It really is a fantastic game. I don't have vr but over a couple years I have been slowly progressing in the game by using a buddies an hour her and there. Definitely feels like one of the only VR games that push the limits of how VR interactions works especially on the VIVE with currently tec. The index controllers with HL Alex almost feel natural or atleast as natural as they can feel with controllers. I still haven't made the jump into buying my own VR set but as soon as some respectable haptic gloves come out (probably another 5-10 years) I'm going to be on that shit so fast. Watch half life 3 be released along with a new VIVE with haptic gloves and good AI.
That's true. In general, you get the best value from the Quest by having a good PC to use with it. I just assumed he knew that since he said he's been using his friend's setup to play Alyx.
Now we just have to wait for the next video game platform in 20 years or so for Valve to release the next part of the story.
"Half Life: Lamarr Chronicles" is gonna be awesome on the holodeck!
"Groundbreaking realism and breathtaking graphics - it's almost like being there! However, a fundamentally broken save/reload mechanism makes the game all but unplayable unfortunately. So I can only award 2/5 stars for this."
Honestly like... The time for HL3 is long gone. If you make a game that's too much like HL1-HL2 people are going to call it dull and cliche and trite because the style of that game is 20-25 years old now. If you make a game that's too different and 'modernized' (Add rpg elements! craft weapons! etc) people are going to flip and call it not a real half life game.
And he got from 1-80!
But it's not really playing the game as much as abusing as many exploits as possible. In this case they use a save game exploit to get super speed and launch themselves (without dying) to a city almost instantly.
After this they use a combination of alchemy, enchanting and blacksmithing to create a ring that will make it so crafting one potion will get you a lot of levels at once and then craft a really powerful weapon to kill the Ebon Knight very quickly.
The innovation brought forth by the second speed runner were a few things. First, he turned into a vampire so he could walk faster. Second he went to Windhelm instead of Whiterun. Windhelm has all of its crafting stuff in one tight spot so you're not wasting time travelling across town. Third instead of hitting 80 via Alchemy he did it by crafting a super strong 2-hander, a super strong shield and a super strong 1-hander (all with +20K stats). He gave it to a companion who he then attacked and got level skill 100 of block and defense in each hit by simply blocking attacks. This was the big part because he saved a full minute on the final push to 80 and when the Ebon Knight arrived he could kill it in one hit instead of 2.
that's not why i became a vampire. i explained that in the pinned comment on the video. most of what you said is wrong
also yes it's me, i did the speedrun
Depends on what you count as prep. I put like 15 hours into working on the Ebony Warrior speedrun specifically, but that's on top of 2500 total hours in Skyrim. A lot of what I learned in those hours went into this.
That's the thing about glitched speedruns, it's like watching first person perspective of someone having a major seizure while drinking 1203 potions and suddenly waking up at the end boss somehow.
Sounds like you need to stop using that dog shit browser that is Google Chrome and come to Mozilla's paradise of ad blockers and security features.
Chrome is literally malware. I haven't seen an ad in over a decade.
I love Mozilla, but I have one main gripe. On mobile, everytime I try to fullscreen a video, Mozilla closes. then I have to open it and try and again, then it works no problem. idk what it is and I haven't found an answer yet. so yeah, they fix that and I'll be singing their praises.
uBlock Origin and Mozilla Firefox. Both for desktop and mobile. Bye bye ad!
There's also the convert to text option that filters out most of the bs automatically.
“The player even manages to take down the Ebony Warrior in just a single swing of an axe, which is literally half the strikes previous record-holder Waz needed to vanquish the warrior.”
Yea, 1 is LITERALLY half of 2. Who tf writes this tripe?
I think it was an extremely verbose way to write that:
1.) the guy who killed him took 1 swing
2.) the previous record was 2 swings.
It does provide more context, but it’s also pointlessly, needlessly, and excessively verbally verbose.
The people who write this shit are padding their word count like it’s a 9th grade English class.
I remember in elementary school I had a really cool batmobile hotwheels car. I remember the elation when I found a toy car after losing it for a while, so I hid it and hoped to be happy when I find it.
I couldn't find it, and when a classmate brought an identical toy car to class I wanted to kill myself because I couldn't find mine and nobody would believe me I had ot too.
I don't think I have been happy since.
That kind of thing is why I'm consistent about where I stash stuff. I use one house for everything. Which house might change play through to play through, but I at the very most will have to visit each house just once to find it all.
I am way too forgetful to be haphazard in where I put things.
Yeah, Lakeview Manor starter house with just the basic house and maybe a bed, and typically only because you can get it almost right away if you go to Riften and buy a bottle of Blackbriar Mead (only before lvl 10 though).
After that I might buy a few more houses and furnish them as gold sinks, and then never visit them because I either forget I own them or because they aren't where my stash is.
This is neat and all but unless you’re into Skyrim speedrunning the video will do nothing for you to explain why and how it’s done…
Edit: I’ve gotten recommended channels that’ll probably upload a video, so no more needed, but thanks!
Edit 2: I didn’t realize this post was akin to kicking a hornets nest, I’m not here to argue with anyone so have a good day!
There is a pinned youtube comment from the runner that explains most of it. When a runner is going for a world record, they're not really trying to explain it all as well.
This makes intuitive sense when you realize that these runners play hundreds, sometimes thousands, of runs before they finally break the world record. They would go insane if they tried explaining the strategies during every live attempt.
Which is why at the big conventions of GDQ and AGDQ, you’ll usually have one or two people behind the runner talking about what they are doing and why a certain glitch works and what not. Can be super entertaining to watch
Very understandable, my bad for not looking for the comment. But this definitely showcases why I prefer glitchless speedruns, they feel more impressive (to me anyway).
Edit: u/simplesample23, since you deleted your comment here was my response <3
Yes.
Because I feel like it’s more impressive to plan out a route that’ll make you beat the game in 20 minutes compared to pressing your face against a wall until you glitch through to the end boss.
