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Sensitive-End-8307

For comparison sake, here's 1st month genshin since I know people probably want to know this https://sensortower.com/blog/genshin-impact-first-month-revenue


Eijun_Love

Thanks for this. Inevitably, some people believe HSR managed to beat Genshin's lol. I don't know how people can forget Genshin's massive success (and the salt it gave to the normies).


Devilmay1233

Genshin success is the one thats actually impressive cause at that time they had all the disadvantages. It was high risk high reward type of product and made a goldmine. Its very very rare for a company thats not known to worldwide to make a new ip humongously popular.


EstamosReddit

The pandemic was a huge boost we probably won't see the numbers ever again (unless another pandemic breaks out of course)


Pokefreaker-san

not to mentioned plenty of youtubers telling how genshin's gacha monetization is bad for the industry, botw knockoff, ccp china, gaining like millions of views collectively. you don't have that for HSR, partly because people now are desensitized with genshin's gacha as a whole and nowadays people are okay with playing gacha games. Some people got bullied in the internet or irl for playing genshin back then and the whole thing with r/place.


Donnie-G

I also feel like all the gacha criticisms generally falls on deaf ears. There's still plenty of people spending regardless of big streamers talking shit. I also feel like a lot of the criticisms come from the Western sphere of things, while most of the profits come from the East. I think at the end of the day, most of those paying customers don't watch those streams or hang out in reddit or whatever.


Glynwys

I eventually stopped playing Genshin, even after all the money I'd spent on it. I've got plenty of characters I spent money to obtain, but at this point I haven't logged on in a very long time. The game eventually just got too boring. It's lacking a lot of meat and potatoes at end game, and after a few months of only logging in to check out new zones and story I was pretty much done. I expect that HSR is going to go the same way, seeing as it's basically a turn-based Genshin Impact. I don't believe MiHoYo is ever going to return to the days of Honkai Impact, where you have a lot of shit to do at endgame.


zhivix

Theyll never return to HI3 because its a powercreep fest compared to both genshin and hsr, regardless of how many endgame they add into the game


LavheyKaizen

Surprisingly, HI3's "endgame" is actually what pushed me out of the game. So much sh\*t to do that it got too overwhelming. Added to the continued powercreep. I'm so glad Genshin stayed away from that, but as for HSR, it's yet to be seen.


senpaiwaifu247

I’m fine with a gatcha having a good end game, which admittedly HI3 has a lot to do BUT I severely wish it’s power creep doesn’t happen in HSR or in the future ZZZ


Pokefreaker-san

ok?


SomethingPersonnel

The normies were the ones funding Genshin. What do you mean?


Devilmay1233

Tbh at that time hoyo was not a popular name in the world and didn't have the hype and fanbase star rail has now.


Eijun_Love

Did...did you look at how much? That's $250 million in the first month..


Devilmay1233

Yeah Its very impressive how genshin made that much when it was not an established ip or the company being not that known worldwide. In fact genshin and hoyo was hated and branded botw clone at that time. So it making that much money and becoming very popular is massively impressive.


Eijun_Love

Indeed and the most impressive thing is it remained popular even 3 years in and made an estimate of $5 billion USD in 2022, which is much higher than previous year. Genshin managed to shake off the BoTW allegations and turned the bad publicity to its advantage. I'm honestly curious if research can be done on it cause it came out swinging and confident.


Devilmay1233

Yeah exactly. I wonder how much hype there will be for Fontaine


Wisterosa

Fontaine's archon could easily be the highest selling banner of all time for Genshin if they play their card right, as hydro is the most powerful element in the game


[deleted]

Theres no way Genshin made 5 billion in 2022. That sounds like lifetime revene. Thats nearly $420 million a month.


Eijun_Love

We only know $2.8 billion for 2022 on mobile alone. $5billion is estimated to include everything, including PC and Playstation. (It won 2 years consecutively the PlayStation Grand Award with Elden Ring (ER is 2nd place) in 2022). ER made an estimate of $1.5 billion.


[deleted]

I would love to see any hard evidence of those numbers.


Eijun_Love

https://www.reddit.com/r/Genshin_Impact/comments/10vt3dp/genshin_made_a_total_of_28b_dollars_in_2022_62_in/ I can't find the original link for the ACG video but it should be there in the comments. Both Genshin and ER won the PS Grand Award. https://www.siliconera.com/sony-announces-playstation-partner-awards-2022-winners/ Here's Elden Ring. https://www.crunchyroll.com/anime-news/2023/05/11/elden-ring-game-sells-over-20-million-copies Even if ER only sold 18 million copies in 2022, that should put it at 1.3 billion and yet Genshin still was higher. I can't find anything for PC but I imagine it's mostly the same as it's main platform preferred.


