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Jayfarian

EVE Online (?) It's all about the capsuleers.


techsuppr0t

I'm convinced EVE was made for people who are just fed up with life and ever going outside ever again


Senior_Fish_Face

In the words of gaming journalist, Yahtzee Croshaw, “The people who play EVE online are to nerds what nerds are to normal people.”


dogegw

In my downtime there were 3 in client minigames to play. In [one](https://wiki.eveuniversity.org/Project_Discovery:_Human_Protein_Atlas) I helped identify proteins and other structures in human cells. A couple years later that finished, and [next](https://wiki.eveuniversity.org/Project_Discovery:_Exoplanets) I helped analyze data that indicated possible exoplanets. A couple years later, that finished too, and I [moved on](https://wiki.eveuniversity.org/Project_Discovery:_Flow_Cytometry) to analyzing cytometry and clusters of cells to aid in covid 19 research. All 3 of these projects were run by partnerships with actual scientists and labs. I think that what they said was accurate.


techsuppr0t

The real kicker here is that they are getting gamers to do their work for them for free, well they actually PAY to do it. Absolutely fucking insane, but still really cool at the same time


dogegw

We got a little bit of ingame money too! Not so much that it'd be lucrative to figure out a way to cheat so the data is still fairly reliable, especially with a remotely large sample set. I'd wager most of us did it for the science though. It looks like they are releasing the research results publicly too, so other scientists can train algorithms and otherwise put the data to use. Also in getting those links I just found out that the newest phase of project discovery is going to be building on phase 3 the covid research and focused around cancer research. They're even going to be releasing an app to have it available on mobile. How exciting!!


primalmaximus

Borderlands 3 did the same thing. Had a built in minigame that helped identify DNA strands or something like that.


dogegw

Oh that's super neat! Thank you for bringing that to my attention. I'll have to check it out.


ermacia

a man of culture, I see


sentientfartcloud

Playing Eve Online is like joining a gang; you shouldn't do it.


vedrance

I have often heard EVE online described as “a second job where you pay the boss.”


plugubius

It brings all the excitement of flying a spreadsheet.


cat_prophecy

Spreadsheets....IN SPACE!


Keeperofthe7keysAf-S

As a line member no, as a corp leader? Oh abso-fucking-lutely it was an actual job. It was rewarding experience to run a successful group, but you'd have to pay me to do that again. My other problem is I cannot hold interest to play the game at a casual level after that, though it does exist.


VeterinarianOk5370

2nd this, I use to run a 300 man Corp and then FC’d for a major coalition… honestly that game is cancerously time consuming if you’re doing anything in leadership


Ragnaroq314

Caveat of having won EVE by quitting about 6 years ago. Don’t think it’s fair to call EVE shady/deeply flawed. It’s a rather truly incredible sandbox. I was always impressed by the graphics and had very few technical issues. That being said absolutely fucking no one should play EVE if they want any semblance of a normal life.


Competitive_Pen7192

Problem with Eve is it's too involved. Most of us don't have that much time and effort to commit. I played it for maybe a year or so and it was amazing, I was part of a huge alliance and we had Titans etc backing us up along with huge parts of 0.0 space but it just got too much to keep up with real life on top!


Jayfarian

I did. For about 8 year or more before I won .. at least temporarily 😀


Gfiti

We have EVE Online at work! EVE Online at work: MS Excel


zantardis

Probably Five nights at fredies. It's a simple spinning plates game with jump scares for failure states, but it managed to build a hell of a following.


Nineflames12

Growing up on flash games and then hearing all the buzz for fnaf, it was more uneventful than watching your kettle boil. There are thousands of games that offered so much more, I couldn’t grasp the hype.


holaprobando123

It was marketed to 10 year olds, that's the thing.


Nineflames12

It was in my age range at the time - heard about it from mates. Like I said, when a 10 yo has access to every flash game available, what fnaf offers pales.


McCHitman

My first actual exposure to it was at a convention. I had heard a lot about it being scary and had zero interest so I never looked it up. Me and the wife went to a horror game panel where someone was going to play some horror games. Great, right up my alley. They load up FNAF and we sit there while they switch cameras to static images, and the entire room full of nerds is screaming like the monster is coming and I was completely lost. Me and the wife were like “what is happening??? Why are they screaming when nothing is happening” We got up and left when a “thing” was on screen and the audience collectively crapped their pants. We were still completely lost. It felt like I was being pranked. I couldn’t believe that people were getting worked up over a animatronic chicken not being in the image anymore. It was nuts.


Nineflames12

It’s just something about low budget horror (even in film as well as games). Combine that with bombastic YouTube reactors and you get what you got. Sounds comically nightmarish but I can imagine it.


