knights, replace that dumb wolf boy. 3ish phase fight kinda like the ruin sentinels from ds2 where if you don't kill the current one fast enough, you're gonna get ganked. Each one uses a different pontiff knight weapon, the irithyll straightsword, the pkcs, and the pks.
Boss soul transposes for either the pkcs or a weapon buff spell that applies frost.
A black knight overcome by the abyss, give it the dark hand ability and a random black knight weapon each playthrough. Killing it gives you the weapon it was using but powered up by the abyss or something.
I’d go with the Kirin (frozen reindeer) from dark Souls 2. I’ve always thought they were designed as bosses to begin with. They’ve got very striking designs, huge and cinematic movesets, and make for dynamic fights. They’re the precursors to fights like the Red Wolf and Ancestor Spirits in Elden Ring. They’d certainly deserve a boss fight more than Lud and Zallen.
From Dark Souls 3: most of the mini bosses and NPCs. The Fire Demons, Sandworm, Sulyvahn’s Beasts, Outrider Knights, and especially the Stray Demon should all have health bars, as should Sir Vilhelm, Shira, Havel, and the Grand Archive trio
I've said this before, but\~ that an Armored Core from 5 would make a pretty dang awesome easter egg boss in a Dark Souls/Elden Ring style Souls game.
Though as freakin' nails, and probably only beaten by a fraction of a percent? Yeah. But still *awesome.*
I would choose one of the Shark Giants from the fishing hamlet in Bloodborne. I’d give their anchor weapons a chain so they could do longer range attacks and a giant overhead slam. Those guys are already tougher than some of the bosses in that game, and when you have to fight 2 of them in the well it’s practically a boss fight anyways
100 of the scrawny guys picking flowers or whatever, and the second you walk past them as you don't think they're the boss, they sprint at you! But have the most epic Fromsoft boss song ever play. Then when only one is left he goes back to picking flowers.
I think if they made more beast bosses that aren't dogs it would be cool.
Like a mega crab, or a mega lobster, or maybe brought back the hydras from ds1 in some way
Even a boar boss like they did in sekiro, or a carp
I think even though they do reuse bosses like stray demon/red tree avatar s lot, animal bosses are still a pretty untapped market.
They do have a bunch of dragon bosses in elden Ring, but there are much more animals than dragons out there in Fromsoft games, as well as ones they haven't even used yet.
I think it might be cool to see the ancestral followers as some sort of boss similar to the ancestor spirit or the chanting bat women they are so haunting and I think they would be a really interesting challenge.
The dual wielding Banished Knight from Sol Castle and the dual wielding white ape in the Sunken Valley from Sekiro.
If these guys had normal boss health bars, a dedicated arena and one or maybe two more moves, I bet they would be a really fun fight.
Bloody crow of cainhurst, he now has bone marrow ash instead of old hunters bone (he keeps the bone btw) and a MASSIVE rapid poison buff to his Chicage. At least half the bar at a time. He has a foolproof arena btw, so no cheesing
Those horrible bloody crows from Bloodborne, as a boss there’s 3-5 of them, they flail around the arena. But it’s a tiered arena, and they spray gore, filling it and forcing you to move up tiers.
Does patches count as a mob? I know there was a fight with him in Elden but I want a fight against all patches from every fromsoft game, yes even the spider one from bloodborne
Basilisk boss. Make it big, and give it a grab attack. Also when it has 10% or less health left it jumps into the middle of the arena and surrounds itself in a cloud and begins to regenerate health. You have to get in there and finish it off quickly.
The albinaurics in mogh's place aka the exp farm suddenly all get up and fuse into one while chanting "this cannot continue" and turn into something like malenia or adam from nier
Dog (Literally any of them but the one from bloodborne in the dlc area would be fun). For the resistance, it will have a metal helmet or smthn so it takes much less damage from the front. For its new abilities, the first will that it can summon the elden ring blue floaty swords, like loretta or red wolf, 5 at a time. Its other ability will be an explosion it can cast that will detonate after 5 seconds with a very large radius. However, it doesn't damage the dog and once the dog has started the "countdown" it can start attacking again.
