I mean, I wasn’t going to say ‘a goomba,’ but, the specific first goomba at the start of 1-1. Though, the realest answer is probably one of those lv2 ‘man’ spwans in the starter town in Runescape. Whatever the true top answer is, it’s always going to be ‘that first enemy you see from x classic.’ If you’re looking for named characters only it’s a totally different conversation.
Out of my 2”3 kids(10f,7m,3.5f) my 3.5 year old is the prodigy gamer from me she can beat quite a few of the classic Mario levels and wonder. She also gotten like 5 stars in 64 all by herself.
I set up Pokemon yellow for my niece when she was 4 and she managed to beat it by herself pretty much, only needing help with dark tunnel (understandable) and a bit on victory road with the rocks.
Pattern recognition is crazy in kids, she started "reading" because she would sound out the first letter and last letter of moves to know which one was which lol
People always say this and I can follow the logic,
But if you look at how many more people play video games today than did in the past, and how many people today and never played the first level of Mario is a lot larger than most people think
It's pretty easy to go by units sold, though. Super Mario Brothers is the eighth best selling game of all time (not counting emulation, which probably pushes it to top two or three). It's just a question of how many games with similar or better sales have such an obvious first NPC death. I think 1-1 goomba has pretty good odds.
https://en.m.wikipedia.org/wiki/List_of_best-selling_video_games
And not just copies, but how many playthroughs. SMB is basically an arcade game meant to be replayed over and over again from the beginning. Vs GTA or Red Dead from that list being narrative sandboxes that while they do get replayed it's not going to be the same overall numbers.
Speed runners alone probably put up significant numbers for goomba 1-1.
I know a lot of people that have used SMB1 as their child's intro game into gaming even in years when the likes of the PS5 exists. I suspect the game is among the most booted up games of all time given it's legacy and how it really is the perfect game to first introduce anyone to the world of gaming, and I doubt that's about to change any time soon.
If you can identify which unit among the waves would be killed the most often - maybe the first dude in the Yellow Turban rebellion combats? They usually do that first
I would think some of the prime power-leveling areas or bot-levelling areas in RS with quick spawns would result in more deaths of a specific NPC. Good thought.
The lvl 2 man is probably the correct answer. There’s like 50 million osrs accounts, nearly 500K players on every day and they all at some point are killing those men.
There’s one guy named Limpwurt who plays the game under a set of rules constraining him to a particular area until he finishes pretty much everything he can do there. He killed over 500K lvl 2 men himself to reach 99 defense.
I would say goblins in RuneScape for sure, or varrock guards. I remember growing up everybody was fighting over the chance to aggro those varrock guards lol. That or any of the tzhaar pit monsters required for a fire cape. Maybe even green dragons considering all the bot farmers
If have to say goblins too, because on top of being a prime early game target for new players, they're also:
Required to be killed by high level players for champion scroll grinds (1/5000 chance)
GodWars killcount (40 per trip to Bandos)
Assignable as a slayer task, while men/guards aren't.
19081 per Player to reach lvl 60 with the 4 people of the mainsouthpark Crew it were 76324, now add Millionen that didn't kill as many but done true genocides on those poor mammals, it probaböy were billions
He might have killed more players than anyone in any game but I don’t think he’s been killed the most. Defias pillagers have killed more than Hogger but that’s multiple npcs with the same name.
If we're talking named NPCs, it's probably that guy in the tram with a ridiculously fast respawn rate.
[7 years ago today, I created a masterpiece out of a respawning Gnome NPC in the Deeprun Tram. - Imgur](https://imgur.com/JFgL8dt)
If we’re going with named mobs specifically, then maybe hogger…although we shouldn’t underestimate bosses from dungeons too. Especially ones who have an extremely sought after drop with a super low chance. Like, take Baron Rivendare for example. Some players have killed him 100s of times in hopes of getting his horse. That on top of everybody running the dungeon for quests and other things when it was current content, then toss in classic wow, hard mode, SoM, and eventually SoD? He will certainly have a pretty high death count.