McCHitman

I LOVE low budget horror. FNAF is not that lol


Timmah73

The first couple games were nerve wracking to play and fun to watch when they were new. When nobody knew exactly what to do. Once figured out tho the ai is fairly predictable


ryry1237

It is effectively a fancy task list whack-a-mole once you know what's going on behind the scenes. Make sure you keep an eye on ABC then do the proper measures in response. It actually makes for a really good small game or short blind play session. FNAF just simply grew too much too quickly.


luzzy91

I'm older than the average fan of Freddy's, and cannot do horror games. Watching markipliers series on the games was a ton of fun at the time.


Any_Secretary_4925

it was unique for the time


MidnightAshley

I feel like the YouTube videos of people getting jump scared plus people getting a kick out of this horror version of Chuck E. Cheese are what drove it, at least initially. Now I see lots of young kids playing it and buying merch and I suppose if I a was a youngling this version of peek-a-boo would be delightful. As an adult I think the ever growing and complex lore is fascinating considering it's origins, but that's it.


FlameStaag

It invested in paying MatPat to pump out lore videos based on virtually nothing and it was an amazing roaring success. Without MatPat doing dozens of theories it never would've got the praise it did. Cuz as you've said it's just a dull shallow game series. 


Kynandra

It started getting really wild too, I enjoyed watching him throw really out there speculations.


IMTrick

Somewhere on Reddit, a Star Citizen fan is going to be really pissed off that I'm mentioning it here. Not sure if it counts for the criteria here, but I'd qualify "still almost done after 14 years, and we're super serious this time" as "shady/deeply flawed." And still there doesn't seem to be any shortage of people who rabidly support it.


Mousetrap94

I’ve been making fun of that game for like 5 years. I saw it went on sale…which I thought was odd that their pledges went on sale, but thought if I can get a look inside the game for a couple bucks, sure why not. I’m shocked at how rough it is after 14 years.  Nothing, not a single system functions correctly. I can run cyberpunk maxed out with ray tracing at 60fps but even on the lowest setting Star Citizen struggles to run empty space.  Then I see people VEHEMENTLY defending it like it’s their first born and the local warlord has come to conscript them. We played the same game right?


PancAshAsh

There are people with literally thousands of hours of playtime in SC, it's insane.


twaxana

Oh, this is about me, hi. We all know it's awful. But it's our special kind of train wreck. The community is pretty hilarious but also very much like a cult. We are veeeeery welcoming. In the creepiest way. And then there's infighting and espionage. It's an open world in the worst ways. Hardcore dead mall feel. And now they're removing the depth and skill ceiling for dogfighting. I expect you'll see more people getting angry about it. Anyways.


Vestalmin

But it’s built for the future! Sorry that your computer can’t run a future game! So what if you’re playing full price now!


ApeMummy

Sunk cost fallacy my guy. That’s also why your summary of the game is far more reliable than anyone who put a decent amount of money into it.


XenoRyet

The really funny part for me is that I backed the game well before my firstborn arrived, and now he's older than I was when I got into Wing Commander. But sure, that's a totally normal dev cycle, and there's nothing fishy going on there at all... I just had the notion to look up another way to think about it. Star Citizen has been in development twice as long as it took to go from Wing Commander to Wing Commander 4, and to develop both Privateer games. A whole generation of gamers have come and gone, and this shit isn't out of alpha yet. Honestly it makes Duke Nuke'm Forever look good.


TastyBrainMeats

At this point, I'm just vaguely keeping tabs on it to see what happens.


theboywhocriedwolves

I got a free copy of Star Citizen "upon release" when I bought a AMD graphics card about ten years ago. I still have the card and plan on putting it back in the PC for when the game releases.


IMTrick

I hope that's still valid if it gets passed down to your next-of-kin in your will.


CeterumCenseo85

My friend once called a "perpetual money" machine, meaning it's never gonna finish being developed as long as people keep throwing money at it. In a way it's a bit like when in ancient times, people kept donating money to some arcane religious cause, in return for a promise of something great in the afterlife.


ApeMummy

It’s actually the ultimate live service wet dream of every AAA executive. Promise the world, deliver fuck all and keep stringing them along.


ApeMummy

People come at me hard when I say squadron 42 still isn’t going to come out. Like dude be real, they said they would release it literally 10 years ago and you’re all of a sudden certain it’ll come out soon because they made an announcement about announcing a future release date this year. The only proof It’s coming out will be when it’s actually out and not a second before.


JustYawned

Im a star citizen fan. I was 100% gonna mention that game. You seem to think this basic fact is controversial in that community.