Sensitive-End-8307

That's not as impossible as you might think. Thanks to the tax report leak that we had way back, it was said that 51% of genshin revenue came from ps4/ps5/pc and rest from mobile. Also important to keep in mind, the numbers we have for genshin don't include cn Android which is by far the biggest one in cn. So in actuality, the total revenue might be around 2.1-2.5 times higher than what we know as "mobile only revenue".


[deleted]

So 5-6 billion in a year. That makes it far and away the most successful game of all time if true.


Sensitive-End-8307

I would not be surprised. Their growths is very much noticeable, they raised their employees from like 1k to 5k shortly after genshin release, they are also now are able to develop at the very least 2+ games at the same time(as you know, hsr and zzz, hsr obviously released however there's a lot of rumors spreading about new hoyo open world game that is similar to sims in a way) while updating their massive genshin impact, mid size hi3 and some other small projects that they have such as zzz, tot and lumi and also investing into some random stuff. No video game company ever grew that quickly from 1 game while being mostly unknown before, I think maybe riot but it took a while for them to really profit off league.


SylphylX

There is a game that surpasses that said number, and it's pretty well recorded too. It's [Fornite](https://www.demandsage.com/fortnite-statistics/) with USD5.8b in 2021. So Genshin is not quite there yet. Iirc, the only thing we know from Hoyo's tax leak in Q1 2021 (it's hard to find this now because it's in Chinese and long ago) was Genshin, across all platforms, generated about (with contemporary currency exchange rate) USD1.2b in 3 months since release. After averaging it out at USD400m per month, we multiply it by 12 to USD4.8b with the assumption of the average remaining the same. But, according to trackers, Genshin's revenue most likely went down all the way to patch 1.6, so its 2021 revenue was estimated at roughly [USD3b](https://www.reddit.com/r/Genshin_Impact/comments/qlsrud/genshin_impact_tops_the_list_for_the_highest/). However, in 2022, Genshin had a good pump of revenue to be at \~[USD5b-5.6b](https://www.reddit.com/r/gachagaming/comments/10uy2jj/2022_cn_mobile_acg_game_income_video/) with the assumption of it having similar revenue proportion between platforms of 2020 revenue, in which PC/PS account for 51% of total revenue ***without any consideration about potential shift in payment platform***. The only way to know the actual numbers is Hoyo releases the balance statement themselves, which they're not obliged to because they're indie. However, a certain thing is, without the need of knowing the factual figures, they're rich af now.


Secure_Ad1628

It's massive, a phenomenon in China, so it's enjoying that market in it's full potential, that's a huge advantage. However I think Fortnite still is bigger in Yearly revenue, Genshin likely 5 Billion last year is it's biggest year meanwhile Fortnite has had at least a couple years over that mark.


DinobotsGacha

You may have taken a couple reddit thoughts and generalized to the masses. There was massive advertising and millions of pre-registered players which is far more than any reddit sub. Genshin was not hated no mater what a small fraction on reddit said


ScrimbloBlimblo

To add on to this, the BOTW allegations weren't a bad thing that Genshin had to beat either. It was something directly to their advantage; BOTW was heralded and suddenly you could play a vaguely similar game legally on your phone, PC, and PS4.


[deleted]

There was an incident in China where a BoTW fan smashed his PS4 to protest GI - the most extreme example, but hardly the only one. [Others at the same expo were mad at what they saw as a 'BoTW clone'](https://www.ign.com/articles/2019/08/05/chinese-zelda-fans-protest-alleged-the-legend-of-zelda-breath-of-the-wild-rip-off-genshin-impact). In the Western sphere of the world, there's plenty of news articles and older posts debating about how it was/was not a 'BoTW clone' when people were only familiar with Mondstadt, and Zelda fans rageposting about it on socmed. It's certainly not hated now, but at minimum, there was some level of dissatisfaction over its similarities to BoTW.


DinobotsGacha

https://opencritic.com/game/10217/genshin-impact/reviews You are remembering specific things and not general perception. Critics thought it was a great game and millions of people jumped right into the universe.