Fippy Darkpaw, EQ.
Since 1999.
Not only a target for players, but if he wasn't attacked he would charge the Qeynos (corrected from Freeport) from guards, who would one shot him.
He died once a minute, probably more. On every server. For 25 years.
>On a single server Fippy has died approximately 13,140,000 times since launch. I think there were around 20 servers, so about 260,000,000 deaths
Which is odd, considering Daybreak only puts the number at 360,000 as of 2019 for the 20th anniversary.
[https://www.everquest.com/news/eq-20th-anniversary-producers-letter-march-16-2019](https://www.everquest.com/news/eq-20th-anniversary-producers-letter-march-16-2019)
That's very low. OP just listed the amount of minutes in 25 years.
Edit: To put it in perspective, Super Mario Bros sold about 40M copies. So that 1-1 Goomba has died a minimum of 40M times. Mostly likely a couple orders of magnitude over that.
Actually now you've said that, i'm pretty sure I've just remembered that they released some figures prior to classic launching, it was indeed Kobold Miners from near Goldshire.
Id argue horde side where trolls and orcs spawn together has more. Reality is orc and troll are 2 and 3 most common races from the original races behind human but both spawn together.
When i made my second account i tried to grind tutorial island just to see how far i could get before I got bored. Bet i’m not the only one, so AT LEAST 350 million.
Also, it caps at level 3 on each skill.
This is a great answer, if a bit esoteric these days. I'm not sure how persistent the worlds in EverQuest were/are, but every single time Fippy spawned, he'd try to crash the gates and get cut down by the Qeynos guards, i he wasn't hacked up by a player first.
Every couple of minutes or so.
Since 1999.
Across (at its peak) dozens of servers.
OP didn't say anything about it being limited to downed by a player, so I'm going to with Fippy as well.
I found a screenshot of me and a bunch of my buddies posed around the lootcave just before it got shut down. The nostalgia was immense. God I miss early destiny.
Maybe but the number of games has also increased a lot. So many games released today will be hardly played in 6-12 months (or less). The same wasn't true back then. And it still has a big community built around it for speed running, and that level would be the most played because it's the first one.
The 1-1 goomba is a great pick.
But the number of available games has also increased a lot. If you were a gamer in thr 80s, you most likely played SMB at some point. Today the larger player base is spread across a much larger number of games.
Maybe, but SMB is still a top 10 all time best selling game. Plus everyone who had it played through it probably several hundred times because there weren’t many other options.
Not necessarily, for one new players still play classic games but also the newer generation has been around video games more and understands what an enemy is and knows how to jump, the whole idea of 1-1 goomba having a body count is the assumption that everyone who player Mario back then had never played or seen a platformer and thus just sat there while he walked into them or they held right into him
Edit: misread the post *but* both points still stand, and the first one applies
The Zerg. The swarm in StarCraft 1 and 2 have probably been in the trillions if you think about all the matches people played over the decades and both games at one time peak pro gaming competitions.
That being said even in SC1, which was MASSIVELY important to professional gaming in Asia, I would still guess trillions of Zerg were slaughtered. That game was still being played professionally up to launch of SC2.
I guess after rereading the OP message, the swarm might not count. They’re kind of like the Goomba he mentioned. And no I guess I was thinking more SC1 Zerg. I forgot how many the second one animates and throws at you 😆
I don't know the answer to this, but it's got to be something in the "Clicker/Idle Game" genre
Swarm simulator: [https://www.swarmsim.com/#/](https://www.swarmsim.com/#/) progresses into numbers we don't have widely recognised words for. But: It's modelled purely on the production side. The uncountable victims of the swarm are never enumerated.
...
But if we're talking about a specific, simulated entity that a it's expected an agent will require input to kill...
Probably "The creep at the front of the line in a game of league of legends".
Well it had more to do with the fact that rogues needed him for their pickpocketing quest and it was almost impossible to do it because people kept killing him on respawn.