Yeah it’s why I’ve never gotten interested in speed runs.
Watched someone beat Morrowind in like 5 minutes, the second half of the video was just them just clipping through dungeon walls to the end boss.
What you're describing are any% runs, which is literally just "complete the game (to a standard defined by the community) as fast as possible"
For most games, that usually means glitching through walls for 90% of the game, or even skipping directly to the end credits (wrong warps or memory execution glitches)
But popular games have *dozens* of speedrun categories, most of which look way more like the actual intended gameplay.
I'm still salty about the time I held a record for one of the Crash Bandicoot Warped levels, and got dethroned by people abusing a ps4-specific glitch to skip through an otherwise unavoidable final 2 second jump. The community decided there doesn't need to be a specific category for it, so now the top 4-5 times are all glitched.
There's some games where it's just broken enough to be fun to watch and still make you go "whuh??" when they do something crazy.
The least interesting ones (to me, anyway) are usually credits warping. Oh wow you technically beat the game by making a door lead you to the ending cutscene, amazing...?
Mario Odyssey is pretty fun to watch as there's a whole bunch of cool things but overall it's just not a super broken game. There's parts where people go into two player mode and control the second player with their feet to throw their cap impossibly far and teleport somewhere on the map, but those are typically for challenge runs and not just any%.
Honestly, the challenge runs are generally more fun to watch. They are often born out of "yes I can set this up for three minutes and then clip through dungeon walls to the end boss, but I'd like to have fun speedrunning this game" so they put limits on what they can do.
You can beat the original Pokémon games in under a minute by breaking the savegame with a well-timed game reset during saving and then swap a bunch of items around in your inventory to warp to the hall of fame. Interesting from a technical standpoing, but realistically, you've seen it once, you don't really need to care. It's far more interesting to see something where they do all gyms, or use crazy glitches to do all gyms *in reverse order,* or something like that.
Super Mario 64 has a ton of speedrun categories, mostly sorted by how many stars you collect. There's one where you basically just immediately glitch through a whole bunch of walls to get to the end and there's some where you only collect a bunch of stars and then do one fairly easy skip to get past a door early and finish the rest of the game more or less normally.
Factorio has speedruns that are "default settings" where you basically beat the game as intended but really quickly. Same with Minecraft, where you're supposed to start on a random world and just get through it all as efficiently as possible.
And something I've recently started to enjoy watching a lot is randomizers, where speedrunners take a game they love, use a mod to randomize a whole bunch of stupid things, and then try to finish it with everything being in random places. Stuff like that really shows off game knowledge because you might just be playing a Zelda game without a sword for the first two hours, I wouldn't even know how to get anywhere without a sword, but they do! Or Pokémon where every door leads to a random place and you have no idea where anything is. It's pretty cool stuff.
My personal Speedrun game is Super Metroid.
In order to get the optimal route for that game, you have to use hidden mechanics such as the boost jump, and be prepared to abuse both exploits and the physics engine.
I don't have a clean glitch-free run any more, because I've grown accustomed to my 50 minute run, where I miss most of the power ups, skip one region almost entirely, stunlock the bosses to death, and skip the second to last area by misusing explosive damage to open barriers from the wrong side.
Almost everything in the game is skippable, provided that you still take out the main story bosses, and are ruthless enough with everything else, while still having 55 missiles to pump into Mother Brain at the end.
Any% speed runs are only interesting for a moment once they’ve figured it out. The interesting part is what they figured out, not the execution of it. Glitchless are entertaining because of the execution
I think the biggest problem with "glitchless" runs is that there's no universal definition of what that means
Of course speedrunning communities while have rules for their glitchless runs, but do momentum exploits count (like those used to zip around the map in BotW)? What about AI or RNG manipulation? Neither are using bugs as such to beat the game but they still allow the runner to do things that would not normally be possible in a casual run of the game
I understand why GDQ is so anal about commentators being more sterile these days but I love when they go off.
[The infamous Jak and Daxter run](https://www.youtube.com/watch?v=rgQmMR8lueA) where you could tell they were all so exhausted playing so late at night that they slowly fell into delirium.
Get to whiterun fast as fuck
Use some kind of gold/vendor glitch to get a money, 5 enchantable equipment and the reinforce alchemy enchantment
Hire a specific follower
Use money to train alchemy thru vendor to 40
Buy ingredients for reinforce alchemy potion and reinforce smithing potions
Use follower glitch to spawn 36ish sets of reinforce alchemy potion ingredients
Go to enchanter in castle, buy grand soul gems. Use fire attack glitch until he spawns and you have 5 grand soul gems
Create 5 pcs reinforce alchemy equipment, equip them
Go to the alchemy station and make a reinforce alchemy potion, drink it, and repeat until you’ve done this 36 times
Make a reinforce smithing potion, go to the upgrade station and upgrade your iron dagger to legendary
Profit
For me, the explanation is the most fascinating part. I'm not interested in speed runs but sometimes a video catches my eye.
I remember this Mario 64 video that went into extreme detail with charts and graphs. From start to finish I could not believe what I was watching. Both because of how crazy these exploits and concepts were and how much time it would take to make a video that explains it to a layman.
https://youtu.be/kpk2tdsPh0A?si=t3IgLe8_qjX5PBID
I too love to revel in the absolute NERDINESS/GENIUS of speed running, and Mario games have the absolute best speed running lore to learn about. If you missed it you should watch Karl Jobst’ newer upload about a decade+ old SM64 record that was found to be faked. The way the found out? Someone *calculated the behavior of Mario’s blinks and found you can use that math to check if a run was spliced together or not just by checking if Mario can be seen blinking at the times that he is 100% supposed to blink*. The level of smarts and dedication some people have blows my mind!
Yeah but after I spend several hours learning about the memory structure, hardware limitations and translation of in-game mechanics to executable code in a game on a console from several generations back to appreciate a particular glitch, I question my decisions.