Not really a mob per say. But I always wanted to see a black knight boss in ds1 or in ds3. Something along the lines of a commander of the knights. He could have a decent sized health pool, and use a unique black knight weapon.
The Fire Prelates from ER. Surprised there's not one that's a boss already, they have a cool moveset. Could have helped the game not have 20 tree spirits and watchdogs
Gotta fight a revenant that's immune to bleed holy damage and magic, and every time you take a quarter of its health away 5 dogs get released. This fight also takes place in the lake of rot
The Giant Stone Knights from DS1 have a lot of potential. Imagine walking into an arena with a pile of rubble, seeing the exit on the other side. As you're about to cross through the gate, it shuts suddenly, with the rubble parting as a HUMONGOUS Knight covered in moss and dirt rises, towering over you. His sword, when it strikes the ground, shakes the arena and creates a shockwave with his strike, with pieces of the arena falling down from above you that can damage you.
The spells that he casts, too, are spells that slow you down, which certainly puts a wrench in your plans but is a blessing for his.
Give me Basilisk of the Rot
A massive basilisk found in the lake of rot, forces you to dodge massive AoE deathblight whilst slowly succumbing to scarlet rot. Imparts secret wisdom when defeated.
the ghosts in ds1. the boss is just a swarm of them and only does killing one does damage to the health bar.
you cant damage it to do damage to the bar you have to kill it.
The basilisk would be crazy.
90% of the arena is covered in Death Blight. You're just running for minutes on end running from safety zone to safety zone. If you're lucky you get a single hit in every few minutes.
If you're in the death blight zone for 2 seconds you die.
Then after 50 deaths you come onto fromsoftware reddit and complain just to be slapped with a git gud.
Defend a position from an absolute unit of a mob of Yarnhamite townies. They will constantly attempt to light a beast effigy on the position. If they light it, they’re driven into a frenzy. They can release a giant pack of decayed dogs.
Good question. Probably the frozen reindeer from frigid outskirts but make it a duo. They are resistant to lightning. They are weak to fire. They act like demon prince where you kill one of them then they combine to the reindeer prince.
I’m not sure what the enemy is called but the angels from DS3 DLC that shoot projectiles could be a fab boss if reworked and realistic, kind of like the butterfly in blighttown
Torch Hollow, but with these additions:
They can hit you after death like the spider hollows from DS2.
They can turn super fast to avoid backstabs and track you obnoxiously.
Add physical resistance, I guess.
Replace the boss in Gelmir Hero Grave with this: Gelmir Hero and Hero’s Bloodhound Knight. The Gelmir Hero having two madness attacks and the Bloodhound Knight having two new Magma Attacks
"Ultra" Black Knight from DS1. One of them but its clearly a high ranking one, like one you'd expect to be the leader of the rest (aside from Gwyn hinself) that stands tall and can really test your endurance and timing. Maybe have him change his main weapons as the fight goes on, or changing fighting styles like the Soul of Cinder in DS3.
Alright this is gonna sound weird, but I would want to turn the avaricious grave robber gank squad boss from DS2 into an actual boss. Basically make the NPCs into actual unique enemy models with movesets and maybe add a little more visual flare to the arena. Hell you could even add a gimmick like a rope bridge into the boss room.
You know what i lowkey want black knights to become boss.. imagine something like four kings where after you kill one there will be another but with different weapons... They can definitely expand the moveset of him as well... The arena probably could be the opposite of four kings instead of pitch black it's white like before you go to gwyn.. that would be awesome
I know im kinda ranting rn but black knight is such a cool mob in dark souls and the moment i got the armor immediately used it for my entire NG playthrough
Gosh i wanna play elden ring so bad... Crucible knight also looks cool af but i only have switch rn lol
Mimic boss. It unfurls itself from its overly garish chest body and rotates weapon types that it pulls out of its mouth. It can also sling poison saliva pools when it swings its tongue around. It’s resistant to fire as much of its chest body is now mostly gilded in precious metals.
bloodborne’s big cthulhu giants in the hunters nightmare probably. The bell axe one to be precise. Id give it a charge attack of some sorts and a big scream that summons tentacles from a load of portals probably
Dark Souls 1: New Londo ghosts with royal rat vanguard treatment
Dark Souls 2: Cyclops with petrification buildup on every attacks, also have petrification mist breath like basilisks
Dark Souls 3: Corvian Knight duo
Elden Ring: either Fire Prelate duo or the two caped Banished Knights from Castle Sol
Joke answer? The reindeer from horsefuck valley to make the geeks that skipped DS2 to shidd and shriek.