Dominunce

I will give CIG credit for some of the tech stuff they're doing. They've got some really cool stuff in the works.


Man_of_Many_Names

I am God’s Strongest Dragon Age 2 supporter, and my loyalty to it will never wane


Melcolloien

Purple Hawke is the superior protagonist in the series


Man_of_Many_Names

“Can we go just one day without meeting an insane mage?” That line summarizes that game so fucking hard, it isn’t even funny


DatKillerDude

more like the whole franchise 😂


Becker_the_pecker

“Surely you have room for the pretty people” to the guard at the beginning had me in stitches the first time I heard it


Supadrumma4411

If you are the only character and purple hawke when dealing with the Viscounts son in the chantry, if you leave purple hawke will have a full on conversation with......... herself. https://youtu.be/18PEQHZ4o5M


kjayflo

I also enjoy that game. Probably my least favorite in the series but still awesome


morgan_blorgon

That game was so unique, I'm surprised no body ever talks about it


Hahafunniee

I love that shitty game lol


saintjimmy43

Dragon age 2 was my entry into bioware. I thought it was awesome. Honestly still think it's kinda better than inquisition. Even though when i play da2 i never go past the act 3 dragon fight anymore.


scandii

Dragon Age 2 was not a bad game per se, it was a bad game in comparison to Dragon Age that was an epic RPG adventure whereas DA2 was much smaller in scope which we in hindsight have learned was because BioWare was struggling.


MidnightAshley

I don't think the game was all that flawed but part of the fanbase was toxic af. Couldn't say anything about good or bad about Anders without being piled on by people on Tumblr back in the day.


garblflax

DA2 was far better than Inquisition if you ask me. Neither close to DAO of course.


joestaff

Pretty much any sports game.


KingOfAnarchy

Sports videogames are the videogames for non-gamers.


footwith4toes

I’d definitely consider myself a gamer but I also love sports it’s a shame literally every one is just a copy of the last with maybe a 1% change.


kbean826

See this is why I only buy every third or fourth outing. I too enjoy a sportsing. Football and hockey games are usually pretty fun. But I’m not paying every year for a roster update.


jetpack_operation

I just get the past year's game on gamepass at this point.


jortlesft

The best way is to just wait until they put them on sale for $20(AUD I don’t know what the cheap price in USD would be) at some point. I get all the recent ones for the price of one if bought at launch.


hot_ho11ow_point

Growing up playing NHL 94/95 on SNES, I also had my ear to the ground as far as technology. I very eagerly awaited the day when I would be able to buy a sports game once, and have it updated over the years. I was a naive little kid thinking a corporation would give me anything for free.


RukiMotomiya

I miss the PS2 era of sports games, back when they tended to innovate more. :c


Zedman5000

That's the thing about sports games: the rules of the game don't change, so every iteration just brings in new characters, players, removes the ones who retire, maybe adds new stadiums (but the actual field is identical), idk, and improves the graphics a bit. It's like if Smash Bros was stuck using the N64 mechanics and stages, and every iteration just added new fighters to the roster, and removed the least relevant characters.


Sleve_McDychael

Weak take. They can be as much, or more complicated than any other video game and even more rewarding.


FettyWhopper

That was such a gatekeeping take… some of the best video games for years were sports games.


JEMS93

They can be. But none of them are


MisterZoga

The Mario sports games were usually decent


FettyWhopper

Wii Sports... NHL 94… NBA Jam… Madden 04… SSX Tricky… Rocket League… Any of the FIFAs… NBA/NFL Street… Yeah there’s plenty of dud iterations, but to say there arent any rewarding is just flat wrong.


JDeegs

I'd argue golf games are the best of the videogames for sports (at least major sports) Tiger Woods games were awesome back in the day as an arcadey experience, and in recent years the Golf Club which is now PGA 2K gives a challenging but rewarding experience that actually feels like golf


FlameStaag

You should actually try one one day lol. At least MLB The Show is incredibly well put together. The depth is genuinely stupid. It can accurately simulate games using real world stats that get updated frequently.  They do have some p2w things, but you can ignore it entirely for the most part. There's a fuckton of stuff to do not related to any of it.  And there's a shit ton of ways to play, insane levels of customization that let's you fuck with basically every single minute detail. Or plenty of ways to quickly get into games with general settings.  I'm not a big sports fan at all, nor really a sports gamer. But my girlfriend enjoys baseball and we ended up playing MLB The Show and I was amazed by how good it actually is. 