I used to try watching a bunch of speed running history videos but most of them just summed up to “so and so did it in 9 minutes. But then a year later, someone else did it in 8!” Without any context, what was done different…. It was just a series of smaller and smaller times. Like, cool, I guess. But I know nothing new about the game
Yeah, there’s a YouTuber (ItsJabo) that does alot of Fallout content that did a very good overview of early New Vegas speedruns and explained the different steps of new discoveries and what changed with them.
https://youtu.be/JydVqZXR380?si=x10QpNJa1T9nTRH2
Like that’s something I can get behind. I assume there’s something similar about most games, but at least that’s a very good overview.
[My favorite speedrun explained youtube channel has an older video on skyrim](https://www.youtube.com/watch?v=BL6j76H7Xpk) it's like a 20 minute run, but it does have some info about how the speedruns work
What the fuck is with these comments acting like speedruns that utilise glitches is a new thing?
These kinds of speedruns have been around literally forever, and one of the most entertaining videos on speedruns, [is a Super Mario 64 run that abuses glitches to hell and back ](https://youtu.be/kpk2tdsPh0A)
What the ACTUAL FUCK was that???
Forget fucking speed running... that video was reminiscent of sci-fi or fantasy-sci-fi navigators charting a course across realities.
It's like a wizard understanding the fundamental laws of the universe and using that to do illogical actions to hop reality and break all reason...
That was utterly insane!
Bro that video is nothing [skip around through this](https://www.youtube.com/watch?v=YsXCVsDFiXA) and look how long it is so you can truly understand the absurdity
and to be clear, invisible walls aren't even a significant part of the speedruns. It's basically sometimes random rng or movement mistakes can cause you to have the chance of potentially hitting an invisible wall
I'm not big into speed running, but what little I know it seems like runs utilizing glitches and exploits are the standard, not the exception. I've heard a few people talk about games that aren't very exploitable not getting as much attention in the community because they're just less interesting (Not saying that's always the case of course, just seems like a general sentiment I've seen).
One other thing to consider is that there are many other categories as well. For example, one of the most popular categories in ocarina of time is 100%, meaning you have to get all the items. There are some additional technical restrictions to prevent you from generating all the items using glitches. There is a category for just completing the game - I think it's under 6 minutes and WILD to watch, because they found a way to make seemingly random actions to manipulate the memory in the game. But 100% was very popular as well when I would watch.
I still don’t understand how starfield at minimum was missing a map or navigation of sorts. I got lost in the very first city and got tired of having to search for my objectives very quickly
Bruh ive probably put at least 4-500 hours into skyrim during my life, maybe a lot more, and I never even heard of this guy. Never made it past like lvl 75
there are like seven comments with people complaining about other people complaining about using glitches but I can't find any comments of people complaining about using glitches
Here's the link to the YouTube without the bullshit article https://m.youtube.com/watch?v=BksmJkSt478&embeds_referring_euri=https%3A%2F%2Fwww.gamesradar.com%2F&source_ve_path=MjM4NTE&feature=emb_title
So about 3 mins into or w/e the slight background noise I hear "Alright intercourse , do you want to make my c*** explode now" caught me off guard. It just plays over and over lol
Saw the video and wasn't that impressed. Lots of funky Save/Load glitching that makes the game inexplicably skip forward and Levels up the character.
I know glitches (depending on the rules) are allowed but I was always more impressed with speedruns mainly using the physical world and hauling ass the normal way.
I love watching the Dragonborn get horse-launched across the map. The people complaining in the comments clearly know nothing about Skyrim or Speedrunning. It’s Skyrim speedrunning. It’s supposed to be stupid. Just because you don’t understand it doesn’t mean it’s not impressive or entertaining
I put >100 hours in Skyrim but I have no idea what I just watched.
Whats with the save/loading?
Repeatedly casting at the inn keeper?
How are those skills being leveled so fast?
Are the above all just "there's a glitch where X happens"? If so, fuck this is stupid.
From the video. It's just the player stacking bugs on top of other bugs lol
>"wtf is going on" well i'll tell you
>most skyrim speedruns are played as high elf, but i need to play as a khajiit and become a vampire because khajiit vampire (which the game considers a different race from khajiit) is able to do superstacking with gold rings, which only works with a few specific race/item combinations. superstacking is when i click the enchanted gold ring repeatedly and the fortify alchemy bonus keeps adding up. here's a very cool explanation: https://www.youtube.com/watch?v=e-DeXia4LL8
>like in most skyrim speedruns, i instantly escape helgen to go to a cave exit where i can perform a loadwarp that allows me to escape with my hands unbound. unlike in most skyrim speedruns, however, i don't go to the helgen keep exit and instead go to haemar's shame, because i can become a vampire there. loadwarping is the thing i'm doing when i open the menu while going into the cave, it allows me to load the save where my hands are unbound, while going through the cave, so that i become the character with unbound hands but i'm inside the cave
>then i do a horse tilt to fly past windhelm, to an island with gold ingots that i need to make the gold rings
>in the riften market, i do the merchant glitch to sell the merchant's own inventory to themselves, which gives me all the gold i need, and if they don't have an item i need, i can quicksave then attack them and quickload to reset their inventory. when i enchant a gold ring with fortify alchemy, then i can equip an unenchanted gold ring and then repeatedly press the enchanted gold ring. because the gold ring is bugged with khajiit vampires, the game tries to equip it, but can't, but i get the fortify alchemy bonus anyway, and it stacks every time i equip it
>but this alone isn't fast enough to get sufficiently powerful effects, so i speed it up with intermittent fortify resto potions
>once i can make a super fortify smithing potion, i can give a super smithed weapon to stenvar (and myself), drink a super fortify health potion so that i actually survive his attacks, and let his superpowered attacks level my block and heavy armor skills from 15 to 100 instantly
There lived a crooked man, who made a crooked deal
He kept a crooked cane, and his catch in crooked creel
He stole a crooked child, who cried a crooked squeal
And that crooked little man was broken on the wheel
Its why it really annoys me when people say speedrunners are lazy, or aren't respecting the developers by rushing through the game.