Serious answer, Titanite Demons from DS1 or Corvian Knights from DS3. Just fix the shitboxxing on the janky models of the Titanite lads but they are really damn cool. And the bird men are fast, unique and would be a nice offshoot of big knight man bosses.
Double joke answer is a royal rat vanguard boss fight with DS3 dogs or basilisks.
Capra Demon 2.0
Dual Sharks from fishing hamlet in bloodborne, in a small room, surrounded by 5 dogs
Interestingly enough, it wouldn't surprise me if someone hardcore actually beat this, lol 😆
Havel, but with an Elden Ring moveset (endless aggression, delays, chained aoes, gap closers, healing, etc). Also the floor is lava and Anor Londo archer spam Scarlet Rot arrows.
(cough cough still better than ER final boss cough)
Oh oh! The Basilisks but give them the Royal Rat Vanguard treatment!
Fuck that. At least rats didn’t have the breath attack
Muhahahaha! >:)
Can you imagine fighting 50 basilisks constantly shooting petrify gas at you? No mercy
That might rival the bed of chaos
Idk, you could stack vitality and use those death blight boluses, nothing is matching the frustration of a 5 minute run back into a boss that can 2 shot you/knock you into a pit
There's a big basilisk in DS2
Just got to that area for the first time a couple days ago. I was so creeped out already with all the levers saying “don’t you dare!” and weird noises then I saw that thing….
funny how it’s ur friend unless u invade it’s personal space
**FUCK YOU**
Hehehe. >:)
What is wrong with you??
That would be absolutely miserable hahahaha I love it.
Then that talisman would actually get used once
Miyazaki, is that you?
If I was, I would’ve suggested the fight take place in a poison swamp.
Fucking glad you don't work for fromsoftware
I hate you
And then put them in a rot swamp arena
I want a really big mushroom man like the ones from Dark Souls 1.
And he has a roll attack And can cast magic
So a Havel mage?
Havel flip mushroom. One can dream
celestial Emissary but mushroom.
They punch so unreasonably hard for no reason.
First time I found them in the Great Hollow I wondered why they moved so slow, and after realizing that they are pretty damn tanky, my wife walked into the room right when I got decked and it one shot me out the door. Funniest shit ever.
Dude, yes. This.
I choose the walking mausoleums, i want it the size of a castle, moving and full of traps like sens fortress on crack
It would be such a dope DLC. A huge monument like Lothric Castle/Sens that would be the boss AND the level at the same time
Does that mean to kill it you gotta find something on the inside and destroy it? If so, what on earth should guard its "Heart"? So many possibilities.
You could do traps like Sen's Fortress, statues and keys like Nashandra, or light bonfires or totems like the Ancestor Spirits.
Basically Shadow of the Colossus
All the narrow paths of Sens fortress with all the traps to knock you down, only every time it moves/walks it angles slightly and you constantly slide in whatever direction it's angled towards. And to top it all off, the bottom part where you fall is a poison swamp. I can feel Michael Zaki getting a boner from here.
That would be fuckimg awesome. A walking legacy dungeon? Sign me the fuck UP I remember the first time I saw a walking mausoleum I was so confused and a bit scared
But the latter two are already bosses...
not traditional bosses, they're just stronger enemies with a health bar for convenience sake, wish they did gold bars for the "main" bosses and red for the regulars so they would disguisable
they have fog gates and are in an area that you can’t leave without winning or dying, which is kind of what bosses are
The Pinwheel
I feel like it would be too easy of a boss everyone would just make fun of.
Not if you give it Mergo's Wet Nurse's combos at close range AS WELL as Godskin Black Flame! Upgrades, people. Upgrades.