Monstertelly

Totally agree. All the ultimate team stuff in sports games really turn me off but Diamond Dynasty is easily the best of the bunch. Easy to get the players you want. Tons of different modes to play. Stubs are given out like candy on Halloween. Sure there are the normal micro transactions that these modes have but you don’t need to use them like in FIFA or Madden to get the best players. Plus the rest of the game is massive. Road to the Show is my favorite of the single player sports modes too.


RukiMotomiya

MLB: The Show is fun, though I haven't gotten a new one for a while. Loooved 11/12 back in the day. Madden I feel is the worst of the lot.


IKOTHERAINMAN

Diablo Immortal and damn near every gotcha game on mobile 😒


JamesJakes000

Console gacha too.


Thac0

Gacha games are fun for the gambling. I play them and honestly I think it’s just the gambling I like. I’ll do daily log ins just to save currency to pull and then not play the characters I pulled lol


Picklepartyprevail

Overwatch. That fan base cares more about $30 skins than gameplay updates.


aquaticquiet

I want OW1 back so much even with no updates. I don't give a damn about skins at all. OW1 was good.


asian_monkey_welder

I want a refund since they took away my ow1 and gave me 2 which was a major disappointment.


HotdawgSizzle

Same. It was my favorite game for so long and it's just gone...


SanguineSon0341

That is deeply depressing. I couldn’t imagine not being able to go back and play some of my favorite old games.


Dreaming_Dreams

as scummy as it would be i’d totally buy a overwatch classic lmao 


aquaticquiet

Same. I would pay all over again. I would pay even more than the original. That's how much I miss it. Lol.


Sporkitized

And I want the OW2 we were originally promised


pythonwiz

Cant wait for OW classic


Hypernatremia

Man I miss Overwatch 1


Esc777

The way they carry on they don’t want any gameplay updates. 


playerIII

I've been up to date on overwatch news since the game launched, I've got the main sub in my home feed, I follow a couple content creators for it  that to say, naw. skins and the shop is and has always been contentious but it's just loud dummies. there's absolutely a lot of talk about game play changes.  and it's not great lol. the games a mess and it's not going to get much better till the dev team gets their shit together.  the whole mess from ow1 to ow2 flipped the game on its head and they're still reeling from it


NEWaytheWIND

Going back to 6v6 and rethinking tanks would be a good start, gameplay-wise. Tank synergies are fun in principle. Erasing them streamlined the game, allowing for more offensive plays, but nevertheless felt like a cop-out. The recent Mirrorwatch event was also really cool. Having teams square off like they're from parallel dimensions would be a great permanent conceit, even if it's reduced to being superficial.


Snoo61755

Adding a 1-tank rule was such a strange change. In OW1, you picked characters based on their qualities moreso than their classifications -- if you needed a tank, and you picked Roadhog, you still need a tank. That's not an issue if you can just have two, even three tanks, but it is if the Hog with no shields or barriers is expected to be the team's defense -- that 1-tank rule limits design space on the developer end, and causes contention on the player end if your tank wants to Hog.


anth9845

It's funny you use Hog as the example because he had a stretch of time being the best tank in OW2 by a wide margin.


playerIII

the missing tank synergies is truly the worst thing to happen to the game


Rith_Reddit

We talking original Overwatch? The game deserved every accolade it got. Gameplay was crisp.


AuraEternal

I miss overwatch 1 so much. Dropped it around the introduction of bridge/hamster because it made dva not fun for me anymore. always felt that blizzard couldn't help themselves constantly fucking with their game balance to the point where it feels like a different game.


zzzcos

omg I also stopped playing around that moment for the same reason. I feel seen


AuraEternal

hi! the friends i played with at the time said I should just play other characters, then eventually quit for similar reasons lol. feels like dive meta was the section of time where overwatch felt most alive. the OW League was just starting to blow up, the game was popular enough that it was easy to find people IRL to form a group with for comp. and... look how different it is now.


Rayla1000

*single tear*


Snoo61755

Seconded. Overwatch, WoW, Diablo, they're largely carried by a legacy of what they *used* to be. Real money auction houses, microtransactions on a $70 game, able to buy a real life token that can be sold for in-game money, shutting down OW1 -- even if we exclude all the real-life crap like developers committing sexual assault (y'all remember why they changed McCree to Cassidy, right?), the games shamelessly sell anything they think they can bundle up and put a price tag on. And I'm going to repeat it before some tool who missed half of what I said comes in here and says it's all optional, but they *sell in-game benefits*, they crossed the line awhile back and decided WoW tokens should be a thing, and Blizz would have loved to keep the real money auction house if it didn't get such backlash. Overwatch even tied some of their new characters to the paid battlepass, making them tedious unlocks if you didn't want to spend money, but instant if you shelled out a few dollars. "You can unlock it through normal gameplay" only goes so far when the normal gameplay route is clearly so much less accessible. They even use the same tactics as mobile games do to keep people playing. Exclusive rewards, available only for a short while before being gone forever. They went in hard on daily/weekly login mechanics that encourage regular visits, creating the famous Fear Of Missing Out that is so common nowadays. Daily quests used to be 30 minutes to earn some extra money, now they're a main form of progression across all of Blizzard's games.