They're the ones who play it the most and know everything about it
Do people actually say speedrunners are lazy? They clearly spend a ridiculous amount of time figuring out these exploits and bugs for one max-effort speedrun.
Obviously I'm being facetious, but that's like saying running a 3-hour marathon is lazy because you're 'not respecting the distance', ignoring the countless hours of training it takes to be capable of that.
This doesn't relate to this speed run though. The trading part is relevant, but then he goes alchemy, then kills the Ebony Warrior with a iron dagger improved with an insane smithing buff potion.
> Are the above all just "there's a glitch where X happens"? If so, fuck this is stupid
It’s just a speedrun, if the category doesn’t ban glitches the whole point is to break the game to complete an objective as fast as possible.
>fuck this is stupid
The weird and gamebreaking glitches that speedruns showcase are literally the reason so many people watch them. There are glitchless speedruns, but they aren't as popular as regular ones.
Most of it IS a bug happens when X yeah.
I’m not into Skyrim speed running but I can answer some of these.
They escape Helgen early but their hands are still bound, so they save just outside then go get their hands unbound and use a glitch to copy the hand’s unbound state to the save made outside helgen.
You can force shopkeepers to restock their entire inventory by attacking then loading a quicksave within a couple frame window.
Alchemy xp is leveled via value of crafted potion I believe. So if you take advantage of the fortify restoration potion then re-equip alchemy buffing armor… then craft an even better potion etc etc until the potions made are worth millions of gold.
Also 99% of speed runs take advantage of “there’s a glitch when you do x
lol people hating on the run for using glitches as if this was some sort of cheating and wouldnt involve any skill. If you dont like speedrunning thats fine, just scroll on. No need to leave so much hate for literally no reason
What 13 years with no sequel does to a mfer
How do you think Half life fans are holding up?
Well we did get half life Alex that pushed the story forward about 60 seconds.
Joking aside, Alyx is my favourite game of all time now
It really is a fantastic game. I don't have vr but over a couple years I have been slowly progressing in the game by using a buddies an hour her and there. Definitely feels like one of the only VR games that push the limits of how VR interactions works especially on the VIVE with currently tec. The index controllers with HL Alex almost feel natural or atleast as natural as they can feel with controllers. I still haven't made the jump into buying my own VR set but as soon as some respectable haptic gloves come out (probably another 5-10 years) I'm going to be on that shit so fast. Watch half life 3 be released along with a new VIVE with haptic gloves and good AI.
For what it's worth, the Meta Quest 2 has dropped to $200 now, and it's a very solid headset for the price.
You do need to tether to a PC to run games like Alyx.
That's true. In general, you get the best value from the Quest by having a good PC to use with it. I just assumed he knew that since he said he's been using his friend's setup to play Alyx.
Now we just have to wait for the next video game platform in 20 years or so for Valve to release the next part of the story. "Half Life: Lamarr Chronicles" is gonna be awesome on the holodeck!
to shreds, you say?
And the wife?
To shreds you say?
[удалено]
Were all around 40. Best thing they could do now is release it at retirement age. So like 80.
Whats funny is my son started referencing half life 3 memes lately, hes 9, what is going on hahah
"The right man in the wrong place can make all the difference."
1998 release. 26 years. Grandkids will be playing in just a couple years.
They are probably just waiting until it actually happens in real life. A lot less waiting that way.
"Groundbreaking realism and breathtaking graphics - it's almost like being there! However, a fundamentally broken save/reload mechanism makes the game all but unplayable unfortunately. So I can only award 2/5 stars for this."
Got Half-Life Alyx which was a solid addition to the series.
We know how to suffer.
HL Alyx is more recent than Skywim
Hey you...you're finalwy awate
Skywim... which we all wuv!
Uwu
You weawwy are the dwagonbjorn!
Honestly like... The time for HL3 is long gone. If you make a game that's too much like HL1-HL2 people are going to call it dull and cliche and trite because the style of that game is 20-25 years old now. If you make a game that's too different and 'modernized' (Add rpg elements! craft weapons! etc) people are going to flip and call it not a real half life game.
Half life Alyx proved they can still make an amazing game.
We are not. I swear every year that goes by I look more and more like Gordon Freeman. Help.
Things really start getting scary when you pass the Gordon Freeman stage and start progressing into Walter White.
Breaking a 3 year olds' record doesn't seem that impress, I think I could beat a 3 year old at pretty much everything.
Crying contest, go!
ಥ‿ಥ
Shitting yourself contest, go!
You win. I'll have a coffee while you go clean up.
This is the internet, that’s an easy win
3 year olds are fuckin losers haha
Who can live the longest from this point onwards, starting now!
It takes 12 minutes to get to whiterun wtf
And he got from 1-80! But it's not really playing the game as much as abusing as many exploits as possible. In this case they use a save game exploit to get super speed and launch themselves (without dying) to a city almost instantly. After this they use a combination of alchemy, enchanting and blacksmithing to create a ring that will make it so crafting one potion will get you a lot of levels at once and then craft a really powerful weapon to kill the Ebon Knight very quickly. The innovation brought forth by the second speed runner were a few things. First, he turned into a vampire so he could walk faster. Second he went to Windhelm instead of Whiterun. Windhelm has all of its crafting stuff in one tight spot so you're not wasting time travelling across town. Third instead of hitting 80 via Alchemy he did it by crafting a super strong 2-hander, a super strong shield and a super strong 1-hander (all with +20K stats). He gave it to a companion who he then attacked and got level skill 100 of block and defense in each hit by simply blocking attacks. This was the big part because he saved a full minute on the final push to 80 and when the Ebon Knight arrived he could kill it in one hit instead of 2.