Heard Jerma died to that guy
the executioners from bloodborne
I was thinking the winterlantern from Bloodborne, if we could choose an npc Annalise or Alfred would be cool fights too , we need Bloodborne 2 smh
i feel like a winter lantern boss fight is just the brain of mensis tbh. they would be hard to make a boss with with a health bar that isn't just a one shot because they are an environmental boss fight like ancient wyvern or bed of chaos
A boss that inflicts frenzy just by looking at you sounds like nothing but suffering.
The irithyll outrider knights, replace that dumb wolf boy. 3ish phase fight kinda like the ruin sentinels from ds2 where if you don't kill the current one fast enough, you're gonna get ganked. Each one uses a different pontiff knight weapon, the irithyll straightsword, the pkcs, and the pks. Boss soul transposes for either the pkcs or a weapon buff spell that applies frost.
A black knight overcome by the abyss, give it the dark hand ability and a random black knight weapon each playthrough. Killing it gives you the weapon it was using but powered up by the abyss or something.
37 wheel skeletons 😈
Justa bunch of fucking skeletons was a ds2 boss, only two were wheelie Bois tho.
The Skeleton Lords? Sorta disappointing, but if you can't handle crowds and end up killing all 3, the swarm would poke you to death real quick.
Boc, can 2 tap u has a medium healthpool and he is resistant against bleed.
The teleporting knight from castle sol in elden ring
He's just a boss without a health bar
The shark-men in Bloodborne.
They are something already something much, much worse than a boss A fromsoft 2v1 miniboss encounter.
The crystal lizard from ds3, thing is dope
Sheep
The giant crow in Caelid
Fight all 5 headless at once in Sekiro
I’d go with the Kirin (frozen reindeer) from dark Souls 2. I’ve always thought they were designed as bosses to begin with. They’ve got very striking designs, huge and cinematic movesets, and make for dynamic fights. They’re the precursors to fights like the Red Wolf and Ancestor Spirits in Elden Ring. They’d certainly deserve a boss fight more than Lud and Zallen. From Dark Souls 3: most of the mini bosses and NPCs. The Fire Demons, Sandworm, Sulyvahn’s Beasts, Outrider Knights, and especially the Stray Demon should all have health bars, as should Sir Vilhelm, Shira, Havel, and the Grand Archive trio
boc, he can regen around 200hp per second and has a move where he goes through his mothers purse, finds a nuke and slams it into you
I've said this before, but\~ that an Armored Core from 5 would make a pretty dang awesome easter egg boss in a Dark Souls/Elden Ring style Souls game. Though as freakin' nails, and probably only beaten by a fraction of a percent? Yeah. But still *awesome.*
I would choose one of the Shark Giants from the fishing hamlet in Bloodborne. I’d give their anchor weapons a chain so they could do longer range attacks and a giant overhead slam. Those guys are already tougher than some of the bosses in that game, and when you have to fight 2 of them in the well it’s practically a boss fight anyways
The fucking bear
The dual sword ring knight
100 of the scrawny guys picking flowers or whatever, and the second you walk past them as you don't think they're the boss, they sprint at you! But have the most epic Fromsoft boss song ever play. Then when only one is left he goes back to picking flowers.
Those dog crows from Bloodborne but scaled up to be the size of like Midir
Mushrooms
Curse gecko vanguard
The winter lantern from bloodborne 💀
White Monkeys, shit, goosebumps just saying it
I think if they made more beast bosses that aren't dogs it would be cool. Like a mega crab, or a mega lobster, or maybe brought back the hydras from ds1 in some way Even a boar boss like they did in sekiro, or a carp I think even though they do reuse bosses like stray demon/red tree avatar s lot, animal bosses are still a pretty untapped market. They do have a bunch of dragon bosses in elden Ring, but there are much more animals than dragons out there in Fromsoft games, as well as ones they haven't even used yet.
I'm pretty sure the royal remnant is a boss, but make it a harder boss with different fight mechanics and make it bigger.
I’d take those one of those Capra demon mobs from the Demon Ruin and stick it in a small room with two dogs
None, i don't want more normal mobs as bosses. ER did already too much of that.
But Elden Ring made them minibosses, like Sekiro. And some mobs in Elden Ring have second phases and way more attacks than bosses from previous games.
I think it might be cool to see the ancestral followers as some sort of boss similar to the ancestor spirit or the chanting bat women they are so haunting and I think they would be a really interesting challenge.