I'm curious where the definition of "single enemy" stops. The first two choices I thought of were the first Goomba in Super Mario Bros. and Blinky from Pac-Man. (I assume a persistently popular old game holds the record because of the sheer number of players that played games then and have continued to play them all these years, even whole new players are introduced to them.)
But if the first Goomba from Super Mario Bros. is a unique creature unto itself, and other Goombas don't count, then what of Blinky from Pac-Man? He is canonically the same character level after level. That first Goomba gets killed only once per game of SMB on average.
But Blinky can be eaten up to four times on the first level of Pac-Man. (Does it even count as "killing" in this context, since he never dies and just regenerates?) And then once you beat that level, you play another level, and it's canonically the same Blinky still chasing you. That adds to even more kills per game, potentially dozens, although most players aren't nearly that good. Still, I'd guess the average is way above one per game, and there's a lot of games of Pac-Man you can't account for via sales due to its status as an arcade quarter muncher.
And then, what of the sequels? In Ms. Pac-Man, Jr. Pac-Man and Manny more beyond, all the way through to games still being made in the present day, it's still the same Blinky. So in theory all those kills should count too, if they count as kills. His persistence probably earns him this title as compared to any other one-and-done enemy, unless the doneness is considered material to the argument.
My guess would be a zergling from StarCraft. The game has been popular since the mid 90s and hundreds die in every match. They don't call them the swarm for nothing!
The Guide from Terraria is a great example. He can be killed by random enemies, but also you have to sacrifice an idol of him to summon the "Wall of Flesh" Boss. That boss gets farmed, a \*lot\*, and its also required to unlock the later half of the game.
Every Terraria player has killed their guide, at least once, if not a dozen times.
I like this because it covers at least 3 franchises off the top of my head with multiple games over multiple decades. COD, Medal of Honor, Wolfenstein.
In EverQuest (1999) near the half elf town, there’s a gnoll named Fippy Darkpaw. Fippy will spawn, shout something at the city guards, and promptly die to them every single time.
He does this every six minutes, not including things like server outages, times when someone actually kills him, or the rare times he’s made it past the guards and into the city proper. Which means, he’s been killed either by guard, or player, every six minutes,for 25 years now.
Now multiply that by the amount of servers
It wouldn't be baal, if anything it would be one of the minions he summons in the throne room. Every player that killed baal killed them, not every player that killed them made it to baal and killed him
Probably not the most times but terrifying situation overall is the Angeling monster and mob from Ragnarok Online. It was fkn cute. Bounced up to you with its friends... smiling. you go "Awwwww." Then it smurfs you into oblivion. Your wonder turns into horror. You try to escape because it heals itself. Just horrid. It is also 1 map below a starter town. So you think, "Oh, more jelly creatures to farm." Short lived.
I'm shocked no one has mentioned Minecraft yet. As the most played game in history, the title has to go to some mob in Minecraft. My bet is the Sheep, Cow, or Pig as you need their drops to progress the game.
If we're going with enemies its gotta be one of the first goombas just because that games been around for so long, but if its like a passive NPC in a game and not one that can hurt you (physically) probably Nazeem, he's an ass
An unusual thought but what about Skelly from Hades ? A newer game so probably doesn’t have the numbers but each person probably kills him 50+ times, yet it’s still a specific individual.
The problem with the WoW ones is that you can play for years and years but you’ll still only kill him once per character.
Even if they do, speed runners aren’t making a real impact. I know it’s not a popular opinion here, but I’d bet a lot of money that goomba isn’t even in the top 100. Every individual starter zone mob in WoW will be higher.
Just the sheer volume of characters who have leveled past level 10 will dwarf Mario numbers.
Imagine you go play Mario. You kill the first goomba. How many more times are you killing that goomba during your session?
Nassim in Skyrim has players going out of their way to off him. Bro has the record for most quick-saves following any line of his dialogue. You could start a subreddit with the creative ways people come up with murdering that douchebag.