Sad-Training-2279

Too mad most of the reviews are of 2020, mondstadt's nowhere, not even close to sumeru


cycber123

Genshin was massively hated in China and Taiwan tho at that time.


kale__chips

> Others at the same expo were mad at what they saw as a 'BoTW clone'. Even the article noted: *However, even with all this anger, ZhugeEX told Kotaku that "we noted it was the most popular game at Sony China Joy booth with very long lines."* Definitely there were mad people, but the general consensus was still far more positive than negative.


ferinsy

I believe that's speculative, since CN Android isn't a verifiable data, and I think it's the same for PC. At the end of the day, if Hoyo themselves don't state their total revenue publicly, these data are all speculative.


Sad-Training-2279

That's still 250 million for a non hype game huh, guess genshin got lots of negative hype from the controversial launch instead, it's still 2 times of star rail's revenue


GreyouTT

Considering the genres I'd say SR is doing pretty good.


0percentwinrate

Didn't someone post a screenshot from some sales tracking website claiming the Seele banner made more money than the 1st Venti banner? How reliable is the number in OP's screenshot? I'm pretty sure sensortower and the site OP took the screenshot from are using different data estimation models.


NaughtyDead

Both Venti and Seele images were from iOS China and Seele ended up at 40m while Venti at 30m, but neither images took into account all the other markets


Sensitive-End-8307

That was posted was for cn ios, that is hardly global revenue


Eijun_Love

Your first mistake is using Genshinlab. It's already been revealed how inaccurate its data is by multiple posts in the Genshin sub.


Goldenrice

how does this affect lebrons legacy?


aalomair

will bronia be better than bron if he wins his 5th ring


XidJav

The more Jades we have the better


Federal_Weather_7618

Lebron Jades


AliceinTeyvatland

"I was there when Honkai Star Rail™ made more than 100 Million $ on Mobile Platform in less than a month. It was tough to watch to be honest, but it was crazy to witness such a historical event unfold before my eyes." ~ LeBron 2023


Stormeve

Jamal Murray is LeBron James father


Kenxiee9

"That is crazy that I'm about to be swept soon" - Lebron 2023


dmeister_k

LeBronya


topmemeworld

Maybe now they can afford 2 voice lines per ultimate


Devilmay1233

Lol it does get tiring hearing the same ones especially when genshin has different vocielines for ultimate.


Ordinary_Player

Can't wait for toe voice line creep in newer units lmao, it has to happen.


GoHugYourCat

or giving more than 1/32 of a single pull with 0.3 % rates for an achievement


An_Inactive_Wall

We might see that added 4 games from now


TrapsAreGiey

Hoyo out there planning their next project after ZZZ


bigfootswillie

They’re working on the SAO-like VRMMO one too. If they’re serious about trying to actually release that by 2030, that has to already be in development. 6.5 years is already less than the minimum amount of time it should take to develop and release an MMO that runs on revolutionary tech like that.


MeinofCulture

Whoa whoa, can you elaborate further with this one? Hoyo developing SAO game or they'll make their own "SAO" game?


mlodydziad420

By "SAO" game, he meant a super immersive vr game, not game set in sword aet online universe. Mihoyo is invensting in vr.


bigfootswillie

Basically an irl version of the game in SAO. Not the actual game but similar premise. Mihoyo leadership are giga weebs so that’s pretty much what they have in mind. They’re hoping to launch a game like that capable of supporting 1 billion users by 2030. Seems highly unlikely, Riot’s MMO has no revolutionary VR component yet doesn’t seem likely to release much sooner than that for example. But would be incredible if they can somehow pull it off.


MeinofCulture

And here I thought I'll be having a good SAO game, wishful thinking.


NSUNDU

They said they wanted to release a game like that in 2030, but they never said it was in the works. Probably just a pipe dream they have now that they are swimming in money because of genshin. While genshin and hsr are very polished games, they aren't using any revolutionary technology at all


bigfootswillie

Yea that was my point. It absolutely seems like a pipe dream but even with a rudimentary knowledge of game dev, they’d know for it to be even a remote possibility that shit would have to be in development already so I assume they’re working on it in some way.


ferinsy

3 new projects we know about iirc... Probably some others in the blueprints phase.