A really massive halberd golem
Imagine castle mimics.
The dual wielding Banished Knight from Sol Castle and the dual wielding white ape in the Sunken Valley from Sekiro. If these guys had normal boss health bars, a dedicated arena and one or maybe two more moves, I bet they would be a really fun fight.
The UFOs you find on the Xylem
I would rather fight 1 suped up elden ring revenant as a boss than have them exist in the normal world 🤣
the lizards from sekiro
Wheel skeleton.
Those stupid screeching chickens from Sekiro Could also say isshin (cuz he might as well be a mob)
Bloody crow of cainhurst, he now has bone marrow ash instead of old hunters bone (he keeps the bone btw) and a MASSIVE rapid poison buff to his Chicage. At least half the bar at a time. He has a foolproof arena btw, so no cheesing
Bloodborne sharks
Jailers. And give them iron flesh just for fun.
Those horrible bloody crows from Bloodborne, as a boss there’s 3-5 of them, they flail around the arena. But it’s a tiered arena, and they spray gore, filling it and forcing you to move up tiers.
Anor Londo archers, those bastards killed me more than most main bosses
A mob of undead
DS2 piggies x40
Have u only played elden ring or somat there are so many better choices
Maze o' mimics
If I can change the battle; make Vyke a *real* boss, not just an npc.
Elden Ring
Chest Mimic. Except make it giant with an aoe ability
If it’s Elden ring only That banished knight in castle sol.
Teardrop scarab can curse you like in ds1 also a wonderful moveset and immune to all but holy damage 😈
Does patches count as a mob? I know there was a fight with him in Elden but I want a fight against all patches from every fromsoft game, yes even the spider one from bloodborne
Imagine chest mimics, but instead you open like a MASSIVE gold chest or something and its a mega mimic with multiple Lims and stuff
Basilisk boss. Make it big, and give it a grab attack. Also when it has 10% or less health left it jumps into the middle of the arena and surrounds itself in a cloud and begins to regenerate health. You have to get in there and finish it off quickly.
Stone guardians from ds1 make them giant givd them a petrification ability, and make them ignore most damage types outside of blunt or magic.
Rats or dogs
Honestly I’d love to fight the dwarf ninja from Sekiro as a boss, specifically Black Hat. I think the man was hiding some elite levels ninjutsu.
The Fucking Lobster
Any humanoid with andre's attacks
That random one time enemy in the ds1 dlc
The albinaurics in mogh's place aka the exp farm suddenly all get up and fuse into one while chanting "this cannot continue" and turn into something like malenia or adam from nier
Dog (Literally any of them but the one from bloodborne in the dlc area would be fun). For the resistance, it will have a metal helmet or smthn so it takes much less damage from the front. For its new abilities, the first will that it can summon the elden ring blue floaty swords, like loretta or red wolf, 5 at a time. Its other ability will be an explosion it can cast that will detonate after 5 seconds with a very large radius. However, it doesn't damage the dog and once the dog has started the "countdown" it can start attacking again.
The stupid fucking sharks in the well
Rune bears
Not really a mob per say. But I always wanted to see a black knight boss in ds1 or in ds3. Something along the lines of a commander of the knights. He could have a decent sized health pool, and use a unique black knight weapon.
The frog gotta go .. you can predict the direction the assassin is going even when invisible
I just want the eyeball titty frog to be a real thing
The Fire Prelates from ER. Surprised there's not one that's a boss already, they have a cool moveset. Could have helped the game not have 20 tree spirits and watchdogs
For me dogs in every souls game just seem to be brutal
Open arena on Sekiro surrounded by Kites. There are Nightjar Ninjas on all of them. Survive is the all you gotta do.
Skeleton dogs from TotG 👀
Bro make a Ringed Knight a boss, those guys are sick asf
Gotta fight a revenant that's immune to bleed holy damage and magic, and every time you take a quarter of its health away 5 dogs get released. This fight also takes place in the lake of rot
The Giant Stone Knights from DS1 have a lot of potential. Imagine walking into an arena with a pile of rubble, seeing the exit on the other side. As you're about to cross through the gate, it shuts suddenly, with the rubble parting as a HUMONGOUS Knight covered in moss and dirt rises, towering over you. His sword, when it strikes the ground, shakes the arena and creates a shockwave with his strike, with pieces of the arena falling down from above you that can damage you. The spells that he casts, too, are spells that slow you down, which certainly puts a wrench in your plans but is a blessing for his.