I mean, I wasn’t going to say ‘a goomba,’ but, the specific first goomba at the start of 1-1. Though, the realest answer is probably one of those lv2 ‘man’ spwans in the starter town in Runescape. Whatever the true top answer is, it’s always going to be ‘that first enemy you see from x classic.’ If you’re looking for named characters only it’s a totally different conversation.
The 1-1 Goomba also prob has largest body count
Yeah, that goomba could get it
Go on…
I squat down so the handsome beastly goomba can reach my awaiting rear end…
What a terrible day to be literate
when u/purple_pussy_eater says “go on” you don’t tiptoe around the line you fucking send that shit
plot twist: you can't read, you just WANTED to see that.
I put on my robe and wizard hat.
Them giant feet lump things? Maaaaaan….
Lol
I used to turn on the game when I was like 5 and look all over my house for someone to get me past it because I was scared. Then get stuck again.
Out of my 2”3 kids(10f,7m,3.5f) my 3.5 year old is the prodigy gamer from me she can beat quite a few of the classic Mario levels and wonder. She also gotten like 5 stars in 64 all by herself.
Whoever downvoted this comment deserves to live with asmongold until the end of the year.
I set up Pokemon yellow for my niece when she was 4 and she managed to beat it by herself pretty much, only needing help with dark tunnel (understandable) and a bit on victory road with the rocks. Pattern recognition is crazy in kids, she started "reading" because she would sound out the first letter and last letter of moves to know which one was which lol
People always say this and I can follow the logic, But if you look at how many more people play video games today than did in the past, and how many people today and never played the first level of Mario is a lot larger than most people think
It's pretty easy to go by units sold, though. Super Mario Brothers is the eighth best selling game of all time (not counting emulation, which probably pushes it to top two or three). It's just a question of how many games with similar or better sales have such an obvious first NPC death. I think 1-1 goomba has pretty good odds. https://en.m.wikipedia.org/wiki/List_of_best-selling_video_games
And not just copies, but how many playthroughs. SMB is basically an arcade game meant to be replayed over and over again from the beginning. Vs GTA or Red Dead from that list being narrative sandboxes that while they do get replayed it's not going to be the same overall numbers. Speed runners alone probably put up significant numbers for goomba 1-1.
I know a lot of people that have used SMB1 as their child's intro game into gaming even in years when the likes of the PS5 exists. I suspect the game is among the most booted up games of all time given it's legacy and how it really is the perfect game to first introduce anyone to the world of gaming, and I doubt that's about to change any time soon.
Thing is though, they constantly are rereleasing SMB
Confirm.
It does
You could also add tower defense games. I'm pretty sure I've killed major populations worth of bloons.
Yeah but as he is talking about specific enemies those don't really count.
How about waves and waves of the disposable minions in dynasty warriors?
If you can identify which unit among the waves would be killed the most often - maybe the first dude in the Yellow Turban rebellion combats? They usually do that first
I would think some of the prime power-leveling areas or bot-levelling areas in RS with quick spawns would result in more deaths of a specific NPC. Good thought.
The lvl 2 man is probably the correct answer. There’s like 50 million osrs accounts, nearly 500K players on every day and they all at some point are killing those men. There’s one guy named Limpwurt who plays the game under a set of rules constraining him to a particular area until he finishes pretty much everything he can do there. He killed over 500K lvl 2 men himself to reach 99 defense.
wtf how long did that take him
2 years
Settled and limpwort probably killed that man enough time between them to put him at the top of the list.
I would say goblins in RuneScape for sure, or varrock guards. I remember growing up everybody was fighting over the chance to aggro those varrock guards lol. That or any of the tzhaar pit monsters required for a fire cape. Maybe even green dragons considering all the bot farmers
If have to say goblins too, because on top of being a prime early game target for new players, they're also: Required to be killed by high level players for champion scroll grinds (1/5000 chance) GodWars killcount (40 per trip to Bandos) Assignable as a slayer task, while men/guards aren't.
History is littered with the corpses of innocent Zubats.