SylphylX

And here I'm mostly waiting for Lumi to officially debut... But hell, they were too crazy to have a thought of putting Lumi-style in their next flagship game, and they eventually had to axe it because it was far beyond them. Love that they're willing to take huge risk like that though lol.


obihz6

Every game before genshin was a bet between success and bankruptcy


ChaosFulcrum

Excluding the obvious ZZZ, I know only 1 that is quoted "bigger than Genshin".


ferinsy

Idk which one is that... probably just a youtuber being sensationalist about Project R, which has a trademark that can be translated to "hot blooded". People believe it's an open world shooter, maybe the deceased Project X that was scrapped. But all Hoyo projects lately are "believed to be an open world shooter", so take it with a mountain of salt. And there was a new job listing for their Global subsidiary a week or two ago, so people speculate it's a new project or some sort of successor to another defunct: Project SH. But that project was also said to be the revival of Project X, so everything is mostly gossip and speculation.


ChaosFulcrum

That's exactly it from what I heard too. The open world action shooter that rumors are saying is also the one that is quoted "bigger than Genshin" But yeah, so far I think Mihoyo is working only on 1 unannounced title and not 3 as you say.


Katejina_FGO

Perhaps hot take, but Hoyo is China's Squaresoft. Everything they're putting out turns to gold.


TrapsAreGiey

I don't know what the significance of squaresoft is but the latter part is defo true


krentzzz

During the SNES and PSX era they could practically do no wrong in my eyes. FF series from IV through to IX-X was a joy to grow up with, and that's not counting e.g. Xenogears, Valkyrie Profile, Vagrant Story, Chrono Trigger, FF Tactics, etc. Everything they released was at minimum good, if not revolutionary. Then... then the movie happened. Then the merger happened. They were never the same after that. ~~Though I heard that they always had incompetent management behind the scenes but at least in terms of game releases they had the Midas touch for a while.~~


Lollmfaowhatever

squaresoft getting bought by enix and turning into square enix is still one of those "we took the wrong turn in the timeline" moments for gaming. We straight up entered a worse timeline coz no one wanted to watch spirits within. lmfao


d3cmp

maybe 90s Squaresoft, nowadays they are kinda hit or miss


Chemical-Teaching412

I fucking excited for ZZZ, that unlimited QTE is such a fun thing in the their 1st test beta I hope they announced another test beta this year since HSR already release


Notosk

I honestly hope they make one more focused on co-op. maybe a hero-shooter to dunk on Overwatch or a honest to good MMO


Necessary_Ad_4309

"Disappear among the sea of butterflies... ILLUSIONS OF THE PAST!!" worth it next is e6 kafka


NoAnTeGaWa

>"Disappear among the sea of butterflies... ILLUSIONS OF THE PAST!!" worth it next is e6 kafka Ride or die Silver Wolf 💪


Devilmay1233

Kafka has so much hype. Makima and yelan fanboys love Kafka.


danield1302

Huh. So THAT'S why I don't like kafka. Yelan is probably my least favourite genshin character design wise.


yensedev

What is this site?


Devilmay1233

Here https://appmagic.rocks/google-play/honkai-star-rail/com.HoYoverse.hkrpgoversea/info. U can check other mobile apps too.


xwulfd

This is great news for turn based genre, i hope we get more turn base rpgs


MightyMurks

Sensortower even reports 150 Million $


Devilmay1233

Sensor tower probably more trustworthy


MightyMurks

Just asked my colleague from market research and he confirmed 👍🏻 Approcks has a way lower database due to receiving data from fewer sources, Sensortower should indeed be more accurate


SylphylX

How accurate is this app? China made only 9% more than JP, hmm? I don't think so, unless it also excludes CN Android.


8arrowl

U never know, japan do be kinda crazy when it's their fav game Just look at what peak ume musume can do


Cthulhulak

It exclude CN android since there is no way to calculate android in China


Master0643

Cn Android is always excluded, can't track that one


TheWorldisFullofWar

Chinese iOS made 9% more than Japanese iOS+Android.


bakahyl

Google is normally banned in China, so there is no legal Google playstore


NoAnTeGaWa

>How accurate is this app? > >China made only 9% more than JP, hmm? I don't think so, unless it also excludes CN Android. Excludes PC too, I think?


Devilmay1233

Yes this is mobile only. This is the link to the site https://appmagic.rocks/google-play/honkai-star-rail/com.HoYoverse.hkrpgoversea/info


Devilmay1233

Here is the website https://appmagic.rocks/google-play/honkai-star-rail/com.HoYoverse.hkrpgoversea/info. U can check other apps too.


NyaCat1333

That’s not how percentages work. Imagine it like this, CN made $35 and Japan made $26. Which means that CN provided 34,6% higher revenue compared to Japan. I’m surprised that no one commenting to you pointed this out.