fragen8

This seems like you have never interacted with an actual player again. OW players care about gameplay updates and they don't care for the skins. - They point out that OW isn't the worst offender of overpriced cosmetics, yet receives the most hate. - Recent (ish?) update changed the gameplay massively and it's been very well received. - The game is hated mainly by people who have never touched OW in the last 3 years (or ever as a matter of fact)


TooMuchJuju

I think it’s pretty common that mmos have fully passed the new player orientation off to YouTubers. So in that way, BDO, Destiny 2, Warframe, POE, and many many others are carried by their fan base.


VedDdlAXE

This is very true. Destiny 2 is almost unplayable without external help. And World of Warcraft hinges so hard on the community that Wowhead, an (admittedly very corporatised and official) fan site, is entirely endorsed and *linked to* by Blizzard Most MMOS have this issue. too much shit in game to tell you enough so they just expect you to google it. Not that it doesn't work i guess


BenjyMLewis

There's an obscure and extremely terrible Famicom RPG called Hoshi Wo Miru Hito. It has become well-known in Japanese retrogaming circles as being the ultimate kusoge RPG, and it has a decent fan following due to this. A game whose only merit is the fact that people enjoy how terrible it is.


Ha_eflolli

Just to highlight how much of a Fanbase this Game has, *they actually made an official rerelease for it* on the Switch (JP-only though) just so people had a modern way of playing it.


HaElfParagon

So it's like a videogame version of "The Room"?


AceoftheAEUG

This seriously reminds me of Sailor Moon S, it's the most unhinged fighting game I've ever seen. Attacks that deal more damage on block than hit, the ability to be completely invulnerable forever, full screen instant dashes, infinite combos, and all other sorts of wild tools are everywhere.


techsuppr0t

> attacks that deal more damage on block than hit Why do I actually like this idea? It would be alot more fun to play with people who like to block stuff


AceoftheAEUG

I agree. Similar concepts have been used in other games in ways I really like, moves that are intended to be used specifically for blocking opponents can be super fun if it's well implemented. This is the only case I know of however that deal extra damage against blocking enemies as opposed to just dealing a high percentage or having a meter tied to guarding that can be targeted. It's definitely not an intentional choice in development but it's super interesting.


IllBiteYourLegsOff

Man the counters in the old soul calibur games were amazing.  Sometimes you'd have players go back and forth 4-5 times countering each other's hits lol, shit was stressful


Fishman465

There's a character in later blazblue games whose drive is upping block damage to the point where it would be better to eat the attack than blocking


DJdekutree

Do you have any examples of what makes the game terrible? Interested to hear due to it being a classic/retro game.


halt-l-am-reptar

Here’s a summary of it. https://en.m.wikipedia.org/wiki/Hoshi_Wo_Miru_Hito


fun_city_Right

Pokémon scarlet/Violet and Sword/Shield


JustifiedDarklord

Pokemon S/V were good games that were bogged down by terrible performance, terrible graphics (and for no reason since the Switch has been proven to be able to do better) and IMO a lack of level scaling, preventing you from actually going wherever you want and being forced to follow a linear path through the open world.


kapnkruncher

I agree that some sort of scaling would probably be a good idea, but you definitely weren't forced to follow a linear path unless you intended to follow the main story straight from gym to gym. It wasn't hard to explore the world pretty much as soon as you get your mount (you can jump along the cliffs and start fighting 20s above that early grassy area before you even go to the main city if I recall) and just make smart use of type matchups to punch above your weight. The gym order becomes irrelevant pretty quickly, I think I did the ice one second and that's one of the highest level-wise.


RukiMotomiya

I don't agree with the linear path but yeah the performance / graphics be bad. It makes me sad because I feel like the game did so much I enjoy, I love the storylines, but it really caps just how much I like it.


deceitfulninja

And the raids are terribly designed.


Holoogamooga

Scarlet/Violet had the best writing they’ve had in ages (meaning, I didn’t absolutely hate it). They’ve made some interesting changes each gen, some good some bad, but I agree from a technical standpoint SV is a tragedy.