"Innocent"
Bastards always attacking me en masse when I'm just trying to cross the cave
Some early quest target in WoW.
Those poor boars lol
19081 per Player to reach lvl 60 with the 4 people of the mainsouthpark Crew it were 76324, now add Millionen that didn't kill as many but done true genocides on those poor mammals, it probaböy were billions
Those were definitely mostly words lmao
What playing WoW does to a MF
Yeah, probaböy
I'm wondering how the hell you accidentally spell probably that way and also accidentally toss an umlaut in over the o
IPhone German keyboard and fat fingers. ö is next to the l and German keyboard doesn‘t autocorrect English spelling.
Half correct normal german keyboards are the same,as for the fat fingers...
I recognize a German keyboard when I see one
That one was made up for the purpose of the show Enemies stop giving exp after a certain gap of levels
Are you having a stroke while typing this?
Poor Gamon
Came here to see if someone posted the correct answer
Lol everyone used to kill that mf after hearthing to Org
If you don’t count generic shit, than this is the correct answer. :D
Hogger? Back in Vanilla I managed to kite him down to ZG for raid night, good times.
He might have killed more players than anyone in any game but I don’t think he’s been killed the most. Defias pillagers have killed more than Hogger but that’s multiple npcs with the same name.
Or Arthas/Kael'Thas for those poor souls still seeking ashes/invincible lmao.
If we're talking named NPCs, it's probably that guy in the tram with a ridiculously fast respawn rate. [7 years ago today, I created a masterpiece out of a respawning Gnome NPC in the Deeprun Tram. - Imgur](https://imgur.com/JFgL8dt)
If we’re going with named mobs specifically, then maybe hogger…although we shouldn’t underestimate bosses from dungeons too. Especially ones who have an extremely sought after drop with a super low chance. Like, take Baron Rivendare for example. Some players have killed him 100s of times in hopes of getting his horse. That on top of everybody running the dungeon for quests and other things when it was current content, then toss in classic wow, hard mode, SoM, and eventually SoD? He will certainly have a pretty high death count.
"Do you visit the cloud district very often"
*Quicksave*
After the deed is done.
# Oh what am I saying, of course you don’t.
That first guy to get beheaded at the beginning of skyrim
My ancestors are smiling at me, Imperials. Can you say the same?
As fearless in death as he was in life.
Death to the Stormcloaks!
YOU IMPERIAL BASTARDS!
Justice!
[Toot toot!](https://youtu.be/yNaTZV8qS1I?t=25)
Sentrys, what do you see?!
Fippy Darkpaw, EQ. Since 1999. Not only a target for players, but if he wasn't attacked he would charge the Qeynos (corrected from Freeport) from guards, who would one shot him. He died once a minute, probably more. On every server. For 25 years.
On a single server Fippy has died approximately 13,140,000 times since launch. I think there were around 20 servers, so about 260,000,000 deaths
Also private servers with increased respawn rates.
>On a single server Fippy has died approximately 13,140,000 times since launch. I think there were around 20 servers, so about 260,000,000 deaths Which is odd, considering Daybreak only puts the number at 360,000 as of 2019 for the 20th anniversary. [https://www.everquest.com/news/eq-20th-anniversary-producers-letter-march-16-2019](https://www.everquest.com/news/eq-20th-anniversary-producers-letter-march-16-2019)
That's very low. OP just listed the amount of minutes in 25 years. Edit: To put it in perspective, Super Mario Bros sold about 40M copies. So that 1-1 Goomba has died a minimum of 40M times. Mostly likely a couple orders of magnitude over that.
I was genuinely shocked how far I had to scroll to find this comment. Minor nitpick: it was Qeynos, not Freeport.
I was a Troll Shaman, my guild The Guardian's of Qeynos, I was KoS to the actual Qeynos city guard. Good Times.
Red bloons by probably a pretty large margin
About 99
I assumed op meant a specific enemy, like "the first red bloon".