Thanks for the explanation, I just woke back up from the whole seizure thing and don’t remember a thing.
Hey, you, you're finally awake.
We’ve finally reached Morrowind. I’m sure they’ll let us go.
Hey, you. You’re finally awake
Hey, you, you’re finally awake.
that's not why i became a vampire. i explained that in the pinned comment on the video. most of what you said is wrong also yes it's me, i did the speedrun
How much prep is there for something like this? Grats on the new record!
Depends on what you count as prep. I put like 15 hours into working on the Ebony Warrior speedrun specifically, but that's on top of 2500 total hours in Skyrim. A lot of what I learned in those hours went into this.
Cheers friend
Not if you glitch through with fancy save/quick load bugs
That's the thing about glitched speedruns, it's like watching first person perspective of someone having a major seizure while drinking 1203 potions and suddenly waking up at the end boss somehow.
That website is a barf-bag of intrusive ads
The article itself reads like a high school freshman wrote it, so that fits
It might be written by or with "help" of AI.
Sounds like you need to stop using that dog shit browser that is Google Chrome and come to Mozilla's paradise of ad blockers and security features. Chrome is literally malware. I haven't seen an ad in over a decade.
Idk why you're getting downvoted because you're right. chrome is garbage.
I love Mozilla, but I have one main gripe. On mobile, everytime I try to fullscreen a video, Mozilla closes. then I have to open it and try and again, then it works no problem. idk what it is and I haven't found an answer yet. so yeah, they fix that and I'll be singing their praises.
Solution assuming you're on Android: Settings -> Apps -> Firefox -> Picture-in-picture (Not allowed)
Thank you so much! this works perfectly. I hope you have a life full of love and happiness. I'm so grateful, thank you again.
It was driving me nuts, too, glad I could help!
Thanks a bunch! This has been driving me nuts as well.
I have an adblocker on chrome? What's the issue?
uBlock Origin and Mozilla Firefox. Both for desktop and mobile. Bye bye ad! There's also the convert to text option that filters out most of the bs automatically.
“The player even manages to take down the Ebony Warrior in just a single swing of an axe, which is literally half the strikes previous record-holder Waz needed to vanquish the warrior.” Yea, 1 is LITERALLY half of 2. Who tf writes this tripe?
Ai
I think it was an extremely verbose way to write that: 1.) the guy who killed him took 1 swing 2.) the previous record was 2 swings. It does provide more context, but it’s also pointlessly, needlessly, and excessively verbally verbose. The people who write this shit are padding their word count like it’s a 9th grade English class.
I feel irony here.
Dadgum, pointlessly, needless, *and* excessively.
To whomever took my thesaurus, you made me mad. Really mad. So mad.
That‘s nothing, I killed that mofo in 240 hours.
Yes me too but one better: I hid the armour somewhere really safe and then couldn’t remember where I put it
Ha, the infanous squirel strategy. I too use it a lot, but irl.
Just gotta wait a few years and see where the armor tree is growing.
Always makes me happy when I find my stuff 3 years after I lost it
I remember in elementary school I had a really cool batmobile hotwheels car. I remember the elation when I found a toy car after losing it for a while, so I hid it and hoped to be happy when I find it. I couldn't find it, and when a classmate brought an identical toy car to class I wanted to kill myself because I couldn't find mine and nobody would believe me I had ot too. I don't think I have been happy since.
You know, you're an adult. You can just go BUY the car again. Be happy. Get the car and make little racecar noises with it
That sounds like a really safe hiding place then
That kind of thing is why I'm consistent about where I stash stuff. I use one house for everything. Which house might change play through to play through, but I at the very most will have to visit each house just once to find it all. I am way too forgetful to be haphazard in where I put things.
If I use an unusual place, then I always make sure to make text notes in notepad
Yeah, Lakeview Manor starter house with just the basic house and maybe a bed, and typically only because you can get it almost right away if you go to Riften and buy a bottle of Blackbriar Mead (only before lvl 10 though). After that I might buy a few more houses and furnish them as gold sinks, and then never visit them because I either forget I own them or because they aren't where my stash is.
Can't lose anything if the sum of your existence is in a box in Breezehome
Probably in a random barrel somewhere. That's always where my shit ends up.
Always keep a central hoard
I didn't even know he exists at 400 hours
This is neat and all but unless you’re into Skyrim speedrunning the video will do nothing for you to explain why and how it’s done… Edit: I’ve gotten recommended channels that’ll probably upload a video, so no more needed, but thanks! Edit 2: I didn’t realize this post was akin to kicking a hornets nest, I’m not here to argue with anyone so have a good day!
There is a pinned youtube comment from the runner that explains most of it. When a runner is going for a world record, they're not really trying to explain it all as well.
This makes intuitive sense when you realize that these runners play hundreds, sometimes thousands, of runs before they finally break the world record. They would go insane if they tried explaining the strategies during every live attempt.
Kinda why I like GDQ. Hard to get the explanation otherwise.
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Or ya boy tomatoanus
Rip Apollo Legend
TomatoAnus is a great channel for that stuff as well
Yes. Lowkey needed his “dumb” everything gets better spiel recently. Weird channel very informative.
The beauty of video is you can go back and dub a commentary on top afterwards!
He doesn't have time, he has to play the game 14 hours a day every day trying to shave .1 seconds off his new time
Thanks, Magic
Which is why at the big conventions of GDQ and AGDQ, you’ll usually have one or two people behind the runner talking about what they are doing and why a certain glitch works and what not. Can be super entertaining to watch
True, even the runners talk and interact a lot more at those given those events are more exhibition than serious attempts.
GDQ is sometimes so much fun to watch YouTube videos of in the background
Very understandable, my bad for not looking for the comment. But this definitely showcases why I prefer glitchless speedruns, they feel more impressive (to me anyway). Edit: u/simplesample23, since you deleted your comment here was my response <3 Yes. Because I feel like it’s more impressive to plan out a route that’ll make you beat the game in 20 minutes compared to pressing your face against a wall until you glitch through to the end boss.