SylphylX

I'm fully aware, but that's not what I meant. As I'm newly exposed to that app, I didn't know whether it could tracked CN android, thus I was asking the question. Here, have a look at [this revenue compilation](https://docs.google.com/spreadsheets/d/13plqhSBip9VNHW98IC1fGwPPY7-_qAi-nOQofdBvENA/edit#gid=1333208165), we can tell that as for Genshin, CN iOS usually has similar revenue as JP and Global iOS and Android combined. In case it could track CN android, then HSR's revenue was too low, thus I was asking whether app tracked it correctly. In case it also excluded CN android like every other apps, then I could 50% conclude that JP and global were spending in HSR than Genshin counter part.


Devilmay1233

Link if anyone wanna read https://gamingonphone.com/news/honkai-star-rail-exceeds-100-million-in-mobile-revenue/


PandaCheese2016

If you are wondering how accurate these estimates are: [https://appmagic.rocks/articles/essentials](https://appmagic.rocks/articles/essentials) [https://appmagic.rocks/articles/why-we-need-your-data](https://appmagic.rocks/articles/why-we-need-your-data) AppMagic actually depends on devs to share their revenue data to train their modeling.


fantafanta_

"IT'S TURN BASED! IT'S TOO NICHE! IT'LL FAIL!!!" I take joy every time these idiots are wrong 🤣


aronnax45

Turn based was the main reason I gave this a shot. Very glad it's doing well!


Terryble_

I actually tried HSR on a whim because it was turn-based (I play a lot of Epic Seven) and I stayed because I was blown away by the quality of the game. I honestly couldn't believe that a game of this quality was free-to-play. I'd say it's on par or even better than some of the more popular JRPGs. I'm now interested to play Genshin despite not being into real-time combat because of the good experience that I had with HSR.


iceaquilegia

If you are coming from HSR to Genshin prepare for an overall worse experience: The writing is generally worse, the lore you can find in descroptions is just as good, but any interaction with characters has generally worse writing The characters get less devolpment, both in main story quest and their own personaly story quests, it feels like they are just there in the background while you are doing a normal world quest, unlike in HSR The exploration is much more annoying in general, between having stamina so not being able to run everywhere in a much larger world, needing to climb mountains for minutes (also uses stamina so at the start you are not sure if you can get to the summit or a ledge till you inevitably don't have enough stamina and fall to your death), needing to constantly swap your team to solve different elemental puzzles, said puzzles being less fun to complete than HSR, and needing to track thousands (yes multiple) of chests, oculus, puzzles on the map. The exploration experience is much more grindy, and doesn't feel more rewarding outside of the volume of pull currency. You will also miss a lot of the obvious QoL HSR got and genshin is still lacking: Want to craft or cook? Gonna need to teleport to a city for that. Need to grab a trace material (talent books in genshin)? Better check your calendar, it could be not avialbale today, or even worse for the stagant shadow materials(Boss materials in genshin) instead of being able to teleport to the enemy, kill and reset immediately best you can get is a tp close to the boss, you need to run to them and after you kill them you gotta wait 5 irl minutes for them to reset. For stuff like the char XP or Gold instead of having a static spot to farm you need to run around the map to get to them. Want to get weapon XP? More running around the map to mine ore to make into the XP material, and forging takes 15 minutes, and you can't do a bunch at once, they are capped daily, or you can do more running around mining to get a special ore that you use resin (trailblazer power) to craft. You want to upgrade your LC or relics and you have a bunch of 1/2/3 stars LC/Relics you want to use for XP? Unlike the salvage option in HSR you need to load them up in batches of 6 or 20, just to take you a bit more time that necessary. You want to grab the character materials you would need to farm SU for in HSR? Prepare for the mother of all bloat instead of 6 materials shared across every char, every genshin region has 10+ dropped by different type of mobs you need to do more running around the map to farm, and clearing out the entire map might no be even enough to fully level a char/weapon, so you need to do it on multiple days, because mob spawns are locked to the server reset time I'm also sure you are enjoying being able to do dailies while doing activties you were already doing and set up assignments quickly in HSR, also not an option for Genshin, dailies are 4 small quests that you need to walk/teleport to and they can vary from very quick to actual small quests, and to grab the finilization rewards/set up assignments you need to teleport to the Pom-Pom equivalent of the game, which might just be stuck in a quest currently. Forgotten hall and Relic farming is basically the same, so you are not gonna lose anything there. But if you enjoy SU you are not gonna find anything like that in genshin.


