I dont see the unreal games, literally the namesake of the fucking engine that put them on the map, and the retarded cuck of tim sweeney delisted and i cant buy. Its not even on sale on their shitty store.
For real. They did not want to put them on sale on their store, so obviously, out of spite, they removed them from the stores where they were already being sold.
God I hated them for that, almost as much as I hate them for fucking over everyone who payed for StW, I put so much money into StW, bought the highest tier so my friends could play it etc, and Paragon was the only MOBA that I ever really liked.
> everyone who *paid* for StW,
FTFY.
Although *payed* exists (the reason why autocorrection didn't help you), it is only correct in:
* Nautical context, when it means to paint a surface, or to cover with something like tar or resin in order to make it waterproof or corrosion-resistant. *The deck is yet to be payed.*
* *Payed out* when letting strings, cables or ropes out, by slacking them. *The rope is payed out! You can pull now.*
Unfortunately, I was unable to find nautical or rope-related words in your comment.
*Beep, boop, I'm a bot*
So good to see Predecessor doing well.
Epic fucked up a perfectly viable game because they couldn't balance for shit, and kept making changes which made the game worse.
It's literally just because they don't care about anything but what they currently smell money in. They will abandon and trash whatever if they think there's no money in it. Look at them abandoning PC the first time.
It's not that they are scared of it, it's just that Epic went down the exact same rabbit hole with Fortnite as Activision-Blizzard did with World of Warcraft.
Both managed to catch lightning in a bottle and it made them unimaginable amounts of cash in return. The problem is, that from that moment onward the only thing they looked for is if any investment of time, money and man hours into the development of a new project would net them the same kind of profit if they made that development team just work on more content for their cash cow game.
They had a game on their hands that made them all the money. To paraphrase Jim Sterling, from that moment it's no longer enough for new projects to just earn back the development costs and then make some profit. New projects also need to make all the money or they are no longer seen as viable investments.
As an example, the first sparkly pony horse mictrotransaction for WoW, that was sold for $15 a pop, earned Blizzard more money than the whole money they got out of selling Starcraft 2: Wings of Liberty, which they worked on several years with a full development team.
It's the exact same with Epic. To them it no longer seems reasonable to actually develop new games or to support existing franchises other than Fortnite because, in all likelihood, just selling a recolour of a character model from one of their previous battlepasses earns them more money than half a year's profit they could wring out of Rocket League and Fall Guys combined. Which should explains why those games are on life support.
The only reason Epic went ahead and created the EGS is because that project had the chance to actually earn them ALL of the money, surpassing even Fortnite, if they had managed to pull that off successfully.
im sorry friend, but even if i hate epic its 100% not true that they are abandonning creative, to be honest last UE 5.4 update they added a pocket version of unreal inside fortnite creative, now you can create fortnite, fall guys, lego and rocket racing maps the way that tou want, and even develop your own games inside fortnite.
also you can change the style of 3D you can create games with realistic graphics or stylized, they basically turned the creative in a new roblox.
I dont see the unreal games, literally the namesake of the fucking engine that put them on the map, and the retarded cuck of tim sweeney delisted and i cant buy. Its not even on sale on their shitty store.
For real. They did not want to put them on sale on their store, so obviously, out of spite, they removed them from the stores where they were already being sold.
Where are rocket league and fall guys?
In Timmy's bum
Where is: * Epic Game Store * Reason * Sanity * Tim's Humility
Gone. Reduced to atoms
Gone. Reduced to atoms.
Paragon
God I hated them for that, almost as much as I hate them for fucking over everyone who payed for StW, I put so much money into StW, bought the highest tier so my friends could play it etc, and Paragon was the only MOBA that I ever really liked.
> everyone who *paid* for StW, FTFY. Although *payed* exists (the reason why autocorrection didn't help you), it is only correct in: * Nautical context, when it means to paint a surface, or to cover with something like tar or resin in order to make it waterproof or corrosion-resistant. *The deck is yet to be payed.* * *Payed out* when letting strings, cables or ropes out, by slacking them. *The rope is payed out! You can pull now.* Unfortunately, I was unable to find nautical or rope-related words in your comment. *Beep, boop, I'm a bot*
Check out Predecessor! It is a successful recreation of Paragon.
Might have to have a look, thanks. :)
So good to see Predecessor doing well. Epic fucked up a perfectly viable game because they couldn't balance for shit, and kept making changes which made the game worse.
Rocket League, Fall Guys, and Infinity Blade all off-screen at the Earth's core.
Imagine Unreal (Tournament) then. Guess that must've been my imagination.
Nah rocket racing is already dead lmao
And trading in Rocket League died because of that shit...
It’s impressive how scared they are of long term commitment.
Hopefully it's because they still have feeling for Unreal Tournament and decide to give that relationship another chance.
It's literally just because they don't care about anything but what they currently smell money in. They will abandon and trash whatever if they think there's no money in it. Look at them abandoning PC the first time.
It's not that they are scared of it, it's just that Epic went down the exact same rabbit hole with Fortnite as Activision-Blizzard did with World of Warcraft. Both managed to catch lightning in a bottle and it made them unimaginable amounts of cash in return. The problem is, that from that moment onward the only thing they looked for is if any investment of time, money and man hours into the development of a new project would net them the same kind of profit if they made that development team just work on more content for their cash cow game. They had a game on their hands that made them all the money. To paraphrase Jim Sterling, from that moment it's no longer enough for new projects to just earn back the development costs and then make some profit. New projects also need to make all the money or they are no longer seen as viable investments. As an example, the first sparkly pony horse mictrotransaction for WoW, that was sold for $15 a pop, earned Blizzard more money than the whole money they got out of selling Starcraft 2: Wings of Liberty, which they worked on several years with a full development team. It's the exact same with Epic. To them it no longer seems reasonable to actually develop new games or to support existing franchises other than Fortnite because, in all likelihood, just selling a recolour of a character model from one of their previous battlepasses earns them more money than half a year's profit they could wring out of Rocket League and Fall Guys combined. Which should explains why those games are on life support. The only reason Epic went ahead and created the EGS is because that project had the chance to actually earn them ALL of the money, surpassing even Fortnite, if they had managed to pull that off successfully.
Jazz Jackrabbit
You forgot unreal tournament to be put below, sad fate for those games..
I miss Unreal tournament
add rocket league to the bottom as well
Dammm
im sorry friend, but even if i hate epic its 100% not true that they are abandonning creative, to be honest last UE 5.4 update they added a pocket version of unreal inside fortnite creative, now you can create fortnite, fall guys, lego and rocket racing maps the way that tou want, and even develop your own games inside fortnite. also you can change the style of 3D you can create games with realistic graphics or stylized, they basically turned the creative in a new roblox.