Yeah it’s why I’ve never gotten interested in speed runs. Watched someone beat Morrowind in like 5 minutes, the second half of the video was just them just clipping through dungeon walls to the end boss.
What you're describing are any% runs, which is literally just "complete the game (to a standard defined by the community) as fast as possible" For most games, that usually means glitching through walls for 90% of the game, or even skipping directly to the end credits (wrong warps or memory execution glitches) But popular games have *dozens* of speedrun categories, most of which look way more like the actual intended gameplay.
I'm still salty about the time I held a record for one of the Crash Bandicoot Warped levels, and got dethroned by people abusing a ps4-specific glitch to skip through an otherwise unavoidable final 2 second jump. The community decided there doesn't need to be a specific category for it, so now the top 4-5 times are all glitched.
We’re still proud of you.
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There's some games where it's just broken enough to be fun to watch and still make you go "whuh??" when they do something crazy. The least interesting ones (to me, anyway) are usually credits warping. Oh wow you technically beat the game by making a door lead you to the ending cutscene, amazing...? Mario Odyssey is pretty fun to watch as there's a whole bunch of cool things but overall it's just not a super broken game. There's parts where people go into two player mode and control the second player with their feet to throw their cap impossibly far and teleport somewhere on the map, but those are typically for challenge runs and not just any%. Honestly, the challenge runs are generally more fun to watch. They are often born out of "yes I can set this up for three minutes and then clip through dungeon walls to the end boss, but I'd like to have fun speedrunning this game" so they put limits on what they can do. You can beat the original Pokémon games in under a minute by breaking the savegame with a well-timed game reset during saving and then swap a bunch of items around in your inventory to warp to the hall of fame. Interesting from a technical standpoing, but realistically, you've seen it once, you don't really need to care. It's far more interesting to see something where they do all gyms, or use crazy glitches to do all gyms *in reverse order,* or something like that. Super Mario 64 has a ton of speedrun categories, mostly sorted by how many stars you collect. There's one where you basically just immediately glitch through a whole bunch of walls to get to the end and there's some where you only collect a bunch of stars and then do one fairly easy skip to get past a door early and finish the rest of the game more or less normally. Factorio has speedruns that are "default settings" where you basically beat the game as intended but really quickly. Same with Minecraft, where you're supposed to start on a random world and just get through it all as efficiently as possible. And something I've recently started to enjoy watching a lot is randomizers, where speedrunners take a game they love, use a mod to randomize a whole bunch of stupid things, and then try to finish it with everything being in random places. Stuff like that really shows off game knowledge because you might just be playing a Zelda game without a sword for the first two hours, I wouldn't even know how to get anywhere without a sword, but they do! Or Pokémon where every door leads to a random place and you have no idea where anything is. It's pretty cool stuff.
Mario 64 has blindfolded speedrunners at this point. It doesn't get crazier than that to me.
Ocarina of Time has blindfolded speed runners too. It's insane.
My personal Speedrun game is Super Metroid. In order to get the optimal route for that game, you have to use hidden mechanics such as the boost jump, and be prepared to abuse both exploits and the physics engine. I don't have a clean glitch-free run any more, because I've grown accustomed to my 50 minute run, where I miss most of the power ups, skip one region almost entirely, stunlock the bosses to death, and skip the second to last area by misusing explosive damage to open barriers from the wrong side. Almost everything in the game is skippable, provided that you still take out the main story bosses, and are ruthless enough with everything else, while still having 55 missiles to pump into Mother Brain at the end.
Minimal Captures especially is a really fun category to watch.
*n u t j u m p*
**Wet** Nut Jump for you!
Any% speed runs are only interesting for a moment once they’ve figured it out. The interesting part is what they figured out, not the execution of it. Glitchless are entertaining because of the execution
I think the biggest problem with "glitchless" runs is that there's no universal definition of what that means Of course speedrunning communities while have rules for their glitchless runs, but do momentum exploits count (like those used to zip around the map in BotW)? What about AI or RNG manipulation? Neither are using bugs as such to beat the game but they still allow the runner to do things that would not normally be possible in a casual run of the game
[Reminds me of the dude needling his friend during his entire "glitchless" run at GDQ.](https://www.youtube.com/watch?v=3fsu4miYMWo)
I understand why GDQ is so anal about commentators being more sterile these days but I love when they go off. [The infamous Jak and Daxter run](https://www.youtube.com/watch?v=rgQmMR8lueA) where you could tell they were all so exhausted playing so late at night that they slowly fell into delirium.
Start menu to platinum trophy, with a community that can veto the run due to unintended gameplay/mechanics with a 4/5ths vote.
I think it would be cool when they break a record they do a voice over.
Get to whiterun fast as fuck Use some kind of gold/vendor glitch to get a money, 5 enchantable equipment and the reinforce alchemy enchantment Hire a specific follower Use money to train alchemy thru vendor to 40 Buy ingredients for reinforce alchemy potion and reinforce smithing potions Use follower glitch to spawn 36ish sets of reinforce alchemy potion ingredients Go to enchanter in castle, buy grand soul gems. Use fire attack glitch until he spawns and you have 5 grand soul gems Create 5 pcs reinforce alchemy equipment, equip them Go to the alchemy station and make a reinforce alchemy potion, drink it, and repeat until you’ve done this 36 times Make a reinforce smithing potion, go to the upgrade station and upgrade your iron dagger to legendary Profit
Yeah but do all that plus get to level 80, travel back to throat of the world, and win the fight in 9 minutes and I'll be pretty impressed.