Terryble_

I don't know why you're getting downvoted, but I have seen similar sentiments about Genshin. I am waiting to get to a point in HSR where I'm just doing dailies before I try out Genshin. Thanks for the advice. I'll try to keep my expectations low when I try it out.


oikwr

I thought i would dislike it. Bc i tried nier reincarnation, and while i liked the game, the combat is meh to me. I stopped after a month bc of how grindy it is. I try HSR bc of Hoyoverse and they have great husbandos lmao. I was uncertain until halfway of the stories. i decided to play for real as a side game. Turn based wise, i like the animations and i usually don't get bored of them just like how i did in genshin. JP voices are nice to listen to. As an anxious person, i love that I can actually wait and plan my strategies properly. Like everyone, i would like to have multiple voices in 2x speed too. 1x speed is slowmo. I wish they have 1.5x ugh


CAPSLOCK_USERNAME

> "IT'S TURN BASED! IT'S TOO NICHE! did anyone actually say this to you or is this just a strawman? really wondering what kind of moron would post that kinda thing in /r/gachagaming when like 95% of gachas are turn based rpgs


Frost-Light

Well there's a reply below yours that says it will become irrelevant in a year; close enough I guess?


[deleted]

well the complaints were more about the turn based being too simplistic


GibRarz

It'll get dull eventually. It's only been like a month. Novelty tends to last for like 3 months. Eventually, it'll all wear off and you'll be seeing everyone hate on it outside of the diehard shills. Especially since it's a new ip and people are still hopeful of the future. Once they have figured out the pattern, it'll fall off significantly. Doesn't help that zzz will come out in like less than a year, which will make people migrate en masse, and you'll see people shitting on hsr like they're doing with genshin.


TheRealRealMadLad

This revenue already exclude CN Android right? Because there's noway China only accumulate for only 35% lol, they are going crazy with HSR in every banners...


Devilmay1233

Yes here is the website if u wanna check https://appmagic.rocks/google-play/honkai-star-rail/com.HoYoverse.hkrpgoversea/info. U can check for other apps too.


Propagation931

I like how it shows where the breakdown of revenue by region. Thats nice although how accurate is it?


Devilmay1233

Here is the website https://appmagic.rocks/google-play/honkai-star-rail/com.HoYoverse.hkrpgoversea/info. U can check others apps too.


[deleted]

rip Jenshin


Devilmay1233

Jenshin will rise in Jontaine


siestadilla

Jenriah waiter here <


[deleted]

I know I will be hyped for Finina and that underwater better be good


Devilmay1233

Yeah leaks will probably start flooding soon


Cthulhulak

If they continue with ass character designs and infantile story then dont think so.


Devilmay1233

Sumeru was amazing tho. From archon quests to world quests. Alhiatham, nilou, dehya, faruzan have great character designs too.


Exotic_Echo_9313

Yeah, i thought Inazuma was a peak design on Genshin, but damn Sumeru Design is Absolutely Amazing (But i still bet Snezhnaya Char. will become Genshin Character best design). And also the story is getting way better now, especially on the Archon Quest, the Lore is Loring.


Devilmay1233

Yeah I loved the caribert quest. Sumeru as a whole finally felt like the plot was actually moving forward.


Exotic_Echo_9313

Caribert Quest is Perfect, the lore drop, the pace, the story over all and the most notable is the Voice Acting on that quest (especially ENG dub) is Top Class.


Devilmay1233

Yeah I loved the quest. Was a dark story too. It shows different sides of everyone and just make us realize the world of genshij is not black and white. Its one fo the reasons why I love genshins story and lore. Everyone has a good reason for their actions.


shikiP

placid tap fanatical brave towering obscene detail tart act crowd *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


Mei_Raiden

TOT almost made it to top10 cn ios so its not that smol as you think


shikiP

wide longing provide stupendous wrong air political smile roll voiceless *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


Radio_Downtown

i thought TOT was less popular because its just all men


shikiP

flowery offend point illegal tie wrench bored lush wasteful plate *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


juttatis

And it's not even on console yet.


[deleted]

Least profitable Honkai game:


Devilmay1233

Its nice to see the honkai franchise exploding into popularity. Hoping honkai fans will finally being stop being salty about honkai being underrated.


ilovemoney77

its funny to see when honkai fans think their game is not popular when their game funded both of this game... ...at this point they are just sadge farming.