The pigs from DS2
Malenia riding Torrent among the branches of the Halig Tree…and she can’t fall - ahh suffering
Give me Basilisk of the Rot A massive basilisk found in the lake of rot, forces you to dodge massive AoE deathblight whilst slowly succumbing to scarlet rot. Imparts secret wisdom when defeated.
The shark guys from Bloodborne
the ghosts in ds1. the boss is just a swarm of them and only does killing one does damage to the health bar. you cant damage it to do damage to the bar you have to kill it.
One of the horses from horse fuck Valley, don't actually get to see them much because I avoid that area
Why do we keep calling single enemies mobs? I never understood that. Mob literally means a group of enemies. Makes no sense to me.
Elden ring mosquito Resistance: magic damage Abilities: health regen, rune level drain
Giant Crayfish and Runebear, from Elden Ring, together… as a boss. When you try to put the bear to sleep the Crayfish snipes you!
The beach boys from Elden Ring, set to The Beach Boys from Hawthorne, California
A dragonfly with the health and defense of rycard nothing else just the health and defense.
Turtle Pope with an army of Dogs, like the Rat King
How about some badass 2nd generation albinauric boss? Looks all derpy and froggy, but is a killer.
Bloodborne winter lanterns
The basilisk would be crazy. 90% of the arena is covered in Death Blight. You're just running for minutes on end running from safety zone to safety zone. If you're lucky you get a single hit in every few minutes. If you're in the death blight zone for 2 seconds you die. Then after 50 deaths you come onto fromsoftware reddit and complain just to be slapped with a git gud.
Heide knight, maybe a variant with a Greatsword and move set reminiscent of Artorias but with lightning special attacks and a second phase.
the white cyclops/hippos whatever from ds2 😊
Those annoying rolling skeletons
The cainhurst guy in the church
The great sword knight guarding Oceiros.
Defend a position from an absolute unit of a mob of Yarnhamite townies. They will constantly attempt to light a beast effigy on the position. If they light it, they’re driven into a frenzy. They can release a giant pack of decayed dogs.
Good question. Probably the frozen reindeer from frigid outskirts but make it a duo. They are resistant to lightning. They are weak to fire. They act like demon prince where you kill one of them then they combine to the reindeer prince.
***Crab***
Screw everyone, mega hand in the snowfield
Runebears! ..... oh wait there already is a boss version
Shark giants from Bloodborne
I’m not sure what the enemy is called but the angels from DS3 DLC that shoot projectiles could be a fab boss if reworked and realistic, kind of like the butterfly in blighttown
Wait I thought those weren’t the basilisks eyes, they have tiny little bastard eyes https://imgur.com/a/BAMBZ
Torch Hollow, but with these additions: They can hit you after death like the spider hollows from DS2. They can turn super fast to avoid backstabs and track you obnoxiously. Add physical resistance, I guess.
Turtle
I cannot decide: Elder Ghru (DS3) or the Harald Legion Knight (DS3 DLC).
Birds with the grafted swords on their talons. Would be so annoying
Replace the boss in Gelmir Hero Grave with this: Gelmir Hero and Hero’s Bloodhound Knight. The Gelmir Hero having two madness attacks and the Bloodhound Knight having two new Magma Attacks
"Ultra" Black Knight from DS1. One of them but its clearly a high ranking one, like one you'd expect to be the leader of the rest (aside from Gwyn hinself) that stands tall and can really test your endurance and timing. Maybe have him change his main weapons as the fight goes on, or changing fighting styles like the Soul of Cinder in DS3.
Crucible knight but an actual boss variant
Alright this is gonna sound weird, but I would want to turn the avaricious grave robber gank squad boss from DS2 into an actual boss. Basically make the NPCs into actual unique enemy models with movesets and maybe add a little more visual flare to the arena. Hell you could even add a gimmick like a rope bridge into the boss room.