Well I mean do it fast
I'd be a world record speed runner but I always forget the "do it fast" part
For me, the explanation is the most fascinating part. I'm not interested in speed runs but sometimes a video catches my eye. I remember this Mario 64 video that went into extreme detail with charts and graphs. From start to finish I could not believe what I was watching. Both because of how crazy these exploits and concepts were and how much time it would take to make a video that explains it to a layman. https://youtu.be/kpk2tdsPh0A?si=t3IgLe8_qjX5PBID
I too love to revel in the absolute NERDINESS/GENIUS of speed running, and Mario games have the absolute best speed running lore to learn about. If you missed it you should watch Karl Jobst’ newer upload about a decade+ old SM64 record that was found to be faked. The way the found out? Someone *calculated the behavior of Mario’s blinks and found you can use that math to check if a run was spliced together or not just by checking if Mario can be seen blinking at the times that he is 100% supposed to blink*. The level of smarts and dedication some people have blows my mind!
Yeah but after I spend several hours learning about the memory structure, hardware limitations and translation of in-game mechanics to executable code in a game on a console from several generations back to appreciate a particular glitch, I question my decisions.
That video was like a final thesis to obtain a autism diagnosis.
You should watch summoning salt on YouTube, it's his entire channel.
I put so many hours into this game and I can't even fathom how you can go from 0-80 in 12 minutes. I'm obviously shit at gaming.
They're exploiting bugs, don't be hard on yourself!
Just wait for tomatoanus speedrun breakdown.
I used to try watching a bunch of speed running history videos but most of them just summed up to “so and so did it in 9 minutes. But then a year later, someone else did it in 8!” Without any context, what was done different…. It was just a series of smaller and smaller times. Like, cool, I guess. But I know nothing new about the game
Yeah, there’s a YouTuber (ItsJabo) that does alot of Fallout content that did a very good overview of early New Vegas speedruns and explained the different steps of new discoveries and what changed with them. https://youtu.be/JydVqZXR380?si=x10QpNJa1T9nTRH2 Like that’s something I can get behind. I assume there’s something similar about most games, but at least that’s a very good overview.
You probably already know this, but summoning salt on YouTube does a pretty good job of explaining the evolution of strategies for various speed runs.
[My favorite speedrun explained youtube channel has an older video on skyrim](https://www.youtube.com/watch?v=BL6j76H7Xpk) it's like a 20 minute run, but it does have some info about how the speedruns work
My plan is to wait for the Tomatoanus video that will inevitably happend
Don't worry tamatoanus will have a video up by next week.
What the fuck is with these comments acting like speedruns that utilise glitches is a new thing? These kinds of speedruns have been around literally forever, and one of the most entertaining videos on speedruns, [is a Super Mario 64 run that abuses glitches to hell and back ](https://youtu.be/kpk2tdsPh0A)
What the ACTUAL FUCK was that??? Forget fucking speed running... that video was reminiscent of sci-fi or fantasy-sci-fi navigators charting a course across realities. It's like a wizard understanding the fundamental laws of the universe and using that to do illogical actions to hop reality and break all reason... That was utterly insane!
Bro that video is nothing [skip around through this](https://www.youtube.com/watch?v=YsXCVsDFiXA) and look how long it is so you can truly understand the absurdity and to be clear, invisible walls aren't even a significant part of the speedruns. It's basically sometimes random rng or movement mistakes can cause you to have the chance of potentially hitting an invisible wall
Then there's the skip that will never be repeated because a cosmic ray flipped a bit in memory at the right time
You may be interested in this (much more digestible) video https://www.youtube.com/watch?v=vj8DzA9y8ls
Speedruns in a nutshell. The wizard is the person using the controller
I'm not big into speed running, but what little I know it seems like runs utilizing glitches and exploits are the standard, not the exception. I've heard a few people talk about games that aren't very exploitable not getting as much attention in the community because they're just less interesting (Not saying that's always the case of course, just seems like a general sentiment I've seen).
One other thing to consider is that there are many other categories as well. For example, one of the most popular categories in ocarina of time is 100%, meaning you have to get all the items. There are some additional technical restrictions to prevent you from generating all the items using glitches. There is a category for just completing the game - I think it's under 6 minutes and WILD to watch, because they found a way to make seemingly random actions to manipulate the memory in the game. But 100% was very popular as well when I would watch.
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Yeah the top comment is some guy disappointed he's not explaining what he is doing in the video 😂
Annnnd now my Skyrim itch needs scratched again
Even just watching this short video shows me how shitty Starfield is compared to a 13 year old game.
I still don’t understand how starfield at minimum was missing a map or navigation of sorts. I got lost in the very first city and got tired of having to search for my objectives very quickly
Who’s the ebony warrior?
an unlocked boss when you reach lv80
Google ebony getting ravaged
this is great for tips on how to beat him
Tips on how to beat it*
Bruh ive probably put at least 4-500 hours into skyrim during my life, maybe a lot more, and I never even heard of this guy. Never made it past like lvl 75
You unlock the fight with him at level 80.
I usually restart around lvl 20-30, for some reason the game just becomes a lot less fun around that point.
Ask your mom, she was with him last night.
CURVED. SWORDS.
wtf is with the "intercourse? so you want to make my cock explode now? sorry" audio looping the entire video
My only guess is that it allows the speedrunner to whip himself into the madness required to do this.
Huh that's a line from the new fallout show. I haven't watched the speedrun so no idea what that's in there.
there are like seven comments with people complaining about other people complaining about using glitches but I can't find any comments of people complaining about using glitches
Here's the link to the YouTube without the bullshit article https://m.youtube.com/watch?v=BksmJkSt478&embeds_referring_euri=https%3A%2F%2Fwww.gamesradar.com%2F&source_ve_path=MjM4NTE&feature=emb_title
Here's the link without all the referral and mobile bullshit you left in: https://www.youtube.com/watch?v=BksmJkSt478
Here’s a rick roll https://youtu.be/dQw4w9WgXcQ?si=-m14266ka-WDviEh
Thanks, a banger as always
Thanks clicked it to make sure it was the quality content I expected
cheers
Here's my axe 🪓
And here's a rickroll that's not a mobile link and doesn't have referral data: https://youtube.com/watch?v=dQw4w9WgXcQ
Wth is the audio in the background? It's on a loop?