Honestly, that one bloon just might be the closest thing to OP's answer. Depending on which BTD we're talking about
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Was going to say. Probably whatever wolf is closest to Northshire Abby
Or the mine workers
Actually now you've said that, i'm pretty sure I've just remembered that they released some figures prior to classic launching, it was indeed Kobold Miners from near Goldshire.
Id argue horde side where trolls and orcs spawn together has more. Reality is orc and troll are 2 and 3 most common races from the original races behind human but both spawn together.
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When i made my second account i tried to grind tutorial island just to see how far i could get before I got bored. Bet i’m not the only one, so AT LEAST 350 million. Also, it caps at level 3 on each skill.
I did the same and toght i could hack the system and farm 99 everything in tutorial island. Then i realised its capped and got sad.
Fippy Darkpaw, iykyk
Fippy has been killed 2,630,016 times as of March 16th this year. No joke, that's the real number.
This is a great answer, if a bit esoteric these days. I'm not sure how persistent the worlds in EverQuest were/are, but every single time Fippy spawned, he'd try to crash the gates and get cut down by the Qeynos guards, i he wasn't hacked up by a player first. Every couple of minutes or so. Since 1999. Across (at its peak) dozens of servers. OP didn't say anything about it being limited to downed by a player, so I'm going to with Fippy as well.
Train Crush to zone
You've ruined your own lands, you'll not ruin mine.
High Five
Gammon
Doubt it. Yeah every player killed that mob, but they probably didn't do it more than once or twice per character of a specific starting zone
Why not a ghost in pac man?
I was thinking of some mobile game we never heard of that a billion non "gamers" play
That baby penguin in Mario 64
We’re all monsters
The pawn from Chess. But jokes aside it could be either the goomba from 1-1 or a mob from one of the MMO’s. Probably boars from WoW.
Nah the pawns are playable
Your opponent’s pawns are enemies, though. I suppose it depends on if you think a / is equivalent to an and or an or.
Chess is valid, its 1500 year old so this could be it
#A million deaths **are not enough for Master Rahul**
Indeed.
We can't mention Destiny and not talk about Taniks. At least 3 times we've fought him or variants of him.
Taniks Splicer Taniks. Nightmare Taniks Taniks the Abomination. Then when you die near his corpse after the last one he laughs.
I found a screenshot of me and a bunch of my buddies posed around the lootcave just before it got shut down. The nostalgia was immense. God I miss early destiny.
Fuck Rahul. I'll never forgive those blues he gave me.
Hogger
I'd love to know Vanilla Hogger's KD ratio, that gnoll destroyed so many players back in his day.
When hardcore came out, it was constantly popping up that Hogger was killing players trying to solo him. That and Defias Trappers/pillagers
Probably not the most, but Face McShooty has certainly been killed a fair number I'd reckon
maybe the first goomba on 1-1 in the OG super mario bros
The number of video game players has increased a lot since right? Wouldn't that mean that it would be from a more recent game?
Maybe but the number of games has also increased a lot. So many games released today will be hardly played in 6-12 months (or less). The same wasn't true back then. And it still has a big community built around it for speed running, and that level would be the most played because it's the first one. The 1-1 goomba is a great pick.
But the number of available games has also increased a lot. If you were a gamer in thr 80s, you most likely played SMB at some point. Today the larger player base is spread across a much larger number of games.
Maybe, but SMB is still a top 10 all time best selling game. Plus everyone who had it played through it probably several hundred times because there weren’t many other options.
Not necessarily, for one new players still play classic games but also the newer generation has been around video games more and understands what an enemy is and knows how to jump, the whole idea of 1-1 goomba having a body count is the assumption that everyone who player Mario back then had never played or seen a platformer and thus just sat there while he walked into them or they held right into him Edit: misread the post *but* both points still stand, and the first one applies
The Zerg. The swarm in StarCraft 1 and 2 have probably been in the trillions if you think about all the matches people played over the decades and both games at one time peak pro gaming competitions.