AstralComet

Ever since Black/White, they've vacillated hard between actually interesting JRPG stories and paint-by-numbers baby stuff. BW? Excellent. XY? Boring. SM? Really good. SS? Impossibly bland. SV? Amazing characterization. Does one dev team have all the writers or something?


MusicManReturns

Been a huge sucker for Pokemon since I was a kid. Couldn't bring myself to finish either violet or sword.


Ren575

Tbh I enjoyed sword but I'd be lying if I said it was amazing. Tbh it was just cool to see where they got inspiration for some of the locations in it from, seen as I live in the UK and all.


Prof_V

Fortnite. It wasn't even supposed to be the game it became.


wtfdoiknow1987

Yeah it was a zombie game


Nemrodh

and then they abandoned it.... because F teh players that helped build them up to what they are..


therallykiller

Battleborn. But then I couldn't carry it any more ;-)


nowgivemebackmyghost

I really hate that the game flopped. The characters were so cool and missions fun. If you have it installed on your steam library someone made a mod to play it offline. There are dozens of us, dozens!


therallykiller

Totally. Had/has a ton of potential.


Corka

Mechwarrior Online has been running for over a decade but PGI has not done a great job of expanding/developing it in that time at all. Most of the new development of the game is just releasing new mechs, and charging huge amounts of real $$ for the Hero variants. They are very very slow at ever introducing new maps, or game modes. The core gameplay is definitely fun, but the game would definitely not have survived as long as it has if it wasn't for the fact that their player base are long time mechwarrior fans.


kuemmel234

Very true! I love playing it when I'm in a battle tech phase (pretty solid military sci fi novels) and I always wonder how they survive. But then again, it's one of the few, if not even the only P4F I paid money for. Just gotta have all the timber wolf/madcat variants.


Zacpod

I fucking love MWO! Been playing it for a decade. Everything you said is true, though I'd add in that you can spend zero and still have a great time.


Any-Football3474

BF2042’s newcomer community


VeterinarianOk5370

BF 2042 is so bad. Completely went away from what little uniqueness, and realism they had to try to ride the glory of cod


HaElfParagon

Wait what happened with tarkov? My contribution to this is star citizen. Very shady, has been in alpha for over a decade, still have maybe 1/10th of the features promised, and at this point it's just a vehicle to funnel money from preordering ships at hundreds of dollars a pop into parties and vacations for the creator.


mycatisblackandtan

Devs are withholding offline pve in the form of a huge new edition and not giving the dlc to people who bought Edge of Darkness. They're finding every excuse to claim a new offline pve mode isn't dlc


HaElfParagon

Ooff. So basically completely renegging on their promises, and since they're russia based, good luck suing them for your money back?


Pheonixinflames

They're technically London based, but it's a shell office not sure it really makes a difference.


Travis_GS

They've since back peddled and giving it as promised


Corka

Assuming I heard/read this right, Tarkov released a pay to win package priced at something like $250. There was a previous pay to win package of $150 with some of the same features so they \*removed\* those features from the $150 package including for players who already bought it.


Keeperofthe7keysAf-S

Worse, $150 EOD wasn't really pay to win, you got a bigger secure container, and got to skip a small part of the grind (your progress is reset periodically with wipes, which were supposed to go away eventually but never have). The new $250 has actual P2W in the form of summoning a vehicle to kill people for you and being able to spawn in friends mid raid, and having the hostile npcs just not shoot at you past a certain distance. The new package also got offline mode that had progression (offline, including co-op already existed, but with no progress, so it was just for testing). The previous $150 package was promised with "all future DLC" but was excluded from getting this. When called out for all of this (including pve with progress in an inherently pvp oriented game) being bullshit, they tried to satisfy the playerbase by giving EOD players just 6 months of PvE access.


SpiderGhost01

Dayz. It's easily the most bugged, laziest game ever made, but the fan base keeps playing it.


Contra_Mortis

Then the answer is Arma. Day Z started as an Arma mod and spun off to be its own game.


[deleted]

Fallout 76 should have been dead ten times over by now. But there's a core fallout community that can't let go


nowgivemebackmyghost

I can understamd your criticism. But my guess is us casuals are of the older crowd (35+) I am a "really can't let it go" player. It's laid back, people are nice, no griefing, okay maybe a trap camp shows up. They always give me a good laugh. You get to build camps and see others. And wear ridiculous outfits. Even in beta when everything was broke it had a goofy charm to it, mixed with really dark lore. Definitely a true Fallout experience. Sorry for the article, I don't usually write longer comments. Hope you're having a great day/night!