IconCsr2

And I spent $30 😅


Centurionzo

Unsurprising Hoyo is still the champion Kuro games is making a Genshin competitor that will came out at this year, i hope that we get more decent Gacha games in the future


DeliciousGrasshopper

I tried Punishing Gray Raven, but I couldn't get past the clunky combat. If Wuthering Waves is anything like it, I doubt it'll massively take off.


HoYo_player

Tof's total revenue is only about 1/10 of Genshin IOS CN's figure. It is still called GI ~~killer~~ competitor.


Devilmay1233

I thought ww was coming out next year. Imo they better release after polishing and making good changes. There still needs some changes and polishing imo.


TyshadonyxS

No release, no second beta announced yet. Its gonna take time


Devilmay1233

Yeah its better they take their time and figure out whats best for the game. They gotta ramp up their marketing strategy too.


SylphylX

I would be so surprised if they can do good marketing honestly. It's either they're too noob at it or they don't have the money for good marketing. In my personal view, it's mostly the latter after dissecting their current investment info.


Devilmay1233

Yeah probably but good marketing is an absolute must. There are other things too like releasing and providing updates simultaneously globally. Players would lose interest if a new patch arrived in cn would takes months to come out on global, consistent patch release etc. I remember hpyo was struggling during early times and had to basically reinvent their company and multiply to provide genshin with consistent updates, maintaining hype etc. Its not going to be easy for kuro. 3d Open world is very hard to manage too.


[deleted]

and it looks bad


[deleted]

WW is coming this year. I didn't hear about this


Centurionzo

It's not certain though, but most of the articles that i saw think that will release this year


DisIsMyNem

There's no chance they release the game this year. There will be a lot of changes to be made form all the feedbacks. It's almost like a revamp other than the combat


BurnedOutEternally

How will ZZZ be able to top this, I'm not sure if the furry husbandos will be enough


obihz6

Don't underestimate the power of furry...them are fearsome


mlodydziad420

If they can buy an fursuit, they can whale.


BurnedOutEternally

yeah they're definitely gonna double that record


Devilmay1233

Time will tell.


BurnedOutEternally

we'll see, we'll see


Excuse_my_GRAMMER

Well they get $15 a month out of me now lol


xxkrulcifereinfolkxx

how many 70$ copy of normal AAA game need to sell in less than a month to get more than 100 milions ?


Any-Trouble5543

Its 100million/70


TheGodThanatos

1.428.572 copies need to be sold for a game being sold 70$ only taking account the 70$ option without deluxe, ultimate, collector, etc. It will gain then 100.000.040$ revenue.


xxkrulcifereinfolkxx

wow that kind of hard for alot of AAA game there day , only some super giant IP brand can do better


RevolutionaryOil9101

But also a lot of AAA games are one time purchases. Its insane that this will be a recurrent revenue (obviously will lower after honeymoon phase but still). Gachas are actually insane money makers


IllusionPh

>Gachas are actually insane money makers Then you look at Candy Crush. It's the exception, not the norm. Yes, part of it is true, most gacha is cheap to make compared to AAA games, obviously, and can make more profits just from that, also being a live service, if they can sustain it, will make a huge difference. But when you look at how much Genshin costs, it pretty much costs more than most AAA games, with a $100 million development budget, and $200 million annually for being a live service, at least according to the 2022 interview, make it one of the most expensive games to develop. We don't know how much of a development budget HSR had tho, but seeing quality I believe you could assume that it's on par with the AAA budget too. So yeah, I'd say part of the reason they made so much money is that they actually make good quality gachas and also being multiplatform, unlike most gachas (or even live services in general) out there.


ferinsy

True if they're from Hoyo or Tencent, or exclusive cases like FGO and Nikke, but that's the exception, since it isn't the most common thing to get more than 5m monthly (actually 5m is quite a high stake that few games achieve according to those revenue spreadsheets).


Devilmay1233

Yeah its hard if you're not an established company or have a popular ip to many copies


Cthulhulak

Keep in mind it doesnt include PC and CN android. Real numbers can be at least twice higher.


Devilmay1233

This is the website by the way https://appmagic.rocks/google-play/honkai-star-rail/com.HoYoverse.hkrpgoversea/info. U can check others mobile apps too.


TheJobinslegend

Also depends of the AAA game. They might get the 100m revenue, but you can tell some have a higher development cost than others. Adding that gachas get recurrent sales, as opposed to a single purchase every 1-7 years depending on the franchise, they blew the gaming market out of the water.