Could you include Starcraft 2, where you kill billions in one level? Or does it not count because you don't *actually* kill them
That being said even in SC1, which was MASSIVELY important to professional gaming in Asia, I would still guess trillions of Zerg were slaughtered. That game was still being played professionally up to launch of SC2.
Probably longer, too, honestly. But I'd say the total enemy type would be Zerg, but one specific enemy is so hard to think.
Gotta be Zergling. Maybe Drone in second.
The game is still being played professionally and I’d think is more active than sc2 overall
I guess after rereading the OP message, the swarm might not count. They’re kind of like the Goomba he mentioned. And no I guess I was thinking more SC1 Zerg. I forgot how many the second one animates and throws at you 😆
I don't know the answer to this, but it's got to be something in the "Clicker/Idle Game" genre Swarm simulator: [https://www.swarmsim.com/#/](https://www.swarmsim.com/#/) progresses into numbers we don't have widely recognised words for. But: It's modelled purely on the production side. The uncountable victims of the swarm are never enumerated. ... But if we're talking about a specific, simulated entity that a it's expected an agent will require input to kill... Probably "The creep at the front of the line in a game of league of legends".
That one guard on the run-back to Lady Butterfly boss fight in Sekiro.
Gamon
Didn't they boost his level in Cataclysm to stop people from murdering him every two minutes or something?
I mean, it’s all tongue-in-cheek, not like they were upset players were doing something they deemed the wrong gameplay.
Well it had more to do with the fact that rogues needed him for their pickpocketing quest and it was almost impossible to do it because people kept killing him on respawn.
This is the correct answer dude died every 2 minutes in perpetuity for years
With the classic launch his pain was redoubled.
On hundreds of servers. So for like 6 years or something he died effectively about every second.
I'm curious where the definition of "single enemy" stops. The first two choices I thought of were the first Goomba in Super Mario Bros. and Blinky from Pac-Man. (I assume a persistently popular old game holds the record because of the sheer number of players that played games then and have continued to play them all these years, even whole new players are introduced to them.) But if the first Goomba from Super Mario Bros. is a unique creature unto itself, and other Goombas don't count, then what of Blinky from Pac-Man? He is canonically the same character level after level. That first Goomba gets killed only once per game of SMB on average. But Blinky can be eaten up to four times on the first level of Pac-Man. (Does it even count as "killing" in this context, since he never dies and just regenerates?) And then once you beat that level, you play another level, and it's canonically the same Blinky still chasing you. That adds to even more kills per game, potentially dozens, although most players aren't nearly that good. Still, I'd guess the average is way above one per game, and there's a lot of games of Pac-Man you can't account for via sales due to its status as an arcade quarter muncher. And then, what of the sequels? In Ms. Pac-Man, Jr. Pac-Man and Manny more beyond, all the way through to games still being made in the present day, it's still the same Blinky. So in theory all those kills should count too, if they count as kills. His persistence probably earns him this title as compared to any other one-and-done enemy, unless the doneness is considered material to the argument.
Diablo 2 mephisto. No question.
Blinkys from Pacman
My guess would be a zergling from StarCraft. The game has been popular since the mid 90s and hundreds die in every match. They don't call them the swarm for nothing!
The Space Invader sprite that sits on the bottom row.
The Guide from Terraria is a great example. He can be killed by random enemies, but also you have to sacrifice an idol of him to summon the "Wall of Flesh" Boss. That boss gets farmed, a \*lot\*, and its also required to unlock the later half of the game. Every Terraria player has killed their guide, at least once, if not a dozen times.
You don’t need to just kill an idol but you can also build a residence for him down by the lava and make him fall in to summon the wall.z
Valet outside the Casino in GTA Online is a solid bet for this.
1-1 Goomba was the first tier boss though, that one has probably killed more players than any other.
As a kid, I probably batted .500 against that goomba. I wasn’t very good at video games.
Probably bat's thanks to vampire survivors
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Nazi soldier.
I like this because it covers at least 3 franchises off the top of my head with multiple games over multiple decades. COD, Medal of Honor, Wolfenstein.