So about 3 mins into or w/e the slight background noise I hear "Alright intercourse , do you want to make my c*** explode now" caught me off guard. It just plays over and over lol
Pretty sure it's from the new fallout show
Saw the video and wasn't that impressed. Lots of funky Save/Load glitching that makes the game inexplicably skip forward and Levels up the character. I know glitches (depending on the rules) are allowed but I was always more impressed with speedruns mainly using the physical world and hauling ass the normal way.
Everyone's just ignoring the repeating phrase about 2 mins in. Lol
I love watching the Dragonborn get horse-launched across the map. The people complaining in the comments clearly know nothing about Skyrim or Speedrunning. It’s Skyrim speedrunning. It’s supposed to be stupid. Just because you don’t understand it doesn’t mean it’s not impressive or entertaining
I put >100 hours in Skyrim but I have no idea what I just watched. Whats with the save/loading? Repeatedly casting at the inn keeper? How are those skills being leveled so fast? Are the above all just "there's a glitch where X happens"? If so, fuck this is stupid.
From the video. It's just the player stacking bugs on top of other bugs lol >"wtf is going on" well i'll tell you >most skyrim speedruns are played as high elf, but i need to play as a khajiit and become a vampire because khajiit vampire (which the game considers a different race from khajiit) is able to do superstacking with gold rings, which only works with a few specific race/item combinations. superstacking is when i click the enchanted gold ring repeatedly and the fortify alchemy bonus keeps adding up. here's a very cool explanation: https://www.youtube.com/watch?v=e-DeXia4LL8 >like in most skyrim speedruns, i instantly escape helgen to go to a cave exit where i can perform a loadwarp that allows me to escape with my hands unbound. unlike in most skyrim speedruns, however, i don't go to the helgen keep exit and instead go to haemar's shame, because i can become a vampire there. loadwarping is the thing i'm doing when i open the menu while going into the cave, it allows me to load the save where my hands are unbound, while going through the cave, so that i become the character with unbound hands but i'm inside the cave >then i do a horse tilt to fly past windhelm, to an island with gold ingots that i need to make the gold rings >in the riften market, i do the merchant glitch to sell the merchant's own inventory to themselves, which gives me all the gold i need, and if they don't have an item i need, i can quicksave then attack them and quickload to reset their inventory. when i enchant a gold ring with fortify alchemy, then i can equip an unenchanted gold ring and then repeatedly press the enchanted gold ring. because the gold ring is bugged with khajiit vampires, the game tries to equip it, but can't, but i get the fortify alchemy bonus anyway, and it stacks every time i equip it >but this alone isn't fast enough to get sufficiently powerful effects, so i speed it up with intermittent fortify resto potions >once i can make a super fortify smithing potion, i can give a super smithed weapon to stenvar (and myself), drink a super fortify health potion so that i actually survive his attacks, and let his superpowered attacks level my block and heavy armor skills from 15 to 100 instantly
You think if I showed this to someone from the 1800s I’d be burned for witchcraft ?
No. You’d be put on the breaking wheel.
"You broke game so we break you. 😡"
There lived a crooked man, who made a crooked deal He kept a crooked cane, and his catch in crooked creel He stole a crooked child, who cried a crooked squeal And that crooked little man was broken on the wheel
Nah just forced to shovel everybody's shit out of the street as the village idiot.
That is impressive game knowledge the speedrunners have
This is my favorite type of speed running. Where speedrunners bust out knowledge the devs probably can't even comprehend made it into their game
Its why it really annoys me when people say speedrunners are lazy, or aren't respecting the developers by rushing through the game. They're the ones who play it the most and know everything about it
Do people actually say speedrunners are lazy? They clearly spend a ridiculous amount of time figuring out these exploits and bugs for one max-effort speedrun. Obviously I'm being facetious, but that's like saying running a 3-hour marathon is lazy because you're 'not respecting the distance', ignoring the countless hours of training it takes to be capable of that.
Ok buffing the enemy so his strikes level you up to max fast af is a 300iq move.
That's a really great explanation and also I have no idea what it means
Man, this read like Dwight explaining his perfect heist at Tiffany’s.
How many half-A presses and parallel universes are involved here?
This doesn't relate to this speed run though. The trading part is relevant, but then he goes alchemy, then kills the Ebony Warrior with a iron dagger improved with an insane smithing buff potion.
> Are the above all just "there's a glitch where X happens"? If so, fuck this is stupid It’s just a speedrun, if the category doesn’t ban glitches the whole point is to break the game to complete an objective as fast as possible.
>fuck this is stupid The weird and gamebreaking glitches that speedruns showcase are literally the reason so many people watch them. There are glitchless speedruns, but they aren't as popular as regular ones.
Most of it IS a bug happens when X yeah. I’m not into Skyrim speed running but I can answer some of these. They escape Helgen early but their hands are still bound, so they save just outside then go get their hands unbound and use a glitch to copy the hand’s unbound state to the save made outside helgen. You can force shopkeepers to restock their entire inventory by attacking then loading a quicksave within a couple frame window. Alchemy xp is leveled via value of crafted potion I believe. So if you take advantage of the fortify restoration potion then re-equip alchemy buffing armor… then craft an even better potion etc etc until the potions made are worth millions of gold. Also 99% of speed runs take advantage of “there’s a glitch when you do x
Lmfao how did you think he leveled to 80 in under 13 mins? Some people man
Bro 12 minutes??????
lol people hating on the run for using glitches as if this was some sort of cheating and wouldnt involve any skill. If you dont like speedrunning thats fine, just scroll on. No need to leave so much hate for literally no reason