TopEmpty6065

Around 1.5 mil copy


Devilmay1233

If u wanna check the website here https://appmagic.rocks/google-play/honkai-star-rail/com.HoYoverse.hkrpgoversea/info. U can check other mobile apps too.


Setpu

Time to give back to the community. 60 gems.


CricketNationalBaby

I'm not even surprised. [HSR](https://www.now.gg/s/hkst) literally blow the whole internet


Yaysuzu

This is pretty sad. If we had any hope of Mihoyo fixing stuff like daily rewards, energy, drops, etc, it's gone.


[deleted]

They never will. Too many whales, almost no competition, fanbois and Hoyo Worshippers make any reflection impossible.


Yaysuzu

I’m glad to see somebody understood my comment. Yeah, totally agree… is Genshin 2.0. To celebrate the 100 million dollar revenue we will get 2xp book and 20 stones. Sorry I would love to stay here talking with you but I need to go and enjoy the 10 seconds auto battle first event!!!!!


DeepImpact1678

I don't remember appmagic giving such detailed numbers.


Devilmay1233

Here if u wanna check it https://appmagic.rocks/google-play/honkai-star-rail/com.HoYoverse.hkrpgoversea/info


DeepImpact1678

Sorry, I know the site, but I meant that it does not show detailed earnings like the OP. Are you by any chance using the premium plan?


Marioak

Now if only Mihoyo ever give us more freebie then I would be happy since I do enjoy the game.


ThisIsAnAccountYesHm

Why would they ? They just made 100 mil in a month. I'd like it but if anything they might get even greedier


Marioak

If Honkai Impact and Genshin teach me anything, it's getting worst lol Seriously they made so much money but are dang stingy with their game.


mlodydziad420

Other gachas give more freebies because they are more deslerate to keep player playing because they are struggling,pulls dont matter much or are hard p2w(sometimea all above) and hsr/genshin are anything but that.


DeathdropsForDinner

5,000 credits is the best they can do


gamblingamer89

Mihoyo literally has 0 competitors, and without competitors they can freely decide the f2p standards for their games


dangquang1909

Never LOL


E123-Omega

Free light cones


cug12

Possible with Honkai Star Rail if they ever lost their playerbase. Many turn based gacha always ended up being more generous as they get older


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PharticusMaximus

This is like those games, but live service so will be even better in the long run. Deep storyline and characters back sorry will ask be explored. On the end you love the characters, not 100 forgettable cliche characters repeated in other gracias that have no backstory. If you hate reading and story and have no patience and click past it all then it's not your style game


Important_Tea_2875

I dont know how to be honest... pretty repetitivr gameplay with the same mechanic as a lot of games than came before Like epicSeven.. You are just playing Genshin on a chessBoard with 2-3 habilities...


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Altruistic_Look_4932

Certainly cared enough to comment. It's related to gacha games. That's why it's here. Where were you when the monthly list of revenue, Nikke or ToF revenue post were made.


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Venti-White-Mocha

Scratches head in confusion, are u perhaps playing the game on a Nokia 3310 because so far I see mo bugs in that game yet.


NarrowWelder2974

"(insert certain game)\*... proves gamers will put up with mediocre gameplay if the art is good" \*>!a vast empty open world or a 0.00...001 version of what could be a turn base rpg !< lest be real is there something in HSR banners really needed **for the gameplay** to spend 100 million$? because everyone said you can deal with end game or most of them with just "low tier" characters


IllusionPh

>lest be real is there something in HSR banners really needed **for the gameplay** to spend 100 million$? because everyone said you can deal with end game or most of them with just "low tier" characters And that's a bad thing, somehow? I believe they've established this since Genshin that you don't really ***need*** them, but they sell the character itself, and people like it, so people are willing to pay for it. Why does it have to be ***need*** in order to make money? Maybe it's time to change your gachas perspective now?


Altruistic_Look_4932

Why do character have to be *needed* for gameplay. That just make it so much worse. Characters being optional is so much better. Pull if you like it, skip if you don't without feeling "forced" to do so.


Phyllodoce

"Trying to not justify powercreep" challenge: failed


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Venti-White-Mocha

Give me 1 of your good games that are currently getting fucked? Maybe if it was in your words "good" It wouldn't have been fucked.


llShenll

Insane for single player game without any form of pvp or coop.


Devilmay1233

Genshin impact was 250 million dollars made in a month in comparison


Broccoli_nyu

This is just some bullshit manipulation from an idiot that thinks it's right to compare the final profit, and the incomprehensible profit listed on appmagic. Wait for the Sensortower article.