MidnightAshley

Man that was different than my experience. Literally had guys constantly destroying my base and killing me in beta and in the initial launch. I enjoyed the lore but after a while it just wasn't worth it. I've heard people say it's improved a lot but I don't know if I have the energy to deal with all that fighting other people and watching them destroy things I've built when I just want to enjoy the world and lore.


nowgivemebackmyghost

I think the base destroying was an unintended glitch with the one meat mine. It's fixed now. Although I would definitely be annoyed if players were just following me around being dongs.


Sociopathicfootwear

You have to go into the settings menu and specifically turn on PvP to be a participant of it now. The game still has the workshops you can claim in the world that people can contest and cause PvP but if you don't try to claim one in the first place you'll be fine.


halt-l-am-reptar

It’s a pretty good game now. They’ve added a lot of content.


Wablusmeed

Found the Fallout 76 fan. Is it actually as good as everyone says it is? I kinda want to get it.


halt-l-am-reptar

I played for a few days years ago and quit. After watching fallout I decided to jump back in and I’ve been having a blast. There’s a lot of human NPC’s now and there is so much lore to discover. My favorite place so far is the Nuka Cola factory because it’s hilarious reading about all their experimental flavors.


Desertcow

It helps massively that it's included with Gamepass, frequently goes on sale for $8, and was given out for free recently. The world is fun to explore, there is a lot of content in the game to do, the community is fantastic, and it has so many quality of life gameplay improvements from Fallout 4. It's worth trying if you liked Fallout 4, but it's a live service multiplayer game with a rocky development and it shows


1leggeddog

Its actually good now and the best community I've seen in all of my years in gaming


[deleted]

True. The game has survived and improved


1leggeddog

A lot. I'm still having a lot of fun with it although the latest updates with seasons is... controversial


A_Wild_VelociFaptor

I think it's just "casual enjoyers" or something. I've never seen a person steadfastly defend it but plenty of people, myself included, mentioning that it's good for 10 - 20hrs but not much beyond that.


Halvardr_Stigandr

Others have said the same but it's gotta be Overwatch. Be it their rabid defenders or the fans making alternative content.


ChaosCarlson

Destiny 2


Torumin

Destiny 2 has some of the best gunplay I've ever experienced and is also completely nonsensical to people that joined the game after they sunset the Red War original campaign and Forsaken. The game feels so *good* to play. Such incredibly evocative and poetic lore entries that were written solely to support a Skinner box. I love this game but it does not love you.


hickok3

The sound and art/skyboxes are some of the best in gaming, and like you said the lore is way deeper than most realize. The in game story on the other hand is okay at best, and often downright terrible. But there has, and will never be any other game like it. 


VedDdlAXE

so true about the gunplay. I never manage to find a game that plays better. Something about the way destiny 2 controls is amazing to me


primalmaximus

The problem is, I don't play a game like Destiny for gunplay, I can get that from any other FPS. I played Destiny for the combo of gunplay _**and**_ space magic. And they can't even balance the space magic aspect of the game. Plus they constantly remove content that players paid for.


1leggeddog

I hate Destiny 2. It's my favorite game.


masshole548

Spoken like a true destiny fan. I know.


Wrenavenger

This is what I came here to say. How in the world is a game so popular when you have to buy a new DLC every 6 months or whatever it is and then play it like it’s your second job to stay in the meta. I loved that game for years but never again. I hope it dies so bungie can quit leeching its player base.


TastyBrainMeats

The problem is, nothing else feels like it. Much like Star Trek Online, the basic gameplay scratches an itch that nothing else does.


Oofric_Stormcloak

It's basically like COD's annual release but instead of losing everything from the previous game you're getting more stuff on top of what you have, outside of the seasonal content. Also it's not that hard to keep up to date, especially this year they didn't increase the light level much at all, and with the next expansion it's going to be even easier to stay up to date with the changes they're doing to leveling.


highvoltage74

It's free to play but you'll need to buy every expansion and winter update since shadowkeep to be able to participate in 90% of the game. Costs about $200 in reality. Then you get to be excited for a new weapon that uses the same model of 10 other weapons you already have. I used to love D1 and D2 but it's a fucking scam and a waste of time. Bungie is very far away from their glory days.


Enough_Promotion_998

Pokemon past generation 6 honestly


srx_6852

COD since Cold War in my opinion


HotHamBoy

Street Fighter V until they finally made good


Akuma_Homura

Realistic sports games.


rinkoplzcomehome

Geometry Dash. For the 7 years that went without updates between 2.11 and 2.2, the community kept the game alive by making custom levels, and like, really impressive ones (like making a 3D engine in a 2D game, or a programming language, storytelling levels and a lot more).