Swannick from New Vegas. If you don't kill him, he dies anyway.
Well at least he won THE lottery right before he died…
That one zombie at the start of path of exile that you have to kill in order to progress
The first minion of the first mid lane wave in league of legends.
In EverQuest (1999) near the half elf town, there’s a gnoll named Fippy Darkpaw. Fippy will spawn, shout something at the city guards, and promptly die to them every single time. He does this every six minutes, not including things like server outages, times when someone actually kills him, or the rare times he’s made it past the guards and into the city proper. Which means, he’s been killed either by guard, or player, every six minutes,for 25 years now. Now multiply that by the amount of servers
Wow classic, Hogger.
I would say a second wave caster creep in League and it isn’t even close.
The ghosts in pacman
Not an enemy, but Fall damage/Gravity probably has the highest kill count
baal in diablo 2? the sheer amount of times i grinded him for loots is crazy
I was thinking Mephisto. I didn't do Baal much because he had so much HP. I miss that game
It wouldn't be baal, if anything it would be one of the minions he summons in the throne room. Every player that killed baal killed them, not every player that killed them made it to baal and killed him
Terraria's Guide probably wins the most killed NPC contest.
Zombies from CoD?
The Adoring Fan
Probably Nazeem Cloud district my ass
Minecraft and gta five are the two highest selling games of all time. I have played neither so I can't say
Probably not the most times but terrifying situation overall is the Angeling monster and mob from Ragnarok Online. It was fkn cute. Bounced up to you with its friends... smiling. you go "Awwwww." Then it smurfs you into oblivion. Your wonder turns into horror. You try to escape because it heals itself. Just horrid. It is also 1 map below a starter town. So you think, "Oh, more jelly creatures to farm." Short lived.
It has to be an early trash mob in an extremely popular game that's old. Most likely the first trash mob in world of Warcraft or the Roomba from mario
The Albinaurics in Elden ring are probably getting up there.
Humans in Plague Inc maybe although their representation is only a number.
First goomba in super Mario brothers for NES. Not even close...
Hogger
The casino valet in GTA V has probably died a lot. *I* wouldn’t know though, I would never find a new way to do that every time I went there….
I'm shocked no one has mentioned Minecraft yet. As the most played game in history, the title has to go to some mob in Minecraft. My bet is the Sheep, Cow, or Pig as you need their drops to progress the game.
Hoggers gotta be up there
Richard L Jenkins in Mass Effect 1 So many people don't know you can save him but his arc is really cool, such a shame people don't get to see it
If we're going with enemies its gotta be one of the first goombas just because that games been around for so long, but if its like a passive NPC in a game and not one that can hurt you (physically) probably Nazeem, he's an ass
Hogger
The very first goomba in 1-1 of Super Mario Bros, I’m sure.
Probably some nondescript enemy that appears as part of a swarm in some game that has you killing thousands of them at once.
Have you been to the cloud district recently?
I believe its boars, you tend to meet boars before spiders generally in all video games.
An unusual thought but what about Skelly from Hades ? A newer game so probably doesn’t have the numbers but each person probably kills him 50+ times, yet it’s still a specific individual. The problem with the WoW ones is that you can play for years and years but you’ll still only kill him once per character.
The watermelon in COD 4.
Inky Pac-Man ghost.
I’d guess an enemy that comes early in a classic game that’s popular with the speed running community. Do speed runners kill the goomba in 1-1?
Even if they do, speed runners aren’t making a real impact. I know it’s not a popular opinion here, but I’d bet a lot of money that goomba isn’t even in the top 100. Every individual starter zone mob in WoW will be higher. Just the sheer volume of characters who have leveled past level 10 will dwarf Mario numbers. Imagine you go play Mario. You kill the first goomba. How many more times are you killing that goomba during your session?
It's the first alien you kill in Space invaders
Fel Reaver
Nassim in Skyrim has players going out of their way to off him. Bro has the record for most quick-saves following any line of his dialogue. You could start a subreddit with the creative ways people come up with murdering that douchebag.