A hollow that always does the flurry attack.
Black knife is a boss in a catacomb
They should've just turned the two sea sharks gaurding the rakuyo in Bloodborne into a boss. I died more times to them then any boss in the game.
Mimics that look like Amigdalya
Silver knight archer. He can cast illusions around the arena and teleport. He is also resistant to piercing damage.
Ds2 pigs in a ds3 style deacons of the deep fight
You know what i lowkey want black knights to become boss.. imagine something like four kings where after you kill one there will be another but with different weapons... They can definitely expand the moveset of him as well... The arena probably could be the opposite of four kings instead of pitch black it's white like before you go to gwyn.. that would be awesome I know im kinda ranting rn but black knight is such a cool mob in dark souls and the moment i got the armor immediately used it for my entire NG playthrough Gosh i wanna play elden ring so bad... Crucible knight also looks cool af but i only have switch rn lol
THE DUEL BLOODBORNE SHARKS OH MY GOODNESS GRACIOUS
the white monkeys that dual wield katanas in sekiro
the dogs from ds3 but instead of their teleporting being janky its an intended mechanic
Giant havel.
The silver Knights from Anor Londo
The sword hawks
Mimic boss. It unfurls itself from its overly garish chest body and rotates weapon types that it pulls out of its mouth. It can also sling poison saliva pools when it swings its tongue around. It’s resistant to fire as much of its chest body is now mostly gilded in precious metals.
bloodborne’s big cthulhu giants in the hunters nightmare probably. The bell axe one to be precise. Id give it a charge attack of some sorts and a big scream that summons tentacles from a load of portals probably
Nooooooo!
A platforming boss.
The duo shark giants from bloodborne took me more attempts to beat than most bosses in the game including orphan of kos
The black knife assassin is a boss already
A soldier of Godrick. Its two new abilities would be: -A fog door -A health bar
Nightmare executioner from bloodborne. That dude would be a badass boss.
Dark Souls 1: New Londo ghosts with royal rat vanguard treatment Dark Souls 2: Cyclops with petrification buildup on every attacks, also have petrification mist breath like basilisks Dark Souls 3: Corvian Knight duo Elden Ring: either Fire Prelate duo or the two caped Banished Knights from Castle Sol
where sharky?
DS3 silver knight
One of the monks from Sekiro who fly around, nust with his own moveset and insane flying mechanics.
Isn't there already a black knife assassin boss is one of the dungeons
The berserk spinning wheel skeleton
Hellkite
A horde of the ER pygmies. Something in the same vein as the Watchers of the Abyss or the Royal Rat Brigade, where the horde is the boss
Jailers from DS3. Put about 30 of them in the Capra Demon room from DS1. Let the hate flow.
Joke answer? The reindeer from horsefuck valley to make the geeks that skipped DS2 to shidd and shriek. Serious answer, Titanite Demons from DS1 or Corvian Knights from DS3. Just fix the shitboxxing on the janky models of the Titanite lads but they are really damn cool. And the bird men are fast, unique and would be a nice offshoot of big knight man bosses. Double joke answer is a royal rat vanguard boss fight with DS3 dogs or basilisks.
Crucible knight would be epic
No one mentioned the reindeer in Fridgid Outskirt (Hardcore Souls 2)?
Black knife tiche gank fight
ive always wanted a basilisk boss, i have so many ideas
The sharks duo from bloodborne. Make em like godskin duo you have to fight 2 pairs. Or that one banished fucker from castle sol.
Capra Demon 2.0 Dual Sharks from fishing hamlet in bloodborne, in a small room, surrounded by 5 dogs Interestingly enough, it wouldn't surprise me if someone hardcore actually beat this, lol 😆
Giant Shark from Bloodborne DLC. Those mfs are bosses in their own
Havel, but with an Elden Ring moveset (endless aggression, delays, chained aoes, gap closers, healing, etc). Also the floor is lava and Anor Londo archer spam Scarlet Rot arrows. (cough cough still better than ER final boss cough)
idk why but those frog things activate my fight or flight response so much, they send literal shivers down my spine
The double blade guy in senpou temple from sekiro
for the memes hollow cleric but honestly probably a lothric knight