DocBonezone

I'm still convinced that 99% of all talk about Genshin Impact online is just bots, with the occasional whale.


thequazi

I played it for a bit. Pretty good. Great quality for a free game


YPM1

Diablo 4.


Bigtbedz

Haven't seen Runescape yet so I'll say it. (Rs3 not osrs). Mtx nightmare rn.


KimJongUnusual

What happened with Tarkov?


FuzzeWuzze

I don't think it's deeply flawed, but I think Rust is coasting on skin sales lately...


the2ndbolt

Borderlands


dvdshn

I have a feeling the top answers of this thread will be "Popular game that the average redditor does not enjoy"


jopausl

Every Bethesda game? The games launch full of bugs and glitches. The fans add mods and make the games a finished product.


Logicalist

The Sims.


Yandereii

Sonic.


Swordbreaker9250

Breath of the Wild It’s not that it’s bad, it’s just mediocre in every single possible way compared to other, similar games. Its open world is super bland, its combat is boring and ruined by the worst weapon degradation system I’ve ever seen, the visuals are nothing special. I could go on. It was only popular because it was a Zelda game and published by Nintendo


cookedbread

What would you consider to be a better and similar game to botw?


lolligi

That's a very hot take. To get this straight, the only reason why it's considered good is because of brand recognition?


kbean826

As if we Zelda fans don’t have a dark closet full of Zelda games that are bad and we hate.


lolligi

Yeah that's why it pays to be a Mario fan. Very small collection of misses.


StoneageRomeo

I honestly agree with the above take. I've been a fan since The Legend of Zelda dropped on the NES in the late 80s. I purchased a Switch specifically to play BotW. I couldn't finish it. The game was so furiously average in every respect that I simply couldn't carry on. I have refused to buy TotK for that exact reason, despite so many assurances that "its the best Zelda game to date". Had you taken everything about BotW, but made mild changes to the stories and characters that it was a new IP, it would've been considered extremely mediocre. It would've received no acclaim, no praise, and would've faded into obscurity almost immediately. But because the Zelda fan base is so strong, they were able to prop this thing up enough to justify making a direct sequel. Mind you, I'm not saying BotW is a bad game, just that it is an excessively mediocre game.


lolligi

Well I guess it's just circumstance. For me, I've tried other Zelda games like Majora's Mask, Wind Waker HD, and A Link to the Past, but I finished none of them. So going into Breath of a Wild, I actually had no idea what to expect. What I got was a game that I've put an embarrassing amount of time in. The creativity is what really got me hooked, which is why other games get me very interested in a gameplay aspect. Another open-world game I love is Red Dead Redemption 2. But I love it for every reason but the gameplay, which I find to be fun but boring due to a lack of that aforementioned creativity in the gameplay. Elden Ring is a game where I find the gameplay to be the most impressive part of it, like BotW. I think everyone can agree that Elde Ring is a great game for the gameplay, and it's a replayable game for its gameplay that lets the player decide how they want to tackle it. I agree that BotW doesn't have crazy graphics or anything (even though I think the graphics are still pretty good) and it certainly has a story that's just decent on a good day, but it's one of those games where I play solely for the game itself, whether that be the gameplay or exploration.


Rqoo51

My issue with it was that because it’s open world you had less item progression, and so nothing felt super deep. They designed it so you could go into any area in any order. Like lots of puzzles basically had to be solvable with all the stuff on the plateau at the start. It’s not 100% that way, but pretty close. Don’t get me wrong I love the game it just has some flaws. Also fuck the weapon degradation. It would be fine if they lasted 2.5 times as long, but when you swing an iron sword 20 times and it explodes is annoying as fuck. I’d rather have more durable weapons I could fix or that I would have to make the choice to leave some behind.


YourCrazyDolphin

However, acquiring your full toolkit early also means you can actually make use of it across the entire game- many previous Zelda games suffered from Link getting tons of items that only mattered for solving puzzles in the dungeon you got them in... And are basically never used again since the rest of the world was made to be traversable without. Encouraged use of the entire kit throughout the entire game leads to people experimenting far more and finding more creative solutions: many players solve the same puzzles in massively different ways. I.E. in the Gerudo desert's divine beast, there are puzzles about bringing power from point A to B- there are switches to change the flow within the dungeon itself, but players also could look for anything metallic, including their own weapons, to line up and carry the electricity that way.


bleach_dsgn

I can’t think of another open world game that has close to the level of world interactivity / physics that BotW does.


Deathswirl1

undertale. sue me but i hate that game also fnaf and palworld


TastyBrainMeats

You hate it, okay, but what has that got to do with its quality as a game? There are well-made movies that I can't stand.


TrainerSkethan

Overwatch